diff options
Diffstat (limited to 'OpenSim')
232 files changed, 33953 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs new file mode 100644 index 0000000..109d027 --- /dev/null +++ b/OpenSim/Framework/Communications/CommunicationsManager.cs | |||
@@ -0,0 +1,70 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Text; | ||
29 | using libsecondlife; | ||
30 | using libsecondlife.Packets; | ||
31 | using OpenSim.Framework.Data; | ||
32 | using OpenSim.Framework.Interfaces; | ||
33 | using OpenSim.Framework.Types; | ||
34 | using OpenSim.Framework.Servers; | ||
35 | |||
36 | namespace OpenSim.Framework.Communications | ||
37 | { | ||
38 | |||
39 | public class CommunicationsManager | ||
40 | { | ||
41 | public IUserServices UserServer; | ||
42 | public IGridServices GridServer; | ||
43 | public IInterRegionCommunications InterRegion; | ||
44 | |||
45 | public NetworkServersInfo ServersInfo; | ||
46 | public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer) | ||
47 | { | ||
48 | ServersInfo = serversInfo; | ||
49 | } | ||
50 | |||
51 | #region Packet Handlers | ||
52 | public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client) | ||
53 | { | ||
54 | Encoding enc = Encoding.ASCII; | ||
55 | UserProfileData profileData = this.UserServer.GetUserProfile(uuid); | ||
56 | if (profileData != null) | ||
57 | { | ||
58 | UUIDNameReplyPacket packet = new UUIDNameReplyPacket(); | ||
59 | packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; | ||
60 | packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); | ||
61 | packet.UUIDNameBlock[0].ID = profileData.UUID; | ||
62 | packet.UUIDNameBlock[0].FirstName = enc.GetBytes(profileData.username + "\0"); | ||
63 | packet.UUIDNameBlock[0].LastName = enc.GetBytes(profileData.surname +"\0"); | ||
64 | remote_client.OutPacket((Packet)packet); | ||
65 | } | ||
66 | |||
67 | } | ||
68 | #endregion | ||
69 | } | ||
70 | } | ||
diff --git a/OpenSim/Framework/Communications/IGridServices.cs b/OpenSim/Framework/Communications/IGridServices.cs new file mode 100644 index 0000000..c296209 --- /dev/null +++ b/OpenSim/Framework/Communications/IGridServices.cs | |||
@@ -0,0 +1,43 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System.Collections.Generic; | ||
30 | using OpenSim.Framework.Types; | ||
31 | |||
32 | namespace OpenSim.Framework.Communications | ||
33 | { | ||
34 | |||
35 | |||
36 | public interface IGridServices | ||
37 | { | ||
38 | RegionCommsListener RegisterRegion(RegionInfo regionInfos); | ||
39 | List<RegionInfo> RequestNeighbours(RegionInfo regionInfo); | ||
40 | RegionInfo RequestNeighbourInfo(ulong regionHandle); | ||
41 | List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY); | ||
42 | } | ||
43 | } | ||
diff --git a/OpenSim/Framework/Communications/IInterRegionCommunications.cs b/OpenSim/Framework/Communications/IInterRegionCommunications.cs new file mode 100644 index 0000000..55f12ac --- /dev/null +++ b/OpenSim/Framework/Communications/IInterRegionCommunications.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using OpenSim.Framework.Types; | ||
30 | |||
31 | namespace OpenSim.Framework.Communications | ||
32 | { | ||
33 | public interface IInterRegionCommunications | ||
34 | { | ||
35 | bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData); | ||
36 | bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position); | ||
37 | } | ||
38 | } | ||
diff --git a/OpenSim/Framework/Communications/IUserServices.cs b/OpenSim/Framework/Communications/IUserServices.cs new file mode 100644 index 0000000..0b1f86c --- /dev/null +++ b/OpenSim/Framework/Communications/IUserServices.cs | |||
@@ -0,0 +1,43 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using OpenSim.Framework.Data; | ||
30 | |||
31 | namespace OpenSim.Framework.Communications | ||
32 | { | ||
33 | public interface IUserServices | ||
34 | { | ||
35 | UserProfileData GetUserProfile(string firstName, string lastName); | ||
36 | UserProfileData GetUserProfile(string name); | ||
37 | UserProfileData GetUserProfile(LLUUID avatarID); | ||
38 | |||
39 | UserProfileData SetupMasterUser(string firstName, string lastName); | ||
40 | UserProfileData SetupMasterUser(string firstName, string lastName, string password); | ||
41 | |||
42 | } | ||
43 | } | ||
diff --git a/OpenSim/Framework/Communications/Properties/AssemblyInfo.cs b/OpenSim/Framework/Communications/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..09f6473 --- /dev/null +++ b/OpenSim/Framework/Communications/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,60 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // General Information about an assembly is controlled through the following | ||
31 | // set of attributes. Change these attribute values to modify the information | ||
32 | // associated with an assembly. | ||
33 | [assembly: AssemblyTitle("OpenGrid.Framework.Communications")] | ||
34 | [assembly: AssemblyDescription("")] | ||
35 | [assembly: AssemblyConfiguration("")] | ||
36 | [assembly: AssemblyCompany("")] | ||
37 | [assembly: AssemblyProduct("OpenGrid.Framework.Communications")] | ||
38 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
39 | [assembly: AssemblyTrademark("")] | ||
40 | [assembly: AssemblyCulture("")] | ||
41 | |||
42 | // Setting ComVisible to false makes the types in this assembly not visible | ||
43 | // to COM components. If you need to access a type in this assembly from | ||
44 | // COM, set the ComVisible attribute to true on that type. | ||
45 | [assembly: ComVisible(false)] | ||
46 | |||
47 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
48 | [assembly: Guid("13e7c396-78a9-4a5c-baf2-6f980ea75d95")] | ||
49 | |||
50 | // Version information for an assembly consists of the following four values: | ||
51 | // | ||
52 | // Major Version | ||
53 | // Minor Version | ||
54 | // Build Number | ||
55 | // Revision | ||
56 | // | ||
57 | // You can specify all the values or you can default the Revision and Build Numbers | ||
58 | // by using the '*' as shown below: | ||
59 | [assembly: AssemblyVersion("1.0.0.0")] | ||
60 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Framework/Console/AssemblyInfo.cs b/OpenSim/Framework/Console/AssemblyInfo.cs new file mode 100644 index 0000000..30f6167 --- /dev/null +++ b/OpenSim/Framework/Console/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("ServerConsole")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("ServerConsole")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Framework/Console/ConsoleCallbacksBase.cs b/OpenSim/Framework/Console/ConsoleCallbacksBase.cs new file mode 100644 index 0000000..346cfe6 --- /dev/null +++ b/OpenSim/Framework/Console/ConsoleCallbacksBase.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Framework.Console | ||
29 | { | ||
30 | public interface conscmd_callback | ||
31 | { | ||
32 | void RunCmd(string cmd, string[] cmdparams); | ||
33 | void Show(string ShowWhat); | ||
34 | } | ||
35 | } | ||
diff --git a/OpenSim/Framework/Console/LogBase.cs b/OpenSim/Framework/Console/LogBase.cs new file mode 100644 index 0000000..f73e15e --- /dev/null +++ b/OpenSim/Framework/Console/LogBase.cs | |||
@@ -0,0 +1,282 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Net; | ||
31 | |||
32 | namespace OpenSim.Framework.Console | ||
33 | { | ||
34 | public enum LogPriority : int | ||
35 | { | ||
36 | CRITICAL, | ||
37 | HIGH, | ||
38 | MEDIUM, | ||
39 | NORMAL, | ||
40 | LOW, | ||
41 | VERBOSE, | ||
42 | EXTRAVERBOSE | ||
43 | } | ||
44 | |||
45 | public class LogBase | ||
46 | { | ||
47 | StreamWriter Log; | ||
48 | public conscmd_callback cmdparser; | ||
49 | public string componentname; | ||
50 | private bool m_silent; | ||
51 | |||
52 | public LogBase(string LogFile, string componentname, conscmd_callback cmdparser, bool silent) | ||
53 | { | ||
54 | this.componentname = componentname; | ||
55 | this.cmdparser = cmdparser; | ||
56 | this.m_silent = silent; | ||
57 | System.Console.WriteLine("ServerConsole.cs - creating new local console"); | ||
58 | |||
59 | if (String.IsNullOrEmpty(LogFile)) | ||
60 | { | ||
61 | LogFile = componentname + ".log"; | ||
62 | } | ||
63 | |||
64 | System.Console.WriteLine("Logs will be saved to current directory in " + LogFile); | ||
65 | Log = File.AppendText(LogFile); | ||
66 | Log.WriteLine("========================================================================"); | ||
67 | Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString()); | ||
68 | } | ||
69 | |||
70 | public void Close() | ||
71 | { | ||
72 | Log.WriteLine("Shutdown at " + DateTime.Now.ToString()); | ||
73 | Log.Close(); | ||
74 | } | ||
75 | |||
76 | public void Write(string format, params object[] args) | ||
77 | { | ||
78 | Notice(format, args); | ||
79 | return; | ||
80 | } | ||
81 | |||
82 | public void WriteLine(LogPriority importance, string format, params object[] args) | ||
83 | { | ||
84 | Log.WriteLine(format, args); | ||
85 | Log.Flush(); | ||
86 | if (!m_silent) | ||
87 | { | ||
88 | System.Console.WriteLine(format, args); | ||
89 | } | ||
90 | return; | ||
91 | } | ||
92 | |||
93 | public void Warn(string format, params object[] args) | ||
94 | { | ||
95 | WriteNewLine(ConsoleColor.Yellow, format, args); | ||
96 | return; | ||
97 | } | ||
98 | |||
99 | public void Notice(string format, params object[] args) | ||
100 | { | ||
101 | WriteNewLine(ConsoleColor.White, format, args); | ||
102 | return; | ||
103 | } | ||
104 | |||
105 | public void Error(string format, params object[] args) | ||
106 | { | ||
107 | WriteNewLine(ConsoleColor.Red, format, args); | ||
108 | return; | ||
109 | } | ||
110 | |||
111 | public void Verbose(string format, params object[] args) | ||
112 | { | ||
113 | WriteNewLine(ConsoleColor.Gray, format, args); | ||
114 | return; | ||
115 | } | ||
116 | |||
117 | public void Status(string format, params object[] args) | ||
118 | { | ||
119 | WriteNewLine(ConsoleColor.Blue, format, args); | ||
120 | return; | ||
121 | } | ||
122 | |||
123 | private void WriteNewLine(ConsoleColor color, string format, params object[] args) | ||
124 | { | ||
125 | Log.WriteLine(format, args); | ||
126 | Log.Flush(); | ||
127 | if (!m_silent) | ||
128 | { | ||
129 | try | ||
130 | { | ||
131 | System.Console.ForegroundColor = color; | ||
132 | System.Console.WriteLine(format, args); | ||
133 | System.Console.ResetColor(); | ||
134 | } | ||
135 | catch (ArgumentNullException) | ||
136 | { | ||
137 | // Some older systems dont support coloured text. | ||
138 | System.Console.WriteLine(format, args); | ||
139 | } | ||
140 | } | ||
141 | return; | ||
142 | } | ||
143 | |||
144 | public string ReadLine() | ||
145 | { | ||
146 | string TempStr = System.Console.ReadLine(); | ||
147 | Log.WriteLine(TempStr); | ||
148 | return TempStr; | ||
149 | } | ||
150 | |||
151 | public int Read() | ||
152 | { | ||
153 | int TempInt = System.Console.Read(); | ||
154 | Log.Write((char)TempInt); | ||
155 | return TempInt; | ||
156 | } | ||
157 | |||
158 | public IPAddress CmdPromptIPAddress(string prompt, string defaultvalue) | ||
159 | { | ||
160 | IPAddress address; | ||
161 | string addressStr; | ||
162 | |||
163 | while (true) | ||
164 | { | ||
165 | addressStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue); | ||
166 | if (IPAddress.TryParse(addressStr, out address)) | ||
167 | { | ||
168 | break; | ||
169 | } | ||
170 | else | ||
171 | { | ||
172 | MainLog.Instance.Error("Illegal address. Please re-enter."); | ||
173 | } | ||
174 | } | ||
175 | |||
176 | return address; | ||
177 | } | ||
178 | |||
179 | public int CmdPromptIPPort(string prompt, string defaultvalue) | ||
180 | { | ||
181 | int port; | ||
182 | string portStr; | ||
183 | |||
184 | while (true) | ||
185 | { | ||
186 | portStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue); | ||
187 | if (int.TryParse(portStr, out port)) | ||
188 | { | ||
189 | if (port >= IPEndPoint.MinPort && port <= IPEndPoint.MaxPort) | ||
190 | { | ||
191 | break; | ||
192 | } | ||
193 | } | ||
194 | |||
195 | MainLog.Instance.Error("Illegal address. Please re-enter."); | ||
196 | } | ||
197 | |||
198 | return port; | ||
199 | } | ||
200 | |||
201 | // Displays a prompt and waits for the user to enter a string, then returns that string | ||
202 | // Done with no echo and suitable for passwords | ||
203 | public string PasswdPrompt(string prompt) | ||
204 | { | ||
205 | // FIXME: Needs to be better abstracted | ||
206 | Log.WriteLine(prompt); | ||
207 | this.Write(prompt); | ||
208 | ConsoleColor oldfg = System.Console.ForegroundColor; | ||
209 | System.Console.ForegroundColor = System.Console.BackgroundColor; | ||
210 | string temp = System.Console.ReadLine(); | ||
211 | System.Console.ForegroundColor = oldfg; | ||
212 | return temp; | ||
213 | } | ||
214 | |||
215 | // Displays a command prompt and waits for the user to enter a string, then returns that string | ||
216 | public string CmdPrompt(string prompt) | ||
217 | { | ||
218 | this.Write(String.Format("{0}: ", prompt)); | ||
219 | return this.ReadLine(); | ||
220 | } | ||
221 | |||
222 | // Displays a command prompt and returns a default value if the user simply presses enter | ||
223 | public string CmdPrompt(string prompt, string defaultresponse) | ||
224 | { | ||
225 | string temp = CmdPrompt(String.Format("{0} [{1}]", prompt, defaultresponse)); | ||
226 | if (temp == "") | ||
227 | { | ||
228 | return defaultresponse; | ||
229 | } | ||
230 | else | ||
231 | { | ||
232 | return temp; | ||
233 | } | ||
234 | } | ||
235 | |||
236 | // Displays a command prompt and returns a default value, user may only enter 1 of 2 options | ||
237 | public string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) | ||
238 | { | ||
239 | bool itisdone = false; | ||
240 | string temp = CmdPrompt(prompt, defaultresponse); | ||
241 | while (itisdone == false) | ||
242 | { | ||
243 | if ((temp == OptionA) || (temp == OptionB)) | ||
244 | { | ||
245 | itisdone = true; | ||
246 | } | ||
247 | else | ||
248 | { | ||
249 | Notice("Valid options are " + OptionA + " or " + OptionB); | ||
250 | temp = CmdPrompt(prompt, defaultresponse); | ||
251 | } | ||
252 | } | ||
253 | return temp; | ||
254 | } | ||
255 | |||
256 | // Runs a command with a number of parameters | ||
257 | public Object RunCmd(string Cmd, string[] cmdparams) | ||
258 | { | ||
259 | cmdparser.RunCmd(Cmd, cmdparams); | ||
260 | return null; | ||
261 | } | ||
262 | |||
263 | // Shows data about something | ||
264 | public void ShowCommands(string ShowWhat) | ||
265 | { | ||
266 | cmdparser.Show(ShowWhat); | ||
267 | } | ||
268 | |||
269 | public void MainLogPrompt() | ||
270 | { | ||
271 | string[] tempstrarray; | ||
272 | string tempstr = this.CmdPrompt(this.componentname + "# "); | ||
273 | tempstrarray = tempstr.Split(' '); | ||
274 | string cmd = tempstrarray[0]; | ||
275 | Array.Reverse(tempstrarray); | ||
276 | Array.Resize<string>(ref tempstrarray, tempstrarray.Length - 1); | ||
277 | Array.Reverse(tempstrarray); | ||
278 | string[] cmdparams = (string[])tempstrarray; | ||
279 | RunCmd(cmd, cmdparams); | ||
280 | } | ||
281 | } | ||
282 | } | ||
diff --git a/OpenSim/Framework/Console/MainLog.cs b/OpenSim/Framework/Console/MainLog.cs new file mode 100644 index 0000000..7d52622 --- /dev/null +++ b/OpenSim/Framework/Console/MainLog.cs | |||
@@ -0,0 +1,47 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Framework.Console | ||
29 | { | ||
30 | public class MainLog { | ||
31 | |||
32 | private static LogBase instance; | ||
33 | |||
34 | public static LogBase Instance | ||
35 | { | ||
36 | get | ||
37 | { | ||
38 | return instance; | ||
39 | } | ||
40 | set | ||
41 | { | ||
42 | instance = value; | ||
43 | } | ||
44 | } | ||
45 | } | ||
46 | |||
47 | } | ||
diff --git a/OpenSim/Framework/Data.DB4o/DB4oGridData.cs b/OpenSim/Framework/Data.DB4o/DB4oGridData.cs new file mode 100644 index 0000000..5fec367 --- /dev/null +++ b/OpenSim/Framework/Data.DB4o/DB4oGridData.cs | |||
@@ -0,0 +1,162 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using libsecondlife; | ||
31 | |||
32 | namespace OpenSim.Framework.Data.DB4o | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// A grid server storage mechanism employing the DB4o database system | ||
36 | /// </summary> | ||
37 | class DB4oGridData : IGridData | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// The database manager object | ||
41 | /// </summary> | ||
42 | DB4oGridManager manager; | ||
43 | |||
44 | /// <summary> | ||
45 | /// Called when the plugin is first loaded (as constructors are not called) | ||
46 | /// </summary> | ||
47 | public void Initialise() { | ||
48 | manager = new DB4oGridManager("gridserver.yap"); | ||
49 | } | ||
50 | |||
51 | /// <summary> | ||
52 | /// Returns a list of regions within the specified ranges | ||
53 | /// </summary> | ||
54 | /// <param name="a">minimum X coordinate</param> | ||
55 | /// <param name="b">minimum Y coordinate</param> | ||
56 | /// <param name="c">maximum X coordinate</param> | ||
57 | /// <param name="d">maximum Y coordinate</param> | ||
58 | /// <returns>An array of region profiles</returns> | ||
59 | public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) | ||
60 | { | ||
61 | return null; | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// Returns a region located at the specified regionHandle (warning multiple regions may occupy the one spot, first found is returned) | ||
66 | /// </summary> | ||
67 | /// <param name="handle">The handle to search for</param> | ||
68 | /// <returns>A region profile</returns> | ||
69 | public SimProfileData GetProfileByHandle(ulong handle) { | ||
70 | lock (manager.simProfiles) | ||
71 | { | ||
72 | foreach (LLUUID UUID in manager.simProfiles.Keys) | ||
73 | { | ||
74 | if (manager.simProfiles[UUID].regionHandle == handle) | ||
75 | { | ||
76 | return manager.simProfiles[UUID]; | ||
77 | } | ||
78 | } | ||
79 | } | ||
80 | throw new Exception("Unable to find profile with handle (" + handle.ToString() + ")"); | ||
81 | } | ||
82 | |||
83 | /// <summary> | ||
84 | /// Returns a specific region | ||
85 | /// </summary> | ||
86 | /// <param name="uuid">The region ID code</param> | ||
87 | /// <returns>A region profile</returns> | ||
88 | public SimProfileData GetProfileByLLUUID(LLUUID uuid) | ||
89 | { | ||
90 | lock (manager.simProfiles) | ||
91 | { | ||
92 | if (manager.simProfiles.ContainsKey(uuid)) | ||
93 | return manager.simProfiles[uuid]; | ||
94 | } | ||
95 | throw new Exception("Unable to find profile with UUID (" + uuid.ToStringHyphenated() + "). Total Registered Regions: " + manager.simProfiles.Count); | ||
96 | } | ||
97 | |||
98 | /// <summary> | ||
99 | /// Adds a new specified region to the database | ||
100 | /// </summary> | ||
101 | /// <param name="profile">The profile to add</param> | ||
102 | /// <returns>A dataresponse enum indicating success</returns> | ||
103 | public DataResponse AddProfile(SimProfileData profile) | ||
104 | { | ||
105 | lock (manager.simProfiles) | ||
106 | { | ||
107 | if (manager.AddRow(profile)) | ||
108 | { | ||
109 | return DataResponse.RESPONSE_OK; | ||
110 | } | ||
111 | else | ||
112 | { | ||
113 | return DataResponse.RESPONSE_ERROR; | ||
114 | } | ||
115 | } | ||
116 | } | ||
117 | |||
118 | /// <summary> | ||
119 | /// Authenticates a new region using the shared secrets. NOT SECURE. | ||
120 | /// </summary> | ||
121 | /// <param name="uuid">The UUID the region is authenticating with</param> | ||
122 | /// <param name="handle">The location the region is logging into (unused in Db4o)</param> | ||
123 | /// <param name="key">The shared secret</param> | ||
124 | /// <returns>Authenticated?</returns> | ||
125 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string key) { | ||
126 | if (manager.simProfiles[uuid].regionRecvKey == key) | ||
127 | return true; | ||
128 | return false; | ||
129 | } | ||
130 | |||
131 | /// <summary> | ||
132 | /// Shuts down the database | ||
133 | /// </summary> | ||
134 | public void Close() | ||
135 | { | ||
136 | manager = null; | ||
137 | } | ||
138 | |||
139 | /// <summary> | ||
140 | /// Returns the providers name | ||
141 | /// </summary> | ||
142 | /// <returns>The name of the storage system</returns> | ||
143 | public string getName() | ||
144 | { | ||
145 | return "DB4o Grid Provider"; | ||
146 | } | ||
147 | |||
148 | /// <summary> | ||
149 | /// Returns the providers version | ||
150 | /// </summary> | ||
151 | /// <returns>The version of the storage system</returns> | ||
152 | public string getVersion() | ||
153 | { | ||
154 | return "0.1"; | ||
155 | } | ||
156 | |||
157 | public ReservationData GetReservationAtPoint(uint x, uint y) | ||
158 | { | ||
159 | return null; | ||
160 | } | ||
161 | } | ||
162 | } | ||
diff --git a/OpenSim/Framework/Data.DB4o/DB4oManager.cs b/OpenSim/Framework/Data.DB4o/DB4oManager.cs new file mode 100644 index 0000000..0df6350 --- /dev/null +++ b/OpenSim/Framework/Data.DB4o/DB4oManager.cs | |||
@@ -0,0 +1,163 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using Db4objects.Db4o; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Framework.Data.DB4o | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// A Database manager for Db4o | ||
37 | /// </summary> | ||
38 | class DB4oGridManager | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// A list of the current regions connected (in-memory cache) | ||
42 | /// </summary> | ||
43 | public Dictionary<LLUUID, SimProfileData> simProfiles = new Dictionary<LLUUID, SimProfileData>(); | ||
44 | /// <summary> | ||
45 | /// Database File Name | ||
46 | /// </summary> | ||
47 | string dbfl; | ||
48 | |||
49 | /// <summary> | ||
50 | /// Creates a new grid storage manager | ||
51 | /// </summary> | ||
52 | /// <param name="db4odb">Filename to the database file</param> | ||
53 | public DB4oGridManager(string db4odb) | ||
54 | { | ||
55 | dbfl = db4odb; | ||
56 | IObjectContainer database; | ||
57 | database = Db4oFactory.OpenFile(dbfl); | ||
58 | IObjectSet result = database.Get(typeof(SimProfileData)); | ||
59 | // Loads the file into the in-memory cache | ||
60 | foreach(SimProfileData row in result) { | ||
61 | simProfiles.Add(row.UUID, row); | ||
62 | } | ||
63 | database.Close(); | ||
64 | } | ||
65 | |||
66 | /// <summary> | ||
67 | /// Adds a new profile to the database (Warning: Probably slow.) | ||
68 | /// </summary> | ||
69 | /// <param name="row">The profile to add</param> | ||
70 | /// <returns>Successful?</returns> | ||
71 | public bool AddRow(SimProfileData row) | ||
72 | { | ||
73 | if (simProfiles.ContainsKey(row.UUID)) | ||
74 | { | ||
75 | simProfiles[row.UUID] = row; | ||
76 | } | ||
77 | else | ||
78 | { | ||
79 | simProfiles.Add(row.UUID, row); | ||
80 | } | ||
81 | |||
82 | try | ||
83 | { | ||
84 | IObjectContainer database; | ||
85 | database = Db4oFactory.OpenFile(dbfl); | ||
86 | database.Set(row); | ||
87 | database.Close(); | ||
88 | return true; | ||
89 | } | ||
90 | catch (Exception) | ||
91 | { | ||
92 | return false; | ||
93 | } | ||
94 | } | ||
95 | |||
96 | |||
97 | } | ||
98 | |||
99 | /// <summary> | ||
100 | /// A manager for the DB4o database (user profiles) | ||
101 | /// </summary> | ||
102 | class DB4oUserManager | ||
103 | { | ||
104 | /// <summary> | ||
105 | /// A list of the user profiles (in memory cache) | ||
106 | /// </summary> | ||
107 | public Dictionary<LLUUID, UserProfileData> userProfiles = new Dictionary<LLUUID, UserProfileData>(); | ||
108 | /// <summary> | ||
109 | /// Database filename | ||
110 | /// </summary> | ||
111 | string dbfl; | ||
112 | |||
113 | /// <summary> | ||
114 | /// Initialises a new DB manager | ||
115 | /// </summary> | ||
116 | /// <param name="db4odb">The filename to the database</param> | ||
117 | public DB4oUserManager(string db4odb) | ||
118 | { | ||
119 | dbfl = db4odb; | ||
120 | IObjectContainer database; | ||
121 | database = Db4oFactory.OpenFile(dbfl); | ||
122 | // Load to cache | ||
123 | IObjectSet result = database.Get(typeof(UserProfileData)); | ||
124 | foreach (UserProfileData row in result) | ||
125 | { | ||
126 | userProfiles.Add(row.UUID, row); | ||
127 | } | ||
128 | database.Close(); | ||
129 | } | ||
130 | |||
131 | /// <summary> | ||
132 | /// Adds a new profile to the database (Warning: Probably slow.) | ||
133 | /// </summary> | ||
134 | /// <param name="row">The profile to add</param> | ||
135 | /// <returns>Successful?</returns> | ||
136 | public bool AddRow(UserProfileData row) | ||
137 | { | ||
138 | if (userProfiles.ContainsKey(row.UUID)) | ||
139 | { | ||
140 | userProfiles[row.UUID] = row; | ||
141 | } | ||
142 | else | ||
143 | { | ||
144 | userProfiles.Add(row.UUID, row); | ||
145 | } | ||
146 | |||
147 | try | ||
148 | { | ||
149 | IObjectContainer database; | ||
150 | database = Db4oFactory.OpenFile(dbfl); | ||
151 | database.Set(row); | ||
152 | database.Close(); | ||
153 | return true; | ||
154 | } | ||
155 | catch (Exception) | ||
156 | { | ||
157 | return false; | ||
158 | } | ||
159 | } | ||
160 | |||
161 | |||
162 | } | ||
163 | } | ||
diff --git a/OpenSim/Framework/Data.DB4o/DB4oUserData.cs b/OpenSim/Framework/Data.DB4o/DB4oUserData.cs new file mode 100644 index 0000000..2e33ab0 --- /dev/null +++ b/OpenSim/Framework/Data.DB4o/DB4oUserData.cs | |||
@@ -0,0 +1,202 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | |||
31 | namespace OpenSim.Framework.Data.DB4o | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// A User storage interface for the DB4o database system | ||
35 | /// </summary> | ||
36 | public class DB4oUserData : IUserData | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// The database manager | ||
40 | /// </summary> | ||
41 | DB4oUserManager manager; | ||
42 | |||
43 | /// <summary> | ||
44 | /// Artificial constructor called upon plugin load | ||
45 | /// </summary> | ||
46 | public void Initialise() | ||
47 | { | ||
48 | manager = new DB4oUserManager("userprofiles.yap"); | ||
49 | } | ||
50 | |||
51 | /// <summary> | ||
52 | /// Loads a specified user profile from a UUID | ||
53 | /// </summary> | ||
54 | /// <param name="uuid">The users UUID</param> | ||
55 | /// <returns>A user profile</returns> | ||
56 | public UserProfileData getUserByUUID(LLUUID uuid) | ||
57 | { | ||
58 | if(manager.userProfiles.ContainsKey(uuid)) | ||
59 | return manager.userProfiles[uuid]; | ||
60 | return null; | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Returns a user by searching for its name | ||
65 | /// </summary> | ||
66 | /// <param name="name">The users account name</param> | ||
67 | /// <returns>A matching users profile</returns> | ||
68 | public UserProfileData getUserByName(string name) | ||
69 | { | ||
70 | return getUserByName(name.Split(' ')[0], name.Split(' ')[1]); | ||
71 | } | ||
72 | |||
73 | /// <summary> | ||
74 | /// Returns a user by searching for its name | ||
75 | /// </summary> | ||
76 | /// <param name="fname">The first part of the users account name</param> | ||
77 | /// <param name="lname">The second part of the users account name</param> | ||
78 | /// <returns>A matching users profile</returns> | ||
79 | public UserProfileData getUserByName(string fname, string lname) | ||
80 | { | ||
81 | foreach (UserProfileData profile in manager.userProfiles.Values) | ||
82 | { | ||
83 | if (profile.username == fname && profile.surname == lname) | ||
84 | return profile; | ||
85 | } | ||
86 | return null; | ||
87 | } | ||
88 | |||
89 | /// <summary> | ||
90 | /// Returns a user by UUID direct | ||
91 | /// </summary> | ||
92 | /// <param name="uuid">The users account ID</param> | ||
93 | /// <returns>A matching users profile</returns> | ||
94 | public UserAgentData getAgentByUUID(LLUUID uuid) | ||
95 | { | ||
96 | try | ||
97 | { | ||
98 | return getUserByUUID(uuid).currentAgent; | ||
99 | } | ||
100 | catch (Exception) | ||
101 | { | ||
102 | return null; | ||
103 | } | ||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// Returns a session by account name | ||
108 | /// </summary> | ||
109 | /// <param name="name">The account name</param> | ||
110 | /// <returns>The users session agent</returns> | ||
111 | public UserAgentData getAgentByName(string name) | ||
112 | { | ||
113 | return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]); | ||
114 | } | ||
115 | |||
116 | /// <summary> | ||
117 | /// Returns a session by account name | ||
118 | /// </summary> | ||
119 | /// <param name="fname">The first part of the users account name</param> | ||
120 | /// <param name="lname">The second part of the users account name</param> | ||
121 | /// <returns>A user agent</returns> | ||
122 | public UserAgentData getAgentByName(string fname, string lname) | ||
123 | { | ||
124 | try | ||
125 | { | ||
126 | return getUserByName(fname,lname).currentAgent; | ||
127 | } | ||
128 | catch (Exception) | ||
129 | { | ||
130 | return null; | ||
131 | } | ||
132 | } | ||
133 | |||
134 | /// <summary> | ||
135 | /// Creates a new user profile | ||
136 | /// </summary> | ||
137 | /// <param name="user">The profile to add to the database</param> | ||
138 | public void addNewUserProfile(UserProfileData user) | ||
139 | { | ||
140 | try | ||
141 | { | ||
142 | manager.AddRow(user); | ||
143 | } | ||
144 | catch (Exception e) | ||
145 | { | ||
146 | Console.WriteLine(e.ToString()); | ||
147 | } | ||
148 | } | ||
149 | |||
150 | /// <summary> | ||
151 | /// Creates a new user agent | ||
152 | /// </summary> | ||
153 | /// <param name="agent">The agent to add to the database</param> | ||
154 | public void addNewUserAgent(UserAgentData agent) | ||
155 | { | ||
156 | // Do nothing. yet. | ||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// Transfers money between two user accounts | ||
161 | /// </summary> | ||
162 | /// <param name="from">Starting account</param> | ||
163 | /// <param name="to">End account</param> | ||
164 | /// <param name="amount">The amount to move</param> | ||
165 | /// <returns>Success?</returns> | ||
166 | public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount) | ||
167 | { | ||
168 | return true; | ||
169 | } | ||
170 | |||
171 | /// <summary> | ||
172 | /// Transfers inventory between two accounts | ||
173 | /// </summary> | ||
174 | /// <remarks>Move to inventory server</remarks> | ||
175 | /// <param name="from">Senders account</param> | ||
176 | /// <param name="to">Recievers account</param> | ||
177 | /// <param name="item">Inventory item</param> | ||
178 | /// <returns>Success?</returns> | ||
179 | public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) | ||
180 | { | ||
181 | return true; | ||
182 | } | ||
183 | |||
184 | /// <summary> | ||
185 | /// Returns the name of the storage provider | ||
186 | /// </summary> | ||
187 | /// <returns>Storage provider name</returns> | ||
188 | public string getName() | ||
189 | { | ||
190 | return "DB4o Userdata"; | ||
191 | } | ||
192 | |||
193 | /// <summary> | ||
194 | /// Returns the version of the storage provider | ||
195 | /// </summary> | ||
196 | /// <returns>Storage provider version</returns> | ||
197 | public string getVersion() | ||
198 | { | ||
199 | return "0.1"; | ||
200 | } | ||
201 | } | ||
202 | } | ||
diff --git a/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..905cd9b --- /dev/null +++ b/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data.DB4o")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data.DB4o")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("57991e15-79da-41b7-aa06-2e6b49165a63")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | // You can specify all the values or you can default the Revision and Build Numbers | ||
31 | // by using the '*' as shown below: | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs b/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs new file mode 100644 index 0000000..ca9196a5 --- /dev/null +++ b/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs | |||
@@ -0,0 +1,194 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Security.Cryptography; | ||
32 | using System.Text; | ||
33 | using libsecondlife; | ||
34 | |||
35 | namespace OpenSim.Framework.Data.MSSQL | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// A grid data interface for Microsoft SQL Server | ||
39 | /// </summary> | ||
40 | public class SqlGridData : IGridData | ||
41 | { | ||
42 | /// <summary> | ||
43 | /// Database manager | ||
44 | /// </summary> | ||
45 | private MSSqlManager database; | ||
46 | |||
47 | /// <summary> | ||
48 | /// Initialises the Grid Interface | ||
49 | /// </summary> | ||
50 | public void Initialise() | ||
51 | { | ||
52 | database = new MSSqlManager("localhost", "db", "user", "password", "false"); | ||
53 | } | ||
54 | |||
55 | /// <summary> | ||
56 | /// Shuts down the grid interface | ||
57 | /// </summary> | ||
58 | public void Close() | ||
59 | { | ||
60 | database.Close(); | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Returns the storage system name | ||
65 | /// </summary> | ||
66 | /// <returns>A string containing the storage system name</returns> | ||
67 | public string getName() | ||
68 | { | ||
69 | return "Sql OpenGridData"; | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Returns the storage system version | ||
74 | /// </summary> | ||
75 | /// <returns>A string containing the storage system version</returns> | ||
76 | public string getVersion() | ||
77 | { | ||
78 | return "0.1"; | ||
79 | } | ||
80 | |||
81 | /// <summary> | ||
82 | /// Returns a list of regions within the specified ranges | ||
83 | /// </summary> | ||
84 | /// <param name="a">minimum X coordinate</param> | ||
85 | /// <param name="b">minimum Y coordinate</param> | ||
86 | /// <param name="c">maximum X coordinate</param> | ||
87 | /// <param name="d">maximum Y coordinate</param> | ||
88 | /// <returns>An array of region profiles</returns> | ||
89 | public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) | ||
90 | { | ||
91 | return null; | ||
92 | } | ||
93 | |||
94 | /// <summary> | ||
95 | /// Returns a sim profile from it's location | ||
96 | /// </summary> | ||
97 | /// <param name="handle">Region location handle</param> | ||
98 | /// <returns>Sim profile</returns> | ||
99 | public SimProfileData GetProfileByHandle(ulong handle) | ||
100 | { | ||
101 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
102 | param["handle"] = handle.ToString(); | ||
103 | |||
104 | IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param); | ||
105 | IDataReader reader = result.ExecuteReader(); | ||
106 | |||
107 | SimProfileData row = database.getRow(reader); | ||
108 | reader.Close(); | ||
109 | result.Dispose(); | ||
110 | |||
111 | return row; | ||
112 | } | ||
113 | |||
114 | /// <summary> | ||
115 | /// Returns a sim profile from it's UUID | ||
116 | /// </summary> | ||
117 | /// <param name="uuid">The region UUID</param> | ||
118 | /// <returns>The sim profile</returns> | ||
119 | public SimProfileData GetProfileByLLUUID(LLUUID uuid) | ||
120 | { | ||
121 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
122 | param["uuid"] = uuid.ToStringHyphenated(); | ||
123 | |||
124 | IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param); | ||
125 | IDataReader reader = result.ExecuteReader(); | ||
126 | |||
127 | SimProfileData row = database.getRow(reader); | ||
128 | reader.Close(); | ||
129 | result.Dispose(); | ||
130 | |||
131 | return row; | ||
132 | } | ||
133 | |||
134 | /// <summary> | ||
135 | /// Adds a new specified region to the database | ||
136 | /// </summary> | ||
137 | /// <param name="profile">The profile to add</param> | ||
138 | /// <returns>A dataresponse enum indicating success</returns> | ||
139 | public DataResponse AddProfile(SimProfileData profile) | ||
140 | { | ||
141 | if (database.insertRow(profile)) | ||
142 | { | ||
143 | return DataResponse.RESPONSE_OK; | ||
144 | } | ||
145 | else | ||
146 | { | ||
147 | return DataResponse.RESPONSE_ERROR; | ||
148 | } | ||
149 | } | ||
150 | |||
151 | /// <summary> | ||
152 | /// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret. | ||
153 | /// </summary> | ||
154 | /// <param name="uuid">The UUID of the challenger</param> | ||
155 | /// <param name="handle">The attempted regionHandle of the challenger</param> | ||
156 | /// <param name="authkey">The secret</param> | ||
157 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> | ||
158 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) | ||
159 | { | ||
160 | bool throwHissyFit = false; // Should be true by 1.0 | ||
161 | |||
162 | if (throwHissyFit) | ||
163 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); | ||
164 | |||
165 | SimProfileData data = GetProfileByLLUUID(uuid); | ||
166 | |||
167 | return (handle == data.regionHandle && authkey == data.regionSecret); | ||
168 | } | ||
169 | |||
170 | /// <summary> | ||
171 | /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region | ||
172 | /// </summary> | ||
173 | /// <remarks>This requires a security audit.</remarks> | ||
174 | /// <param name="uuid"></param> | ||
175 | /// <param name="handle"></param> | ||
176 | /// <param name="authhash"></param> | ||
177 | /// <param name="challenge"></param> | ||
178 | /// <returns></returns> | ||
179 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | ||
180 | { | ||
181 | SHA512Managed HashProvider = new SHA512Managed(); | ||
182 | ASCIIEncoding TextProvider = new ASCIIEncoding(); | ||
183 | |||
184 | byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge); | ||
185 | byte[] hash = HashProvider.ComputeHash(stream); | ||
186 | return false; | ||
187 | } | ||
188 | public ReservationData GetReservationAtPoint(uint x, uint y) | ||
189 | { | ||
190 | return null; | ||
191 | } | ||
192 | } | ||
193 | |||
194 | } | ||
diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs b/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs new file mode 100644 index 0000000..49bf31c --- /dev/null +++ b/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs | |||
@@ -0,0 +1,211 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Data.SqlClient; | ||
32 | using libsecondlife; | ||
33 | |||
34 | namespace OpenSim.Framework.Data.MSSQL | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// A management class for the MS SQL Storage Engine | ||
38 | /// </summary> | ||
39 | class MSSqlManager | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// The database connection object | ||
43 | /// </summary> | ||
44 | IDbConnection dbcon; | ||
45 | |||
46 | /// <summary> | ||
47 | /// Initialises and creates a new Sql connection and maintains it. | ||
48 | /// </summary> | ||
49 | /// <param name="hostname">The Sql server being connected to</param> | ||
50 | /// <param name="database">The name of the Sql database being used</param> | ||
51 | /// <param name="username">The username logging into the database</param> | ||
52 | /// <param name="password">The password for the user logging in</param> | ||
53 | /// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param> | ||
54 | public MSSqlManager(string hostname, string database, string username, string password, string cpooling) | ||
55 | { | ||
56 | try | ||
57 | { | ||
58 | string connectionString = "Server=" + hostname + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";"; | ||
59 | dbcon = new SqlConnection(connectionString); | ||
60 | |||
61 | dbcon.Open(); | ||
62 | } | ||
63 | catch (Exception e) | ||
64 | { | ||
65 | throw new Exception("Error initialising Sql Database: " + e.ToString()); | ||
66 | } | ||
67 | } | ||
68 | |||
69 | /// <summary> | ||
70 | /// Shuts down the database connection | ||
71 | /// </summary> | ||
72 | public void Close() | ||
73 | { | ||
74 | dbcon.Close(); | ||
75 | dbcon = null; | ||
76 | } | ||
77 | |||
78 | /// <summary> | ||
79 | /// Runs a query with protection against SQL Injection by using parameterised input. | ||
80 | /// </summary> | ||
81 | /// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param> | ||
82 | /// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param> | ||
83 | /// <returns>A Sql DB Command</returns> | ||
84 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) | ||
85 | { | ||
86 | SqlCommand dbcommand = (SqlCommand)dbcon.CreateCommand(); | ||
87 | dbcommand.CommandText = sql; | ||
88 | foreach (KeyValuePair<string, string> param in parameters) | ||
89 | { | ||
90 | dbcommand.Parameters.AddWithValue(param.Key, param.Value); | ||
91 | } | ||
92 | |||
93 | return (IDbCommand)dbcommand; | ||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// Runs a database reader object and returns a region row | ||
98 | /// </summary> | ||
99 | /// <param name="reader">An active database reader</param> | ||
100 | /// <returns>A region row</returns> | ||
101 | public SimProfileData getRow(IDataReader reader) | ||
102 | { | ||
103 | SimProfileData regionprofile = new SimProfileData(); | ||
104 | |||
105 | if (reader.Read()) | ||
106 | { | ||
107 | // Region Main | ||
108 | regionprofile.regionHandle = (ulong)reader["regionHandle"]; | ||
109 | regionprofile.regionName = (string)reader["regionName"]; | ||
110 | regionprofile.UUID = new LLUUID((string)reader["uuid"]); | ||
111 | |||
112 | // Secrets | ||
113 | regionprofile.regionRecvKey = (string)reader["regionRecvKey"]; | ||
114 | regionprofile.regionSecret = (string)reader["regionSecret"]; | ||
115 | regionprofile.regionSendKey = (string)reader["regionSendKey"]; | ||
116 | |||
117 | // Region Server | ||
118 | regionprofile.regionDataURI = (string)reader["regionDataURI"]; | ||
119 | regionprofile.regionOnline = false; // Needs to be pinged before this can be set. | ||
120 | regionprofile.serverIP = (string)reader["serverIP"]; | ||
121 | regionprofile.serverPort = (uint)reader["serverPort"]; | ||
122 | regionprofile.serverURI = (string)reader["serverURI"]; | ||
123 | |||
124 | // Location | ||
125 | regionprofile.regionLocX = (uint)((int)reader["locX"]); | ||
126 | regionprofile.regionLocY = (uint)((int)reader["locY"]); | ||
127 | regionprofile.regionLocZ = (uint)((int)reader["locZ"]); | ||
128 | |||
129 | // Neighbours - 0 = No Override | ||
130 | regionprofile.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"]; | ||
131 | regionprofile.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"]; | ||
132 | regionprofile.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"]; | ||
133 | regionprofile.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"]; | ||
134 | |||
135 | // Assets | ||
136 | regionprofile.regionAssetURI = (string)reader["regionAssetURI"]; | ||
137 | regionprofile.regionAssetRecvKey = (string)reader["regionAssetRecvKey"]; | ||
138 | regionprofile.regionAssetSendKey = (string)reader["regionAssetSendKey"]; | ||
139 | |||
140 | // Userserver | ||
141 | regionprofile.regionUserURI = (string)reader["regionUserURI"]; | ||
142 | regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"]; | ||
143 | regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"]; | ||
144 | } | ||
145 | else | ||
146 | { | ||
147 | throw new Exception("No rows to return"); | ||
148 | } | ||
149 | return regionprofile; | ||
150 | } | ||
151 | |||
152 | /// <summary> | ||
153 | /// Creates a new region in the database | ||
154 | /// </summary> | ||
155 | /// <param name="profile">The region profile to insert</param> | ||
156 | /// <returns>Successful?</returns> | ||
157 | public bool insertRow(SimProfileData profile) | ||
158 | { | ||
159 | string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; | ||
160 | sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | ||
161 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; | ||
162 | |||
163 | sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; | ||
164 | sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; | ||
165 | sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; | ||
166 | |||
167 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | ||
168 | |||
169 | parameters["regionHandle"] = profile.regionHandle.ToString(); | ||
170 | parameters["regionName"] = profile.regionName; | ||
171 | parameters["uuid"] = profile.UUID.ToString(); | ||
172 | parameters["regionRecvKey"] = profile.regionRecvKey; | ||
173 | parameters["regionSendKey"] = profile.regionSendKey; | ||
174 | parameters["regionDataURI"] = profile.regionDataURI; | ||
175 | parameters["serverIP"] = profile.serverIP; | ||
176 | parameters["serverPort"] = profile.serverPort.ToString(); | ||
177 | parameters["serverURI"] = profile.serverURI; | ||
178 | parameters["locX"] = profile.regionLocX.ToString(); | ||
179 | parameters["locY"] = profile.regionLocY.ToString(); | ||
180 | parameters["locZ"] = profile.regionLocZ.ToString(); | ||
181 | parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString(); | ||
182 | parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString(); | ||
183 | parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString(); | ||
184 | parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString(); | ||
185 | parameters["regionAssetURI"] = profile.regionAssetURI; | ||
186 | parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey; | ||
187 | parameters["regionAssetSendKey"] = profile.regionAssetSendKey; | ||
188 | parameters["regionUserURI"] = profile.regionUserURI; | ||
189 | parameters["regionUserRecvKey"] = profile.regionUserRecvKey; | ||
190 | parameters["regionUserSendKey"] = profile.regionUserSendKey; | ||
191 | |||
192 | bool returnval = false; | ||
193 | |||
194 | try | ||
195 | { | ||
196 | IDbCommand result = Query(sql, parameters); | ||
197 | |||
198 | if (result.ExecuteNonQuery() == 1) | ||
199 | returnval = true; | ||
200 | |||
201 | result.Dispose(); | ||
202 | } | ||
203 | catch (Exception) | ||
204 | { | ||
205 | return false; | ||
206 | } | ||
207 | |||
208 | return returnval; | ||
209 | } | ||
210 | } | ||
211 | } | ||
diff --git a/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..066c739 --- /dev/null +++ b/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data.MSSQL")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data.MSSQL")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("0e1c1ca4-2cf2-4315-b0e7-432c02feea8a")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | // You can specify all the values or you can default the Revision and Build Numbers | ||
31 | // by using the '*' as shown below: | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Framework/Data.MySQL/MySQLGridData.cs b/OpenSim/Framework/Data.MySQL/MySQLGridData.cs new file mode 100644 index 0000000..ef643d2 --- /dev/null +++ b/OpenSim/Framework/Data.MySQL/MySQLGridData.cs | |||
@@ -0,0 +1,287 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Security.Cryptography; | ||
32 | using System.Text; | ||
33 | using libsecondlife; | ||
34 | |||
35 | namespace OpenSim.Framework.Data.MySQL | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// A MySQL Interface for the Grid Server | ||
39 | /// </summary> | ||
40 | public class MySQLGridData : IGridData | ||
41 | { | ||
42 | /// <summary> | ||
43 | /// MySQL Database Manager | ||
44 | /// </summary> | ||
45 | private MySQLManager database; | ||
46 | |||
47 | /// <summary> | ||
48 | /// Initialises the Grid Interface | ||
49 | /// </summary> | ||
50 | public void Initialise() | ||
51 | { | ||
52 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | ||
53 | string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); | ||
54 | string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); | ||
55 | string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); | ||
56 | string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); | ||
57 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | ||
58 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); | ||
59 | |||
60 | database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort); | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Shuts down the grid interface | ||
65 | /// </summary> | ||
66 | public void Close() | ||
67 | { | ||
68 | database.Close(); | ||
69 | } | ||
70 | |||
71 | /// <summary> | ||
72 | /// Returns the plugin name | ||
73 | /// </summary> | ||
74 | /// <returns>Plugin name</returns> | ||
75 | public string getName() | ||
76 | { | ||
77 | return "MySql OpenGridData"; | ||
78 | } | ||
79 | |||
80 | /// <summary> | ||
81 | /// Returns the plugin version | ||
82 | /// </summary> | ||
83 | /// <returns>Plugin version</returns> | ||
84 | public string getVersion() | ||
85 | { | ||
86 | return "0.1"; | ||
87 | } | ||
88 | |||
89 | /// <summary> | ||
90 | /// Returns all the specified region profiles within coordates -- coordinates are inclusive | ||
91 | /// </summary> | ||
92 | /// <param name="xmin">Minimum X coordinate</param> | ||
93 | /// <param name="ymin">Minimum Y coordinate</param> | ||
94 | /// <param name="xmax">Maximum X coordinate</param> | ||
95 | /// <param name="ymax">Maximum Y coordinate</param> | ||
96 | /// <returns></returns> | ||
97 | public SimProfileData[] GetProfilesInRange(uint xmin, uint ymin, uint xmax, uint ymax) | ||
98 | { | ||
99 | try | ||
100 | { | ||
101 | lock (database) | ||
102 | { | ||
103 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
104 | param["?xmin"] = xmin.ToString(); | ||
105 | param["?ymin"] = ymin.ToString(); | ||
106 | param["?xmax"] = xmax.ToString(); | ||
107 | param["?ymax"] = ymax.ToString(); | ||
108 | |||
109 | IDbCommand result = database.Query("SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax", param); | ||
110 | IDataReader reader = result.ExecuteReader(); | ||
111 | |||
112 | SimProfileData row; | ||
113 | |||
114 | List<SimProfileData> rows = new List<SimProfileData>(); | ||
115 | |||
116 | while ((row = database.readSimRow(reader)) != null) | ||
117 | { | ||
118 | rows.Add(row); | ||
119 | } | ||
120 | reader.Close(); | ||
121 | result.Dispose(); | ||
122 | |||
123 | return rows.ToArray(); | ||
124 | |||
125 | } | ||
126 | } | ||
127 | catch (Exception e) | ||
128 | { | ||
129 | database.Reconnect(); | ||
130 | Console.WriteLine(e.ToString()); | ||
131 | return null; | ||
132 | } | ||
133 | } | ||
134 | |||
135 | /// <summary> | ||
136 | /// Returns a sim profile from it's location | ||
137 | /// </summary> | ||
138 | /// <param name="handle">Region location handle</param> | ||
139 | /// <returns>Sim profile</returns> | ||
140 | public SimProfileData GetProfileByHandle(ulong handle) | ||
141 | { | ||
142 | try | ||
143 | { | ||
144 | lock (database) | ||
145 | { | ||
146 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
147 | param["?handle"] = handle.ToString(); | ||
148 | |||
149 | IDbCommand result = database.Query("SELECT * FROM regions WHERE regionHandle = ?handle", param); | ||
150 | IDataReader reader = result.ExecuteReader(); | ||
151 | |||
152 | SimProfileData row = database.readSimRow(reader); | ||
153 | reader.Close(); | ||
154 | result.Dispose(); | ||
155 | |||
156 | return row; | ||
157 | } | ||
158 | } | ||
159 | catch (Exception e) | ||
160 | { | ||
161 | database.Reconnect(); | ||
162 | Console.WriteLine(e.ToString()); | ||
163 | return null; | ||
164 | } | ||
165 | } | ||
166 | |||
167 | /// <summary> | ||
168 | /// Returns a sim profile from it's UUID | ||
169 | /// </summary> | ||
170 | /// <param name="uuid">The region UUID</param> | ||
171 | /// <returns>The sim profile</returns> | ||
172 | public SimProfileData GetProfileByLLUUID(LLUUID uuid) | ||
173 | { | ||
174 | try | ||
175 | { | ||
176 | lock (database) | ||
177 | { | ||
178 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
179 | param["?uuid"] = uuid.ToStringHyphenated(); | ||
180 | |||
181 | IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = ?uuid", param); | ||
182 | IDataReader reader = result.ExecuteReader(); | ||
183 | |||
184 | SimProfileData row = database.readSimRow(reader); | ||
185 | reader.Close(); | ||
186 | result.Dispose(); | ||
187 | |||
188 | return row; | ||
189 | } | ||
190 | } | ||
191 | catch (Exception e) | ||
192 | { | ||
193 | database.Reconnect(); | ||
194 | Console.WriteLine(e.ToString()); | ||
195 | return null; | ||
196 | } | ||
197 | } | ||
198 | |||
199 | /// <summary> | ||
200 | /// Adds a new profile to the database | ||
201 | /// </summary> | ||
202 | /// <param name="profile">The profile to add</param> | ||
203 | /// <returns>Successful?</returns> | ||
204 | public DataResponse AddProfile(SimProfileData profile) | ||
205 | { | ||
206 | lock (database) | ||
207 | { | ||
208 | if (database.insertRegion(profile)) | ||
209 | { | ||
210 | return DataResponse.RESPONSE_OK; | ||
211 | } | ||
212 | else | ||
213 | { | ||
214 | return DataResponse.RESPONSE_ERROR; | ||
215 | } | ||
216 | } | ||
217 | } | ||
218 | |||
219 | /// <summary> | ||
220 | /// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret. | ||
221 | /// </summary> | ||
222 | /// <param name="uuid">The UUID of the challenger</param> | ||
223 | /// <param name="handle">The attempted regionHandle of the challenger</param> | ||
224 | /// <param name="authkey">The secret</param> | ||
225 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> | ||
226 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) | ||
227 | { | ||
228 | bool throwHissyFit = false; // Should be true by 1.0 | ||
229 | |||
230 | if (throwHissyFit) | ||
231 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); | ||
232 | |||
233 | SimProfileData data = GetProfileByLLUUID(uuid); | ||
234 | |||
235 | return (handle == data.regionHandle && authkey == data.regionSecret); | ||
236 | } | ||
237 | |||
238 | /// <summary> | ||
239 | /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region | ||
240 | /// </summary> | ||
241 | /// <remarks>This requires a security audit.</remarks> | ||
242 | /// <param name="uuid"></param> | ||
243 | /// <param name="handle"></param> | ||
244 | /// <param name="authhash"></param> | ||
245 | /// <param name="challenge"></param> | ||
246 | /// <returns></returns> | ||
247 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | ||
248 | { | ||
249 | SHA512Managed HashProvider = new SHA512Managed(); | ||
250 | ASCIIEncoding TextProvider = new ASCIIEncoding(); | ||
251 | |||
252 | byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge); | ||
253 | byte[] hash = HashProvider.ComputeHash(stream); | ||
254 | |||
255 | return false; | ||
256 | } | ||
257 | |||
258 | public ReservationData GetReservationAtPoint(uint x, uint y) | ||
259 | { | ||
260 | try | ||
261 | { | ||
262 | lock (database) | ||
263 | { | ||
264 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
265 | param["?x"] = x.ToString(); | ||
266 | param["?y"] = y.ToString(); | ||
267 | IDbCommand result = database.Query("SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y", param); | ||
268 | IDataReader reader = result.ExecuteReader(); | ||
269 | |||
270 | ReservationData row = database.readReservationRow(reader); | ||
271 | reader.Close(); | ||
272 | result.Dispose(); | ||
273 | |||
274 | return row; | ||
275 | } | ||
276 | } | ||
277 | catch (Exception e) | ||
278 | { | ||
279 | database.Reconnect(); | ||
280 | Console.WriteLine(e.ToString()); | ||
281 | return null; | ||
282 | } | ||
283 | } | ||
284 | } | ||
285 | |||
286 | |||
287 | } | ||
diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs new file mode 100644 index 0000000..790759a --- /dev/null +++ b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | |||
@@ -0,0 +1,309 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Framework.Data.MySQL | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// A MySQL interface for the inventory server | ||
37 | /// </summary> | ||
38 | class MySQLInventoryData : IInventoryData | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// The database manager | ||
42 | /// </summary> | ||
43 | public MySQLManager database; | ||
44 | |||
45 | /// <summary> | ||
46 | /// Loads and initialises this database plugin | ||
47 | /// </summary> | ||
48 | public void Initialise() | ||
49 | { | ||
50 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | ||
51 | string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); | ||
52 | string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); | ||
53 | string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); | ||
54 | string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); | ||
55 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | ||
56 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); | ||
57 | |||
58 | database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort); | ||
59 | } | ||
60 | |||
61 | /// <summary> | ||
62 | /// The name of this DB provider | ||
63 | /// </summary> | ||
64 | /// <returns>Name of DB provider</returns> | ||
65 | public string getName() | ||
66 | { | ||
67 | return "MySQL Inventory Data Interface"; | ||
68 | } | ||
69 | |||
70 | /// <summary> | ||
71 | /// Closes this DB provider | ||
72 | /// </summary> | ||
73 | public void Close() | ||
74 | { | ||
75 | // Do nothing. | ||
76 | } | ||
77 | |||
78 | /// <summary> | ||
79 | /// Returns the version of this DB provider | ||
80 | /// </summary> | ||
81 | /// <returns>A string containing the DB provider</returns> | ||
82 | public string getVersion() | ||
83 | { | ||
84 | return "0.1"; | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// Returns a list of items in a specified folder | ||
89 | /// </summary> | ||
90 | /// <param name="folderID">The folder to search</param> | ||
91 | /// <returns>A list containing inventory items</returns> | ||
92 | public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID) | ||
93 | { | ||
94 | try | ||
95 | { | ||
96 | lock (database) | ||
97 | { | ||
98 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
99 | param["?uuid"] = folderID.ToStringHyphenated(); | ||
100 | |||
101 | IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", param); | ||
102 | IDataReader reader = result.ExecuteReader(); | ||
103 | |||
104 | List<InventoryItemBase> items = database.readInventoryItems(reader); | ||
105 | |||
106 | reader.Close(); | ||
107 | result.Dispose(); | ||
108 | |||
109 | return items; | ||
110 | } | ||
111 | } | ||
112 | catch (Exception e) | ||
113 | { | ||
114 | database.Reconnect(); | ||
115 | Console.WriteLine(e.ToString()); | ||
116 | return null; | ||
117 | } | ||
118 | } | ||
119 | |||
120 | /// <summary> | ||
121 | /// Returns a list of the root folders within a users inventory | ||
122 | /// </summary> | ||
123 | /// <param name="user">The user whos inventory is to be searched</param> | ||
124 | /// <returns>A list of folder objects</returns> | ||
125 | public List<InventoryFolderBase> getUserRootFolders(LLUUID user) | ||
126 | { | ||
127 | try | ||
128 | { | ||
129 | lock (database) | ||
130 | { | ||
131 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
132 | param["?uuid"] = user.ToStringHyphenated(); | ||
133 | param["?zero"] = LLUUID.Zero.ToStringHyphenated(); | ||
134 | |||
135 | IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param); | ||
136 | IDataReader reader = result.ExecuteReader(); | ||
137 | |||
138 | List<InventoryFolderBase> items = database.readInventoryFolders(reader); | ||
139 | |||
140 | reader.Close(); | ||
141 | result.Dispose(); | ||
142 | |||
143 | return items; | ||
144 | } | ||
145 | } | ||
146 | catch (Exception e) | ||
147 | { | ||
148 | database.Reconnect(); | ||
149 | Console.WriteLine(e.ToString()); | ||
150 | return null; | ||
151 | } | ||
152 | } | ||
153 | |||
154 | /// <summary> | ||
155 | /// Returns a list of folders in a users inventory contained within the specified folder | ||
156 | /// </summary> | ||
157 | /// <param name="parentID">The folder to search</param> | ||
158 | /// <returns>A list of inventory folders</returns> | ||
159 | public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID) | ||
160 | { | ||
161 | try | ||
162 | { | ||
163 | lock (database) | ||
164 | { | ||
165 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
166 | param["?uuid"] = parentID.ToStringHyphenated(); | ||
167 | |||
168 | IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", param); | ||
169 | IDataReader reader = result.ExecuteReader(); | ||
170 | |||
171 | List<InventoryFolderBase> items = database.readInventoryFolders(reader); | ||
172 | |||
173 | reader.Close(); | ||
174 | result.Dispose(); | ||
175 | |||
176 | return items; | ||
177 | } | ||
178 | } | ||
179 | catch (Exception e) | ||
180 | { | ||
181 | database.Reconnect(); | ||
182 | Console.WriteLine(e.ToString()); | ||
183 | return null; | ||
184 | } | ||
185 | } | ||
186 | |||
187 | /// <summary> | ||
188 | /// Returns a specified inventory item | ||
189 | /// </summary> | ||
190 | /// <param name="item">The item to return</param> | ||
191 | /// <returns>An inventory item</returns> | ||
192 | public InventoryItemBase getInventoryItem(LLUUID item) | ||
193 | { | ||
194 | try | ||
195 | { | ||
196 | lock (database) | ||
197 | { | ||
198 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
199 | param["?uuid"] = item.ToStringHyphenated(); | ||
200 | |||
201 | IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", param); | ||
202 | IDataReader reader = result.ExecuteReader(); | ||
203 | |||
204 | List<InventoryItemBase> items = database.readInventoryItems(reader); | ||
205 | |||
206 | reader.Close(); | ||
207 | result.Dispose(); | ||
208 | |||
209 | if (items.Count > 0) | ||
210 | { | ||
211 | return items[0]; | ||
212 | } | ||
213 | else | ||
214 | { | ||
215 | return null; | ||
216 | } | ||
217 | } | ||
218 | } | ||
219 | catch (Exception e) | ||
220 | { | ||
221 | database.Reconnect(); | ||
222 | Console.WriteLine(e.ToString()); | ||
223 | return null; | ||
224 | } | ||
225 | } | ||
226 | |||
227 | /// <summary> | ||
228 | /// Returns a specified inventory folder | ||
229 | /// </summary> | ||
230 | /// <param name="folder">The folder to return</param> | ||
231 | /// <returns>A folder class</returns> | ||
232 | public InventoryFolderBase getInventoryFolder(LLUUID folder) | ||
233 | { | ||
234 | try | ||
235 | { | ||
236 | lock (database) | ||
237 | { | ||
238 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
239 | param["?uuid"] = folder.ToStringHyphenated(); | ||
240 | |||
241 | IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", param); | ||
242 | IDataReader reader = result.ExecuteReader(); | ||
243 | |||
244 | List<InventoryFolderBase> items = database.readInventoryFolders(reader); | ||
245 | |||
246 | reader.Close(); | ||
247 | result.Dispose(); | ||
248 | |||
249 | if (items.Count > 0) | ||
250 | { | ||
251 | return items[0]; | ||
252 | } | ||
253 | else | ||
254 | { | ||
255 | return null; | ||
256 | } | ||
257 | } | ||
258 | } | ||
259 | catch (Exception e) | ||
260 | { | ||
261 | database.Reconnect(); | ||
262 | Console.WriteLine(e.ToString()); | ||
263 | return null; | ||
264 | } | ||
265 | } | ||
266 | |||
267 | /// <summary> | ||
268 | /// Adds a specified item to the database | ||
269 | /// </summary> | ||
270 | /// <param name="item">The inventory item</param> | ||
271 | public void addInventoryItem(InventoryItemBase item) | ||
272 | { | ||
273 | lock (database) | ||
274 | { | ||
275 | database.insertItem(item); | ||
276 | } | ||
277 | } | ||
278 | |||
279 | /// <summary> | ||
280 | /// Updates the specified inventory item | ||
281 | /// </summary> | ||
282 | /// <param name="item">Inventory item to update</param> | ||
283 | public void updateInventoryItem(InventoryItemBase item) | ||
284 | { | ||
285 | addInventoryItem(item); | ||
286 | } | ||
287 | |||
288 | /// <summary> | ||
289 | /// Creates a new inventory folder | ||
290 | /// </summary> | ||
291 | /// <param name="folder">Folder to create</param> | ||
292 | public void addInventoryFolder(InventoryFolderBase folder) | ||
293 | { | ||
294 | lock (database) | ||
295 | { | ||
296 | database.insertFolder(folder); | ||
297 | } | ||
298 | } | ||
299 | |||
300 | /// <summary> | ||
301 | /// Updates an inventory folder | ||
302 | /// </summary> | ||
303 | /// <param name="folder">Folder to update</param> | ||
304 | public void updateInventoryFolder(InventoryFolderBase folder) | ||
305 | { | ||
306 | addInventoryFolder(folder); | ||
307 | } | ||
308 | } | ||
309 | } | ||
diff --git a/OpenSim/Framework/Data.MySQL/MySQLLogData.cs b/OpenSim/Framework/Data.MySQL/MySQLLogData.cs new file mode 100644 index 0000000..38f9fd3 --- /dev/null +++ b/OpenSim/Framework/Data.MySQL/MySQLLogData.cs | |||
@@ -0,0 +1,105 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | |||
