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author | UbitUmarov | 2017-05-25 04:24:23 +0100 |
---|---|---|
committer | UbitUmarov | 2017-05-25 04:24:23 +0100 |
commit | 65e9421058b3542928df137e3f89c1545d2b657d (patch) | |
tree | b312a3de506c2216965bd890cbaf48c0bd214358 /OpenSim/Region/ClientStack | |
parent | another one (diff) | |
download | opensim-SC-65e9421058b3542928df137e3f89c1545d2b657d.zip opensim-SC-65e9421058b3542928df137e3f89c1545d2b657d.tar.gz opensim-SC-65e9421058b3542928df137e3f89c1545d2b657d.tar.bz2 opensim-SC-65e9421058b3542928df137e3f89c1545d2b657d.tar.xz |
minor changes
Diffstat (limited to 'OpenSim/Region/ClientStack')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | 7 |
2 files changed, 10 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs index 3e10335..03f0a04 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs | |||
@@ -204,9 +204,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
204 | { | 204 | { |
205 | while(true) | 205 | while(true) |
206 | { | 206 | { |
207 | aPollRequest poolreq = m_queue.Dequeue(); | 207 | aPollRequest poolreq = m_queue.Dequeue(1000); |
208 | if(m_NumberScenes <= 0) | ||
209 | return; | ||
208 | Watchdog.UpdateThread(); | 210 | Watchdog.UpdateThread(); |
209 | poolreq.thepoll.Process(poolreq); | 211 | if(poolreq.reqID != UUID.Zero) |
212 | poolreq.thepoll.Process(poolreq); | ||
210 | } | 213 | } |
211 | } | 214 | } |
212 | 215 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs index a9e8cf9..8ef943c 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | |||
@@ -415,9 +415,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
415 | { | 415 | { |
416 | while (true) | 416 | while (true) |
417 | { | 417 | { |
418 | aPollRequest poolreq = m_queue.Dequeue(); | 418 | aPollRequest poolreq = m_queue.Dequeue(2000); |
419 | if(m_NumberScenes <= 0) | ||
420 | return; | ||
419 | Watchdog.UpdateThread(); | 421 | Watchdog.UpdateThread(); |
420 | poolreq.thepoll.Process(poolreq); | 422 | if(poolreq.reqID != UUID.Zero) |
423 | poolreq.thepoll.Process(poolreq); | ||
421 | } | 424 | } |
422 | } | 425 | } |
423 | 426 | ||