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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
still another ...
UbitUmarov
2014-08-19
1
-2
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+1
*
fix a missed blocking of sending updates the the new attach points above
UbitUmarov
2014-08-19
1
-2
/
+1
*
NextAnimationSequenceNumber be a udpserver variable with random start
UbitUmarov
2014-08-16
2
-2
/
+22
*
reduce ping cliping lower limit
UbitUmarov
2014-08-14
1
-2
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+2
*
reduce ping filter time constant
UbitUmarov
2014-08-14
1
-1
/
+1
*
add a estimator of client ping time, and painfully make it visible in show
UbitUmarov
2014-08-14
3
-5
/
+41
*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-13
2
-63
/
+68
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*
remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we
UbitUmarov
2014-08-13
2
-11
/
+17
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*
process AgentUpdates in order with rest of packets. Only give higher priority...
UbitUmarov
2014-08-13
1
-2
/
+4
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*
take agentUpdate checks out of llUDPserver (disabling useless debug) and
UbitUmarov
2014-08-12
2
-43
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+35
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*
do the significance test invalidation at MoveAgentToRegion
UbitUmarov
2014-08-12
1
-4
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+3
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*
no need to go from cos into squared sin when just abs of cos is as good
UbitUmarov
2014-08-12
1
-5
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+7
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*
force AgentUpdate after CompleteAgentMovement to pass by significance test
UbitUmarov
2014-08-12
1
-5
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+9
*
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Revert "make HandlerRegionHandshakeReply processing async and delay it a bit....
Melanie Thielker
2014-08-13
1
-6
/
+2
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/
*
actually let delay match throttles as original design
UbitUmarov
2014-08-10
1
-11
/
+9
*
OutgoingPacketHandler can not be paced by hits on SendPacket()
UbitUmarov
2014-08-10
1
-4
/
+8
*
Reduce delay time on regin handshake reply to speed up terrain sending.
Melanie Thielker
2014-08-07
1
-1
/
+1
*
minor clean, dont check for cache if we aren't using it..
UbitUmarov
2014-08-07
1
-82
/
+22
*
reply to cached checks with same serial number
UbitUmarov
2014-08-07
1
-3
/
+4
*
DANGER... changed bakedtextures caching. Assuming grid baking is cache
UbitUmarov
2014-08-07
1
-67
/
+43
*
bakemodule didnt like last changes
UbitUmarov
2014-08-06
1
-8
/
+5
*
some debug to remove later
UbitUmarov
2014-08-06
1
-1
/
+3
*
try to make the baked textures cache work
UbitUmarov
2014-08-06
1
-33
/
+40
*
check...
UbitUmarov
2014-08-04
1
-17
/
+17
*
Revert "start sending terrain in scenePresence after well defined avatar. Minor"
UbitUmarov
2014-08-04
2
-37
/
+25
*
start sending terrain in scenePresence after well defined avatar. Minor
UbitUmarov
2014-08-04
2
-25
/
+37
*
make HandlerRegionHandshakeReply processing async and delay it a bit. This
UbitUmarov
2014-07-30
1
-2
/
+6
*
Send new parcel permissions to activate viewer options - done right this time
Melanie Thielker
2014-07-29
1
-4
/
+6
*
Add new fields to parcel update
Melanie Thielker
2014-07-29
1
-1
/
+11
*
dont send packets twice
UbitUmarov
2014-07-27
1
-1
/
+0
*
fix HUD attachment update filter to allow avatar center etc
UbitUmarov
2014-07-22
1
-2
/
+2
*
remove avn hack on sitted avatars positions
UbitUmarov
2014-07-20
1
-27
/
+3
*
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
Melanie Thielker
2014-07-20
1
-4
/
+4
*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie Thielker
2014-06-21
12
-376
/
+1267
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*
Merge branch 'master' into careminster
Melanie
2014-01-28
2
-0
/
+20
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*
Adds a configuration option to cannibalize bandwidth from the
Mic Bowman
2014-01-20
2
-0
/
+20
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*
Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-08
1
-8
/
+17
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*
If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
2014-01-08
1
-8
/
+17
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*
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Dynamically adjust to the number of visual params sent.
Melanie
2014-01-04
1
-1
/
+1
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*
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Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
1
-9
/
+8
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*
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Merge branch 'master' into careminster
Melanie
2013-12-07
1
-11
/
+19
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*
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2013-12-05
1
-1
/
+24
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*
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-29
1
-5
/
+2
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*
Merge branch 'link-sitting'
Justin Clark-Casey (justincc)
2013-11-29
1
-1
/
+17
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*
Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2013-11-27
1
-0
/
+10
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*
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Merge branch 'master' into careminster
Melanie
2013-11-23
2
-0
/
+29
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*
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Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
2013-11-23
1
-7
/
+1
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*
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Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...
Justin Clark-Casey (justincc)
2013-11-23
1
-2
/
+5
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*
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-23
1
-5
/
+2
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*
Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
/
+7
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