aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/ApplicationPlugins (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge branch 'master' into bigmergeMelanie2011-11-041-1/+1
|\ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/CoreModules/LightShare/LightShareModule.cs OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-1/+1
| | | | | | | | | | | | from previous commit which sort out which iterator is used are left intact. A discussion is needed as to what constitutes an avatar vs a ScenePresence.
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | the 3 iteration functions so more of them are using the correct iteration for the action they are performing. The 3 iterators that seem to fit all actions within OpenSim at this time are: ForEachAvatar: Perform an action on all avatars (root presences) ForEachClient: Perform an action on all clients (root or child clients) ForEachRootClient: Perform an action on all clients that have an avatar There are still a dozen places or so calling the old ForEachScenePresence that will take a little more refactoring to eliminate.
* | Merge commit 'a1f05a289dd845edb7e3d163b84ceecc85374427' into bigmergeMelanie2011-10-251-21/+41
|\ \ | |/
| * RemoteAdmin - Added optional terrain loading on region create using ↵Michelle Argus2011-10-211-21/+41
| | | | | | | | parameter heightmap_file to specify the terrain file to be loaded
* | Merge commit 'fe484ab331871e1419ee78afefca7c8856e2dfb4' into bigmergeMelanie2011-10-251-1/+1
|\ \ | |/
| * Slightly change log message in LoadRegionsPluginJustin Clark-Casey (justincc)2011-10-191-1/+1
| |
* | Merge commit '178b8d0926a53d82f54d60c088f36c7bad13dc87' into bigmergeMelanie2011-10-251-1/+13
|\ \ | |/
| * Region-UUID - can not be zero-uuidPixel Tomsen2011-10-191-1/+13
| | | | | | | | http://opensimulator.org/mantis/view.php?id=3426
* | Merge commit '29660fe175ef3b49ff649a26bd9bcf4c9eb7c6dd' into bigmergeMelanie2011-10-121-39/+1
|\ \ | |/
| * Remove the inconsistently applied now pointless FailIfRemoteAdminDisabled() ↵Justin Clark-Casey (justincc)2011-10-081-39/+1
| | | | | | | | | | | | check on XMLRPC RemoteAdmin handlers. If admin is disabled then the XMLRPC handlers are never registered, which means that they cannot be called anyway.
* | Merge commit '71d29decc87952790b3f5264ad4a29da171b1689' into bigmergeMelanie2011-10-121-5/+5
|\ \ | |/ | | | | | | Conflicts: OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
| * replace List used by m_accessIP in RemoteAdminPlugin with the more efficient ↵Justin Clark-Casey (justincc)2011-10-081-5/+4
| | | | | | | | HashSet
* | Merge commit '4073cd6ced525cb36e4335e79e3f94ad4872b263' into bigmergeMelanie2011-10-121-124/+116
|\ \ | |/
| * Add option to allow only explicitly listed IPs to access RemoteAdmin facilities.Justin Clark-Casey (justincc)2011-10-081-124/+116
| | | | | | | | | | | | Also adds password check to some functions where this was missing and fixes some parameter checking. This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me. Thanks Michelle Argus.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-041-1/+1
| |\
* | \ Merge commit 'b907a66f394b279d3ca2b1ac620bc7bb13cc6dd2' into bigmergeMelanie2011-10-121-1/+1
|\ \ \ | |/ /
| * | When creating a new user on the comand line, give the option of allowing a ↵Justin Clark-Casey (justincc)2011-10-041-1/+1
| | | | | | | | | | | | | | | | | | UUID to be specified to override the randomly generated one. This can be useful in some migration cases where recreating user accounts with known IDs will preserve region scene object ownership.
* | | Merge commit 'b229a72a5fb929d4886117f39ed6bd17a6d56aef' into bigmergeMelanie2011-10-121-1/+1
|\ \ \ | | |/ | |/|
| * | Turn off keepalives when commands are specifiedMic Bowman2011-10-041-1/+1
| |/
* | Merge commit 'a1875ec7600758087f6c06ccaf625507362e215c' into bigmergeMelanie2011-10-111-1/+8
|\ \ | |/
| * Add ability to pass in the permissions option (perm) to save oar via RemoteAdminJustin Clark-Casey (justincc)2011-10-011-1/+8
| | | | | | | | | | Applies patch in http://opensimulator.org/mantis/view.php?id=5686 Thanks Michelle Argus!