30 | namespace OpenSim.Framework.Data.MySQL | ||
31 | { | ||
32 | /// <summary> | ||
33 | /// An interface to the log database for MySQL | ||
34 | /// </summary> | ||
35 | class MySQLLogData : ILogData | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// The database manager | ||
39 | /// </summary> | ||
40 | public MySQLManager database; | ||
41 | |||
42 | /// <summary> | ||
43 | /// Artificial constructor called when the plugin is loaded | ||
44 | /// </summary> | ||
45 | public void Initialise() | ||
46 | { | ||
47 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | ||
48 | string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); | ||
49 | string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); | ||
50 | string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); | ||
51 | string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); | ||
52 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | ||
53 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); | ||
54 | |||
55 | database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort); | ||
56 | } | ||
57 | |||
58 | /// <summary> | ||
59 | /// Saves a log item to the database | ||
60 | /// </summary> | ||
61 | /// <param name="serverDaemon">The daemon triggering the event</param> | ||
62 | /// <param name="target">The target of the action (region / agent UUID, etc)</param> | ||
63 | /// <param name="methodCall">The method call where the problem occured</param> | ||
64 | /// <param name="arguments">The arguments passed to the method</param> | ||
65 | /// <param name="priority">How critical is this?</param> | ||
66 | /// <param name="logMessage">The message to log</param> | ||
67 | public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage) | ||
68 | { | ||
69 | try | ||
70 | { | ||
71 | database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage); | ||
72 | } | ||
73 | catch | ||
74 | { | ||
75 | database.Reconnect(); | ||
76 | } | ||
77 | } | ||
78 | |||
79 | /// <summary> | ||
80 | /// Returns the name of this DB provider | ||
81 | /// </summary> | ||
82 | /// <returns>A string containing the DB provider name</returns> | ||
83 | public string getName() | ||
84 | { | ||
85 | return "MySQL Logdata Interface"; | ||
86 | } | ||
87 | |||
88 | /// <summary> | ||
89 | /// Closes the database provider | ||
90 | /// </summary> | ||
91 | public void Close() | ||
92 | { | ||
93 | // Do nothing. | ||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// Returns the version of this DB provider | ||
98 | /// </summary> | ||
99 | /// <returns>A string containing the provider version</returns> | ||
100 | public string getVersion() | ||
101 | { | ||
102 | return "0.1"; | ||
103 | } | ||
104 | } | ||
105 | } | ||
diff --git a/OpenSim/Framework/Data.MySQL/MySQLManager.cs b/OpenSim/Framework/Data.MySQL/MySQLManager.cs new file mode 100644 index 0000000..88365a3 --- /dev/null +++ b/OpenSim/Framework/Data.MySQL/MySQLManager.cs | |||
@@ -0,0 +1,602 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using libsecondlife; | ||
32 | using MySql.Data.MySqlClient; | ||
33 | |||
34 | namespace OpenSim.Framework.Data.MySQL | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// A MySQL Database manager | ||
38 | /// </summary> | ||
39 | class MySQLManager | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// The database connection object | ||
43 | /// </summary> | ||
44 | IDbConnection dbcon; | ||
45 | /// <summary> | ||
46 | /// Connection string for ADO.net | ||
47 | /// </summary> | ||
48 | string connectionString; | ||
49 | |||
50 | /// <summary> | ||
51 | /// Initialises and creates a new MySQL connection and maintains it. | ||
52 | /// </summary> | ||
53 | /// <param name="hostname">The MySQL server being connected to</param> | ||
54 | /// <param name="database">The name of the MySQL database being used</param> | ||
55 | /// <param name="username">The username logging into the database</param> | ||
56 | /// <param name="password">The password for the user logging in</param> | ||
57 | /// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param> | ||
58 | public MySQLManager(string hostname, string database, string username, string password, string cpooling, string port) | ||
59 | { | ||
60 | try | ||
61 | { | ||
62 | connectionString = "Server=" + hostname + ";Port=" + port + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";"; | ||
63 | dbcon = new MySqlConnection(connectionString); | ||
64 | |||
65 | dbcon.Open(); | ||
66 | |||
67 | Console.WriteLine("MySQL connection established"); | ||
68 | } | ||
69 | catch (Exception e) | ||
70 | { | ||
71 | throw new Exception("Error initialising MySql Database: " + e.ToString()); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | /// <summary> | ||
76 | /// Shuts down the database connection | ||
77 | /// </summary> | ||
78 | public void Close() | ||
79 | { | ||
80 | dbcon.Close(); | ||
81 | dbcon = null; | ||
82 | } | ||
83 | |||
84 | /// <summary> | ||
85 | /// Reconnects to the database | ||
86 | /// </summary> | ||
87 | public void Reconnect() | ||
88 | { | ||
89 | lock (dbcon) | ||
90 | { | ||
91 | try | ||
92 | { | ||
93 | // Close the DB connection | ||
94 | dbcon.Close(); | ||
95 | // Try reopen it | ||
96 | dbcon = new MySqlConnection(connectionString); | ||
97 | dbcon.Open(); | ||
98 | } | ||
99 | catch (Exception e) | ||
100 | { | ||
101 | Console.WriteLine("Unable to reconnect to database " + e.ToString()); | ||
102 | } | ||
103 | } | ||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// Runs a query with protection against SQL Injection by using parameterised input. | ||
108 | /// </summary> | ||
109 | /// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param> | ||
110 | /// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param> | ||
111 | /// <returns>A MySQL DB Command</returns> | ||
112 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) | ||
113 | { | ||
114 | try | ||
115 | { | ||
116 | MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand(); | ||
117 | dbcommand.CommandText = sql; | ||
118 | foreach (KeyValuePair<string, string> param in parameters) | ||
119 | { | ||
120 | dbcommand.Parameters.Add(param.Key, param.Value); | ||
121 | } | ||
122 | |||
123 | return (IDbCommand)dbcommand; | ||
124 | } | ||
125 | catch | ||
126 | { | ||
127 | lock (dbcon) | ||
128 | { | ||
129 | // Close the DB connection | ||
130 | try | ||
131 | { | ||
132 | dbcon.Close(); | ||
133 | } | ||
134 | catch { } | ||
135 | |||
136 | // Try reopen it | ||
137 | try | ||
138 | { | ||
139 | dbcon = new MySqlConnection(connectionString); | ||
140 | dbcon.Open(); | ||
141 | } | ||
142 | catch (Exception e) | ||
143 | { | ||
144 | Console.WriteLine("Unable to reconnect to database " + e.ToString()); | ||
145 | } | ||
146 | |||
147 | // Run the query again | ||
148 | try | ||
149 | { | ||
150 | MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand(); | ||
151 | dbcommand.CommandText = sql; | ||
152 | foreach (KeyValuePair<string, string> param in parameters) | ||
153 | { | ||
154 | dbcommand.Parameters.Add(param.Key, param.Value); | ||
155 | } | ||
156 | |||
157 | return (IDbCommand)dbcommand; | ||
158 | } | ||
159 | catch (Exception e) | ||
160 | { | ||
161 | // Return null if it fails. | ||
162 | Console.WriteLine("Failed during Query generation: " + e.ToString()); | ||
163 | return null; | ||
164 | } | ||
165 | } | ||
166 | } | ||
167 | } | ||
168 | |||
169 | /// <summary> | ||
170 | /// Reads a region row from a database reader | ||
171 | /// </summary> | ||
172 | /// <param name="reader">An active database reader</param> | ||
173 | /// <returns>A region profile</returns> | ||
174 | public SimProfileData readSimRow(IDataReader reader) | ||
175 | { | ||
176 | SimProfileData retval = new SimProfileData(); | ||
177 | |||
178 | if (reader.Read()) | ||
179 | { | ||
180 | // Region Main | ||
181 | retval.regionHandle = Convert.ToUInt64(reader["regionHandle"].ToString()); | ||
182 | retval.regionName = (string)reader["regionName"]; | ||
183 | retval.UUID = new LLUUID((string)reader["uuid"]); | ||
184 | |||
185 | // Secrets | ||
186 | retval.regionRecvKey = (string)reader["regionRecvKey"]; | ||
187 | retval.regionSecret = (string)reader["regionSecret"]; | ||
188 | retval.regionSendKey = (string)reader["regionSendKey"]; | ||
189 | |||
190 | // Region Server | ||
191 | retval.regionDataURI = (string)reader["regionDataURI"]; | ||
192 | retval.regionOnline = false; // Needs to be pinged before this can be set. | ||
193 | retval.serverIP = (string)reader["serverIP"]; | ||
194 | retval.serverPort = (uint)reader["serverPort"]; | ||
195 | retval.serverURI = (string)reader["serverURI"]; | ||
196 | |||
197 | // Location | ||
198 | retval.regionLocX = Convert.ToUInt32(reader["locX"].ToString()); | ||
199 | retval.regionLocY = Convert.ToUInt32(reader["locY"].ToString()); | ||
200 | retval.regionLocZ = Convert.ToUInt32(reader["locZ"].ToString()); | ||
201 | |||
202 | // Neighbours - 0 = No Override | ||
203 | retval.regionEastOverrideHandle = Convert.ToUInt64(reader["eastOverrideHandle"].ToString()); | ||
204 | retval.regionWestOverrideHandle = Convert.ToUInt64(reader["westOverrideHandle"].ToString()); | ||
205 | retval.regionSouthOverrideHandle = Convert.ToUInt64(reader["southOverrideHandle"].ToString()); | ||
206 | retval.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"].ToString()); | ||
207 | |||
208 | // Assets | ||
209 | retval.regionAssetURI = (string)reader["regionAssetURI"]; | ||
210 | retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"]; | ||
211 | retval.regionAssetSendKey = (string)reader["regionAssetSendKey"]; | ||
212 | |||
213 | // Userserver | ||
214 | retval.regionUserURI = (string)reader["regionUserURI"]; | ||
215 | retval.regionUserRecvKey = (string)reader["regionUserRecvKey"]; | ||
216 | retval.regionUserSendKey = (string)reader["regionUserSendKey"]; | ||
217 | |||
218 | // World Map Addition | ||
219 | string tempRegionMap = reader["regionMapTexture"].ToString(); | ||
220 | if (tempRegionMap != "") | ||
221 | { | ||
222 | retval.regionMapTextureID = new LLUUID(tempRegionMap); | ||
223 | } | ||
224 | else | ||
225 | { | ||
226 | retval.regionMapTextureID = new LLUUID(); | ||
227 | } | ||
228 | } | ||
229 | else | ||
230 | { | ||
231 | return null; | ||
232 | } | ||
233 | return retval; | ||
234 | } | ||
235 | |||
236 | /// <summary> | ||
237 | /// Reads a reservation row from a database reader | ||
238 | /// </summary> | ||
239 | /// <param name="reader">An active database reader</param> | ||
240 | /// <returns>A reservation data object</returns> | ||
241 | public ReservationData readReservationRow(IDataReader reader) | ||
242 | { | ||
243 | ReservationData retval = new ReservationData(); | ||
244 | if (reader.Read()) | ||
245 | { | ||
246 | retval.gridRecvKey = (string)reader["gridRecvKey"]; | ||
247 | retval.gridSendKey = (string)reader["gridSendKey"]; | ||
248 | retval.reservationCompany = (string)reader["resCompany"]; | ||
249 | retval.reservationMaxX = Convert.ToInt32(reader["resXMax"].ToString()); | ||
250 | retval.reservationMaxY = Convert.ToInt32(reader["resYMax"].ToString()); | ||
251 | retval.reservationMinX = Convert.ToInt32(reader["resXMin"].ToString()); | ||
252 | retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString()); | ||
253 | retval.reservationName = (string)reader["resName"]; | ||
254 | retval.status = Convert.ToInt32(reader["status"].ToString()) == 1; | ||
255 | retval.userUUID = new LLUUID((string)reader["userUUID"]); | ||
256 | |||
257 | } | ||
258 | else | ||
259 | { | ||
260 | return null; | ||
261 | } | ||
262 | return retval; | ||
263 | } | ||
264 | /// <summary> | ||
265 | /// Reads an agent row from a database reader | ||
266 | /// </summary> | ||
267 | /// <param name="reader">An active database reader</param> | ||
268 | /// <returns>A user session agent</returns> | ||
269 | public UserAgentData readAgentRow(IDataReader reader) | ||
270 | { | ||
271 | UserAgentData retval = new UserAgentData(); | ||
272 | |||
273 | if (reader.Read()) | ||
274 | { | ||
275 | // Agent IDs | ||
276 | retval.UUID = new LLUUID((string)reader["UUID"]); | ||
277 | retval.sessionID = new LLUUID((string)reader["sessionID"]); | ||
278 | retval.secureSessionID = new LLUUID((string)reader["secureSessionID"]); | ||
279 | |||
280 | // Agent Who? | ||
281 | retval.agentIP = (string)reader["agentIP"]; | ||
282 | retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString()); | ||
283 | retval.agentOnline = Convert.ToBoolean(reader["agentOnline"].ToString()); | ||
284 | |||
285 | // Login/Logout times (UNIX Epoch) | ||
286 | retval.loginTime = Convert.ToInt32(reader["loginTime"].ToString()); | ||
287 | retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString()); | ||
288 | |||
289 | // Current position | ||
290 | retval.currentRegion = (string)reader["currentRegion"]; | ||
291 | retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString()); | ||
292 | LLVector3.TryParse((string)reader["currentPos"], out retval.currentPos); | ||
293 | } | ||
294 | else | ||
295 | { | ||
296 | return null; | ||
297 | } | ||
298 | return retval; | ||
299 | } | ||
300 | |||
301 | /// <summary> | ||
302 | /// Reads a user profile from an active data reader | ||
303 | /// </summary> | ||
304 | /// <param name="reader">An active database reader</param> | ||
305 | /// <returns>A user profile</returns> | ||
306 | public UserProfileData readUserRow(IDataReader reader) | ||
307 | { | ||
308 | UserProfileData retval = new UserProfileData(); | ||
309 | |||
310 | if (reader.Read()) | ||
311 | { | ||
312 | retval.UUID = new LLUUID((string)reader["UUID"]); | ||
313 | retval.username = (string)reader["username"]; | ||
314 | retval.surname = (string)reader["lastname"]; | ||
315 | |||
316 | retval.passwordHash = (string)reader["passwordHash"]; | ||
317 | retval.passwordSalt = (string)reader["passwordSalt"]; | ||
318 | |||
319 | retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); | ||
320 | retval.homeLocation = new LLVector3( | ||
321 | Convert.ToSingle(reader["homeLocationX"].ToString()), | ||
322 | Convert.ToSingle(reader["homeLocationY"].ToString()), | ||
323 | Convert.ToSingle(reader["homeLocationZ"].ToString())); | ||
324 | retval.homeLookAt = new LLVector3( | ||
325 | Convert.ToSingle(reader["homeLookAtX"].ToString()), | ||
326 | Convert.ToSingle(reader["homeLookAtY"].ToString()), | ||
327 | Convert.ToSingle(reader["homeLookAtZ"].ToString())); | ||
328 | |||
329 | retval.created = Convert.ToInt32(reader["created"].ToString()); | ||
330 | retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString()); | ||
331 | |||
332 | retval.userInventoryURI = (string)reader["userInventoryURI"]; | ||
333 | retval.userAssetURI = (string)reader["userAssetURI"]; | ||
334 | |||
335 | retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString()); | ||
336 | retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString()); | ||
337 | |||
338 | retval.profileAboutText = (string)reader["profileAboutText"]; | ||
339 | retval.profileFirstText = (string)reader["profileFirstText"]; | ||
340 | |||
341 | retval.profileImage = new LLUUID((string)reader["profileImage"]); | ||
342 | retval.profileFirstImage = new LLUUID((string)reader["profileFirstImage"]); | ||
343 | |||
344 | } | ||
345 | else | ||
346 | { | ||
347 | return null; | ||
348 | } | ||
349 | return retval; | ||
350 | } | ||
351 | |||
352 | /// <summary> | ||
353 | /// Reads a list of inventory folders returned by a query. | ||
354 | /// </summary> | ||
355 | /// <param name="reader">A MySQL Data Reader</param> | ||
356 | /// <returns>A List containing inventory folders</returns> | ||
357 | public List<InventoryFolderBase> readInventoryFolders(IDataReader reader) | ||
358 | { | ||
359 | List<InventoryFolderBase> rows = new List<InventoryFolderBase>(); | ||
360 | |||
361 | while(reader.Read()) | ||
362 | { | ||
363 | try | ||
364 | { | ||
365 | InventoryFolderBase folder = new InventoryFolderBase(); | ||
366 | |||
367 | folder.agentID = new LLUUID((string)reader["agentID"]); | ||
368 | folder.parentID = new LLUUID((string)reader["parentFolderID"]); | ||
369 | folder.folderID = new LLUUID((string)reader["folderID"]); | ||
370 | folder.name = (string)reader["folderName"]; | ||
371 | |||
372 | rows.Add(folder); | ||
373 | } | ||
374 | catch (Exception e) | ||
375 | { | ||
376 | Console.WriteLine(e.ToString()); | ||
377 | } | ||
378 | } | ||
379 | |||
380 | return rows; | ||
381 | } | ||
382 | |||
383 | /// <summary> | ||
384 | /// Reads a collection of items from an SQL result | ||
385 | /// </summary> | ||
386 | /// <param name="reader">The SQL Result</param> | ||
387 | /// <returns>A List containing Inventory Items</returns> | ||
388 | public List<InventoryItemBase> readInventoryItems(IDataReader reader) | ||
389 | { | ||
390 | List<InventoryItemBase> rows = new List<InventoryItemBase>(); | ||
391 | |||
392 | while (reader.Read()) | ||
393 | { | ||
394 | try | ||
395 | { | ||
396 | InventoryItemBase item = new InventoryItemBase(); | ||
397 | |||
398 | item.assetID = new LLUUID((string)reader["assetID"]); | ||
399 | item.avatarID = new LLUUID((string)reader["avatarID"]); | ||
400 | item.inventoryCurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"].ToString()); | ||
401 | item.inventoryDescription = (string)reader["inventoryDescription"]; | ||
402 | item.inventoryID = new LLUUID((string)reader["inventoryID"]); | ||
403 | item.inventoryName = (string)reader["inventoryName"]; | ||
404 | item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"].ToString()); | ||
405 | item.parentFolderID = new LLUUID((string)reader["parentFolderID"]); | ||
406 | item.type = Convert.ToInt32(reader["type"].ToString()); | ||
407 | |||
408 | rows.Add(item); | ||
409 | } | ||
410 | catch (Exception e) | ||
411 | { | ||
412 | Console.WriteLine(e.ToString()); | ||
413 | } | ||
414 | } | ||
415 | |||
416 | return rows; | ||
417 | } | ||
418 | |||
419 | /// <summary> | ||
420 | /// Inserts a new row into the log database | ||
421 | /// </summary> | ||
422 | /// <param name="serverDaemon">The daemon which triggered this event</param> | ||
423 | /// <param name="target">Who were we operating on when this occured (region UUID, user UUID, etc)</param> | ||
424 | /// <param name="methodCall">The method call where the problem occured</param> | ||
425 | /// <param name="arguments">The arguments passed to the method</param> | ||
426 | /// <param name="priority">How critical is this?</param> | ||
427 | /// <param name="logMessage">Extra message info</param> | ||
428 | /// <returns>Saved successfully?</returns> | ||
429 | public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage) | ||
430 | { | ||
431 | string sql = "INSERT INTO logs (`target`, `server`, `method`, `arguments`, `priority`, `message`) VALUES "; | ||
432 | sql += "(?target, ?server, ?method, ?arguments, ?priority, ?message)"; | ||
433 | |||
434 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | ||
435 | parameters["?server"] = serverDaemon; | ||
436 | parameters["?target"] = target; | ||
437 | parameters["?method"] = methodCall; | ||
438 | parameters["?arguments"] = arguments; | ||
439 | parameters["?priority"] = priority.ToString(); | ||
440 | parameters["?message"] = logMessage; | ||
441 | |||
442 | bool returnval = false; | ||
443 | |||
444 | try | ||
445 | { | ||
446 | IDbCommand result = Query(sql, parameters); | ||
447 | |||
448 | if (result.ExecuteNonQuery() == 1) | ||
449 | returnval = true; | ||
450 | |||
451 | result.Dispose(); | ||
452 | } | ||
453 | catch (Exception e) | ||
454 | { | ||
455 | Console.WriteLine(e.ToString()); | ||
456 | return false; | ||
457 | } | ||
458 | |||
459 | return returnval; | ||
460 | } | ||
461 | |||
462 | /// <summary> | ||
463 | /// Inserts a new item into the database | ||
464 | /// </summary> | ||
465 | /// <param name="item">The item</param> | ||
466 | /// <returns>Success?</returns> | ||
467 | public bool insertItem(InventoryItemBase item) | ||
468 | { | ||
469 | string sql = "REPLACE INTO inventoryitems (inventoryID, assetID, type, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions) VALUES "; | ||
470 | sql += "(?inventoryID, ?assetID, ?type, ?parentFolderID, ?avatarID, ?inventoryName, ?inventoryDescription, ?inventoryNextPermissions, ?inventoryCurrentPermissions)"; | ||
471 | |||
472 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | ||
473 | parameters["?inventoryID"] = item.inventoryID.ToStringHyphenated(); | ||
474 | parameters["?assetID"] = item.assetID.ToStringHyphenated(); | ||
475 | parameters["?type"] = item.type.ToString(); | ||
476 | parameters["?parentFolderID"] = item.parentFolderID.ToStringHyphenated(); | ||
477 | parameters["?avatarID"] = item.avatarID.ToStringHyphenated(); | ||
478 | parameters["?inventoryName"] = item.inventoryName; | ||
479 | parameters["?inventoryDescription"] = item.inventoryDescription; | ||
480 | parameters["?inventoryNextPermissions"] = item.inventoryNextPermissions.ToString(); | ||
481 | parameters["?inventoryCurrentPermissions"] = item.inventoryCurrentPermissions.ToString(); | ||
482 | |||
483 | bool returnval = false; | ||
484 | |||
485 | try | ||
486 | { | ||
487 | IDbCommand result = Query(sql, parameters); | ||
488 | |||
489 | if (result.ExecuteNonQuery() == 1) | ||
490 | returnval = true; | ||
491 | |||
492 | result.Dispose(); | ||
493 | } | ||
494 | catch (Exception e) | ||
495 | { | ||
496 | Console.WriteLine(e.ToString()); | ||
497 | return false; | ||
498 | } | ||
499 | |||
500 | return returnval; | ||
501 | } | ||
502 | |||
503 | /// <summary> | ||
504 | /// Inserts a new folder into the database | ||
505 | /// </summary> | ||
506 | /// <param name="folder">The folder</param> | ||
507 | /// <returns>Success?</returns> | ||
508 | public bool insertFolder(InventoryFolderBase folder) | ||
509 | { | ||
510 | string sql = "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName) VALUES "; | ||
511 | sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName)"; | ||
512 | |||
513 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | ||
514 | parameters["?folderID"] = folder.folderID.ToStringHyphenated(); | ||
515 | parameters["?agentID"] = folder.agentID.ToStringHyphenated(); | ||
516 | parameters["?parentFolderID"] = folder.parentID.ToStringHyphenated(); | ||
517 | parameters["?folderName"] = folder.name; | ||
518 | |||
519 | bool returnval = false; | ||
520 | try | ||
521 | { | ||
522 | IDbCommand result = Query(sql, parameters); | ||
523 | |||
524 | if (result.ExecuteNonQuery() == 1) | ||
525 | returnval = true; | ||
526 | |||
527 | result.Dispose(); | ||
528 | } | ||
529 | catch (Exception e) | ||
530 | { | ||
531 | Console.WriteLine(e.ToString()); | ||
532 | return false; | ||
533 | } | ||
534 | return returnval; | ||
535 | } | ||
536 | |||
537 | /// <summary> | ||
538 | /// Inserts a new region into the database | ||
539 | /// </summary> | ||
540 | /// <param name="profile">The region to insert</param> | ||
541 | /// <returns>Success?</returns> | ||
542 | public bool insertRegion(SimProfileData regiondata) | ||
543 | { | ||
544 | string sql = "REPLACE INTO regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; | ||
545 | sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | ||
546 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture) VALUES "; | ||
547 | |||
548 | sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, "; | ||
549 | sql += "?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, "; | ||
550 | sql += "?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture);"; | ||
551 | |||
552 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | ||
553 | |||
554 | parameters["?regionHandle"] = regiondata.regionHandle.ToString(); | ||
555 | parameters["?regionName"] = regiondata.regionName.ToString(); | ||
556 | parameters["?uuid"] = regiondata.UUID.ToStringHyphenated(); | ||
557 | parameters["?regionRecvKey"] = regiondata.regionRecvKey.ToString(); | ||
558 | parameters["?regionSecret"] = regiondata.regionSecret.ToString(); | ||
559 | parameters["?regionSendKey"] = regiondata.regionSendKey.ToString(); | ||
560 | parameters["?regionDataURI"] = regiondata.regionDataURI.ToString(); | ||
561 | parameters["?serverIP"] = regiondata.serverIP.ToString(); | ||
562 | parameters["?serverPort"] = regiondata.serverPort.ToString(); | ||
563 | parameters["?serverURI"] = regiondata.serverURI.ToString(); | ||
564 | parameters["?locX"] = regiondata.regionLocX.ToString(); | ||
565 | parameters["?locY"] = regiondata.regionLocY.ToString(); | ||
566 | parameters["?locZ"] = regiondata.regionLocZ.ToString(); | ||
567 | parameters["?eastOverrideHandle"] = regiondata.regionEastOverrideHandle.ToString(); | ||
568 | parameters["?westOverrideHandle"] = regiondata.regionWestOverrideHandle.ToString(); | ||
569 | parameters["?northOverrideHandle"] = regiondata.regionNorthOverrideHandle.ToString(); | ||
570 | parameters["?southOverrideHandle"] = regiondata.regionSouthOverrideHandle.ToString(); | ||
571 | parameters["?regionAssetURI"] = regiondata.regionAssetURI.ToString(); | ||
572 | parameters["?regionAssetRecvKey"] = regiondata.regionAssetRecvKey.ToString(); | ||
573 | parameters["?regionAssetSendKey"] = regiondata.regionAssetSendKey.ToString(); | ||
574 | parameters["?regionUserURI"] = regiondata.regionUserURI.ToString(); | ||
575 | parameters["?regionUserRecvKey"] = regiondata.regionUserRecvKey.ToString(); | ||
576 | parameters["?regionUserSendKey"] = regiondata.regionUserSendKey.ToString(); | ||
577 | parameters["?regionMapTexture"] = regiondata.regionMapTextureID.ToStringHyphenated(); | ||
578 | |||
579 | bool returnval = false; | ||
580 | |||
581 | try | ||
582 | { | ||
583 | |||
584 | IDbCommand result = Query(sql, parameters); | ||
585 | |||
586 | //Console.WriteLine(result.CommandText); | ||
587 | |||
588 | if (result.ExecuteNonQuery() == 1) | ||
589 | returnval = true; | ||
590 | |||
591 | result.Dispose(); | ||
592 | } | ||
593 | catch (Exception e) | ||
594 | { | ||
595 | Console.WriteLine(e.ToString()); | ||
596 | return false; | ||
597 | } | ||
598 | |||
599 | return returnval; | ||
600 | } | ||
601 | } | ||
602 | } | ||
diff --git a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs new file mode 100644 index 0000000..c116536 --- /dev/null +++ b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs | |||
@@ -0,0 +1,256 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Framework.Data.MySQL | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// A database interface class to a user profile storage system | ||
37 | /// </summary> | ||
38 | class MySQLUserData : IUserData | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// Database manager for MySQL | ||
42 | /// </summary> | ||
43 | public MySQLManager database; | ||
44 | |||
45 | /// <summary> | ||
46 | /// Loads and initialises the MySQL storage plugin | ||
47 | /// </summary> | ||
48 | public void Initialise() | ||
49 | { | ||
50 | // Load from an INI file connection details | ||
51 | // TODO: move this to XML? | ||
52 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | ||
53 | string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); | ||
54 | string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); | ||
55 | string settingUsername = GridDataMySqlFile.ParseFileReadValue("username"); | ||
56 | string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); | ||
57 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | ||
58 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); | ||
59 | |||
60 | database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort); | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Searches the database for a specified user profile | ||
65 | /// </summary> | ||
66 | /// <param name="name">The account name of the user</param> | ||
67 | /// <returns>A user profile</returns> | ||
68 | public UserProfileData getUserByName(string name) | ||
69 | { | ||
70 | return getUserByName(name.Split(' ')[0], name.Split(' ')[1]); | ||
71 | } | ||
72 | |||
73 | /// <summary> | ||
74 | /// Searches the database for a specified user profile by name components | ||
75 | /// </summary> | ||
76 | /// <param name="user">The first part of the account name</param> | ||
77 | /// <param name="last">The second part of the account name</param> | ||
78 | /// <returns>A user profile</returns> | ||
79 | public UserProfileData getUserByName(string user, string last) | ||
80 | { | ||
81 | try | ||
82 | { | ||
83 | lock (database) | ||
84 | { | ||
85 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
86 | param["?first"] = user; | ||
87 | param["?second"] = last; | ||
88 | |||
89 | IDbCommand result = database.Query("SELECT * FROM users WHERE username = ?first AND lastname = ?second", param); | ||
90 | IDataReader reader = result.ExecuteReader(); | ||
91 | |||
92 | UserProfileData row = database.readUserRow(reader); | ||
93 | |||
94 | reader.Close(); | ||
95 | result.Dispose(); | ||
96 | |||
97 | return row; | ||
98 | } | ||
99 | } | ||
100 | catch (Exception e) | ||
101 | { | ||
102 | database.Reconnect(); | ||
103 | Console.WriteLine(e.ToString()); | ||
104 | return null; | ||
105 | } | ||
106 | } | ||
107 | |||
108 | /// <summary> | ||
109 | /// Searches the database for a specified user profile by UUID | ||
110 | /// </summary> | ||
111 | /// <param name="uuid">The account ID</param> | ||
112 | /// <returns>The users profile</returns> | ||
113 | public UserProfileData getUserByUUID(LLUUID uuid) | ||
114 | { | ||
115 | try | ||
116 | { | ||
117 | lock (database) | ||
118 | { | ||
119 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
120 | param["?uuid"] = uuid.ToStringHyphenated(); | ||
121 | |||
122 | IDbCommand result = database.Query("SELECT * FROM users WHERE UUID = ?uuid", param); | ||
123 | IDataReader reader = result.ExecuteReader(); | ||
124 | |||
125 | UserProfileData row = database.readUserRow(reader); | ||
126 | |||
127 | reader.Close(); | ||
128 | result.Dispose(); | ||
129 | |||
130 | return row; | ||
131 | } | ||
132 | } | ||
133 | catch (Exception e) | ||
134 | { | ||
135 | database.Reconnect(); | ||
136 | Console.WriteLine(e.ToString()); | ||
137 | return null; | ||
138 | } | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// Returns a user session searching by name | ||
143 | /// </summary> | ||
144 | /// <param name="name">The account name</param> | ||
145 | /// <returns>The users session</returns> | ||
146 | public UserAgentData getAgentByName(string name) | ||
147 | { | ||
148 | return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]); | ||
149 | } | ||
150 | |||
151 | /// <summary> | ||
152 | /// Returns a user session by account name | ||
153 | /// </summary> | ||
154 | /// <param name="user">First part of the users account name</param> | ||
155 | /// <param name="last">Second part of the users account name</param> | ||
156 | /// <returns>The users session</returns> | ||
157 | public UserAgentData getAgentByName(string user, string last) | ||
158 | { | ||
159 | UserProfileData profile = getUserByName(user, last); | ||
160 | return getAgentByUUID(profile.UUID); | ||
161 | } | ||
162 | |||
163 | /// <summary> | ||
164 | /// Returns an agent session by account UUID | ||
165 | /// </summary> | ||
166 | /// <param name="uuid">The accounts UUID</param> | ||
167 | /// <returns>The users session</returns> | ||
168 | public UserAgentData getAgentByUUID(LLUUID uuid) | ||
169 | { | ||
170 | try | ||
171 | { | ||
172 | lock (database) | ||
173 | { | ||
174 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
175 | param["?uuid"] = uuid.ToStringHyphenated(); | ||
176 | |||
177 | IDbCommand result = database.Query("SELECT * FROM agents WHERE UUID = ?uuid", param); | ||
178 | IDataReader reader = result.ExecuteReader(); | ||
179 | |||
180 | UserAgentData row = database.readAgentRow(reader); | ||
181 | |||
182 | reader.Close(); | ||
183 | result.Dispose(); | ||
184 | |||
185 | return row; | ||
186 | } | ||
187 | } | ||
188 | catch (Exception e) | ||
189 | { | ||
190 | database.Reconnect(); | ||
191 | Console.WriteLine(e.ToString()); | ||
192 | return null; | ||
193 | } | ||
194 | } | ||
195 | |||
196 | /// <summary> | ||
197 | /// Creates a new users profile | ||
198 | /// </summary> | ||
199 | /// <param name="user">The user profile to create</param> | ||
200 | public void addNewUserProfile(UserProfileData user) | ||
201 | { | ||
202 | } | ||
203 | |||
204 | /// <summary> | ||
205 | /// Creates a new agent | ||
206 | /// </summary> | ||
207 | /// <param name="agent">The agent to create</param> | ||
208 | public void addNewUserAgent(UserAgentData agent) | ||
209 | { | ||
210 | // Do nothing. | ||
211 | } | ||
212 | |||
213 | /// <summary> | ||
214 | /// Performs a money transfer request between two accounts | ||
215 | /// </summary> | ||
216 | /// <param name="from">The senders account ID</param> | ||
217 | /// <param name="to">The recievers account ID</param> | ||
218 | /// <param name="amount">The amount to transfer</param> | ||
219 | /// <returns>Success?</returns> | ||
220 | public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount) | ||
221 | { | ||
222 | return false; | ||
223 | } | ||
224 | |||
225 | /// <summary> | ||
226 | /// Performs an inventory transfer request between two accounts | ||
227 | /// </summary> | ||
228 | /// <remarks>TODO: Move to inventory server</remarks> | ||
229 | /// <param name="from">The senders account ID</param> | ||
230 | /// <param name="to">The recievers account ID</param> | ||
231 | /// <param name="item">The item to transfer</param> | ||
232 | /// <returns>Success?</returns> | ||
233 | public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) | ||
234 | { | ||
235 | return false; | ||
236 | } | ||
237 | |||
238 | /// <summary> | ||
239 | /// Database provider name | ||
240 | /// </summary> | ||
241 | /// <returns>Provider name</returns> | ||
242 | public string getName() | ||
243 | { | ||
244 | return "MySQL Userdata Interface"; | ||
245 | } | ||
246 | |||
247 | /// <summary> | ||
248 | /// Database provider version | ||
249 | /// </summary> | ||
250 | /// <returns>provider version</returns> | ||
251 | public string getVersion() | ||
252 | { | ||
253 | return "0.1"; | ||
254 | } | ||
255 | } | ||
256 | } | ||
diff --git a/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..52d6a54 --- /dev/null +++ b/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data.MySQL")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data.MySQL")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("e49826b2-dcef-41be-a5bd-596733fa3304")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | // You can specify all the values or you can default the Revision and Build Numbers | ||
31 | // by using the '*' as shown below: | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..9de5edb --- /dev/null +++ b/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data.SQLite")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data.SQLite")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | // You can specify all the values or you can default the Revision and Build Numbers | ||
31 | // by using the '*' as shown below: | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs b/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs new file mode 100644 index 0000000..511c5f0 --- /dev/null +++ b/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs | |||
@@ -0,0 +1,197 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Security.Cryptography; | ||
32 | using System.Text; | ||
33 | using libsecondlife; | ||
34 | |||
35 | namespace OpenSim.Framework.Data.SQLite | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// A Grid Interface to the SQLite database | ||
39 | /// </summary> | ||
40 | public class SQLiteGridData : IGridData | ||
41 | { | ||
42 | /// <summary> | ||
43 | /// A database manager | ||
44 | /// </summary> | ||
45 | private SQLiteManager database; | ||
46 | |||
47 | /// <summary> | ||
48 | /// Initialises the Grid Interface | ||
49 | /// </summary> | ||
50 | public void Initialise() | ||
51 | { | ||
52 | database = new SQLiteManager("localhost", "db", "user", "password", "false"); | ||
53 | } | ||
54 | |||
55 | /// <summary> | ||
56 | /// Shuts down the grid interface | ||
57 | /// </summary> | ||
58 | public void Close() | ||
59 | { | ||
60 | database.Close(); | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Returns the name of this grid interface | ||
65 | /// </summary> | ||
66 | /// <returns>A string containing the grid interface</returns> | ||
67 | public string getName() | ||
68 | { | ||
69 | return "SQLite OpenGridData"; | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Returns the version of this grid interface | ||
74 | /// </summary> | ||
75 | /// <returns>A string containing the version</returns> | ||
76 | public string getVersion() | ||
77 | { | ||
78 | return "0.1"; | ||
79 | } | ||
80 | |||
81 | /// <summary> | ||
82 | /// Returns a list of regions within the specified ranges | ||
83 | /// </summary> | ||
84 | /// <param name="a">minimum X coordinate</param> | ||
85 | /// <param name="b">minimum Y coordinate</param> | ||
86 | /// <param name="c">maximum X coordinate</param> | ||
87 | /// <param name="d">maximum Y coordinate</param> | ||
88 | /// <returns>An array of region profiles</returns> | ||
89 | public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d) | ||
90 | { | ||
91 | return null; | ||
92 | } | ||
93 | |||
94 | /// <summary> | ||
95 | /// Returns a sim profile from it's location | ||
96 | /// </summary> | ||
97 | /// <param name="handle">Region location handle</param> | ||
98 | /// <returns>Sim profile</returns> | ||
99 | public SimProfileData GetProfileByHandle(ulong handle) | ||
100 | { | ||
101 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
102 | param["handle"] = handle.ToString(); | ||
103 | |||
104 | IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param); | ||
105 | IDataReader reader = result.ExecuteReader(); | ||
106 | |||
107 | SimProfileData row = database.getRow(reader); | ||
108 | reader.Close(); | ||
109 | result.Dispose(); | ||
110 | |||
111 | return row; | ||
112 | } | ||
113 | |||
114 | /// <summary> | ||
115 | /// Returns a sim profile from it's UUID | ||
116 | /// </summary> | ||
117 | /// <param name="uuid">The region UUID</param> | ||
118 | /// <returns>The sim profile</returns> | ||
119 | public SimProfileData GetProfileByLLUUID(LLUUID uuid) | ||
120 | { | ||
121 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
122 | param["uuid"] = uuid.ToStringHyphenated(); | ||
123 | |||
124 | IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param); | ||
125 | IDataReader reader = result.ExecuteReader(); | ||
126 | |||
127 | SimProfileData row = database.getRow(reader); | ||
128 | reader.Close(); | ||
129 | result.Dispose(); | ||
130 | |||
131 | return row; | ||
132 | } | ||
133 | |||
134 | /// <summary> | ||
135 | /// Adds a new specified region to the database | ||
136 | /// </summary> | ||
137 | /// <param name="profile">The profile to add</param> | ||
138 | /// <returns>A dataresponse enum indicating success</returns> | ||
139 | public DataResponse AddProfile(SimProfileData profile) | ||
140 | { | ||
141 | if (database.insertRow(profile)) | ||
142 | { | ||
143 | return DataResponse.RESPONSE_OK; | ||
144 | } | ||
145 | else | ||
146 | { | ||
147 | return DataResponse.RESPONSE_ERROR; | ||
148 | } | ||
149 | } | ||
150 | |||
151 | /// <summary> | ||
152 | /// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret. | ||
153 | /// </summary> | ||
154 | /// <param name="uuid">The UUID of the challenger</param> | ||
155 | /// <param name="handle">The attempted regionHandle of the challenger</param> | ||
156 | /// <param name="authkey">The secret</param> | ||
157 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> | ||
158 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) | ||
159 | { | ||
160 | bool throwHissyFit = false; // Should be true by 1.0 | ||
161 | |||
162 | if (throwHissyFit) | ||
163 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); | ||
164 | |||
165 | SimProfileData data = GetProfileByLLUUID(uuid); | ||
166 | |||
167 | return (handle == data.regionHandle && authkey == data.regionSecret); | ||
168 | } | ||
169 | |||
170 | /// <summary> | ||
171 | /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region | ||
172 | /// </summary> | ||
173 | /// <remarks>This requires a security audit.</remarks> | ||
174 | /// <param name="uuid"></param> | ||
175 | /// <param name="handle"></param> | ||
176 | /// <param name="authhash"></param> | ||
177 | /// <param name="challenge"></param> | ||
178 | /// <returns></returns> | ||
179 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | ||
180 | { | ||
181 | SHA512Managed HashProvider = new SHA512Managed(); | ||
182 | ASCIIEncoding TextProvider = new ASCIIEncoding(); | ||
183 | |||
184 | byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge); | ||
185 | byte[] hash = HashProvider.ComputeHash(stream); | ||
186 | |||
187 | return false; | ||
188 | } | ||
189 | |||
190 | public ReservationData GetReservationAtPoint(uint x, uint y) | ||
191 | { | ||
192 | return null; | ||
193 | } | ||
194 | } | ||
195 | |||
196 | |||
197 | } | ||
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteManager.cs b/OpenSim/Framework/Data.SQLite/SQLiteManager.cs new file mode 100644 index 0000000..c9931ab --- /dev/null +++ b/OpenSim/Framework/Data.SQLite/SQLiteManager.cs | |||
@@ -0,0 +1,206 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Data; | ||
31 | using System.Data.SQLite; | ||
32 | using libsecondlife; | ||
33 | |||
34 | namespace OpenSim.Framework.Data.SQLite | ||
35 | { | ||
36 | class SQLiteManager | ||
37 | { | ||
38 | IDbConnection dbcon; | ||
39 | |||
40 | /// <summary> | ||
41 | /// Initialises and creates a new SQLite connection and maintains it. | ||
42 | /// </summary> | ||
43 | /// <param name="hostname">The SQLite server being connected to</param> | ||
44 | /// <param name="database">The name of the SQLite database being used</param> | ||
45 | /// <param name="username">The username logging into the database</param> | ||
46 | /// <param name="password">The password for the user logging in</param> | ||
47 | /// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param> | ||
48 | public SQLiteManager(string hostname, string database, string username, string password, string cpooling) | ||
49 | { | ||
50 | try | ||
51 | { | ||
52 | string connectionString = "URI=file:GridServerSqlite.db;"; | ||
53 | dbcon = new SQLiteConnection(connectionString); | ||
54 | |||
55 | dbcon.Open(); | ||
56 | } | ||
57 | catch (Exception e) | ||
58 | { | ||
59 | throw new Exception("Error initialising SQLite Database: " + e.ToString()); | ||
60 | } | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Shuts down the database connection | ||
65 | /// </summary> | ||
66 | public void Close() | ||
67 | { | ||
68 | dbcon.Close(); | ||
69 | dbcon = null; | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Runs a query with protection against SQL Injection by using parameterised input. | ||
74 | /// </summary> | ||
75 | /// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param> | ||
76 | /// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param> | ||
77 | /// <returns>A SQLite DB Command</returns> | ||
78 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) | ||
79 | { | ||
80 | SQLiteCommand dbcommand = (SQLiteCommand)dbcon.CreateCommand(); | ||
81 | dbcommand.CommandText = sql; | ||
82 | foreach (KeyValuePair<string, string> param in parameters) | ||
83 | { | ||
84 | SQLiteParameter paramx = new SQLiteParameter(param.Key,param.Value); | ||
85 | dbcommand.Parameters.Add(paramx); | ||
86 | } | ||
87 | |||
88 | return (IDbCommand)dbcommand; | ||
89 | } | ||
90 | |||
91 | /// <summary> | ||
92 | /// Reads a region row from a database reader | ||
93 | /// </summary> | ||
94 | /// <param name="reader">An active database reader</param> | ||
95 | /// <returns>A region profile</returns> | ||
96 | public SimProfileData getRow(IDataReader reader) | ||
97 | { | ||
98 | SimProfileData retval = new SimProfileData(); | ||
99 | |||
100 | if (reader.Read()) | ||
101 | { | ||
102 | // Region Main | ||
103 | retval.regionHandle = (ulong)reader["regionHandle"]; | ||
104 | retval.regionName = (string)reader["regionName"]; | ||
105 | retval.UUID = new LLUUID((string)reader["uuid"]); | ||
106 | |||
107 | // Secrets | ||
108 | retval.regionRecvKey = (string)reader["regionRecvKey"]; | ||
109 | retval.regionSecret = (string)reader["regionSecret"]; | ||
110 | retval.regionSendKey = (string)reader["regionSendKey"]; | ||
111 | |||
112 | // Region Server | ||
113 | retval.regionDataURI = (string)reader["regionDataURI"]; | ||
114 | retval.regionOnline = false; // Needs to be pinged before this can be set. | ||
115 | retval.serverIP = (string)reader["serverIP"]; | ||
116 | retval.serverPort = (uint)reader["serverPort"]; | ||
117 | retval.serverURI = (string)reader["serverURI"]; | ||
118 | |||
119 | // Location | ||
120 | retval.regionLocX = (uint)((int)reader["locX"]); | ||
121 | retval.regionLocY = (uint)((int)reader["locY"]); | ||
122 | retval.regionLocZ = (uint)((int)reader["locZ"]); | ||
123 | |||
124 | // Neighbours - 0 = No Override | ||
125 | retval.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"]; | ||
126 | retval.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"]; | ||
127 | retval.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"]; | ||
128 | retval.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"]; | ||
129 | |||
130 | // Assets | ||
131 | retval.regionAssetURI = (string)reader["regionAssetURI"]; | ||
132 | retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"]; | ||
133 | retval.regionAssetSendKey = (string)reader["regionAssetSendKey"]; | ||
134 | |||
135 | // Userserver | ||
136 | retval.regionUserURI = (string)reader["regionUserURI"]; | ||
137 | retval.regionUserRecvKey = (string)reader["regionUserRecvKey"]; | ||
138 | retval.regionUserSendKey = (string)reader["regionUserSendKey"]; | ||
139 | } | ||
140 | else | ||
141 | { | ||
142 | throw new Exception("No rows to return"); | ||
143 | } | ||
144 | return retval; | ||
145 | } | ||
146 | |||
147 | /// <summary> | ||
148 | /// Inserts a new region into the database | ||
149 | /// </summary> | ||
150 | /// <param name="profile">The region to insert</param> | ||
151 | /// <returns>Success?</returns> | ||
152 | public bool insertRow(SimProfileData profile) | ||
153 | { | ||
154 | string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; | ||
155 | sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | ||
156 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; | ||
157 | |||
158 | sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; | ||
159 | sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; | ||
160 | sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; | ||
161 | |||
162 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | ||
163 | |||
164 | parameters["regionHandle"] = profile.regionHandle.ToString(); | ||
165 | parameters["regionName"] = profile.regionName; | ||
166 | parameters["uuid"] = profile.UUID.ToString(); | ||
167 | parameters["regionRecvKey"] = profile.regionRecvKey; | ||
168 | parameters["regionSendKey"] = profile.regionSendKey; | ||
169 | parameters["regionDataURI"] = profile.regionDataURI; | ||
170 | parameters["serverIP"] = profile.serverIP; | ||
171 | parameters["serverPort"] = profile.serverPort.ToString(); | ||
172 | parameters["serverURI"] = profile.serverURI; | ||
173 | parameters["locX"] = profile.regionLocX.ToString(); | ||
174 | parameters["locY"] = profile.regionLocY.ToString(); | ||
175 | parameters["locZ"] = profile.regionLocZ.ToString(); | ||
176 | parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString(); | ||
177 | parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString(); | ||
178 | parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString(); | ||
179 | parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString(); | ||
180 | parameters["regionAssetURI"] = profile.regionAssetURI; | ||
181 | parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey; | ||
182 | parameters["regionAssetSendKey"] = profile.regionAssetSendKey; | ||
183 | parameters["regionUserURI"] = profile.regionUserURI; | ||
184 | parameters["regionUserRecvKey"] = profile.regionUserRecvKey; | ||
185 | parameters["regionUserSendKey"] = profile.regionUserSendKey; | ||
186 | |||
187 | bool returnval = false; | ||
188 | |||
189 | try | ||
190 | { | ||
191 | IDbCommand result = Query(sql, parameters); | ||
192 | |||
193 | if (result.ExecuteNonQuery() == 1) | ||
194 | returnval = true; | ||
195 | |||
196 | result.Dispose(); | ||
197 | } | ||
198 | catch (Exception) | ||
199 | { | ||
200 | return false; | ||
201 | } | ||
202 | |||
203 | return returnval; | ||
204 | } | ||
205 | } | ||
206 | } | ||
diff --git a/OpenSim/Framework/Data/GridData.cs b/OpenSim/Framework/Data/GridData.cs new file mode 100644 index 0000000..5a17d20 --- /dev/null +++ b/OpenSim/Framework/Data/GridData.cs | |||
@@ -0,0 +1,111 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Framework.Data | ||
31 | { | ||
32 | public enum DataResponse | ||
33 | { | ||
34 | RESPONSE_OK, | ||
35 | RESPONSE_AUTHREQUIRED, | ||
36 | RESPONSE_INVALIDCREDENTIALS, | ||
37 | RESPONSE_ERROR | ||
38 | } | ||
39 | |||
40 | /// <summary> | ||
41 | /// A standard grid interface | ||
42 | /// </summary> | ||
43 | public interface IGridData | ||
44 | { | ||
45 | /// <summary> | ||
46 | /// Returns a sim profile from a regionHandle | ||
47 | /// </summary> | ||
48 | /// <param name="regionHandle">A 64bit Region Handle</param> | ||
49 | /// <returns>A simprofile</returns> | ||
50 | SimProfileData GetProfileByHandle(ulong regionHandle); | ||
51 | |||
52 | /// <summary> | ||
53 | /// Returns a sim profile from a UUID | ||
54 | /// </summary> | ||
55 | /// <param name="UUID">A 128bit UUID</param> | ||
56 | /// <returns>A sim profile</returns> | ||
57 | SimProfileData GetProfileByLLUUID(LLUUID UUID); | ||
58 | |||
59 | /// <summary> | ||
60 | /// Returns all profiles within the specified range | ||
61 | /// </summary> | ||
62 | /// <param name="Xmin">Minimum sim coordinate (X)</param> | ||
63 | /// <param name="Ymin">Minimum sim coordinate (Y)</param> | ||
64 | /// <param name="Xmax">Maximum sim coordinate (X)</param> | ||
65 | /// <param name="Ymin">Maximum sim coordinate (Y)</param> | ||
66 | /// <returns>An array containing all the sim profiles in the specified range</returns> | ||
67 | SimProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax); | ||
68 | |||
69 | /// <summary> | ||
70 | /// Authenticates a sim by use of it's recv key. | ||
71 | /// WARNING: Insecure | ||
72 | /// </summary> | ||
73 | /// <param name="UUID">The UUID sent by the sim</param> | ||
74 | /// <param name="regionHandle">The regionhandle sent by the sim</param> | ||
75 | /// <param name="simrecvkey">The recieving key sent by the sim</param> | ||
76 | /// <returns>Whether the sim has been authenticated</returns> | ||
77 | bool AuthenticateSim(LLUUID UUID, ulong regionHandle, string simrecvkey); | ||
78 | |||
79 | /// <summary> | ||
80 | /// Initialises the interface | ||
81 | /// </summary> | ||
82 | void Initialise(); | ||
83 | |||
84 | /// <summary> | ||
85 | /// Closes the interface | ||
86 | /// </summary> | ||
87 | void Close(); | ||
88 | |||
89 | /// <summary> | ||
90 | /// The plugin being loaded | ||
91 | /// </summary> | ||
92 | /// <returns>A string containing the plugin name</returns> | ||
93 | string getName(); | ||
94 | |||
95 | /// <summary> | ||
96 | /// The plugins version | ||
97 | /// </summary> | ||
98 | /// <returns>A string containing the plugin version</returns> | ||
99 | string getVersion(); | ||
100 | |||
101 | /// <summary> | ||
102 | /// Adds a new profile to the database | ||
103 | /// </summary> | ||
104 | /// <param name="profile">The profile to add</param> | ||
105 | /// <returns>RESPONSE_OK if successful, error if not.</returns> | ||
106 | DataResponse AddProfile(SimProfileData profile); | ||
107 | |||
108 | ReservationData GetReservationAtPoint(uint x, uint y); | ||
109 | |||
110 | } | ||
111 | } | ||
diff --git a/OpenSim/Framework/Data/ILogData.cs b/OpenSim/Framework/Data/ILogData.cs new file mode 100644 index 0000000..059fef5 --- /dev/null +++ b/OpenSim/Framework/Data/ILogData.cs | |||
@@ -0,0 +1,90 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Framework.Data | ||
29 | { | ||
30 | /// <summary> | ||
31 | /// The severity of an individual log message | ||
32 | /// </summary> | ||
33 | public enum LogSeverity : int | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Critical: systems failure | ||
37 | /// </summary> | ||
38 | CRITICAL = 1, | ||
39 | /// <summary> | ||
40 | /// Major: warning prior to systems failure | ||
41 | /// </summary> | ||
42 | MAJOR = 2, | ||
43 | /// <summary> | ||
44 | /// Medium: an individual non-critical task failed | ||
45 | /// </summary> | ||
46 | MEDIUM = 3, | ||
47 | /// <summary> | ||
48 | /// Low: Informational warning | ||
49 | /// </summary> | ||
50 | LOW = 4, | ||
51 | /// <summary> | ||
52 | /// Info: Information | ||
53 | /// </summary> | ||
54 | INFO = 5, | ||
55 | /// <summary> | ||
56 | /// Verbose: Debug Information | ||
57 | /// </summary> | ||
58 | VERBOSE = 6 | ||
59 | } | ||
60 | |||
61 | /// <summary> | ||
62 | /// An interface to a LogData storage system | ||
63 | /// </summary> | ||
64 | public interface ILogData | ||
65 | { | ||
66 | void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,string logMessage); | ||
67 | /// <summary> | ||
68 | /// Initialises the interface | ||
69 | /// </summary> | ||
70 | void Initialise(); | ||
71 | |||
72 | /// <summary> | ||
73 | /// Closes the interface | ||
74 | /// </summary> | ||
75 | void Close(); | ||
76 | |||
77 | /// <summary> | ||
78 | /// The plugin being loaded | ||
79 | /// </summary> | ||
80 | /// <returns>A string containing the plugin name</returns> | ||
81 | string getName(); | ||
82 | |||
83 | /// <summary> | ||
84 | /// The plugins version | ||
85 | /// </summary> | ||
86 | /// <returns>A string containing the plugin version</returns> | ||
87 | string getVersion(); | ||
88 | } | ||
89 | |||
90 | } | ||
diff --git a/OpenSim/Framework/Data/IniConfig.cs b/OpenSim/Framework/Data/IniConfig.cs new file mode 100644 index 0000000..2b52fd1 --- /dev/null +++ b/OpenSim/Framework/Data/IniConfig.cs | |||
@@ -0,0 +1,96 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.IO; | ||
29 | using System.Text.RegularExpressions; | ||
30 | /* | ||
31 | Taken from public code listing at by Alex Pinsker | ||
32 | http://alexpinsker.blogspot.com/2005/12/reading-ini-file-from-c_113432097333021549.html | ||
33 | */ | ||
34 | |||
35 | namespace OpenSim.Framework.Data | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// Parse settings from ini-like files | ||
39 | /// </summary> | ||
40 | public class IniFile | ||
41 | { | ||
42 | static IniFile() | ||
43 | { | ||
44 | _iniKeyValuePatternRegex = new Regex( | ||
45 | @"((\s)*(?<Key>([^\=^\s^\n]+))[\s^\n]* | ||
46 | # key part (surrounding whitespace stripped) | ||
47 | \= | ||
48 | (\s)*(?<Value>([^\n^\s]+(\n){0,1}))) | ||
49 | # value part (surrounding whitespace stripped) | ||
50 | ", | ||
51 | RegexOptions.IgnorePatternWhitespace | | ||
52 | RegexOptions.Compiled | | ||
53 | RegexOptions.CultureInvariant); | ||
54 | } | ||
55 | static private Regex _iniKeyValuePatternRegex; | ||
56 | |||
57 | public IniFile(string iniFileName) | ||
58 | { | ||
59 | _iniFileName = iniFileName; | ||
60 | } | ||
61 | |||
62 | public string ParseFileReadValue(string key) | ||
63 | { | ||
64 | using (StreamReader reader = | ||
65 | new StreamReader(_iniFileName)) | ||
66 | { | ||
67 | do | ||
68 | { | ||
69 | string line = reader.ReadLine(); | ||
70 | Match match = | ||
71 | _iniKeyValuePatternRegex.Match(line); | ||
72 | if (match.Success) | ||
73 | { | ||
74 | string currentKey = | ||
75 | match.Groups["Key"].Value as string; | ||
76 | if (currentKey != null && | ||
77 | currentKey.Trim().CompareTo(key) == 0) | ||
78 | { | ||
79 | string value = | ||
80 | match.Groups["Value"].Value as string; | ||
81 | return value; | ||
82 | } | ||
83 | } | ||
84 | |||
85 | } | ||
86 | while (reader.Peek() != -1); | ||
87 | } | ||
88 | return null; | ||
89 | } | ||
90 | |||
91 | public string IniFileName | ||
92 | { | ||
93 | get { return _iniFileName; } | ||
94 | } private string _iniFileName; | ||
95 | } | ||
96 | } | ||
diff --git a/OpenSim/Framework/Data/InventoryData.cs b/OpenSim/Framework/Data/InventoryData.cs new file mode 100644 index 0000000..c2a1d06 --- /dev/null +++ b/OpenSim/Framework/Data/InventoryData.cs | |||
@@ -0,0 +1,185 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using libsecondlife; | ||
30 | |||
31 | namespace OpenSim.Framework.Data | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// Inventory Item - contains all the properties associated with an individual inventory piece. | ||
35 | /// </summary> | ||
36 | public class InventoryItemBase | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// A UUID containing the ID for the inventory item itself | ||
40 | /// </summary> | ||
41 | public LLUUID inventoryID; | ||
42 | /// <summary> | ||
43 | /// The UUID of the associated asset on the asset server | ||
44 | /// </summary> | ||
45 | public LLUUID assetID; | ||
46 | /// <summary> | ||
47 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) | ||
48 | /// </summary> | ||
49 | public int type; | ||
50 | /// <summary> | ||
51 | /// The folder this item is contained in (NULL_KEY = Inventory Root) | ||
52 | /// </summary> | ||
53 | public LLUUID parentFolderID; | ||
54 | /// <summary> | ||
55 | /// The owner of this inventory item | ||
56 | /// </summary> | ||
57 | public LLUUID avatarID; | ||
58 | /// <summary> | ||
59 | /// The name of the inventory item (must be less than 64 characters) | ||
60 | /// </summary> | ||
61 | public string inventoryName; | ||
62 | /// <summary> | ||
63 | /// The description of the inventory item (must be less than 64 characters) | ||
64 | /// </summary> | ||
65 | public string inventoryDescription; | ||
66 | /// <summary> | ||
67 | /// A mask containing the permissions for the next owner (cannot be enforced) | ||
68 | /// </summary> | ||
69 | public uint inventoryNextPermissions; | ||
70 | /// <summary> | ||
71 | /// A mask containing permissions for the current owner (cannot be enforced) | ||
72 | /// </summary> | ||
73 | public uint inventoryCurrentPermissions; | ||
74 | } | ||
75 | |||
76 | /// <summary> | ||
77 | /// A Class for folders which contain users inventory | ||
78 | /// </summary> | ||
79 | public class InventoryFolderBase | ||
80 | { | ||
81 | /// <summary> | ||
82 | /// The name of the folder (64 characters or less) | ||
83 | /// </summary> | ||
84 | public string name; | ||
85 | /// <summary> | ||
86 | /// The agent who's inventory this is contained by | ||
87 | /// </summary> | ||
88 | public LLUUID agentID; | ||
89 | /// <summary> | ||
90 | /// The folder this folder is contained in (NULL_KEY for root) | ||
91 | /// </summary> | ||
92 | public LLUUID parentID; | ||
93 | /// <summary> | ||
94 | /// The UUID for this folder | ||
95 | /// </summary> | ||
96 | public LLUUID folderID; | ||
97 | } | ||
98 | |||
99 | /// <summary> | ||
100 | /// An interface for accessing inventory data from a storage server | ||
101 | /// </summary> | ||
102 | public interface IInventoryData | ||
103 | { | ||
104 | /// <summary> | ||
105 | /// Initialises the interface | ||
106 | /// </summary> | ||
107 | void Initialise(); | ||
108 | |||
109 | /// <summary> | ||
110 | /// Closes the interface | ||
111 | /// </summary> | ||
112 | void Close(); | ||
113 | |||
114 | /// <summary> | ||
115 | /// The plugin being loaded | ||
116 | /// </summary> | ||
117 | /// <returns>A string containing the plugin name</returns> | ||
118 | string getName(); | ||
119 | |||
120 | /// <summary> | ||
121 | /// The plugins version | ||
122 | /// </summary> | ||
123 | /// <returns>A string containing the plugin version</returns> | ||
124 | string getVersion(); | ||
125 | |||
126 | /// <summary> | ||
127 | /// Returns a list of inventory items contained within the specified folder | ||
128 | /// </summary> | ||
129 | /// <param name="folderID">The UUID of the target folder</param> | ||
130 | /// <returns>A List of InventoryItemBase items</returns> | ||
131 | List<InventoryItemBase> getInventoryInFolder(LLUUID folderID); | ||
132 | |||
133 | /// <summary> | ||
134 | /// Returns a list of folders in the users inventory root. | ||
135 | /// </summary> | ||
136 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | ||
137 | /// <returns>A list of folders</returns> | ||
138 | List<InventoryFolderBase> getUserRootFolders(LLUUID user); | ||
139 | |||
140 | /// <summary> | ||
141 | /// Returns a list of inventory folders contained in the folder 'parentID' | ||
142 | /// </summary> | ||
143 | /// <param name="parentID">The folder to get subfolders for</param> | ||
144 | /// <returns>A list of inventory folders</returns> | ||
145 | List<InventoryFolderBase> getInventoryFolders(LLUUID parentID); | ||
146 | |||
147 | /// <summary> | ||
148 | /// Returns an inventory item by its UUID | ||
149 | /// </summary> | ||
150 | /// <param name="item">The UUID of the item to be returned</param> | ||
151 | /// <returns>A class containing item information</returns> | ||
152 | InventoryItemBase getInventoryItem(LLUUID item); | ||
153 | |||
154 | /// <summary> | ||
155 | /// Returns a specified inventory folder by its UUID | ||
156 | /// </summary> | ||
157 | /// <param name="folder">The UUID of the folder to be returned</param> | ||
158 | /// <returns>A class containing folder information</returns> | ||
159 | InventoryFolderBase getInventoryFolder(LLUUID folder); | ||
160 | |||
161 | /// <summary> | ||
162 | /// Creates a new inventory item based on item | ||
163 | /// </summary> | ||
164 | /// <param name="item">The item to be created</param> | ||
165 | void addInventoryItem(InventoryItemBase item); | ||
166 | |||
167 | /// <summary> | ||
168 | /// Updates an inventory item with item (updates based on ID) | ||
169 | /// </summary> | ||
170 | /// <param name="item">The updated item</param> | ||
171 | void updateInventoryItem(InventoryItemBase item); | ||
172 | |||
173 | /// <summary> | ||
174 | /// Adds a new folder specified by folder | ||
175 | /// </summary> | ||
176 | /// <param name="folder">The inventory folder</param> | ||
177 | void addInventoryFolder(InventoryFolderBase folder); | ||
178 | |||
179 | /// <summary> | ||
180 | /// Updates a folder based on its ID with folder | ||
181 | /// </summary> | ||
182 | /// <param name="folder">The inventory folder</param> | ||
183 | void updateInventoryFolder(InventoryFolderBase folder); | ||
184 | } | ||
185 | } | ||
diff --git a/OpenSim/Framework/Data/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..f9260a1 --- /dev/null +++ b/OpenSim/Framework/Data/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("3a711c34-b0c0-4264-b0fe-f366eabf9d7b")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | // You can specify all the values or you can default the Revision and Build Numbers | ||
31 | // by using the '*' as shown below: | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Framework/Data/ReservationData.cs b/OpenSim/Framework/Data/ReservationData.cs new file mode 100644 index 0000000..0078df0 --- /dev/null +++ b/OpenSim/Framework/Data/ReservationData.cs | |||
@@ -0,0 +1,47 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Framework.Data | ||
31 | { | ||
32 | public class ReservationData | ||
33 | { | ||
34 | public LLUUID userUUID = new LLUUID(); | ||
35 | public int reservationMinX = 0; | ||
36 | public int reservationMinY = 0; | ||
37 | public int reservationMaxX = 65536; | ||
38 | public int reservationMaxY = 65536; | ||
39 | |||
40 | public string reservationName = ""; | ||
41 | public string reservationCompany = ""; | ||
42 | public bool status = true; | ||
43 | |||
44 | public string gridSendKey = ""; | ||
45 | public string gridRecvKey = ""; | ||
46 | } | ||
47 | } | ||
