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My fork of OpenSim for IG and DG, called SledjChisl.
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ILandObject.cs
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*
Add per-user checking to PrimLimitsModule
Dev Random
2014-04-12
1
-0
/
+1
*
Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
1
-0
/
+1
*
Rework Diva's patch to simplify it
Melanie
2012-03-22
1
-0
/
+1
*
Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF...
Melanie
2012-03-22
1
-2
/
+0
*
Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu...
Diva Canto
2012-03-22
1
-0
/
+2
*
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
Melanie
2012-02-02
1
-2
/
+2
*
llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParce...
Pixel Tomsen
2012-01-25
1
-0
/
+6
*
refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() inst...
Justin Clark-Casey (justincc)
2011-05-14
1
-2
/
+2
*
Improve previous ILandObject method doc.
Justin Clark-Casey (justincc)
2011-04-06
1
-2
/
+6
*
Add method doc to some land bitmap methods in ILandObject.
Justin Clark-Casey (justincc)
2011-04-06
1
-0
/
+18
*
remove now unused individual LandData prim counts.
Justin Clark-Casey (justincc)
2011-04-05
1
-1
/
+1
*
Add test for PCM taint. This currently fails due to unexpected behaviour of ...
Justin Clark-Casey (justincc)
2011-03-26
1
-0
/
+112