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path: root/OpenSim/Framework/Monitoring/WorkManager.cs (follow)
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* remove some useless NULL argumentsUbitUmarov2019-10-221-6/+6
* Massive console refactor. Greatly simplify interface.Melanie2019-08-201-9/+9
* now break several things at same time... sog/sop updates, threads options,...UbitUmarov2018-12-281-52/+16
* main generic use JobEngine also does not need a permanent thread.. actually d...UbitUmarov2017-06-141-1/+1
* add option for Fireandforget not timeout (our access to main smartThreadPool)UbitUmarov2017-06-131-5/+3
* move assetsconnector threads to whatchdog; Abort all alive threads known to w...UbitUmarov2017-05-251-0/+1
* stop a few more threads on exitUbitUmarov2017-05-231-1/+5
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-16/+16
* Fix crash due to setting Thread.name after thread start.Roger Kirkman2016-05-121-2/+3
* Prevent a crash if "debug jobengine log" is entered without a log levelOren Hurvitz2015-08-111-0/+6
* Make the performance controlling job processing threads introduced in confere...Justin Clark-Casey (justincc)2015-01-121-2/+74
* refactor: Move methods to start a monitored thread, start work in its own thr...Justin Clark-Casey (justincc)2014-11-251-0/+212