diff --git a/OpenSim/Framework/Data/SimProfileData.cs b/OpenSim/Framework/Data/SimProfileData.cs new file mode 100644 index 0000000..b920cab --- /dev/null +++ b/OpenSim/Framework/Data/SimProfileData.cs | |||
@@ -0,0 +1,192 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using Nwc.XmlRpc; | ||
30 | |||
31 | using System; | ||
32 | using System.Collections; | ||
33 | |||
34 | namespace OpenSim.Framework.Data | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// A class which contains information known to the grid server about a region | ||
38 | /// </summary> | ||
39 | public class SimProfileData | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// The name of the region | ||
43 | /// </summary> | ||
44 | public string regionName = ""; | ||
45 | |||
46 | /// <summary> | ||
47 | /// A 64-bit number combining map position into a (mostly) unique ID | ||
48 | /// </summary> | ||
49 | public ulong regionHandle; | ||
50 | |||
51 | /// <summary> | ||
52 | /// OGS/OpenSim Specific ID for a region | ||
53 | /// </summary> | ||
54 | public LLUUID UUID; | ||
55 | |||
56 | /// <summary> | ||
57 | /// Coordinates of the region | ||
58 | /// </summary> | ||
59 | public uint regionLocX; | ||
60 | public uint regionLocY; | ||
61 | public uint regionLocZ; // Reserved (round-robin, layers, etc) | ||
62 | |||
63 | /// <summary> | ||
64 | /// Authentication secrets | ||
65 | /// </summary> | ||
66 | /// <remarks>Not very secure, needs improvement.</remarks> | ||
67 | public string regionSendKey = ""; | ||
68 | public string regionRecvKey = ""; | ||
69 | public string regionSecret = ""; | ||
70 | |||
71 | /// <summary> | ||
72 | /// Whether the region is online | ||
73 | /// </summary> | ||
74 | public bool regionOnline; | ||
75 | |||
76 | /// <summary> | ||
77 | /// Information about the server that the region is currently hosted on | ||
78 | /// </summary> | ||
79 | public string serverIP = ""; | ||
80 | public uint serverPort; | ||
81 | public string serverURI = ""; | ||
82 | |||
83 | public uint httpPort; | ||
84 | public uint remotingPort; | ||
85 | public string httpServerURI = ""; | ||
86 | |||
87 | /// <summary> | ||
88 | /// Set of optional overrides. Can be used to create non-eulicidean spaces. | ||
89 | /// </summary> | ||
90 | public ulong regionNorthOverrideHandle; | ||
91 | public ulong regionSouthOverrideHandle; | ||
92 | public ulong regionEastOverrideHandle; | ||
93 | public ulong regionWestOverrideHandle; | ||
94 | |||
95 | /// <summary> | ||
96 | /// Optional: URI Location of the region database | ||
97 | /// </summary> | ||
98 | /// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks> | ||
99 | public string regionDataURI = ""; | ||
100 | |||
101 | /// <summary> | ||
102 | /// Region Asset Details | ||
103 | /// </summary> | ||
104 | public string regionAssetURI = ""; | ||
105 | public string regionAssetSendKey = ""; | ||
106 | public string regionAssetRecvKey = ""; | ||
107 | |||
108 | /// <summary> | ||
109 | /// Region Userserver Details | ||
110 | /// </summary> | ||
111 | public string regionUserURI = ""; | ||
112 | public string regionUserSendKey = ""; | ||
113 | public string regionUserRecvKey = ""; | ||
114 | |||
115 | /// <summary> | ||
116 | /// Region Map Texture Asset | ||
117 | /// </summary> | ||
118 | public LLUUID regionMapTextureID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
119 | |||
120 | /// <summary> | ||
121 | /// Get Sim profile data from grid server when in grid mode | ||
122 | /// </summary> | ||
123 | /// <param name="region_uuid"></param> | ||
124 | /// <param name="gridserver_url"></param> | ||
125 | /// <param name="?"></param> | ||
126 | /// <returns></returns> | ||
127 | public SimProfileData RequestSimProfileData(LLUUID region_uuid, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey) | ||
128 | { | ||
129 | Hashtable requestData = new Hashtable(); | ||
130 | requestData["region_uuid"] = region_uuid.UUID.ToString(); | ||
131 | requestData["authkey"] = gridserver_sendkey; | ||
132 | ArrayList SendParams = new ArrayList(); | ||
133 | SendParams.Add(requestData); | ||
134 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); | ||
135 | XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000); | ||
136 | |||
137 | Hashtable responseData = (Hashtable)GridResp.Value; | ||
138 | |||
139 | if (responseData.ContainsKey("error")) | ||
140 | { | ||
141 | return null; | ||
142 | } | ||
143 | |||
144 | SimProfileData simData = new SimProfileData(); | ||
145 | simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]); | ||
146 | simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]); | ||
147 | simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256)); | ||
148 | simData.serverIP = (string)responseData["sim_ip"]; | ||
149 | simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]); | ||
150 | simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]); | ||
151 | simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); | ||
152 | simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/"; | ||
153 | simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/"; | ||
154 | simData.UUID = new LLUUID((string)responseData["region_UUID"]); | ||
155 | simData.regionName = (string)responseData["region_name"]; | ||
156 | |||
157 | return simData; | ||
158 | } | ||
159 | public SimProfileData RequestSimProfileData(ulong region_handle, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey) | ||
160 | { | ||
161 | Hashtable requestData = new Hashtable(); | ||
162 | requestData["region_handle"] = region_handle.ToString(); | ||
163 | requestData["authkey"] = gridserver_sendkey; | ||
164 | ArrayList SendParams = new ArrayList(); | ||
165 | SendParams.Add(requestData); | ||
166 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); | ||
167 | XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000); | ||
168 | |||
169 | Hashtable responseData = (Hashtable)GridResp.Value; | ||
170 | |||
171 | if (responseData.ContainsKey("error")) | ||
172 | { | ||
173 | return null; | ||
174 | } | ||
175 | |||
176 | SimProfileData simData = new SimProfileData(); | ||
177 | simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]); | ||
178 | simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]); | ||
179 | simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256)); | ||
180 | simData.serverIP = (string)responseData["sim_ip"]; | ||
181 | simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]); | ||
182 | simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]); | ||
183 | simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); | ||
184 | simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/"; | ||
185 | simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/"; | ||
186 | simData.UUID = new LLUUID((string)responseData["region_UUID"]); | ||
187 | simData.regionName = (string)responseData["region_name"]; | ||
188 | |||
189 | return simData; | ||
190 | } | ||
191 | } | ||
192 | } | ||
diff --git a/OpenSim/Framework/Data/UserData.cs b/OpenSim/Framework/Data/UserData.cs new file mode 100644 index 0000000..c65f9fd --- /dev/null +++ b/OpenSim/Framework/Data/UserData.cs | |||
@@ -0,0 +1,128 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Framework.Data | ||
31 | { | ||
32 | /// <summary> | ||
33 | /// An interface for connecting to user storage servers. | ||
34 | /// </summary> | ||
35 | public interface IUserData | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// Returns a user profile from a database via their UUID | ||
39 | /// </summary> | ||
40 | /// <param name="user">The accounts UUID</param> | ||
41 | /// <returns>The user data profile</returns> | ||
42 | UserProfileData getUserByUUID(LLUUID user); | ||
43 | |||
44 | /// <summary> | ||
45 | /// Returns a users profile by searching their username | ||
46 | /// </summary> | ||
47 | /// <param name="name">The users username</param> | ||
48 | /// <returns>The user data profile</returns> | ||
49 | UserProfileData getUserByName(string name); | ||
50 | |||
51 | /// <summary> | ||
52 | /// Returns a users profile by searching their username parts | ||
53 | /// </summary> | ||
54 | /// <param name="fname">Account firstname</param> | ||
55 | /// <param name="lname">Account lastname</param> | ||
56 | /// <returns>The user data profile</returns> | ||
57 | UserProfileData getUserByName(string fname, string lname); | ||
58 | |||
59 | /// <summary> | ||
60 | /// Returns the current agent for a user searching by it's UUID | ||
61 | /// </summary> | ||
62 | /// <param name="user">The users UUID</param> | ||
63 | /// <returns>The current agent session</returns> | ||
64 | UserAgentData getAgentByUUID(LLUUID user); | ||
65 | |||
66 | /// <summary> | ||
67 | /// Returns the current session agent for a user searching by username | ||
68 | /// </summary> | ||
69 | /// <param name="name">The users account name</param> | ||
70 | /// <returns>The current agent session</returns> | ||
71 | UserAgentData getAgentByName(string name); | ||
72 | |||
73 | /// <summary> | ||
74 | /// Returns the current session agent for a user searching by username parts | ||
75 | /// </summary> | ||
76 | /// <param name="fname">The users first account name</param> | ||
77 | /// <param name="lname">The users account surname</param> | ||
78 | /// <returns>The current agent session</returns> | ||
79 | UserAgentData getAgentByName(string fname, string lname); | ||
80 | |||
81 | /// <summary> | ||
82 | /// Adds a new User profile to the database | ||
83 | /// </summary> | ||
84 | /// <param name="user">UserProfile to add</param> | ||
85 | void addNewUserProfile(UserProfileData user); | ||
86 | |||
87 | /// <summary> | ||
88 | /// Adds a new agent to the database | ||
89 | /// </summary> | ||
90 | /// <param name="agent">The agent to add</param> | ||
91 | void addNewUserAgent(UserAgentData agent); | ||
92 | |||
93 | /// <summary> | ||
94 | /// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES) | ||
95 | /// </summary> | ||
96 | /// <param name="from">The account to transfer from</param> | ||
97 | /// <param name="to">The account to transfer to</param> | ||
98 | /// <param name="amount">The amount to transfer</param> | ||
99 | /// <returns>Successful?</returns> | ||
100 | bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount); | ||
101 | |||
102 | /// <summary> | ||
103 | /// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account. | ||
104 | /// </summary> | ||
105 | /// <param name="from">User to transfer from</param> | ||
106 | /// <param name="to">User to transfer to</param> | ||
107 | /// <param name="inventory">Specified inventory item</param> | ||
108 | /// <returns>Successful?</returns> | ||
109 | bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory); | ||
110 | |||
111 | /// <summary> | ||
112 | /// Returns the plugin version | ||
113 | /// </summary> | ||
114 | /// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns> | ||
115 | string getVersion(); | ||
116 | |||
117 | /// <summary> | ||
118 | /// Returns the plugin name | ||
119 | /// </summary> | ||
120 | /// <returns>Plugin name, eg MySQL User Provider</returns> | ||
121 | string getName(); | ||
122 | |||
123 | /// <summary> | ||
124 | /// Initialises the plugin (artificial constructor) | ||
125 | /// </summary> | ||
126 | void Initialise(); | ||
127 | } | ||
128 | } | ||
diff --git a/OpenSim/Framework/Data/UserProfileData.cs b/OpenSim/Framework/Data/UserProfileData.cs new file mode 100644 index 0000000..bb7d48c --- /dev/null +++ b/OpenSim/Framework/Data/UserProfileData.cs | |||
@@ -0,0 +1,180 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | |||
31 | namespace OpenSim.Framework.Data | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// Information about a particular user known to the userserver | ||
35 | /// </summary> | ||
36 | public class UserProfileData | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// The ID value for this user | ||
40 | /// </summary> | ||
41 | public LLUUID UUID; | ||
42 | |||
43 | /// <summary> | ||
44 | /// The first component of a users account name | ||
45 | /// </summary> | ||
46 | public string username; | ||
47 | /// <summary> | ||
48 | /// The second component of a users account name | ||
49 | /// </summary> | ||
50 | public string surname; | ||
51 | |||
52 | /// <summary> | ||
53 | /// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt) | ||
54 | /// </summary> | ||
55 | /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> | ||
56 | public string passwordHash; | ||
57 | /// <summary> | ||
58 | /// The salt used for the users hash, should be 32 bytes or longer | ||
59 | /// </summary> | ||
60 | public string passwordSalt; | ||
61 | |||
62 | /// <summary> | ||
63 | /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into | ||
64 | /// </summary> | ||
65 | public ulong homeRegion; | ||
66 | /// <summary> | ||
67 | /// The coordinates inside the region of the home location | ||
68 | /// </summary> | ||
69 | public LLVector3 homeLocation; | ||
70 | /// <summary> | ||
71 | /// Where the user will be looking when they rez. | ||
72 | /// </summary> | ||
73 | public LLVector3 homeLookAt; | ||
74 | |||
75 | /// <summary> | ||
76 | /// A UNIX Timestamp (seconds since epoch) for the users creation | ||
77 | /// </summary> | ||
78 | public int created; | ||
79 | /// <summary> | ||
80 | /// A UNIX Timestamp for the users last login date / time | ||
81 | /// </summary> | ||
82 | public int lastLogin; | ||
83 | |||
84 | /// <summary> | ||
85 | /// A URI to the users inventory server, used for foreigners and large grids | ||
86 | /// </summary> | ||
87 | public string userInventoryURI; | ||
88 | /// <summary> | ||
89 | /// A URI to the users asset server, used for foreigners and large grids. | ||
90 | /// </summary> | ||
91 | public string userAssetURI; | ||
92 | |||
93 | /// <summary> | ||
94 | /// A uint mask containing the "I can do" fields of the users profile | ||
95 | /// </summary> | ||
96 | public uint profileCanDoMask; | ||
97 | /// <summary> | ||
98 | /// A uint mask containing the "I want to do" part of the users profile | ||
99 | /// </summary> | ||
100 | public uint profileWantDoMask; // Profile window "I want to" mask | ||
101 | |||
102 | /// <summary> | ||
103 | /// The about text listed in a users profile. | ||
104 | /// </summary> | ||
105 | public string profileAboutText; | ||
106 | /// <summary> | ||
107 | /// The first life about text listed in a users profile | ||
108 | /// </summary> | ||
109 | public string profileFirstText; | ||
110 | |||
111 | /// <summary> | ||
112 | /// The profile image for an avatar stored on the asset server | ||
113 | /// </summary> | ||
114 | public LLUUID profileImage; | ||
115 | /// <summary> | ||
116 | /// The profile image for the users first life tab | ||
117 | /// </summary> | ||
118 | public LLUUID profileFirstImage; | ||
119 | /// <summary> | ||
120 | /// The users last registered agent (filled in on the user server) | ||
121 | /// </summary> | ||
122 | public UserAgentData currentAgent; | ||
123 | } | ||
124 | |||
125 | /// <summary> | ||
126 | /// Information about a users session | ||
127 | /// </summary> | ||
128 | public class UserAgentData | ||
129 | { | ||
130 | /// <summary> | ||
131 | /// The UUID of the users avatar (not the agent!) | ||
132 | /// </summary> | ||
133 | public LLUUID UUID; | ||
134 | /// <summary> | ||
135 | /// The IP address of the user | ||
136 | /// </summary> | ||
137 | public string agentIP = String.Empty; | ||
138 | /// <summary> | ||
139 | /// The port of the user | ||
140 | /// </summary> | ||
141 | public uint agentPort; | ||
142 | /// <summary> | ||
143 | /// Is the user online? | ||
144 | /// </summary> | ||
145 | public bool agentOnline; | ||
146 | /// <summary> | ||
147 | /// The session ID for the user (also the agent ID) | ||
148 | /// </summary> | ||
149 | public LLUUID sessionID; | ||
150 | /// <summary> | ||
151 | /// The "secure" session ID for the user | ||
152 | /// </summary> | ||
153 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> | ||
154 | public LLUUID secureSessionID; | ||
155 | /// <summary> | ||
156 | /// The region the user logged into initially | ||
157 | /// </summary> | ||
158 | public LLUUID regionID; | ||
159 | /// <summary> | ||
160 | /// A unix timestamp from when the user logged in | ||
161 | /// </summary> | ||
162 | public int loginTime; | ||
163 | /// <summary> | ||
164 | /// When this agent expired and logged out, 0 if still online | ||
165 | /// </summary> | ||
166 | public int logoutTime; | ||
167 | /// <summary> | ||
168 | /// Current region the user is logged into | ||
169 | /// </summary> | ||
170 | public LLUUID currentRegion; | ||
171 | /// <summary> | ||
172 | /// Region handle of the current region the user is in | ||
173 | /// </summary> | ||
174 | public ulong currentHandle; | ||
175 | /// <summary> | ||
176 | /// The position of the user within the region | ||
177 | /// </summary> | ||
178 | public LLVector3 currentPos; | ||
179 | } | ||
180 | } | ||
diff --git a/OpenSim/Framework/General/AgentInventory.cs b/OpenSim/Framework/General/AgentInventory.cs new file mode 100644 index 0000000..e45a0cd --- /dev/null +++ b/OpenSim/Framework/General/AgentInventory.cs | |||
@@ -0,0 +1,265 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using libsecondlife; | ||
30 | using libsecondlife.Packets; | ||
31 | using OpenSim.Framework.Types; | ||
32 | using OpenSim.Framework.Utilities; | ||
33 | |||
34 | namespace OpenSim.Framework.Inventory | ||
35 | { | ||
36 | public class AgentInventory | ||
37 | { | ||
38 | //Holds the local copy of Inventory info for a agent | ||
39 | public Dictionary<LLUUID, InventoryFolder> InventoryFolders; | ||
40 | public Dictionary<LLUUID, InventoryItem> InventoryItems; | ||
41 | public InventoryFolder InventoryRoot; | ||
42 | public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server | ||
43 | public LLUUID AgentID; | ||
44 | public AvatarWearable[] Wearables; | ||
45 | |||
46 | public AgentInventory() | ||
47 | { | ||
48 | InventoryFolders = new Dictionary<LLUUID, InventoryFolder>(); | ||
49 | InventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
50 | this.Initialise(); | ||
51 | } | ||
52 | |||
53 | public virtual void Initialise() | ||
54 | { | ||
55 | Wearables = new AvatarWearable[13]; //should be 12 of these | ||
56 | for (int i = 0; i < 13; i++) | ||
57 | { | ||
58 | Wearables[i] = new AvatarWearable(); | ||
59 | } | ||
60 | |||
61 | } | ||
62 | |||
63 | public bool CreateNewFolder(LLUUID folderID, ushort type) | ||
64 | { | ||
65 | InventoryFolder Folder = new InventoryFolder(); | ||
66 | Folder.FolderID = folderID; | ||
67 | Folder.OwnerID = this.AgentID; | ||
68 | Folder.DefaultType = type; | ||
69 | this.InventoryFolders.Add(Folder.FolderID, Folder); | ||
70 | return (true); | ||
71 | } | ||
72 | |||
73 | public void CreateRootFolder(LLUUID newAgentID, bool createTextures) | ||
74 | { | ||
75 | this.AgentID = newAgentID; | ||
76 | InventoryRoot = new InventoryFolder(); | ||
77 | InventoryRoot.FolderID = LLUUID.Random(); | ||
78 | InventoryRoot.ParentID = new LLUUID(); | ||
79 | InventoryRoot.Version = 1; | ||
80 | InventoryRoot.DefaultType = 8; | ||
81 | InventoryRoot.OwnerID = this.AgentID; | ||
82 | InventoryRoot.FolderName = "My Inventory"; | ||
83 | InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); | ||
84 | InventoryRoot.OwnerID = this.AgentID; | ||
85 | if (createTextures) | ||
86 | { | ||
87 | this.CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID); | ||
88 | } | ||
89 | } | ||
90 | |||
91 | public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName) | ||
92 | { | ||
93 | InventoryFolder Folder = new InventoryFolder(); | ||
94 | Folder.FolderID = folderID; | ||
95 | Folder.OwnerID = this.AgentID; | ||
96 | Folder.DefaultType = type; | ||
97 | Folder.FolderName = folderName; | ||
98 | this.InventoryFolders.Add(Folder.FolderID, Folder); | ||
99 | |||
100 | return (true); | ||
101 | } | ||
102 | |||
103 | public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parent) | ||
104 | { | ||
105 | if (!this.InventoryFolders.ContainsKey(folderID)) | ||
106 | { | ||
107 | System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory"); | ||
108 | InventoryFolder Folder = new InventoryFolder(); | ||
109 | Folder.FolderID = folderID; | ||
110 | Folder.OwnerID = this.AgentID; | ||
111 | Folder.DefaultType = type; | ||
112 | Folder.FolderName = folderName; | ||
113 | Folder.ParentID = parent; | ||
114 | this.InventoryFolders.Add(Folder.FolderID, Folder); | ||
115 | } | ||
116 | |||
117 | return (true); | ||
118 | } | ||
119 | |||
120 | public bool HasFolder(LLUUID folderID) | ||
121 | { | ||
122 | if (this.InventoryFolders.ContainsKey(folderID)) | ||
123 | { | ||
124 | return true; | ||
125 | } | ||
126 | return false; | ||
127 | } | ||
128 | |||
129 | public LLUUID GetFolderID(string folderName) | ||
130 | { | ||
131 | foreach (InventoryFolder inv in this.InventoryFolders.Values) | ||
132 | { | ||
133 | if (inv.FolderName == folderName) | ||
134 | { | ||
135 | return inv.FolderID; | ||
136 | } | ||
137 | } | ||
138 | |||
139 | return LLUUID.Zero; | ||
140 | } | ||
141 | |||
142 | public bool UpdateItemAsset(LLUUID itemID, AssetBase asset) | ||
143 | { | ||
144 | if(this.InventoryItems.ContainsKey(itemID)) | ||
145 | { | ||
146 | InventoryItem Item = this.InventoryItems[itemID]; | ||
147 | Item.AssetID = asset.FullID; | ||
148 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated()); | ||
149 | //TODO need to update the rest of the info | ||
150 | } | ||
151 | return true; | ||
152 | } | ||
153 | |||
154 | public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | ||
155 | { | ||
156 | System.Console.WriteLine("updating inventory item details"); | ||
157 | if (this.InventoryItems.ContainsKey(itemID)) | ||
158 | { | ||
159 | System.Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name)); | ||
160 | InventoryItem Item = this.InventoryItems[itemID]; | ||
161 | Item.Name = Util.FieldToString(packet.Name); | ||
162 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated()); | ||
163 | //TODO need to update the rest of the info | ||
164 | } | ||
165 | return true; | ||
166 | } | ||
167 | |||
168 | public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) | ||
169 | { | ||
170 | if (this.InventoryFolders.ContainsKey(folderID)) | ||
171 | { | ||
172 | LLUUID NewItemID = LLUUID.Random(); | ||
173 | |||
174 | InventoryItem Item = new InventoryItem(); | ||
175 | Item.FolderID = folderID; | ||
176 | Item.OwnerID = AgentID; | ||
177 | Item.AssetID = asset.FullID; | ||
178 | Item.ItemID = NewItemID; | ||
179 | Item.Type = asset.Type; | ||
180 | Item.Name = asset.Name; | ||
181 | Item.Description = asset.Description; | ||
182 | Item.InvType = asset.InvType; | ||
183 | this.InventoryItems.Add(Item.ItemID, Item); | ||
184 | InventoryFolder Folder = InventoryFolders[Item.FolderID]; | ||
185 | Folder.Items.Add(Item); | ||
186 | return (Item.ItemID); | ||
187 | } | ||
188 | else | ||
189 | { | ||
190 | return (null); | ||
191 | } | ||
192 | } | ||
193 | |||
194 | public bool DeleteFromInventory(LLUUID itemID) | ||
195 | { | ||
196 | bool res = false; | ||
197 | if (this.InventoryItems.ContainsKey(itemID)) | ||
198 | { | ||
199 | InventoryItem item = this.InventoryItems[itemID]; | ||
200 | this.InventoryItems.Remove(itemID); | ||
201 | foreach (InventoryFolder fold in InventoryFolders.Values) | ||
202 | { | ||
203 | if (fold.Items.Contains(item)) | ||
204 | { | ||
205 | fold.Items.Remove(item); | ||
206 | break; | ||
207 | } | ||
208 | } | ||
209 | res = true; | ||
210 | |||
211 | } | ||
212 | return res; | ||
213 | } | ||
214 | } | ||
215 | |||
216 | public class InventoryFolder | ||
217 | { | ||
218 | public List<InventoryItem> Items; | ||
219 | //public List<InventoryFolder> Subfolders; | ||
220 | public LLUUID FolderID; | ||
221 | public LLUUID OwnerID; | ||
222 | public LLUUID ParentID = LLUUID.Zero; | ||
223 | public string FolderName; | ||
224 | public ushort DefaultType; | ||
225 | public ushort Version; | ||
226 | |||
227 | public InventoryFolder() | ||
228 | { | ||
229 | Items = new List<InventoryItem>(); | ||
230 | //Subfolders = new List<InventoryFolder>(); | ||
231 | } | ||
232 | |||
233 | } | ||
234 | |||
235 | public class InventoryItem | ||
236 | { | ||
237 | public LLUUID FolderID; | ||
238 | public LLUUID OwnerID; | ||
239 | public LLUUID ItemID; | ||
240 | public LLUUID AssetID; | ||
241 | public LLUUID CreatorID; | ||
242 | public sbyte InvType; | ||
243 | public sbyte Type; | ||
244 | public string Name =""; | ||
245 | public string Description; | ||
246 | |||
247 | public InventoryItem() | ||
248 | { | ||
249 | this.CreatorID = LLUUID.Zero; | ||
250 | } | ||
251 | |||
252 | public string ExportString() | ||
253 | { | ||
254 | string typ = "notecard"; | ||
255 | string result = ""; | ||
256 | result += "\tinv_object\t0\n\t{\n"; | ||
257 | result += "\t\tobj_id\t%s\n"; | ||
258 | result += "\t\tparent_id\t"+ ItemID.ToString() +"\n"; | ||
259 | result += "\t\ttype\t"+ typ +"\n"; | ||
260 | result += "\t\tname\t" + Name+"|\n"; | ||
261 | result += "\t}\n"; | ||
262 | return result; | ||
263 | } | ||
264 | } | ||
265 | } | ||
diff --git a/OpenSim/Framework/General/AuthenticateSessionBase.cs b/OpenSim/Framework/General/AuthenticateSessionBase.cs new file mode 100644 index 0000000..71616e3 --- /dev/null +++ b/OpenSim/Framework/General/AuthenticateSessionBase.cs | |||
@@ -0,0 +1,130 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Framework.Interfaces; | ||
31 | using OpenSim.Framework.Types; | ||
32 | |||
33 | namespace OpenSim.Framework | ||
34 | { | ||
35 | public class AuthenticateSessionsBase | ||
36 | { | ||
37 | public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>(); | ||
38 | |||
39 | public AuthenticateSessionsBase() | ||
40 | { | ||
41 | |||
42 | } | ||
43 | |||
44 | public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) | ||
45 | { | ||
46 | AgentCircuitData validcircuit = null; | ||
47 | if (this.AgentCircuits.ContainsKey(circuitcode)) | ||
48 | { | ||
49 | validcircuit = this.AgentCircuits[circuitcode]; | ||
50 | } | ||
51 | AuthenticateResponse user = new AuthenticateResponse(); | ||
52 | if (validcircuit == null) | ||
53 | { | ||
54 | //don't have this circuit code in our list | ||
55 | user.Authorised = false; | ||
56 | return (user); | ||
57 | } | ||
58 | |||
59 | if ((sessionID == validcircuit.SessionID) && (agentID == validcircuit.AgentID)) | ||
60 | { | ||
61 | user.Authorised = true; | ||
62 | user.LoginInfo = new Login(); | ||
63 | user.LoginInfo.Agent = agentID; | ||
64 | user.LoginInfo.Session = sessionID; | ||
65 | user.LoginInfo.SecureSession = validcircuit.SecureSessionID; | ||
66 | user.LoginInfo.First = validcircuit.firstname; | ||
67 | user.LoginInfo.Last = validcircuit.lastname; | ||
68 | user.LoginInfo.InventoryFolder = validcircuit.InventoryFolder; | ||
69 | user.LoginInfo.BaseFolder = validcircuit.BaseFolder; | ||
70 | } | ||
71 | else | ||
72 | { | ||
73 | // Invalid | ||
74 | user.Authorised = false; | ||
75 | } | ||
76 | |||
77 | return (user); | ||
78 | } | ||
79 | |||
80 | public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData) | ||
81 | { | ||
82 | if (this.AgentCircuits.ContainsKey(circuitCode)) | ||
83 | { | ||
84 | this.AgentCircuits[circuitCode] = agentData; | ||
85 | } | ||
86 | else | ||
87 | { | ||
88 | this.AgentCircuits.Add(circuitCode, agentData); | ||
89 | } | ||
90 | } | ||
91 | |||
92 | public LLVector3 GetPosition(uint circuitCode) | ||
93 | { | ||
94 | LLVector3 vec = new LLVector3(); | ||
95 | if (this.AgentCircuits.ContainsKey(circuitCode)) | ||
96 | { | ||
97 | vec = this.AgentCircuits[circuitCode].startpos; | ||
98 | } | ||
99 | return vec; | ||
100 | } | ||
101 | |||
102 | public void UpdateAgentData(AgentCircuitData agentData) | ||
103 | { | ||
104 | if (this.AgentCircuits.ContainsKey((uint)agentData.circuitcode)) | ||
105 | { | ||
106 | this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname; | ||
107 | this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname; | ||
108 | this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos; | ||
109 | // Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z); | ||
110 | } | ||
111 | } | ||
112 | |||
113 | public void UpdateAgentChildStatus(uint circuitcode, bool childstatus) | ||
114 | { | ||
115 | if (this.AgentCircuits.ContainsKey(circuitcode)) | ||
116 | { | ||
117 | this.AgentCircuits[circuitcode].child = childstatus; | ||
118 | } | ||
119 | } | ||
120 | |||
121 | public bool GetAgentChildStatus(uint circuitcode) | ||
122 | { | ||
123 | if (this.AgentCircuits.ContainsKey(circuitcode)) | ||
124 | { | ||
125 | return this.AgentCircuits[circuitcode].child; | ||
126 | } | ||
127 | return false; | ||
128 | } | ||
129 | } | ||
130 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/General/BlockingQueue.cs b/OpenSim/Framework/General/BlockingQueue.cs new file mode 100644 index 0000000..0cc8124 --- /dev/null +++ b/OpenSim/Framework/General/BlockingQueue.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using System.Threading; | ||
30 | |||
31 | namespace OpenSim.Framework.Utilities | ||
32 | { | ||
33 | public class BlockingQueue<T> | ||
34 | { | ||
35 | private Queue<T> _queue = new Queue<T>(); | ||
36 | private object _queueSync = new object(); | ||
37 | |||
38 | public void Enqueue(T value) | ||
39 | { | ||
40 | lock (_queueSync) | ||
41 | { | ||
42 | _queue.Enqueue(value); | ||
43 | Monitor.Pulse(_queueSync); | ||
44 | } | ||
45 | } | ||
46 | |||
47 | public T Dequeue() | ||
48 | { | ||
49 | lock (_queueSync) | ||
50 | { | ||
51 | if (_queue.Count < 1) | ||
52 | Monitor.Wait(_queueSync); | ||
53 | |||
54 | return _queue.Dequeue(); | ||
55 | } | ||
56 | } | ||
57 | } | ||
58 | } | ||
diff --git a/OpenSim/Framework/General/ClientManager.cs b/OpenSim/Framework/General/ClientManager.cs new file mode 100644 index 0000000..b560ca8 --- /dev/null +++ b/OpenSim/Framework/General/ClientManager.cs | |||
@@ -0,0 +1,36 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | |||
6 | namespace OpenSim.Framework | ||
7 | { | ||
8 | public delegate void ForEachClientDelegate( IClientAPI client ); | ||
9 | public class ClientManager | ||
10 | { | ||
11 | private Dictionary<uint, IClientAPI> m_clients; | ||
12 | |||
13 | public void ForEachClient(ForEachClientDelegate whatToDo) | ||
14 | { | ||
15 | foreach (IClientAPI client in m_clients.Values) | ||
16 | { | ||
17 | whatToDo(client); | ||
18 | } | ||
19 | } | ||
20 | |||
21 | public ClientManager() | ||
22 | { | ||
23 | m_clients = new Dictionary<uint, IClientAPI>(); | ||
24 | } | ||
25 | |||
26 | public void Remove(uint id) | ||
27 | { | ||
28 | m_clients.Remove(id); | ||
29 | } | ||
30 | |||
31 | public void Add(uint id, IClientAPI client ) | ||
32 | { | ||
33 | m_clients.Add( id, client ); | ||
34 | } | ||
35 | } | ||
36 | } | ||
diff --git a/OpenSim/Framework/General/IRegionCommsListener.cs b/OpenSim/Framework/General/IRegionCommsListener.cs new file mode 100644 index 0000000..32444f9 --- /dev/null +++ b/OpenSim/Framework/General/IRegionCommsListener.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Framework.Interfaces; | ||
31 | using OpenSim.Framework.Types; | ||
32 | |||
33 | namespace OpenSim.Framework | ||
34 | { | ||
35 | public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); | ||
36 | public delegate void UpdateNeighbours(List<RegionInfo> neighbours); | ||
37 | public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position); | ||
38 | |||
39 | public interface IRegionCommsListener | ||
40 | { | ||
41 | event ExpectUserDelegate OnExpectUser; | ||
42 | event GenericCall2 OnExpectChildAgent; | ||
43 | event AgentCrossing OnAvatarCrossingIntoRegion; | ||
44 | event UpdateNeighbours OnNeighboursUpdate; | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Framework/General/Interfaces/AuthenticateResponse.cs b/OpenSim/Framework/General/Interfaces/AuthenticateResponse.cs new file mode 100644 index 0000000..508485b --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/AuthenticateResponse.cs | |||
@@ -0,0 +1,43 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using OpenSim.Framework.Types; | ||
29 | |||
30 | namespace OpenSim.Framework.Interfaces | ||
31 | { | ||
32 | public class AuthenticateResponse | ||
33 | { | ||
34 | public bool Authorised; | ||
35 | public Login LoginInfo; | ||
36 | |||
37 | public AuthenticateResponse() | ||
38 | { | ||
39 | |||
40 | } | ||
41 | |||
42 | } | ||
43 | } | ||
diff --git a/OpenSim/Framework/General/Interfaces/Config/IGenericConfig.cs b/OpenSim/Framework/General/Interfaces/Config/IGenericConfig.cs new file mode 100644 index 0000000..2c379dd --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/Config/IGenericConfig.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Framework.Interfaces | ||
29 | { | ||
30 | public interface IGenericConfig | ||
31 | { | ||
32 | void LoadData(); | ||
33 | string GetAttribute(string attributeName); | ||
34 | bool SetAttribute(string attributeName, string attributeValue); | ||
35 | void Commit(); | ||
36 | void Close(); | ||
37 | } | ||
38 | } | ||
diff --git a/OpenSim/Framework/General/Interfaces/Config/IGridConfig.cs b/OpenSim/Framework/General/Interfaces/Config/IGridConfig.cs new file mode 100644 index 0000000..81dc293 --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/Config/IGridConfig.cs | |||
@@ -0,0 +1,59 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | //using OpenSim.world; | ||
30 | |||
31 | namespace OpenSim.Framework.Interfaces | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// </summary> | ||
35 | |||
36 | |||
37 | public abstract class GridConfig | ||
38 | { | ||
39 | public string GridOwner; | ||
40 | public string DefaultStartupMsg; | ||
41 | public string DefaultAssetServer; | ||
42 | public string AssetSendKey; | ||
43 | public string AssetRecvKey; | ||
44 | public string DefaultUserServer; | ||
45 | public string UserSendKey; | ||
46 | public string UserRecvKey; | ||
47 | public string SimSendKey; | ||
48 | public string SimRecvKey; | ||
49 | |||
50 | |||
51 | public abstract void InitConfig(); | ||
52 | |||
53 | } | ||
54 | |||
55 | public interface IGridConfig | ||
56 | { | ||
57 | GridConfig GetConfigObject(); | ||
58 | } | ||
59 | } | ||
diff --git a/OpenSim/Framework/General/Interfaces/Config/IUserConfig.cs b/OpenSim/Framework/General/Interfaces/Config/IUserConfig.cs new file mode 100644 index 0000000..ae6cedb --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/Config/IUserConfig.cs | |||
@@ -0,0 +1,53 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | //using OpenSim.world; | ||
30 | |||
31 | namespace OpenSim.Framework.Interfaces | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// </summary> | ||
35 | |||
36 | |||
37 | public abstract class UserConfig | ||
38 | { | ||
39 | public string DefaultStartupMsg; | ||
40 | public string GridServerURL; | ||
41 | public string GridSendKey; | ||
42 | public string GridRecvKey; | ||
43 | |||
44 | |||
45 | public abstract void InitConfig(); | ||
46 | |||
47 | } | ||
48 | |||
49 | public interface IUserConfig | ||
50 | { | ||
51 | UserConfig GetConfigObject(); | ||
52 | } | ||
53 | } | ||
diff --git a/OpenSim/Framework/General/Interfaces/IAssetServer.cs b/OpenSim/Framework/General/Interfaces/IAssetServer.cs new file mode 100644 index 0000000..ab60dd7 --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/IAssetServer.cs | |||
@@ -0,0 +1,64 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using OpenSim.Framework.Types; | ||
30 | |||
31 | namespace OpenSim.Framework.Interfaces | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// Description of IAssetServer. | ||
35 | /// </summary> | ||
36 | |||
37 | public interface IAssetServer | ||
38 | { | ||
39 | void SetReceiver(IAssetReceiver receiver); | ||
40 | void RequestAsset(LLUUID assetID, bool isTexture); | ||
41 | void UpdateAsset(AssetBase asset); | ||
42 | void UploadNewAsset(AssetBase asset); | ||
43 | void SetServerInfo(string ServerUrl, string ServerKey); | ||
44 | void Close(); | ||
45 | } | ||
46 | |||
47 | // could change to delegate? | ||
48 | public interface IAssetReceiver | ||
49 | { | ||
50 | void AssetReceived(AssetBase asset, bool IsTexture); | ||
51 | void AssetNotFound(AssetBase asset); | ||
52 | } | ||
53 | |||
54 | public interface IAssetPlugin | ||
55 | { | ||
56 | IAssetServer GetAssetServer(); | ||
57 | } | ||
58 | |||
59 | public struct ARequest | ||
60 | { | ||
61 | public LLUUID AssetID; | ||
62 | public bool IsTexture; | ||
63 | } | ||
64 | } | ||
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs new file mode 100644 index 0000000..1b0c682 --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs | |||
@@ -0,0 +1,180 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using System.Net; | ||
30 | using libsecondlife; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework.Types; | ||
33 | |||
34 | namespace OpenSim.Framework.Interfaces | ||
35 | { | ||
36 | public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | ||
37 | public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message); // Cut down from full list | ||
38 | public delegate void RezObject(AssetBase primAsset, LLVector3 pos); | ||
39 | public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west); | ||
40 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); | ||
41 | public delegate void StartAnim(LLUUID animID, int seq); | ||
42 | public delegate void LinkObjects(uint parent, List<uint> children); | ||
43 | public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY); | ||
44 | public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags); | ||
45 | |||
46 | public delegate void GenericCall(IClientAPI remoteClient); | ||
47 | public delegate void GenericCall2(); | ||
48 | public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary. | ||
49 | public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); | ||
50 | public delegate void GenericCall5(IClientAPI remoteClient, bool status); | ||
51 | public delegate void GenericCall6(LLUUID uid); | ||
52 | public delegate void GenericCall7(uint localID, string message); | ||
53 | |||
54 | public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); | ||
55 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); | ||
56 | public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient); | ||
57 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); | ||
58 | public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient); | ||
59 | public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | ||
60 | public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | ||
61 | public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient); | ||
62 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags); | ||
63 | public delegate void StatusChange(bool status); | ||
64 | public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); | ||
65 | public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); | ||
66 | public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient); | ||
67 | |||
68 | public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); | ||
69 | public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); | ||
70 | public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); | ||
71 | public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); // NOTETOSELFremove the packet part | ||
72 | |||
73 | public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client); | ||
74 | |||
75 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); | ||
76 | |||
77 | public interface IClientAPI | ||
78 | { | ||
79 | event ImprovedInstantMessage OnInstantMessage; | ||
80 | event ChatFromViewer OnChatFromViewer; | ||
81 | event RezObject OnRezObject; | ||
82 | event ModifyTerrain OnModifyTerrain; | ||
83 | event SetAppearance OnSetAppearance; | ||
84 | event StartAnim OnStartAnim; | ||
85 | event LinkObjects OnLinkObjects; | ||
86 | event RequestMapBlocks OnRequestMapBlocks; | ||
87 | event TeleportLocationRequest OnTeleportLocationRequest; | ||
88 | |||
89 | event GenericCall4 OnDeRezObject; | ||
90 | event GenericCall OnRegionHandShakeReply; | ||
91 | event GenericCall OnRequestWearables; | ||
92 | event GenericCall2 OnCompleteMovementToRegion; | ||
93 | event UpdateAgent OnAgentUpdate; | ||
94 | event GenericCall OnRequestAvatarsData; | ||
95 | event GenericCall4 OnAddPrim; | ||
96 | event ObjectDuplicate OnObjectDuplicate; | ||
97 | event UpdateVector OnGrapObject; | ||
98 | event ObjectSelect OnDeGrapObject; | ||
99 | event MoveObject OnGrapUpdate; | ||
100 | |||
101 | event UpdateShape OnUpdatePrimShape; | ||
102 | event ObjectSelect OnObjectSelect; | ||
103 | event GenericCall7 OnObjectDescription; | ||
104 | event GenericCall7 OnObjectName; | ||
105 | event UpdatePrimFlags OnUpdatePrimFlags; | ||
106 | event UpdatePrimTexture OnUpdatePrimTexture; | ||
107 | event UpdateVector OnUpdatePrimGroupPosition; | ||
108 | event UpdateVector OnUpdatePrimSinglePosition; | ||
109 | event UpdatePrimRotation OnUpdatePrimGroupRotation; | ||
110 | event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | ||
111 | event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | ||
112 | event UpdateVector OnUpdatePrimScale; | ||
113 | event StatusChange OnChildAgentStatus; | ||
114 | event GenericCall2 OnStopMovement; | ||
115 | event NewAvatar OnNewAvatar; | ||
116 | event GenericCall6 OnRemoveAvatar; | ||
117 | |||
118 | event UUIDNameRequest OnNameFromUUIDRequest; | ||
119 | |||
120 | event ParcelPropertiesRequest OnParcelPropertiesRequest; | ||
121 | event ParcelDivideRequest OnParcelDivideRequest; | ||
122 | event ParcelJoinRequest OnParcelJoinRequest; | ||
123 | event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | ||
124 | |||
125 | event EstateOwnerMessageRequest OnEstateOwnerMessage; | ||
126 | |||
127 | LLVector3 StartPos | ||
128 | { | ||
129 | get; | ||
130 | set; | ||
131 | } | ||
132 | |||
133 | LLUUID AgentId | ||
134 | { | ||
135 | get; | ||
136 | } | ||
137 | |||
138 | string FirstName | ||
139 | { | ||
140 | get; | ||
141 | } | ||
142 | |||
143 | string LastName | ||
144 | { | ||
145 | get; | ||
146 | } | ||
147 | |||
148 | void OutPacket(Packet newPack); | ||
149 | void SendWearables(AvatarWearable[] wearables); | ||
150 | void SendStartPingCheck(byte seq); | ||
151 | void SendKillObject(ulong regionHandle, uint avatarLocalID); | ||
152 | void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId); | ||
153 | void SendRegionHandshake(RegionInfo regionInfo); | ||
154 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | ||
155 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | ||
156 | void SendInstantMessage(string message, LLUUID target); | ||
157 | void SendLayerData(float[] map); | ||
158 | void SendLayerData(int px, int py, float[] map); | ||
159 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); | ||
160 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint ); | ||
161 | AgentCircuitData RequestClientInfo(); | ||
162 | void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint ); | ||
163 | void SendMapBlock(List<MapBlockData> mapBlocks); | ||
164 | void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags); | ||
165 | void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags); | ||
166 | void SendTeleportCancel(); | ||
167 | void SendTeleportLocationStart(); | ||
168 | void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance); | ||
169 | |||
170 | void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry); | ||
171 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity); | ||
172 | |||
173 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); | ||
174 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID , uint flags); | ||
175 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags); | ||
176 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID); | ||
177 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID); | ||
178 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); | ||
179 | } | ||
180 | } | ||
diff --git a/OpenSim/Framework/General/Interfaces/ILocalStorage.cs b/OpenSim/Framework/General/Interfaces/ILocalStorage.cs new file mode 100644 index 0000000..dbdb25d --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/ILocalStorage.cs | |||
@@ -0,0 +1,68 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using libsecondlife; | ||
30 | using OpenSim.Framework.Types; | ||
31 | |||
32 | namespace OpenSim.Framework.Interfaces | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// ILocalStorage. Really hacked together right now needs cleaning up | ||
36 | /// </summary> | ||
37 | public interface ILocalStorage | ||
38 | { | ||
39 | void Initialise(string datastore); | ||
40 | |||
41 | void StorePrim(PrimData prim); | ||
42 | void RemovePrim(LLUUID primID); | ||
43 | void LoadPrimitives(ILocalStorageReceiver receiver); | ||
44 | |||
45 | float[] LoadWorld(); | ||
46 | void SaveMap(float[] heightmap); | ||
47 | |||
48 | void SaveParcels(ParcelData[] parcels); | ||
49 | void SaveParcel(ParcelData parcel); | ||
50 | void RemoveParcel(ParcelData parcel); | ||
51 | void RemoveAllParcels(); | ||
52 | void LoadParcels(ILocalStorageParcelReceiver recv); | ||
53 | |||
54 | void ShutDown(); | ||
55 | } | ||
56 | |||
57 | public interface ILocalStorageReceiver | ||
58 | { | ||
59 | void PrimFromStorage(PrimData prim); | ||
60 | } | ||
61 | |||
62 | public interface ILocalStorageParcelReceiver | ||
63 | { | ||
64 | void ParcelFromStorage(ParcelData data); | ||
65 | void NoParcelDataFromStorage(); | ||
66 | } | ||
67 | } | ||
68 | |||
diff --git a/OpenSim/Framework/General/Interfaces/IUserServer.cs b/OpenSim/Framework/General/Interfaces/IUserServer.cs new file mode 100644 index 0000000..b3700d2 --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/IUserServer.cs | |||
@@ -0,0 +1,39 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using OpenSim.Framework.Inventory; | ||
30 | |||
31 | namespace OpenSim.Framework.Interfaces | ||
32 | { | ||
33 | public interface IUserServer | ||
34 | { | ||
35 | AgentInventory RequestAgentsInventory(LLUUID agentID); | ||
36 | void SetServerInfo(string ServerUrl, string SendKey, string RecvKey); | ||
37 | bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory); | ||
38 | } | ||
39 | } | ||
diff --git a/OpenSim/Framework/General/Interfaces/IWorld.cs b/OpenSim/Framework/General/Interfaces/IWorld.cs new file mode 100644 index 0000000..204c01b --- /dev/null +++ b/OpenSim/Framework/General/Interfaces/IWorld.cs | |||
@@ -0,0 +1,42 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using OpenSim.Framework.Types; | ||
30 | |||
31 | namespace OpenSim.Framework.Interfaces | ||
32 | { | ||
33 | public interface IWorld | ||
34 | { | ||
35 | void AddNewClient(IClientAPI client, bool child); | ||
36 | void RemoveClient(LLUUID agentID); | ||
37 | |||
38 | RegionInfo RegionInfo { get; } | ||
39 | object SyncRoot { get; } | ||
40 | uint NextLocalId { get; } | ||
41 | } | ||
42 | } | ||
diff --git a/OpenSim/Framework/General/LoginService.cs b/OpenSim/Framework/General/LoginService.cs new file mode 100644 index 0000000..02efcec --- /dev/null +++ b/OpenSim/Framework/General/LoginService.cs | |||
@@ -0,0 +1,34 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Framework.Grid | ||
29 | { | ||
30 | public abstract class LoginService | ||
31 | { | ||
32 | |||
33 | } | ||
34 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/General/Properties/AssemblyInfo.cs b/OpenSim/Framework/General/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..004040b --- /dev/null +++ b/OpenSim/Framework/General/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenSim.FrameWork")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenSim.FrameWork")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("a08e20c7-f191-4137-b1f0-9291408fa521")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | [assembly: AssemblyVersion("1.0.0.0")] | ||
31 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Framework/General/RegionCommsListener.cs b/OpenSim/Framework/General/RegionCommsListener.cs new file mode 100644 index 0000000..2b0bc62 --- /dev/null +++ b/OpenSim/Framework/General/RegionCommsListener.cs | |||
@@ -0,0 +1,68 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using OpenSim.Framework.Interfaces; | ||
30 | using OpenSim.Framework.Types; | ||
31 | |||
32 | namespace OpenSim.Framework | ||
33 | { | ||
34 | public class RegionCommsListener :IRegionCommsListener | ||
35 | { | ||
36 | public event ExpectUserDelegate OnExpectUser; | ||
37 | public event GenericCall2 OnExpectChildAgent; | ||
38 | public event AgentCrossing OnAvatarCrossingIntoRegion; | ||
39 | public event UpdateNeighbours OnNeighboursUpdate; | ||
40 | |||
41 | /// <summary> | ||
42 | /// | ||
43 | /// </summary> | ||
44 | /// <param name="agent"></param> | ||
45 | /// <returns></returns> | ||
46 | public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) | ||
47 | { | ||
48 | if(OnExpectUser != null) | ||
49 | { | ||
50 | |||
51 | OnExpectUser(regionHandle, agent); | ||
52 | return true; | ||
53 | } | ||
54 | |||
55 | return false; | ||
56 | } | ||
57 | |||
58 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position) | ||
59 | { | ||
60 | if (OnAvatarCrossingIntoRegion != null) | ||
61 | { | ||
62 | OnAvatarCrossingIntoRegion(regionHandle, agentID, position); | ||
63 | return true; | ||
64 | } | ||
65 | return false; | ||
66 | } | ||
67 | } | ||
68 | } | ||
diff --git a/OpenSim/Framework/General/Remoting.cs b/OpenSim/Framework/General/Remoting.cs new file mode 100644 index 0000000..df32db2 --- /dev/null +++ b/OpenSim/Framework/General/Remoting.cs | |||
@@ -0,0 +1,135 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Security.Cryptography; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Framework | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// NEEDS AUDIT. | ||
36 | /// </summary> | ||
37 | /// <remarks> | ||
38 | /// Suggested implementation | ||
39 | /// <para>Store two digests for each foreign host. A local copy of the local hash using the local challenge (when issued), and a local copy of the remote hash using the remote challenge.</para> | ||
40 | /// <para>When sending data to the foreign host - run 'Sign' on the data and affix the returned byte[] to the message.</para> | ||
41 | /// <para>When recieving data from the foreign host - run 'Authenticate' against the data and the attached byte[].</para> | ||
42 | /// <para>Both hosts should be performing these operations for this to be effective.</para> | ||
43 | /// </remarks> | ||
44 | class RemoteDigest | ||
45 | { | ||
46 | private byte[] currentHash; | ||
47 | private byte[] secret; | ||
48 | |||
49 | private SHA512Managed SHA512; | ||
50 | |||
51 | /// <summary> | ||
52 | /// Initialises a new RemoteDigest authentication mechanism | ||
53 | /// </summary> | ||
54 | /// <remarks>Needs an audit by a cryptographic professional - was not "roll your own"'d by choice but rather a serious lack of decent authentication mechanisms in .NET remoting</remarks> | ||
55 | /// <param name="sharedSecret">The shared secret between systems (for inter-sim, this is provided in encrypted form during connection, for grid this is input manually in setup)</param> | ||
56 | /// <param name="salt">Binary salt - some common value - to be decided what</param> | ||
57 | /// <param name="challenge">The challenge key provided by the third party</param> | ||
58 | public RemoteDigest(string sharedSecret, byte[] salt, string challenge) | ||
59 | { | ||
60 | SHA512 = new SHA512Managed(); | ||
61 | Rfc2898DeriveBytes RFC2898 = new Rfc2898DeriveBytes(sharedSecret,salt); | ||
62 | secret = RFC2898.GetBytes(512); | ||
63 | ASCIIEncoding ASCII = new ASCIIEncoding(); | ||
64 | |||
65 | currentHash = SHA512.ComputeHash(AppendArrays(secret, ASCII.GetBytes(challenge))); | ||
66 | } | ||
67 | |||
68 | /// <summary> | ||
69 | /// Authenticates a piece of incoming data against the local digest. Upon successful authentication, digest string is incremented. | ||
70 | /// </summary> | ||
71 | /// <param name="data">The incoming data</param> | ||
72 | /// <param name="digest">The remote digest</param> | ||
73 | /// <returns></returns> | ||
74 | public bool Authenticate(byte[] data, byte[] digest) | ||
75 | { | ||
76 | byte[] newHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data)); | ||
77 | if (digest == newHash) | ||
78 | { | ||
79 | currentHash = newHash; | ||
80 | return true; | ||
81 | } | ||
82 | else | ||
83 | { | ||
84 | throw new Exception("Hash comparison failed. Key resync required."); | ||
85 | } | ||
86 | } | ||
87 | |||
88 | /// <summary> | ||
89 | /// Signs a new bit of data with the current hash. Returns a byte array which should be affixed to the message. | ||
90 | /// Signing a piece of data will automatically increment the hash - if you sign data and do not send it, the | ||
91 | /// hashes will get out of sync and throw an exception when validation is attempted. | ||
92 | /// </summary> | ||
93 | /// <param name="data">The outgoing data</param> | ||
94 | /// <returns>The local digest</returns> | ||
95 | public byte[] Sign(byte[] data) | ||
96 | { | ||
97 | currentHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data)); | ||
98 | return currentHash; | ||
99 | } | ||
100 | |||
101 | /// <summary> | ||
102 | /// Generates a new challenge string to be issued to a foreign host. Challenges are 1024-bit (effective strength of less than 512-bits) messages generated using the Crytographic Random Number Generator. | ||
103 | /// </summary> | ||
104 | /// <returns>A 128-character hexadecimal string containing the challenge.</returns> | ||
105 | public static string GenerateChallenge() | ||
106 | { | ||
107 | RNGCryptoServiceProvider RNG = new RNGCryptoServiceProvider(); | ||
108 | byte[] bytes = new byte[64]; | ||
109 | RNG.GetBytes(bytes); | ||
110 | |||
111 | StringBuilder sb = new StringBuilder(bytes.Length * 2); | ||
112 | foreach (byte b in bytes) | ||
113 | { | ||
114 | sb.AppendFormat("{0:x2}", b); | ||
115 | } | ||
116 | return sb.ToString(); | ||
117 | } | ||
118 | |||
119 | /// <summary> | ||
120 | /// Helper function, merges two byte arrays | ||
121 | /// </summary> | ||
122 | /// <remarks>Sourced from MSDN Forum</remarks> | ||
123 | /// <param name="a">A</param> | ||
124 | /// <param name="b">B</param> | ||
125 | /// <returns>C</returns> | ||
126 | private byte[] AppendArrays(byte[] a, byte[] b) | ||
127 | { | ||
128 | byte[] c = new byte[a.Length + b.Length]; | ||
129 | Buffer.BlockCopy(a, 0, c, 0, a.Length); | ||
130 | Buffer.BlockCopy(b, 0, c, a.Length, b.Length); | ||
131 | return c; | ||
132 | } | ||
133 | |||
134 | } | ||
135 | } | ||
diff --git a/OpenSim/Framework/General/Types/AgentCiruitData.cs b/OpenSim/Framework/General/Types/AgentCiruitData.cs new file mode 100644 index 0000000..ed9ee3c --- /dev/null +++ b/OpenSim/Framework/General/Types/AgentCiruitData.cs | |||
@@ -0,0 +1,49 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using System; | ||
30 | |||
31 | namespace OpenSim.Framework.Types | ||
32 | { | ||
33 | [Serializable] | ||
34 | public class AgentCircuitData | ||
35 | { | ||
36 | public AgentCircuitData() { } | ||
37 | public LLUUID AgentID; | ||
38 | public LLUUID SessionID; | ||
39 | public LLUUID SecureSessionID; | ||
40 | public LLVector3 startpos; | ||
41 | public string firstname; | ||
42 | public string lastname; | ||
43 | public uint circuitcode; | ||
44 | public bool child; | ||
45 | public LLUUID InventoryFolder; | ||
46 | public LLUUID BaseFolder; | ||
47 | public string CapsPath = ""; | ||
48 | } | ||
49 | } | ||
diff --git a/OpenSim/Framework/General/Types/AgentWearable.cs b/OpenSim/Framework/General/Types/AgentWearable.cs new file mode 100644 index 0000000..6152b7d --- /dev/null +++ b/OpenSim/Framework/General/Types/AgentWearable.cs | |||
@@ -0,0 +1,57 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Framework.Types | ||
31 | { | ||
32 | public class AvatarWearable | ||
33 | { | ||
34 | public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
35 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
36 | |||
37 | public AvatarWearable() | ||
38 | { | ||
39 | |||
40 | } | ||
41 | |||
42 | public static AvatarWearable[] DefaultWearables | ||
43 | { | ||
44 | get | ||
45 | { | ||
46 | AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these | ||
47 | for (int i = 0; i < 13; i++) | ||
48 | { | ||
49 | defaultWearables[i] = new AvatarWearable(); | ||
50 | } | ||
51 | defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
52 | defaultWearables[0].ItemID = LLUUID.Random(); | ||
53 | return defaultWearables; | ||
54 | } | ||
55 | } | ||
56 | } | ||
57 | } | ||
diff --git a/OpenSim/Framework/General/Types/AssetBase.cs b/OpenSim/Framework/General/Types/AssetBase.cs new file mode 100644 index 0000000..c203f51 --- /dev/null +++ b/OpenSim/Framework/General/Types/AssetBase.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Framework.Types | ||
31 | { | ||
32 | public class AssetBase | ||
33 | { | ||
34 | public byte[] Data; | ||
35 | public LLUUID FullID; | ||
36 | public sbyte Type; | ||
37 | public sbyte InvType; | ||
38 | public string Name; | ||
39 | public string Description; | ||
40 | |||
41 | public AssetBase() | ||
42 | { | ||
43 | |||
44 | } | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Framework/General/Types/AssetLandmark.cs b/OpenSim/Framework/General/Types/AssetLandmark.cs new file mode 100644 index 0000000..8aa872e --- /dev/null +++ b/OpenSim/Framework/General/Types/AssetLandmark.cs | |||
@@ -0,0 +1,59 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Text; | ||
29 | using libsecondlife; | ||
30 | |||
31 | namespace OpenSim.Framework.Types | ||
32 | { | ||
33 | public class AssetLandmark : AssetBase | ||
34 | { | ||
35 | public int Version; | ||
36 | public LLVector3 Position; | ||
37 | public LLUUID RegionID; | ||
38 | |||
39 | public AssetLandmark(AssetBase a) | ||
40 | { | ||
41 | this.Data = a.Data; | ||
42 | this.FullID = a.FullID; | ||
43 | this.Type = a.Type; | ||
44 | this.InvType = a.InvType; | ||
45 | this.Name = a.Name; | ||
46 | this.Description = a.Description; | ||
47 | InternData(); | ||
48 | } | ||
49 | |||
50 | private void InternData() | ||
51 | { | ||
52 | string temp = Encoding.UTF8.GetString(Data).Trim(); | ||
53 | string[] parts = temp.Split('\n'); | ||
54 | int.TryParse(parts[0].Substring(17, 1), out Version); | ||
55 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); | ||
56 | LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position); | ||
57 | } | ||
58 | } | ||
59 | } | ||
diff --git a/OpenSim/Framework/General/Types/AssetStorage.cs b/OpenSim/Framework/General/Types/AssetStorage.cs new file mode 100644 index 0000000..3681336 --- /dev/null +++ b/OpenSim/Framework/General/Types/AssetStorage.cs | |||
@@ -0,0 +1,47 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Framework.Types | ||
31 | { | ||
32 | public class AssetStorage | ||
33 | { | ||
34 | |||
35 | public AssetStorage() { | ||
36 | } | ||
37 | |||
38 | public AssetStorage(LLUUID assetUUID) { | ||
39 | UUID=assetUUID; | ||
40 | } | ||
41 | |||
42 | public byte[] Data; | ||
43 | public sbyte Type; | ||
44 | public string Name; | ||
45 | public LLUUID UUID; | ||
46 | } | ||
47 | } | ||
diff --git a/OpenSim/Framework/General/Types/EstateSettings.cs b/OpenSim/Framework/General/Types/EstateSettings.cs new file mode 100644 index 0000000..436b109 --- /dev/null +++ b/OpenSim/Framework/General/Types/EstateSettings.cs | |||
@@ -0,0 +1,93 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using libsecondlife; | ||
30 | |||
31 | namespace OpenSim.Framework.Types | ||
32 | { | ||
33 | public class EstateSettings | ||
34 | { | ||
35 | //Settings to this island | ||
36 | public float billableFactor = (float)0.0; | ||
37 | public uint estateID = 0; | ||
38 | public uint parentEstateID = 0; | ||
39 | |||
40 | public byte maxAgents = 40; | ||
41 | public float objectBonusFactor = (float)1.0; | ||
42 | |||
43 | public int redirectGridX = 0; //?? | ||
44 | public int redirectGridY = 0; //?? | ||
45 | public Simulator.RegionFlags regionFlags = Simulator.RegionFlags.None; //Booleam values of various region settings | ||
46 | public Simulator.SimAccess simAccess = Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default. | ||
47 | public float sunHour = 0; | ||
48 | |||
49 | public float terrainRaiseLimit = 0; | ||
50 | public float terrainLowerLimit = 0; | ||
51 | |||
52 | public bool useFixedSun = false; | ||
53 | public int pricePerMeter = 1; | ||
54 | |||
55 | public ushort regionWaterHeight = 20; | ||
56 | public bool regionAllowTerraform = true; | ||
57 | |||
58 | // Region Information | ||
59 | // Low resolution 'base' textures. No longer used. | ||
60 | public LLUUID terrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default | ||
61 | public LLUUID terrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default | ||
62 | public LLUUID terrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default | ||
63 | public LLUUID terrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default | ||
64 | |||
65 | // Higher resolution terrain textures | ||
66 | public LLUUID terrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
67 | public LLUUID terrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
68 | public LLUUID terrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
69 | public LLUUID terrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
70 | |||
71 | // First quad - each point is bilinearly interpolated at each meter of terrain | ||
72 | public float terrainStartHeight0 = 10.0f; | ||
73 | public float terrainStartHeight1 = 10.0f; | ||
74 | public float terrainStartHeight2 = 10.0f; | ||
75 | public float terrainStartHeight3 = 10.0f; | ||
76 | |||
77 | // Second quad - also bilinearly interpolated. | ||
78 | // Terrain texturing is done that: | ||
79 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] | ||
80 | public float terrainHeightRange0 = 60.0f; //00 | ||
81 | public float terrainHeightRange1 = 60.0f; //01 | ||
82 | public float terrainHeightRange2 = 60.0f; //10 | ||
83 | public float terrainHeightRange3 = 60.0f; //11 | ||
84 | |||
85 | // Terrain Default (Must be in F32 Format!) | ||
86 | public string terrainFile = "default.r32"; | ||
87 | public double terrainMultiplier = 60.0; | ||
88 | public float waterHeight = (float)20.0; | ||
89 | |||
90 | public LLUUID terrainImageID = LLUUID.Zero; // the assetID that is the current Map image for this region | ||
91 | |||
92 | } | ||
93 | } | ||
diff --git a/OpenSim/Framework/General/Types/Login.cs b/OpenSim/Framework/General/Types/Login.cs new file mode 100644 index 0000000..d54c019 --- /dev/null +++ b/OpenSim/Framework/General/Types/Login.cs | |||
@@ -0,0 +1,49 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Framework.Types | ||
31 | { | ||
32 | public class Login | ||
33 | { | ||
34 | public string First = "Test"; | ||
35 | public string Last = "User"; | ||
36 | public LLUUID Agent; | ||
37 | public LLUUID Session; | ||
38 | public LLUUID SecureSession = LLUUID.Zero; | ||
39 | public LLUUID InventoryFolder; | ||
40 | public LLUUID BaseFolder; | ||
41 | public uint CircuitCode; | ||
42 | public string CapsPath =""; | ||
43 | |||
44 | public Login() | ||
45 | { | ||
46 | |||
47 | } | ||
48 | } | ||
49 | } | ||
diff --git a/OpenSim/Framework/General/Types/MapBlockData.cs b/OpenSim/Framework/General/Types/MapBlockData.cs new file mode 100644 index 0000000..fbb3b73 --- /dev/null +++ b/OpenSim/Framework/General/Types/MapBlockData.cs | |||
@@ -0,0 +1,23 @@ | |||
1 | using System; | ||
2 | using libsecondlife; | ||
3 | |||
4 | namespace OpenSim.Framework.Types | ||
5 | { | ||
6 | public class MapBlockData | ||
7 | { | ||
8 | public uint Flags; | ||
9 | public ushort X; | ||
10 | public ushort Y; | ||
11 | public byte Agents; | ||
12 | public byte Access; | ||
13 | public byte WaterHeight; | ||
14 | public LLUUID MapImageId; | ||
15 | public String Name; | ||
16 | public uint RegionFlags; | ||
17 | |||
18 | public MapBlockData() | ||
19 | { | ||
20 | |||
21 | } | ||
22 | } | ||
23 | } | ||
diff --git a/OpenSim/Framework/General/Types/NeighbourInfo.cs b/OpenSim/Framework/General/Types/NeighbourInfo.cs new file mode 100644 index 0000000..bb67981 --- /dev/null +++ b/OpenSim/Framework/General/Types/NeighbourInfo.cs | |||
