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authorUbitUmarov2015-08-25 12:58:24 +0100
committerUbitUmarov2015-08-25 12:58:24 +0100
commit50d73873db5a466a640e7d21efb8f32a3dd20df0 (patch)
treea1901c6c5f4c1e6e442d350eb1306c2004d4b074
parent change internal representation of terrain from int to ushort. This will (diff)
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let mysql be happy with a NULL heighmap ( yeap i made several )
-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index f3c0160..851fbc2 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -670,8 +670,11 @@ namespace OpenSim.Data.MySQL
670 while (reader.Read()) 670 while (reader.Read())
671 { 671 {
672 int rev = Convert.ToInt32(reader["Revision"]); 672 int rev = Convert.ToInt32(reader["Revision"]);
673 byte[] blob = (byte[])reader["Heightfield"]; 673 if ((reader["Heightfield"] != DBNull.Value))
674 terrData = TerrainData.CreateFromDatabaseBlobFactory(pSizeX, pSizeY, pSizeZ, rev, blob); 674 {
675 byte[] blob = (byte[])reader["Heightfield"];
676 terrData = TerrainData.CreateFromDatabaseBlobFactory(pSizeX, pSizeY, pSizeZ, rev, blob);
677 }
675 } 678 }
676 } 679 }
677 } 680 }