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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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ClientStack
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Linden
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UDP
/
LLClientView.cs
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Commit message (
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Author
Age
Files
Lines
*
still another ...
UbitUmarov
2014-08-19
1
-2
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+1
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fix a missed blocking of sending updates the the new attach points above
UbitUmarov
2014-08-19
1
-2
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+1
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NextAnimationSequenceNumber be a udpserver variable with random start
UbitUmarov
2014-08-16
1
-2
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+5
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add a estimator of client ping time, and painfully make it visible in show
UbitUmarov
2014-08-14
1
-0
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+12
*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-13
1
-33
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+48
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remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we
UbitUmarov
2014-08-13
1
-2
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+4
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take agentUpdate checks out of llUDPserver (disabling useless debug) and
UbitUmarov
2014-08-12
1
-24
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+32
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do the significance test invalidation at MoveAgentToRegion
UbitUmarov
2014-08-12
1
-4
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+3
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no need to go from cos into squared sin when just abs of cos is as good
UbitUmarov
2014-08-12
1
-5
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+7
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force AgentUpdate after CompleteAgentMovement to pass by significance test
UbitUmarov
2014-08-12
1
-5
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+9
*
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Revert "make HandlerRegionHandshakeReply processing async and delay it a bit....
Melanie Thielker
2014-08-13
1
-6
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+2
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Reduce delay time on regin handshake reply to speed up terrain sending.
Melanie Thielker
2014-08-07
1
-1
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+1
*
minor clean, dont check for cache if we aren't using it..
UbitUmarov
2014-08-07
1
-82
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+22
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reply to cached checks with same serial number
UbitUmarov
2014-08-07
1
-3
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+4
*
DANGER... changed bakedtextures caching. Assuming grid baking is cache
UbitUmarov
2014-08-07
1
-67
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+43
*
bakemodule didnt like last changes
UbitUmarov
2014-08-06
1
-8
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+5
*
some debug to remove later
UbitUmarov
2014-08-06
1
-1
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+3
*
try to make the baked textures cache work
UbitUmarov
2014-08-06
1
-33
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+40
*
Revert "start sending terrain in scenePresence after well defined avatar. Minor"
UbitUmarov
2014-08-04
1
-20
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+8
*
start sending terrain in scenePresence after well defined avatar. Minor
UbitUmarov
2014-08-04
1
-8
/
+20
*
make HandlerRegionHandshakeReply processing async and delay it a bit. This
UbitUmarov
2014-07-30
1
-2
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+6
*
Send new parcel permissions to activate viewer options - done right this time
Melanie Thielker
2014-07-29
1
-4
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+6
*
Add new fields to parcel update
Melanie Thielker
2014-07-29
1
-1
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+11
*
fix HUD attachment update filter to allow avatar center etc
UbitUmarov
2014-07-22
1
-2
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+2
*
remove avn hack on sitted avatars positions
UbitUmarov
2014-07-20
1
-27
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+3
*
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
Melanie Thielker
2014-07-20
1
-4
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+4
*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie Thielker
2014-06-21
1
-220
/
+499
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*
Merge branch 'master' into careminster
Melanie
2013-12-07
1
-11
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+19
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*
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2013-12-05
1
-1
/
+24
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Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-29
1
-5
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+2
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Merge branch 'link-sitting'
Justin Clark-Casey (justincc)
2013-11-29
1
-1
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+17
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Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2013-11-27
1
-0
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+10
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*
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Merge branch 'master' into careminster
Melanie
2013-11-23
1
-0
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+6
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Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
2013-11-23
1
-7
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+1
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*
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Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...
Justin Clark-Casey (justincc)
2013-11-23
1
-2
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+5
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Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-23
1
-5
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+2
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*
Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+7
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*
Added sending (for now hard-coded) sim isze in SendMapBlockSplit()
Latif Khalifa
2013-11-06
1
-0
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+6
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*
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Merge branch 'master' into careminster
Melanie
2013-11-08
1
-1
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+35
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*
Start counting resent packets in the places that I missed when the stat was f...
Justin Clark-Casey (justincc)
2013-10-31
1
-0
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+4
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*
Add OutgoingPacketsResentCount clientstack stat.
Justin Clark-Casey (justincc)
2013-10-31
1
-1
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+5
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*
minor: Add commented out code for apparent passing of texture IDs in ObjectPr...
Justin Clark-Casey (justincc)
2013-10-24
1
-0
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+26
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Merge branch 'master' into careminster
Melanie
2013-10-04
1
-1
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+2
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refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
2013-09-27
1
-1
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+1
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Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
2013-09-22
1
-0
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+1
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*
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Merge branch 'avination-current' into careminster
Melanie
2013-09-16
1
-0
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+12
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Merge branch 'master' into careminster
Melanie
2013-09-01
1
-4
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+20
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*
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minor: remove mono compiler warning from LLClientView
Justin Clark-Casey (justincc)
2013-08-23
1
-4
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+0
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*
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Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
2013-08-21
1
-0
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+20
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*
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Merge branch 'master' into careminster
Melanie
2013-08-11
1
-2
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+36
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