@@ -0,0 +1,42 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Framework.Types | ||
29 | { | ||
30 | public class NeighbourInfo | ||
31 | { | ||
32 | public NeighbourInfo() | ||
33 | { | ||
34 | } | ||
35 | |||
36 | public ulong regionhandle; | ||
37 | public uint RegionLocX; | ||
38 | public uint RegionLocY; | ||
39 | public string sim_ip; | ||
40 | public uint sim_port; | ||
41 | } | ||
42 | } | ||
diff --git a/OpenSim/Framework/General/Types/NetworkServersInfo.cs b/OpenSim/Framework/General/Types/NetworkServersInfo.cs new file mode 100644 index 0000000..89ebf94 --- /dev/null +++ b/OpenSim/Framework/General/Types/NetworkServersInfo.cs | |||
@@ -0,0 +1,219 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using OpenSim.Framework.Console; | ||
30 | using OpenSim.Framework.Interfaces; | ||
31 | |||
32 | namespace OpenSim.Framework.Types | ||
33 | { | ||
34 | public class NetworkServersInfo | ||
35 | { | ||
36 | public string AssetURL = "http://127.0.0.1:8003/"; | ||
37 | public string AssetSendKey = ""; | ||
38 | |||
39 | public string GridURL = ""; | ||
40 | public string GridSendKey = ""; | ||
41 | public string GridRecvKey = ""; | ||
42 | public string UserURL = ""; | ||
43 | public string UserSendKey = ""; | ||
44 | public string UserRecvKey = ""; | ||
45 | public bool isSandbox; | ||
46 | |||
47 | public uint DefaultHomeLocX = 0; | ||
48 | public uint DefaultHomeLocY = 0; | ||
49 | |||
50 | public int HttpListenerPort = 9000; | ||
51 | public int RemotingListenerPort = 8895; | ||
52 | |||
53 | public void InitConfig(bool sandboxMode, IGenericConfig configData) | ||
54 | { | ||
55 | this.isSandbox = sandboxMode; | ||
56 | |||
57 | try | ||
58 | { | ||
59 | string attri = ""; | ||
60 | |||
61 | attri = ""; | ||
62 | attri = configData.GetAttribute("HttpListenerPort"); | ||
63 | if (attri == "") | ||
64 | { | ||
65 | string location = MainLog.Instance.CmdPrompt("Http Listener Port", "9000"); | ||
66 | configData.SetAttribute("HttpListenerPort", location); | ||
67 | this.HttpListenerPort = Convert.ToInt32(location); | ||
68 | } | ||
69 | else | ||
70 | { | ||
71 | this.HttpListenerPort = Convert.ToInt32(attri); | ||
72 | } | ||
73 | |||
74 | attri = ""; | ||
75 | attri = configData.GetAttribute("RemotingListenerPort"); | ||
76 | if (attri == "") | ||
77 | { | ||
78 | string location = MainLog.Instance.CmdPrompt("Remoting Listener Port", "8895"); | ||
79 | configData.SetAttribute("RemotingListenerPort", location); | ||
80 | this.RemotingListenerPort = Convert.ToInt32(location); | ||
81 | } | ||
82 | else | ||
83 | { | ||
84 | this.RemotingListenerPort = Convert.ToInt32(attri); | ||
85 | } | ||
86 | |||
87 | if (sandboxMode) | ||
88 | { | ||
89 | // default home location X | ||
90 | attri = ""; | ||
91 | attri = configData.GetAttribute("DefaultLocationX"); | ||
92 | if (attri == "") | ||
93 | { | ||
94 | string location = MainLog.Instance.CmdPrompt("Default Home Location X", "1000"); | ||
95 | configData.SetAttribute("DefaultLocationX", location); | ||
96 | this.DefaultHomeLocX = (uint)Convert.ToUInt32(location); | ||
97 | } | ||
98 | else | ||
99 | { | ||
100 | this.DefaultHomeLocX = (uint)Convert.ToUInt32(attri); | ||
101 | } | ||
102 | |||
103 | // default home location Y | ||
104 | attri = ""; | ||
105 | attri = configData.GetAttribute("DefaultLocationY"); | ||
106 | if (attri == "") | ||
107 | { | ||
108 | string location = MainLog.Instance.CmdPrompt("Default Home Location Y", "1000"); | ||
109 | configData.SetAttribute("DefaultLocationY", location); | ||
110 | this.DefaultHomeLocY = (uint)Convert.ToUInt32(location); | ||
111 | } | ||
112 | else | ||
113 | { | ||
114 | this.DefaultHomeLocY = (uint)Convert.ToUInt32(attri); | ||
115 | } | ||
116 | } | ||
117 | if (!isSandbox) | ||
118 | { | ||
119 | //Grid Server | ||
120 | attri = ""; | ||
121 | attri = configData.GetAttribute("GridServerURL"); | ||
122 | if (attri == "") | ||
123 | { | ||
124 | this.GridURL = MainLog.Instance.CmdPrompt("Grid server URL", "http://127.0.0.1:8001/"); | ||
125 | configData.SetAttribute("GridServerURL", this.GridURL); | ||
126 | } | ||
127 | else | ||
128 | { | ||
129 | this.GridURL = attri; | ||
130 | } | ||
131 | |||
132 | //Grid Send Key | ||
133 | attri = ""; | ||
134 | attri = configData.GetAttribute("GridSendKey"); | ||
135 | if (attri == "") | ||
136 | { | ||
137 | this.GridSendKey = MainLog.Instance.CmdPrompt("Key to send to grid server", "null"); | ||
138 | configData.SetAttribute("GridSendKey", this.GridSendKey); | ||
139 | } | ||
140 | else | ||
141 | { | ||
142 | this.GridSendKey = attri; | ||
143 | } | ||
144 | |||
145 | //Grid Receive Key | ||
146 | attri = ""; | ||
147 | attri = configData.GetAttribute("GridRecvKey"); | ||
148 | if (attri == "") | ||
149 | { | ||
150 | this.GridRecvKey = MainLog.Instance.CmdPrompt("Key to expect from grid server", "null"); | ||
151 | configData.SetAttribute("GridRecvKey", this.GridRecvKey); | ||
152 | } | ||
153 | else | ||
154 | { | ||
155 | this.GridRecvKey = attri; | ||
156 | } | ||
157 | |||
158 | //Grid Server | ||
159 | attri = ""; | ||
160 | attri = configData.GetAttribute("UserServerURL"); | ||
161 | if (attri == "") | ||
162 | { | ||
163 | this.UserURL= MainLog.Instance.CmdPrompt("User server URL", "http://127.0.0.1:8002/"); | ||
164 | configData.SetAttribute("UserServerURL", this.UserURL); | ||
165 | } | ||
166 | else | ||
167 | { | ||
168 | this.UserURL = attri; | ||
169 | } | ||
170 | |||
171 | //Grid Send Key | ||
172 | attri = ""; | ||
173 | attri = configData.GetAttribute("UserSendKey"); | ||
174 | if (attri == "") | ||
175 | { | ||
176 | this.UserSendKey = MainLog.Instance.CmdPrompt("Key to send to user server", "null"); | ||
177 | configData.SetAttribute("UserSendKey", this.UserSendKey); | ||
178 | } | ||
179 | else | ||
180 | { | ||
181 | this.UserSendKey = attri; | ||
182 | } | ||
183 | |||
184 | //Grid Receive Key | ||
185 | attri = ""; | ||
186 | attri = configData.GetAttribute("UserRecvKey"); | ||
187 | if (attri == "") | ||
188 | { | ||
189 | this.UserRecvKey = MainLog.Instance.CmdPrompt("Key to expect from user server", "null"); | ||
190 | configData.SetAttribute("GridRecvKey", this.UserRecvKey); | ||
191 | } | ||
192 | else | ||
193 | { | ||
194 | this.UserRecvKey = attri; | ||
195 | } | ||
196 | |||
197 | attri = ""; | ||
198 | attri = configData.GetAttribute("AssetServerURL"); | ||
199 | if (attri == "") | ||
200 | { | ||
201 | this.AssetURL = MainLog.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/"); | ||
202 | configData.SetAttribute("AssetServerURL", this.GridURL); | ||
203 | } | ||
204 | else | ||
205 | { | ||
206 | this.AssetURL = attri; | ||
207 | } | ||
208 | |||
209 | } | ||
210 | configData.Commit(); | ||
211 | } | ||
212 | catch (Exception e) | ||
213 | { | ||
214 | MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured"); | ||
215 | MainLog.Instance.Warn(e.ToString()); | ||
216 | } | ||
217 | } | ||
218 | } | ||
219 | } | ||
diff --git a/OpenSim/Framework/General/Types/ParcelData.cs b/OpenSim/Framework/General/Types/ParcelData.cs new file mode 100644 index 0000000..761d55e --- /dev/null +++ b/OpenSim/Framework/General/Types/ParcelData.cs | |||
@@ -0,0 +1,112 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Framework.Types | ||
31 | { | ||
32 | |||
33 | public class ParcelData | ||
34 | { | ||
35 | public byte[] parcelBitmapByteArray = new byte[512]; | ||
36 | public string parcelName = ""; | ||
37 | public string parcelDesc = ""; | ||
38 | public LLUUID ownerID = new LLUUID(); | ||
39 | public bool isGroupOwned = false; | ||
40 | public LLVector3 AABBMin = new LLVector3(); | ||
41 | public LLVector3 AABBMax = new LLVector3(); | ||
42 | public int area = 0; | ||
43 | public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned | ||
44 | public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID | ||
45 | public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category | ||
46 | public int claimDate = 0; //Unemplemented | ||
47 | public int claimPrice = 0; //Unemplemented | ||
48 | public LLUUID groupID = new LLUUID(); //Unemplemented | ||
49 | public int groupPrims = 0; //Unemplemented | ||
50 | public int salePrice = 0; //Unemeplemented. Parcels price. | ||
51 | public Parcel.ParcelStatus parcelStatus = Parcel.ParcelStatus.None; | ||
52 | public Parcel.ParcelFlags parcelFlags = Parcel.ParcelFlags.None; | ||
53 | public byte landingType = 0; | ||
54 | public byte mediaAutoScale = 0; | ||
55 | public LLUUID mediaID = LLUUID.Zero; | ||
56 | public int localID = 0; | ||
57 | public LLUUID globalID = new LLUUID(); | ||
58 | |||
59 | public string mediaURL = ""; | ||
60 | public string musicURL = ""; | ||
61 | public float passHours = 0; | ||
62 | public int passPrice = 0; | ||
63 | public LLUUID snapshotID = LLUUID.Zero; | ||
64 | public LLVector3 userLocation = new LLVector3(); | ||
65 | public LLVector3 userLookAt = new LLVector3(); | ||
66 | |||
67 | public ParcelData() | ||
68 | { | ||
69 | globalID = LLUUID.Random(); | ||
70 | } | ||
71 | |||
72 | public ParcelData Copy() | ||
73 | { | ||
74 | ParcelData parcelData = new ParcelData(); | ||
75 | |||
76 | parcelData.AABBMax = this.AABBMax; | ||
77 | parcelData.AABBMin = this.AABBMin; | ||
78 | parcelData.area = this.area; | ||
79 | parcelData.auctionID = this.auctionID; | ||
80 | parcelData.authBuyerID = this.authBuyerID; | ||
81 | parcelData.category = this.category; | ||
82 | parcelData.claimDate = this.claimDate; | ||
83 | parcelData.claimPrice = this.claimPrice; | ||
84 | parcelData.globalID = this.globalID; | ||
85 | parcelData.groupID = this.groupID; | ||
86 | parcelData.groupPrims = this.groupPrims; | ||
87 | parcelData.isGroupOwned = this.isGroupOwned; | ||
88 | parcelData.localID = this.localID; | ||
89 | parcelData.landingType = this.landingType; | ||
90 | parcelData.mediaAutoScale = this.mediaAutoScale; | ||
91 | parcelData.mediaID = this.mediaID; | ||
92 | parcelData.mediaURL = this.mediaURL; | ||
93 | parcelData.musicURL = this.musicURL; | ||
94 | parcelData.ownerID = this.ownerID; | ||
95 | parcelData.parcelBitmapByteArray = (byte[])this.parcelBitmapByteArray.Clone(); | ||
96 | parcelData.parcelDesc = this.parcelDesc; | ||
97 | parcelData.parcelFlags = this.parcelFlags; | ||
98 | parcelData.parcelName = this.parcelName; | ||
99 | parcelData.parcelStatus = this.parcelStatus; | ||
100 | parcelData.passHours = this.passHours; | ||
101 | parcelData.passPrice = this.passPrice; | ||
102 | parcelData.salePrice = this.salePrice; | ||
103 | parcelData.snapshotID = this.snapshotID; | ||
104 | parcelData.userLocation = this.userLocation; | ||
105 | parcelData.userLookAt = this.userLookAt; | ||
106 | |||
107 | return parcelData; | ||
108 | |||
109 | } | ||
110 | } | ||
111 | |||
112 | } | ||
diff --git a/OpenSim/Framework/General/Types/PrimData.cs b/OpenSim/Framework/General/Types/PrimData.cs new file mode 100644 index 0000000..ff81bcd --- /dev/null +++ b/OpenSim/Framework/General/Types/PrimData.cs | |||
@@ -0,0 +1,228 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | |||
31 | namespace OpenSim.Framework.Types | ||
32 | { | ||
33 | public class PrimData | ||
34 | { | ||
35 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
36 | |||
37 | public LLUUID OwnerID; | ||
38 | public byte PCode; | ||
39 | public ushort PathBegin; | ||
40 | public ushort PathEnd; | ||
41 | public byte PathScaleX; | ||
42 | public byte PathScaleY; | ||
43 | public byte PathShearX; | ||
44 | public byte PathShearY; | ||
45 | public sbyte PathSkew; | ||
46 | public ushort ProfileBegin; | ||
47 | public ushort ProfileEnd; | ||
48 | public LLVector3 Scale; | ||
49 | public byte PathCurve; | ||
50 | public byte ProfileCurve; | ||
51 | public uint ParentID = 0; | ||
52 | public ushort ProfileHollow; | ||
53 | public sbyte PathRadiusOffset; | ||
54 | public byte PathRevolutions; | ||
55 | public sbyte PathTaperX; | ||
56 | public sbyte PathTaperY; | ||
57 | public sbyte PathTwist; | ||
58 | public sbyte PathTwistBegin; | ||
59 | public byte[] TextureEntry; // a LL textureEntry in byte[] format | ||
60 | |||
61 | public Int32 CreationDate; | ||
62 | public uint OwnerMask = FULL_MASK_PERMISSIONS; | ||
63 | public uint NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
64 | public uint GroupMask = FULL_MASK_PERMISSIONS; | ||
65 | public uint EveryoneMask = FULL_MASK_PERMISSIONS; | ||
66 | public uint BaseMask = FULL_MASK_PERMISSIONS; | ||
67 | |||
68 | //following only used during prim storage | ||
69 | public LLVector3 Position; | ||
70 | public LLQuaternion Rotation = new LLQuaternion(0, 1, 0, 0); | ||
71 | public uint LocalID; | ||
72 | public LLUUID FullID; | ||
73 | |||
74 | public PrimData() | ||
75 | { | ||
76 | |||
77 | } | ||
78 | |||
79 | public PrimData(byte[] data) | ||
80 | { | ||
81 | int i = 0; | ||
82 | |||
83 | this.OwnerID = new LLUUID(data, i); i += 16; | ||
84 | this.PCode = data[i++]; | ||
85 | this.PathBegin = (ushort)(data[i++] + (data[i++] << 8)); | ||
86 | this.PathEnd = (ushort)(data[i++] + (data[i++] << 8)); | ||
87 | this.PathScaleX = data[i++]; | ||
88 | this.PathScaleY = data[i++]; | ||
89 | this.PathShearX = data[i++]; | ||
90 | this.PathShearY = data[i++]; | ||
91 | this.PathSkew = (sbyte)data[i++]; | ||
92 | this.ProfileBegin = (ushort)(data[i++] + (data[i++] << 8)); | ||
93 | this.ProfileEnd = (ushort)(data[i++] + (data[i++] << 8)); | ||
94 | this.Scale = new LLVector3(data, i); i += 12; | ||
95 | this.PathCurve = data[i++]; | ||
96 | this.ProfileCurve = data[i++]; | ||
97 | this.ParentID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
98 | this.ProfileHollow = (ushort)(data[i++] + (data[i++] << 8)); | ||
99 | this.PathRadiusOffset = (sbyte)data[i++]; | ||
100 | this.PathRevolutions = data[i++]; | ||
101 | this.PathTaperX = (sbyte)data[i++]; | ||
102 | this.PathTaperY = (sbyte)data[i++]; | ||
103 | this.PathTwist = (sbyte)data[i++]; | ||
104 | this.PathTwistBegin = (sbyte)data[i++]; | ||
105 | ushort length = (ushort)(data[i++] + (data[i++] << 8)); | ||
106 | this.TextureEntry = new byte[length]; | ||
107 | Array.Copy(data, i, TextureEntry, 0, length); i += length; | ||
108 | this.CreationDate = (Int32)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
109 | this.OwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
110 | this.NextOwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
111 | this.GroupMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
112 | this.EveryoneMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
113 | this.BaseMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
114 | this.Position = new LLVector3(data, i); i += 12; | ||
115 | this.Rotation = new LLQuaternion(data, i, true); i += 12; | ||
116 | this.LocalID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
117 | this.FullID = new LLUUID(data, i); i += 16; | ||
118 | |||
119 | } | ||
120 | |||
121 | public byte[] ToBytes() | ||
122 | { | ||
123 | int i = 0; | ||
124 | byte[] bytes = new byte[126 + TextureEntry.Length]; | ||
125 | Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16; | ||
126 | bytes[i++] = this.PCode; | ||
127 | bytes[i++] = (byte)(this.PathBegin % 256); | ||
128 | bytes[i++] = (byte)((this.PathBegin >> 8) % 256); | ||
129 | bytes[i++] = (byte)(this.PathEnd % 256); | ||
130 | bytes[i++] = (byte)((this.PathEnd >> 8) % 256); | ||
131 | bytes[i++] = this.PathScaleX; | ||
132 | bytes[i++] = this.PathScaleY; | ||
133 | bytes[i++] = this.PathShearX; | ||
134 | bytes[i++] = this.PathShearY; | ||
135 | bytes[i++] = (byte)this.PathSkew; | ||
136 | bytes[i++] = (byte)(this.ProfileBegin % 256); | ||
137 | bytes[i++] = (byte)((this.ProfileBegin >> 8) % 256); | ||
138 | bytes[i++] = (byte)(this.ProfileEnd % 256); | ||
139 | bytes[i++] = (byte)((this.ProfileEnd >> 8) % 256); | ||
140 | Array.Copy(Scale.GetBytes(), 0, bytes, i, 12); i += 12; | ||
141 | bytes[i++] = this.PathCurve; | ||
142 | bytes[i++] = this.ProfileCurve; | ||
143 | bytes[i++] = (byte)(ParentID % 256); | ||
144 | bytes[i++] = (byte)((ParentID >> 8) % 256); | ||
145 | bytes[i++] = (byte)((ParentID >> 16) % 256); | ||
146 | bytes[i++] = (byte)((ParentID >> 24) % 256); | ||
147 | bytes[i++] = (byte)(this.ProfileHollow % 256); | ||
148 | bytes[i++] = (byte)((this.ProfileHollow >> 8) % 256); | ||
149 | bytes[i++] = ((byte)this.PathRadiusOffset); | ||
150 | bytes[i++] = this.PathRevolutions; | ||
151 | bytes[i++] = ((byte)this.PathTaperX); | ||
152 | bytes[i++] = ((byte)this.PathTaperY); | ||
153 | bytes[i++] = ((byte)this.PathTwist); | ||
154 | bytes[i++] = ((byte)this.PathTwistBegin); | ||
155 | bytes[i++] = (byte)(TextureEntry.Length % 256); | ||
156 | bytes[i++] = (byte)((TextureEntry.Length >> 8) % 256); | ||
157 | Array.Copy(TextureEntry, 0, bytes, i, TextureEntry.Length); i += TextureEntry.Length; | ||
158 | bytes[i++] = (byte)(this.CreationDate % 256); | ||
159 | bytes[i++] = (byte)((this.CreationDate >> 8) % 256); | ||
160 | bytes[i++] = (byte)((this.CreationDate >> 16) % 256); | ||
161 | bytes[i++] = (byte)((this.CreationDate >> 24) % 256); | ||
162 | bytes[i++] = (byte)(this.OwnerMask % 256); | ||
163 | bytes[i++] = (byte)((this.OwnerMask >> 8) % 256); | ||
164 | bytes[i++] = (byte)((this.OwnerMask >> 16) % 256); | ||
165 | bytes[i++] = (byte)((this.OwnerMask >> 24) % 256); | ||
166 | bytes[i++] = (byte)(this.NextOwnerMask % 256); | ||
167 | bytes[i++] = (byte)((this.NextOwnerMask >> 8) % 256); | ||
168 | bytes[i++] = (byte)((this.NextOwnerMask >> 16) % 256); | ||
169 | bytes[i++] = (byte)((this.NextOwnerMask >> 24) % 256); | ||
170 | bytes[i++] = (byte)(this.GroupMask % 256); | ||
171 | bytes[i++] = (byte)((this.GroupMask >> 8) % 256); | ||
172 | bytes[i++] = (byte)((this.GroupMask >> 16) % 256); | ||
173 | bytes[i++] = (byte)((this.GroupMask >> 24) % 256); | ||
174 | bytes[i++] = (byte)(this.EveryoneMask % 256); | ||
175 | bytes[i++] = (byte)((this.EveryoneMask >> 8) % 256); | ||
176 | bytes[i++] = (byte)((this.EveryoneMask >> 16) % 256); | ||
177 | bytes[i++] = (byte)((this.EveryoneMask >> 24) % 256); | ||
178 | bytes[i++] = (byte)(this.BaseMask % 256); | ||
179 | bytes[i++] = (byte)((this.BaseMask >> 8) % 256); | ||
180 | bytes[i++] = (byte)((this.BaseMask >> 16) % 256); | ||
181 | bytes[i++] = (byte)((this.BaseMask >> 24) % 256); | ||
182 | Array.Copy(this.Position.GetBytes(), 0, bytes, i, 12); i += 12; | ||
183 | if (this.Rotation == new LLQuaternion(0, 0, 0, 0)) | ||
184 | { | ||
185 | this.Rotation = new LLQuaternion(0, 1, 0, 0); | ||
186 | } | ||
187 | Array.Copy(this.Rotation.GetBytes(), 0, bytes, i, 12); i += 12; | ||
188 | bytes[i++] = (byte)(this.LocalID % 256); | ||
189 | bytes[i++] = (byte)((this.LocalID >> 8) % 256); | ||
190 | bytes[i++] = (byte)((this.LocalID >> 16) % 256); | ||
191 | bytes[i++] = (byte)((this.LocalID >> 24) % 256); | ||
192 | Array.Copy(FullID.GetBytes(), 0, bytes, i, 16); i += 16; | ||
193 | |||
194 | return bytes; | ||
195 | } | ||
196 | |||
197 | public static PrimData DefaultCube() | ||
198 | { | ||
199 | PrimData primData = new PrimData(); | ||
200 | primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
201 | primData.FullID = LLUUID.Random(); | ||
202 | primData.Scale = new LLVector3(0.5f, 0.5f, 0.5f); | ||
203 | primData.Rotation = new LLQuaternion(0, 0, 0, 1); | ||
204 | primData.PCode = 9; | ||
205 | primData.ParentID = 0; | ||
206 | primData.PathBegin = 0; | ||
207 | primData.PathEnd = 0; | ||
208 | primData.PathScaleX = 0; | ||
209 | primData.PathScaleY = 0; | ||
210 | primData.PathShearX = 0; | ||
211 | primData.PathShearY = 0; | ||
212 | primData.PathSkew = 0; | ||
213 | primData.ProfileBegin = 0; | ||
214 | primData.ProfileEnd = 0; | ||
215 | primData.PathCurve = 16; | ||
216 | primData.ProfileCurve = 1; | ||
217 | primData.ProfileHollow = 0; | ||
218 | primData.PathRadiusOffset = 0; | ||
219 | primData.PathRevolutions = 0; | ||
220 | primData.PathTaperX = 0; | ||
221 | primData.PathTaperY = 0; | ||
222 | primData.PathTwist = 0; | ||
223 | primData.PathTwistBegin = 0; | ||
224 | |||
225 | return primData; | ||
226 | } | ||
227 | } | ||
228 | } | ||
diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs new file mode 100644 index 0000000..a6671d1 --- /dev/null +++ b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | |||
@@ -0,0 +1,102 @@ | |||
1 | using libsecondlife; | ||
2 | |||
3 | namespace OpenSim.Framework.Types | ||
4 | { | ||
5 | public enum ShapeType | ||
6 | { | ||
7 | Box, | ||
8 | Sphere, | ||
9 | Ring, | ||
10 | Tube, | ||
11 | Torus, | ||
12 | Prism, | ||
13 | Scuplted, | ||
14 | Cylinder, | ||
15 | Foliage, | ||
16 | Unknown | ||
17 | } | ||
18 | |||
19 | public class PrimitiveBaseShape | ||
20 | { | ||
21 | private ShapeType type = ShapeType.Unknown; | ||
22 | |||
23 | public byte PCode; | ||
24 | public ushort PathBegin; | ||
25 | public ushort PathEnd; | ||
26 | public byte PathScaleX; | ||
27 | public byte PathScaleY; | ||
28 | public byte PathShearX; | ||
29 | public byte PathShearY; | ||
30 | public sbyte PathSkew; | ||
31 | public ushort ProfileBegin; | ||
32 | public ushort ProfileEnd; | ||
33 | public LLVector3 Scale; | ||
34 | public byte PathCurve; | ||
35 | public byte ProfileCurve; | ||
36 | public ushort ProfileHollow; | ||
37 | public sbyte PathRadiusOffset; | ||
38 | public byte PathRevolutions; | ||
39 | public sbyte PathTaperX; | ||
40 | public sbyte PathTaperY; | ||
41 | public sbyte PathTwist; | ||
42 | public sbyte PathTwistBegin; | ||
43 | public byte[] TextureEntry; // a LL textureEntry in byte[] format | ||
44 | |||
45 | public ShapeType PrimType | ||
46 | { | ||
47 | get | ||
48 | { | ||
49 | return this.type; | ||
50 | } | ||
51 | } | ||
52 | |||
53 | public LLVector3 PrimScale | ||
54 | { | ||
55 | get | ||
56 | { | ||
57 | return this.Scale; | ||
58 | } | ||
59 | } | ||
60 | |||
61 | public PrimitiveBaseShape() | ||
62 | { | ||
63 | |||
64 | } | ||
65 | |||
66 | //void returns need to change of course | ||
67 | public void GetMesh() | ||
68 | { | ||
69 | |||
70 | } | ||
71 | |||
72 | public static PrimitiveBaseShape DefaultBox() | ||
73 | { | ||
74 | PrimitiveBaseShape primShape = new PrimitiveBaseShape(); | ||
75 | |||
76 | primShape.type = ShapeType.Box; | ||
77 | primShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); | ||
78 | primShape.PCode = 9; | ||
79 | primShape.PathBegin = 0; | ||
80 | primShape.PathEnd = 0; | ||
81 | primShape.PathScaleX = 0; | ||
82 | primShape.PathScaleY = 0; | ||
83 | primShape.PathShearX = 0; | ||
84 | primShape.PathShearY = 0; | ||
85 | primShape.PathSkew = 0; | ||
86 | primShape.ProfileBegin = 0; | ||
87 | primShape.ProfileEnd = 0; | ||
88 | primShape.PathCurve = 16; | ||
89 | primShape.ProfileCurve = 1; | ||
90 | primShape.ProfileHollow = 0; | ||
91 | primShape.PathRadiusOffset = 0; | ||
92 | primShape.PathRevolutions = 0; | ||
93 | primShape.PathTaperX = 0; | ||
94 | primShape.PathTaperY = 0; | ||
95 | primShape.PathTwist = 0; | ||
96 | primShape.PathTwistBegin = 0; | ||
97 | |||
98 | return primShape; | ||
99 | } | ||
100 | } | ||
101 | |||
102 | } | ||
diff --git a/OpenSim/Framework/General/Types/RegionHandle.cs b/OpenSim/Framework/General/Types/RegionHandle.cs new file mode 100644 index 0000000..4a055ad --- /dev/null +++ b/OpenSim/Framework/General/Types/RegionHandle.cs | |||
@@ -0,0 +1,121 @@ | |||
1 | using System; | ||
2 | using System.Net; | ||
3 | |||
4 | namespace OpenSim.Framework.Types | ||
5 | { | ||
6 | /// <summary> | ||
7 | /// A class for manipulating RegionHandle coordinates | ||
8 | /// </summary> | ||
9 | class RegionHandle | ||
10 | { | ||
11 | private UInt64 handle; | ||
12 | |||
13 | /// <summary> | ||
14 | /// Initialises a new grid-aware RegionHandle | ||
15 | /// </summary> | ||
16 | /// <param name="ip">IP Address of the Grid Server for this region</param> | ||
17 | /// <param name="x">Grid X Coordinate</param> | ||
18 | /// <param name="y">Grid Y Coordinate</param> | ||
19 | public RegionHandle(string ip, short x, short y) | ||
20 | { | ||
21 | IPAddress addr = IPAddress.Parse(ip); | ||
22 | |||
23 | if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork) | ||
24 | throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address"); | ||
25 | |||
26 | uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0); | ||
27 | |||
28 | // Split the IP address in half | ||
29 | short a = (short)((baseHandle << 16) & 0xFFFF); | ||
30 | short b = (short)((baseHandle << 0) & 0xFFFF); | ||
31 | |||
32 | // Raise the bounds a little | ||
33 | uint nx = (uint)x; | ||
34 | uint ny = (uint)y; | ||
35 | |||
36 | // Multiply grid coords to get region coords | ||
37 | nx *= 256; | ||
38 | ny *= 256; | ||
39 | |||
40 | // Stuff the IP address in too | ||
41 | nx = (uint)a << 16; | ||
42 | ny = (uint)b << 16; | ||
43 | |||
44 | handle = ((UInt64)nx << 32) | (uint)ny; | ||
45 | } | ||
46 | |||
47 | /// <summary> | ||
48 | /// Initialises a new RegionHandle that is not inter-grid aware | ||
49 | /// </summary> | ||
50 | /// <param name="x">Grid X Coordinate</param> | ||
51 | /// <param name="y">Grid Y Coordinate</param> | ||
52 | public RegionHandle(uint x, uint y) | ||
53 | { | ||
54 | handle = ((x * 256) << 32) | (y * 256); | ||
55 | } | ||
56 | |||
57 | /// <summary> | ||
58 | /// Initialises a new RegionHandle from an existing value | ||
59 | /// </summary> | ||
60 | /// <param name="Region">A U64 RegionHandle</param> | ||
61 | public RegionHandle(UInt64 Region) | ||
62 | { | ||
63 | handle = Region; | ||
64 | } | ||
65 | |||
66 | /// <summary> | ||
67 | /// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy. | ||
68 | /// </summary> | ||
69 | /// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks> | ||
70 | /// <returns>Region Handle including IP Address encoding</returns> | ||
71 | public UInt64 getTeleportHandle() | ||
72 | { | ||
73 | return handle; | ||
74 | } | ||
75 | |||
76 | /// <summary> | ||
77 | /// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds. | ||
78 | /// </summary> | ||
79 | /// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns> | ||
80 | public UInt64 getNeighbourHandle() | ||
81 | { | ||
82 | UInt64 mask = 0x0000FFFF0000FFFF; | ||
83 | |||
84 | return handle | mask; | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle | ||
89 | /// </summary> | ||
90 | /// <returns>Grid Server IP Address</returns> | ||
91 | public IPAddress getGridIP() | ||
92 | { | ||
93 | uint a = (uint)((handle >> 16) & 0xFFFF); | ||
94 | uint b = (uint)((handle >> 48) & 0xFFFF); | ||
95 | |||
96 | return new IPAddress((long)(a << 16) | (long)b); | ||
97 | } | ||
98 | |||
99 | /// <summary> | ||
100 | /// Returns the X Coordinate from a Grid-Encoded RegionHandle | ||
101 | /// </summary> | ||
102 | /// <returns>X Coordinate</returns> | ||
103 | public uint getGridX() | ||
104 | { | ||
105 | uint x = (uint)((handle >> 32) & 0xFFFF); | ||
106 | |||
107 | return x; | ||
108 | } | ||
109 | |||
110 | /// <summary> | ||
111 | /// Returns the Y Coordinate from a Grid-Encoded RegionHandle | ||
112 | /// </summary> | ||
113 | /// <returns>Y Coordinate</returns> | ||
114 | public uint getGridY() | ||
115 | { | ||
116 | uint y = (uint)((handle >> 0) & 0xFFFF); | ||
117 | |||
118 | return y; | ||
119 | } | ||
120 | } | ||
121 | } | ||
diff --git a/OpenSim/Framework/General/Types/RegionInfo.cs b/OpenSim/Framework/General/Types/RegionInfo.cs new file mode 100644 index 0000000..cfc0925 --- /dev/null +++ b/OpenSim/Framework/General/Types/RegionInfo.cs | |||
@@ -0,0 +1,342 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Globalization; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework.Console; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Utilities; | ||
36 | |||
37 | namespace OpenSim.Framework.Types | ||
38 | { | ||
39 | public class RegionInfo | ||
40 | { | ||
41 | public LLUUID SimUUID = new LLUUID(); | ||
42 | public string RegionName = ""; | ||
43 | |||
44 | private IPEndPoint m_internalEndPoint; | ||
45 | public IPEndPoint InternalEndPoint | ||
46 | { | ||
47 | get | ||
48 | { | ||
49 | return m_internalEndPoint; | ||
50 | } | ||
51 | } | ||
52 | |||
53 | public IPEndPoint ExternalEndPoint | ||
54 | { | ||
55 | get | ||
56 | { | ||
57 | // Old one defaults to IPv6 | ||
58 | //return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port ); | ||
59 | |||
60 | // New method favors IPv4 | ||
61 | IPAddress ia = null; | ||
62 | foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName)) | ||
63 | { | ||
64 | if (ia == null) | ||
65 | ia = Adr; | ||
66 | |||
67 | if (Adr.AddressFamily == AddressFamily.InterNetwork) | ||
68 | { | ||
69 | ia = Adr; | ||
70 | break; | ||
71 | } | ||
72 | |||
73 | } | ||
74 | |||
75 | return new IPEndPoint(ia, m_internalEndPoint.Port); | ||
76 | } | ||
77 | } | ||
78 | |||
79 | private string m_externalHostName; | ||
80 | public string ExternalHostName | ||
81 | { | ||
82 | get | ||
83 | { | ||
84 | return m_externalHostName; | ||
85 | } | ||
86 | } | ||
87 | |||
88 | private uint? m_regionLocX; | ||
89 | public uint RegionLocX | ||
90 | { | ||
91 | get | ||
92 | { | ||
93 | return m_regionLocX.Value; | ||
94 | } | ||
95 | } | ||
96 | |||
97 | private uint? m_regionLocY; | ||
98 | public uint RegionLocY | ||
99 | { | ||
100 | get | ||
101 | { | ||
102 | return m_regionLocY.Value; | ||
103 | } | ||
104 | } | ||
105 | |||
106 | private ulong? m_regionHandle; | ||
107 | public ulong RegionHandle | ||
108 | { | ||
109 | get | ||
110 | { | ||
111 | if (!m_regionHandle.HasValue) | ||
112 | { | ||
113 | m_regionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); | ||
114 | } | ||
115 | |||
116 | return m_regionHandle.Value; | ||
117 | } | ||
118 | } | ||
119 | |||
120 | // Only used for remote regions , ie ones not in the current instance | ||
121 | private uint m_remotingPort; | ||
122 | public uint RemotingPort | ||
123 | { | ||
124 | get | ||
125 | { | ||
126 | return m_remotingPort; | ||
127 | } | ||
128 | set | ||
129 | { | ||
130 | m_remotingPort = value; | ||
131 | } | ||
132 | } | ||
133 | public string RemotingAddress; | ||
134 | |||
135 | public string DataStore = ""; | ||
136 | public bool isSandbox = false; | ||
137 | |||
138 | public LLUUID MasterAvatarAssignedUUID = new LLUUID(); | ||
139 | public string MasterAvatarFirstName = ""; | ||
140 | public string MasterAvatarLastName = ""; | ||
141 | public string MasterAvatarSandboxPassword = ""; | ||
142 | |||
143 | public EstateSettings estateSettings; | ||
144 | |||
145 | public RegionInfo() | ||
146 | { | ||
147 | estateSettings = new EstateSettings(); | ||
148 | } | ||
149 | |||
150 | public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) | ||
151 | : this() | ||
152 | { | ||
153 | m_regionLocX = regionLocX; | ||
154 | m_regionLocY = regionLocY; | ||
155 | |||
156 | m_internalEndPoint = internalEndPoint; | ||
157 | m_externalHostName = externalUri; | ||
158 | } | ||
159 | |||
160 | public void InitConfig(bool sandboxMode, IGenericConfig configData) | ||
161 | { | ||
162 | this.isSandbox = sandboxMode; | ||
163 | try | ||
164 | { | ||
165 | string attri = ""; | ||
166 | |||
167 | // Sim UUID | ||
168 | string simId = configData.GetAttribute("SimUUID"); | ||
169 | if (String.IsNullOrEmpty( simId )) | ||
170 | { | ||
171 | this.SimUUID = LLUUID.Random(); | ||
172 | } | ||
173 | else | ||
174 | { | ||
175 | this.SimUUID = new LLUUID(simId); | ||
176 | } | ||
177 | configData.SetAttribute("SimUUID", this.SimUUID.ToString()); | ||
178 | |||
179 | this.RegionName = GetString(configData, "SimName", "OpenSim test", "Region Name"); | ||
180 | |||
181 | //m_regionLocX = (uint) GetInt(configData, "SimLocationX", 1000, "Grid Location X"); | ||
182 | |||
183 | attri = ""; | ||
184 | attri = configData.GetAttribute("SimLocationX"); | ||
185 | if (attri == "") | ||
186 | { | ||
187 | string location = MainLog.Instance.CmdPrompt("Grid Location X", "1000"); | ||
188 | configData.SetAttribute("SimLocationX", location); | ||
189 | m_regionLocX = (uint)Convert.ToUInt32(location); | ||
190 | } | ||
191 | else | ||
192 | { | ||
193 | m_regionLocX = (uint)Convert.ToUInt32(attri); | ||
194 | } | ||
195 | // Sim/Grid location Y | ||
196 | attri = ""; | ||
197 | attri = configData.GetAttribute("SimLocationY"); | ||
198 | if (attri == "") | ||
199 | { | ||
200 | string location = MainLog.Instance.CmdPrompt("Grid Location Y", "1000"); | ||
201 | configData.SetAttribute("SimLocationY", location); | ||
202 | m_regionLocY = (uint)Convert.ToUInt32(location); | ||
203 | } | ||
204 | else | ||
205 | { | ||
206 | m_regionLocY = (uint)Convert.ToUInt32(attri); | ||
207 | } | ||
208 | |||
209 | m_regionHandle = null; | ||
210 | |||
211 | this.DataStore = GetString(configData, "Datastore", "localworld.yap", "Filename for local storage"); | ||
212 | |||
213 | IPAddress internalAddress = GetIPAddress(configData, "InternalIPAddress", "0.0.0.0", "Internal IP Address for UDP client connections"); | ||
214 | int internalPort = GetIPPort(configData, "InternalIPPort", "9000", "Internal IP Port for UDP client connections"); | ||
215 | m_internalEndPoint = new IPEndPoint(internalAddress, internalPort); | ||
216 | |||
217 | m_externalHostName = GetString(configData, "ExternalHostName", "127.0.0.1", "External Host Name"); | ||
218 | |||
219 | estateSettings.terrainFile = | ||
220 | GetString(configData, "TerrainFile", "default.r32", "GENERAL SETTING: Default Terrain File"); | ||
221 | |||
222 | attri = ""; | ||
223 | attri = configData.GetAttribute("TerrainMultiplier"); | ||
224 | if (attri == "") | ||
225 | { | ||
226 | string re = MainLog.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0"); | ||
227 | this.estateSettings.terrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture); | ||
228 | configData.SetAttribute("TerrainMultiplier", this.estateSettings.terrainMultiplier.ToString()); | ||
229 | } | ||
230 | else | ||
231 | { | ||
232 | this.estateSettings.terrainMultiplier = Convert.ToDouble(attri); | ||
233 | } | ||
234 | |||
235 | attri = ""; | ||
236 | attri = configData.GetAttribute("MasterAvatarFirstName"); | ||
237 | if (attri == "") | ||
238 | { | ||
239 | this.MasterAvatarFirstName = MainLog.Instance.CmdPrompt("First name of Master Avatar (Land and Region Owner)", "Test"); | ||
240 | |||
241 | configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName); | ||
242 | } | ||
243 | else | ||
244 | { | ||
245 | this.MasterAvatarFirstName = attri; | ||
246 | } | ||
247 | |||
248 | attri = ""; | ||
249 | attri = configData.GetAttribute("MasterAvatarLastName"); | ||
250 | if (attri == "") | ||
251 | { | ||
252 | this.MasterAvatarLastName = MainLog.Instance.CmdPrompt("Last name of Master Avatar (Land and Region Owner)", "User"); | ||
253 | |||
254 | configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName); | ||
255 | } | ||
256 | else | ||
257 | { | ||
258 | this.MasterAvatarLastName = attri; | ||
259 | } | ||
260 | |||
261 | if (isSandbox) //Sandbox Mode Specific Settings | ||
262 | { | ||
263 | attri = ""; | ||
264 | attri = configData.GetAttribute("MasterAvatarSandboxPassword"); | ||
265 | if (attri == "") | ||
266 | { | ||
267 | this.MasterAvatarSandboxPassword = MainLog.Instance.CmdPrompt("Password of Master Avatar (Needed for sandbox mode account creation only)", "test"); | ||
268 | |||
269 | //Should I store this? | ||
270 | configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword); | ||
271 | } | ||
272 | else | ||
273 | { | ||
274 | this.MasterAvatarSandboxPassword = attri; | ||
275 | } | ||
276 | } | ||
277 | |||
278 | configData.Commit(); | ||
279 | } | ||
280 | catch (Exception e) | ||
281 | { | ||
282 | MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured"); | ||
283 | MainLog.Instance.Warn(e.ToString()); | ||
284 | } | ||
285 | |||
286 | MainLog.Instance.Verbose("Sim settings loaded:"); | ||
287 | MainLog.Instance.Verbose("UUID: " + this.SimUUID.ToStringHyphenated()); | ||
288 | MainLog.Instance.Verbose("Name: " + this.RegionName); | ||
289 | MainLog.Instance.Verbose("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); | ||
290 | MainLog.Instance.Verbose("Region Handle: " + this.RegionHandle.ToString()); | ||
291 | MainLog.Instance.Verbose("Listening on IP end point: " + m_internalEndPoint.ToString() ); | ||
292 | MainLog.Instance.Verbose("Sandbox Mode? " + isSandbox.ToString()); | ||
293 | |||
294 | } | ||
295 | |||
296 | private uint GetInt(IGenericConfig configData, string p, int p_3, string p_4) | ||
297 | { | ||
298 | throw new Exception("The method or operation is not implemented."); | ||
299 | } | ||
300 | |||
301 | private string GetString(IGenericConfig configData, string attrName, string defaultvalue, string prompt) | ||
302 | { | ||
303 | string s = configData.GetAttribute(attrName); | ||
304 | |||
305 | if (String.IsNullOrEmpty( s )) | ||
306 | { | ||
307 | s = MainLog.Instance.CmdPrompt(prompt, defaultvalue); | ||
308 | configData.SetAttribute(attrName, s ); | ||
309 | } | ||
310 | return s; | ||
311 | } | ||
312 | |||
313 | private IPAddress GetIPAddress(IGenericConfig configData, string attrName, string defaultvalue, string prompt) | ||
314 | { | ||
315 | string addressStr = configData.GetAttribute(attrName); | ||
316 | |||
317 | IPAddress address; | ||
318 | |||
319 | if (!IPAddress.TryParse(addressStr, out address)) | ||
320 | { | ||
321 | address = MainLog.Instance.CmdPromptIPAddress(prompt, defaultvalue); | ||
322 | configData.SetAttribute(attrName, address.ToString()); | ||
323 | } | ||
324 | return address; | ||
325 | } | ||
326 | |||
327 | private int GetIPPort(IGenericConfig configData, string attrName, string defaultvalue, string prompt) | ||
328 | { | ||
329 | string portStr = configData.GetAttribute(attrName); | ||
330 | |||
331 | int port; | ||
332 | |||
333 | if (!int.TryParse(portStr, out port)) | ||
334 | { | ||
335 | port = MainLog.Instance.CmdPromptIPPort(prompt, defaultvalue); | ||
336 | configData.SetAttribute(attrName, port.ToString()); | ||
337 | } | ||
338 | |||
339 | return port; | ||
340 | } | ||
341 | } | ||
342 | } | ||
diff --git a/OpenSim/Framework/General/Types/UUID.cs b/OpenSim/Framework/General/Types/UUID.cs new file mode 100644 index 0000000..9cde18e --- /dev/null +++ b/OpenSim/Framework/General/Types/UUID.cs | |||
@@ -0,0 +1,127 @@ | |||
1 | using System; | ||
2 | using libsecondlife; | ||
3 | |||
4 | namespace OpenSim.Framework.Types | ||
5 | { | ||
6 | class UUID | ||
7 | { | ||
8 | public LLUUID llUUID; | ||
9 | |||
10 | public UUID(string uuid) | ||
11 | { | ||
12 | llUUID = new LLUUID(uuid); | ||
13 | } | ||
14 | |||
15 | public UUID(byte[] uuid) | ||
16 | { | ||
17 | llUUID = new LLUUID(uuid, 0); | ||
18 | } | ||
19 | |||
20 | public UUID(byte[] uuid, int offset) | ||
21 | { | ||
22 | llUUID = new LLUUID(uuid, offset); | ||
23 | } | ||
24 | |||
25 | public UUID() | ||
26 | { | ||
27 | llUUID = LLUUID.Zero; | ||
28 | } | ||
29 | |||
30 | public UUID(ulong uuid) | ||
31 | { | ||
32 | llUUID = new LLUUID(uuid); | ||
33 | } | ||
34 | |||
35 | public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth) | ||
36 | { | ||
37 | byte[] uuid = new byte[16]; | ||
38 | |||
39 | byte[] n = BitConverter.GetBytes(first); | ||
40 | n.CopyTo(uuid, 0); | ||
41 | n = BitConverter.GetBytes(second); | ||
42 | n.CopyTo(uuid, 4); | ||
43 | n = BitConverter.GetBytes(third); | ||
44 | n.CopyTo(uuid, 8); | ||
45 | n = BitConverter.GetBytes(fourth); | ||
46 | n.CopyTo(uuid, 12); | ||
47 | |||
48 | llUUID = new LLUUID(uuid,0); | ||
49 | } | ||
50 | |||
51 | public override string ToString() | ||
52 | { | ||
53 | return llUUID.ToString(); | ||
54 | } | ||
55 | |||
56 | public string ToStringHyphenated() | ||
57 | { | ||
58 | return llUUID.ToStringHyphenated(); | ||
59 | } | ||
60 | |||
61 | public byte[] GetBytes() | ||
62 | { | ||
63 | return llUUID.GetBytes(); | ||
64 | } | ||
65 | |||
66 | public UInt32[] GetInts() | ||
67 | { | ||
68 | UInt32[] ints = new UInt32[4]; | ||
69 | ints[0] = BitConverter.ToUInt32(llUUID.Data, 0); | ||
70 | ints[1] = BitConverter.ToUInt32(llUUID.Data, 4); | ||
71 | ints[2] = BitConverter.ToUInt32(llUUID.Data, 8); | ||
72 | ints[3] = BitConverter.ToUInt32(llUUID.Data, 12); | ||
73 | |||
74 | return ints; | ||
75 | } | ||
76 | |||
77 | public LLUUID GetLLUUID() | ||
78 | { | ||
79 | return llUUID; | ||
80 | } | ||
81 | |||
82 | public uint CRC() | ||
83 | { | ||
84 | return llUUID.CRC(); | ||
85 | } | ||
86 | |||
87 | public override int GetHashCode() | ||
88 | { | ||
89 | return llUUID.GetHashCode(); | ||
90 | } | ||
91 | |||
92 | public void Combine(UUID other) | ||
93 | { | ||
94 | llUUID.Combine(other.GetLLUUID()); | ||
95 | } | ||
96 | |||
97 | public void Combine(LLUUID other) | ||
98 | { | ||
99 | llUUID.Combine(other); | ||
100 | } | ||
101 | |||
102 | public override bool Equals(Object other) | ||
103 | { | ||
104 | return llUUID.Equals(other); | ||
105 | } | ||
106 | |||
107 | public static bool operator ==(UUID a, UUID b) | ||
108 | { | ||
109 | return a.llUUID.Equals(b.GetLLUUID()); | ||
110 | } | ||
111 | |||
112 | public static bool operator !=(UUID a, UUID b) | ||
113 | { | ||
114 | return !a.llUUID.Equals(b.GetLLUUID()); | ||
115 | } | ||
116 | |||
117 | public static bool operator ==(UUID a, LLUUID b) | ||
118 | { | ||
119 | return a.Equals(b); | ||
120 | } | ||
121 | |||
122 | public static bool operator !=(UUID a, LLUUID b) | ||
123 | { | ||
124 | return !a.Equals(b); | ||
125 | } | ||
126 | } | ||
127 | } | ||
diff --git a/OpenSim/Framework/General/UserProfile.cs b/OpenSim/Framework/General/UserProfile.cs new file mode 100644 index 0000000..243208a --- /dev/null +++ b/OpenSim/Framework/General/UserProfile.cs | |||
@@ -0,0 +1,87 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using System.Security.Cryptography; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework.Inventory; | ||
32 | |||
33 | namespace OpenSim.Framework.User | ||
34 | { | ||
35 | public class UserProfile | ||
36 | { | ||
37 | |||
38 | public string firstname; | ||
39 | public string lastname; | ||
40 | public ulong homeregionhandle; | ||
41 | public LLVector3 homepos; | ||
42 | public LLVector3 homelookat; | ||
43 | |||
44 | public bool IsGridGod = false; | ||
45 | public bool IsLocal = true; // will be used in future for visitors from foreign grids | ||
46 | public string AssetURL; | ||
47 | public string MD5passwd; | ||
48 | |||
49 | public LLUUID CurrentSessionID; | ||
50 | public LLUUID CurrentSecureSessionID; | ||
51 | public LLUUID UUID; | ||
52 | public Dictionary<LLUUID, uint> Circuits = new Dictionary<LLUUID, uint>(); // tracks circuit codes | ||
53 | |||
54 | public AgentInventory Inventory; | ||
55 | |||
56 | public UserProfile() | ||
57 | { | ||
58 | Circuits = new Dictionary<LLUUID, uint>(); | ||
59 | Inventory = new AgentInventory(); | ||
60 | homeregionhandle = Helpers.UIntsToLong((1000 * 256), (1000 * 256)); | ||
61 | homepos = new LLVector3(); | ||
62 | homelookat = new LLVector3(); | ||
63 | } | ||
64 | |||
65 | public void InitSessionData() | ||
66 | { | ||
67 | RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider(); | ||
68 | |||
69 | byte[] randDataS = new byte[16]; | ||
70 | byte[] randDataSS = new byte[16]; | ||
71 | |||
72 | rand.GetBytes(randDataS); | ||
73 | rand.GetBytes(randDataSS); | ||
74 | |||
75 | CurrentSecureSessionID = new LLUUID(randDataSS,0); | ||
76 | CurrentSessionID = new LLUUID(randDataS,0); | ||
77 | |||
78 | } | ||
79 | |||
80 | public void AddSimCircuit(uint circuitCode, LLUUID regionUUID) | ||
81 | { | ||
82 | if (this.Circuits.ContainsKey(regionUUID) == false) | ||
83 | this.Circuits.Add(regionUUID, circuitCode); | ||
84 | } | ||
85 | |||
86 | } | ||
87 | } | ||
diff --git a/OpenSim/Framework/General/Util.cs b/OpenSim/Framework/General/Util.cs new file mode 100644 index 0000000..13e3af2 --- /dev/null +++ b/OpenSim/Framework/General/Util.cs | |||
@@ -0,0 +1,184 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Security.Cryptography; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Framework.Utilities | ||
34 | { | ||
35 | public class Util | ||
36 | { | ||
37 | private static Random randomClass = new Random(); | ||
38 | private static uint nextXferID = 5000; | ||
39 | private static object XferLock = new object(); | ||
40 | |||
41 | public static ulong UIntsToLong(uint X, uint Y) | ||
42 | { | ||
43 | return Helpers.UIntsToLong(X, Y); | ||
44 | } | ||
45 | |||
46 | public static Random RandomClass | ||
47 | { | ||
48 | get | ||
49 | { | ||
50 | return randomClass; | ||
51 | } | ||
52 | } | ||
53 | |||
54 | public static uint GetNextXferID() | ||
55 | { | ||
56 | uint id = 0; | ||
57 | lock(XferLock) | ||
58 | { | ||
59 | id = nextXferID; | ||
60 | nextXferID++; | ||
61 | } | ||
62 | return id; | ||
63 | } | ||
64 | |||
65 | public static int UnixTimeSinceEpoch() | ||
66 | { | ||
67 | TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); | ||
68 | int timestamp = (int)t.TotalSeconds; | ||
69 | return timestamp; | ||
70 | } | ||
71 | |||
72 | public static string Md5Hash(string pass) | ||
73 | { | ||
74 | MD5 md5 = MD5CryptoServiceProvider.Create(); | ||
75 | byte[] dataMd5 = md5.ComputeHash(Encoding.Default.GetBytes(pass)); | ||
76 | StringBuilder sb = new StringBuilder(); | ||
77 | for (int i = 0; i < dataMd5.Length; i++) | ||
78 | sb.AppendFormat("{0:x2}", dataMd5[i]); | ||
79 | return sb.ToString(); | ||
80 | } | ||
81 | |||
82 | public static string GetRandomCapsPath() | ||
83 | { | ||
84 | LLUUID caps = LLUUID.Random(); | ||
85 | string capsPath = caps.ToStringHyphenated(); | ||
86 | capsPath = capsPath.Remove(capsPath.Length - 4, 4); | ||
87 | return capsPath; | ||
88 | } | ||
89 | |||
90 | //public static int fast_distance2d(int x, int y) | ||
91 | //{ | ||
92 | // x = System.Math.Abs(x); | ||
93 | // y = System.Math.Abs(y); | ||
94 | |||
95 | // int min = System.Math.Min(x, y); | ||
96 | |||
97 | // return (x + y - (min >> 1) - (min >> 2) + (min >> 4)); | ||
98 | //} | ||
99 | |||
100 | public static string FieldToString(byte[] bytes) | ||
101 | { | ||
102 | return FieldToString(bytes, String.Empty); | ||
103 | } | ||
104 | |||
105 | /// <summary> | ||
106 | /// Convert a variable length field (byte array) to a string, with a | ||
107 | /// field name prepended to each line of the output | ||
108 | /// </summary> | ||
109 | /// <remarks>If the byte array has unprintable characters in it, a | ||
110 | /// hex dump will be put in the string instead</remarks> | ||
111 | /// <param name="bytes">The byte array to convert to a string</param> | ||
112 | /// <param name="fieldName">A field name to prepend to each line of output</param> | ||
113 | /// <returns>An ASCII string or a string containing a hex dump, minus | ||
114 | /// the null terminator</returns> | ||
115 | public static string FieldToString(byte[] bytes, string fieldName) | ||
116 | { | ||
117 | // Check for a common case | ||
118 | if (bytes.Length == 0) return String.Empty; | ||
119 | |||
120 | StringBuilder output = new StringBuilder(); | ||
121 | bool printable = true; | ||
122 | |||
123 | for (int i = 0; i < bytes.Length; ++i) | ||
124 | { | ||
125 | // Check if there are any unprintable characters in the array | ||
126 | if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09 | ||
127 | && bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00) | ||
128 | { | ||
129 | printable = false; | ||
130 | break; | ||
131 | } | ||
132 | } | ||
133 | |||
134 | if (printable) | ||
135 | { | ||
136 | if (fieldName.Length > 0) | ||
137 | { | ||
138 | output.Append(fieldName); | ||
139 | output.Append(": "); | ||
140 | } | ||
141 | |||
142 | if (bytes[bytes.Length - 1] == 0x00) | ||
143 | output.Append(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1)); | ||
144 | else | ||
145 | output.Append(UTF8Encoding.UTF8.GetString(bytes)); | ||
146 | } | ||
147 | else | ||
148 | { | ||
149 | for (int i = 0; i < bytes.Length; i += 16) | ||
150 | { | ||
151 | if (i != 0) | ||
152 | output.Append(Environment.NewLine); | ||
153 | if (fieldName.Length > 0) | ||
154 | { | ||
155 | output.Append(fieldName); | ||
156 | output.Append(": "); | ||
157 | } | ||
158 | |||
159 | for (int j = 0; j < 16; j++) | ||
160 | { | ||
161 | if ((i + j) < bytes.Length) | ||
162 | output.Append(String.Format("{0:X2} ", bytes[i + j])); | ||
163 | else | ||
164 | output.Append(" "); | ||
165 | } | ||
166 | |||
167 | for (int j = 0; j < 16 && (i + j) < bytes.Length; j++) | ||
168 | { | ||
169 | if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E) | ||
170 | output.Append((char)bytes[i + j]); | ||
171 | else | ||
172 | output.Append("."); | ||
173 | } | ||
174 | } | ||
175 | } | ||
176 | |||
177 | return output.ToString(); | ||
178 | } | ||
179 | public Util() | ||
180 | { | ||
181 | |||
182 | } | ||
183 | } | ||
184 | } | ||
diff --git a/OpenSim/Framework/GenericConfig/Xml/Properties/AssemblyInfo.cs b/OpenSim/Framework/GenericConfig/Xml/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..fcffd67 --- /dev/null +++ b/OpenSim/Framework/GenericConfig/Xml/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenSim.GenericConfig")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenSim.GenericConfig")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("285a3047-f165-46c8-8767-b51428738a09")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | // You can specify all the values or you can default the Revision and Build Numbers | ||
31 | // by using the '*' as shown below: | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Framework/GenericConfig/Xml/XmlConfig.cs b/OpenSim/Framework/GenericConfig/Xml/XmlConfig.cs new file mode 100644 index 0000000..7fa085d --- /dev/null +++ b/OpenSim/Framework/GenericConfig/Xml/XmlConfig.cs | |||
@@ -0,0 +1,122 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Xml; | ||
31 | using OpenSim.Framework.Interfaces; | ||
32 | |||
33 | namespace OpenSim.GenericConfig | ||
34 | { | ||
35 | public class XmlConfig : IGenericConfig | ||
36 | { | ||
37 | private XmlDocument doc; | ||
38 | private XmlNode rootNode; | ||
39 | private XmlNode configNode; | ||
40 | private string fileName; | ||
41 | private bool createdFile = false; | ||
42 | |||
43 | public XmlConfig(string filename) | ||
44 | { | ||
45 | fileName = filename; | ||
46 | } | ||
47 | |||
48 | public void LoadData() | ||
49 | { | ||
50 | doc = new XmlDocument(); | ||
51 | |||
52 | if (File.Exists(fileName)) | ||
53 | { | ||
54 | XmlTextReader reader = new XmlTextReader(fileName); | ||
55 | reader.WhitespaceHandling = WhitespaceHandling.None; | ||
56 | doc.Load(reader); | ||
57 | reader.Close(); | ||
58 | } | ||
59 | else | ||
60 | { | ||
61 | createdFile = true; | ||
62 | rootNode = doc.CreateNode(XmlNodeType.Element, "Root", ""); | ||
63 | doc.AppendChild(rootNode); | ||
64 | configNode = doc.CreateNode(XmlNodeType.Element, "Config", ""); | ||
65 | rootNode.AppendChild(configNode); | ||
66 | } | ||
67 | |||
68 | |||
69 | rootNode = doc.FirstChild; | ||
70 | if (rootNode.Name != "Root") | ||
71 | throw new Exception("Error: Invalid .xml File. Missing <Root>"); | ||
72 | |||
73 | configNode = rootNode.FirstChild; | ||
74 | if (configNode.Name != "Config") | ||
75 | throw new Exception("Error: Invalid .xml File. <Root> first child should be <Config>"); | ||
76 | |||
77 | if (createdFile) | ||
78 | { | ||
79 | this.Commit(); | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public string GetAttribute(string attributeName) | ||
84 | { | ||
85 | string result = ""; | ||
86 | if (configNode.Attributes[attributeName] != null) | ||
87 | { | ||
88 | result = ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value; | ||
89 | } | ||
90 | return result; | ||
91 | } | ||
92 | |||
93 | public bool SetAttribute(string attributeName, string attributeValue) | ||
94 | { | ||
95 | if (configNode.Attributes[attributeName] != null) | ||
96 | { | ||
97 | ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue; | ||
98 | } | ||
99 | else | ||
100 | { | ||
101 | XmlAttribute attri; | ||
102 | attri = doc.CreateAttribute(attributeName); | ||
103 | attri.Value = attributeValue; | ||
104 | configNode.Attributes.Append(attri); | ||
105 | } | ||
106 | return true; | ||
107 | } | ||
108 | |||
109 | public void Commit() | ||
110 | { | ||
111 | doc.Save(fileName); | ||
112 | } | ||
113 | |||
114 | public void Close() | ||
115 | { | ||
116 | configNode = null; | ||
117 | rootNode = null; | ||
118 | doc = null; | ||
119 | } | ||
120 | |||
121 | } | ||
122 | } | ||
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs new file mode 100644 index 0000000..f790477 --- /dev/null +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs | |||
@@ -0,0 +1,224 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.IO; | ||
32 | using System.Net; | ||
33 | using System.Text; | ||
34 | using System.Text.RegularExpressions; | ||
35 | using System.Threading; | ||
36 | using Nwc.XmlRpc; | ||
37 | using OpenSim.Framework.Console; | ||
38 | |||
39 | namespace OpenSim.Framework.Servers | ||
40 | { | ||
41 | public class BaseHttpServer | ||
42 | { | ||
43 | protected Thread m_workerThread; | ||
44 | protected HttpListener m_httpListener; | ||
45 | protected Dictionary<string, XmlRpcMethod> m_rpcHandlers = new Dictionary<string, XmlRpcMethod>(); | ||
46 | protected Dictionary<string, IStreamHandler> m_streamHandlers = new Dictionary<string, IStreamHandler>(); | ||
47 | protected int m_port; | ||
48 | protected bool m_firstcaps = true; | ||
49 | |||
50 | public BaseHttpServer(int port) | ||
51 | { | ||
52 | m_port = port; | ||
53 | } | ||
54 | |||
55 | public void AddStreamHandler( IStreamHandler handler) | ||
56 | { | ||
57 | string httpMethod = handler.HttpMethod; | ||
58 | string path = handler.Path; | ||
59 | |||
60 | string handlerKey = GetHandlerKey(httpMethod, path); | ||
61 | m_streamHandlers.Add(handlerKey, handler); | ||
62 | } | ||
63 | |||
64 | private static string GetHandlerKey(string httpMethod, string path) | ||
65 | { | ||
66 | return httpMethod + ":" + path; | ||
67 | } | ||
68 | |||
69 | public bool AddXmlRPCHandler(string method, XmlRpcMethod handler) | ||
70 | { | ||
71 | if (!this.m_rpcHandlers.ContainsKey(method)) | ||
72 | { | ||
73 | this.m_rpcHandlers.Add(method, handler); | ||
74 | return true; | ||
75 | } | ||
76 | |||
77 | //must already have a handler for that path so return false | ||
78 | return false; | ||
79 | } | ||
80 | |||
81 | |||
82 | public virtual void HandleRequest(Object stateinfo) | ||
83 | { | ||
84 | HttpListenerContext context = (HttpListenerContext)stateinfo; | ||
85 | |||
86 | HttpListenerRequest request = context.Request; | ||
87 | HttpListenerResponse response = context.Response; | ||
88 | |||
89 | response.KeepAlive = false; | ||
90 | response.SendChunked = false; | ||
91 | |||
92 | string path = request.RawUrl; | ||
93 | string handlerKey = GetHandlerKey( request.HttpMethod, path ); | ||
94 | |||
95 | IStreamHandler streamHandler; | ||
96 | |||
97 | if (TryGetStreamHandler( handlerKey, out streamHandler)) | ||
98 | { | ||
99 | byte[] buffer = streamHandler.Handle(path, request.InputStream); | ||
100 | request.InputStream.Close(); | ||
101 | |||
102 | response.ContentType = streamHandler.ContentType; | ||
103 | response.ContentLength64 = buffer.LongLength; | ||
104 | response.OutputStream.Write(buffer, 0, buffer.Length); | ||
105 | response.OutputStream.Close(); | ||
106 | } | ||
107 | else | ||
108 | { | ||
109 | HandleXmlRpcRequests(request, response); | ||
110 | } | ||
111 | } | ||
112 | |||
113 | private bool TryGetStreamHandler(string handlerKey, out IStreamHandler streamHandler) | ||
114 | { | ||
115 | string bestMatch = null; | ||
116 | |||
117 | foreach (string pattern in m_streamHandlers.Keys) | ||
118 | { | ||
119 | if (handlerKey.StartsWith(pattern)) | ||
120 | { | ||
121 | if (String.IsNullOrEmpty(bestMatch) || pattern.Length > bestMatch.Length) | ||
122 | { | ||
123 | bestMatch = pattern; | ||
124 | } | ||
125 | } | ||
126 | } | ||
127 | |||
128 | if (String.IsNullOrEmpty(bestMatch)) | ||
129 | { | ||
130 | streamHandler = null; | ||
131 | return false; | ||
132 | } | ||
133 | else | ||
134 | { | ||
135 | streamHandler = m_streamHandlers[bestMatch]; | ||
136 | return true; | ||
137 | } | ||
138 | } | ||
139 | |||
140 | private void HandleXmlRpcRequests(HttpListenerRequest request, HttpListenerResponse response) | ||
141 | { | ||
142 | Stream requestStream = request.InputStream; | ||
143 | |||
144 | Encoding encoding = Encoding.UTF8; | ||
145 | StreamReader reader = new StreamReader(requestStream, encoding); | ||
146 | |||
147 | string requestBody = reader.ReadToEnd(); | ||
148 | reader.Close(); | ||
149 | requestStream.Close(); | ||
150 | |||
151 | XmlRpcRequest xmlRprcRequest = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody); | ||
152 | |||
153 | string methodName = xmlRprcRequest.MethodName; | ||
154 | |||
155 | XmlRpcResponse xmlRpcResponse; | ||
156 | |||
157 | XmlRpcMethod method; | ||
158 | if (this.m_rpcHandlers.TryGetValue(methodName, out method)) | ||
159 | { | ||
160 | xmlRpcResponse = method(xmlRprcRequest); | ||
161 | } | ||
162 | else | ||
163 | { | ||
164 | xmlRpcResponse = new XmlRpcResponse(); | ||
165 | Hashtable unknownMethodError = new Hashtable(); | ||
166 | unknownMethodError["reason"] = "XmlRequest"; ; | ||
167 | unknownMethodError["message"] = "Unknown Rpc Request ["+methodName+"]"; | ||
168 | unknownMethodError["login"] = "false"; | ||
169 | xmlRpcResponse.Value = unknownMethodError; | ||
170 | } | ||
171 | |||
172 | response.AddHeader("Content-type", "text/xml"); | ||
173 | |||
174 | string responseString = XmlRpcResponseSerializer.Singleton.Serialize(xmlRpcResponse); | ||
175 | |||
176 | byte[] buffer = Encoding.UTF8.GetBytes(responseString); | ||
177 | |||
178 | response.SendChunked = false; | ||
179 | response.ContentLength64 = buffer.Length; | ||
180 | response.ContentEncoding = Encoding.UTF8; | ||
181 | |||
182 | response.OutputStream.Write(buffer, 0, buffer.Length); | ||
183 | response.OutputStream.Close(); | ||
184 | } | ||
185 | |||
186 | public void Start() | ||
187 | { | ||
188 | MainLog.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: Starting up HTTP Server"); | ||
189 | |||
190 | m_workerThread = new Thread(new ThreadStart(StartHTTP)); | ||
191 | m_workerThread.IsBackground = true; | ||
192 | m_workerThread.Start(); | ||
193 | } | ||
194 | |||
195 | private void StartHTTP() | ||
196 | { | ||
197 | try | ||
198 | { | ||
199 | MainLog.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: StartHTTP() - Spawned main thread OK"); | ||
200 | m_httpListener = new HttpListener(); | ||
201 | |||
202 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); | ||
203 | m_httpListener.Start(); | ||
204 | |||
205 | HttpListenerContext context; | ||
206 | while (true) | ||
207 | { | ||
208 | context = m_httpListener.GetContext(); | ||
209 | ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context); | ||
210 | } | ||
211 | } | ||
212 | catch (Exception e) | ||
213 | { | ||
214 | MainLog.Instance.WriteLine(LogPriority.MEDIUM, e.Message); | ||
215 | } | ||
216 | } | ||
217 | |||
218 | |||
219 | public void RemoveStreamHandler(string httpMethod, string path) | ||
220 | { | ||
221 | m_streamHandlers.Remove(GetHandlerKey(httpMethod, path)); | ||
222 | } | ||
223 | } | ||
224 | } | ||
diff --git a/OpenSim/Framework/Servers/BaseStreamHandler.cs b/OpenSim/Framework/Servers/BaseStreamHandler.cs new file mode 100644 index 0000000..0d9c674 --- /dev/null +++ b/OpenSim/Framework/Servers/BaseStreamHandler.cs | |||
@@ -0,0 +1,40 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.IO; | ||
5 | |||
6 | namespace OpenSim.Framework.Servers | ||
7 | { | ||
8 | public abstract class BaseStreamHandler : IStreamHandler | ||
9 | { | ||
10 | virtual public string ContentType | ||
11 | { | ||
12 | get { return "application/xml"; } | ||
13 | } | ||
14 | |||
15 | private string m_httpMethod; | ||
16 | virtual public string HttpMethod | ||
17 | { | ||
18 | get { return m_httpMethod; } | ||
19 | } | ||
20 | |||
21 | private string m_path; | ||
22 | virtual public string Path | ||
23 | { | ||
24 | get { return m_path; } | ||
25 | } | ||
26 | |||
27 | protected string GetParam( string path ) | ||
28 | { | ||
29 | return path.Substring( m_path.Length ); | ||
30 | } | ||
31 | |||
32 | public abstract byte[] Handle(string path, Stream request); | ||
33 | |||
34 | protected BaseStreamHandler(string httpMethod, string path) | ||
35 | { | ||
36 | m_httpMethod = httpMethod; | ||
37 | m_path = path; | ||
38 | } | ||
39 | } | ||
40 | } | ||
diff --git a/OpenSim/Framework/Servers/CheckSumServer.cs b/OpenSim/Framework/Servers/CheckSumServer.cs new file mode 100644 index 0000000..89ec095 --- /dev/null +++ b/OpenSim/Framework/Servers/CheckSumServer.cs | |||
@@ -0,0 +1,127 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Framework.Servers | ||
29 | {/* | ||
30 | public class CheckSumServer : UDPServerBase | ||
31 | { | ||
32 | //protected ConsoleBase m_log; | ||
33 | |||
34 | public CheckSumServer(int port) | ||
35 | : base(port) | ||
36 | { | ||
37 | } | ||
38 | |||
39 | protected override void OnReceivedData(IAsyncResult result) | ||
40 | { | ||
41 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | ||
42 | epSender = (EndPoint)ipeSender; | ||
43 | Packet packet = null; | ||
44 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
45 | int packetEnd = numBytes - 1; | ||
46 | |||
47 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
48 | |||
49 | if (packet.Type == PacketType.SecuredTemplateChecksumRequest) | ||
50 | { | ||
51 | SecuredTemplateChecksumRequestPacket checksum = (SecuredTemplateChecksumRequestPacket)packet; | ||
52 | TemplateChecksumReplyPacket checkreply = new TemplateChecksumReplyPacket(); | ||
53 | checkreply.DataBlock.Checksum = 3220703154;//180572585; | ||
54 | checkreply.DataBlock.Flags = 0; | ||
55 | checkreply.DataBlock.MajorVersion = 1; | ||
56 | checkreply.DataBlock.MinorVersion = 15; | ||
57 | checkreply.DataBlock.PatchVersion = 0; | ||
58 | checkreply.DataBlock.ServerVersion = 0; | ||
59 | checkreply.TokenBlock.Token = checksum.TokenBlock.Token; | ||
60 | this.SendPacket(checkreply, epSender); | ||
61 | |||
62 | /* | ||
63 | //if we wanted to echo the the checksum/ version from the client (so that any client worked) | ||
64 | SecuredTemplateChecksumRequestPacket checkrequest = new SecuredTemplateChecksumRequestPacket(); | ||
65 | checkrequest.TokenBlock.Token = checksum.TokenBlock.Token; | ||
66 | this.SendPacket(checkrequest, epSender); | ||
67 | |||
68 | } | ||
69 | else if (packet.Type == PacketType.TemplateChecksumReply) | ||
70 | { | ||
71 | //echo back the client checksum reply (Hegemon's method) | ||
72 | TemplateChecksumReplyPacket checksum2 = (TemplateChecksumReplyPacket)packet; | ||
73 | TemplateChecksumReplyPacket checkreply2 = new TemplateChecksumReplyPacket(); | ||
74 | checkreply2.DataBlock.Checksum = checksum2.DataBlock.Checksum; | ||
75 | checkreply2.DataBlock.Flags = checksum2.DataBlock.Flags; | ||
76 | checkreply2.DataBlock.MajorVersion = checksum2.DataBlock.MajorVersion; | ||
77 | checkreply2.DataBlock.MinorVersion = checksum2.DataBlock.MinorVersion; | ||
78 | checkreply2.DataBlock.PatchVersion = checksum2.DataBlock.PatchVersion; | ||
79 | checkreply2.DataBlock.ServerVersion = checksum2.DataBlock.ServerVersion; | ||
80 | checkreply2.TokenBlock.Token = checksum2.TokenBlock.Token; | ||
81 | this.SendPacket(checkreply2, epSender); | ||
82 | } | ||
83 | else | ||
84 | { | ||
85 | } | ||
86 | |||
87 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
88 | } | ||
89 | |||
90 | private void SendPacket(Packet Pack, EndPoint endp) | ||
91 | { | ||
92 | if (!Pack.Header.Resent) | ||
93 | { | ||
94 | Pack.Header.Sequence = 1; | ||
95 | } | ||
96 | |||
97 | byte[] ZeroOutBuffer = new byte[4096]; | ||
98 | byte[] sendbuffer; | ||
99 | sendbuffer = Pack.ToBytes(); | ||
100 | |||
101 | try | ||
102 | { | ||
103 | if (Pack.Header.Zerocoded) | ||
104 | { | ||
105 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
106 | this.SendPackTo(ZeroOutBuffer, packetsize, SocketFlags.None, endp); | ||
107 | } | ||
108 | else | ||
109 | { | ||
110 | this.SendPackTo(sendbuffer, sendbuffer.Length, SocketFlags.None, endp); | ||
111 | } | ||
112 | } | ||
113 | catch (Exception) | ||
114 | { | ||
115 | OpenSim.Framework.Console.MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection "); | ||
116 | |||
117 | } | ||
