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authorUbitUmarov2015-09-04 15:47:21 +0100
committerUbitUmarov2015-09-04 15:47:21 +0100
commitce1c5de793e95134a0844e69e175dd0da4e6ceee (patch)
treef4693991aadd95eed147525e8a164f3eadd5b848
parentremove a forgotten 1000.9 factor on physics fps (diff)
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bug fix on ode spaces and allow more of them on large regions
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs12
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs12
2 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 0e71e7f..243a323 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -726,15 +726,15 @@ namespace OpenSim.Region.Physics.OdePlugin
726 spaceGridMaxY = (int)(WorldExtents.Y * spacesPerMeterY); 726 spaceGridMaxY = (int)(WorldExtents.Y * spacesPerMeterY);
727 727
728 // ubit: limit number of spaces 728 // ubit: limit number of spaces
729 if (spaceGridMaxX > 40) 729 if (spaceGridMaxX > 100)
730 { 730 {
731 spaceGridMaxX = 40; 731 spaceGridMaxX = 100;
732 spacesPerMeterX = WorldExtents.X / spaceGridMaxX; 732 spacesPerMeterX = spaceGridMaxX / WorldExtents.X ;
733 } 733 }
734 if (spaceGridMaxY > 40) 734 if (spaceGridMaxY > 100)
735 { 735 {
736 spaceGridMaxY = 40; 736 spaceGridMaxY = 100;
737 spacesPerMeterY = WorldExtents.X / spaceGridMaxY; 737 spacesPerMeterY = spaceGridMaxY / WorldExtents.Y;
738 } 738 }
739 739
740 staticPrimspace = new IntPtr[spaceGridMaxX, spaceGridMaxY]; 740 staticPrimspace = new IntPtr[spaceGridMaxX, spaceGridMaxY];
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
index dd39c95..c688727 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
@@ -552,16 +552,16 @@ namespace OpenSim.Region.Physics.OdePlugin
552 spaceGridMaxX = (int)(WorldExtents.X * spacesPerMeterX); 552 spaceGridMaxX = (int)(WorldExtents.X * spacesPerMeterX);
553 spaceGridMaxY = (int)(WorldExtents.Y * spacesPerMeterY); 553 spaceGridMaxY = (int)(WorldExtents.Y * spacesPerMeterY);
554 554
555 if (spaceGridMaxX > 40) 555 if (spaceGridMaxX > 100)
556 { 556 {
557 spaceGridMaxX = 40; 557 spaceGridMaxX = 100;
558 spacesPerMeterX = WorldExtents.X / spaceGridMaxX; 558 spacesPerMeterX = spaceGridMaxX / WorldExtents.X ;
559 } 559 }
560 560
561 if (spaceGridMaxY > 40) 561 if (spaceGridMaxY > 100)
562 { 562 {
563 spaceGridMaxY = 40; 563 spaceGridMaxY = 100;
564 spacesPerMeterY = WorldExtents.Y / spaceGridMaxY; 564 spacesPerMeterY = spaceGridMaxY / WorldExtents.Y ;
565 } 565 }
566 566
567 staticPrimspace = new IntPtr[spaceGridMaxX, spaceGridMaxY]; 567 staticPrimspace = new IntPtr[spaceGridMaxX, spaceGridMaxY];