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* Corrected index number in ErrorFormat based Exception messageKevin Cozens2017-07-301-1/+1
* add a few more...UbitUmarov2017-07-251-2/+11
* add missing session ID verificationUbitUmarov2017-07-251-0/+3
* SimpleAngularDistance update prioritization scheme ameks no sense without ord...UbitUmarov2017-07-101-4/+26
* a few more changes on entities updatesUbitUmarov2017-07-101-14/+16
* bug fixUbitUmarov2017-06-291-0/+23
* BUG FIX: change lludp hovertext utf-8 cut point. Thx djphilUbitUmarov2017-06-281-3/+2
* revert EnvironmentTick back to orignal clock, since change may cause issues ...UbitUmarov2017-06-192-80/+46
* some cleanup.. remove some stats that only some do look at once on a lifetimeUbitUmarov2017-06-141-57/+8
* coment out tests that now depend on active thread poolUbitUmarov2017-06-131-1/+2
* change llclient async udp packets processing. Removed the shared Jobengine th...UbitUmarov2017-06-132-11/+15
* hope gc does remove a little dic and contentsUbitUmarov2017-06-131-5/+3
* dont let time go backUbitUmarov2017-06-131-7/+31
* udp is not tcp. If mono versions have bronke udp sento, better update, also h...UbitUmarov2017-06-133-5/+27
* remove excessive notion of paralelismUbitUmarov2017-06-132-23/+5
* add a adicional in transit flag to signal HG tps, and use it to ignore userna...UbitUmarov2017-06-092-6/+23
* change child agents close control; disablesimulator is not a caps event messageUbitUmarov2017-05-312-4/+4
* remove the option to store baked textures on assets service, thats suicide us...UbitUmarov2017-05-311-153/+2
* mono is a total crapUbitUmarov2017-05-291-5/+0
* cleanup util.cs get dnsUbitUmarov2017-05-291-1/+1
* add temporary debug msgsUbitUmarov2017-05-291-0/+5
* make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog tim...UbitUmarov2017-05-263-6/+5
* minor changesUbitUmarov2017-05-252-4/+10
* make a few more threads background onesUbitUmarov2017-05-251-1/+1
* make some threads background onesUbitUmarov2017-05-252-2/+2
* remove use of libomv BlockingQueueUbitUmarov2017-05-252-5/+5
* fix IClientIPEndpoint broken by justin long ago.. but stop using itUbitUmarov2017-05-221-1/+1
* fix remote requests for dwell, so dwell module still calledUbitUmarov2017-05-141-5/+1
* fix some issue on parcels loading and make parcels dwell show something. Reso...UbitUmarov2017-05-141-1/+1
* avoid a null refUbitUmarov2017-05-111-2/+2
* let StreamReader be in using statementsUbitUmarov2017-05-071-2/+3
* do the same in the cases we are just moving parts around and not changing th...UbitUmarov2017-05-041-1/+1
* move mesh pbs creation code out of mesh upload code into to PrimitiveBaseShap...UbitUmarov2017-04-251-71/+14
* cosmetics on mesh upload encoding of number of faces on pbs shape. Use opensi...UbitUmarov2017-04-251-23/+36
* finish encoding number of mesh faces in pbs shape on new meshs upload, and *...UbitUmarov2017-04-252-23/+27
* several changes for osTeleportObjectUbitUmarov2017-04-151-2/+12
* add functions to send entity updates imediatly, except for avatars (or now) t...UbitUmarov2017-04-141-8/+56
* fix the meaning of objectDuplicate[OnRay]() flags parameter but still not usi...UbitUmarov2017-01-191-3/+3
* Permissions module: GenerateClientFlags() no need to keep looking for the sam...UbitUmarov2017-01-171-55/+55
* add more calls to effective permissions aggregation, some paths may still be ...UbitUmarov2017-01-172-5/+6
* change GenerateClientFlags(...) to work with a scenepresence; make use of the...UbitUmarov2017-01-111-9/+14
* Correct casing on isGod and isViewerUIGodMelanie Thielker2017-01-071-1/+1
* replace godlevel compares by the new faster bool isViewerUIGodUbitUmarov2017-01-071-1/+1
* Remove a red ink error on shutdown. Harmless message since shutting down anywayMelanie Thielker2017-01-071-1/+7
* Restructure god level and permissionsMelanie Thielker2017-01-062-2/+2
* Massive tab and trailing space cleanupMelanie Thielker2017-01-0535-477/+477
* a few changes to Gods ( ie administrators) controlUbitUmarov2017-01-051-22/+26
* forgot one gc.collect wait for finalizersUbitUmarov2016-12-291-1/+5
* Remove obsolete config option "EventQueue". It's been always on for ages!Melanie Thielker2016-12-201-2/+1
* set pbs shape acording to mesh number of (material) facesUbitUmarov2016-12-151-19/+25