118 | } | ||
119 | |||
120 | private void SendPackTo(byte[] buffer, int size, SocketFlags flags, EndPoint endp) | ||
121 | { | ||
122 | this.Server.SendTo(buffer, size, flags, endp); | ||
123 | } | ||
124 | * } | ||
125 | */ | ||
126 | |||
127 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Servers/IStreamHandler.cs b/OpenSim/Framework/Servers/IStreamHandler.cs new file mode 100644 index 0000000..6cab40d --- /dev/null +++ b/OpenSim/Framework/Servers/IStreamHandler.cs | |||
@@ -0,0 +1,22 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.IO; | ||
5 | |||
6 | namespace OpenSim.Framework.Servers | ||
7 | { | ||
8 | public interface IStreamHandler | ||
9 | { | ||
10 | // Handle request stream, return byte array | ||
11 | byte[] Handle(string path, Stream request ); | ||
12 | |||
13 | // Return response content type | ||
14 | string ContentType { get; } | ||
15 | |||
16 | // Return required http method | ||
17 | string HttpMethod { get;} | ||
18 | |||
19 | // Return path | ||
20 | string Path { get; } | ||
21 | } | ||
22 | } | ||
diff --git a/OpenSim/Framework/Servers/RestMethod.cs b/OpenSim/Framework/Servers/RestMethod.cs new file mode 100644 index 0000000..c6cb230 --- /dev/null +++ b/OpenSim/Framework/Servers/RestMethod.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Framework.Servers | ||
29 | { | ||
30 | public delegate string RestMethod( string request, string path, string param ); | ||
31 | } | ||
diff --git a/OpenSim/Framework/Servers/RestStreamHandler.cs b/OpenSim/Framework/Servers/RestStreamHandler.cs new file mode 100644 index 0000000..1b3b41c --- /dev/null +++ b/OpenSim/Framework/Servers/RestStreamHandler.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.IO; | ||
5 | |||
6 | namespace OpenSim.Framework.Servers | ||
7 | { | ||
8 | public class RestStreamHandler : BaseStreamHandler | ||
9 | { | ||
10 | RestMethod m_restMethod; | ||
11 | |||
12 | override public byte[] Handle(string path, Stream request ) | ||
13 | { | ||
14 | Encoding encoding = Encoding.UTF8; | ||
15 | StreamReader streamReader = new StreamReader(request, encoding); | ||
16 | |||
17 | string requestBody = streamReader.ReadToEnd(); | ||
18 | streamReader.Close(); | ||
19 | |||
20 | string param = GetParam(path); | ||
21 | string responseString = m_restMethod(requestBody, path, param ); | ||
22 | |||
23 | return Encoding.UTF8.GetBytes(responseString); | ||
24 | } | ||
25 | |||
26 | public RestStreamHandler(string httpMethod, string path, RestMethod restMethod) : base( httpMethod, path ) | ||
27 | { | ||
28 | m_restMethod = restMethod; | ||
29 | } | ||
30 | } | ||
31 | } | ||
diff --git a/OpenSim/Framework/Servers/UDPServerBase.cs b/OpenSim/Framework/Servers/UDPServerBase.cs new file mode 100644 index 0000000..508eb9d --- /dev/null +++ b/OpenSim/Framework/Servers/UDPServerBase.cs | |||
@@ -0,0 +1,87 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Net; | ||
30 | using System.Net.Sockets; | ||
31 | using libsecondlife.Packets; | ||
32 | |||
33 | namespace OpenSim.Framework.Servers | ||
34 | { | ||
35 | public class UDPServerBase | ||
36 | { | ||
37 | public Socket Server; | ||
38 | protected IPEndPoint ServerIncoming; | ||
39 | protected byte[] RecvBuffer = new byte[4096]; | ||
40 | protected byte[] ZeroBuffer = new byte[8192]; | ||
41 | protected IPEndPoint ipeSender; | ||
42 | protected EndPoint epSender; | ||
43 | protected AsyncCallback ReceivedData; | ||
44 | protected int listenPort; | ||
45 | |||
46 | public UDPServerBase(int port) | ||
47 | { | ||
48 | listenPort = port; | ||
49 | } | ||
50 | |||
51 | protected virtual void OnReceivedData(IAsyncResult result) | ||
52 | { | ||
53 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | ||
54 | epSender = (EndPoint)ipeSender; | ||
55 | Packet packet = null; | ||
56 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
57 | int packetEnd = numBytes - 1; | ||
58 | |||
59 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
60 | |||
61 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
62 | } | ||
63 | |||
64 | protected virtual void AddNewClient(Packet packet) | ||
65 | { | ||
66 | } | ||
67 | |||
68 | public virtual void ServerListener() | ||
69 | { | ||
70 | |||
71 | ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort); | ||
72 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | ||
73 | Server.Bind(ServerIncoming); | ||
74 | |||
75 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | ||
76 | epSender = (EndPoint)ipeSender; | ||
77 | ReceivedData = new AsyncCallback(this.OnReceivedData); | ||
78 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
79 | } | ||
80 | |||
81 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
82 | { | ||
83 | |||
84 | } | ||
85 | } | ||
86 | } | ||
87 | |||
diff --git a/OpenSim/Framework/Servers/XmlRpcMethod.cs b/OpenSim/Framework/Servers/XmlRpcMethod.cs new file mode 100644 index 0000000..b76ac51 --- /dev/null +++ b/OpenSim/Framework/Servers/XmlRpcMethod.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using Nwc.XmlRpc; | ||
29 | |||
30 | namespace OpenSim.Framework.Servers | ||
31 | { | ||
32 | public delegate XmlRpcResponse XmlRpcMethod( XmlRpcRequest request ); | ||
33 | } | ||
diff --git a/OpenSim/Framework/UserManager/LoginResponse.cs b/OpenSim/Framework/UserManager/LoginResponse.cs new file mode 100644 index 0000000..abcbd48 --- /dev/null +++ b/OpenSim/Framework/UserManager/LoginResponse.cs | |||
@@ -0,0 +1,643 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using libsecondlife; | ||
4 | using Nwc.XmlRpc; | ||
5 | using OpenSim.Framework.Console; | ||
6 | |||
7 | namespace OpenSim.Framework.UserManagement | ||
8 | { | ||
9 | |||
10 | /// <summary> | ||
11 | /// A temp class to handle login response. | ||
12 | /// Should make use of UserProfileManager where possible. | ||
13 | /// </summary> | ||
14 | |||
15 | public class LoginResponse | ||
16 | { | ||
17 | private Hashtable loginFlagsHash; | ||
18 | private Hashtable globalTexturesHash; | ||
19 | private Hashtable loginError; | ||
20 | private Hashtable eventCategoriesHash; | ||
21 | private Hashtable uiConfigHash; | ||
22 | private Hashtable classifiedCategoriesHash; | ||
23 | |||
24 | private ArrayList loginFlags; | ||
25 | private ArrayList globalTextures; | ||
26 | private ArrayList eventCategories; | ||
27 | private ArrayList uiConfig; | ||
28 | private ArrayList classifiedCategories; | ||
29 | private ArrayList inventoryRoot; | ||
30 | private ArrayList initialOutfit; | ||
31 | private ArrayList agentInventory; | ||
32 | |||
33 | private UserInfo userProfile; | ||
34 | |||
35 | private LLUUID agentID; | ||
36 | private LLUUID sessionID; | ||
37 | private LLUUID secureSessionID; | ||
38 | |||
39 | // Login Flags | ||
40 | private string dst; | ||
41 | private string stipendSinceLogin; | ||
42 | private string gendered; | ||
43 | private string everLoggedIn; | ||
44 | private string login; | ||
45 | private int simPort; | ||
46 | private string simAddress; | ||
47 | private string agentAccess; | ||
48 | private Int32 circuitCode; | ||
49 | private uint regionX; | ||
50 | private uint regionY; | ||
51 | |||
52 | // Login | ||
53 | private string firstname; | ||
54 | private string lastname; | ||
55 | |||
56 | // Global Textures | ||
57 | private string sunTexture; | ||
58 | private string cloudTexture; | ||
59 | private string moonTexture; | ||
60 | |||
61 | // Error Flags | ||
62 | private string errorReason; | ||
63 | private string errorMessage; | ||
64 | |||
65 | // Response | ||
66 | private XmlRpcResponse xmlRpcResponse; | ||
67 | private XmlRpcResponse defaultXmlRpcResponse; | ||
68 | |||
69 | private string welcomeMessage; | ||
70 | private string startLocation; | ||
71 | private string allowFirstLife; | ||
72 | private string home; | ||
73 | private string seedCapability; | ||
74 | private string lookAt; | ||
75 | |||
76 | public LoginResponse() | ||
77 | { | ||
78 | this.loginFlags = new ArrayList(); | ||
79 | this.globalTextures = new ArrayList(); | ||
80 | this.eventCategories = new ArrayList(); | ||
81 | this.uiConfig = new ArrayList(); | ||
82 | this.classifiedCategories = new ArrayList(); | ||
83 | |||
84 | this.loginError = new Hashtable(); | ||
85 | this.eventCategoriesHash = new Hashtable(); | ||
86 | this.classifiedCategoriesHash = new Hashtable(); | ||
87 | this.uiConfigHash = new Hashtable(); | ||
88 | |||
89 | this.defaultXmlRpcResponse = new XmlRpcResponse(); | ||
90 | this.userProfile = new UserInfo(); | ||
91 | this.inventoryRoot = new ArrayList(); | ||
92 | this.initialOutfit = new ArrayList(); | ||
93 | this.agentInventory = new ArrayList(); | ||
94 | |||
95 | this.xmlRpcResponse = new XmlRpcResponse(); | ||
96 | this.defaultXmlRpcResponse = new XmlRpcResponse(); | ||
97 | |||
98 | this.SetDefaultValues(); | ||
99 | } // LoginServer | ||
100 | |||
101 | public void SetDefaultValues() | ||
102 | { | ||
103 | this.DST = "N"; | ||
104 | this.StipendSinceLogin = "N"; | ||
105 | this.Gendered = "Y"; | ||
106 | this.EverLoggedIn = "Y"; | ||
107 | this.login = "false"; | ||
108 | this.firstname = "Test"; | ||
109 | this.lastname = "User"; | ||
110 | this.agentAccess = "M"; | ||
111 | this.startLocation = "last"; | ||
112 | this.allowFirstLife = "Y"; | ||
113 | |||
114 | this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271"; | ||
115 | this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; | ||
116 | this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; | ||
117 | |||
118 | this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock."; | ||
119 | this.ErrorReason = "key"; | ||
120 | this.welcomeMessage = "Welcome to OpenSim!"; | ||
121 | this.seedCapability = ""; | ||
122 | this.home = "{'region_handle':[r" + (1000 * 256).ToString() + ",r" + (1000 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}"; | ||
123 | this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]"; | ||
124 | this.RegionX = (uint)255232; | ||
125 | this.RegionY = (uint)254976; | ||
126 | |||
127 | // Classifieds; | ||
128 | this.AddClassifiedCategory((Int32)1, "Shopping"); | ||
129 | this.AddClassifiedCategory((Int32)2, "Land Rental"); | ||
130 | this.AddClassifiedCategory((Int32)3, "Property Rental"); | ||
131 | this.AddClassifiedCategory((Int32)4, "Special Attraction"); | ||
132 | this.AddClassifiedCategory((Int32)5, "New Products"); | ||
133 | this.AddClassifiedCategory((Int32)6, "Employment"); | ||
134 | this.AddClassifiedCategory((Int32)7, "Wanted"); | ||
135 | this.AddClassifiedCategory((Int32)8, "Service"); | ||
136 | this.AddClassifiedCategory((Int32)9, "Personal"); | ||
137 | |||
138 | |||
139 | this.SessionID = LLUUID.Random(); | ||
140 | this.SecureSessionID = LLUUID.Random(); | ||
141 | this.AgentID = LLUUID.Random(); | ||
142 | |||
143 | Hashtable InitialOutfitHash = new Hashtable(); | ||
144 | InitialOutfitHash["folder_name"] = "Nightclub Female"; | ||
145 | InitialOutfitHash["gender"] = "female"; | ||
146 | this.initialOutfit.Add(InitialOutfitHash); | ||
147 | |||
148 | |||
149 | } // SetDefaultValues | ||
150 | |||
151 | #region Login Failure Methods | ||
152 | public XmlRpcResponse GenerateFailureResponse(string reason, string message, string login) | ||
153 | { | ||
154 | // Overwrite any default values; | ||
155 | this.xmlRpcResponse = new XmlRpcResponse(); | ||
156 | |||
157 | // Ensure Login Failed message/reason; | ||
158 | this.ErrorMessage = message; | ||
159 | this.ErrorReason = reason; | ||
160 | |||
161 | this.loginError["reason"] = this.ErrorReason; | ||
162 | this.loginError["message"] = this.ErrorMessage; | ||
163 | this.loginError["login"] = login; | ||
164 | this.xmlRpcResponse.Value = this.loginError; | ||
165 | return (this.xmlRpcResponse); | ||
166 | } // GenerateResponse | ||
167 | |||
168 | public XmlRpcResponse CreateFailedResponse() | ||
169 | { | ||
170 | return (this.CreateLoginFailedResponse()); | ||
171 | } // CreateErrorConnectingToGridResponse() | ||
172 | |||
173 | public XmlRpcResponse CreateLoginFailedResponse() | ||
174 | { | ||
175 | return (this.GenerateFailureResponse("key", "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.", "false")); | ||
176 | } // LoginFailedResponse | ||
177 | |||
178 | public XmlRpcResponse CreateAlreadyLoggedInResponse() | ||
179 | { | ||
180 | return (this.GenerateFailureResponse("presence", "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", "false")); | ||
181 | } // CreateAlreadyLoggedInResponse() | ||
182 | |||
183 | public XmlRpcResponse CreateDeadRegionResponse() | ||
184 | { | ||
185 | return (this.GenerateFailureResponse("key", "The region you are attempting to log into is not responding. Please select another region and try again.", "false")); | ||
186 | } | ||
187 | |||
188 | public XmlRpcResponse CreateGridErrorResponse() | ||
189 | { | ||
190 | return (this.GenerateFailureResponse("key", "Error connecting to grid. Could not percieve credentials from login XML.", "false")); | ||
191 | } | ||
192 | |||
193 | #endregion | ||
194 | |||
195 | public XmlRpcResponse ToXmlRpcResponse() | ||
196 | { | ||
197 | try | ||
198 | { | ||
199 | |||
200 | Hashtable responseData = new Hashtable(); | ||
201 | |||
202 | this.loginFlagsHash = new Hashtable(); | ||
203 | this.loginFlagsHash["daylight_savings"] = this.DST; | ||
204 | this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin; | ||
205 | this.loginFlagsHash["gendered"] = this.Gendered; | ||
206 | this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn; | ||
207 | this.loginFlags.Add(this.loginFlagsHash); | ||
208 | |||
209 | responseData["first_name"] = this.Firstname; | ||
210 | responseData["last_name"] = this.Lastname; | ||
211 | responseData["agent_access"] = this.agentAccess; | ||
212 | |||
213 | this.globalTexturesHash = new Hashtable(); | ||
214 | this.globalTexturesHash["sun_texture_id"] = this.SunTexture; | ||
215 | this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture; | ||
216 | this.globalTexturesHash["moon_texture_id"] = this.MoonTexture; | ||
217 | this.globalTextures.Add(this.globalTexturesHash); | ||
218 | this.eventCategories.Add(this.eventCategoriesHash); | ||
219 | |||
220 | this.AddToUIConfig("allow_first_life", this.allowFirstLife); | ||
221 | this.uiConfig.Add(this.uiConfigHash); | ||
222 | |||
223 | responseData["sim_port"] =(Int32) this.SimPort; | ||
224 | responseData["sim_ip"] = this.SimAddress; | ||
225 | |||
226 | MainLog.Instance.Warn("SIM IP: " + responseData["sim_ip"] + "; SIM PORT: " + responseData["sim_port"]); | ||
227 | |||
228 | responseData["agent_id"] = this.AgentID.ToStringHyphenated(); | ||
229 | responseData["session_id"] = this.SessionID.ToStringHyphenated(); | ||
230 | responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated(); | ||
231 | responseData["circuit_code"] = this.CircuitCode; | ||
232 | responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
233 | responseData["login-flags"] = this.loginFlags; | ||
234 | responseData["global-textures"] = this.globalTextures; | ||
235 | responseData["seed_capability"] = this.seedCapability; | ||
236 | |||
237 | responseData["event_categories"] = this.eventCategories; | ||
238 | responseData["event_notifications"] = new ArrayList(); // todo | ||
239 | responseData["classified_categories"] = this.classifiedCategories; | ||
240 | responseData["ui-config"] = this.uiConfig; | ||
241 | |||
242 | responseData["inventory-skeleton"] = this.agentInventory; | ||
243 | responseData["inventory-skel-lib"] = new ArrayList(); // todo | ||
244 | responseData["inventory-root"] = this.inventoryRoot; | ||
245 | responseData["gestures"] = new ArrayList(); // todo | ||
246 | responseData["inventory-lib-owner"] = new ArrayList(); // todo | ||
247 | responseData["initial-outfit"] = this.initialOutfit; | ||
248 | responseData["start_location"] = this.startLocation; | ||
249 | responseData["seed_capability"] = this.seedCapability; | ||
250 | responseData["home"] = this.home; | ||
251 | responseData["look_at"] = this.lookAt; | ||
252 | responseData["message"] = this.welcomeMessage; | ||
253 | responseData["region_x"] = (Int32)this.RegionX * 256; | ||
254 | responseData["region_y"] = (Int32)this.RegionY * 256; | ||
255 | |||
256 | //responseData["inventory-lib-root"] = new ArrayList(); // todo | ||
257 | //responseData["buddy-list"] = new ArrayList(); // todo | ||
258 | |||
259 | responseData["login"] = "true"; | ||
260 | this.xmlRpcResponse.Value = responseData; | ||
261 | |||
262 | return (this.xmlRpcResponse); | ||
263 | } | ||
264 | catch (Exception e) | ||
265 | { | ||
266 | MainLog.Instance.WriteLine( | ||
267 | LogPriority.LOW, | ||
268 | "LoginResponse: Error creating XML-RPC Response: " + e.Message | ||
269 | ); | ||
270 | return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false")); | ||
271 | |||
272 | } | ||
273 | |||
274 | } // ToXmlRpcResponse | ||
275 | |||
276 | public void SetEventCategories(string category, string value) | ||
277 | { | ||
278 | this.eventCategoriesHash[category] = value; | ||
279 | } // SetEventCategories | ||
280 | |||
281 | public void AddToUIConfig(string itemName, string item) | ||
282 | { | ||
283 | this.uiConfigHash[itemName] = item; | ||
284 | } // SetUIConfig | ||
285 | |||
286 | public void AddClassifiedCategory(Int32 ID, string categoryName) | ||
287 | { | ||
288 | this.classifiedCategoriesHash["category_name"] = categoryName; | ||
289 | this.classifiedCategoriesHash["category_id"] = ID; | ||
290 | this.classifiedCategories.Add(this.classifiedCategoriesHash); | ||
291 | // this.classifiedCategoriesHash.Clear(); | ||
292 | } // SetClassifiedCategory | ||
293 | |||
294 | #region Properties | ||
295 | public string Login | ||
296 | { | ||
297 | get | ||
298 | { | ||
299 | return this.login; | ||
300 | } | ||
301 | set | ||
302 | { | ||
303 | this.login = value; | ||
304 | } | ||
305 | } // Login | ||
306 | |||
307 | public string DST | ||
308 | { | ||
309 | get | ||
310 | { | ||
311 | return this.dst; | ||
312 | } | ||
313 | set | ||
314 | { | ||
315 | this.dst = value; | ||
316 | } | ||
317 | } // DST | ||
318 | |||
319 | public string StipendSinceLogin | ||
320 | { | ||
321 | get | ||
322 | { | ||
323 | return this.stipendSinceLogin; | ||
324 | } | ||
325 | set | ||
326 | { | ||
327 | this.stipendSinceLogin = value; | ||
328 | } | ||
329 | } // StipendSinceLogin | ||
330 | |||
331 | public string Gendered | ||
332 | { | ||
333 | get | ||
334 | { | ||
335 | return this.gendered; | ||
336 | } | ||
337 | set | ||
338 | { | ||
339 | this.gendered = value; | ||
340 | } | ||
341 | } // Gendered | ||
342 | |||
343 | public string EverLoggedIn | ||
344 | { | ||
345 | get | ||
346 | { | ||
347 | return this.everLoggedIn; | ||
348 | } | ||
349 | set | ||
350 | { | ||
351 | this.everLoggedIn = value; | ||
352 | } | ||
353 | } // EverLoggedIn | ||
354 | |||
355 | public int SimPort | ||
356 | { | ||
357 | get | ||
358 | { | ||
359 | return this.simPort; | ||
360 | } | ||
361 | set | ||
362 | { | ||
363 | this.simPort = value; | ||
364 | } | ||
365 | } // SimPort | ||
366 | |||
367 | public string SimAddress | ||
368 | { | ||
369 | get | ||
370 | { | ||
371 | return this.simAddress; | ||
372 | } | ||
373 | set | ||
374 | { | ||
375 | this.simAddress = value; | ||
376 | } | ||
377 | } // SimAddress | ||
378 | |||
379 | public LLUUID AgentID | ||
380 | { | ||
381 | get | ||
382 | { | ||
383 | return this.agentID; | ||
384 | } | ||
385 | set | ||
386 | { | ||
387 | this.agentID = value; | ||
388 | } | ||
389 | } // AgentID | ||
390 | |||
391 | public LLUUID SessionID | ||
392 | { | ||
393 | get | ||
394 | { | ||
395 | return this.sessionID; | ||
396 | } | ||
397 | set | ||
398 | { | ||
399 | this.sessionID = value; | ||
400 | } | ||
401 | } // SessionID | ||
402 | |||
403 | public LLUUID SecureSessionID | ||
404 | { | ||
405 | get | ||
406 | { | ||
407 | return this.secureSessionID; | ||
408 | } | ||
409 | set | ||
410 | { | ||
411 | this.secureSessionID = value; | ||
412 | } | ||
413 | } // SecureSessionID | ||
414 | |||
415 | public Int32 CircuitCode | ||
416 | { | ||
417 | get | ||
418 | { | ||
419 | return this.circuitCode; | ||
420 | } | ||
421 | set | ||
422 | { | ||
423 | this.circuitCode = value; | ||
424 | } | ||
425 | } // CircuitCode | ||
426 | |||
427 | public uint RegionX | ||
428 | { | ||
429 | get | ||
430 | { | ||
431 | return this.regionX; | ||
432 | } | ||
433 | set | ||
434 | { | ||
435 | this.regionX = value; | ||
436 | } | ||
437 | } // RegionX | ||
438 | |||
439 | public uint RegionY | ||
440 | { | ||
441 | get | ||
442 | { | ||
443 | return this.regionY; | ||
444 | } | ||
445 | set | ||
446 | { | ||
447 | this.regionY = value; | ||
448 | } | ||
449 | } // RegionY | ||
450 | |||
451 | public string SunTexture | ||
452 | { | ||
453 | get | ||
454 | { | ||
455 | return this.sunTexture; | ||
456 | } | ||
457 | set | ||
458 | { | ||
459 | this.sunTexture = value; | ||
460 | } | ||
461 | } // SunTexture | ||
462 | |||
463 | public string CloudTexture | ||
464 | { | ||
465 | get | ||
466 | { | ||
467 | return this.cloudTexture; | ||
468 | } | ||
469 | set | ||
470 | { | ||
471 | this.cloudTexture = value; | ||
472 | } | ||
473 | } // CloudTexture | ||
474 | |||
475 | public string MoonTexture | ||
476 | { | ||
477 | get | ||
478 | { | ||
479 | return this.moonTexture; | ||
480 | } | ||
481 | set | ||
482 | { | ||
483 | this.moonTexture = value; | ||
484 | } | ||
485 | } // MoonTexture | ||
486 | |||
487 | public string Firstname | ||
488 | { | ||
489 | get | ||
490 | { | ||
491 | return this.firstname; | ||
492 | } | ||
493 | set | ||
494 | { | ||
495 | this.firstname = value; | ||
496 | } | ||
497 | } // Firstname | ||
498 | |||
499 | public string Lastname | ||
500 | { | ||
501 | get | ||
502 | { | ||
503 | return this.lastname; | ||
504 | } | ||
505 | set | ||
506 | { | ||
507 | this.lastname = value; | ||
508 | } | ||
509 | } // Lastname | ||
510 | |||
511 | public string AgentAccess | ||
512 | { | ||
513 | get | ||
514 | { | ||
515 | return this.agentAccess; | ||
516 | } | ||
517 | set | ||
518 | { | ||
519 | this.agentAccess = value; | ||
520 | } | ||
521 | } | ||
522 | |||
523 | public string StartLocation | ||
524 | { | ||
525 | get | ||
526 | { | ||
527 | return this.startLocation; | ||
528 | } | ||
529 | set | ||
530 | { | ||
531 | this.startLocation = value; | ||
532 | } | ||
533 | } // StartLocation | ||
534 | |||
535 | public string LookAt | ||
536 | { | ||
537 | get | ||
538 | { | ||
539 | return this.lookAt; | ||
540 | } | ||
541 | set | ||
542 | { | ||
543 | this.lookAt = value; | ||
544 | } | ||
545 | } | ||
546 | |||
547 | public string SeedCapability | ||
548 | { | ||
549 | get | ||
550 | { | ||
551 | return this.seedCapability; | ||
552 | } | ||
553 | set | ||
554 | { | ||
555 | this.seedCapability = value; | ||
556 | } | ||
557 | } // SeedCapability | ||
558 | |||
559 | public string ErrorReason | ||
560 | { | ||
561 | get | ||
562 | { | ||
563 | return this.errorReason; | ||
564 | } | ||
565 | set | ||
566 | { | ||
567 | this.errorReason = value; | ||
568 | } | ||
569 | } // ErrorReason | ||
570 | |||
571 | public string ErrorMessage | ||
572 | { | ||
573 | get | ||
574 | { | ||
575 | return this.errorMessage; | ||
576 | } | ||
577 | set | ||
578 | { | ||
579 | this.errorMessage = value; | ||
580 | } | ||
581 | } // ErrorMessage | ||
582 | |||
583 | public ArrayList InventoryRoot | ||
584 | { | ||
585 | get | ||
586 | { | ||
587 | return this.inventoryRoot; | ||
588 | } | ||
589 | set | ||
590 | { | ||
591 | this.inventoryRoot = value; | ||
592 | } | ||
593 | } | ||
594 | |||
595 | public ArrayList InventorySkeleton | ||
596 | { | ||
597 | get | ||
598 | { | ||
599 | return this.agentInventory; | ||
600 | } | ||
601 | set | ||
602 | { | ||
603 | this.agentInventory = value; | ||
604 | } | ||
605 | } | ||
606 | |||
607 | public string Home | ||
608 | { | ||
609 | get | ||
610 | { | ||
611 | return this.home; | ||
612 | } | ||
613 | set | ||
614 | { | ||
615 | this.home = value; | ||
616 | } | ||
617 | } | ||
618 | |||
619 | public string Message | ||
620 | { | ||
621 | get | ||
622 | { | ||
623 | return this.welcomeMessage; | ||
624 | } | ||
625 | set | ||
626 | { | ||
627 | this.welcomeMessage = value; | ||
628 | } | ||
629 | } | ||
630 | #endregion | ||
631 | |||
632 | |||
633 | public class UserInfo | ||
634 | { | ||
635 | public string firstname; | ||
636 | public string lastname; | ||
637 | public ulong homeregionhandle; | ||
638 | public LLVector3 homepos; | ||
639 | public LLVector3 homelookat; | ||
640 | } | ||
641 | } | ||
642 | } | ||
643 | |||
diff --git a/OpenSim/Framework/UserManager/UserManagerBase.cs b/OpenSim/Framework/UserManager/UserManagerBase.cs new file mode 100644 index 0000000..df6fbb2 --- /dev/null +++ b/OpenSim/Framework/UserManager/UserManagerBase.cs | |||
@@ -0,0 +1,630 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using System.Security.Cryptography; | ||
33 | using libsecondlife; | ||
34 | using Nwc.XmlRpc; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Framework.Data; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Framework.Inventory; | ||
39 | using OpenSim.Framework.Utilities; | ||
40 | |||
41 | namespace OpenSim.Framework.UserManagement | ||
42 | { | ||
43 | public abstract class UserManagerBase | ||
44 | { | ||
45 | public UserConfig _config; | ||
46 | Dictionary<string, IUserData> _plugins = new Dictionary<string, IUserData>(); | ||
47 | |||
48 | /// <summary> | ||
49 | /// Adds a new user server plugin - user servers will be requested in the order they were loaded. | ||
50 | /// </summary> | ||
51 | /// <param name="FileName">The filename to the user server plugin DLL</param> | ||
52 | public void AddPlugin(string FileName) | ||
53 | { | ||
54 | MainLog.Instance.Verbose( "Userstorage: Attempting to load " + FileName); | ||
55 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | ||
56 | |||
57 | MainLog.Instance.Verbose( "Userstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces."); | ||
58 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
59 | { | ||
60 | if (!pluginType.IsAbstract) | ||
61 | { | ||
62 | Type typeInterface = pluginType.GetInterface("IUserData", true); | ||
63 | |||
64 | if (typeInterface != null) | ||
65 | { | ||
66 | IUserData plug = (IUserData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
67 | plug.Initialise(); | ||
68 | this._plugins.Add(plug.getName(), plug); | ||
69 | MainLog.Instance.Verbose( "Userstorage: Added IUserData Interface"); | ||
70 | } | ||
71 | |||
72 | typeInterface = null; | ||
73 | } | ||
74 | } | ||
75 | |||
76 | pluginAssembly = null; | ||
77 | } | ||
78 | |||
79 | #region Get UserProfile | ||
80 | /// <summary> | ||
81 | /// Loads a user profile from a database by UUID | ||
82 | /// </summary> | ||
83 | /// <param name="uuid">The target UUID</param> | ||
84 | /// <returns>A user profile</returns> | ||
85 | public UserProfileData getUserProfile(LLUUID uuid) | ||
86 | { | ||
87 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) | ||
88 | { | ||
89 | try | ||
90 | { | ||
91 | UserProfileData profile = plugin.Value.getUserByUUID(uuid); | ||
92 | profile.currentAgent = getUserAgent(profile.UUID); | ||
93 | return profile; | ||
94 | } | ||
95 | catch (Exception e) | ||
96 | { | ||
97 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | ||
98 | } | ||
99 | } | ||
100 | |||
101 | return null; | ||
102 | } | ||
103 | |||
104 | |||
105 | /// <summary> | ||
106 | /// Loads a user profile by name | ||
107 | /// </summary> | ||
108 | /// <param name="name">The target name</param> | ||
109 | /// <returns>A user profile</returns> | ||
110 | public UserProfileData getUserProfile(string name) | ||
111 | { | ||
112 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) | ||
113 | { | ||
114 | try | ||
115 | { | ||
116 | UserProfileData profile = plugin.Value.getUserByName(name); | ||
117 | profile.currentAgent = getUserAgent(profile.UUID); | ||
118 | return profile; | ||
119 | } | ||
120 | catch (Exception e) | ||
121 | { | ||
122 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | ||
123 | } | ||
124 | } | ||
125 | |||
126 | return null; | ||
127 | } | ||
128 | |||
129 | /// <summary> | ||
130 | /// Loads a user profile by name | ||
131 | /// </summary> | ||
132 | /// <param name="fname">First name</param> | ||
133 | /// <param name="lname">Last name</param> | ||
134 | /// <returns>A user profile</returns> | ||
135 | public UserProfileData getUserProfile(string fname, string lname) | ||
136 | { | ||
137 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) | ||
138 | { | ||
139 | try | ||
140 | { | ||
141 | UserProfileData profile = plugin.Value.getUserByName(fname,lname); | ||
142 | |||
143 | profile.currentAgent = getUserAgent(profile.UUID); | ||
144 | |||
145 | return profile; | ||
146 | } | ||
147 | catch (Exception e) | ||
148 | { | ||
149 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | ||
150 | } | ||
151 | } | ||
152 | |||
153 | return null; | ||
154 | } | ||
155 | #endregion | ||
156 | |||
157 | #region Get UserAgent | ||
158 | /// <summary> | ||
159 | /// Loads a user agent by uuid (not called directly) | ||
160 | /// </summary> | ||
161 | /// <param name="uuid">The agents UUID</param> | ||
162 | /// <returns>Agent profiles</returns> | ||
163 | public UserAgentData getUserAgent(LLUUID uuid) | ||
164 | { | ||
165 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) | ||
166 | { | ||
167 | try | ||
168 | { | ||
169 | return plugin.Value.getAgentByUUID(uuid); | ||
170 | } | ||
171 | catch (Exception e) | ||
172 | { | ||
173 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | ||
174 | } | ||
175 | } | ||
176 | |||
177 | return null; | ||
178 | } | ||
179 | |||
180 | /// <summary> | ||
181 | /// Loads a user agent by name (not called directly) | ||
182 | /// </summary> | ||
183 | /// <param name="name">The agents name</param> | ||
184 | /// <returns>A user agent</returns> | ||
185 | public UserAgentData getUserAgent(string name) | ||
186 | { | ||
187 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) | ||
188 | { | ||
189 | try | ||
190 | { | ||
191 | return plugin.Value.getAgentByName(name); | ||
192 | } | ||
193 | catch (Exception e) | ||
194 | { | ||
195 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | ||
196 | } | ||
197 | } | ||
198 | |||
199 | return null; | ||
200 | } | ||
201 | |||
202 | /// <summary> | ||
203 | /// Loads a user agent by name (not called directly) | ||
204 | /// </summary> | ||
205 | /// <param name="fname">The agents firstname</param> | ||
206 | /// <param name="lname">The agents lastname</param> | ||
207 | /// <returns>A user agent</returns> | ||
208 | public UserAgentData getUserAgent(string fname, string lname) | ||
209 | { | ||
210 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) | ||
211 | { | ||
212 | try | ||
213 | { | ||
214 | return plugin.Value.getAgentByName(fname,lname); | ||
215 | } | ||
216 | catch (Exception e) | ||
217 | { | ||
218 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | ||
219 | } | ||
220 | } | ||
221 | |||
222 | return null; | ||
223 | } | ||
224 | |||
225 | #endregion | ||
226 | |||
227 | #region CreateAgent | ||
228 | /// <summary> | ||
229 | /// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB | ||
230 | /// </summary> | ||
231 | /// <param name="profile">The users profile</param> | ||
232 | /// <param name="request">The users loginrequest</param> | ||
233 | public void CreateAgent(UserProfileData profile, XmlRpcRequest request) | ||
234 | { | ||
235 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
236 | |||
237 | UserAgentData agent = new UserAgentData(); | ||
238 | |||
239 | // User connection | ||
240 | agent.agentOnline = true; | ||
241 | |||
242 | // Generate sessions | ||
243 | RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider(); | ||
244 | byte[] randDataS = new byte[16]; | ||
245 | byte[] randDataSS = new byte[16]; | ||
246 | rand.GetBytes(randDataS); | ||
247 | rand.GetBytes(randDataSS); | ||
248 | |||
249 | agent.secureSessionID = new LLUUID(randDataSS, 0); | ||
250 | agent.sessionID = new LLUUID(randDataS, 0); | ||
251 | |||
252 | // Profile UUID | ||
253 | agent.UUID = profile.UUID; | ||
254 | |||
255 | // Current position (from Home) | ||
256 | agent.currentHandle = profile.homeRegion; | ||
257 | agent.currentPos = profile.homeLocation; | ||
258 | |||
259 | // If user specified additional start, use that | ||
260 | if (requestData.ContainsKey("start")) | ||
261 | { | ||
262 | string startLoc = ((string)requestData["start"]).Trim(); | ||
263 | if (!(startLoc == "last" || startLoc == "home")) | ||
264 | { | ||
265 | // Format: uri:Ahern&162&213&34 | ||
266 | try | ||
267 | { | ||
268 | string[] parts = startLoc.Remove(0, 4).Split('&'); | ||
269 | string region = parts[0]; | ||
270 | |||
271 | //////////////////////////////////////////////////// | ||
272 | //SimProfile SimInfo = new SimProfile(); | ||
273 | //SimInfo = SimInfo.LoadFromGrid(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey); | ||
274 | } | ||
275 | catch (Exception) | ||
276 | { | ||
277 | |||
278 | } | ||
279 | } | ||
280 | } | ||
281 | |||
282 | // What time did the user login? | ||
283 | agent.loginTime = Util.UnixTimeSinceEpoch(); | ||
284 | agent.logoutTime = 0; | ||
285 | |||
286 | // Current location | ||
287 | agent.regionID = new LLUUID(); // Fill in later | ||
288 | agent.currentRegion = new LLUUID(); // Fill in later | ||
289 | |||
290 | profile.currentAgent = agent; | ||
291 | } | ||
292 | |||
293 | /// <summary> | ||
294 | /// Saves a target agent to the database | ||
295 | /// </summary> | ||
296 | /// <param name="profile">The users profile</param> | ||
297 | /// <returns>Successful?</returns> | ||
298 | public bool CommitAgent(ref UserProfileData profile) | ||
299 | { | ||
300 | // Saves the agent to database | ||
301 | return true; | ||
302 | } | ||
303 | |||
304 | #endregion | ||
305 | |||
306 | /// <summary> | ||
307 | /// Checks a user against it's password hash | ||
308 | /// </summary> | ||
309 | /// <param name="profile">The users profile</param> | ||
310 | /// <param name="password">The supplied password</param> | ||
311 | /// <returns>Authenticated?</returns> | ||
312 | public virtual bool AuthenticateUser(UserProfileData profile, string password) | ||
313 | { | ||
314 | MainLog.Instance.Verbose( | ||
315 | "Authenticating " + profile.username + " " + profile.surname); | ||
316 | |||
317 | password = password.Remove(0, 3); //remove $1$ | ||
318 | |||
319 | string s = Util.Md5Hash(password + ":" + profile.passwordSalt); | ||
320 | |||
321 | return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase); | ||
322 | } | ||
323 | |||
324 | #region Xml Response | ||
325 | |||
326 | /// <summary> | ||
327 | /// | ||
328 | /// </summary> | ||
329 | /// <param name="firstname"></param> | ||
330 | /// <param name="lastname"></param> | ||
331 | /// <returns></returns> | ||
332 | public virtual UserProfileData GetTheUser(string firstname, string lastname) | ||
333 | { | ||
334 | return getUserProfile(firstname, lastname); | ||
335 | } | ||
336 | |||
337 | /// <summary> | ||
338 | /// | ||
339 | /// </summary> | ||
340 | /// <returns></returns> | ||
341 | public virtual string GetMessage() | ||
342 | { | ||
343 | return _config.DefaultStartupMsg; | ||
344 | } | ||
345 | |||
346 | /// <summary> | ||
347 | /// Customises the login response and fills in missing values. | ||
348 | /// </summary> | ||
349 | /// <param name="response">The existing response</param> | ||
350 | /// <param name="theUser">The user profile</param> | ||
351 | public abstract void CustomiseResponse( LoginResponse response, UserProfileData theUser); | ||
352 | |||
353 | /// <summary> | ||
354 | /// Main user login function | ||
355 | /// </summary> | ||
356 | /// <param name="request">The XMLRPC request</param> | ||
357 | /// <returns>The response to send</returns> | ||
358 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | ||
359 | { | ||
360 | |||
361 | System.Console.WriteLine("Attempting login now..."); | ||
362 | XmlRpcResponse response = new XmlRpcResponse(); | ||
363 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
364 | |||
365 | bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd")); | ||
366 | bool GoodLogin = false; | ||
367 | string firstname = ""; | ||
368 | string lastname = ""; | ||
369 | string passwd = ""; | ||
370 | |||
371 | UserProfileData userProfile; | ||
372 | LoginResponse logResponse = new LoginResponse(); | ||
373 | |||
374 | if (GoodXML) | ||
375 | { | ||
376 | firstname = (string)requestData["first"]; | ||
377 | lastname = (string)requestData["last"]; | ||
378 | passwd = (string)requestData["passwd"]; | ||
379 | |||
380 | userProfile = GetTheUser(firstname, lastname); | ||
381 | if (userProfile == null) | ||
382 | return logResponse.CreateLoginFailedResponse(); | ||
383 | |||
384 | GoodLogin = AuthenticateUser(userProfile, passwd); | ||
385 | } | ||
386 | else | ||
387 | { | ||
388 | return logResponse.CreateGridErrorResponse(); | ||
389 | } | ||
390 | |||
391 | if (!GoodLogin) | ||
392 | { | ||
393 | return logResponse.CreateLoginFailedResponse(); | ||
394 | } | ||
395 | else | ||
396 | { | ||
397 | // If we already have a session... | ||
398 | if (userProfile.currentAgent != null && userProfile.currentAgent.agentOnline) | ||
399 | { | ||
400 | // Reject the login | ||
401 | return logResponse.CreateAlreadyLoggedInResponse(); | ||
402 | } | ||
403 | // Otherwise... | ||
404 | // Create a new agent session | ||
405 | CreateAgent( userProfile, request); | ||
406 | |||
407 | try | ||
408 | { | ||
409 | |||
410 | LLUUID AgentID = userProfile.UUID; | ||
411 | |||
412 | // Inventory Library Section | ||
413 | ArrayList AgentInventoryArray = new ArrayList(); | ||
414 | Hashtable TempHash; | ||
415 | |||
416 | AgentInventory Library = new AgentInventory(); | ||
417 | Library.CreateRootFolder(AgentID, true); | ||
418 | |||
419 | foreach (InventoryFolder InvFolder in Library.InventoryFolders.Values) | ||
420 | { | ||
421 | TempHash = new Hashtable(); | ||
422 | TempHash["name"] = InvFolder.FolderName; | ||
423 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); | ||
424 | TempHash["version"] = (Int32)InvFolder.Version; | ||
425 | TempHash["type_default"] = (Int32)InvFolder.DefaultType; | ||
426 | TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); | ||
427 | AgentInventoryArray.Add(TempHash); | ||
428 | } | ||
429 | |||
430 | Hashtable InventoryRootHash = new Hashtable(); | ||
431 | InventoryRootHash["folder_id"] = Library.InventoryRoot.FolderID.ToStringHyphenated(); | ||
432 | ArrayList InventoryRoot = new ArrayList(); | ||
433 | InventoryRoot.Add(InventoryRootHash); | ||
434 | |||
435 | // Circuit Code | ||
436 | uint circode = (uint)(Util.RandomClass.Next()); | ||
437 | |||
438 | logResponse.Lastname = userProfile.surname; | ||
439 | logResponse.Firstname = userProfile.username; | ||
440 | logResponse.AgentID = AgentID.ToStringHyphenated(); | ||
441 | logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated(); | ||
442 | logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated(); | ||
443 | logResponse.InventoryRoot = InventoryRoot; | ||
444 | logResponse.InventorySkeleton = AgentInventoryArray; | ||
445 | logResponse.CircuitCode = (Int32)circode; | ||
446 | //logResponse.RegionX = 0; //overwritten | ||
447 | //logResponse.RegionY = 0; //overwritten | ||
448 | logResponse.Home = "!!null temporary value {home}!!"; // Overwritten | ||
449 | //logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n"; | ||
450 | //logResponse.SimAddress = "127.0.0.1"; //overwritten | ||
451 | //logResponse.SimPort = 0; //overwritten | ||
452 | logResponse.Message = this.GetMessage(); | ||
453 | |||
454 | try | ||
455 | { | ||
456 | this.CustomiseResponse( logResponse, userProfile); | ||
457 | } | ||
458 | catch (Exception e) | ||
459 | { | ||
460 | System.Console.WriteLine(e.ToString()); | ||
461 | return logResponse.CreateDeadRegionResponse(); | ||
462 | //return logResponse.ToXmlRpcResponse(); | ||
463 | } | ||
464 | CommitAgent(ref userProfile); | ||
465 | return logResponse.ToXmlRpcResponse(); | ||
466 | |||
467 | } | ||
468 | |||
469 | catch (Exception E) | ||
470 | { | ||
471 | System.Console.WriteLine(E.ToString()); | ||
472 | } | ||
473 | //} | ||
474 | } | ||
475 | return response; | ||
476 | |||
477 | } | ||
478 | |||
479 | #endregion | ||
480 | |||
481 | /// <summary> | ||
482 | /// Deletes an active agent session | ||
483 | /// </summary> | ||
484 | /// <param name="request">The request</param> | ||
485 | /// <param name="path">The path (eg /bork/narf/test)</param> | ||
486 | /// <param name="param">Parameters sent</param> | ||
487 | /// <returns>Success "OK" else error</returns> | ||
488 | public string RestDeleteUserSessionMethod(string request, string path, string param) | ||
489 | { | ||
490 | // TODO! Important! | ||
491 | |||
492 | return "OK"; | ||
493 | } | ||
494 | |||
495 | /// <summary> | ||
496 | /// | ||
497 | /// </summary> | ||
498 | /// <param name="user"></param> | ||
499 | public void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY) | ||
500 | { | ||
501 | UserProfileData user = new UserProfileData(); | ||
502 | user.homeLocation = new LLVector3(128, 128, 100); | ||
503 | user.UUID = LLUUID.Random(); | ||
504 | user.username = firstName; | ||
505 | user.surname = lastName; | ||
506 | user.passwordHash = pass; | ||
507 | user.passwordSalt = ""; | ||
508 | user.created = Util.UnixTimeSinceEpoch(); | ||
509 | user.homeLookAt = new LLVector3(100, 100, 100); | ||
510 | user.homeRegion = Util.UIntsToLong((regX * 256), (regY * 256)); | ||
511 | |||
512 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) | ||
513 | { | ||
514 | try | ||
515 | { | ||
516 | plugin.Value.addNewUserProfile(user); | ||
517 | |||
518 | } | ||
519 | catch (Exception e) | ||
520 | { | ||
521 | MainLog.Instance.Verbose("Unable to add user via " + plugin.Key + "(" + e.ToString() + ")"); | ||
522 | } | ||
523 | } | ||
524 | } | ||
525 | |||
526 | /// <summary> | ||
527 | /// Returns an error message that the user could not be found in the database | ||
528 | /// </summary> | ||
529 | /// <returns>XML string consisting of a error element containing individual error(s)</returns> | ||
530 | public XmlRpcResponse CreateUnknownUserErrorResponse() | ||
531 | { | ||
532 | XmlRpcResponse response = new XmlRpcResponse(); | ||
533 | Hashtable responseData = new Hashtable(); | ||
534 | responseData["error_type"] = "unknown_user"; | ||
535 | responseData["error_desc"] = "The user requested is not in the database"; | ||
536 | |||
537 | response.Value = responseData; | ||
538 | return response; | ||
539 | } | ||
540 | |||
541 | /// <summary> | ||
542 | /// Converts a user profile to an XML element which can be returned | ||
543 | /// </summary> | ||
544 | /// <param name="profile">The user profile</param> | ||
545 | /// <returns>A string containing an XML Document of the user profile</returns> | ||
546 | public XmlRpcResponse ProfileToXmlRPCResponse(UserProfileData profile) | ||
547 | { | ||
548 | XmlRpcResponse response = new XmlRpcResponse(); | ||
549 | Hashtable responseData = new Hashtable(); | ||
550 | |||
551 | // Account information | ||
552 | responseData["firstname"] = profile.username; | ||
553 | responseData["lastname"] = profile.surname; | ||
554 | responseData["uuid"] = profile.UUID.ToStringHyphenated(); | ||
555 | // Server Information | ||
556 | responseData["server_inventory"] = profile.userInventoryURI; | ||
557 | responseData["server_asset"] = profile.userAssetURI; | ||
558 | // Profile Information | ||
559 | responseData["profile_about"] = profile.profileAboutText; | ||
560 | responseData["profile_firstlife_about"] = profile.profileFirstText; | ||
561 | responseData["profile_firstlife_image"] = profile.profileFirstImage.ToStringHyphenated(); | ||
562 | responseData["profile_can_do"] = profile.profileCanDoMask.ToString(); | ||
563 | responseData["profile_want_do"] = profile.profileWantDoMask.ToString(); | ||
564 | responseData["profile_image"] = profile.profileImage.ToStringHyphenated(); | ||
565 | responseData["profile_created"] = profile.created.ToString(); | ||
566 | responseData["profile_lastlogin"] = profile.lastLogin.ToString(); | ||
567 | // Home region information | ||
568 | responseData["home_coordinates_x"] = profile.homeLocation.X.ToString(); | ||
569 | responseData["home_coordinates_y"] = profile.homeLocation.Y.ToString(); | ||
570 | responseData["home_coordinates_z"] = profile.homeLocation.Z.ToString(); | ||
571 | |||
572 | responseData["home_region"] = profile.homeRegion.ToString(); | ||
573 | |||
574 | responseData["home_look_x"] = profile.homeLookAt.X.ToString(); | ||
575 | responseData["home_look_y"] = profile.homeLookAt.Y.ToString(); | ||
576 | responseData["home_look_z"] = profile.homeLookAt.Z.ToString(); | ||
577 | response.Value = responseData; | ||
578 | return response; | ||
579 | } | ||
580 | |||
581 | #region XMLRPC User Methods | ||
582 | //should most likely move out of here and into the grid's userserver sub class | ||
583 | public XmlRpcResponse XmlRPCGetUserMethodName(XmlRpcRequest request) | ||
584 | { | ||
585 | XmlRpcResponse response = new XmlRpcResponse(); | ||
586 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
587 | UserProfileData userProfile; | ||
588 | |||
589 | if (requestData.Contains("avatar_name")) | ||
590 | { | ||
591 | userProfile = getUserProfile((string)requestData["avatar_name"]); | ||
592 | if (userProfile == null) | ||
593 | { | ||
594 | return CreateUnknownUserErrorResponse(); | ||
595 | } | ||
596 | } | ||
597 | else | ||
598 | { | ||
599 | return CreateUnknownUserErrorResponse(); | ||
600 | } | ||
601 | |||
602 | |||
603 | return ProfileToXmlRPCResponse(userProfile); | ||
604 | } | ||
605 | |||
606 | public XmlRpcResponse XmlRPCGetUserMethodUUID(XmlRpcRequest request) | ||
607 | { | ||
608 | XmlRpcResponse response = new XmlRpcResponse(); | ||
609 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
610 | UserProfileData userProfile; | ||
611 | if (requestData.Contains("avatar_uuid")) | ||
612 | { | ||
613 | userProfile = getUserProfile((LLUUID)requestData["avatar_uuid"]); | ||
614 | if (userProfile == null) | ||
615 | { | ||
616 | return CreateUnknownUserErrorResponse(); | ||
617 | } | ||
618 | } | ||
619 | else | ||
620 | { | ||
621 | return CreateUnknownUserErrorResponse(); | ||
622 | } | ||
623 | |||
624 | |||
625 | return ProfileToXmlRPCResponse(userProfile); | ||
626 | } | ||
627 | #endregion | ||
628 | |||
629 | } | ||
630 | } | ||
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs new file mode 100644 index 0000000..3e302d8 --- /dev/null +++ b/OpenSim/Grid/AssetServer/Main.cs | |||
@@ -0,0 +1,406 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.IO; | ||
31 | using System.Text; | ||
32 | using Db4objects.Db4o; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Servers; | ||
37 | |||
38 | namespace OpenSim.Grid.AssetServer | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// An asset server | ||
42 | /// </summary> | ||
43 | public class OpenAsset_Main : conscmd_callback | ||
44 | { | ||
45 | private IObjectContainer db; | ||
46 | |||
47 | public static OpenAsset_Main assetserver; | ||
48 | |||
49 | private LogBase m_console; | ||
50 | |||
51 | [STAThread] | ||
52 | public static void Main(string[] args) | ||
53 | { | ||
54 | Console.WriteLine("Starting...\n"); | ||
55 | |||
56 | assetserver = new OpenAsset_Main(); | ||
57 | assetserver.Startup(); | ||
58 | |||
59 | assetserver.Work(); | ||
60 | } | ||
61 | |||
62 | private void Work() | ||
63 | { | ||
64 | m_console.Notice("Enter help for a list of commands"); | ||
65 | |||
66 | while (true) | ||
67 | { | ||
68 | m_console.MainLogPrompt(); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | private OpenAsset_Main() | ||
73 | { | ||
74 | m_console = new LogBase("opengrid-AssetServer-console.log", "OpenAsset", this, false); | ||
75 | MainLog.Instance = m_console; | ||
76 | } | ||
77 | |||
78 | public void Startup() | ||
79 | { | ||
80 | m_console.Verbose("Main.cs:Startup() - Setting up asset DB"); | ||
81 | setupDB(); | ||
82 | |||
83 | m_console.Verbose("Main.cs:Startup() - Starting HTTP process"); | ||
84 | BaseHttpServer httpServer = new BaseHttpServer(8003); | ||
85 | |||
86 | httpServer.AddStreamHandler( new GetAssetStreamHandler(this)); | ||
87 | httpServer.AddStreamHandler(new PostAssetStreamHandler( this )); | ||
88 | |||
89 | //httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod); | ||
90 | //httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod); | ||
91 | |||
92 | httpServer.Start(); | ||
93 | |||
94 | } | ||
95 | |||
96 | //public string AssetPostMethod(string requestBody, string path, string param) | ||
97 | //{ | ||
98 | // AssetBase asset = new AssetBase(); | ||
99 | // asset.Name = ""; | ||
100 | // asset.FullID = new LLUUID(param); | ||
101 | // Encoding Windows1252Encoding = Encoding.GetEncoding(1252); | ||
102 | // byte[] buffer = Windows1252Encoding.GetBytes(requestBody); | ||
103 | // asset.Data = buffer; | ||
104 | // AssetStorage store = new AssetStorage(); | ||
105 | // store.Data = asset.Data; | ||
106 | // store.Name = asset.Name; | ||
107 | // store.UUID = asset.FullID; | ||
108 | // db.Set(store); | ||
109 | // db.Commit(); | ||
110 | // return ""; | ||
111 | //} | ||
112 | |||
113 | //public string AssetGetMethod(string request, string path, string param) | ||
114 | //{ | ||
115 | // Console.WriteLine("got a request " + param); | ||
116 | // byte[] assetdata = GetAssetData(new LLUUID(param), false); | ||
117 | // if (assetdata != null) | ||
118 | // { | ||
119 | // Encoding Windows1252Encoding = Encoding.GetEncoding(1252); | ||
120 | // string ret = Windows1252Encoding.GetString(assetdata); | ||
121 | // //string ret = System.Text.Encoding.Unicode.GetString(assetdata); | ||
122 | |||
123 | // return ret; | ||
124 | |||
125 | // } | ||
126 | // else | ||
127 | // { | ||
128 | // return ""; | ||
129 | // } | ||
130 | |||
131 | //} | ||
132 | |||
133 | public byte[] GetAssetData(LLUUID assetID, bool isTexture) | ||
134 | { | ||
135 | bool found = false; | ||
136 | AssetStorage foundAsset = null; | ||
137 | |||
138 | IObjectSet result = db.Get(new AssetStorage(assetID)); | ||
139 | if (result.Count > 0) | ||
140 | { | ||
141 | foundAsset = (AssetStorage)result.Next(); | ||
142 | found = true; | ||
143 | } | ||
144 | |||
145 | if (found) | ||
146 | { | ||
147 | return foundAsset.Data; | ||
148 | } | ||
149 | else | ||
150 | { | ||
151 | return null; | ||
152 | } | ||
153 | } | ||
154 | |||
155 | public void setupDB() | ||
156 | { | ||
157 | bool yapfile = File.Exists("assets.yap"); | ||
158 | try | ||
159 | { | ||
160 | db = Db4oFactory.OpenFile("assets.yap"); | ||
161 | MainLog.Instance.Verbose("Main.cs:setupDB() - creation"); | ||
162 | } | ||
163 | catch (Exception e) | ||
164 | { | ||
165 | db.Close(); | ||
166 | MainLog.Instance.Warn("Main.cs:setupDB() - Exception occured"); | ||
167 | MainLog.Instance.Warn(e.ToString()); | ||
168 | } | ||
169 | if (!yapfile) | ||
170 | { | ||
171 | this.LoadDB(); | ||
172 | } | ||
173 | } | ||
174 | |||
175 | public void LoadDB() | ||
176 | { | ||
177 | try | ||
178 | { | ||
179 | |||
180 | Console.WriteLine("setting up Asset database"); | ||
181 | |||
182 | AssetBase Image = new AssetBase(); | ||
183 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | ||
184 | Image.Name = "Bricks"; | ||
185 | this.LoadAsset(Image, true, "bricks.jp2"); | ||
186 | AssetStorage store = new AssetStorage(); | ||
187 | store.Data = Image.Data; | ||
188 | store.Name = Image.Name; | ||
189 | store.UUID = Image.FullID; | ||
190 | db.Set(store); | ||
191 | db.Commit(); | ||
192 | |||
193 | Image = new AssetBase(); | ||
194 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); | ||
195 | Image.Name = "Plywood"; | ||
196 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
197 | store = new AssetStorage(); | ||
198 | store.Data = Image.Data; | ||
199 | store.Name = Image.Name; | ||
200 | store.UUID = Image.FullID; | ||
201 | db.Set(store); | ||
202 | db.Commit(); | ||
203 | |||
204 | Image = new AssetBase(); | ||
205 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); | ||
206 | Image.Name = "Rocks"; | ||
207 | this.LoadAsset(Image, true, "rocks.jp2"); | ||
208 | store = new AssetStorage(); | ||
209 | store.Data = Image.Data; | ||
210 | store.Name = Image.Name; | ||
211 | store.UUID = Image.FullID; | ||
212 | db.Set(store); | ||
213 | db.Commit(); | ||
214 | |||
215 | Image = new AssetBase(); | ||
216 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); | ||
217 | Image.Name = "Granite"; | ||
218 | this.LoadAsset(Image, true, "granite.jp2"); | ||
219 | store = new AssetStorage(); | ||
220 | store.Data = Image.Data; | ||
221 | store.Name = Image.Name; | ||
222 | store.UUID = Image.FullID; | ||
223 | db.Set(store); | ||
224 | db.Commit(); | ||
225 | |||
226 | Image = new AssetBase(); | ||
227 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); | ||
228 | Image.Name = "Hardwood"; | ||
229 | this.LoadAsset(Image, true, "hardwood.jp2"); | ||
230 | store = new AssetStorage(); | ||
231 | store.Data = Image.Data; | ||
232 | store.Name = Image.Name; | ||
233 | store.UUID = Image.FullID; | ||
234 | db.Set(store); | ||
235 | db.Commit(); | ||
236 | |||
237 | Image = new AssetBase(); | ||
238 | Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); | ||
239 | Image.Name = "Prim Base Texture"; | ||
240 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
241 | store = new AssetStorage(); | ||
242 | store.Data = Image.Data; | ||
243 | store.Name = Image.Name; | ||
244 | store.UUID = Image.FullID; | ||
245 | db.Set(store); | ||
246 | db.Commit(); | ||
247 | |||
248 | Image = new AssetBase(); | ||
249 | Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
250 | Image.Name = "Shape"; | ||
251 | this.LoadAsset(Image, false, "base_shape.dat"); | ||
252 | store = new AssetStorage(); | ||
253 | store.Data = Image.Data; | ||
254 | store.Name = Image.Name; | ||
255 | store.UUID = Image.FullID; | ||
256 | db.Set(store); | ||
257 | db.Commit(); | ||
258 | } | ||
259 | catch (Exception e) | ||
260 | { | ||
261 | Console.WriteLine(e.Message); | ||
262 | } | ||
263 | } | ||
264 | |||
265 | private void LoadAsset(AssetBase info, bool image, string filename) | ||
266 | { | ||
267 | |||
268 | |||
269 | string dataPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder; | ||
270 | string fileName = Path.Combine(dataPath, filename); | ||
271 | FileInfo fInfo = new FileInfo(fileName); | ||
272 | long numBytes = fInfo.Length; | ||
273 | FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); | ||
274 | byte[] idata = new byte[numBytes]; | ||
275 | BinaryReader br = new BinaryReader(fStream); | ||
276 | idata = br.ReadBytes((int)numBytes); | ||
277 | br.Close(); | ||
278 | fStream.Close(); | ||
279 | info.Data = idata; | ||
280 | //info.loaded=true; | ||
281 | } | ||
282 | |||
283 | /*private GridConfig LoadConfigDll(string dllName) | ||
284 | { | ||
285 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
286 | GridConfig config = null; | ||
287 | |||
288 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
289 | { | ||
290 | if (pluginType.IsPublic) | ||
291 | { | ||
292 | if (!pluginType.IsAbstract) | ||
293 | { | ||
294 | Type typeInterface = pluginType.GetInterface("IGridConfig", true); | ||
295 | |||
296 | if (typeInterface != null) | ||
297 | { | ||
298 | IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
299 | config = plug.GetConfigObject(); | ||
300 | break; | ||
301 | } | ||
302 | |||
303 | typeInterface = null; | ||
304 | } | ||
305 | } | ||
306 | } | ||
307 | pluginAssembly = null; | ||
308 | return config; | ||
309 | }*/ | ||
310 | |||
311 | public void CreateAsset(LLUUID assetId, byte[] assetData) | ||
312 | { | ||
313 | AssetBase asset = new AssetBase(); | ||
314 | asset.Name = ""; | ||
315 | asset.FullID = assetId; | ||
316 | asset.Data = assetData; | ||
317 | |||
318 | AssetStorage store = new AssetStorage(); | ||
319 | store.Data = asset.Data; | ||
320 | store.Name = asset.Name; | ||
321 | store.UUID = asset.FullID; | ||
322 | db.Set(store); | ||
323 | db.Commit(); | ||
324 | } | ||
325 | |||
326 | public void RunCmd(string cmd, string[] cmdparams) | ||
327 | { | ||
328 | switch (cmd) | ||
329 | { | ||
330 | case "help": | ||
331 | m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)"); | ||
332 | break; | ||
333 | |||
334 | case "shutdown": | ||
335 | m_console.Close(); | ||
336 | Environment.Exit(0); | ||
337 | break; | ||
338 | } | ||
339 | } | ||
340 | |||
341 | public void Show(string ShowWhat) | ||
342 | { | ||
343 | } | ||
344 | } | ||
345 | |||
346 | public class GetAssetStreamHandler : BaseStreamHandler | ||
347 | { | ||
348 | OpenAsset_Main m_assetManager; | ||
349 | |||
350 | override public byte[] Handle(string path, Stream request) | ||
351 | { | ||
352 | string param = GetParam(path); | ||
353 | |||
354 | byte[] assetdata = m_assetManager.GetAssetData(new LLUUID(param), false); | ||
355 | if (assetdata != null) | ||
356 | { | ||
357 | return assetdata; | ||
358 | } | ||
359 | else | ||
360 | { | ||
361 | return new byte[]{}; | ||
362 | } | ||
363 | } | ||
364 | |||
365 | public GetAssetStreamHandler(OpenAsset_Main assetManager):base( "/assets/", "GET") | ||
366 | { | ||
367 | m_assetManager = assetManager; | ||
368 | } | ||
369 | } | ||
370 | |||
371 | public class PostAssetStreamHandler : BaseStreamHandler | ||
372 | { | ||
373 | OpenAsset_Main m_assetManager; | ||
374 | |||
375 | override public byte[] Handle(string path, Stream request) | ||
376 | { | ||
377 | string param = GetParam(path); | ||
378 | LLUUID assetId = new LLUUID(param); | ||
379 | byte[] txBuffer = new byte[4096]; | ||
380 | |||
381 | using( BinaryReader binReader = new BinaryReader( request ) ) | ||
382 | { | ||
383 | using (MemoryStream memoryStream = new MemoryStream(4096)) | ||
384 | { | ||
385 | int count; | ||
386 | while ((count = binReader.Read(txBuffer, 0, 4096)) > 0) | ||
387 | { | ||
388 | memoryStream.Write(txBuffer, 0, count); | ||
389 | } | ||
390 | |||
391 | byte[] assetData = memoryStream.ToArray(); | ||
392 | |||
393 | m_assetManager.CreateAsset(assetId, assetData); | ||
394 | } | ||
395 | } | ||
396 | |||
397 | return new byte[]{}; | ||
398 | } | ||
399 | |||
400 | public PostAssetStreamHandler( OpenAsset_Main assetManager ) | ||
401 | : base("/assets/", "POST") | ||
402 | { | ||
403 | m_assetManager = assetManager; | ||
404 | } | ||
405 | } | ||
406 | } | ||
diff --git a/OpenSim/Grid/AssetServer/Properties/AssemblyInfo.cs b/OpenSim/Grid/AssetServer/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..dc39ce2 --- /dev/null +++ b/OpenSim/Grid/AssetServer/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // General Information about an assembly is controlled through the following | ||
31 | // set of attributes. Change these attribute values to modify the information | ||
32 | // associated with an assembly. | ||
33 | [assembly: AssemblyTitle("OGS-AssetServer")] | ||
34 | [assembly: AssemblyDescription("")] | ||
35 | [assembly: AssemblyConfiguration("")] | ||
36 | [assembly: AssemblyCompany("")] | ||
37 | [assembly: AssemblyProduct("OGS-AssetServer")] | ||
38 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
39 | [assembly: AssemblyTrademark("")] | ||
40 | [assembly: AssemblyCulture("")] | ||
41 | |||
42 | // Setting ComVisible to false makes the types in this assembly not visible | ||
43 | // to COM components. If you need to access a type in this assembly from | ||
44 | // COM, set the ComVisible attribute to true on that type. | ||
45 | [assembly: ComVisible(false)] | ||
46 | |||
47 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
48 | [assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")] | ||
49 | |||
50 | // Version information for an assembly consists of the following four values: | ||
51 | // | ||
52 | // Major Version | ||
53 | // Minor Version | ||
54 | // Build Number | ||
55 | // Revision | ||
56 | // | ||
57 | [assembly: AssemblyVersion("1.0.0.0")] | ||
58 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Grid/Framework.Manager/GridManagementAgent.cs b/OpenSim/Grid/Framework.Manager/GridManagementAgent.cs new file mode 100644 index 0000000..6c916a2 --- /dev/null +++ b/OpenSim/Grid/Framework.Manager/GridManagementAgent.cs | |||
@@ -0,0 +1,138 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections; | ||
29 | using libsecondlife; | ||
30 | using Nwc.XmlRpc; | ||
31 | using OpenSim.Framework.Servers; | ||
32 | |||
33 | namespace OpenSim.Framework.Manager | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Used to pass messages to the gridserver | ||
37 | /// </summary> | ||
38 | /// <param name="param">Pass this argument</param> | ||
39 | public delegate void GridManagerCallback(string param); | ||
40 | |||
41 | /// <summary> | ||
42 | /// Serverside listener for grid commands | ||
43 | /// </summary> | ||
44 | public class GridManagementAgent | ||
45 | { | ||
46 | /// <summary> | ||
47 | /// Passes grid server messages | ||
48 | /// </summary> | ||
49 | private GridManagerCallback thecallback; | ||
50 | |||
51 | /// <summary> | ||
52 | /// Security keys | ||
53 | /// </summary> | ||
54 | private string sendkey; | ||
55 | private string recvkey; | ||
56 | |||
57 | /// <summary> | ||
58 | /// Our component type | ||
59 | /// </summary> | ||
60 | private string component_type; | ||
61 | |||
62 | /// <summary> | ||
63 | /// List of active sessions | ||
64 | /// </summary> | ||
65 | private static ArrayList Sessions; | ||
66 | |||
67 | /// <summary> | ||
68 | /// Initialises a new GridManagementAgent | ||
69 | /// </summary> | ||
70 | /// <param name="app_httpd">HTTP Daemon for this server</param> | ||
71 | /// <param name="component_type">What component type are we?</param> | ||
72 | /// <param name="sendkey">Security send key</param> | ||
73 | /// <param name="recvkey">Security recieve key</param> | ||
74 | /// <param name="thecallback">Message callback</param> | ||
75 | public GridManagementAgent(BaseHttpServer app_httpd, string component_type, string sendkey, string recvkey, GridManagerCallback thecallback) | ||
76 | { | ||
77 | this.sendkey = sendkey; | ||
78 | this.recvkey = recvkey; | ||
79 | this.component_type = component_type; | ||
80 | this.thecallback = thecallback; | ||
81 | Sessions = new ArrayList(); | ||
82 | |||
83 | app_httpd.AddXmlRPCHandler("manager_login", XmlRpcLoginMethod); | ||
84 | |||
85 | switch (component_type) | ||
86 | { | ||
87 | case "gridserver": | ||
88 | GridServerManager.sendkey = this.sendkey; | ||
89 | GridServerManager.recvkey = this.recvkey; | ||
90 | GridServerManager.thecallback = thecallback; | ||
91 | app_httpd.AddXmlRPCHandler("shutdown", GridServerManager.XmlRpcShutdownMethod); | ||
92 | break; | ||
93 | } | ||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// Checks if a session exists | ||
98 | /// </summary> | ||
99 | /// <param name="sessionID">The session ID</param> | ||
100 | /// <returns>Exists?</returns> | ||
101 | public static bool SessionExists(LLUUID sessionID) | ||
102 | { | ||
103 | return Sessions.Contains(sessionID); | ||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// Logs a new session to the grid manager | ||
108 | /// </summary> | ||
109 | /// <param name="request">the XMLRPC request</param> | ||
110 | /// <returns>An XMLRPC reply</returns> | ||
111 | public static XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | ||
112 | { | ||
113 | XmlRpcResponse response = new XmlRpcResponse(); | ||
114 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
115 | Hashtable responseData = new Hashtable(); | ||
116 | |||
117 | // TODO: Switch this over to using OpenSim.Framework.Data | ||
118 | if (requestData["username"].Equals("admin") && requestData["password"].Equals("supersecret")) | ||
119 | { | ||
120 | response.IsFault = false; | ||
121 | LLUUID new_session = LLUUID.Random(); | ||
122 | Sessions.Add(new_session); | ||
123 | responseData["session_id"] = new_session.ToString(); | ||
124 | responseData["msg"] = "Login OK"; | ||
125 | } | ||
126 | else | ||
127 | { | ||
128 | response.IsFault = true; | ||
129 | responseData["error"] = "Invalid username or password"; | ||
130 | } | ||
131 | |||
132 | response.Value = responseData; | ||
133 | return response; | ||
