diff options
author | Justin Clark-Casey (justincc) | 2011-03-26 00:34:49 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-03-26 00:34:49 +0000 |
commit | cc8897fcebdc9d3e875c9bf745ecb77678a776e9 (patch) | |
tree | dbc71e5174977e5e4ab2a5115c72b377acafa5d8 /OpenSim/Framework/ILandObject.cs | |
parent | Start using IPrimCounts populated by PrimCountModule instead of LandData coun... (diff) | |
download | opensim-SC-cc8897fcebdc9d3e875c9bf745ecb77678a776e9.zip opensim-SC-cc8897fcebdc9d3e875c9bf745ecb77678a776e9.tar.gz opensim-SC-cc8897fcebdc9d3e875c9bf745ecb77678a776e9.tar.bz2 opensim-SC-cc8897fcebdc9d3e875c9bf745ecb77678a776e9.tar.xz |
Add test for PCM taint. This currently fails due to unexpected behaviour of SceneGraph.ForEachSOG(). This will be corrected soon.
Also adds lots of temproarily debug logging
Diffstat (limited to 'OpenSim/Framework/ILandObject.cs')
-rw-r--r-- | OpenSim/Framework/ILandObject.cs | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs new file mode 100644 index 0000000..931e24a --- /dev/null +++ b/OpenSim/Framework/ILandObject.cs | |||
@@ -0,0 +1,112 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using OpenMetaverse; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | public delegate int overrideParcelMaxPrimCountDelegate(ILandObject obj); | ||
34 | public delegate int overrideSimulatorMaxPrimCountDelegate(ILandObject obj); | ||
35 | |||
36 | public interface ILandObject | ||
37 | { | ||
38 | int GetParcelMaxPrimCount(ILandObject thisObject); | ||
39 | int GetSimulatorMaxPrimCount(ILandObject thisObject); | ||
40 | int GetPrimsFree(); | ||
41 | |||
42 | LandData LandData { get; set; } | ||
43 | bool[,] LandBitmap { get; set; } | ||
44 | UUID RegionUUID { get; } | ||
45 | |||
46 | /// <summary> | ||
47 | /// Prim counts for this land object. | ||
48 | /// </summary> | ||
49 | IPrimCounts PrimCounts { get; set; } | ||
50 | |||
51 | /// <summary> | ||
52 | /// The start point for the land object. This is the western-most point as one scans land working from | ||
53 | /// north to south. | ||
54 | /// </summary> | ||
55 | Vector3 StartPoint { get; } | ||
56 | |||
57 | /// <summary> | ||
58 | /// The end point for the land object. This is the eastern-most point as one scans land working from | ||
59 | /// south to north. | ||
60 | /// </summary> | ||
61 | Vector3 EndPoint { get; } | ||
62 | |||
63 | bool ContainsPoint(int x, int y); | ||
64 | |||
65 | ILandObject Copy(); | ||
66 | |||
67 | void SendLandUpdateToAvatarsOverMe(); | ||
68 | |||
69 | void SendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); | ||
70 | void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client); | ||
71 | bool IsEitherBannedOrRestricted(UUID avatar); | ||
72 | bool IsBannedFromLand(UUID avatar); | ||
73 | bool IsRestrictedFromLand(UUID avatar); | ||
74 | void SendLandUpdateToClient(IClientAPI remote_client); | ||
75 | void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); | ||
76 | List<UUID> CreateAccessListArrayByFlag(AccessList flag); | ||
77 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); | ||
78 | void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | ||
79 | void UpdateLandBitmapByteArray(); | ||
80 | void SetLandBitmapFromByteArray(); | ||
81 | bool[,] GetLandBitmap(); | ||
82 | void ForceUpdateLandInfo(); | ||
83 | void SetLandBitmap(bool[,] bitmap); | ||
84 | |||
85 | bool[,] BasicFullRegionLandBitmap(); | ||
86 | bool[,] GetSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); | ||
87 | bool[,] ModifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); | ||
88 | bool[,] MergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); | ||
89 | void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); | ||
90 | void SendLandObjectOwners(IClientAPI remote_client); | ||
91 | void ReturnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client); | ||
92 | void ResetLandPrimCounts(); | ||
93 | void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); | ||
94 | |||
95 | void DeedToGroup(UUID groupID); | ||
96 | |||
97 | void SetParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); | ||
98 | void SetSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); | ||
99 | |||
100 | /// <summary> | ||
101 | /// Set the media url for this land parcel | ||
102 | /// </summary> | ||
103 | /// <param name="url"></param> | ||
104 | void SetMediaUrl(string url); | ||
105 | |||
106 | /// <summary> | ||
107 | /// Set the music url for this land parcel | ||
108 | /// </summary> | ||
109 | /// <param name="url"></param> | ||
110 | void SetMusicUrl(string url); | ||
111 | } | ||
112 | } | ||