* | Merge commit 'e789ab659c8a35a32f4edfc8f79f367b9a993721' into bigmergeMelanie2011-10-111-30/+0
|\ \ | |/
| * Removed uncalled region load method.Kevin Houlihan2011-09-241-30/+0
| | | | | | | | The method LoadRegionsPlugin.LoadRegionFromConfig was no longer being referenced from anywhere, so I removed it. It's function has apparently been taken on by the PostInitialise of that module.
* | Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmergeMelanie2011-10-111-1/+1
|\ \ | |/
| * Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-221-1/+1
| | | | | | | | This is moved into ScenePresence for now as a general facility
* | Merge commit '1458fab82c4dab9901d81419e6b515f47ea7320f' into bigmergeMelanie2011-10-111-4/+13
|\ \ | |/
| * Reattaching a region was failing if the estate name had not changed (issue ↵Kevin Houlihan2011-09-161-4/+13
| | | | | | | | | | | | 5035). Using the RemoteAdmin API to close then recreate a region would fail if the estate name had not changed. If the estate name /was/ changed then the existing estate would be renamed rather than a new one being created. The problem really arose from a lack of distinction in the data storage layer between creating new estates and loading existing ones.
* | Bring us up to date.Tom2011-09-141-0/+13
|\ \ | |/
| * Added a check to the CreateRegion method of the RemoteAdmin module that the ↵Kevin Houlihan2011-09-091-0/+13
| | | | | | | | | | | | specified user exists. A meaningful exception message is returned if the user is not found. Previously it was returning "Object not set..."
* | Resolve merge commits, stage 1Tom2011-09-042-9/+9
|\ \ | |/
| * early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-101-1/+1
| | | | | | | | | | this is to allow walking on prims. it will be up to the script writer to be sure that there is a continuous path. currently implemented in osNpcMoveToTarget(), but none of this is final.
| * refactor: rename the move to position methods to move to target to be ↵Justin Clark-Casey (justincc)2011-08-031-1/+1
| | | | | | | | consistent with terminology used by scene object part and elsewhere
| * get rid of vestigal move to parametersJustin Clark-Casey (justincc)2011-08-031-2/+2
| |
| * Partially fix autopilot/go hereJustin Clark-Casey (justincc)2011-08-021-1/+1
| | | | | | | | | | | | | | This now works again except that it requires a click or avatar mvmt to get going This is because the ScenePresence.HandleAgentUpdate() method doesn't trigger until the client does something significant, at which point autopilot takes over. Even clicking is enough to trigger. This will be improved presently.
| * Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)2011-08-021-7/+7
| | | | | | | | This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
* | Merge branch 'master' into careminster-presence-refactorroot2011-07-051-2/+39
|\ \ | |/
| * Add profile, merge, noassets and skip-assets options for loading/saving oars ↵Justin Clark-Casey (justincc)2011-07-021-2/+39
| | | | | | | | | | | | | | via RemoteAdmin This is http://opensimulator.org/mantis/view.php?id=5453 Thanks Michelle Argus!
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-171-0/+56
|\ \ | |/
| * Mantis #5442: Add admin_save_heightmapMelanie2011-04-171-0/+56
| |
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-171-89/+107
|\ \ | |/
| * Make remote admin error messages more helpful on windows.Justin Clark-Casey (justincc)2011-04-151-88/+73
| | | | | | | | Also, make log messages conform more with convention.
| * Thanks Snoopy for a patch that allows setting of perms on items given to new ↵BlueWall2011-04-151-1/+34
| | | | | | | | avatars
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-03-271-15/+13
|\ \ | |/
| * minor: make it clearer in the log where we're loading region config files ↵Justin Clark-Casey (justincc)2011-03-251-15/+13
| | | | | | | | and not the regions themselves
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-03-211-3/+3
|\ \ | |/
| * Thanks Kevin Cozens for a patch that:BlueWall2011-03-171-3/+3
| | | | | | | | Fixes several spelling mistakes
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-161-0/+2
|\ \ | |/
| * Fix bug where "My estate" name was always used even if the user entered a ↵Justin Clark-Casey (justincc)2011-02-121-0/+2
| | | | | | | | | | | | | | | | different name on initial setup. Turns out we had stopped saving estate settings immediately after the name change. The scene constructor then reloade the settings and oblitereted the different name. This code could be more efficient since there's no reason for scene to reload the settings when they are already known to be valid. Thanks to Thoneve for the spot on this.
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-072-5/+5
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs OpenSim/Services/GridService/HypergridLinker.cs