134 | |||
135 | } | ||
136 | |||
137 | } | ||
138 | } | ||
diff --git a/OpenSim/Grid/Framework.Manager/GridServerManager.cs b/OpenSim/Grid/Framework.Manager/GridServerManager.cs new file mode 100644 index 0000000..67cd35d --- /dev/null +++ b/OpenSim/Grid/Framework.Manager/GridServerManager.cs | |||
@@ -0,0 +1,93 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections; | ||
31 | using System.Threading; | ||
32 | using libsecondlife; | ||
33 | using Nwc.XmlRpc; | ||
34 | |||
35 | namespace OpenSim.Framework.Manager { | ||
36 | |||
37 | /// <summary> | ||
38 | /// A remote management system for the grid server | ||
39 | /// </summary> | ||
40 | public class GridServerManager | ||
41 | { | ||
42 | /// <summary> | ||
43 | /// Triggers events from the grid manager | ||
44 | /// </summary> | ||
45 | public static GridManagerCallback thecallback; | ||
46 | |||
47 | /// <summary> | ||
48 | /// Security keys | ||
49 | /// </summary> | ||
50 | public static string sendkey; | ||
51 | public static string recvkey; | ||
52 | |||
53 | /// <summary> | ||
54 | /// Disconnects the grid server and shuts it down | ||
55 | /// </summary> | ||
56 | /// <param name="request">XmlRpc Request</param> | ||
57 | /// <returns>An XmlRpc response containing either a "msg" or an "error"</returns> | ||
58 | public static XmlRpcResponse XmlRpcShutdownMethod(XmlRpcRequest request) | ||
59 | { | ||
60 | XmlRpcResponse response = new XmlRpcResponse(); | ||
61 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
62 | Hashtable responseData = new Hashtable(); | ||
63 | |||
64 | if(requestData.ContainsKey("session_id")) { | ||
65 | if(GridManagementAgent.SessionExists(new LLUUID((string)requestData["session_id"]))) { | ||
66 | responseData["msg"]="Shutdown command accepted"; | ||
67 | (new Thread(new ThreadStart(ShutdownServer))).Start(); | ||
68 | } else { | ||
69 | response.IsFault=true; | ||
70 | responseData["error"]="bad session ID"; | ||
71 | } | ||
72 | } else { | ||
73 | response.IsFault=true; | ||
74 | responseData["error"]="no session ID"; | ||
75 | } | ||
76 | |||
77 | response.Value = responseData; | ||
78 | return response; | ||
79 | } | ||
80 | |||
81 | /// <summary> | ||
82 | /// Shuts down the grid server | ||
83 | /// </summary> | ||
84 | public static void ShutdownServer() | ||
85 | { | ||
86 | Console.WriteLine("Shutting down the grid server - recieved a grid manager request"); | ||
87 | Console.WriteLine("Terminating in three seconds..."); | ||
88 | Thread.Sleep(3000); | ||
89 | thecallback("shutdown"); | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | |||
diff --git a/OpenSim/Grid/GridServer.Config/AssemblyInfo.cs b/OpenSim/Grid/GridServer.Config/AssemblyInfo.cs new file mode 100644 index 0000000..39c9e8f --- /dev/null +++ b/OpenSim/Grid/GridServer.Config/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("GridConfig")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("GridConfig")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Grid/GridServer.Config/DbGridConfig.cs b/OpenSim/Grid/GridServer.Config/DbGridConfig.cs new file mode 100644 index 0000000..4acf81d --- /dev/null +++ b/OpenSim/Grid/GridServer.Config/DbGridConfig.cs | |||
@@ -0,0 +1,160 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using Db4objects.Db4o; | ||
30 | using OpenSim.Framework.Console; | ||
31 | using OpenSim.Framework.Interfaces; | ||
32 | |||
33 | namespace OpenGrid.Config.GridConfigDb4o | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// A grid configuration interface for returning the DB4o Config Provider | ||
37 | /// </summary> | ||
38 | public class Db40ConfigPlugin: IGridConfig | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// Loads and returns a configuration objeect | ||
42 | /// </summary> | ||
43 | /// <returns>A grid configuration object</returns> | ||
44 | public GridConfig GetConfigObject() | ||
45 | { | ||
46 | MainLog.Instance.Verbose("Loading Db40Config dll"); | ||
47 | return ( new DbGridConfig()); | ||
48 | } | ||
49 | } | ||
50 | |||
51 | /// <summary> | ||
52 | /// A DB4o based Gridserver configuration object | ||
53 | /// </summary> | ||
54 | public class DbGridConfig : GridConfig | ||
55 | { | ||
56 | /// <summary> | ||
57 | /// The DB4o Database | ||
58 | /// </summary> | ||
59 | private IObjectContainer db; | ||
60 | |||
61 | /// <summary> | ||
62 | /// User configuration for the Grid Config interfaces | ||
63 | /// </summary> | ||
64 | public void LoadDefaults() { | ||
65 | MainLog.Instance.Notice("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings"); | ||
66 | |||
67 | // About the grid options | ||
68 | this.GridOwner = MainLog.Instance.CmdPrompt("Grid owner", "OGS development team"); | ||
69 | |||
70 | // Asset Options | ||
71 | this.DefaultAssetServer = MainLog.Instance.CmdPrompt("Default asset server","http://127.0.0.1:8003/"); | ||
72 | this.AssetSendKey = MainLog.Instance.CmdPrompt("Key to send to asset server","null"); | ||
73 | this.AssetRecvKey = MainLog.Instance.CmdPrompt("Key to expect from asset server","null"); | ||
74 | |||
75 | // User Server Options | ||
76 | this.DefaultUserServer = MainLog.Instance.CmdPrompt("Default user server","http://127.0.0.1:8002/"); | ||
77 | this.UserSendKey = MainLog.Instance.CmdPrompt("Key to send to user server","null"); | ||
78 | this.UserRecvKey = MainLog.Instance.CmdPrompt("Key to expect from user server","null"); | ||
79 | |||
80 | // Region Server Options | ||
81 | this.SimSendKey = MainLog.Instance.CmdPrompt("Key to send to sims","null"); | ||
82 | this.SimRecvKey = MainLog.Instance.CmdPrompt("Key to expect from sims","null"); | ||
83 | } | ||
84 | |||
85 | /// <summary> | ||
86 | /// Initialises a new configuration object | ||
87 | /// </summary> | ||
88 | public override void InitConfig() { | ||
89 | try { | ||
90 | // Perform Db4o initialisation | ||
91 | db = Db4oFactory.OpenFile("opengrid.yap"); | ||
92 | |||
93 | // Locate the grid configuration object | ||
94 | IObjectSet result = db.Get(typeof(DbGridConfig)); | ||
95 | // Found? | ||
96 | if(result.Count==1) { | ||
97 | MainLog.Instance.Verbose("Config.cs:InitConfig() - Found a GridConfig object in the local database, loading"); | ||
98 | foreach (DbGridConfig cfg in result) { | ||
99 | // Import each setting into this class | ||
100 | // Grid Settings | ||
101 | this.GridOwner=cfg.GridOwner; | ||
102 | // Asset Settings | ||
103 | this.DefaultAssetServer=cfg.DefaultAssetServer; | ||
104 | this.AssetSendKey=cfg.AssetSendKey; | ||
105 | this.AssetRecvKey=cfg.AssetRecvKey; | ||
106 | // User Settings | ||
107 | this.DefaultUserServer=cfg.DefaultUserServer; | ||
108 | this.UserSendKey=cfg.UserSendKey; | ||
109 | this.UserRecvKey=cfg.UserRecvKey; | ||
110 | // Region Settings | ||
111 | this.SimSendKey=cfg.SimSendKey; | ||
112 | this.SimRecvKey=cfg.SimRecvKey; | ||
113 | } | ||
114 | // Create a new configuration object from this class | ||
115 | } else { | ||
116 | MainLog.Instance.Verbose("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults"); | ||
117 | |||
118 | // Load default settings into this class | ||
119 | LoadDefaults(); | ||
120 | |||
121 | // Saves to the database file... | ||
122 | MainLog.Instance.Verbose( "Writing out default settings to local database"); | ||
123 | db.Set(this); | ||
124 | |||
125 | // Closes file locks | ||
126 | db.Close(); | ||
127 | } | ||
128 | } catch(Exception e) { | ||
129 | MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured"); | ||
130 | MainLog.Instance.Warn(e.ToString()); | ||
131 | } | ||
132 | |||
133 | // Grid Settings | ||
134 | MainLog.Instance.Verbose("Grid settings loaded:"); | ||
135 | MainLog.Instance.Verbose("Grid owner: " + this.GridOwner); | ||
136 | |||
137 | // Asset Settings | ||
138 | MainLog.Instance.Verbose("Default asset server: " + this.DefaultAssetServer); | ||
139 | MainLog.Instance.Verbose("Key to send to asset server: " + this.AssetSendKey); | ||
140 | MainLog.Instance.Verbose("Key to expect from asset server: " + this.AssetRecvKey); | ||
141 | |||
142 | // User Settings | ||
143 | MainLog.Instance.Verbose("Default user server: " + this.DefaultUserServer); | ||
144 | MainLog.Instance.Verbose("Key to send to user server: " + this.UserSendKey); | ||
145 | MainLog.Instance.Verbose("Key to expect from user server: " + this.UserRecvKey); | ||
146 | |||
147 | // Region Settings | ||
148 | MainLog.Instance.Verbose("Key to send to sims: " + this.SimSendKey); | ||
149 | MainLog.Instance.Verbose("Key to expect from sims: " + this.SimRecvKey); | ||
150 | } | ||
151 | |||
152 | /// <summary> | ||
153 | /// Closes down the database and releases filesystem locks | ||
154 | /// </summary> | ||
155 | public void Shutdown() { | ||
156 | db.Close(); | ||
157 | } | ||
158 | } | ||
159 | |||
160 | } | ||
diff --git a/OpenSim/Grid/GridServer/GridManager.cs b/OpenSim/Grid/GridServer/GridManager.cs new file mode 100644 index 0000000..1f97f53 --- /dev/null +++ b/OpenSim/Grid/GridServer/GridManager.cs | |||
@@ -0,0 +1,703 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using System.Xml; | ||
33 | using libsecondlife; | ||
34 | using Nwc.XmlRpc; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Framework.Data; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Framework.Utilities; | ||
39 | |||
40 | namespace OpenSim.Grid.GridServer | ||
41 | { | ||
42 | class GridManager | ||
43 | { | ||
44 | Dictionary<string, IGridData> _plugins = new Dictionary<string, IGridData>(); | ||
45 | Dictionary<string, ILogData> _logplugins = new Dictionary<string, ILogData>(); | ||
46 | |||
47 | public GridConfig config; | ||
48 | |||
49 | /// <summary> | ||
50 | /// Adds a new grid server plugin - grid servers will be requested in the order they were loaded. | ||
51 | /// </summary> | ||
52 | /// <param name="FileName">The filename to the grid server plugin DLL</param> | ||
53 | public void AddPlugin(string FileName) | ||
54 | { | ||
55 | MainLog.Instance.Verbose("Storage: Attempting to load " + FileName); | ||
56 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | ||
57 | |||
58 | MainLog.Instance.Verbose("Storage: Found " + pluginAssembly.GetTypes().Length + " interfaces."); | ||
59 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
60 | { | ||
61 | if (!pluginType.IsAbstract) | ||
62 | { | ||
63 | // Regions go here | ||
64 | Type typeInterface = pluginType.GetInterface("IGridData", true); | ||
65 | |||
66 | if (typeInterface != null) | ||
67 | { | ||
68 | IGridData plug = (IGridData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
69 | plug.Initialise(); | ||
70 | this._plugins.Add(plug.getName(), plug); | ||
71 | MainLog.Instance.Verbose("Storage: Added IGridData Interface"); | ||
72 | } | ||
73 | |||
74 | typeInterface = null; | ||
75 | |||
76 | // Logs go here | ||
77 | typeInterface = pluginType.GetInterface("ILogData", true); | ||
78 | |||
79 | if (typeInterface != null) | ||
80 | { | ||
81 | ILogData plug = (ILogData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
82 | plug.Initialise(); | ||
83 | this._logplugins.Add(plug.getName(), plug); | ||
84 | MainLog.Instance.Verbose( "Storage: Added ILogData Interface"); | ||
85 | } | ||
86 | |||
87 | typeInterface = null; | ||
88 | } | ||
89 | } | ||
90 | |||
91 | pluginAssembly = null; | ||
92 | } | ||
93 | |||
94 | /// <summary> | ||
95 | /// Logs a piece of information to the database | ||
96 | /// </summary> | ||
97 | /// <param name="target">What you were operating on (in grid server, this will likely be the region UUIDs)</param> | ||
98 | /// <param name="method">Which method is being called?</param> | ||
99 | /// <param name="args">What arguments are being passed?</param> | ||
100 | /// <param name="priority">How high priority is this? 1 = Max, 6 = Verbose</param> | ||
101 | /// <param name="message">The message to log</param> | ||
102 | private void logToDB(string target, string method, string args, int priority, string message) | ||
103 | { | ||
104 | foreach (KeyValuePair<string, ILogData> kvp in _logplugins) | ||
105 | { | ||
106 | try | ||
107 | { | ||
108 | kvp.Value.saveLog("Gridserver", target, method, args, priority, message); | ||
109 | } | ||
110 | catch (Exception) | ||
111 | { | ||
112 | MainLog.Instance.Warn("Storage: unable to write log via " + kvp.Key); | ||
113 | } | ||
114 | } | ||
115 | } | ||
116 | |||
117 | /// <summary> | ||
118 | /// Returns a region by argument | ||
119 | /// </summary> | ||
120 | /// <param name="uuid">A UUID key of the region to return</param> | ||
121 | /// <returns>A SimProfileData for the region</returns> | ||
122 | public SimProfileData getRegion(LLUUID uuid) | ||
123 | { | ||
124 | foreach(KeyValuePair<string,IGridData> kvp in _plugins) { | ||
125 | try | ||
126 | { | ||
127 | return kvp.Value.GetProfileByLLUUID(uuid); | ||
128 | } | ||
129 | catch (Exception e) | ||
130 | { | ||
131 | MainLog.Instance.Warn("Message from Storage: " + e.Message); | ||
132 | } | ||
133 | } | ||
134 | return null; | ||
135 | } | ||
136 | |||
137 | /// <summary> | ||
138 | /// Returns a region by argument | ||
139 | /// </summary> | ||
140 | /// <param name="uuid">A regionHandle of the region to return</param> | ||
141 | /// <returns>A SimProfileData for the region</returns> | ||
142 | public SimProfileData getRegion(ulong handle) | ||
143 | { | ||
144 | foreach (KeyValuePair<string, IGridData> kvp in _plugins) | ||
145 | { | ||
146 | try | ||
147 | { | ||
148 | return kvp.Value.GetProfileByHandle(handle); | ||
149 | } | ||
150 | catch | ||
151 | { | ||
152 | MainLog.Instance.Warn("Storage: Unable to find region " + handle.ToString() + " via " + kvp.Key); | ||
153 | } | ||
154 | } | ||
155 | return null; | ||
156 | } | ||
157 | |||
158 | public Dictionary<ulong, SimProfileData> getRegions(uint xmin, uint ymin, uint xmax, uint ymax) | ||
159 | { | ||
160 | Dictionary<ulong, SimProfileData> regions = new Dictionary<ulong, SimProfileData>(); | ||
161 | |||
162 | SimProfileData[] neighbours; | ||
163 | |||
164 | foreach (KeyValuePair<string, IGridData> kvp in _plugins) | ||
165 | { | ||
166 | try | ||
167 | { | ||
168 | neighbours = kvp.Value.GetProfilesInRange(xmin, ymin, xmax, ymax); | ||
169 | foreach (SimProfileData neighbour in neighbours) | ||
170 | { | ||
171 | regions[neighbour.regionHandle] = neighbour; | ||
172 | } | ||
173 | } | ||
174 | catch | ||
175 | { | ||
176 | MainLog.Instance.Warn("Storage: Unable to query regionblock via " + kvp.Key); | ||
177 | } | ||
178 | } | ||
179 | |||
180 | return regions; | ||
181 | } | ||
182 | |||
183 | |||
184 | |||
185 | /// <summary> | ||
186 | /// Returns a XML String containing a list of the neighbouring regions | ||
187 | /// </summary> | ||
188 | /// <param name="reqhandle">The regionhandle for the center sim</param> | ||
189 | /// <returns>An XML string containing neighbour entities</returns> | ||
190 | public string GetXMLNeighbours(ulong reqhandle) | ||
191 | { | ||
192 | string response = ""; | ||
193 | SimProfileData central_region = getRegion(reqhandle); | ||
194 | SimProfileData neighbour; | ||
195 | for (int x = -1; x < 2; x++) for (int y = -1; y < 2; y++) | ||
196 | { | ||
197 | if (getRegion(Util.UIntsToLong((uint)((central_region.regionLocX + x) * 256), (uint)(central_region.regionLocY + y) * 256)) != null) | ||
198 | { | ||
199 | neighbour = getRegion(Util.UIntsToLong((uint)((central_region.regionLocX + x) * 256), (uint)(central_region.regionLocY + y) * 256)); | ||
200 | response += "<neighbour>"; | ||
201 | response += "<sim_ip>" + neighbour.serverIP + "</sim_ip>"; | ||
202 | response += "<sim_port>" + neighbour.serverPort.ToString() + "</sim_port>"; | ||
203 | response += "<locx>" + neighbour.regionLocX.ToString() + "</locx>"; | ||
204 | response += "<locy>" + neighbour.regionLocY.ToString() + "</locy>"; | ||
205 | response += "<regionhandle>" + neighbour.regionHandle.ToString() + "</regionhandle>"; | ||
206 | response += "</neighbour>"; | ||
207 | |||
208 | } | ||
209 | } | ||
210 | return response; | ||
211 | } | ||
212 | |||
213 | /// <summary> | ||
214 | /// Performed when a region connects to the grid server initially. | ||
215 | /// </summary> | ||
216 | /// <param name="request">The XMLRPC Request</param> | ||
217 | /// <returns>Startup parameters</returns> | ||
218 | public XmlRpcResponse XmlRpcSimulatorLoginMethod(XmlRpcRequest request) | ||
219 | { | ||
220 | |||
221 | XmlRpcResponse response = new XmlRpcResponse(); | ||
222 | Hashtable responseData = new Hashtable(); | ||
223 | response.Value = responseData; | ||
224 | |||
225 | SimProfileData TheSim = null; | ||
226 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
227 | |||
228 | if (requestData.ContainsKey("UUID")) | ||
229 | { | ||
230 | TheSim = getRegion(new LLUUID((string)requestData["UUID"])); | ||
231 | |||
232 | logToDB((new LLUUID((string)requestData["UUID"])).ToStringHyphenated(),"XmlRpcSimulatorLoginMethod","", 5,"Region attempting login with UUID."); | ||
233 | } | ||
234 | else if (requestData.ContainsKey("region_handle")) | ||
235 | { | ||
236 | |||
237 | TheSim = getRegion((ulong)Convert.ToUInt64(requestData["region_handle"])); | ||
238 | logToDB((string)requestData["region_handle"], "XmlRpcSimulatorLoginMethod", "", 5, "Region attempting login with regionHandle."); | ||
239 | } | ||
240 | else | ||
241 | { | ||
242 | responseData["error"] = "No UUID or region_handle passed to grid server - unable to connect you"; | ||
243 | return response; | ||
244 | } | ||
245 | |||
246 | if (TheSim == null) // Shouldnt this be in the REST Simulator Set method? | ||
247 | { | ||
248 | //NEW REGION | ||
249 | TheSim = new SimProfileData(); | ||
250 | |||
251 | TheSim.regionRecvKey = config.SimRecvKey; | ||
252 | TheSim.regionSendKey = config.SimSendKey; | ||
253 | TheSim.regionSecret = config.SimRecvKey; | ||
254 | TheSim.regionDataURI = ""; | ||
255 | TheSim.regionAssetURI = config.DefaultAssetServer; | ||
256 | TheSim.regionAssetRecvKey = config.AssetRecvKey; | ||
257 | TheSim.regionAssetSendKey = config.AssetSendKey; | ||
258 | TheSim.regionUserURI = config.DefaultUserServer; | ||
259 | TheSim.regionUserSendKey = config.UserSendKey; | ||
260 | TheSim.regionUserRecvKey = config.UserRecvKey; | ||
261 | |||
262 | TheSim.serverIP = (string)requestData["sim_ip"]; | ||
263 | TheSim.serverPort = Convert.ToUInt32((string)requestData["sim_port"]); | ||
264 | TheSim.httpPort = Convert.ToUInt32((string)requestData["http_port"]); | ||
265 | TheSim.remotingPort = Convert.ToUInt32((string)requestData["remoting_port"]); | ||
266 | TheSim.regionLocX = Convert.ToUInt32((string)requestData["region_locx"]); | ||
267 | TheSim.regionLocY = Convert.ToUInt32((string)requestData["region_locy"]); | ||
268 | TheSim.regionLocZ = 0; | ||
269 | TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]); | ||
270 | |||
271 | TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256)); | ||
272 | System.Console.WriteLine("adding region " + TheSim.regionLocX + " , " + TheSim.regionLocY + " , " + TheSim.regionHandle); | ||
273 | TheSim.serverURI = "http://" + TheSim.serverIP + ":" + TheSim.serverPort + "/"; | ||
274 | TheSim.httpServerURI = "http://" + TheSim.serverIP + ":" + TheSim.httpPort + "/"; | ||
275 | |||
276 | Console.WriteLine("NEW SIM: " + TheSim.serverURI); | ||
277 | TheSim.regionName = (string)requestData["sim_name"]; | ||
278 | TheSim.UUID = new LLUUID((string)requestData["UUID"]); | ||
279 | |||
280 | foreach (KeyValuePair<string, IGridData> kvp in _plugins) | ||
281 | { | ||
282 | try | ||
283 | { | ||
284 | DataResponse insertResponse = kvp.Value.AddProfile(TheSim); | ||
285 | switch(insertResponse) | ||
286 | { | ||
287 | case DataResponse.RESPONSE_OK: | ||
288 | OpenSim.Framework.Console.MainLog.Instance.Verbose("New sim creation successful: " + TheSim.regionName); | ||
289 | break; | ||
290 | case DataResponse.RESPONSE_ERROR: | ||
291 | OpenSim.Framework.Console.MainLog.Instance.Warn("New sim creation failed (Error): " + TheSim.regionName); | ||
292 | break; | ||
293 | case DataResponse.RESPONSE_INVALIDCREDENTIALS: | ||
294 | OpenSim.Framework.Console.MainLog.Instance.Warn("New sim creation failed (Invalid Credentials): " + TheSim.regionName); | ||
295 | break; | ||
296 | case DataResponse.RESPONSE_AUTHREQUIRED: | ||
297 | OpenSim.Framework.Console.MainLog.Instance.Warn("New sim creation failed (Authentication Required): " + TheSim.regionName); | ||
298 | break; | ||
299 | } | ||
300 | |||
301 | } | ||
302 | catch (Exception e) | ||
303 | { | ||
304 | OpenSim.Framework.Console.MainLog.Instance.Warn("Storage: Unable to add region " + TheSim.UUID.ToStringHyphenated() + " via " + kvp.Key); | ||
305 | } | ||
306 | } | ||
307 | |||
308 | |||
309 | if (getRegion(TheSim.regionHandle) == null) | ||
310 | { | ||
311 | responseData["error"] = "Unable to add new region"; | ||
312 | return response; | ||
313 | } | ||
314 | } | ||
315 | |||
316 | |||
317 | ArrayList SimNeighboursData = new ArrayList(); | ||
318 | |||
319 | SimProfileData neighbour; | ||
320 | Hashtable NeighbourBlock; | ||
321 | |||
322 | bool fastMode = false; // Only compatible with MySQL right now | ||
323 | |||
324 | if (fastMode) | ||
325 | { | ||
326 | Dictionary<ulong, SimProfileData> neighbours = getRegions(TheSim.regionLocX - 1, TheSim.regionLocY - 1, TheSim.regionLocX + 1, TheSim.regionLocY + 1); | ||
327 | |||
328 | foreach (KeyValuePair<ulong, SimProfileData> aSim in neighbours) | ||
329 | { | ||
330 | NeighbourBlock = new Hashtable(); | ||
331 | NeighbourBlock["sim_ip"] = aSim.Value.serverIP.ToString(); | ||
332 | NeighbourBlock["sim_port"] = aSim.Value.serverPort.ToString(); | ||
333 | NeighbourBlock["region_locx"] = aSim.Value.regionLocX.ToString(); | ||
334 | NeighbourBlock["region_locy"] = aSim.Value.regionLocY.ToString(); | ||
335 | NeighbourBlock["UUID"] = aSim.Value.UUID.ToString(); | ||
336 | |||
337 | if (aSim.Value.UUID != TheSim.UUID) | ||
338 | SimNeighboursData.Add(NeighbourBlock); | ||
339 | } | ||
340 | } | ||
341 | else | ||
342 | { | ||
343 | for (int x = -1; x < 2; x++) for (int y = -1; y < 2; y++) | ||
344 | { | ||
345 | if (getRegion(Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256), (uint)(TheSim.regionLocY + y) * 256)) != null) | ||
346 | { | ||
347 | neighbour = getRegion(Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256), (uint)(TheSim.regionLocY + y) * 256)); | ||
348 | |||
349 | NeighbourBlock = new Hashtable(); | ||
350 | NeighbourBlock["sim_ip"] = neighbour.serverIP; | ||
351 | NeighbourBlock["sim_port"] = neighbour.serverPort.ToString(); | ||
352 | NeighbourBlock["region_locx"] = neighbour.regionLocX.ToString(); | ||
353 | NeighbourBlock["region_locy"] = neighbour.regionLocY.ToString(); | ||
354 | NeighbourBlock["UUID"] = neighbour.UUID.ToString(); | ||
355 | |||
356 | if (neighbour.UUID != TheSim.UUID) SimNeighboursData.Add(NeighbourBlock); | ||
357 | } | ||
358 | } | ||
359 | } | ||
360 | |||
361 | responseData["UUID"] = TheSim.UUID.ToString(); | ||
362 | responseData["region_locx"] = TheSim.regionLocX.ToString(); | ||
363 | responseData["region_locy"] = TheSim.regionLocY.ToString(); | ||
364 | responseData["regionname"] = TheSim.regionName; | ||
365 | responseData["estate_id"] = "1"; | ||
366 | responseData["neighbours"] = SimNeighboursData; | ||
367 | |||
368 | responseData["sim_ip"] = TheSim.serverIP; | ||
369 | responseData["sim_port"] = TheSim.serverPort.ToString(); | ||
370 | responseData["asset_url"] = TheSim.regionAssetURI; | ||
371 | responseData["asset_sendkey"] = TheSim.regionAssetSendKey; | ||
372 | responseData["asset_recvkey"] = TheSim.regionAssetRecvKey; | ||
373 | responseData["user_url"] = TheSim.regionUserURI; | ||
374 | responseData["user_sendkey"] = TheSim.regionUserSendKey; | ||
375 | responseData["user_recvkey"] = TheSim.regionUserRecvKey; | ||
376 | responseData["authkey"] = TheSim.regionSecret; | ||
377 | |||
378 | // New! If set, use as URL to local sim storage (ie http://remotehost/region.yap) | ||
379 | responseData["data_uri"] = TheSim.regionDataURI; | ||
380 | |||
381 | |||
382 | return response; | ||
383 | } | ||
384 | |||
385 | public XmlRpcResponse XmlRpcSimulatorDataRequestMethod(XmlRpcRequest request) | ||
386 | { | ||
387 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
388 | Hashtable responseData = new Hashtable(); | ||
389 | SimProfileData simData = null; | ||
390 | if (requestData.ContainsKey("region_UUID")) | ||
391 | { | ||
392 | simData = getRegion(new LLUUID((string)requestData["region_UUID"])); | ||
393 | } | ||
394 | else if (requestData.ContainsKey("region_handle")) | ||
395 | { | ||
396 | Console.WriteLine("requesting data for region " + (string)requestData["region_handle"]); | ||
397 | simData = getRegion(Convert.ToUInt64((string)requestData["region_handle"])); | ||
398 | } | ||
399 | |||
400 | if (simData == null) | ||
401 | { | ||
402 | //Sim does not exist | ||
403 | Console.WriteLine("region not found"); | ||
404 | responseData["error"] = "Sim does not exist"; | ||
405 | } | ||
406 | else | ||
407 | { | ||
408 | Console.WriteLine("found region"); | ||
409 | responseData["sim_ip"] = simData.serverIP; | ||
410 | responseData["sim_port"] = simData.serverPort.ToString(); | ||
411 | responseData["http_port"] = simData.httpPort.ToString(); | ||
412 | responseData["remoting_port"] = simData.remotingPort.ToString(); | ||
413 | responseData["region_locx"] = simData.regionLocX.ToString() ; | ||
414 | responseData["region_locy"] = simData.regionLocY.ToString(); | ||
415 | responseData["region_UUID"] = simData.UUID.UUID.ToString(); | ||
416 | responseData["region_name"] = simData.regionName; | ||
417 | } | ||
418 | |||
419 | XmlRpcResponse response = new XmlRpcResponse(); | ||
420 | response.Value = responseData; | ||
421 | return response; | ||
422 | } | ||
423 | |||
424 | public XmlRpcResponse XmlRpcMapBlockMethod(XmlRpcRequest request) | ||
425 | { | ||
426 | int xmin=980, ymin=980, xmax=1020, ymax=1020; | ||
427 | |||
428 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
429 | if (requestData.ContainsKey("xmin")) | ||
430 | { | ||
431 | xmin = (Int32)requestData["xmin"]; | ||
432 | } | ||
433 | if (requestData.ContainsKey("ymin")) | ||
434 | { | ||
435 | ymin = (Int32)requestData["ymin"]; | ||
436 | } | ||
437 | if (requestData.ContainsKey("xmax")) | ||
438 | { | ||
439 | xmax = (Int32)requestData["xmax"]; | ||
440 | } | ||
441 | if (requestData.ContainsKey("ymax")) | ||
442 | { | ||
443 | ymax = (Int32)requestData["ymax"]; | ||
444 | } | ||
445 | |||
446 | XmlRpcResponse response = new XmlRpcResponse(); | ||
447 | Hashtable responseData = new Hashtable(); | ||
448 | response.Value = responseData; | ||
449 | IList simProfileList = new ArrayList(); | ||
450 | |||
451 | bool fastMode = false; // MySQL Only | ||
452 | |||
453 | if (fastMode) | ||
454 | { | ||
455 | Dictionary<ulong, SimProfileData> neighbours = getRegions((uint)xmin, (uint)ymin, (uint)xmax, (uint)ymax); | ||
456 | |||
457 | foreach (KeyValuePair<ulong, SimProfileData> aSim in neighbours) | ||
458 | { | ||
459 | Hashtable simProfileBlock = new Hashtable(); | ||
460 | simProfileBlock["x"] = aSim.Value.regionLocX.ToString(); | ||
461 | simProfileBlock["y"] = aSim.Value.regionLocY.ToString(); | ||
462 | System.Console.WriteLine("send neighbour info for " + aSim.Value.regionLocX.ToString() + " , " + aSim.Value.regionLocY.ToString()); | ||
463 | simProfileBlock["name"] = aSim.Value.regionName; | ||
464 | simProfileBlock["access"] = 21; | ||
465 | simProfileBlock["region-flags"] = 512; | ||
466 | simProfileBlock["water-height"] = 0; | ||
467 | simProfileBlock["agents"] = 1; | ||
468 | simProfileBlock["map-image-id"] = aSim.Value.regionMapTextureID.ToString(); | ||
469 | |||
470 | // For Sugilite compatibility | ||
471 | simProfileBlock["regionhandle"] = aSim.Value.regionHandle.ToString(); | ||
472 | simProfileBlock["sim_ip"] = aSim.Value.serverIP.ToString(); | ||
473 | simProfileBlock["sim_port"] = aSim.Value.serverPort.ToString(); | ||
474 | simProfileBlock["sim_uri"] = aSim.Value.serverURI.ToString(); | ||
475 | simProfileBlock["uuid"] = aSim.Value.UUID.ToStringHyphenated(); | ||
476 | |||
477 | simProfileList.Add(simProfileBlock); | ||
478 | } | ||
479 | MainLog.Instance.Verbose("World map request processed, returned " + simProfileList.Count.ToString() + " region(s) in range via FastMode"); | ||
480 | } | ||
481 | else | ||
482 | { | ||
483 | SimProfileData simProfile; | ||
484 | for (int x = xmin; x < xmax+1; x++) | ||
485 | { | ||
486 | for (int y = ymin; y < ymax+1; y++) | ||
487 | { | ||
488 | ulong regHandle = Helpers.UIntsToLong((uint)(x * 256), (uint)(y * 256)); | ||
489 | simProfile = getRegion(regHandle); | ||
490 | if (simProfile != null) | ||
491 | { | ||
492 | Hashtable simProfileBlock = new Hashtable(); | ||
493 | simProfileBlock["x"] = x; | ||
494 | simProfileBlock["y"] = y; | ||
495 | simProfileBlock["name"] = simProfile.regionName; | ||
496 | simProfileBlock["access"] = 0; | ||
497 | simProfileBlock["region-flags"] = 0; | ||
498 | simProfileBlock["water-height"] = 20; | ||
499 | simProfileBlock["agents"] = 1; | ||
500 | simProfileBlock["map-image-id"] = simProfile.regionMapTextureID.ToStringHyphenated(); | ||
501 | |||
502 | // For Sugilite compatibility | ||
503 | simProfileBlock["regionhandle"] = simProfile.regionHandle.ToString(); | ||
504 | simProfileBlock["sim_ip"] = simProfile.serverIP.ToString(); | ||
505 | simProfileBlock["sim_port"] = simProfile.serverPort.ToString(); | ||
506 | simProfileBlock["sim_uri"] = simProfile.serverURI.ToString(); | ||
507 | simProfileBlock["uuid"] = simProfile.UUID.ToStringHyphenated(); | ||
508 | |||
509 | simProfileList.Add(simProfileBlock); | ||
510 | } | ||
511 | } | ||
512 | } | ||
513 | MainLog.Instance.Verbose("World map request processed, returned " + simProfileList.Count.ToString() + " region(s) in range via Standard Mode"); | ||
514 | } | ||
515 | |||
516 | responseData["sim-profiles"] = simProfileList; | ||
517 | |||
518 | return response; | ||
519 | } | ||
520 | |||
521 | |||
522 | |||
523 | /// <summary> | ||
524 | /// Performs a REST Get Operation | ||
525 | /// </summary> | ||
526 | /// <param name="request"></param> | ||
527 | /// <param name="path"></param> | ||
528 | /// <param name="param"></param> | ||
529 | /// <returns></returns> | ||
530 | public string RestGetRegionMethod(string request, string path, string param) | ||
531 | { | ||
532 | return RestGetSimMethod("", "/sims/", param); | ||
533 | } | ||
534 | |||
535 | /// <summary> | ||
536 | /// Performs a REST Set Operation | ||
537 | /// </summary> | ||
538 | /// <param name="request"></param> | ||
539 | /// <param name="path"></param> | ||
540 | /// <param name="param"></param> | ||
541 | /// <returns></returns> | ||
542 | public string RestSetRegionMethod(string request, string path, string param) | ||
543 | { | ||
544 | return RestSetSimMethod("", "/sims/", param); | ||
545 | } | ||
546 | |||
547 | /// <summary> | ||
548 | /// Returns information about a sim via a REST Request | ||
549 | /// </summary> | ||
550 | /// <param name="request"></param> | ||
551 | /// <param name="path"></param> | ||
552 | /// <param name="param"></param> | ||
553 | /// <returns>Information about the sim in XML</returns> | ||
554 | public string RestGetSimMethod(string request, string path, string param) | ||
555 | { | ||
556 | string respstring = String.Empty; | ||
557 | |||
558 | SimProfileData TheSim; | ||
559 | LLUUID UUID = new LLUUID(param); | ||
560 | TheSim = getRegion(UUID); | ||
561 | |||
562 | if (!(TheSim == null)) | ||
563 | { | ||
564 | respstring = "<Root>"; | ||
565 | respstring += "<authkey>" + TheSim.regionSendKey + "</authkey>"; | ||
566 | respstring += "<sim>"; | ||
567 | respstring += "<uuid>" + TheSim.UUID.ToString() + "</uuid>"; | ||
568 | respstring += "<regionname>" + TheSim.regionName + "</regionname>"; | ||
569 | respstring += "<sim_ip>" + TheSim.serverIP + "</sim_ip>"; | ||
570 | respstring += "<sim_port>" + TheSim.serverPort.ToString() + "</sim_port>"; | ||
571 | respstring += "<region_locx>" + TheSim.regionLocX.ToString() + "</region_locx>"; | ||
572 | respstring += "<region_locy>" + TheSim.regionLocY.ToString() + "</region_locy>"; | ||
573 | respstring += "<estate_id>1</estate_id>"; | ||
574 | respstring += "</sim>"; | ||
575 | respstring += "</Root>"; | ||
576 | } | ||
577 | |||
578 | return respstring; | ||
579 | } | ||
580 | |||
581 | /// <summary> | ||
582 | /// Creates or updates a sim via a REST Method Request | ||
583 | /// BROKEN with SQL Update | ||
584 | /// </summary> | ||
585 | /// <param name="request"></param> | ||
586 | /// <param name="path"></param> | ||
587 | /// <param name="param"></param> | ||
588 | /// <returns>"OK" or an error</returns> | ||
589 | public string RestSetSimMethod(string request, string path, string param) | ||
590 | { | ||
591 | Console.WriteLine("Processing region update via REST method"); | ||
592 | SimProfileData TheSim; | ||
593 | TheSim = getRegion(new LLUUID(param)); | ||
594 | if ((TheSim) == null) | ||
595 | { | ||
596 | TheSim = new SimProfileData(); | ||
597 | LLUUID UUID = new LLUUID(param); | ||
598 | TheSim.UUID = UUID; | ||
599 | TheSim.regionRecvKey = config.SimRecvKey; | ||
600 | } | ||
601 | |||
602 | XmlDocument doc = new XmlDocument(); | ||
603 | doc.LoadXml(request); | ||
604 | XmlNode rootnode = doc.FirstChild; | ||
605 | XmlNode authkeynode = rootnode.ChildNodes[0]; | ||
606 | if (authkeynode.Name != "authkey") | ||
607 | { | ||
608 | return "ERROR! bad XML - expected authkey tag"; | ||
609 | } | ||
610 | |||
611 | XmlNode simnode = rootnode.ChildNodes[1]; | ||
612 | if (simnode.Name != "sim") | ||
613 | { | ||
614 | return "ERROR! bad XML - expected sim tag"; | ||
615 | } | ||
616 | |||
617 | //TheSim.regionSendKey = Cfg; | ||
618 | TheSim.regionRecvKey = config.SimRecvKey; | ||
619 | TheSim.regionSendKey = config.SimSendKey; | ||
620 | TheSim.regionSecret = config.SimRecvKey; | ||
621 | TheSim.regionDataURI = ""; | ||
622 | TheSim.regionAssetURI = config.DefaultAssetServer; | ||
623 | TheSim.regionAssetRecvKey = config.AssetRecvKey; | ||
624 | TheSim.regionAssetSendKey = config.AssetSendKey; | ||
625 | TheSim.regionUserURI = config.DefaultUserServer; | ||
626 | TheSim.regionUserSendKey = config.UserSendKey; | ||
627 | TheSim.regionUserRecvKey = config.UserRecvKey; | ||
628 | |||
629 | |||
630 | for (int i = 0; i < simnode.ChildNodes.Count; i++) | ||
631 | { | ||
632 | switch (simnode.ChildNodes[i].Name) | ||
633 | { | ||
634 | case "regionname": | ||
635 | TheSim.regionName = simnode.ChildNodes[i].InnerText; | ||
636 | break; | ||
637 | |||
638 | case "sim_ip": | ||
639 | TheSim.serverIP = simnode.ChildNodes[i].InnerText; | ||
640 | break; | ||
641 | |||
642 | case "sim_port": | ||
643 | TheSim.serverPort = Convert.ToUInt32(simnode.ChildNodes[i].InnerText); | ||
644 | break; | ||
645 | |||
646 | case "region_locx": | ||
647 | TheSim.regionLocX = Convert.ToUInt32((string)simnode.ChildNodes[i].InnerText); | ||
648 | TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256)); | ||
649 | break; | ||
650 | |||
651 | case "region_locy": | ||
652 | TheSim.regionLocY = Convert.ToUInt32((string)simnode.ChildNodes[i].InnerText); | ||
653 | TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256)); | ||
654 | break; | ||
655 | } | ||
656 | } | ||
657 | |||
658 | TheSim.serverURI = "http://" + TheSim.serverIP + ":" + TheSim.serverPort + "/"; | ||
659 | |||
660 | bool requirePublic = false; | ||
661 | |||
662 | if (requirePublic && (TheSim.serverIP.StartsWith("172.16") || TheSim.serverIP.StartsWith("192.168") || TheSim.serverIP.StartsWith("10.") || TheSim.serverIP.StartsWith("0.") || TheSim.serverIP.StartsWith("255."))) | ||
663 | { | ||
664 | return "ERROR! Servers must register with public addresses."; | ||
665 | } | ||
666 | |||
667 | |||
668 | try | ||
669 | { | ||
670 | MainLog.Instance.Verbose("Updating / adding via " + _plugins.Count + " storage provider(s) registered."); | ||
671 | foreach (KeyValuePair<string, IGridData> kvp in _plugins) | ||
672 | { | ||
673 | try | ||
674 | { | ||
675 | //Check reservations | ||
676 | ReservationData reserveData = kvp.Value.GetReservationAtPoint(TheSim.regionLocX, TheSim.regionLocY); | ||
677 | if ((reserveData != null && reserveData.gridRecvKey == TheSim.regionRecvKey) || (reserveData == null && authkeynode.InnerText != TheSim.regionRecvKey)) | ||
678 | { | ||
679 | kvp.Value.AddProfile(TheSim); | ||
680 | MainLog.Instance.Verbose("New sim added to grid (" + TheSim.regionName + ")"); | ||
681 | logToDB(TheSim.UUID.ToStringHyphenated(), "RestSetSimMethod", "", 5, "Region successfully updated and connected to grid."); | ||
682 | } | ||
683 | else | ||
684 | { | ||
685 | MainLog.Instance.Warn("Unable to update region (RestSetSimMethod): Incorrect reservation auth key.");// Wanted: " + reserveData.gridRecvKey + ", Got: " + TheSim.regionRecvKey + "."); | ||
686 | return "Unable to update region (RestSetSimMethod): Incorrect auth key."; | ||
687 | } | ||
688 | } | ||
689 | catch (Exception e) | ||
690 | { | ||
691 | MainLog.Instance.Verbose("getRegionPlugin Handle " + kvp.Key + " unable to add new sim: " + e.ToString()); | ||
692 | } | ||
693 | } | ||
694 | return "OK"; | ||
695 | } | ||
696 | catch (Exception e) | ||
697 | { | ||
698 | return "ERROR! Could not save to database! (" + e.ToString() + ")"; | ||
699 | } | ||
700 | } | ||
701 | |||
702 | } | ||
703 | } | ||
diff --git a/OpenSim/Grid/GridServer/Main.cs b/OpenSim/Grid/GridServer/Main.cs new file mode 100644 index 0000000..dc5e4fa --- /dev/null +++ b/OpenSim/Grid/GridServer/Main.cs | |||
@@ -0,0 +1,258 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Reflection; | ||
31 | using System.Threading; | ||
32 | using System.Timers; | ||
33 | using OpenSim.Framework.Console; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.GenericConfig; | ||
37 | using Timer=System.Timers.Timer; | ||
38 | |||
39 | namespace OpenSim.Grid.GridServer | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// </summary> | ||
43 | public class OpenGrid_Main : conscmd_callback | ||
44 | { | ||
45 | private string ConfigDll = "OpenSim.Grid.GridServer.Config.dll"; | ||
46 | private string GridDll = "OpenSim.Framework.Data.MySQL.dll"; | ||
47 | public GridConfig Cfg; | ||
48 | |||
49 | public static OpenGrid_Main thegrid; | ||
50 | protected IGenericConfig localXMLConfig; | ||
51 | |||
52 | public static bool setuponly; | ||
53 | |||
54 | //public LLUUID highestUUID; | ||
55 | |||
56 | // private SimProfileManager m_simProfileManager; | ||
57 | |||
58 | private GridManager m_gridManager; | ||
59 | |||
60 | private LogBase m_console; | ||
61 | |||
62 | [STAThread] | ||
63 | public static void Main(string[] args) | ||
64 | { | ||
65 | if (args.Length > 0) | ||
66 | { | ||
67 | if (args[0] == "-setuponly") setuponly = true; | ||
68 | } | ||
69 | Console.WriteLine("Starting...\n"); | ||
70 | |||
71 | thegrid = new OpenGrid_Main(); | ||
72 | thegrid.Startup(); | ||
73 | |||
74 | thegrid.Work(); | ||
75 | } | ||
76 | |||
77 | private void Work() | ||
78 | { | ||
79 | m_console.Notice("Enter help for a list of commands\n"); | ||
80 | |||
81 | while (true) | ||
82 | { | ||
83 | m_console.MainLogPrompt(); | ||
84 | } | ||
85 | } | ||
86 | |||
87 | private OpenGrid_Main() | ||
88 | { | ||
89 | m_console = new LogBase("opengrid-gridserver-console.log", "OpenGrid", this, false); | ||
90 | MainLog.Instance = m_console; | ||
91 | |||
92 | |||
93 | } | ||
94 | |||
95 | public void managercallback(string cmd) | ||
96 | { | ||
97 | switch (cmd) | ||
98 | { | ||
99 | case "shutdown": | ||
100 | RunCmd("shutdown", new string[0]); | ||
101 | break; | ||
102 | } | ||
103 | } | ||
104 | |||
105 | |||
106 | public void Startup() | ||
107 | { | ||
108 | this.localXMLConfig = new XmlConfig("GridServerConfig.xml"); | ||
109 | this.localXMLConfig.LoadData(); | ||
110 | this.ConfigDB(this.localXMLConfig); | ||
111 | this.localXMLConfig.Close(); | ||
112 | |||
113 | m_console.Verbose( "Main.cs:Startup() - Loading configuration"); | ||
114 | Cfg = this.LoadConfigDll(this.ConfigDll); | ||
115 | Cfg.InitConfig(); | ||
116 | if (setuponly) Environment.Exit(0); | ||
117 | |||
118 | m_console.Verbose( "Main.cs:Startup() - Connecting to Storage Server"); | ||
119 | m_gridManager = new GridManager(); | ||
120 | m_gridManager.AddPlugin(GridDll); // Made of win | ||
121 | m_gridManager.config = Cfg; | ||
122 | |||
123 | m_console.Verbose( "Main.cs:Startup() - Starting HTTP process"); | ||
124 | BaseHttpServer httpServer = new BaseHttpServer(8001); | ||
125 | //GridManagementAgent GridManagerAgent = new GridManagementAgent(httpServer, "gridserver", Cfg.SimSendKey, Cfg.SimRecvKey, managercallback); | ||
126 | |||
127 | httpServer.AddXmlRPCHandler("simulator_login", m_gridManager.XmlRpcSimulatorLoginMethod); | ||
128 | httpServer.AddXmlRPCHandler("simulator_data_request", m_gridManager.XmlRpcSimulatorDataRequestMethod); | ||
129 | httpServer.AddXmlRPCHandler("map_block", m_gridManager.XmlRpcMapBlockMethod); | ||
130 | |||
131 | httpServer.AddStreamHandler(new RestStreamHandler("GET", "/sims/", m_gridManager.RestGetSimMethod )); | ||
132 | httpServer.AddStreamHandler(new RestStreamHandler("POST", "/sims/", m_gridManager.RestSetSimMethod )); | ||
133 | |||
134 | httpServer.AddStreamHandler( new RestStreamHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod )); | ||
135 | httpServer.AddStreamHandler( new RestStreamHandler("POST","/regions/", m_gridManager.RestSetRegionMethod )); | ||
136 | |||
137 | //httpServer.AddRestHandler("GET", "/sims/", m_gridManager.RestGetSimMethod); | ||
138 | //httpServer.AddRestHandler("POST", "/sims/", m_gridManager.RestSetSimMethod); | ||
139 | //httpServer.AddRestHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod); | ||
140 | //httpServer.AddRestHandler("POST", "/regions/", m_gridManager.RestSetRegionMethod); | ||
141 | |||
142 | httpServer.Start(); | ||
143 | |||
144 | m_console.Verbose( "Main.cs:Startup() - Starting sim status checker"); | ||
145 | |||
146 | Timer simCheckTimer = new Timer(3600000 * 3); // 3 Hours between updates. | ||
147 | simCheckTimer.Elapsed += new ElapsedEventHandler(CheckSims); | ||
148 | simCheckTimer.Enabled = true; | ||
149 | } | ||
150 | |||
151 | private GridConfig LoadConfigDll(string dllName) | ||
152 | { | ||
153 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
154 | GridConfig config = null; | ||
155 | |||
156 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
157 | { | ||
158 | if (pluginType.IsPublic) | ||
159 | { | ||
160 | if (!pluginType.IsAbstract) | ||
161 | { | ||
162 | Type typeInterface = pluginType.GetInterface("IGridConfig", true); | ||
163 | |||
164 | if (typeInterface != null) | ||
165 | { | ||
166 | IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
167 | config = plug.GetConfigObject(); | ||
168 | break; | ||
169 | } | ||
170 | |||
171 | typeInterface = null; | ||
172 | } | ||
173 | } | ||
174 | } | ||
175 | pluginAssembly = null; | ||
176 | return config; | ||
177 | } | ||
178 | |||
179 | public void CheckSims(object sender, ElapsedEventArgs e) | ||
180 | { | ||
181 | /* | ||
182 | foreach (SimProfileBase sim in m_simProfileManager.SimProfiles.Values) | ||
183 | { | ||
184 | string SimResponse = ""; | ||
185 | try | ||
186 | { | ||
187 | WebRequest CheckSim = WebRequest.Create("http://" + sim.sim_ip + ":" + sim.sim_port.ToString() + "/checkstatus/"); | ||
188 | CheckSim.Method = "GET"; | ||
189 | CheckSim.ContentType = "text/plaintext"; | ||
190 | CheckSim.ContentLength = 0; | ||
191 | |||
192 | StreamWriter stOut = new StreamWriter(CheckSim.GetRequestStream(), System.Text.Encoding.ASCII); | ||
193 | stOut.Write(""); | ||
194 | stOut.Close(); | ||
195 | |||
196 | StreamReader stIn = new StreamReader(CheckSim.GetResponse().GetResponseStream()); | ||
197 | SimResponse = stIn.ReadToEnd(); | ||
198 | stIn.Close(); | ||
199 | } | ||
200 | catch | ||
201 | { | ||
202 | } | ||
203 | |||
204 | if (SimResponse == "OK") | ||
205 | { | ||
206 | m_simProfileManager.SimProfiles[sim.UUID].online = true; | ||
207 | } | ||
208 | else | ||
209 | { | ||
210 | m_simProfileManager.SimProfiles[sim.UUID].online = false; | ||
211 | } | ||
212 | } | ||
213 | */ | ||
214 | } | ||
215 | |||
216 | public void RunCmd(string cmd, string[] cmdparams) | ||
217 | { | ||
218 | switch (cmd) | ||
219 | { | ||
220 | case "help": | ||
221 | m_console.Notice("shutdown - shutdown the grid (USE CAUTION!)"); | ||
222 | break; | ||
223 | |||
224 | case "shutdown": | ||
225 | m_console.Close(); | ||
226 | Environment.Exit(0); | ||
227 | break; | ||
228 | } | ||
229 | } | ||
230 | |||
231 | public void Show(string ShowWhat) | ||
232 | { | ||
233 | } | ||
234 | |||
235 | private void ConfigDB(IGenericConfig configData) | ||
236 | { | ||
237 | try | ||
238 | { | ||
239 | string attri = ""; | ||
240 | attri = configData.GetAttribute("DataBaseProvider"); | ||
241 | if (attri == "") | ||
242 | { | ||
243 | GridDll = "OpenSim.Framework.Data.DB4o.dll"; | ||
244 | configData.SetAttribute("DataBaseProvider", "OpenSim.Framework.Data.DB4o.dll"); | ||
245 | } | ||
246 | else | ||
247 | { | ||
248 | GridDll = attri; | ||
249 | } | ||
250 | configData.Commit(); | ||
251 | } | ||
252 | catch | ||
253 | { | ||
254 | |||
255 | } | ||
256 | } | ||
257 | } | ||
258 | } | ||
diff --git a/OpenSim/Grid/GridServer/Properties/AssemblyInfo.cs b/OpenSim/Grid/GridServer/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..62a68a8 --- /dev/null +++ b/OpenSim/Grid/GridServer/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // General Information about an assembly is controlled through the following | ||
31 | // set of attributes. Change these attribute values to modify the information | ||
32 | // associated with an assembly. | ||
33 | [assembly: AssemblyTitle("OGS-GridServer")] | ||
34 | [assembly: AssemblyDescription("")] | ||
35 | [assembly: AssemblyConfiguration("")] | ||
36 | [assembly: AssemblyCompany("")] | ||
37 | [assembly: AssemblyProduct("OGS-GridServer")] | ||
38 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
39 | [assembly: AssemblyTrademark("")] | ||
40 | [assembly: AssemblyCulture("")] | ||
41 | |||
42 | // Setting ComVisible to false makes the types in this assembly not visible | ||
43 | // to COM components. If you need to access a type in this assembly from | ||
44 | // COM, set the ComVisible attribute to true on that type. | ||
45 | [assembly: ComVisible(false)] | ||
46 | |||
47 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
48 | [assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")] | ||
49 | |||
50 | // Version information for an assembly consists of the following four values: | ||
51 | // | ||
52 | // Major Version | ||
53 | // Minor Version | ||
54 | // Build Number | ||
55 | // Revision | ||
56 | // | ||
57 | [assembly: AssemblyVersion("1.0.0.0")] | ||
58 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Grid/InventoryServer/InventoryManager.cs b/OpenSim/Grid/InventoryServer/InventoryManager.cs new file mode 100644 index 0000000..9ca9b5e --- /dev/null +++ b/OpenSim/Grid/InventoryServer/InventoryManager.cs | |||
@@ -0,0 +1,125 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using OpenGrid.Framework.Data; | ||
33 | using libsecondlife; | ||
34 | using System.Reflection; | ||
35 | |||
36 | using System.Xml; | ||
37 | using Nwc.XmlRpc; | ||
38 | using OpenSim.Framework.Sims; | ||
39 | using OpenSim.Framework.Inventory; | ||
40 | using OpenSim.Framework.Utilities; | ||
41 | |||
42 | using System.Security.Cryptography; | ||
43 | |||
44 | namespace OpenGridServices.InventoryServer | ||
45 | { | ||
46 | class InventoryManager | ||
47 | { | ||
48 | Dictionary<string, IInventoryData> _plugins = new Dictionary<string, IInventoryData>(); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Adds a new inventory server plugin - user servers will be requested in the order they were loaded. | ||
52 | /// </summary> | ||
53 | /// <param name="FileName">The filename to the inventory server plugin DLL</param> | ||
54 | public void AddPlugin(string FileName) | ||
55 | { | ||
56 | OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Attempting to load " + FileName); | ||
57 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | ||
58 | |||
59 | OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces."); | ||
60 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
61 | { | ||
62 | if (!pluginType.IsAbstract) | ||
63 | { | ||
64 | Type typeInterface = pluginType.GetInterface("IInventoryData", true); | ||
65 | |||
66 | if (typeInterface != null) | ||
67 | { | ||
68 | IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
69 | plug.Initialise(); | ||
70 | this._plugins.Add(plug.getName(), plug); | ||
71 | OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Added IUserData Interface"); | ||
72 | } | ||
73 | |||
74 | typeInterface = null; | ||
75 | } | ||
76 | } | ||
77 | |||
78 | pluginAssembly = null; | ||
79 | } | ||
80 | |||
81 | public List<InventoryFolderBase> getRootFolders(LLUUID user) | ||
82 | { | ||
83 | foreach (KeyValuePair<string, IInventoryData> kvp in _plugins) | ||
84 | { | ||
85 | try | ||
86 | { | ||
87 | return kvp.Value.getUserRootFolders(user); | ||
88 | } | ||
89 | catch (Exception e) | ||
90 | { | ||
91 | OpenSim.Framework.Console.MainConsole.Instance.Notice("Unable to get root folders via " + kvp.Key + " (" + e.ToString() + ")"); | ||
92 | } | ||
93 | } | ||
94 | return null; | ||
95 | } | ||
96 | |||
97 | public XmlRpcResponse XmlRpcInventoryRequest(XmlRpcRequest request) | ||
98 | { | ||
99 | XmlRpcResponse response = new XmlRpcResponse(); | ||
100 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
101 | |||
102 | Hashtable responseData = new Hashtable(); | ||
103 | |||
104 | // Stuff happens here | ||
105 | |||
106 | if (requestData.ContainsKey("Access-type")) | ||
107 | { | ||
108 | if (requestData["access-type"] == "rootfolders") | ||
109 | { | ||
110 | // responseData["rootfolders"] = | ||
111 | } | ||
112 | } | ||
113 | else | ||
114 | { | ||
115 | responseData["error"] = "No access-type specified."; | ||
116 | } | ||
117 | |||
118 | |||
119 | // Stuff stops happening here | ||
120 | |||
121 | response.Value = responseData; | ||
122 | return response; | ||
123 | } | ||
124 | } | ||
125 | } | ||
diff --git a/OpenSim/Grid/InventoryServer/Main.cs b/OpenSim/Grid/InventoryServer/Main.cs new file mode 100644 index 0000000..f479a79 --- /dev/null +++ b/OpenSim/Grid/InventoryServer/Main.cs | |||
@@ -0,0 +1,87 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using System.IO; | ||
33 | using System.Text; | ||
34 | using libsecondlife; | ||
35 | using OpenSim.Framework.User; | ||
36 | using OpenSim.Framework.Sims; | ||
37 | using OpenSim.Framework.Inventory; | ||
38 | using OpenSim.Framework.Interfaces; | ||
39 | using OpenSim.Framework.Console; | ||
40 | using OpenSim.Servers; | ||
41 | using OpenSim.Framework.Utilities; | ||
42 | |||
43 | namespace OpenGridServices.InventoryServer | ||
44 | { | ||
45 | public class OpenInventory_Main : BaseServer, conscmd_callback | ||
46 | { | ||
47 | ConsoleBase m_console; | ||
48 | InventoryManager m_inventoryManager; | ||
49 | |||
50 | public static void Main(string[] args) | ||
51 | { | ||
52 | } | ||
53 | |||
54 | public OpenInventory_Main() | ||
55 | { | ||
56 | m_console = new ConsoleBase("opengrid-inventory-console.log", "OpenInventory", this, false); | ||
57 | MainConsole.Instance = m_console; | ||
58 | } | ||
59 | |||
60 | public void Startup() | ||
61 | { | ||
62 | MainConsole.Instance.Notice("Initialising inventory manager..."); | ||
63 | m_inventoryManager = new InventoryManager(); | ||
64 | |||
65 | MainConsole.Instance.Notice("Starting HTTP server"); | ||
66 | BaseHttpServer httpServer = new BaseHttpServer(8004); | ||
67 | |||
68 | httpServer.AddXmlRPCHandler("rootfolders", m_inventoryManager.XmlRpcInventoryRequest); | ||
69 | //httpServer.AddRestHandler("GET","/rootfolders/",Rest | ||
70 | } | ||
71 | |||
72 | public void RunCmd(string cmd, string[] cmdparams) | ||
73 | { | ||
74 | switch (cmd) | ||
75 | { | ||
76 | case "shutdown": | ||
77 | m_console.Close(); | ||
78 | Environment.Exit(0); | ||
79 | break; | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public void Show(string ShowWhat) | ||
84 | { | ||
85 | } | ||
86 | } | ||
87 | } | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager.mds b/OpenSim/Grid/Manager/OpenGridServices.Manager.mds new file mode 100644 index 0000000..ed7bc24 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager.mds | |||
@@ -0,0 +1,16 @@ | |||
1 | <Combine name="OpenGridServices.Manager" fileversion="2.0" outputpath="../../mono-1.2.3.1/lib/monodevelop/bin" MakePkgConfig="False" MakeLibPC="True"> | ||
2 | <Configurations active="Debug"> | ||
3 | <Configuration name="Debug" ctype="CombineConfiguration"> | ||
4 | <Entry build="True" name="OpenGridServices.Manager" configuration="Debug" /> | ||
5 | </Configuration> | ||
6 | <Configuration name="Release" ctype="CombineConfiguration"> | ||
7 | <Entry build="True" name="OpenGridServices.Manager" configuration="Release" /> | ||
8 | </Configuration> | ||
9 | </Configurations> | ||
10 | <StartMode startupentry="OpenGridServices.Manager" single="True"> | ||
11 | <Execute type="None" entry="OpenGridServices.Manager" /> | ||
12 | </StartMode> | ||
13 | <Entries> | ||
14 | <Entry filename="./OpenGridServices.Manager/OpenGridServices.Manager.mdp" /> | ||
15 | </Entries> | ||
16 | </Combine> \ No newline at end of file | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager.userprefs b/OpenSim/Grid/Manager/OpenGridServices.Manager.userprefs new file mode 100644 index 0000000..f221509 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager.userprefs | |||
@@ -0,0 +1,39 @@ | |||
1 | <?xml version="1.0"?> | ||
2 | <UserCombinePreferences filename="/home/gareth/OpenGridServices.Manager/OpenGridServices.Manager.mds"> | ||
3 | <Files> | ||
4 | <File filename="Welcome" /> | ||
5 | <File filename="./OpenGridServices.Manager/MainWindow.cs" /> | ||
6 | <File filename="./OpenGridServices.Manager/ConnectToGridServerDialog.cs" /> | ||
7 | <File filename="./OpenGridServices.Manager/Main.cs" /> | ||
8 | </Files> | ||
9 | <Views> | ||
10 | <ViewMemento Id="MonoDevelop.Ide.Gui.Pads.ProjectPad"> | ||
11 | <TreeView> | ||
12 | <Node expanded="True"> | ||
13 | <Node name="OpenGridServices.Manager" expanded="True"> | ||
14 | <Node name="References" expanded="True" /> | ||
15 | <Node name="Resources" expanded="True" /> | ||
16 | <Node name="UserInterface" expanded="True" /> | ||
17 | <Node name="ConnectToGridServerDialog.cs" expanded="False" selected="True" /> | ||
18 | </Node> | ||
19 | </Node> | ||
20 | </TreeView> | ||
21 | </ViewMemento> | ||
22 | <ViewMemento Id="MonoDevelop.Ide.Gui.Pads.ClassPad"> | ||
23 | <TreeView> | ||
24 | <Node expanded="True" /> | ||
25 | </TreeView> | ||
26 | </ViewMemento> | ||
27 | <ViewMemento Id="MonoDevelop.NUnit.TestPad"> | ||
28 | <TreeView> | ||
29 | <Node expanded="False" /> | ||
30 | </TreeView> | ||
31 | </ViewMemento> | ||
32 | </Views> | ||
33 | <Properties> | ||
34 | <Properties> | ||
35 | <Property key="ActiveConfiguration" value="Debug" /> | ||
36 | <Property key="ActiveWindow" value="/home/gareth/OpenGridServices.Manager/OpenGridServices.Manager/ConnectToGridServerDialog.cs" /> | ||
37 | </Properties> | ||
38 | </Properties> | ||
39 | </UserCombinePreferences> \ No newline at end of file | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager.usertasks b/OpenSim/Grid/Manager/OpenGridServices.Manager.usertasks new file mode 100644 index 0000000..d887d0e --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager.usertasks | |||
@@ -0,0 +1,2 @@ | |||
1 | <?xml version="1.0" encoding="utf-8"?> | ||
2 | <ArrayOfUserTask xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" /> \ No newline at end of file | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/AssemblyInfo.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/AssemblyInfo.cs new file mode 100644 index 0000000..af4e275 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/AssemblyInfo.cs | |||
@@ -0,0 +1,32 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | |||
4 | // Information about this assembly is defined by the following | ||
5 | // attributes. | ||
6 | // | ||
7 | // change them to the information which is associated with the assembly | ||
8 | // you compile. | ||
9 | |||
10 | [assembly: AssemblyTitle("")] | ||
11 | [assembly: AssemblyDescription("")] | ||
12 | [assembly: AssemblyConfiguration("")] | ||
13 | [assembly: AssemblyCompany("")] | ||
14 | [assembly: AssemblyProduct("")] | ||
15 | [assembly: AssemblyCopyright("")] | ||
16 | [assembly: AssemblyTrademark("")] | ||
17 | [assembly: AssemblyCulture("")] | ||
18 | |||
19 | // The assembly version has following format : | ||
20 | // | ||
21 | // Major.Minor.Build.Revision | ||
22 | // | ||
23 | // You can specify all values by your own or you can build default build and revision | ||
24 | // numbers with the '*' character (the default): | ||
25 | |||
26 | [assembly: AssemblyVersion("1.0.*")] | ||
27 | |||
28 | // The following attributes specify the key for the sign of your assembly. See the | ||
29 | // .NET Framework documentation for more information about signing. | ||
30 | // This is not required, if you don't want signing let these attributes like they're. | ||
31 | [assembly: AssemblyDelaySign(false)] | ||
32 | [assembly: AssemblyKeyFile("")] | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/BlockingQueue.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/BlockingQueue.cs new file mode 100644 index 0000000..83685fc --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/BlockingQueue.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System; | ||
2 | using System.Threading; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | |||
6 | namespace OpenGridServices.Manager | ||
7 | { | ||
8 | public class BlockingQueue<T> | ||
9 | { | ||
10 | private Queue<T> _queue = new Queue<T>(); | ||
11 | private object _queueSync = new object(); | ||
12 | |||
13 | public void Enqueue(T value) | ||
14 | { | ||
15 | lock (_queueSync) | ||
16 | { | ||
17 | _queue.Enqueue(value); | ||
18 | Monitor.Pulse(_queueSync); | ||
19 | } | ||
20 | } | ||
21 | |||
22 | public T Dequeue() | ||
23 | { | ||
24 | lock (_queueSync) | ||
25 | { | ||
26 | if (_queue.Count < 1) | ||
27 | Monitor.Wait(_queueSync); | ||
28 | |||
29 | return _queue.Dequeue(); | ||
30 | } | ||
31 | } | ||
32 | } | ||
33 | } | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/Connect to grid server.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/Connect to grid server.cs new file mode 100644 index 0000000..0d509ef --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/Connect to grid server.cs | |||
@@ -0,0 +1,16 @@ | |||
1 | |||
2 | using System; | ||
3 | |||
4 | namespace OpenGridServices.Manager | ||
5 | { | ||
6 | |||
7 | |||
8 | public partial class Connect to grid server : Gtk.Dialog | ||
9 | { | ||
10 | |||
11 | public Connect to grid server() | ||
12 | { | ||
13 | this.Build(); | ||
14 | } | ||
15 | } | ||
16 | } | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/ConnectToGridServerDialog.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/ConnectToGridServerDialog.cs new file mode 100644 index 0000000..8a80b1d --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/ConnectToGridServerDialog.cs | |||
@@ -0,0 +1,29 @@ | |||
1 | using Gtk; | ||
2 | using System; | ||
3 | |||
4 | namespace OpenGridServices.Manager { | ||
5 | public partial class ConnectToGridServerDialog : Gtk.Dialog | ||
6 | { | ||
7 | |||
8 | public ConnectToGridServerDialog() | ||
9 | { | ||
10 | this.Build(); | ||
11 | } | ||
12 | |||
13 | protected virtual void OnResponse(object o, Gtk.ResponseArgs args) | ||
14 | { | ||
15 | switch(args.ResponseId) { | ||
16 | case Gtk.ResponseType.Ok: | ||
17 | MainClass.PendingOperations.Enqueue("connect_to_gridserver " + this.entry1.Text + " " + this.entry2.Text + " " + this.entry3.Text); | ||
18 | break; | ||
19 | |||
20 | case Gtk.ResponseType.Cancel: | ||
21 | break; | ||
22 | } | ||
23 | this.Hide(); | ||
24 | |||
25 | } | ||
26 | |||
27 | } | ||
28 | |||
29 | } \ No newline at end of file | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/GridServerConnectionManager.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/GridServerConnectionManager.cs new file mode 100644 index 0000000..6b632d6 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/GridServerConnectionManager.cs | |||
@@ -0,0 +1,106 @@ | |||
1 | using Nwc.XmlRpc; | ||
2 | using System; | ||
3 | using System.Net; | ||
4 | using System.IO; | ||
5 | using System.Xml; | ||
6 | using System.Collections; | ||
7 | using System.Collections.Generic; | ||
8 | using libsecondlife; | ||
9 | |||
10 | namespace OpenGridServices.Manager | ||
11 | { | ||
12 | public class GridServerConnectionManager | ||
13 | { | ||
14 | private string ServerURL; | ||
15 | public LLUUID SessionID; | ||
16 | public bool connected=false; | ||
17 | |||
18 | public RegionBlock[][] WorldMap; | ||
19 | |||
20 | public bool Connect(string GridServerURL, string username, string password) | ||
21 | { | ||
22 | try { | ||
23 | this.ServerURL=GridServerURL; | ||
24 | Hashtable LoginParamsHT = new Hashtable(); | ||
25 | LoginParamsHT["username"]=username; | ||
26 | LoginParamsHT["password"]=password; | ||
27 | ArrayList LoginParams = new ArrayList(); | ||
28 | LoginParams.Add(LoginParamsHT); | ||
29 | XmlRpcRequest GridLoginReq = new XmlRpcRequest("manager_login",LoginParams); | ||
30 | XmlRpcResponse GridResp = GridLoginReq.Send(ServerURL,3000); | ||
31 | if(GridResp.IsFault) { | ||
32 | connected=false; | ||
33 | return false; | ||
34 | } else { | ||
35 | Hashtable gridrespData = (Hashtable)GridResp.Value; | ||
36 | this.SessionID = new LLUUID((string)gridrespData["session_id"]); | ||
37 | connected=true; | ||
38 | return true; | ||
39 | } | ||
40 | } catch(Exception e) { | ||
41 | Console.WriteLine(e.ToString()); | ||
42 | connected=false; | ||
43 | return false; | ||
44 | } | ||
45 | } | ||
46 | |||
47 | public void DownloadMap() | ||
48 | { | ||
49 | System.Net.WebClient mapdownloader = new WebClient(); | ||
50 | Stream regionliststream = mapdownloader.OpenRead(ServerURL + "/regionlist"); | ||
51 | |||
52 | RegionBlock TempRegionData; | ||
53 | |||
54 | XmlDocument doc = new XmlDocument(); | ||
55 | doc.Load(regionliststream); | ||
56 | regionliststream.Close(); | ||
57 | XmlNode rootnode = doc.FirstChild; | ||
58 | if (rootnode.Name != "regions") | ||
59 | { | ||
60 | // TODO - ERROR! | ||
61 | } | ||
62 | |||
63 | for(int i=0; i<=rootnode.ChildNodes.Count; i++) | ||
64 | { | ||
65 | if(rootnode.ChildNodes.Item(i).Name != "region") { | ||
66 | // TODO - ERROR! | ||
67 | } else { | ||
68 | TempRegionData = new RegionBlock(); | ||
69 | |||
70 | |||
71 | } | ||
72 | } | ||
73 | } | ||
74 | |||
75 | public bool RestartServer() | ||
76 | { | ||
77 | return true; | ||
78 | } | ||
79 | |||
80 | public bool ShutdownServer() | ||
81 | { | ||
82 | try { | ||
83 | Hashtable ShutdownParamsHT = new Hashtable(); | ||
84 | ArrayList ShutdownParams = new ArrayList(); | ||
85 | ShutdownParamsHT["session_id"]=this.SessionID.ToString(); | ||
86 | ShutdownParams.Add(ShutdownParamsHT); | ||
87 | XmlRpcRequest GridShutdownReq = new XmlRpcRequest("shutdown",ShutdownParams); | ||
88 | XmlRpcResponse GridResp = GridShutdownReq.Send(this.ServerURL,3000); | ||
89 | if(GridResp.IsFault) { | ||
90 | return false; | ||
91 | } else { | ||
92 | connected=false; | ||
93 | return true; | ||
94 | } | ||
95 | } catch(Exception e) { | ||
96 | Console.WriteLine(e.ToString()); | ||
97 | return false; | ||
98 | } | ||
99 | } | ||
100 | |||
101 | public void DisconnectServer() | ||
102 | { | ||
103 | this.connected=false; | ||
104 | } | ||
105 | } | ||
106 | } | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/Main.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/Main.cs new file mode 100644 index 0000000..42e09e0 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/Main.cs | |||
@@ -0,0 +1,96 @@ | |||
1 | // project created on 5/14/2007 at 2:04 PM | ||
2 | using System; | ||
3 | using System.Threading; | ||
4 | using Gtk; | ||
5 | |||
6 | namespace OpenGridServices.Manager | ||
7 | { | ||
8 | class MainClass | ||
9 | { | ||
10 | |||
11 | public static bool QuitReq=false; | ||
12 | public static BlockingQueue<string> PendingOperations = new BlockingQueue<string>(); | ||
13 | |||
14 | private static Thread OperationsRunner; | ||
15 | |||
16 | private static GridServerConnectionManager gridserverConn; | ||
17 | |||
18 | private static MainWindow win; | ||
19 | |||
20 | public static void DoMainLoop() | ||
21 | { | ||
22 | while(!QuitReq) | ||
23 | { | ||
24 | Application.RunIteration(); | ||
25 | } | ||
26 | } | ||
27 | |||
28 | public static void RunOperations() | ||
29 | { | ||
30 | string operation; | ||
31 | string cmd; | ||
32 | char[] sep = new char[1]; | ||
33 | sep[0]=' '; | ||
34 | while(!QuitReq) | ||
35 | { | ||
36 | operation=PendingOperations.Dequeue(); | ||
37 | Console.WriteLine(operation); | ||
38 | cmd = operation.Split(sep)[0]; | ||
39 | switch(cmd) { | ||
40 | case "connect_to_gridserver": | ||
41 | win.SetStatus("Connecting to grid server..."); | ||
42 | if(gridserverConn.Connect(operation.Split(sep)[1],operation.Split(sep)[2],operation.Split(sep)[3])) { | ||
43 | win.SetStatus("Connected OK with session ID:" + gridserverConn.SessionID); | ||
44 | win.SetGridServerConnected(true); | ||
45 | Thread.Sleep(3000); | ||
46 | win.SetStatus("Downloading region maps..."); | ||
47 | gridserverConn.DownloadMap(); | ||
48 | } else { | ||
49 | win.SetStatus("Could not connect"); | ||
50 | } | ||
51 | break; | ||
52 | |||
53 | case "restart_gridserver": | ||
54 | win.SetStatus("Restarting grid server..."); | ||
55 | if(gridserverConn.RestartServer()) { | ||
56 | win.SetStatus("Restarted server OK"); | ||
57 | Thread.Sleep(3000); | ||
58 | win.SetStatus(""); | ||
59 | } else { | ||
60 | win.SetStatus("Error restarting grid server!!!"); | ||
61 | } | ||
62 | break; | ||
63 | |||
64 | case "shutdown_gridserver": | ||
65 | win.SetStatus("Shutting down grid server..."); | ||
66 | if(gridserverConn.ShutdownServer()) { | ||
67 | win.SetStatus("Grid server shutdown"); | ||
68 | win.SetGridServerConnected(false); | ||
69 | Thread.Sleep(3000); | ||
70 | win.SetStatus(""); | ||
71 | } else { | ||
72 | win.SetStatus("Could not shutdown grid server!!!"); | ||
73 | } | ||
74 | break; | ||
75 | |||
76 | case "disconnect_gridserver": | ||
77 | gridserverConn.DisconnectServer(); | ||
78 | win.SetGridServerConnected(false); | ||
79 | break; | ||
80 | } | ||
81 | } | ||
82 | } | ||
83 | |||
84 | public static void Main (string[] args) | ||
85 | { | ||
86 | gridserverConn = new GridServerConnectionManager(); | ||
87 | Application.Init (); | ||
88 | win = new MainWindow (); | ||
89 | win.Show (); | ||
90 | OperationsRunner = new Thread(new ThreadStart(RunOperations)); | ||
91 | OperationsRunner.IsBackground=true; | ||
92 | OperationsRunner.Start(); | ||
93 | DoMainLoop(); | ||
94 | } | ||
95 | } | ||
96 | } \ No newline at end of file | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/MainWindow.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/MainWindow.cs new file mode 100644 index 0000000..1db38f0 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/MainWindow.cs | |||
@@ -0,0 +1,76 @@ | |||
1 | using System; | ||
2 | using Gtk; | ||
3 | |||
4 | namespace OpenGridServices.Manager { | ||
5 | public partial class MainWindow: Gtk.Window | ||
6 | { | ||
7 | public MainWindow (): base (Gtk.WindowType.Toplevel) | ||
8 | { | ||
9 | Build (); | ||
10 | } | ||
11 | |||
12 | public void SetStatus(string statustext) | ||
13 | { | ||
14 | this.statusbar1.Pop(0); | ||
15 | this.statusbar1.Push(0,statustext); | ||
16 | } | ||
17 | |||
18 | public void DrawGrid(RegionBlock[][] regions) | ||
19 | { | ||
20 | for(int x=0; x<=regions.GetUpperBound(0); x++) { | ||
21 | for(int y=0; y<=regions.GetUpperBound(1); y++) { | ||
22 | Gdk.Image themap = new Gdk.Image(Gdk.ImageType.Fastest,Gdk.Visual.System,256,256); | ||
23 | this.drawingarea1.GdkWindow.DrawImage(new Gdk.GC(this.drawingarea1.GdkWindow),themap,0,0,x*256,y*256,256,256); | ||
24 | } | ||
25 | } | ||
26 | } | ||
27 | |||
28 | public void SetGridServerConnected(bool connected) | ||
29 | { | ||
30 | if(connected) { | ||
31 | this.ConnectToGridserver.Visible=false; | ||
32 | this.DisconnectFromGridServer.Visible=true; | ||
33 | } else { | ||
34 | this.ConnectToGridserver.Visible=true; | ||
35 | this.DisconnectFromGridServer.Visible=false; | ||
36 | } | ||
37 | } | ||
38 | |||
39 | protected void OnDeleteEvent (object sender, DeleteEventArgs a) | ||
40 | { | ||
41 | Application.Quit (); | ||
42 | MainClass.QuitReq=true; | ||
43 | a.RetVal = true; | ||
44 | } | ||
45 | |||
46 | protected virtual void QuitMenu(object sender, System.EventArgs e) | ||
47 | { | ||
48 | MainClass.QuitReq=true; | ||
49 | Application.Quit(); | ||
50 | } | ||
51 | |||
52 | protected virtual void ConnectToGridServerMenu(object sender, System.EventArgs e) | ||
53 | { | ||
54 | ConnectToGridServerDialog griddialog = new ConnectToGridServerDialog (); | ||
55 | griddialog.Show(); | ||
56 | } | ||
57 | |||
58 | protected virtual void RestartGridserverMenu(object sender, System.EventArgs e) | ||
59 | { | ||
60 | MainClass.PendingOperations.Enqueue("restart_gridserver"); | ||
61 | } | ||
62 | |||
63 | protected virtual void ShutdownGridserverMenu(object sender, System.EventArgs e) | ||
64 | { | ||
65 | MainClass.PendingOperations.Enqueue("shutdown_gridserver"); | ||
66 | } | ||
67 | |||
68 | protected virtual void DisconnectGridServerMenu(object sender, System.EventArgs e) | ||
69 | { | ||
70 | MainClass.PendingOperations.Enqueue("disconnect_gridserver"); | ||
71 | } | ||
72 | |||
73 | } | ||
74 | } | ||
75 | |||
76 | \ No newline at end of file | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/OpenGridServices.Manager.mdp b/OpenSim/Grid/Manager/OpenGridServices.Manager/OpenGridServices.Manager.mdp new file mode 100644 index 0000000..cfdc085 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/OpenGridServices.Manager.mdp | |||
@@ -0,0 +1,43 @@ | |||
1 | <Project name="OpenGridServices.Manager" fileversion="2.0" language="C#" clr-version="Net_2_0" ctype="DotNetProject"> | ||
2 | <Configurations active="Debug"> | ||
3 | <Configuration name="Debug" ctype="DotNetProjectConfiguration"> | ||
4 | <Output directory="./bin/Debug" assembly="OpenGridServices.Manager" /> | ||
5 | <Build debugmode="True" target="Exe" /> | ||
6 | <Execution runwithwarnings="True" consolepause="True" runtime="MsNet" clr-version="Net_2_0" /> | ||
7 | <CodeGeneration compiler="Mcs" warninglevel="4" optimize="True" unsafecodeallowed="False" generateoverflowchecks="True" generatexmldocumentation="False" ctype="CSharpCompilerParameters" /> | ||
8 | </Configuration> | ||
9 | <Configuration name="Release" ctype="DotNetProjectConfiguration"> | ||
10 | <Output directory="./bin/Release" assembly="OpenGridServices.Manager" /> | ||
11 | <Build debugmode="False" target="Exe" /> | ||
12 | <Execution runwithwarnings="True" consolepause="True" runtime="MsNet" clr-version="Net_2_0" /> | ||
13 | <CodeGeneration compiler="Mcs" warninglevel="4" optimize="True" unsafecodeallowed="False" generateoverflowchecks="True" generatexmldocumentation="False" ctype="CSharpCompilerParameters" /> | ||
14 | </Configuration> | ||
15 | </Configurations> | ||
16 | <Contents> | ||
17 | <File name="./gtk-gui/gui.stetic" subtype="Code" buildaction="EmbedAsResource" /> | ||
18 | <File name="./gtk-gui/generated.cs" subtype="Code" buildaction="Compile" /> | ||
19 | <File name="./MainWindow.cs" subtype="Code" buildaction="Compile" /> | ||
20 | <File name="./Main.cs" subtype="Code" buildaction="Compile" /> | ||
21 | <File name="./AssemblyInfo.cs" subtype="Code" buildaction="Compile" /> | ||
22 | <File name="./ConnectToGridServerDialog.cs" subtype="Code" buildaction="Compile" /> | ||
23 | <File name="./Util.cs" subtype="Code" buildaction="Compile" /> | ||
24 | <File name="./gtk-gui/OpenGridServices.Manager.MainWindow.cs" subtype="Code" buildaction="Compile" /> | ||
25 | <File name="./BlockingQueue.cs" subtype="Code" buildaction="Compile" /> | ||
26 | <File name="./gtk-gui/OpenGridServices.Manager.ConnectToGridServerDialog.cs" subtype="Code" buildaction="Compile" /> | ||
27 | <File name="./GridServerConnectionManager.cs" subtype="Code" buildaction="Compile" /> | ||
28 | <File name="./RegionBlock.cs" subtype="Code" buildaction="Compile" /> | ||
29 | </Contents> | ||
30 | <References> | ||
31 | <ProjectReference type="Gac" localcopy="True" refto="gtk-sharp, Version=2.4.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" /> | ||
32 | <ProjectReference type="Gac" localcopy="True" refto="gdk-sharp, Version=2.4.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" /> | ||
33 | <ProjectReference type="Gac" localcopy="True" refto="glib-sharp, Version=2.4.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" /> | ||
34 | <ProjectReference type="Gac" localcopy="True" refto="glade-sharp, Version=2.4.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" /> | ||
35 | <ProjectReference type="Gac" localcopy="True" refto="pango-sharp, Version=2.4.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" /> | ||
36 | <ProjectReference type="Assembly" localcopy="True" refto="../../bin/libsecondlife.dll" /> | ||
37 | <ProjectReference type="Gac" localcopy="True" refto="System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> | ||
38 | <ProjectReference type="Gac" localcopy="True" refto="Mono.Posix, Version=2.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756" /> | ||
39 | <ProjectReference type="Assembly" localcopy="True" refto="../../bin/XMLRPC.dll" /> | ||
40 | <ProjectReference type="Gac" localcopy="True" refto="System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> | ||
41 | </References> | ||
42 | <GtkDesignInfo partialTypes="True" /> | ||
43 | </Project> \ No newline at end of file | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/OpenGridServices.Manager.pidb b/OpenSim/Grid/Manager/OpenGridServices.Manager/OpenGridServices.Manager.pidb new file mode 100644 index 0000000..44e7a61 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/OpenGridServices.Manager.pidb | |||
Binary files differ | |||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/RegionBlock.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/RegionBlock.cs new file mode 100644 index 0000000..00f7c65 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/RegionBlock.cs | |||
@@ -0,0 +1,37 @@ | |||
1 | using System; | ||
2 | using System.Xml; | ||
3 | using libsecondlife; | ||
4 | using OpenSim.Framework.Utilities; | ||
5 | |||
6 | namespace OpenGridServices.Manager | ||
7 | { | ||
8 | |||
9 | |||
10 | public class RegionBlock | ||
11 | { | ||
12 | public uint regloc_x; | ||
13 | public uint regloc_y; | ||
14 | |||
15 | public string httpd_url; | ||
16 | |||
17 | public string region_name; | ||
18 | |||
19 | public ulong regionhandle { | ||
20 | get { return Util.UIntsToLong(regloc_x*256,regloc_y*256); } | ||
21 | } | ||
22 | |||
23 | public Gdk.Pixbuf MiniMap; | ||
24 | |||
25 | public RegionBlock() | ||
26 | { | ||
27 | } | ||
28 | |||
29 | public void LoadFromXmlNode(XmlNode sourcenode) | ||
30 | { | ||
31 | this.regloc_x=Convert.ToUInt32(sourcenode.Attributes.GetNamedItem("loc_x").Value); | ||
32 | this.regloc_y=Convert.ToUInt32(sourcenode.Attributes.GetNamedItem("loc_y").Value); | ||
33 | this.region_name=sourcenode.Attributes.GetNamedItem("region_name").Value; | ||
34 | this.httpd_url=sourcenode.Attributes.GetNamedItem("httpd_url").Value; | ||
35 | } | ||
36 | } | ||
37 | } | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/Util.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/Util.cs new file mode 100644 index 0000000..5bf7ff9 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/Util.cs | |||
@@ -0,0 +1,133 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | |||
7 | namespace OpenSim.Framework.Utilities | ||
8 | { | ||
9 | public class Util | ||
10 | { | ||
11 | private static Random randomClass = new Random(); | ||
12 | private static uint nextXferID = 5000; | ||
13 | private static object XferLock = new object(); | ||
14 | |||
15 | public static ulong UIntsToLong(uint X, uint Y) | ||
16 | { | ||
17 | return Helpers.UIntsToLong(X, Y); | ||
18 | } | ||
19 | |||
20 | public static Random RandomClass | ||
21 | { | ||
22 | get | ||
23 | { | ||
24 | return randomClass; | ||
25 | } | ||
26 | } | ||
27 | |||
28 | public static uint GetNextXferID() | ||
29 | { | ||
30 | uint id = 0; | ||
31 | lock(XferLock) | ||
32 | { | ||
33 | id = nextXferID; | ||
34 | nextXferID++; | ||
35 | } | ||
36 | return id; | ||
37 | } | ||
38 | |||
39 | //public static int fast_distance2d(int x, int y) | ||
40 | //{ | ||
41 | // x = System.Math.Abs(x); | ||
42 | // y = System.Math.Abs(y); | ||
43 | |||
44 | // int min = System.Math.Min(x, y); | ||
45 | |||
46 | // return (x + y - (min >> 1) - (min >> 2) + (min >> 4)); | ||
47 | //} | ||
48 | |||
49 | public static string FieldToString(byte[] bytes) | ||
50 | { | ||
51 | return FieldToString(bytes, String.Empty); | ||
52 | } | ||
53 | |||
54 | /// <summary> | ||
55 | /// Convert a variable length field (byte array) to a string, with a | ||
56 | /// field name prepended to each line of the output | ||
57 | /// </summary> | ||
58 | /// <remarks>If the byte array has unprintable characters in it, a | ||
59 | /// hex dump will be put in the string instead</remarks> | ||
60 | /// <param name="bytes">The byte array to convert to a string</param> | ||
61 | /// <param name="fieldName">A field name to prepend to each line of output</param> | ||
62 | /// <returns>An ASCII string or a string containing a hex dump, minus | ||
63 | /// the null terminator</returns> | ||
64 | public static string FieldToString(byte[] bytes, string fieldName) | ||
65 | { | ||
66 | // Check for a common case | ||
67 | if (bytes.Length == 0) return String.Empty; | ||
68 | |||
69 | StringBuilder output = new StringBuilder(); | ||
70 | bool printable = true; | ||
71 | |||
72 | for (int i = 0; i < bytes.Length; ++i) | ||
73 | { | ||
74 | // Check if there are any unprintable characters in the array | ||
75 | if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09 | ||
76 | && bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00) | ||
77 | { | ||
78 | printable = false; | ||
79 | break; | ||
80 | } | ||
81 | } | ||
82 | |||
83 | if (printable) | ||
84 | { | ||
85 | if (fieldName.Length > 0) | ||
86 | { | ||
87 | output.Append(fieldName); | ||
88 | output.Append(": "); | ||
89 | } | ||
90 | |||
91 | if (bytes[bytes.Length - 1] == 0x00) | ||
92 | output.Append(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1)); | ||
93 | else | ||
94 | output.Append(UTF8Encoding.UTF8.GetString(bytes)); | ||
95 | } | ||
96 | else | ||
97 | { | ||
98 | for (int i = 0; i < bytes.Length; i += 16) | ||
99 | { | ||
100 | if (i != 0) | ||
101 | output.Append(Environment.NewLine); | ||
102 | if (fieldName.Length > 0) | ||
103 | { | ||
104 | output.Append(fieldName); | ||
105 | output.Append(": "); | ||
106 | } | ||
107 | |||
108 | for (int j = 0; j < 16; j++) | ||
109 | { | ||
110 | if ((i + j) < bytes.Length) | ||
111 | output.Append(String.Format("{0:X2} ", bytes[i + j])); | ||
112 | else | ||
113 | output.Append(" "); | ||
114 | } | ||
115 | |||
116 | for (int j = 0; j < 16 && (i + j) < bytes.Length; j++) | ||
117 | { | ||
118 | if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E) | ||
119 | output.Append((char)bytes[i + j]); | ||
120 | else | ||
121 | output.Append("."); | ||
122 | } | ||
123 | } | ||
124 | } | ||
125 | |||
126 | return output.ToString(); | ||
127 | } | ||
128 | public Util() | ||
129 | { | ||
130 | |||
131 | } | ||
132 | } | ||
133 | } | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/OpenGridServices.Manager.ConnectToGridServerDialog.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/OpenGridServices.Manager.ConnectToGridServerDialog.cs new file mode 100644 index 0000000..da6739e --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/OpenGridServices.Manager.ConnectToGridServerDialog.cs | |||
@@ -0,0 +1,226 @@ | |||
1 | // ------------------------------------------------------------------------------ | ||
2 | // <autogenerated> | ||
3 | // This code was generated by a tool. | ||
4 | // Mono Runtime Version: 2.0.50727.42 | ||
5 | // | ||
6 | // Changes to this file may cause incorrect behavior and will be lost if | ||
7 | // the code is regenerated. | ||
8 | // </autogenerated> | ||
9 | // ------------------------------------------------------------------------------ | ||
10 | |||
11 | namespace OpenGridServices.Manager { | ||
12 | |||
13 | |||
14 | public partial class ConnectToGridServerDialog { | ||
15 | |||
16 | private Gtk.VBox vbox2; | ||
17 | |||
18 | private Gtk.VBox vbox3; | ||
19 | |||
20 | private Gtk.HBox hbox1; | ||
21 | |||
22 | private Gtk.Label label1; | ||
23 | |||
24 | private Gtk.Entry entry1; | ||
25 | |||
26 | private Gtk.HBox hbox2; | ||
27 | |||
28 | private Gtk.Label label2; | ||
29 | |||
30 | private Gtk.Entry entry2; | ||
31 | |||
32 | private Gtk.HBox hbox3; | ||
33 | |||
34 | private Gtk.Label label3; | ||
35 | |||
36 | private Gtk.Entry entry3; | ||
37 | |||
38 | private Gtk.Button button2; | ||
39 | |||
40 | private Gtk.Button button8; | ||
41 | |||
42 | protected virtual void Build() { | ||
43 | Stetic.Gui.Initialize(); | ||
44 | // Widget OpenGridServices.Manager.ConnectToGridServerDialog | ||
45 | this.Events = ((Gdk.EventMask)(256)); | ||
46 | this.Name = "OpenGridServices.Manager.ConnectToGridServerDialog"; | ||
47 | this.Title = Mono.Unix.Catalog.GetString("Connect to Grid server"); | ||
48 | this.WindowPosition = ((Gtk.WindowPosition)(4)); | ||
49 | this.HasSeparator = false; | ||
50 | // Internal child OpenGridServices.Manager.ConnectToGridServerDialog.VBox | ||
51 | Gtk.VBox w1 = this.VBox; | ||
52 | w1.Events = ((Gdk.EventMask)(256)); | ||
53 | w1.Name = "dialog_VBox"; | ||
54 | w1.BorderWidth = ((uint)(2)); | ||
55 | // Container child dialog_VBox.Gtk.Box+BoxChild | ||
56 | this.vbox2 = new Gtk.VBox(); | ||
57 | this.vbox2.Name = "vbox2"; | ||
58 | // Container child vbox2.Gtk.Box+BoxChild | ||
59 | this.vbox3 = new Gtk.VBox(); | ||
60 | this.vbox3.Name = "vbox3"; | ||
61 | // Container child vbox3.Gtk.Box+BoxChild | ||
62 | this.hbox1 = new Gtk.HBox(); | ||
63 | this.hbox1.Name = "hbox1"; | ||
64 | // Container child hbox1.Gtk.Box+BoxChild | ||
65 | this.label1 = new Gtk.Label(); | ||
66 | this.label1.Name = "label1"; | ||
67 | this.label1.Xalign = 1F; | ||
68 | this.label1.LabelProp = Mono.Unix.Catalog.GetString("Grid server URL: "); | ||
69 | this.label1.Justify = ((Gtk.Justification)(1)); | ||
70 | this.hbox1.Add(this.label1); | ||
71 | Gtk.Box.BoxChild w2 = ((Gtk.Box.BoxChild)(this.hbox1[this.label1])); | ||
72 | w2.Position = 0; | ||
73 | // Container child hbox1.Gtk.Box+BoxChild | ||
74 | this.entry1 = new Gtk.Entry(); | ||
75 | this.entry1.CanFocus = true; | ||
76 | this.entry1.Name = "entry1"; | ||
77 | this.entry1.Text = Mono.Unix.Catalog.GetString("http://gridserver:8001"); | ||
78 | this.entry1.IsEditable = true; | ||
79 | this.entry1.MaxLength = 255; | ||
80 | this.entry1.InvisibleChar = '•'; | ||
81 | this.hbox1.Add(this.entry1); | ||
82 | Gtk.Box.BoxChild w3 = ((Gtk.Box.BoxChild)(this.hbox1[this.entry1])); | ||
83 | w3.Position = 1; | ||
84 | this.vbox3.Add(this.hbox1); | ||
85 | Gtk.Box.BoxChild w4 = ((Gtk.Box.BoxChild)(this.vbox3[this.hbox1])); | ||
86 | w4.Position = 0; | ||
87 | w4.Expand = false; | ||
88 | w4.Fill = false; | ||
89 | // Container child vbox3.Gtk.Box+BoxChild | ||
90 | this.hbox2 = new Gtk.HBox(); | ||
91 | this.hbox2.Name = "hbox2"; | ||
92 | // Container child hbox2.Gtk.Box+BoxChild | ||
93 | this.label2 = new Gtk.Label(); | ||
94 | this.label2.Name = "label2"; | ||
95 | this.label2.Xalign = 1F; | ||
96 | this.label2.LabelProp = Mono.Unix.Catalog.GetString("Username:"); | ||
97 | this.label2.Justify = ((Gtk.Justification)(1)); | ||
98 | this.hbox2.Add(this.label2); | ||
99 | Gtk.Box.BoxChild w5 = ((Gtk.Box.BoxChild)(this.hbox2[this.label2])); | ||
100 | w5.Position = 0; | ||
101 | // Container child hbox2.Gtk.Box+BoxChild | ||
102 | this.entry2 = new Gtk.Entry(); | ||
103 | this.entry2.CanFocus = true; | ||
104 | this.entry2.Name = "entry2"; | ||
105 | this.entry2.IsEditable = true; | ||
106 | this.entry2.InvisibleChar = '•'; | ||
107 | this.hbox2.Add(this.entry2); | ||
108 | Gtk.Box.BoxChild w6 = ((Gtk.Box.BoxChild)(this.hbox2[this.entry2])); | ||
109 | w6.Position = 1; | ||
110 | this.vbox3.Add(this.hbox2); | ||
111 | Gtk.Box.BoxChild w7 = ((Gtk.Box.BoxChild)(this.vbox3[this.hbox2])); | ||
112 | w7.Position = 1; | ||
113 | w7.Expand = false; | ||
114 | w7.Fill = false; | ||
115 | // Container child vbox3.Gtk.Box+BoxChild | ||
116 | this.hbox3 = new Gtk.HBox(); | ||
117 | this.hbox3.Name = "hbox3"; | ||
118 | // Container child hbox3.Gtk.Box+BoxChild | ||
119 | this.label3 = new Gtk.Label(); | ||
120 | this.label3.Name = "label3"; | ||
121 | this.label3.Xalign = 1F; | ||
122 | this.label3.LabelProp = Mono.Unix.Catalog.GetString("Password:"); | ||
123 | this.label3.Justify = ((Gtk.Justification)(1)); | ||
124 | this.hbox3.Add(this.label3); | ||
125 | Gtk.Box.BoxChild w8 = ((Gtk.Box.BoxChild)(this.hbox3[this.label3])); | ||
126 | w8.Position = 0; | ||
127 | // Container child hbox3.Gtk.Box+BoxChild | ||
128 | this.entry3 = new Gtk.Entry(); | ||
129 | this.entry3.CanFocus = true; | ||
130 | this.entry3.Name = "entry3"; | ||
131 | this.entry3.IsEditable = true; | ||
132 | this.entry3.InvisibleChar = '•'; | ||
133 | this.hbox3.Add(this.entry3); | ||
134 | Gtk.Box.BoxChild w9 = ((Gtk.Box.BoxChild)(this.hbox3[this.entry3])); | ||
135 | w9.Position = 1; | ||
136 | this.vbox3.Add(this.hbox3); | ||
137 | Gtk.Box.BoxChild w10 = ((Gtk.Box.BoxChild)(this.vbox3[this.hbox3])); | ||
138 | w10.Position = 2; | ||
139 | w10.Expand = false; | ||
140 | w10.Fill = false; | ||
141 | this.vbox2.Add(this.vbox3); | ||
142 | Gtk.Box.BoxChild w11 = ((Gtk.Box.BoxChild)(this.vbox2[this.vbox3])); | ||
143 | w11.Position = 2; | ||
144 | w11.Expand = false; | ||
145 | w11.Fill = false; | ||
146 | w1.Add(this.vbox2); | ||
147 | Gtk.Box.BoxChild w12 = ((Gtk.Box.BoxChild)(w1[this.vbox2])); | ||
148 | w12.Position = 0; | ||
149 | // Internal child OpenGridServices.Manager.ConnectToGridServerDialog.ActionArea | ||
150 | Gtk.HButtonBox w13 = this.ActionArea; | ||
151 | w13.Events = ((Gdk.EventMask)(256)); | ||
152 | w13.Name = "OpenGridServices.Manager.ConnectToGridServerDialog_ActionArea"; | ||
153 | w13.Spacing = 6; | ||
154 | w13.BorderWidth = ((uint)(5)); | ||
155 | w13.LayoutStyle = ((Gtk.ButtonBoxStyle)(4)); | ||
156 | // Container child OpenGridServices.Manager.ConnectToGridServerDialog_ActionArea.Gtk.ButtonBox+ButtonBoxChild | ||
157 | this.button2 = new Gtk.Button(); | ||
158 | this.button2.CanDefault = true; | ||
159 | this.button2.CanFocus = true; | ||
160 | this.button2.Name = "button2"; | ||
161 | this.button2.UseUnderline = true; | ||
162 | // Container child button2.Gtk.Container+ContainerChild | ||
163 | Gtk.Alignment w14 = new Gtk.Alignment(0.5F, 0.5F, 0F, 0F); | ||
164 | w14.Name = "GtkAlignment"; | ||
165 | // Container child GtkAlignment.Gtk.Container+ContainerChild | ||
166 | Gtk.HBox w15 = new Gtk.HBox(); | ||
167 | w15.Name = "GtkHBox"; | ||
168 | w15.Spacing = 2; | ||
169 | // Container child GtkHBox.Gtk.Container+ContainerChild | ||
170 | Gtk.Image w16 = new Gtk.Image(); | ||
171 | w16.Name = "image1"; | ||
172 | w16.Pixbuf = Gtk.IconTheme.Default.LoadIcon("gtk-apply", 16, 0); | ||
173 | w15.Add(w16); | ||
174 | // Container child GtkHBox.Gtk.Container+ContainerChild | ||
175 | Gtk.Label w18 = new Gtk.Label(); | ||
176 | w18.Name = "GtkLabel"; | ||
177 | w18.LabelProp = Mono.Unix.Catalog.GetString("Connect"); | ||
178 | w18.UseUnderline = true; | ||
179 | w15.Add(w18); | ||
180 | w14.Add(w15); | ||
181 | this.button2.Add(w14); | ||
182 | this.AddActionWidget(this.button2, -5); | ||
183 | Gtk.ButtonBox.ButtonBoxChild w22 = ((Gtk.ButtonBox.ButtonBoxChild)(w13[this.button2])); | ||
184 | w22.Expand = false; | ||
185 | w22.Fill = false; | ||
186 | // Container child OpenGridServices.Manager.ConnectToGridServerDialog_ActionArea.Gtk.ButtonBox+ButtonBoxChild | ||
187 | this.button8 = new Gtk.Button(); | ||
188 | this.button8.CanDefault = true; | ||
189 | this.button8.CanFocus = true; | ||
190 | this.button8.Name = "button8"; | ||
191 | this.button8.UseUnderline = true; | ||
192 | // Container child button8.Gtk.Container+ContainerChild | ||
193 | Gtk.Alignment w23 = new Gtk.Alignment(0.5F, 0.5F, 0F, 0F); | ||
194 | w23.Name = "GtkAlignment1"; | ||
195 | // Container child GtkAlignment1.Gtk.Container+ContainerChild | ||
196 | Gtk.HBox w24 = new Gtk.HBox(); | ||
197 | w24.Name = "GtkHBox1"; | ||
198 | w24.Spacing = 2; | ||
199 | // Container child GtkHBox1.Gtk.Container+ContainerChild | ||
200 | Gtk.Image w25 = new Gtk.Image(); | ||
201 | w25.Name = "image2"; | ||
202 | w25.Pixbuf = Gtk.IconTheme.Default.LoadIcon("gtk-cancel", 16, 0); | ||
203 | w24.Add(w25); | ||
204 | // Container child GtkHBox1.Gtk.Container+ContainerChild | ||
205 | Gtk.Label w27 = new Gtk.Label(); | ||
206 | w27.Name = "GtkLabel1"; | ||
207 | w27.LabelProp = Mono.Unix.Catalog.GetString("Cancel"); | ||
208 | w27.UseUnderline = true; | ||
209 | w24.Add(w27); | ||
210 | w23.Add(w24); | ||
211 | this.button8.Add(w23); | ||
212 | this.AddActionWidget(this.button8, -6); | ||
213 | Gtk.ButtonBox.ButtonBoxChild w31 = ((Gtk.ButtonBox.ButtonBoxChild)(w13[this.button8])); | ||
214 | w31.Position = 1; | ||
215 | w31.Expand = false; | ||
216 | w31.Fill = false; | ||
217 | if ((this.Child != null)) { | ||
218 | this.Child.ShowAll(); | ||
219 | } | ||
220 | this.DefaultWidth = 476; | ||
221 | this.DefaultHeight = 137; | ||
222 | this.Show(); | ||
223 | this.Response += new Gtk.ResponseHandler(this.OnResponse); | ||
224 | } | ||
225 | } | ||
226 | } | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/OpenGridServices.Manager.MainWindow.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/OpenGridServices.Manager.MainWindow.cs new file mode 100644 index 0000000..8798dac --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/OpenGridServices.Manager.MainWindow.cs | |||
@@ -0,0 +1,256 @@ | |||
1 | // ------------------------------------------------------------------------------ | ||
2 | // <autogenerated> | ||
3 | // This code was generated by a tool. | ||
4 | // Mono Runtime Version: 2.0.50727.42 | ||
5 | // | ||
6 | // Changes to this file may cause incorrect behavior and will be lost if | ||
7 | // the code is regenerated. | ||
8 | // </autogenerated> | ||
9 | // ------------------------------------------------------------------------------ | ||
10 | |||
11 | namespace OpenGridServices.Manager { | ||
12 | |||
13 | |||
14 | public partial class MainWindow { | ||
15 | |||
16 | private Gtk.Action Grid; | ||
17 | |||
18 | private Gtk.Action User; | ||
19 | |||
20 | private Gtk.Action Asset; | ||
21 | |||
22 | private Gtk.Action Region; | ||
23 | |||
24 | private Gtk.Action Services; | ||
25 | |||
26 | private Gtk.Action ConnectToGridserver; | ||
27 | |||
28 | private Gtk.Action RestartWholeGrid; | ||
29 | |||
30 | private Gtk.Action ShutdownWholeGrid; | ||
31 | |||
32 | private Gtk.Action ExitGridManager; | ||
33 | |||
34 | private Gtk.Action ConnectToUserserver; | ||
35 | |||
36 | private Gtk.Action AccountManagment; | ||
37 | |||
38 | private Gtk.Action GlobalNotice; | ||
39 | |||
40 | private Gtk.Action DisableAllLogins; | ||
41 | |||
42 | private Gtk.Action DisableNonGodUsersOnly; | ||
43 | |||
44 | private Gtk.Action ShutdownUserServer; | ||
45 | |||
46 | private Gtk.Action ShutdownGridserverOnly; | ||
47 | |||
48 | private Gtk.Action RestartGridserverOnly; | ||
49 | |||
50 | private Gtk.Action DefaultLocalGridUserserver; | ||
51 | |||
52 | private Gtk.Action CustomUserserver; | ||
53 | |||
54 | private Gtk.Action RemoteGridDefaultUserserver; | ||
55 | |||
56 | private Gtk.Action DisconnectFromGridServer; | ||
57 | |||
58 | private Gtk.Action UploadAsset; | ||
59 | |||
60 | private Gtk.Action AssetManagement; | ||
61 | |||
62 | private Gtk.Action ConnectToAssetServer; | ||
63 | |||
64 | private Gtk.Action ConnectToDefaultAssetServerForGrid; | ||
65 | |||
66 | private Gtk.Action DefaultForLocalGrid; | ||
67 | |||
68 | private Gtk.Action DefaultForRemoteGrid; | ||
69 | |||
70 | private Gtk.Action CustomAssetServer; | ||
71 | |||
72 | private Gtk.VBox vbox1; | ||
73 | |||
74 | private Gtk.MenuBar menubar2; | ||
75 | |||
76 | private Gtk.HBox hbox1; | ||
77 | |||
78 | private Gtk.ScrolledWindow scrolledwindow1; | ||
79 | |||
80 | private Gtk.DrawingArea drawingarea1; | ||
81 | |||
82 | private Gtk.TreeView treeview1; | ||
83 | |||
84 | private Gtk.Statusbar statusbar1; | ||
85 | |||
86 | protected virtual void Build() { | ||
87 | Stetic.Gui.Initialize(); | ||
88 | // Widget OpenGridServices.Manager.MainWindow | ||
89 | Gtk.UIManager w1 = new Gtk.UIManager(); | ||
90 | Gtk.ActionGroup w2 = new Gtk.ActionGroup("Default"); | ||
91 | this.Grid = new Gtk.Action("Grid", Mono.Unix.Catalog.GetString("Grid"), null, null); | ||
92 | this.Grid.HideIfEmpty = false; | ||
93 | this.Grid.ShortLabel = Mono.Unix.Catalog.GetString("Grid"); | ||
94 | w2.Add(this.Grid, "<Alt><Mod2>g"); | ||
95 | this.User = new Gtk.Action("User", Mono.Unix.Catalog.GetString("User"), null, null); | ||
96 | this.User.HideIfEmpty = false; | ||
97 | this.User.ShortLabel = Mono.Unix.Catalog.GetString("User"); | ||
98 | w2.Add(this.User, null); | ||
99 | this.Asset = new Gtk.Action("Asset", Mono.Unix.Catalog.GetString("Asset"), null, null); | ||
100 | this.Asset.HideIfEmpty = false; | ||
101 | this.Asset.ShortLabel = Mono.Unix.Catalog.GetString("Asset"); | ||
102 | w2.Add(this.Asset, null); | ||
103 | this.Region = new Gtk.Action("Region", Mono.Unix.Catalog.GetString("Region"), null, null); | ||
104 | this.Region.ShortLabel = Mono.Unix.Catalog.GetString("Region"); | ||
105 | w2.Add(this.Region, null); | ||
106 | this.Services = new Gtk.Action("Services", Mono.Unix.Catalog.GetString("Services"), null, null); | ||
107 | this.Services.ShortLabel = Mono.Unix.Catalog.GetString("Services"); | ||
108 | w2.Add(this.Services, null); | ||
109 | this.ConnectToGridserver = new Gtk.Action("ConnectToGridserver", Mono.Unix.Catalog.GetString("Connect to gridserver..."), null, "gtk-connect"); | ||
110 | this.ConnectToGridserver.HideIfEmpty = false; | ||
111 | this.ConnectToGridserver.ShortLabel = Mono.Unix.Catalog.GetString("Connect to gridserver"); | ||
112 | w2.Add(this.ConnectToGridserver, null); | ||
113 | this.RestartWholeGrid = new Gtk.Action("RestartWholeGrid", Mono.Unix.Catalog.GetString("Restart whole grid"), null, "gtk-refresh"); | ||
114 | this.RestartWholeGrid.ShortLabel = Mono.Unix.Catalog.GetString("Restart whole grid"); | ||
115 | w2.Add(this.RestartWholeGrid, null); | ||
116 | this.ShutdownWholeGrid = new Gtk.Action("ShutdownWholeGrid", Mono.Unix.Catalog.GetString("Shutdown whole grid"), null, "gtk-stop"); | ||
117 | this.ShutdownWholeGrid.ShortLabel = Mono.Unix.Catalog.GetString("Shutdown whole grid"); | ||
118 | w2.Add(this.ShutdownWholeGrid, null); | ||
119 | this.ExitGridManager = new Gtk.Action("ExitGridManager", Mono.Unix.Catalog.GetString("Exit grid manager"), null, "gtk-close"); | ||
120 | this.ExitGridManager.ShortLabel = Mono.Unix.Catalog.GetString("Exit grid manager"); | ||
121 | w2.Add(this.ExitGridManager, null); | ||
122 | this.ConnectToUserserver = new Gtk.Action("ConnectToUserserver", Mono.Unix.Catalog.GetString("Connect to userserver"), null, "gtk-connect"); | ||
123 | this.ConnectToUserserver.ShortLabel = Mono.Unix.Catalog.GetString("Connect to userserver"); | ||
124 | w2.Add(this.ConnectToUserserver, null); | ||
125 | this.AccountManagment = new Gtk.Action("AccountManagment", Mono.Unix.Catalog.GetString("Account managment"), null, "gtk-properties"); | ||
126 | this.AccountManagment.ShortLabel = Mono.Unix.Catalog.GetString("Account managment"); | ||
127 | w2.Add(this.AccountManagment, null); | ||
128 | this.GlobalNotice = new Gtk.Action("GlobalNotice", Mono.Unix.Catalog.GetString("Global notice"), null, "gtk-network"); | ||
129 | this.GlobalNotice.ShortLabel = Mono.Unix.Catalog.GetString("Global notice"); | ||
130 | w2.Add(this.GlobalNotice, null); | ||
131 | this.DisableAllLogins = new Gtk.Action("DisableAllLogins", Mono.Unix.Catalog.GetString("Disable all logins"), null, "gtk-no"); | ||
132 | this.DisableAllLogins.ShortLabel = Mono.Unix.Catalog.GetString("Disable all logins"); | ||
133 | w2.Add(this.DisableAllLogins, null); | ||
134 | this.DisableNonGodUsersOnly = new Gtk.Action("DisableNonGodUsersOnly", Mono.Unix.Catalog.GetString("Disable non-god users only"), null, "gtk-no"); | ||
135 | this.DisableNonGodUsersOnly.ShortLabel = Mono.Unix.Catalog.GetString("Disable non-god users only"); | ||
136 | w2.Add(this.DisableNonGodUsersOnly, null); | ||
137 | this.ShutdownUserServer = new Gtk.Action("ShutdownUserServer", Mono.Unix.Catalog.GetString("Shutdown user server"), null, "gtk-stop"); | ||
138 | this.ShutdownUserServer.ShortLabel = Mono.Unix.Catalog.GetString("Shutdown user server"); | ||
139 | w2.Add(this.ShutdownUserServer, null); | ||
140 | this.ShutdownGridserverOnly = new Gtk.Action("ShutdownGridserverOnly", Mono.Unix.Catalog.GetString("Shutdown gridserver only"), null, "gtk-stop"); | ||
141 | this.ShutdownGridserverOnly.ShortLabel = Mono.Unix.Catalog.GetString("Shutdown gridserver only"); | ||
142 | w2.Add(this.ShutdownGridserverOnly, null); | ||
143 | this.RestartGridserverOnly = new Gtk.Action("RestartGridserverOnly", Mono.Unix.Catalog.GetString("Restart gridserver only"), null, "gtk-refresh"); | ||
144 | this.RestartGridserverOnly.ShortLabel = Mono.Unix.Catalog.GetString("Restart gridserver only"); | ||
145 | w2.Add(this.RestartGridserverOnly, null); | ||
146 | this.DefaultLocalGridUserserver = new Gtk.Action("DefaultLocalGridUserserver", Mono.Unix.Catalog.GetString("Default local grid userserver"), null, null); | ||
147 | this.DefaultLocalGridUserserver.ShortLabel = Mono.Unix.Catalog.GetString("Default local grid userserver"); | ||
148 | w2.Add(this.DefaultLocalGridUserserver, null); | ||
149 | this.CustomUserserver = new Gtk.Action("CustomUserserver", Mono.Unix.Catalog.GetString("Custom userserver..."), null, null); | ||
150 | this.CustomUserserver.ShortLabel = Mono.Unix.Catalog.GetString("Custom userserver"); | ||
151 | w2.Add(this.CustomUserserver, null); | ||
152 | this.RemoteGridDefaultUserserver = new Gtk.Action("RemoteGridDefaultUserserver", Mono.Unix.Catalog.GetString("Remote grid default userserver..."), null, null); | ||
153 | this.RemoteGridDefaultUserserver.ShortLabel = Mono.Unix.Catalog.GetString("Remote grid default userserver"); | ||
154 | w2.Add(this.RemoteGridDefaultUserserver, null); | ||
155 | this.DisconnectFromGridServer = new Gtk.Action("DisconnectFromGridServer", Mono.Unix.Catalog.GetString("Disconnect from grid server"), null, "gtk-disconnect"); | ||
156 | this.DisconnectFromGridServer.ShortLabel = Mono.Unix.Catalog.GetString("Disconnect from grid server"); | ||
157 | this.DisconnectFromGridServer.Visible = false; | ||
158 | w2.Add(this.DisconnectFromGridServer, null); | ||
159 | this.UploadAsset = new Gtk.Action("UploadAsset", Mono.Unix.Catalog.GetString("Upload asset"), null, null); | ||
160 | this.UploadAsset.ShortLabel = Mono.Unix.Catalog.GetString("Upload asset"); | ||
161 | w2.Add(this.UploadAsset, null); | ||
162 | this.AssetManagement = new Gtk.Action("AssetManagement", Mono.Unix.Catalog.GetString("Asset management"), null, null); | ||
163 | this.AssetManagement.ShortLabel = Mono.Unix.Catalog.GetString("Asset management"); | ||
164 | w2.Add(this.AssetManagement, null); | ||
165 | this.ConnectToAssetServer = new Gtk.Action("ConnectToAssetServer", Mono.Unix.Catalog.GetString("Connect to asset server"), null, null); | ||
166 | this.ConnectToAssetServer.ShortLabel = Mono.Unix.Catalog.GetString("Connect to asset server"); | ||
167 | w2.Add(this.ConnectToAssetServer, null); | ||
168 | this.ConnectToDefaultAssetServerForGrid = new Gtk.Action("ConnectToDefaultAssetServerForGrid", Mono.Unix.Catalog.GetString("Connect to default asset server for grid"), null, null); | ||
169 | this.ConnectToDefaultAssetServerForGrid.ShortLabel = Mono.Unix.Catalog.GetString("Connect to default asset server for grid"); | ||
170 | w2.Add(this.ConnectToDefaultAssetServerForGrid, null); | ||
171 | this.DefaultForLocalGrid = new Gtk.Action("DefaultForLocalGrid", Mono.Unix.Catalog.GetString("Default for local grid"), null, null); | ||
172 | this.DefaultForLocalGrid.ShortLabel = Mono.Unix.Catalog.GetString("Default for local grid"); | ||
173 | w2.Add(this.DefaultForLocalGrid, null); | ||
174 | this.DefaultForRemoteGrid = new Gtk.Action("DefaultForRemoteGrid", Mono.Unix.Catalog.GetString("Default for remote grid..."), null, null); | ||
175 | this.DefaultForRemoteGrid.ShortLabel = Mono.Unix.Catalog.GetString("Default for remote grid..."); | ||
176 | w2.Add(this.DefaultForRemoteGrid, null); | ||
177 | this.CustomAssetServer = new Gtk.Action("CustomAssetServer", Mono.Unix.Catalog.GetString("Custom asset server..."), null, null); | ||
178 | this.CustomAssetServer.ShortLabel = Mono.Unix.Catalog.GetString("Custom asset server..."); | ||
179 | w2.Add(this.CustomAssetServer, null); | ||
180 | w1.InsertActionGroup(w2, 0); | ||
181 | this.AddAccelGroup(w1.AccelGroup); | ||
182 | this.WidthRequest = 800; | ||
183 | this.HeightRequest = 600; | ||
184 | this.Name = "OpenGridServices.Manager.MainWindow"; | ||
185 | this.Title = Mono.Unix.Catalog.GetString("Open Grid Services Manager"); | ||
186 | this.Icon = Gtk.IconTheme.Default.LoadIcon("gtk-network", 48, 0); | ||
187 | // Container child OpenGridServices.Manager.MainWindow.Gtk.Container+ContainerChild | ||
188 | this.vbox1 = new Gtk.VBox(); | ||
189 | this.vbox1.Name = "vbox1"; | ||
190 | // Container child vbox1.Gtk.Box+BoxChild | ||
191 | w1.AddUiFromString("<ui><menubar name='menubar2'><menu action='Grid'><menuitem action='ConnectToGridserver'/><menuitem action='DisconnectFromGridServer'/><separator/><menuitem action='RestartWholeGrid'/><menuitem action='RestartGridserverOnly'/><separator/><menuitem action='ShutdownWholeGrid'/><menuitem action='ShutdownGridserverOnly'/><separator/><menuitem action='ExitGridManager'/></menu><menu action='User'><menu action='ConnectToUserserver'><menuitem action='DefaultLocalGridUserserver'/><menuitem action='CustomUserserver'/><menuitem action='RemoteGridDefaultUserserver'/></menu><separator/><menuitem action='AccountManagment'/><menuitem action='GlobalNotice'/><separator/><menuitem action='DisableAllLogins'/><menuitem action='DisableNonGodUsersOnly'/><separator/><menuitem action='ShutdownUserServer'/></menu><menu action='Asset'><menuitem action='UploadAsset'/><menuitem action='AssetManagement'/><menu action='ConnectToAssetServer'><menuitem action='DefaultForLocalGrid'/><menuitem action='DefaultForRemoteGrid'/><menuitem action='CustomAssetServer'/></menu></menu><menu action='Region'/><menu action='Services'/></menubar></ui>"); | ||
192 | this.menubar2 = ((Gtk.MenuBar)(w1.GetWidget("/menubar2"))); | ||
193 | this.menubar2.HeightRequest = 25; | ||
194 | this.menubar2.Name = "menubar2"; | ||
195 | this.vbox1.Add(this.menubar2); | ||
196 | Gtk.Box.BoxChild w3 = ((Gtk.Box.BoxChild)(this.vbox1[this.menubar2])); | ||
197 | w3.Position = 0; | ||
198 | w3.Expand = false; | ||
199 | w3.Fill = false; | ||
200 | // Container child vbox1.Gtk.Box+BoxChild | ||
201 | this.hbox1 = new Gtk.HBox(); | ||
202 | this.hbox1.Name = "hbox1"; | ||
203 | // Container child hbox1.Gtk.Box+BoxChild | ||
204 | this.scrolledwindow1 = new Gtk.ScrolledWindow(); | ||
205 | this.scrolledwindow1.CanFocus = true; | ||
206 | this.scrolledwindow1.Name = "scrolledwindow1"; | ||
207 | this.scrolledwindow1.VscrollbarPolicy = ((Gtk.PolicyType)(1)); | ||
208 | this.scrolledwindow1.HscrollbarPolicy = ((Gtk.PolicyType)(1)); | ||
209 | // Container child scrolledwindow1.Gtk.Container+ContainerChild | ||
210 | Gtk.Viewport w4 = new Gtk.Viewport(); | ||
211 | w4.Name = "GtkViewport"; | ||
212 | w4.ShadowType = ((Gtk.ShadowType)(0)); | ||
213 | // Container child GtkViewport.Gtk.Container+ContainerChild | ||
214 | this.drawingarea1 = new Gtk.DrawingArea(); | ||
215 | this.drawingarea1.Name = "drawingarea1"; | ||
216 | w4.Add(this.drawingarea1); | ||
217 | this.scrolledwindow1.Add(w4); | ||
218 | this.hbox1.Add(this.scrolledwindow1); | ||
219 | Gtk.Box.BoxChild w7 = ((Gtk.Box.BoxChild)(this.hbox1[this.scrolledwindow1])); | ||
220 | w7.Position = 1; | ||
221 | // Container child hbox1.Gtk.Box+BoxChild | ||
222 | this.treeview1 = new Gtk.TreeView(); | ||
223 | this.treeview1.CanFocus = true; | ||
224 | this.treeview1.Name = "treeview1"; | ||
225 | this.hbox1.Add(this.treeview1); | ||
226 | Gtk.Box.BoxChild w8 = ((Gtk.Box.BoxChild)(this.hbox1[this.treeview1])); | ||
227 | w8.Position = 2; | ||
228 | this.vbox1.Add(this.hbox1); | ||
229 | Gtk.Box.BoxChild w9 = ((Gtk.Box.BoxChild)(this.vbox1[this.hbox1])); | ||
230 | w9.Position = 1; | ||
231 | // Container child vbox1.Gtk.Box+BoxChild | ||
232 | this.statusbar1 = new Gtk.Statusbar(); | ||
233 | this.statusbar1.Name = "statusbar1"; | ||
234 | this.statusbar1.Spacing = 5; | ||
235 | this.vbox1.Add(this.statusbar1); | ||
236 | Gtk.Box.BoxChild w10 = ((Gtk.Box.BoxChild)(this.vbox1[this.statusbar1])); | ||
237 | w10.PackType = ((Gtk.PackType)(1)); | ||
238 | w10.Position = 2; | ||
239 | w10.Expand = false; | ||
240 | w10.Fill = false; | ||
241 | this.Add(this.vbox1); | ||
242 | if ((this.Child != null)) { | ||
243 | this.Child.ShowAll(); | ||
244 | } | ||
245 | this.DefaultWidth = 800; | ||
246 | this.DefaultHeight = 800; | ||
247 | this.Show(); | ||
248 | this.DeleteEvent += new Gtk.DeleteEventHandler(this.OnDeleteEvent); | ||
249 | this.ConnectToGridserver.Activated += new System.EventHandler(this.ConnectToGridServerMenu); | ||
250 | this.ExitGridManager.Activated += new System.EventHandler(this.QuitMenu); | ||
251 | this.ShutdownGridserverOnly.Activated += new System.EventHandler(this.ShutdownGridserverMenu); | ||
252 | this.RestartGridserverOnly.Activated += new System.EventHandler(this.RestartGridserverMenu); | ||
253 | this.DisconnectFromGridServer.Activated += new System.EventHandler(this.DisconnectGridServerMenu); | ||
254 | } | ||
255 | } | ||
256 | } | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/generated.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/generated.cs new file mode 100644 index 0000000..dd4abdd --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/generated.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | // ------------------------------------------------------------------------------ | ||
2 | // <autogenerated> | ||
3 | // This code was generated by a tool. | ||
4 | // Mono Runtime Version: 2.0.50727.42 | ||
5 | // | ||
6 | // Changes to this file may cause incorrect behavior and will be lost if | ||
7 | // the code is regenerated. | ||
8 | // </autogenerated> | ||
9 | // ------------------------------------------------------------------------------ | ||
10 | |||
11 | namespace Stetic { | ||
12 | |||
13 | |||
14 | internal class Gui { | ||
15 | |||
16 | private static bool initialized; | ||
17 | |||
18 | internal static void Initialize() { | ||
19 | if ((Stetic.Gui.initialized == false)) { | ||
20 | Stetic.Gui.initialized = true; | ||
21 | } | ||
22 | } | ||
23 | } | ||
24 | |||
25 | internal class ActionGroups { | ||
26 | |||
27 | public static Gtk.ActionGroup GetActionGroup(System.Type type) { | ||
28 | return Stetic.ActionGroups.GetActionGroup(type.FullName); | ||
29 | } | ||
30 | |||
31 | public static Gtk.ActionGroup GetActionGroup(string name) { | ||
32 | return null; | ||
33 | } | ||
34 | } | ||
35 | } | ||
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/gui.stetic b/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/gui.stetic new file mode 100644 index 0000000..c883f08 --- /dev/null +++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/gtk-gui/gui.stetic | |||
@@ -0,0 +1,502 @@ | |||
1 | <?xml version="1.0" encoding="utf-8"?> | ||
2 | <stetic-interface> | ||
3 | <widget class="Gtk.Window" id="OpenGridServices.Manager.MainWindow" design-size="800 800"> | ||
4 | <action-group name="Default"> | ||
5 | <action id="Grid"> | ||
6 | <property name="Type">Action</property> | ||
7 | <property name="Accelerator"><Alt><Mod2>g</property> | ||
8 | <property name="HideIfEmpty">False</property> | ||
9 | <property name="Label" translatable="yes">Grid</property> | ||
10 | <property name="ShortLabel" translatable="yes">Grid</property> | ||
11 | </action> | ||
12 | <action id="User"> | ||
13 | <property name="Type">Action</property> | ||
14 | <property name="HideIfEmpty">False</property> | ||
15 | <property name="Label" translatable="yes">User</property> | ||
16 | <property name="ShortLabel" translatable="yes">User</property> | ||
17 | </action> | ||
18 | <action id="Asset"> | ||
19 | <property name="Type">Action</property> | ||
20 | <property name="HideIfEmpty">False</property> | ||
21 | <property name="Label" translatable="yes">Asset</property> | ||
22 | <property name="ShortLabel" translatable="yes">Asset</property> | ||
23 | </action> | ||
24 | <action id="Region"> | ||
25 | <property name="Type">Action</property> | ||
26 | <property name="Label" translatable="yes">Region</property> | ||
27 | <property name="ShortLabel" translatable="yes">Region</property> | ||
28 | </action> | ||
29 | <action id="Services"> | ||
30 | <property name="Type">Action</property> | ||
31 | <property name="Label" translatable="yes">Services</property> | ||
32 | <property name="ShortLabel" translatable="yes">Services</property> | ||
33 | </action> | ||
34 | <action id="ConnectToGridserver"> | ||
35 | <property name="Type">Action</property> | ||
36 | <property name="HideIfEmpty">False</property> | ||
37 | <property name="Label" translatable="yes">Connect to gridserver...</property> | ||
38 | <property name="ShortLabel" translatable="yes">Connect to gridserver</property> | ||
39 | <property name="StockId">gtk-connect</property> | ||
40 | <signal name="Activated" handler="ConnectToGridServerMenu" /> | ||
41 | </action> | ||
42 | <action id="RestartWholeGrid"> | ||
43 | <property name="Type">Action</property> | ||
44 | <property name="Label" translatable="yes">Restart whole grid</property> | ||
45 | <property name="ShortLabel" translatable="yes">Restart whole grid</property> | ||
46 | <property name="StockId">gtk-refresh</property> | ||
47 | </action> | ||
48 | <action id="ShutdownWholeGrid"> | ||
49 | <property name="Type">Action</property> | ||
50 | <property name="Label" translatable="yes">Shutdown whole grid</property> | ||
51 | <property name="ShortLabel" translatable="yes">Shutdown whole grid</property> | ||
52 | <property name="StockId">gtk-stop</property> | ||
53 | </action> | ||
54 | <action id="ExitGridManager"> | ||
55 | <property name="Type">Action</property> | ||
56 | <property name="Label" translatable="yes">Exit grid manager</property> | ||
57 | <property name="ShortLabel" translatable="yes">Exit grid manager</property> | ||
58 | <property name="StockId">gtk-close</property> | ||
59 | <signal name="Activated" handler="QuitMenu" after="yes" /> | ||
60 | </action> | ||
61 | <action id="ConnectToUserserver"> | ||
62 | <property name="Type">Action</property> | ||
63 | <property name="Label" translatable="yes">Connect to userserver</property> | ||
64 | <property name="ShortLabel" translatable="yes">Connect to userserver</property> | ||
65 | <property name="StockId">gtk-connect</property> | ||
66 | </action> | ||
67 | <action id="AccountManagment"> | ||
68 | <property name="Type">Action</property> | ||
69 | <property name="Label" translatable="yes">Account managment</property> | ||
70 | <property name="ShortLabel" translatable="yes">Account managment</property> | ||
71 | <property name="StockId">gtk-properties</property> | ||
72 | </action> | ||
73 | <action id="GlobalNotice"> | ||
74 | <property name="Type">Action</property> | ||
75 | <property name="Label" translatable="yes">Global notice</property> | ||
76 | <property name="ShortLabel" translatable="yes">Global notice</property> | ||
77 | <property name="StockId">gtk-network</property> | ||
78 | </action> | ||
79 | <action id="DisableAllLogins"> | ||
80 | <property name="Type">Action</property> | ||
81 | <property name="Label" translatable="yes">Disable all logins</property> | ||
82 | <property name="ShortLabel" translatable="yes">Disable all logins</property> | ||
83 | <property name="StockId">gtk-no</property> | ||
84 | </action> | ||
85 | <action id="DisableNonGodUsersOnly"> | ||
86 | <property name="Type">Action</property> | ||
87 | <property name="Label" translatable="yes">Disable non-god users only</property> | ||
88 | <property name="ShortLabel" translatable="yes">Disable non-god users only</property> | ||
89 | <property name="StockId">gtk-no</property> | ||
90 | </action> | ||
91 | <action id="ShutdownUserServer"> | ||
92 | <property name="Type">Action</property> | ||
93 | <property name="Label" translatable="yes">Shutdown user server</property> | ||
94 | <property name="ShortLabel" translatable="yes">Shutdown user server</property> | ||
95 | <property name="StockId">gtk-stop</property> | ||
96 | </action> | ||
97 | <action id="ShutdownGridserverOnly"> | ||
98 | <property name="Type">Action</property> | ||
99 | <property name="Label" translatable="yes">Shutdown gridserver only</property> | ||
100 | <property name="ShortLabel" translatable="yes">Shutdown gridserver only</property> | ||
101 | <property name="StockId">gtk-stop</property> | ||
102 | <signal name="Activated" handler="ShutdownGridserverMenu" after="yes" /> | ||
103 | </action> | ||
104 | <action id="RestartGridserverOnly"> | ||
105 | <property name="Type">Action</property> | ||
106 | <property name="Label" translatable="yes">Restart gridserver only</property> | ||
107 | <property name="ShortLabel" translatable="yes">Restart gridserver only</property> | ||
108 | <property name="StockId">gtk-refresh</property> | ||
109 | <signal name="Activated" handler="RestartGridserverMenu" after="yes" /> | ||
110 | </action> | ||
111 | <action id="DefaultLocalGridUserserver"> | ||
112 | <property name="Type">Action</property> | ||
113 | <property name="Label" translatable="yes">Default local grid userserver</property> | ||
114 | <property name="ShortLabel" translatable="yes">Default local grid userserver</property> | ||
115 | </action> | ||
116 | <action id="CustomUserserver"> | ||
117 | <property name="Type">Action</property> | ||
118 | <property name="Label" translatable="yes">Custom userserver...</property> | ||
119 | <property name="ShortLabel" translatable="yes">Custom userserver</property> | ||
120 | </action> | ||
121 | <action id="RemoteGridDefaultUserserver"> | ||
122 | <property name="Type">Action</property> | ||
123 | <property name="Label" translatable="yes">Remote grid default userserver...</property> | ||
124 | <property name="ShortLabel" translatable="yes">Remote grid default userserver</property> | ||
125 | </action> | ||
126 | <action id="DisconnectFromGridServer"> | ||
127 | <property name="Type">Action</property> | ||
128 | <property name="Label" translatable="yes">Disconnect from grid server</property> | ||
129 | <property name="ShortLabel" translatable="yes">Disconnect from grid server</property> | ||
130 | <property name="StockId">gtk-disconnect</property> | ||
131 | <property name="Visible">False</property> | ||
132 | <signal name="Activated" handler="DisconnectGridServerMenu" after="yes" /> | ||
133 | </action> | ||
134 | <action id="UploadAsset"> | ||
135 | <property name="Type">Action</property> | ||
136 | <property name="Label" translatable="yes">Upload asset</property> | ||
137 | <property name="ShortLabel" translatable="yes">Upload asset</property> | ||
138 | </action> | ||
139 | <action id="AssetManagement"> | ||
140 | <property name="Type">Action</property> | ||
141 | <property name="Label" translatable="yes">Asset management</property> | ||
142 | <property name="ShortLabel" translatable="yes">Asset management</property> | ||
143 | </action> | ||
144 | <action id="ConnectToAssetServer"> | ||
145 | <property name="Type">Action</property> | ||
146 | <property name="Label" translatable="yes">Connect to asset server</property> | ||
147 | <property name="ShortLabel" translatable="yes">Connect to asset server</property> | ||
148 | </action> | ||
149 | <action id="ConnectToDefaultAssetServerForGrid"> | ||
150 | <property name="Type">Action</property> | ||
151 | <property name="Label" translatable="yes">Connect to default asset server for grid</property> | ||
152 | <property name="ShortLabel" translatable="yes">Connect to default asset server for grid</property> | ||
153 | </action> | ||
154 | <action id="DefaultForLocalGrid"> | ||
155 | <property name="Type">Action</property> | ||
156 | <property name="Label" translatable="yes">Default for local grid</property> | ||
157 | <property name="ShortLabel" translatable="yes">Default for local grid</property> | ||
158 | </action> | ||
159 | <action id="DefaultForRemoteGrid"> | ||
160 | <property name="Type">Action</property> | ||
161 | <property name="Label" translatable="yes">Default for remote grid...</property> | ||
162 | <property name="ShortLabel" translatable="yes">Default for remote grid...</property> | ||
163 | </action> | ||
164 | <action id="CustomAssetServer"> | ||
165 | <property name="Type">Action</property> | ||
166 | <property name="Label" translatable="yes">Custom asset server...</property> | ||
167 | <property name="ShortLabel" translatable="yes">Custom asset server...</property> | ||
168 | </action> | ||
169 | </action-group> | ||
170 | <property name="MemberName" /> | ||
171 | <property name="WidthRequest">800</property> | ||
172 | <property name="HeightRequest">600</property> | ||
173 | <property name="Title" translatable="yes">Open Grid Services Manager</property> | ||
174 | <property name="Icon">stock:gtk-network Dialog</property> | ||
175 | <signal name="DeleteEvent" handler="OnDeleteEvent" /> | ||
176 | <child> | ||
177 | <widget class="Gtk.VBox" id="vbox1"> | ||
178 | <property name="MemberName" /> | ||
179 | <child> | ||
180 | <widget class="Gtk.MenuBar" id="menubar2"> | ||
181 | <property name="MemberName" /> | ||
182 | <property name="HeightRequest">25</property> | ||
183 | <node name="menubar2" type="Menubar"> | ||
184 | <node type="Menu" action="Grid"> | ||
185 | <node type="Menuitem" action="ConnectToGridserver" /> | ||
186 | <node type="Menuitem" action="DisconnectFromGridServer" /> | ||
187 | <node type="Separator" /> | ||
188 | <node type="Menuitem" action="RestartWholeGrid" /> | ||
189 | <node type="Menuitem" action="RestartGridserverOnly" /> | ||
190 | <node type="Separator" /> | ||
191 | <node type="Menuitem" action="ShutdownWholeGrid" /> | ||
192 | <node type="Menuitem" action="ShutdownGridserverOnly" /> | ||
193 | <node type="Separator" /> | ||
194 | <node type="Menuitem" action="ExitGridManager" /> | ||
195 | </node> | ||
196 | <node type="Menu" action="User"> | ||
197 | <node type="Menu" action="ConnectToUserserver"> | ||
198 | <node type="Menuitem" action="DefaultLocalGridUserserver" /> | ||
199 | <node type="Menuitem" action="CustomUserserver" /> | ||
200 | <node type="Menuitem" action="RemoteGridDefaultUserserver" /> | ||
201 | </node> | ||
202 | <node type="Separator" /> | ||
203 | <node type="Menuitem" action="AccountManagment" /> | ||
204 | <node type="Menuitem" action="GlobalNotice" /> | ||
205 | <node type="Separator" /> | ||
206 | <node type="Menuitem" action="DisableAllLogins" /> | ||
207 | <node type="Menuitem" action="DisableNonGodUsersOnly" /> | ||
208 | <node type="Separator" /> | ||
209 | <node type="Menuitem" action="ShutdownUserServer" /> | ||
210 | </node> | ||
211 | <node type="Menu" action="Asset"> | ||
212 | <node type="Menuitem" action="UploadAsset" /> | ||
213 | <node type="Menuitem" action="AssetManagement" /> | ||
214 | <node type="Menu" action="ConnectToAssetServer"> | ||
215 | <node type="Menuitem" action="DefaultForLocalGrid" /> | ||
216 | <node type="Menuitem" action="DefaultForRemoteGrid" /> | ||
217 | <node type="Menuitem" action="CustomAssetServer" /> | ||
218 | </node> | ||
219 | </node> | ||
220 | <node type="Menu" action="Region" /> | ||
221 | <node type="Menu" action="Services" /> | ||
222 | </node> | ||
223 | </widget> | ||
224 | <packing> | ||
225 | <property name="Position">0</property> | ||
226 | <property name="AutoSize">False</property> | ||
227 | <property name="Expand">False</property> | ||
228 | <property name="Fill">False</property> | ||
229 | </packing> | ||
230 | </child> | ||
231 | <child> | ||
232 | <widget class="Gtk.HBox" id="hbox1"> | ||
233 | <property name="MemberName" /> | ||
234 | <child> | ||
235 | <placeholder /> | ||
236 | </child> | ||
237 | <child> | ||
238 | <widget class="Gtk.ScrolledWindow" id="scrolledwindow1"> | ||
239 | <property name="MemberName" /> | ||
240 | <property name="CanFocus">True</property> | ||
241 | <property name="VscrollbarPolicy">Automatic</property> | ||
242 | <property name="HscrollbarPolicy">Automatic</property> | ||
243 | <child> | ||
244 | <widget class="Gtk.Viewport" id="GtkViewport"> | ||
245 | <property name="MemberName" /> | ||
246 | <property name="ShadowType">None</property> | ||
247 | <child> | ||
248 | <widget class="Gtk.DrawingArea" id="drawingarea1"> | ||
249 | <property name="MemberName" /> | ||
250 | </widget> | ||
251 | </child> | ||
252 | </widget> | ||
253 | </child> | ||
254 | </widget> | ||
255 | <packing> | ||
256 | <property name="Position">1</property> | ||
257 | <property name="AutoSize">True</property> | ||
258 | </packing> | ||
259 | </child> | ||
260 | <child> | ||
261 | <widget class="Gtk.TreeView" id="treeview1"> | ||
262 | <property name="MemberName" /> | ||
263 | <property name="CanFocus">True</property> | ||
264 | </widget> | ||
265 | <packing> | ||
266 | <property name="Position">2</property> | ||
267 | <property name="AutoSize">True</property> | ||
268 | </packing> | ||
269 | </child> | ||
270 | </widget> | ||
271 | <packing> | ||
272 | <property name="Position">1</property> | ||
273 | <property name="AutoSize">True</property> | ||
274 | </packing> | ||
275 | </child> | ||
276 | <child> | ||
277 | <widget class="Gtk.Statusbar" id="statusbar1"> | ||
278 | <property name="MemberName">statusBar1</property> | ||
279 | <property name="Spacing">5</property> | ||
280 | <child> | ||
281 | <placeholder /> | ||
282 | </child> | ||
283 | <child> | ||
284 | <placeholder /> | ||
285 | </child> | ||
286 | </widget> | ||
287 | <packing> | ||
288 | <property name="PackType">End</property> | ||
289 | <property name="Position">2</property> | ||
290 | <property name="AutoSize">False</property> | ||
291 | <property name="Expand">False</property> | ||
292 | <property name="Fill">False</property> | ||
293 | </packing> | ||
294 | </child> | ||
295 | </widget> | ||
296 | </child> | ||
297 | </widget> | ||
298 | <widget class="Gtk.Dialog" id="OpenGridServices.Manager.ConnectToGridServerDialog" design-size="476 137"> | ||
299 | <property name="MemberName" /> | ||
300 | <property name="Events">ButtonPressMask</property> | ||
301 | <property name="Title" translatable="yes">Connect to Grid server</property> | ||
302 | <property name="WindowPosition">CenterOnParent</property> | ||
303 | <property name="Buttons">2</property> | ||
304 | <property name="HelpButton">False</property> | ||
305 | <property name="HasSeparator">False</property> | ||
306 | <signal name="Response" handler="OnResponse" /> | ||
307 | <child internal-child="VBox"> | ||
308 | <widget class="Gtk.VBox" id="dialog_VBox"> | ||
309 | <property name="MemberName" /> | ||
310 | <property name="Events">ButtonPressMask</property> | ||
311 | <property name="BorderWidth">2</property> | ||
312 | <child> | ||
313 | <widget class="Gtk.VBox" id="vbox2"> | ||
314 | <property name="MemberName" /> | ||
315 | <child> | ||
316 | <placeholder /> | ||
317 | </child> | ||
318 | <child> | ||
319 | <placeholder /> | ||
320 | </child> | ||
321 | <child> | ||
322 | <widget class="Gtk.VBox" id="vbox3"> | ||
323 | <property name="MemberName" /> | ||
324 | <child> | ||
325 | <widget class="Gtk.HBox" id="hbox1"> | ||
326 | <property name="MemberName" /> | ||
327 | <child> | ||
328 | <widget class="Gtk.Label" id="label1"> | ||
329 | <property name="MemberName" /> | ||
330 | <property name="Xalign">1</property> | ||
331 | <property name="LabelProp" translatable="yes">Grid server URL: </property> | ||
332 | <property name="Justify">Right</property> | ||
333 | </widget> | ||
334 | <packing> | ||
335 | <property name="Position">0</property> | ||
336 | <property name="AutoSize">False</property> | ||
337 | </packing> | ||
338 | </child> | ||
339 | <child> | ||
340 | <widget class="Gtk.Entry" id="entry1"> | ||
341 | <property name="MemberName" /> | ||
342 | <property name="CanFocus">True</property> | ||
343 | <property name="Text" translatable="yes">http://gridserver:8001</property> | ||
344 | <property name="IsEditable">True</property> | ||
345 | <property name="MaxLength">255</property> | ||
346 | <property name="InvisibleChar">•</property> | ||
347 | </widget> | ||
348 | <packing> | ||
349 | <property name="Position">1</property> | ||
350 | <property name="AutoSize">False</property> | ||
351 | </packing> | ||
352 | </child> | ||
353 | <child> | ||
354 | <placeholder /> | ||
355 | </child> | ||
356 | </widget> | ||
357 | <packing> | ||
358 | <property name="Position">0</property> | ||
359 | <property name="AutoSize">True</property> | ||
360 | <property name="Expand">False</property> | ||
361 | <property name="Fill">False</property> | ||
362 | </packing> | ||
363 | </child> | ||
364 | <child> | ||
365 | <widget class="Gtk.HBox" id="hbox2"> | ||
366 | <property name="MemberName" /> | ||
367 | <child> | ||
368 | <widget class="Gtk.Label" id="label2"> | ||
369 | <property name="MemberName" /> | ||
370 | <property name="Xalign">1</property> | ||
371 | <property name="LabelProp" translatable="yes">Username:</property> | ||
372 | <property name="Justify">Right</property> | ||
373 | </widget> | ||
374 | <packing> | ||
375 | <property name="Position">0</property> | ||
376 | <property name="AutoSize">False</property> | ||
377 | </packing> | ||
378 | </child> | ||
379 | <child> | ||
380 | <widget class="Gtk.Entry" id="entry2"> | ||
381 | <property name="MemberName" /> | ||
382 | <property name="CanFocus">True</property> | ||
383 | <property name="IsEditable">True</property> | ||
384 | <property name="InvisibleChar">•</property> | ||
385 | </widget> | ||
386 | <packing> | ||
387 | <property name="Position">1</property> | ||
388 | <property name="AutoSize">True</property> | ||
389 | </packing> | ||
390 | </child> | ||
391 | <child> | ||
392 | <placeholder /> | ||
393 | </child> | ||
394 | </widget> | ||
395 | <packing> | ||
396 | <property name="Position">1</property> | ||
397 | <property name="AutoSize">False</property> | ||
398 | <property name="Expand">False</property> | ||
399 | <property name="Fill">False</property> | ||
400 | </packing> | ||
401 | </child> | ||
402 | <child> | ||
403 | <widget class="Gtk.HBox" id="hbox3"> | ||
404 | <property name="MemberName" /> | ||
405 | <child> | ||
406 | <widget class="Gtk.Label" id="label3"> | ||
407 | <property name="MemberName" /> | ||
408 | <property name="Xalign">1</property> | ||
409 | <property name="LabelProp" translatable="yes">Password:</property> | ||
410 | <property name="Justify">Right</property> | ||
411 | </widget> | ||
412 | <packing> | ||
413 | <property name="Position">0</property> | ||
414 | <property name="AutoSize">False</property> | ||
415 | </packing> | ||
416 | </child> | ||
417 | <child> | ||
418 | <widget class="Gtk.Entry" id="entry3"> | ||
419 | <property name="MemberName" /> | ||
420 | <property name="CanFocus">True</property> | ||
421 | <property name="IsEditable">True</property> | ||
422 | <property name="InvisibleChar">•</property> | ||
423 | </widget> | ||
424 | <packing> | ||
425 | <property name="Position">1</property> | ||
426 | <property name="AutoSize">True</property> | ||
427 | </packing> | ||
428 | </child> | ||
429 | <child> | ||
430 | <placeholder /> | ||
431 | </child> | ||
432 | </widget> | ||
433 | <packing> | ||
434 | <property name="Position">2</property> | ||
435 | <property name="AutoSize">True</property> | ||
436 | <property name="Expand">False</property> | ||
437 | <property name="Fill">False</property> | ||
438 | </packing> | ||
439 | </child> | ||
440 | </widget> | ||
441 | <packing> | ||
442 | <property name="Position">2</property> | ||
443 | <property name="AutoSize">True</property> | ||
444 | <property name="Expand">False</property> | ||
445 | <property name="Fill">False</property> | ||
446 | </packing> | ||
447 | </child> | ||
448 | </widget> | ||
449 | <packing> | ||
450 | <property name="Position">0</property> | ||
451 | <property name="AutoSize">True</property> | ||
452 | </packing> | ||
453 | </child> | ||
454 | </widget> | ||
455 | </child> | ||
456 | <child internal-child="ActionArea"> | ||
457 | <widget class="Gtk.HButtonBox" id="OpenGridServices.Manager.ConnectToGridServerDialog_ActionArea"> | ||
458 | <property name="MemberName" /> | ||
459 | <property name="Events">ButtonPressMask</property> | ||
460 | <property name="Spacing">6</property> | ||
461 | <property name="BorderWidth">5</property> | ||
462 | <property name="Size">2</property> | ||
463 | <property name="LayoutStyle">End</property> | ||
464 | <child> | ||
465 | <widget class="Gtk.Button" id="button2"> | ||
466 | <property name="MemberName" /> | ||
467 | <property name="CanDefault">True</property> | ||
468 | <property name="CanFocus">True</property> | ||
469 | <property name="Type">TextAndIcon</property> | ||
470 | <property name="Icon">stock:gtk-apply Menu</property> | ||
471 | <property name="Label" translatable="yes">Connect</property> | ||
472 | <property name="UseUnderline">True</property> | ||
473 | <property name="IsDialogButton">True</property> | ||
474 | <property name="ResponseId">-5</property> | ||
475 | </widget> | ||
476 | <packing> | ||
477 | <property name="Expand">False</property> | ||
478 | <property name="Fill">False</property> | ||
479 | </packing> | ||
480 | </child> | ||
481 | <child> | ||
482 | <widget class="Gtk.Button" id="button8"> | ||
483 | <property name="MemberName" /> | ||
484 | <property name="CanDefault">True</property> | ||
485 | <property name="CanFocus">True</property> | ||
486 | <property name="Type">TextAndIcon</property> | ||
487 | <property name="Icon">stock:gtk-cancel Menu</property> | ||
488 | <property name="Label" translatable="yes">Cancel</property> | ||
489 | <property name="UseUnderline">True</property> | ||
490 | <property name="IsDialogButton">True</property> | ||
491 | <property name="ResponseId">-6</property> | ||
492 | </widget> | ||
493 | <packing> | ||
494 | <property name="Position">1</property> | ||
495 | <property name="Expand">False</property> | ||
496 | <property name="Fill">False</property> | ||
497 | </packing> | ||
498 | </child> | ||
499 | </widget> | ||
500 | </child> | ||
501 | </widget> | ||
502 | </stetic-interface> \ No newline at end of file | ||
diff --git a/OpenSim/Grid/UserServer.Config/AssemblyInfo.cs b/OpenSim/Grid/UserServer.Config/AssemblyInfo.cs new file mode 100644 index 0000000..15298e8 --- /dev/null +++ b/OpenSim/Grid/UserServer.Config/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("UserConfig")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("UserConfig")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Grid/UserServer.Config/DbUserConfig.cs b/OpenSim/Grid/UserServer.Config/DbUserConfig.cs new file mode 100644 index 0000000..c7f8255 --- /dev/null +++ b/OpenSim/Grid/UserServer.Config/DbUserConfig.cs | |||
@@ -0,0 +1,95 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using Db4objects.Db4o; | ||
30 | using OpenSim.Framework.Console; | ||
31 | using OpenSim.Framework.Interfaces; | ||
32 | |||
33 | namespace OpenUser.Config.UserConfigDb4o | ||
34 | { | ||
35 | public class Db4oConfigPlugin: IUserConfig | ||
36 | { | ||
37 | public UserConfig GetConfigObject() | ||
38 | { | ||
39 | MainLog.Instance.Verbose("Loading Db40Config dll"); | ||
40 | return ( new DbUserConfig()); | ||
41 | } | ||
42 | } | ||
43 | |||
44 | public class DbUserConfig : UserConfig | ||
45 | { | ||
46 | private IObjectContainer db; | ||
47 | |||
48 | public void LoadDefaults() { | ||
49 | MainLog.Instance.Notice("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings"); | ||
50 | |||
51 | this.DefaultStartupMsg = MainLog.Instance.CmdPrompt("Default startup message", "Welcome to OGS"); | ||
52 | |||
53 | this.GridServerURL = MainLog.Instance.CmdPrompt("Grid server URL","http://127.0.0.1:8001/"); | ||
54 | this.GridSendKey = MainLog.Instance.CmdPrompt("Key to send to grid server","null"); | ||
55 | this.GridRecvKey = MainLog.Instance.CmdPrompt("Key to expect from grid server","null"); | ||
56 | } | ||
57 | |||
58 | public override void InitConfig() { | ||
59 | try { | ||
60 | db = Db4oFactory.OpenFile("openuser.yap"); | ||
61 | IObjectSet result = db.Get(typeof(DbUserConfig)); | ||
62 | if(result.Count==1) { | ||
63 | MainLog.Instance.Verbose("Config.cs:InitConfig() - Found a UserConfig object in the local database, loading"); | ||
64 | foreach (DbUserConfig cfg in result) { | ||
65 | this.GridServerURL=cfg.GridServerURL; | ||
66 | this.GridSendKey=cfg.GridSendKey; | ||
67 | this.GridRecvKey=cfg.GridRecvKey; | ||
68 | this.DefaultStartupMsg=cfg.DefaultStartupMsg; | ||
69 | } | ||
70 | } else { | ||
71 | MainLog.Instance.Verbose("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults"); | ||
72 | LoadDefaults(); | ||
73 | MainLog.Instance.Verbose("Writing out default settings to local database"); | ||
74 | db.Set(this); | ||
75 | db.Close(); | ||
76 | } | ||
77 | } catch(Exception e) { | ||
78 | MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured"); | ||
79 | MainLog.Instance.Warn(e.ToString()); | ||
80 | } | ||
81 | |||
82 | MainLog.Instance.Verbose("User settings loaded:"); | ||
83 | MainLog.Instance.Verbose("Default startup message: " + this.DefaultStartupMsg); | ||
84 | MainLog.Instance.Verbose("Grid server URL: " + this.GridServerURL); | ||
85 | MainLog.Instance.Verbose("Key to send to grid: " + this.GridSendKey); | ||
86 | MainLog.Instance.Verbose("Key to expect from grid: " + this.GridRecvKey); | ||
87 | } | ||
88 | |||
89 | |||
90 | public void Shutdown() { | ||
91 | db.Close(); | ||
92 | } | ||
93 | } | ||
94 | |||
95 | } | ||
diff --git a/OpenSim/Grid/UserServer/Main.cs b/OpenSim/Grid/UserServer/Main.cs new file mode 100644 index 0000000..c792918 --- /dev/null +++ b/OpenSim/Grid/UserServer/Main.cs | |||
@@ -0,0 +1,214 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework.Console; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.Framework.User; | ||
37 | using OpenSim.Framework.Utilities; | ||
38 | using OpenSim.GenericConfig; | ||
39 | |||
40 | namespace OpenSim.Grid.UserServer | ||
41 | { | ||
42 | /// <summary> | ||
43 | /// </summary> | ||
44 | public class OpenUser_Main : conscmd_callback | ||
45 | { | ||
46 | private string ConfigDll = "OpenSim.Grid.UserServer.Config.dll"; | ||
47 | private string StorageDll = "OpenSim.Framework.Data.MySQL.dll"; | ||
48 | private UserConfig Cfg; | ||
49 | protected IGenericConfig localXMLConfig; | ||
50 | |||
51 | public UserManager m_userManager; | ||
52 | |||
53 | public Dictionary<LLUUID, UserProfile> UserSessions = new Dictionary<LLUUID, UserProfile>(); | ||
54 | |||
55 | LogBase m_console; | ||
56 | |||
57 | [STAThread] | ||
58 | public static void Main(string[] args) | ||
59 | { | ||
60 | Console.WriteLine("Launching UserServer..."); | ||
61 | |||
62 | OpenUser_Main userserver = new OpenUser_Main(); | ||
63 | |||
64 | userserver.Startup(); | ||
65 | userserver.Work(); | ||
66 | } | ||
67 | |||
68 | private OpenUser_Main() | ||
69 | { | ||
70 | m_console = new LogBase("opengrid-userserver-console.log", "OpenUser", this , false); | ||
71 | MainLog.Instance = m_console; | ||
72 | } | ||
73 | |||
74 | private void Work() | ||
75 | { | ||
76 | m_console.Notice("Enter help for a list of commands\n"); | ||
77 | |||
78 | while (true) | ||
79 | { | ||
80 | m_console.MainLogPrompt(); | ||
81 | } | ||
82 | } | ||
83 | |||
84 | public void Startup() | ||
85 | { | ||
86 | this.localXMLConfig = new XmlConfig("UserServerConfig.xml"); | ||
87 | this.localXMLConfig.LoadData(); | ||
88 | this.ConfigDB(this.localXMLConfig); | ||
89 | this.localXMLConfig.Close(); | ||
90 | |||
91 | MainLog.Instance.Verbose("Main.cs:Startup() - Loading configuration"); | ||
92 | Cfg = this.LoadConfigDll(this.ConfigDll); | ||
93 | Cfg.InitConfig(); | ||
94 | |||
95 | MainLog.Instance.Verbose("Main.cs:Startup() - Establishing data connection"); | ||
96 | m_userManager = new UserManager(); | ||
97 | m_userManager._config = Cfg; | ||
98 | m_userManager.AddPlugin(StorageDll); | ||
99 | |||
100 | MainLog.Instance.Verbose("Main.cs:Startup() - Starting HTTP process"); | ||
101 | BaseHttpServer httpServer = new BaseHttpServer(8002); | ||
102 | |||
103 | httpServer.AddXmlRPCHandler("login_to_simulator", m_userManager.XmlRpcLoginMethod); | ||
104 | |||
105 | httpServer.AddXmlRPCHandler("get_user_by_name", m_userManager.XmlRPCGetUserMethodName); | ||
106 | httpServer.AddXmlRPCHandler("get_user_by_uuid", m_userManager.XmlRPCGetUserMethodUUID); | ||
107 | |||
108 | httpServer.AddStreamHandler( new RestStreamHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod )); | ||
109 | |||
110 | httpServer.Start(); | ||
111 | m_console.Status("Userserver 0.3 - Startup complete"); | ||
112 | } | ||
113 | |||
114 | |||
115 | public void do_create(string what) | ||
116 | { | ||
117 | switch (what) | ||
118 | { | ||
119 | case "user": | ||
120 | string tempfirstname; | ||
121 | string templastname; | ||
122 | string tempMD5Passwd; | ||
123 | uint regX = 1000; | ||
124 | uint regY = 1000; | ||
125 | |||
126 | tempfirstname = m_console.CmdPrompt("First name"); | ||
127 | templastname = m_console.CmdPrompt("Last name"); | ||
128 | tempMD5Passwd = m_console.PasswdPrompt("Password"); | ||
129 | regX = Convert.ToUInt32(m_console.CmdPrompt("Start Region X")); | ||
130 | regY = Convert.ToUInt32(m_console.CmdPrompt("Start Region Y")); | ||
131 | |||
132 | tempMD5Passwd = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); | ||
133 | |||
134 | m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY); | ||
135 | break; | ||
136 | } | ||
137 | } | ||
138 | |||
139 | public void RunCmd(string cmd, string[] cmdparams) | ||
140 | { | ||
141 | switch (cmd) | ||
142 | { | ||
143 | case "help": | ||
144 | m_console.Notice("create user - create a new user"); | ||
145 | m_console.Notice("shutdown - shutdown the grid (USE CAUTION!)"); | ||
146 | break; | ||
147 | |||
148 | case "create": | ||
149 | do_create(cmdparams[0]); | ||
150 | break; | ||
151 | |||
152 | case "shutdown": | ||
153 | m_console.Close(); | ||
154 | Environment.Exit(0); | ||
155 | break; | ||
156 | } | ||
157 | } | ||
158 | |||
159 | private void ConfigDB(IGenericConfig configData) | ||
160 | { | ||
161 | try | ||
162 | { | ||
163 | string attri = ""; | ||
164 | attri = configData.GetAttribute("DataBaseProvider"); | ||
165 | if (attri == "") | ||
166 | { | ||
167 | StorageDll = "OpenSim.Framework.Data.DB4o.dll"; | ||
168 | configData.SetAttribute("DataBaseProvider", "OpenSim.Framework.Data.DB4o.dll"); | ||
169 | } | ||
170 | else | ||
171 | { | ||
172 | StorageDll = attri; | ||
173 | } | ||
174 | configData.Commit(); | ||
175 | } | ||
176 | catch | ||
177 | { | ||
178 | |||
179 | } | ||
180 | } | ||
181 | |||
182 | private UserConfig LoadConfigDll(string dllName) | ||
183 | { | ||
184 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
185 | UserConfig config = null; | ||
186 | |||
187 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
188 | { | ||
189 | if (pluginType.IsPublic) | ||
190 | { | ||
191 | if (!pluginType.IsAbstract) | ||
192 | { | ||
193 | Type typeInterface = pluginType.GetInterface("IUserConfig", true); | ||
194 | |||
195 | if (typeInterface != null) | ||
196 | { | ||
197 | IUserConfig plug = (IUserConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
198 | config = plug.GetConfigObject(); | ||
199 | break; | ||
200 | } | ||
201 | |||
202 | typeInterface = null; | ||
203 | } | ||
204 | } | ||
205 | } | ||
206 | pluginAssembly = null; | ||
207 | return config; | ||
208 | } | ||
209 | |||
210 | public void Show(string ShowWhat) | ||
211 | { | ||
212 | } | ||
213 | } | ||
214 | } | ||
diff --git a/OpenSim/Grid/UserServer/Properties/AssemblyInfo.cs b/OpenSim/Grid/UserServer/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..a0a6f3c --- /dev/null +++ b/OpenSim/Grid/UserServer/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OGS-UserServer")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OGS-UserServer")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("e266513a-090b-4d38-80f6-8599eef68c8c")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | [assembly: AssemblyVersion("1.0.0.0")] | ||
31 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Grid/UserServer/UserManager.cs b/OpenSim/Grid/UserServer/UserManager.cs new file mode 100644 index 0000000..04bf64a --- /dev/null +++ b/OpenSim/Grid/UserServer/UserManager.cs | |||
@@ -0,0 +1,94 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using Nwc.XmlRpc; | ||
31 | using OpenSim.Framework.Data; | ||
32 | using OpenSim.Framework.UserManagement; | ||
33 | |||
34 | namespace OpenSim.Grid.UserServer | ||
35 | { | ||
36 | public class UserManager : UserManagerBase | ||
37 | { | ||
38 | public UserManager() | ||
39 | { | ||
40 | } | ||
41 | |||
42 | /// <summary> | ||
43 | /// Customises the login response and fills in missing values. | ||
44 | /// </summary> | ||
45 | /// <param name="response">The existing response</param> | ||
46 | /// <param name="theUser">The user profile</param> | ||
47 | public override void CustomiseResponse( LoginResponse response, UserProfileData theUser) | ||
48 | { | ||
49 | // Load information from the gridserver | ||
50 | SimProfileData SimInfo = new SimProfileData(); | ||
51 | SimInfo = SimInfo.RequestSimProfileData(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey); | ||
52 | |||
53 | // Customise the response | ||
54 | // Home Location | ||
55 | response.Home = "{'region_handle':[r" + (SimInfo.regionLocX * 256).ToString() + ",r" + (SimInfo.regionLocY * 256).ToString() + "], " + | ||
56 | "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " + | ||
57 | "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}"; | ||
58 | |||
59 | // Destination | ||
60 | Console.WriteLine("CUSTOMISERESPONSE: Region X: " + SimInfo.regionLocX + "; Region Y: " + SimInfo.regionLocY); | ||
61 | response.SimAddress = SimInfo.serverIP; | ||
62 | response.SimPort = (Int32)SimInfo.serverPort; | ||
63 | response.RegionX = SimInfo.regionLocX; | ||
64 | response.RegionY = SimInfo.regionLocX; | ||
65 | |||
66 | // Notify the target of an incoming user | ||
67 | Console.WriteLine("Notifying " + SimInfo.regionName + " (" + SimInfo.serverURI+ ")"); | ||
68 | |||
69 | // Prepare notification | ||
70 | Hashtable SimParams = new Hashtable(); | ||
71 | SimParams["session_id"] = theUser.currentAgent.sessionID.ToString(); | ||
72 | SimParams["secure_session_id"] = theUser.currentAgent.secureSessionID.ToString(); | ||
73 | SimParams["firstname"] = theUser.username; | ||
74 | SimParams["lastname"] = theUser.surname; | ||
75 | SimParams["agent_id"] = theUser.UUID.ToString(); | ||
76 | SimParams["circuit_code"] = (Int32)Convert.ToUInt32(response.CircuitCode); | ||
77 | SimParams["startpos_x"] = theUser.currentAgent.currentPos.X.ToString(); | ||
78 | SimParams["startpos_y"] = theUser.currentAgent.currentPos.Y.ToString(); | ||
79 | SimParams["startpos_z"] = theUser.currentAgent.currentPos.Z.ToString(); | ||
80 | SimParams["regionhandle"] = theUser.currentAgent.currentHandle.ToString(); | ||
81 | ArrayList SendParams = new ArrayList(); | ||
82 | SendParams.Add(SimParams); | ||
83 | |||
84 | // Update agent with target sim | ||
85 | theUser.currentAgent.currentRegion = SimInfo.UUID; | ||
86 | theUser.currentAgent.currentHandle = SimInfo.regionHandle; | ||
87 | |||
88 | System.Console.WriteLine("sending reply"); | ||
89 | // Send | ||
90 | XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); | ||
91 | XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 3000); | ||
92 | } | ||
93 | } | ||
94 | } | ||
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs new file mode 100644 index 0000000..0428f5a --- /dev/null +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -0,0 +1,120 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using OpenSim.Framework.Console; | ||
30 | using OpenSim.Region.Environment.Scenes; | ||
31 | |||
32 | namespace OpenSim | ||
33 | { | ||
34 | public class Application | ||
35 | { | ||
36 | //could move our main function into OpenSimMain and kill this class | ||
37 | [STAThread] | ||
38 | public static void Main(string[] args) | ||
39 | { | ||
40 | Console.WriteLine("OpenSim " + VersionInfo.Version + "\n"); | ||
41 | Console.WriteLine("Starting...\n"); | ||
42 | |||
43 | bool sandBoxMode = false; | ||
44 | bool startLoginServer = false; | ||
45 | string physicsEngine = "basicphysics"; | ||
46 | bool allowFlying = false; | ||
47 | bool userAccounts = false; | ||
48 | bool gridLocalAsset = false; | ||
49 | bool useConfigFile = false; | ||
50 | bool silent = false; | ||
51 | string configFile = "simconfig.xml"; | ||
52 | |||
53 | for (int i = 0; i < args.Length; i++) | ||
54 | { | ||
55 | if (args[i] == "-sandbox") | ||
56 | { | ||
57 | sandBoxMode = true; | ||
58 | startLoginServer = true; | ||
59 | } | ||
60 | /* | ||
61 | if (args[i] == "-loginserver") | ||
62 | { | ||
63 | startLoginServer = true; | ||
64 | }*/ | ||
65 | if (args[i] == "-accounts") | ||
66 | { | ||
67 | userAccounts = true; | ||
68 | } | ||
69 | if (args[i] == "-realphysx") | ||
70 | { | ||
71 | physicsEngine = "RealPhysX"; | ||
72 | allowFlying = true; | ||
73 | } | ||
74 | if (args[i] == "-ode") | ||
75 | { | ||
76 | physicsEngine = "OpenDynamicsEngine"; | ||
77 | allowFlying = true; | ||
78 | } | ||
79 | if (args[i] == "-localasset") | ||
80 | { | ||
81 | gridLocalAsset = true; | ||
82 | } | ||
83 | if (args[i] == "-configfile") | ||
84 | { | ||
85 | useConfigFile = true; | ||
86 | } | ||
87 | if (args[i] == "-noverbose") | ||
88 | { | ||
89 | silent = true; | ||
90 | } | ||
91 | if (args[i] == "-config") | ||
92 | { | ||
93 | try | ||
94 | { | ||
95 | i++; | ||
96 | configFile = args[i]; | ||
97 | } | ||
98 | catch (Exception e) | ||
99 | { | ||
100 | Console.WriteLine("-config: Please specify a config file. (" + e.ToString() + ")"); | ||
101 | } | ||
102 | } | ||
103 | } | ||
104 | |||
105 | OpenSimMain sim = new OpenSimMain(sandBoxMode, startLoginServer, physicsEngine, useConfigFile, silent, configFile); | ||
106 | // OpenSimRoot.Instance.Application = sim; | ||
107 | sim.m_sandbox = sandBoxMode; | ||
108 | sim.user_accounts = userAccounts; | ||
109 | sim.gridLocalAsset = gridLocalAsset; | ||
110 | ScenePresence.PhysicsEngineFlying = allowFlying; | ||
111 | |||
112 | sim.StartUp(); | ||
113 | |||
114 | while (true) | ||
115 | { | ||
116 | MainLog.Instance.MainLogPrompt(); | ||
117 | } | ||
118 | } | ||
119 | } | ||
120 | } | ||
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs new file mode 100644 index 0000000..728329e --- /dev/null +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -0,0 +1,482 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.IO; | ||
31 | using libsecondlife; | ||
32 | using OpenSim.Assets; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Framework.Data; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Framework.Servers; | ||
39 | using OpenSim.Framework.Types; | ||
40 | using OpenSim.GenericConfig; | ||
41 | using OpenSim.Physics.Manager; | ||
42 | using OpenSim.Region.Caches; | ||
43 | using OpenSim.Region.ClientStack; | ||
44 | using OpenSim.Region.Communications.Local; | ||
45 | using OpenSim.Region.Communications.OGS1; | ||
46 | using OpenSim.Region.Environment.Scenes; | ||
47 | using System.Text; | ||
48 | |||
49 | namespace OpenSim | ||
50 | { | ||
51 | |||
52 | public class OpenSimMain : RegionApplicationBase, conscmd_callback | ||
53 | { | ||
54 | protected CommunicationsManager commsManager; | ||
55 | // private CheckSumServer checkServer; | ||
56 | |||
57 | private bool m_silent; | ||
58 | private string m_logFilename = "region-console-" + Guid.NewGuid().ToString() + ".log"; | ||
59 | |||
60 | public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
61 | { | ||
62 | this.configFileSetup = useConfigFile; | ||
63 | m_sandbox = sandBoxMode; | ||
64 | m_loginserver = startLoginServer; | ||
65 | m_physicsEngine = physicsEngine; | ||
66 | m_config = configFile; | ||
67 | m_silent = silent; | ||
68 | } | ||
69 | |||
70 | /// <summary> | ||
71 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
72 | /// </summary> | ||
73 | public override void StartUp() | ||
74 | { | ||
75 | this.serversData = new NetworkServersInfo(); | ||
76 | |||
77 | this.localConfig = new XmlConfig(m_config); | ||
78 | this.localConfig.LoadData(); | ||
79 | |||
80 | if (this.configFileSetup) | ||
81 | { | ||
82 | this.SetupFromConfigFile(this.localConfig); | ||
83 | } | ||
84 | |||
85 | m_log = new LogBase(m_logFilename, "Region", this, m_silent); | ||
86 | MainLog.Instance = m_log; | ||
87 | |||
88 | m_log.Verbose("Main.cs:Startup() - Loading configuration"); | ||
89 | this.serversData.InitConfig(this.m_sandbox, this.localConfig); | ||
90 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | ||
91 | |||
92 | ScenePresence.LoadTextureFile("avatar-texture.dat"); | ||
93 | |||
94 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | ||
95 | |||
96 | this.SetupHttpListener(); | ||
97 | |||
98 | if (m_sandbox) | ||
99 | { | ||
100 | this.SetupLocalGridServers(); | ||
101 | // this.checkServer = new CheckSumServer(12036); | ||
102 | // this.checkServer.ServerListener(); | ||
103 | } | ||
104 | else | ||
105 | { | ||
106 | this.SetupRemoteGridServers(); | ||
107 | } | ||
108 | |||
109 | startuptime = DateTime.Now; | ||
110 | |||
111 | this.physManager = new PhysicsManager(); | ||
112 | this.physManager.LoadPlugins(); | ||
113 | |||
114 | this.SetupWorld(); | ||
115 | |||
116 | m_log.Verbose("Main.cs:Startup() - Initialising HTTP server"); | ||
117 | |||
118 | if (m_sandbox) | ||
119 | { | ||
120 | httpServer.AddXmlRPCHandler("login_to_simulator", ((CommunicationsLocal)this.commsManager).UserServices.XmlRpcLoginMethod); | ||
121 | } | ||
122 | |||
123 | //Start http server | ||
124 | m_log.Verbose("Main.cs:Startup() - Starting HTTP server"); | ||
125 | httpServer.Start(); | ||
126 | |||
127 | // Start UDP servers | ||
128 | for (int i = 0; i < m_udpServer.Count; i++) | ||
129 | { | ||
130 | this.m_udpServer[i].ServerListener(); | ||
131 | } | ||
132 | |||
133 | } | ||
134 | |||
135 | # region Setup methods | ||
136 | protected override void SetupLocalGridServers() | ||
137 | { | ||
138 | try | ||
139 | { | ||
140 | AssetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); | ||
141 | InventoryCache = new InventoryCache(); | ||
142 | this.commsManager = new CommunicationsLocal(this.serversData, httpServer); | ||
143 | } | ||
144 | catch (Exception e) | ||
145 | { | ||
146 | m_log.Error(e.Message + "\nSorry, could not setup local cache"); | ||
147 | Environment.Exit(1); | ||
148 | } | ||
149 | |||
150 | } | ||
151 | |||
152 | protected override void SetupRemoteGridServers() | ||
153 | { | ||
154 | try | ||
155 | { | ||
156 | AssetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); | ||
157 | InventoryCache = new InventoryCache(); | ||
158 | this.commsManager = new CommunicationsOGS1(this.serversData, httpServer); | ||
159 | } | ||
160 | catch (Exception e) | ||
161 | { | ||
162 | m_log.Error(e.Message + "\nSorry, could not setup remote cache"); | ||
163 | Environment.Exit(1); | ||
164 | } | ||
165 | } | ||
166 | |||
167 | protected override void SetupWorld() | ||
168 | { | ||
169 | IGenericConfig regionConfig; | ||
170 | Scene LocalWorld; | ||
171 | UDPServer udpServer; | ||
172 | RegionInfo regionDat = new RegionInfo(); | ||
173 | AuthenticateSessionsBase authenBase; | ||
174 | |||
175 | string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Regions"); | ||
176 | string[] configFiles = Directory.GetFiles(path, "*.xml"); | ||
177 | |||
178 | if (configFiles.Length == 0) | ||
179 | { | ||
180 | string path2 = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Regions"); | ||
181 | string path3 = Path.Combine(path2, "default.xml"); | ||
182 | Console.WriteLine("Creating default region config file"); | ||
183 | //TODO create default region | ||
184 | IGenericConfig defaultConfig = new XmlConfig(path3); | ||
185 | defaultConfig.LoadData(); | ||
186 | defaultConfig.Commit(); | ||
187 | defaultConfig.Close(); | ||
188 | defaultConfig = null; | ||
189 | configFiles = Directory.GetFiles(path, "*.xml"); | ||
190 | } | ||
191 | |||
192 | for (int i = 0; i < configFiles.Length; i++) | ||
193 | { | ||
194 | regionDat = new RegionInfo(); | ||
195 | if (m_sandbox) | ||
196 | { | ||
197 | AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); // new AuthenticateSessionsLocal(); | ||
198 | this.AuthenticateSessionsHandler.Add(authen); | ||
199 | authenBase = authen; | ||
200 | } | ||
201 | else | ||
202 | { | ||
203 | AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); //new AuthenticateSessionsRemote(); | ||
204 | this.AuthenticateSessionsHandler.Add(authen); | ||
205 | authenBase = authen; | ||
206 | } | ||
207 | Console.WriteLine("Loading region config file"); | ||
208 | regionConfig = new XmlConfig(configFiles[i]); | ||
209 | regionConfig.LoadData(); | ||
210 | regionDat.InitConfig(this.m_sandbox, regionConfig); | ||
211 | regionConfig.Close(); | ||
212 | |||
213 | udpServer = new UDPServer(regionDat.InternalEndPoint.Port, this.AssetCache, this.InventoryCache, this.m_log, authenBase); | ||
214 | |||
215 | m_udpServer.Add(udpServer); | ||
216 | this.regionData.Add(regionDat); | ||
217 | |||
218 | LocalWorld = new Scene(udpServer.PacketServer.ClientManager, regionDat, authenBase, commsManager, this.AssetCache, httpServer); | ||
219 | this.m_localWorld.Add(LocalWorld); | ||
220 | //LocalWorld.InventoryCache = InventoryCache; | ||
221 | //LocalWorld.AssetCache = AssetCache; | ||
222 | |||
223 | udpServer.LocalWorld = LocalWorld; | ||
224 | |||
225 | LocalWorld.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | ||
226 | LocalWorld.LoadWorldMap(); | ||
227 | |||
228 | m_log.Verbose("Main.cs:Startup() - Starting up messaging system"); | ||
229 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | ||
230 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | ||
231 | LocalWorld.LoadPrimsFromStorage(); | ||
232 | |||
233 | //Master Avatar Setup | ||
234 | UserProfileData masterAvatar = commsManager.UserServer.SetupMasterUser(LocalWorld.RegionInfo.MasterAvatarFirstName, LocalWorld.RegionInfo.MasterAvatarLastName, LocalWorld.RegionInfo.MasterAvatarSandboxPassword); | ||
235 | if (masterAvatar != null) | ||
236 | { | ||
237 | LocalWorld.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; | ||
238 | LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager); | ||
239 | } | ||
240 | |||
241 | |||
242 | LocalWorld.StartTimer(); | ||
243 | } | ||
244 | } | ||
245 | |||
246 | private class SimStatusHandler : IStreamHandler | ||
247 | { | ||
248 | public byte[] Handle(string path, Stream request) | ||
249 | { | ||
250 | return Encoding.UTF8.GetBytes("OK"); | ||
251 | } | ||
252 | |||
253 | public string ContentType | ||
254 | { | ||
255 | get { return "text/plain"; } | ||
256 | } | ||
257 | |||
258 | public string HttpMethod | ||
259 | { | ||
260 | get { return "GET"; } | ||
261 | } | ||
262 | |||
263 | public string Path | ||
264 | { | ||
265 | get { return "/simstatus/"; } | ||
266 | } | ||
267 | } | ||
268 | |||
269 | protected override void SetupHttpListener() | ||
270 | { | ||
271 | httpServer = new BaseHttpServer(this.serversData.HttpListenerPort); //regionData[0].IPListenPort); | ||
272 | |||
273 | if (!this.m_sandbox) | ||
274 | { | ||
275 | httpServer.AddStreamHandler( new SimStatusHandler() ); | ||
276 | } | ||
277 | } | ||
278 | |||
279 | protected override void ConnectToRemoteGridServer() | ||
280 | { | ||
281 | |||
282 | } | ||
283 | |||
284 | #endregion | ||
285 | |||
286 | private void SetupFromConfigFile(IGenericConfig configData) | ||
287 | { | ||
288 | // Log filename | ||
289 | string attri = ""; | ||
290 | attri = configData.GetAttribute("LogFilename"); | ||
291 | if (String.IsNullOrEmpty(attri)) | ||
292 | { | ||
293 | } | ||
294 | else | ||
295 | { | ||
296 | m_logFilename = attri; | ||
297 | } | ||
298 | |||
299 | // SandBoxMode | ||
300 | attri = ""; | ||
301 | attri = configData.GetAttribute("SandBox"); | ||
302 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
303 | { | ||
304 | this.m_sandbox = false; | ||
305 | configData.SetAttribute("SandBox", "false"); | ||
306 | } | ||
307 | else | ||
308 | { | ||
309 | this.m_sandbox = Convert.ToBoolean(attri); | ||
310 | } | ||
311 | |||
312 | // LoginServer | ||
313 | attri = ""; | ||
314 | attri = configData.GetAttribute("LoginServer"); | ||
315 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
316 | { | ||
317 | this.m_loginserver = false; | ||
318 | configData.SetAttribute("LoginServer", "false"); | ||
319 | } | ||
320 | else | ||
321 | { | ||
322 | this.m_loginserver = Convert.ToBoolean(attri); | ||
323 | } | ||
324 | |||
325 | // Sandbox User accounts | ||
326 | attri = ""; | ||
327 | attri = configData.GetAttribute("UserAccount"); | ||
328 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
329 | { | ||
330 | this.user_accounts = false; | ||
331 | configData.SetAttribute("UserAccounts", "false"); | ||
332 | } | ||
333 | else if (attri == "true") | ||
334 | { | ||
335 | this.user_accounts = Convert.ToBoolean(attri); | ||
336 | } | ||
337 | |||
338 | // Grid mode hack to use local asset server | ||
339 | attri = ""; | ||
340 | attri = configData.GetAttribute("LocalAssets"); | ||
341 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
342 | { | ||
343 | this.gridLocalAsset = false; | ||
344 | configData.SetAttribute("LocalAssets", "false"); | ||
345 | } | ||
346 | else if (attri == "true") | ||
347 | { | ||
348 | this.gridLocalAsset = Convert.ToBoolean(attri); | ||
349 | } | ||
350 | |||
351 | |||
352 | attri = ""; | ||
353 | attri = configData.GetAttribute("PhysicsEngine"); | ||
354 | switch (attri) | ||
355 | { | ||
356 | default: | ||
357 | m_log.Warn("Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | ||
358 | Environment.Exit(1); | ||
359 | break; | ||
360 | |||
361 | case "": | ||
362 | this.m_physicsEngine = "basicphysics"; | ||
363 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
364 | ScenePresence.PhysicsEngineFlying = false; | ||
365 | break; | ||
366 | |||
367 | case "basicphysics": | ||
368 | this.m_physicsEngine = "basicphysics"; | ||
369 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
370 | ScenePresence.PhysicsEngineFlying = false; | ||
371 | break; | ||
372 | |||
373 | case "RealPhysX": | ||
374 | this.m_physicsEngine = "RealPhysX"; | ||
375 | ScenePresence.PhysicsEngineFlying = true; | ||
376 | break; | ||
377 | |||
378 | case "OpenDynamicsEngine": | ||
379 | this.m_physicsEngine = "OpenDynamicsEngine"; | ||
380 | ScenePresence.PhysicsEngineFlying = true; | ||
381 | break; | ||
382 | } | ||
383 | |||
384 | configData.Commit(); | ||
385 | |||
386 | } | ||
387 | |||
388 | /// <summary> | ||
389 | /// Performs any last-minute sanity checking and shuts down the region server | ||
390 | /// </summary> | ||
391 | public virtual void Shutdown() | ||
392 | { | ||
393 | m_log.Verbose("Main.cs:Shutdown() - Closing all threads"); | ||
394 | m_log.Verbose("Main.cs:Shutdown() - Killing listener thread"); | ||
395 | m_log.Verbose("Main.cs:Shutdown() - Killing clients"); | ||
396 | // IMPLEMENT THIS | ||
397 | m_log.Verbose("Main.cs:Shutdown() - Closing console and terminating"); | ||
398 | for (int i = 0; i < m_localWorld.Count; i++) | ||
399 | { | ||
400 | ((Scene)m_localWorld[i]).Close(); | ||
401 | } | ||
402 | m_log.Close(); | ||
403 | Environment.Exit(0); | ||
404 | } | ||
405 | |||
406 | #region Console Commands | ||
407 | /// <summary> | ||
408 | /// Runs commands issued by the server console from the operator | ||
409 | /// </summary> | ||
410 | /// <param name="command">The first argument of the parameter (the command)</param> | ||
411 | /// <param name="cmdparams">Additional arguments passed to the command</param> | ||
412 | public void RunCmd(string command, string[] cmdparams) | ||
413 | { | ||
414 | switch (command) | ||
415 | { | ||
416 | case "help": | ||
417 | m_log.Error("show users - show info about connected users"); | ||
418 | m_log.Error("shutdown - disconnect all clients and shutdown"); | ||
419 | break; | ||
420 | |||
421 | case "show": | ||
422 | if (cmdparams.Length > 0) | ||
423 | { | ||
424 | Show(cmdparams[0]); | ||
425 | } | ||
426 | break; | ||
427 | |||
428 | case "terrain": | ||
429 | string result = ""; | ||
430 | for (int i = 0; i < m_localWorld.Count; i++) | ||
431 | { | ||
432 | if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result, m_localWorld[i].RegionInfo.RegionName)) | ||
433 | { | ||
434 | m_log.Error(result); | ||
435 | } | ||
436 | } | ||
437 | break; | ||
438 | |||
439 | case "shutdown": | ||
440 | Shutdown(); | ||
441 | break; | ||
442 | |||
443 | default: | ||
444 | m_log.Error("Unknown command"); | ||
445 | break; | ||
446 | } | ||
447 | } | ||
448 | |||
449 | /// <summary> | ||
450 | /// Outputs to the console information about the region | ||
451 | /// </summary> | ||
452 | /// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param> | ||
453 | public void Show(string ShowWhat) | ||
454 | { | ||
455 | switch (ShowWhat) | ||
456 | { | ||
457 | case "uptime": | ||
458 | m_log.Error("OpenSim has been running since " + startuptime.ToString()); | ||
459 | m_log.Error("That is " + (DateTime.Now - startuptime).ToString()); | ||
460 | break; | ||
461 | case "users": | ||
462 | ScenePresence TempAv; | ||
463 | m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP", "World")); | ||
464 | for (int i = 0; i < m_localWorld.Count; i++) | ||
465 | { | ||
466 | foreach (libsecondlife.LLUUID UUID in ((Scene)m_localWorld[i]).Entities.Keys) | ||
467 | { | ||
468 | if (((Scene)m_localWorld[i]).Entities[UUID].ToString() == "OpenSim.world.Avatar") | ||
469 | { | ||
470 | TempAv = (ScenePresence)((Scene)m_localWorld[i]).Entities[UUID]; | ||
471 | m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.AgentId, "Unknown", "Unknown"), ((Scene)m_localWorld[i]).RegionInfo.RegionName); | ||
472 | } | ||
473 | } | ||
474 | } | ||
475 | break; | ||
476 | } | ||
477 | } | ||
478 | #endregion | ||
479 | } | ||
480 | |||
481 | |||
482 | } | ||
diff --git a/OpenSim/Region/Application/VersionInfo.cs b/OpenSim/Region/Application/VersionInfo.cs new file mode 100644 index 0000000..2c720a3 --- /dev/null +++ b/OpenSim/Region/Application/VersionInfo.cs | |||
@@ -0,0 +1,36 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim | ||
29 | { | ||
30 | /// <summary> | ||
31 | /// </summary> | ||
32 | public class VersionInfo | ||
33 | { | ||
34 | public static string Version = "0.3, SVN build "; | ||
35 | } | ||
36 | } | ||
diff --git a/OpenSim/Region/Caches/AssetCache.cs b/OpenSim/Region/Caches/AssetCache.cs new file mode 100644 index 0000000..453edbe --- /dev/null +++ b/OpenSim/Region/Caches/AssetCache.cs | |||
@@ -0,0 +1,669 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using System.Threading; | ||
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | ||
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework.Types; | ||
37 | |||
38 | namespace OpenSim.Region.Caches | ||
39 | { | ||
40 | public delegate void DownloadComplete(AssetCache.TextureSender sender); | ||
41 | |||
42 | /// <summary> | ||
43 | /// Manages local cache of assets and their sending to viewers. | ||
44 | /// </summary> | ||
45 | public class AssetCache : IAssetReceiver | ||
46 | { | ||
47 | public Dictionary<LLUUID, AssetInfo> Assets; | ||
48 | public Dictionary<LLUUID, TextureImage> Textures; | ||
49 | |||
50 | public List<AssetRequest> AssetRequests = new List<AssetRequest>(); //assets ready to be sent to viewers | ||
51 | public List<AssetRequest> TextureRequests = new List<AssetRequest>(); //textures ready to be sent | ||
52 | |||
53 | public Dictionary<LLUUID, AssetRequest> RequestedAssets = new Dictionary<LLUUID, AssetRequest>(); //Assets requested from the asset server | ||
54 | public Dictionary<LLUUID, AssetRequest> RequestedTextures = new Dictionary<LLUUID, AssetRequest>(); //Textures requested from the asset server | ||
55 | |||
56 | public Dictionary<LLUUID, TextureSender> SendingTextures = new Dictionary<LLUUID, TextureSender>(); | ||
57 | private IAssetServer _assetServer; | ||
58 | private Thread _assetCacheThread; | ||
59 | private LLUUID[] textureList = new LLUUID[5]; | ||
60 | |||
61 | /// <summary> | ||
62 | /// | ||
63 | /// </summary> | ||
64 | public AssetCache(IAssetServer assetServer) | ||
65 | { | ||
66 | Console.WriteLine("Creating Asset cache"); | ||
67 | _assetServer = assetServer; | ||
68 | _assetServer.SetReceiver(this); | ||
69 | Assets = new Dictionary<LLUUID, AssetInfo>(); | ||
70 | Textures = new Dictionary<LLUUID, TextureImage>(); | ||
71 | this._assetCacheThread = new Thread(new ThreadStart(RunAssetManager)); | ||
72 | this._assetCacheThread.IsBackground = true; | ||
73 | this._assetCacheThread.Start(); | ||
74 | |||
75 | } | ||
76 | |||
77 | public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) | ||
78 | { | ||
79 | Console.WriteLine("Creating Asset cache"); | ||
80 | _assetServer = this.LoadAssetDll(assetServerDLLName); | ||
81 | _assetServer.SetServerInfo(assetServerURL, assetServerKey); | ||
82 | _assetServer.SetReceiver(this); | ||
83 | Assets = new Dictionary<LLUUID, AssetInfo>(); | ||
84 | Textures = new Dictionary<LLUUID, TextureImage>(); | ||
85 | this._assetCacheThread = new Thread(new ThreadStart(RunAssetManager)); | ||
86 | this._assetCacheThread.IsBackground = true; | ||
87 | this._assetCacheThread.Start(); | ||
88 | |||
89 | } | ||
90 | |||
91 | /// <summary> | ||
92 | /// | ||
93 | /// </summary> | ||
94 | public void RunAssetManager() | ||
95 | { | ||
96 | while (true) | ||
97 | { | ||
98 | try | ||
99 | { | ||
100 | //Console.WriteLine("Asset cache loop"); | ||
101 | this.ProcessAssetQueue(); | ||
102 | this.ProcessTextureQueue(); | ||
103 | Thread.Sleep(500); | ||
104 | } | ||
105 | catch (Exception e) | ||
106 | { | ||
107 | Console.WriteLine(e.Message); | ||
108 | } | ||
109 | } | ||
110 | } | ||
111 | |||
112 | public void LoadDefaultTextureSet() | ||
113 | { | ||
114 | //hack: so we can give each user a set of textures | ||
115 | textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001"); | ||
116 | textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002"); | ||
117 | textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003"); | ||
118 | textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004"); | ||
119 | textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005"); | ||
120 | |||
121 | for (int i = 0; i < textureList.Length; i++) | ||
122 | { | ||
123 | this._assetServer.RequestAsset(textureList[i], true); | ||
124 | } | ||
125 | |||
126 | } | ||
127 | |||
128 | public AssetBase[] CreateNewInventorySet(LLUUID agentID) | ||
129 | { | ||
130 | AssetBase[] inventorySet = new AssetBase[this.textureList.Length]; | ||
131 | for (int i = 0; i < textureList.Length; i++) | ||
132 | { | ||
133 | if (this.Textures.ContainsKey(textureList[i])) | ||
134 | { | ||
135 | inventorySet[i] = this.CloneImage(agentID, this.Textures[textureList[i]]); | ||
136 | TextureImage image = new TextureImage(inventorySet[i]); | ||
137 | this.Textures.Add(image.FullID, image); | ||
138 | this._assetServer.UploadNewAsset(image); //save the asset to the asset server | ||
139 | } | ||
140 | } | ||
141 | return inventorySet; | ||
142 | } | ||
143 | |||
144 | public AssetBase GetAsset(LLUUID assetID) | ||
145 | { | ||
146 | AssetBase asset = null; | ||
147 | if (this.Textures.ContainsKey(assetID)) | ||
148 | { | ||
149 | asset = this.Textures[assetID]; | ||
150 | } | ||
151 | else if (this.Assets.ContainsKey(assetID)) | ||
152 | { | ||
153 | asset = this.Assets[assetID]; | ||
154 | } | ||
155 | return asset; | ||
156 | } | ||
157 | |||
158 | public void AddAsset(AssetBase asset) | ||
159 | { | ||
160 | // Console.WriteLine("adding asset " + asset.FullID.ToStringHyphenated()); | ||
161 | if (asset.Type == 0) | ||
162 | { | ||
163 | //Console.WriteLine("which is a texture"); | ||
164 | if (!this.Textures.ContainsKey(asset.FullID)) | ||
165 | { //texture | ||
166 | TextureImage textur = new TextureImage(asset); | ||
167 | this.Textures.Add(textur.FullID, textur); | ||
168 | this._assetServer.UploadNewAsset(asset); | ||
169 | } | ||
170 | } | ||
171 | else | ||
172 | { | ||
173 | if (!this.Assets.ContainsKey(asset.FullID)) | ||
174 | { | ||
175 | AssetInfo assetInf = new AssetInfo(asset); | ||
176 | this.Assets.Add(assetInf.FullID, assetInf); | ||
177 | this._assetServer.UploadNewAsset(asset); | ||
178 | } | ||
179 | } | ||
180 | } | ||
181 | |||
182 | /// <summary> | ||
183 | /// | ||
184 | /// </summary> | ||
185 | private void ProcessTextureQueue() | ||
186 | { | ||
187 | if (this.TextureRequests.Count == 0) | ||
188 | { | ||
189 | //no requests waiting | ||
190 | return; | ||
191 | } | ||
192 | int num; | ||
193 | num = this.TextureRequests.Count; | ||
194 | |||
195 | AssetRequest req; | ||
196 | for (int i = 0; i < num; i++) | ||
197 | { | ||
198 | req = (AssetRequest)this.TextureRequests[i]; | ||
199 | if (!this.SendingTextures.ContainsKey(req.ImageInfo.FullID)) | ||
200 | { | ||
201 | TextureSender sender = new TextureSender(req); | ||
202 | sender.OnComplete += this.TextureSent; | ||
203 | lock (this.SendingTextures) | ||
204 | { | ||
205 | this.SendingTextures.Add(req.ImageInfo.FullID, sender); | ||
206 | } | ||
207 | } | ||
208 | |||
209 | } | ||
210 | |||
211 | this.TextureRequests.Clear(); | ||
212 | } | ||
213 | |||
214 | /// <summary> | ||
215 | /// Event handler, called by a TextureSender object to say that texture has been sent | ||
216 | /// </summary> | ||
217 | /// <param name="sender"></param> | ||
218 | public void TextureSent(TextureSender sender) | ||
219 | { | ||
220 | if (this.SendingTextures.ContainsKey(sender.request.ImageInfo.FullID)) | ||
221 | { | ||
222 | lock (this.SendingTextures) | ||
223 | { | ||
224 | this.SendingTextures.Remove(sender.request.ImageInfo.FullID); | ||
225 | } | ||
226 | } | ||
227 | } | ||
228 | |||
229 | public void AssetReceived(AssetBase asset, bool IsTexture) | ||
230 | { | ||
231 | if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server | ||
232 | { | ||
233 | //check if it is a texture or not | ||
234 | //then add to the correct cache list | ||
235 | //then check for waiting requests for this asset/texture (in the Requested lists) | ||
236 | //and move those requests into the Requests list. | ||
237 | if (IsTexture) | ||
238 | { | ||
239 | TextureImage image = new TextureImage(asset); | ||
240 | this.Textures.Add(image.FullID, image); | ||
241 | if (this.RequestedTextures.ContainsKey(image.FullID)) | ||
242 | { | ||
243 | AssetRequest req = this.RequestedTextures[image.FullID]; | ||
244 | req.ImageInfo = image; | ||
245 | if (image.Data.LongLength > 600) | ||
246 | { | ||
247 | //over 600 bytes so split up file | ||
248 | req.NumPackets = 1 + (int)(image.Data.Length - 600 + 999) / 1000; | ||
249 | } | ||
250 | else | ||
251 | { | ||
252 | req.NumPackets = 1; | ||
253 | } | ||
254 | this.RequestedTextures.Remove(image.FullID); | ||
255 | this.TextureRequests.Add(req); | ||
256 | } | ||
257 | } | ||
258 | else | ||
259 | { | ||
260 | AssetInfo assetInf = new AssetInfo(asset); | ||
261 | this.Assets.Add(assetInf.FullID, assetInf); | ||
262 | if (this.RequestedAssets.ContainsKey(assetInf.FullID)) | ||
263 | { | ||
264 | AssetRequest req = this.RequestedAssets[assetInf.FullID]; | ||
265 | req.AssetInf = assetInf; | ||
266 | if (assetInf.Data.LongLength > 600) | ||
267 | { | ||
268 | //over 600 bytes so split up file | ||
269 | req.NumPackets = 1 + (int)(assetInf.Data.Length - 600 + 999) / 1000; | ||
270 | } | ||
271 | else | ||
272 | { | ||
273 | req.NumPackets = 1; | ||
274 | } | ||
275 | this.RequestedAssets.Remove(assetInf.FullID); | ||
276 | this.AssetRequests.Add(req); | ||
277 | } | ||
278 | } | ||
279 | } | ||
280 | } | ||
281 | |||
282 | public void AssetNotFound(AssetBase asset) | ||
283 | { | ||
284 | //the asset server had no knowledge of requested asset | ||
285 | |||
286 | } | ||
287 | |||
288 | #region Assets | ||
289 | /// <summary> | ||
290 | /// | ||
291 | /// </summary> | ||
292 | /// <param name="userInfo"></param> | ||
293 | /// <param name="transferRequest"></param> | ||
294 | public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest) | ||
295 | { | ||
296 | LLUUID requestID = new LLUUID(transferRequest.TransferInfo.Params, 0); | ||
297 | //check to see if asset is in local cache, if not we need to request it from asset server. | ||
298 | |||
299 | if (!this.Assets.ContainsKey(requestID)) | ||
300 | { | ||
301 | //not found asset | ||
302 | // so request from asset server | ||
303 | if (!this.RequestedAssets.ContainsKey(requestID)) | ||
304 | { | ||
305 | AssetRequest request = new AssetRequest(); | ||
306 | request.RequestUser = userInfo; | ||
307 | request.RequestAssetID = requestID; | ||
308 | request.TransferRequestID = transferRequest.TransferInfo.TransferID; | ||
309 | this.RequestedAssets.Add(requestID, request); | ||
310 | this._assetServer.RequestAsset(requestID, false); | ||
311 | } | ||
312 | return; | ||
313 | } | ||
314 | //it is in our cache | ||
315 | AssetInfo asset = this.Assets[requestID]; | ||
316 | |||
317 | //work out how many packets it should be sent in | ||
318 | // and add to the AssetRequests list | ||
319 | AssetRequest req = new AssetRequest(); | ||
320 | req.RequestUser = userInfo; | ||
321 | req.RequestAssetID = requestID; | ||
322 | req.TransferRequestID = transferRequest.TransferInfo.TransferID; | ||
323 | req.AssetInf = asset; | ||
324 | |||
325 | if (asset.Data.LongLength > 600) | ||
326 | { | ||
327 | //over 600 bytes so split up file | ||
328 | req.NumPackets = 1 + (int)(asset.Data.Length - 600 + 999) / 1000; | ||
329 | } | ||
330 | else | ||
331 | { | ||
332 | req.NumPackets = 1; | ||
333 | } | ||
334 | |||
335 | this.AssetRequests.Add(req); | ||
336 | } | ||
337 | |||
338 | /// <summary> | ||
339 | /// | ||
340 | /// </summary> | ||
341 | private void ProcessAssetQueue() | ||
342 | { | ||
343 | if (this.AssetRequests.Count == 0) | ||
344 | { | ||
345 | //no requests waiting | ||
346 | return; | ||
347 | } | ||
348 | int num; | ||
349 | |||
350 | if (this.AssetRequests.Count < 5) | ||
351 | { | ||
352 | //lower than 5 so do all of them | ||
353 | num = this.AssetRequests.Count; | ||
354 | } | ||
355 | else | ||
356 | { | ||
357 | num = 5; | ||
358 | } | ||
359 | AssetRequest req; | ||
360 | for (int i = 0; i < num; i++) | ||
361 | { | ||
362 | req = (AssetRequest)this.AssetRequests[i]; | ||
363 | |||
364 | TransferInfoPacket Transfer = new TransferInfoPacket(); | ||
365 | Transfer.TransferInfo.ChannelType = 2; | ||
366 | Transfer.TransferInfo.Status = 0; | ||
367 | Transfer.TransferInfo.TargetType = 0; | ||
368 | Transfer.TransferInfo.Params = req.RequestAssetID.GetBytes(); | ||
369 | Transfer.TransferInfo.Size = (int)req.AssetInf.Data.Length; | ||
370 | Transfer.TransferInfo.TransferID = req.TransferRequestID; | ||
371 | req.RequestUser.OutPacket(Transfer); | ||
372 | |||
373 | if (req.NumPackets == 1) | ||
374 | { | ||
375 | TransferPacketPacket TransferPacket = new TransferPacketPacket(); | ||
376 | TransferPacket.TransferData.Packet = 0; | ||
377 | TransferPacket.TransferData.ChannelType = 2; | ||
378 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | ||
379 | TransferPacket.TransferData.Data = req.AssetInf.Data; | ||
380 | TransferPacket.TransferData.Status = 1; | ||
381 | req.RequestUser.OutPacket(TransferPacket); | ||
382 | } | ||
383 | else | ||
384 | { | ||
385 | //more than one packet so split file up , for now it can't be bigger than 2000 bytes | ||
386 | TransferPacketPacket TransferPacket = new TransferPacketPacket(); | ||
387 | TransferPacket.TransferData.Packet = 0; | ||
388 | TransferPacket.TransferData.ChannelType = 2; | ||
389 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | ||
390 | byte[] chunk = new byte[1000]; | ||
391 | Array.Copy(req.AssetInf.Data, chunk, 1000); | ||
392 | TransferPacket.TransferData.Data = chunk; | ||
393 | TransferPacket.TransferData.Status = 0; | ||
394 | req.RequestUser.OutPacket(TransferPacket); | ||
395 | |||
396 | TransferPacket = new TransferPacketPacket(); | ||
397 | TransferPacket.TransferData.Packet = 1; | ||
398 | TransferPacket.TransferData.ChannelType = 2; | ||
399 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | ||
400 | byte[] chunk1 = new byte[(req.AssetInf.Data.Length - 1000)]; | ||
401 | Array.Copy(req.AssetInf.Data, 1000, chunk1, 0, chunk1.Length); | ||
402 | TransferPacket.TransferData.Data = chunk1; | ||
403 | TransferPacket.TransferData.Status = 1; | ||
404 | req.RequestUser.OutPacket(TransferPacket); | ||
405 | } | ||
406 | |||
407 | } | ||
408 | |||
409 | //remove requests that have been completed | ||
410 | for (int i = 0; i < num; i++) | ||
411 | { | ||
412 | this.AssetRequests.RemoveAt(0); | ||
413 | } | ||
414 | |||
415 | } | ||
416 | |||
417 | public AssetInfo CloneAsset(LLUUID newOwner, AssetInfo sourceAsset) | ||
418 | { | ||
419 | AssetInfo newAsset = new AssetInfo(); | ||
420 | newAsset.Data = new byte[sourceAsset.Data.Length]; | ||
421 | Array.Copy(sourceAsset.Data, newAsset.Data, sourceAsset.Data.Length); | ||
422 | newAsset.FullID = LLUUID.Random(); | ||
423 | newAsset.Type = sourceAsset.Type; | ||
424 | newAsset.InvType = sourceAsset.InvType; | ||
425 | return (newAsset); | ||
426 | } | ||
427 | #endregion | ||
428 | |||
429 | #region Textures | ||
430 | /// <summary> | ||
431 | /// | ||
432 | /// </summary> | ||
433 | /// <param name="userInfo"></param> | ||
434 | /// <param name="imageID"></param> | ||
435 | public void AddTextureRequest(IClientAPI userInfo, LLUUID imageID) | ||
436 | { | ||
437 | //Console.WriteLine("texture request for " + imageID.ToStringHyphenated()); | ||
438 | //check to see if texture is in local cache, if not request from asset server | ||
439 | if (!this.Textures.ContainsKey(imageID)) | ||
440 | { | ||
441 | if (!this.RequestedTextures.ContainsKey(imageID)) | ||
442 | { | ||
443 | //not is cache so request from asset server | ||
444 | AssetRequest request = new AssetRequest(); | ||
445 | request.RequestUser = userInfo; | ||
446 | request.RequestAssetID = imageID; | ||
447 | request.IsTextureRequest = true; | ||
448 | this.RequestedTextures.Add(imageID, request); | ||
449 | this._assetServer.RequestAsset(imageID, true); | ||
450 | } | ||
451 | return; | ||
452 | } | ||
453 | |||
454 | //Console.WriteLine("texture already in cache"); | ||
455 | TextureImage imag = this.Textures[imageID]; | ||
456 | AssetRequest req = new AssetRequest(); | ||
457 | req.RequestUser = userInfo; | ||
458 | req.RequestAssetID = imageID; | ||
459 | req.IsTextureRequest = true; | ||
460 | req.ImageInfo = imag; | ||
461 | |||
462 | if (imag.Data.LongLength > 600) | ||
463 | { | ||
464 | //over 600 bytes so split up file | ||
465 | req.NumPackets = 1 + (int)(imag.Data.Length - 600 + 999) / 1000; | ||
466 | } | ||
467 | else | ||
468 | { | ||
469 | req.NumPackets = 1; | ||
470 | } | ||
471 | this.TextureRequests.Add(req); | ||
472 | } | ||
473 | |||
474 | public TextureImage CloneImage(LLUUID newOwner, TextureImage source) | ||
475 | { | ||
476 | TextureImage newImage = new TextureImage(); | ||
477 | newImage.Data = new byte[source.Data.Length]; | ||
478 | Array.Copy(source.Data, newImage.Data, source.Data.Length); | ||
479 | //newImage.filename = source.filename; | ||
480 | newImage.FullID = LLUUID.Random(); | ||
481 | newImage.Name = source.Name; | ||
482 | return (newImage); | ||
483 | } | ||
484 | #endregion | ||
485 | |||
486 | private IAssetServer LoadAssetDll(string dllName) | ||
487 | { | ||
488 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
489 | IAssetServer server = null; | ||
490 | |||
491 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
492 | { | ||
493 | if (pluginType.IsPublic) | ||
494 | { | ||
495 | if (!pluginType.IsAbstract) | ||
496 | { | ||
497 | Type typeInterface = pluginType.GetInterface("IAssetPlugin", true); | ||
498 | |||
499 | if (typeInterface != null) | ||
500 | { | ||
501 | IAssetPlugin plug = (IAssetPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
502 | server = plug.GetAssetServer(); | ||
503 | break; | ||
504 | } | ||
505 | |||
506 | typeInterface = null; | ||
507 | } | ||
508 | } | ||
509 | } | ||
510 | pluginAssembly = null; | ||
511 | return server; | ||
512 | } | ||
513 | |||
514 | public class AssetRequest | ||
515 | { | ||
516 | public IClientAPI RequestUser; | ||
517 | public LLUUID RequestAssetID; | ||
518 | public AssetInfo AssetInf; | ||
519 | public TextureImage ImageInfo; | ||
520 | public LLUUID TransferRequestID; | ||
521 | public long DataPointer = 0; | ||
522 | public int NumPackets = 0; | ||
523 | public int PacketCounter = 0; | ||
524 | public bool IsTextureRequest; | ||
525 | //public bool AssetInCache; | ||
526 | //public int TimeRequested; | ||
527 | |||
528 | public AssetRequest() | ||
529 | { | ||
530 | |||
531 | } | ||
532 | } | ||
533 | |||
534 | public class AssetInfo : AssetBase | ||
535 | { | ||
536 | public AssetInfo() | ||
537 | { | ||
538 | |||
539 | } | ||
540 | |||
541 | public AssetInfo(AssetBase aBase) | ||
542 | { | ||
543 | Data = aBase.Data; | ||
544 | FullID = aBase.FullID; | ||
545 | Type = aBase.Type; | ||
546 | InvType = aBase.InvType; | ||
547 | Name = aBase.Name; | ||
548 | Description = aBase.Description; | ||
549 | } | ||
550 | } | ||
551 | |||
552 | public class TextureImage : AssetBase | ||
553 | { | ||
554 | public TextureImage() | ||
555 | { | ||
556 | |||
557 | } | ||
558 | |||
559 | public TextureImage(AssetBase aBase) | ||
560 | { | ||
561 | Data = aBase.Data; | ||
562 | FullID = aBase.FullID; | ||
563 | Type = aBase.Type; | ||
564 | InvType = aBase.InvType; | ||
565 | Name = aBase.Name; | ||
566 | Description = aBase.Description; | ||
567 | } | ||
568 | } | ||
569 | |||
570 | public class TextureSender | ||
571 | { | ||
572 | public AssetRequest request; | ||
573 | public event DownloadComplete OnComplete; | ||
574 | Thread m_thread; | ||
575 | public TextureSender(AssetRequest req) | ||
576 | { | ||
577 | request = req; | ||
578 | //Console.WriteLine("creating worker thread for texture " + req.ImageInfo.FullID.ToStringHyphenated()); | ||
579 | //Console.WriteLine("texture data length is " + req.ImageInfo.Data.Length); | ||
580 | // Console.WriteLine("in " + req.NumPackets + " packets"); | ||
581 | //ThreadPool.QueueUserWorkItem(new WaitCallback(SendTexture), new object()); | ||
582 | |||
583 | //need some sort of custom threadpool here, as using the .net one, overloads it and stops the handling of incoming packets etc | ||
584 | //but don't really want to create a thread for every texture download | ||
585 | m_thread = new Thread(new ThreadStart(SendTexture)); | ||
586 | m_thread.IsBackground = true; | ||
587 | m_thread.Start(); | ||
588 | } | ||
589 | |||
590 | public void SendTexture() | ||
591 | { | ||
592 | //Console.WriteLine("starting to send sending texture " + request.ImageInfo.FullID.ToStringHyphenated()); | ||
593 | while (request.PacketCounter != request.NumPackets) | ||
594 | { | ||
595 | SendPacket(); | ||
596 | Thread.Sleep(500); | ||
597 | } | ||
598 | |||
599 | //Console.WriteLine("finished sending texture " + request.ImageInfo.FullID.ToStringHyphenated()); | ||
600 | if (OnComplete != null) | ||
601 | { | ||
602 | OnComplete(this); | ||
603 | } | ||
604 | } | ||
605 | |||
606 | public void SendPacket() | ||
607 | { | ||
608 | AssetRequest req = request; | ||
609 | // Console.WriteLine("sending " + req.ImageInfo.FullID); | ||
610 | |||
611 | // if (req.ImageInfo.FullID == new LLUUID("00000000-0000-0000-5005-000000000005")) | ||
612 | if (req.PacketCounter == 0) | ||
613 | { | ||
614 | //first time for this request so send imagedata packet | ||
615 | if (req.NumPackets == 1) | ||
616 | { | ||
617 | //only one packet so send whole file | ||
618 | ImageDataPacket im = new ImageDataPacket(); | ||
619 | im.ImageID.Packets = 1; | ||
620 | im.ImageID.ID = req.ImageInfo.FullID; | ||
621 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; | ||
622 | im.ImageData.Data = req.ImageInfo.Data; | ||
623 | im.ImageID.Codec = 2; | ||
624 | req.RequestUser.OutPacket(im); | ||
625 | req.PacketCounter++; | ||
626 | //req.ImageInfo.l= time; | ||
627 | //System.Console.WriteLine("sent texture: " + req.ImageInfo.FullID); | ||
628 | // Console.WriteLine("sending packet 1 for " + req.ImageInfo.FullID.ToStringHyphenated()); | ||
629 | } | ||
630 | else | ||
631 | { | ||
632 | //more than one packet so split file up | ||
633 | ImageDataPacket im = new ImageDataPacket(); | ||
634 | im.ImageID.Packets = (ushort)req.NumPackets; | ||
635 | im.ImageID.ID = req.ImageInfo.FullID; | ||
636 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; | ||
637 | im.ImageData.Data = new byte[600]; | ||
638 | Array.Copy(req.ImageInfo.Data, 0, im.ImageData.Data, 0, 600); | ||
639 | im.ImageID.Codec = 2; | ||
640 | req.RequestUser.OutPacket(im); | ||
641 | req.PacketCounter++; | ||
642 | //req.ImageInfo.last_used = time; | ||
643 | //System.Console.WriteLine("sent first packet of texture: | ||
644 | // Console.WriteLine("sending packet 1 for " + req.ImageInfo.FullID.ToStringHyphenated()); | ||
645 | } | ||
646 | } | ||
647 | else | ||
648 | { | ||
649 | //Console.WriteLine("sending packet" + req.PacketCounter + "for " + req.ImageInfo.FullID.ToStringHyphenated()); | ||
650 | //send imagepacket | ||
651 | //more than one packet so split file up | ||
652 | ImagePacketPacket im = new ImagePacketPacket(); | ||
653 | im.ImageID.Packet = (ushort)req.PacketCounter; | ||
654 | im.ImageID.ID = req.ImageInfo.FullID; | ||
655 | int size = req.ImageInfo.Data.Length - 600 - 1000 * (req.PacketCounter - 1); | ||
656 | if (size > 1000) size = 1000; | ||
657 | im.ImageData.Data = new byte[size]; | ||
658 | Array.Copy(req.ImageInfo.Data, 600 + 1000 * (req.PacketCounter - 1), im.ImageData.Data, 0, size); | ||
659 | req.RequestUser.OutPacket(im); | ||
660 | req.PacketCounter++; | ||
661 | //req.ImageInfo.last_used = time; | ||
662 | //System.Console.WriteLine("sent a packet of texture: "+req.image_info.FullID); | ||
663 | } | ||
664 | |||
665 | } | ||
666 | } | ||
667 | } | ||
668 | } | ||
669 | |||
diff --git a/OpenSim/Region/Caches/Properties/AssemblyInfo.cs b/OpenSim/Region/Caches/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..8389415 --- /dev/null +++ b/OpenSim/Region/Caches/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenSim.Region.Caches")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenSim.Region.Caches")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("2b15ddbf-0341-49a6-85c0-cece268a4518")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | // You can specify all the values or you can default the Revision and Build Numbers | ||
31 | // by using the '*' as shown below: | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Capabilities/Caps.cs b/OpenSim/Region/Capabilities/Caps.cs new file mode 100644 index 0000000..6068076 --- /dev/null +++ b/OpenSim/Region/Capabilities/Caps.cs | |||
@@ -0,0 +1,336 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework.Servers; | ||
34 | using OpenSim.Framework.Types; | ||
35 | using OpenSim.Framework.Utilities; | ||
36 | using OpenSim.Region.Caches; | ||
37 | |||
38 | namespace OpenSim.Region.Capabilities | ||
39 | { | ||
40 | public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data); | ||
41 | |||
42 | public class Caps | ||
43 | { | ||
44 | private string m_httpListenerHostName; | ||
45 | private int m_httpListenPort; | ||
46 | private string m_capsObjectPath = "00001-"; | ||
47 | private string m_requestPath = "0000/"; | ||
48 | private string m_mapLayerPath = "0001/"; | ||
49 | private string m_newInventory = "0002/"; | ||
50 | private string m_requestTexture = "0003/"; | ||
51 | private string eventQueue = "0100/"; | ||
52 | private BaseHttpServer httpListener; | ||
53 | private LLUUID agentID; | ||
54 | private AssetCache assetCache; | ||
55 | private int eventQueueCount = 1; | ||
56 | private Queue<string> CapsEventQueue = new Queue<string>(); | ||
57 | |||
58 | public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, LLUUID agent) | ||
59 | { | ||
60 | assetCache = assetCach; | ||
61 | m_capsObjectPath = capsPath; | ||
62 | httpListener = httpServer; | ||
63 | m_httpListenerHostName = httpListen; | ||
64 | m_httpListenPort = httpPort; | ||
65 | agentID = agent; | ||
66 | } | ||
67 | |||
68 | /// <summary> | ||
69 | /// | ||
70 | /// </summary> | ||
71 | public void RegisterHandlers() | ||
72 | { | ||
73 | Console.WriteLine("registering CAPS handlers"); | ||
74 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
75 | |||
76 | |||
77 | //AddLegacyCapsHandler( httpListener, m_mapLayerPath, MapLayer); | ||
78 | |||
79 | httpListener.AddStreamHandler( | ||
80 | new LLSDStreamhandler<LLSDMapRequest, LLSDMapLayerResponse>("POST", capsBase + m_mapLayerPath, this.GetMapLayer )); | ||
81 | |||
82 | AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest); | ||
83 | AddLegacyCapsHandler(httpListener, m_newInventory, NewAgentInventory); | ||
84 | AddLegacyCapsHandler( httpListener, eventQueue, ProcessEventQueue); | ||
85 | AddLegacyCapsHandler( httpListener, m_requestTexture, RequestTexture); | ||
86 | |||
87 | } | ||
88 | |||
89 | [Obsolete("Use BaseHttpServer.AddStreamHandler(new LLSDStreamHandler( LLSDMethod delegate )) instead.")] | ||
90 | private void AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod) | ||
91 | { | ||
92 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
93 | httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod)); | ||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// | ||
98 | /// </summary> | ||
99 | /// <param name="request"></param> | ||
100 | /// <param name="path"></param> | ||
101 | /// <param name="param"></param> | ||
102 | /// <returns></returns> | ||
103 | public string CapsRequest(string request, string path, string param) | ||
104 | { | ||
105 | // Console.WriteLine("Caps Request " + request); | ||
106 | string result = ""; | ||
107 | result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); | ||
108 | return result; | ||
109 | } | ||
110 | |||
111 | /// <summary> | ||
112 | /// | ||
113 | /// </summary> | ||
114 | /// <returns></returns> | ||
115 | protected LLSDCapsDetails GetCapabilities() | ||
116 | { | ||
117 | LLSDCapsDetails caps = new LLSDCapsDetails(); | ||
118 | string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath; | ||
119 | |||
120 | caps.MapLayer = capsBaseUrl + m_mapLayerPath; | ||
121 | // caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; | ||
122 | |||
123 | return caps; | ||
124 | } | ||
125 | |||
126 | /// <summary> | ||
127 | /// | ||
128 | /// </summary> | ||
129 | /// <param name="request"></param> | ||
130 | /// <param name="path"></param> | ||
131 | /// <param name="param"></param> | ||
132 | /// <returns></returns> | ||
133 | public string MapLayer(string request, string path, string param) | ||
134 | { | ||
135 | Encoding _enc = Encoding.UTF8; | ||
136 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(_enc.GetBytes(request)); | ||
137 | LLSDMapRequest mapReq = new LLSDMapRequest(); | ||
138 | LLSDHelpers.DeserialiseLLSDMap(hash, mapReq); | ||
139 | |||
140 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | ||
141 | mapResponse.LayerData.Array.Add(this.BuildLLSDMapLayerResponse()); | ||
142 | string res = LLSDHelpers.SerialiseLLSDReply(mapResponse); | ||
143 | |||
144 | return res; | ||
145 | } | ||
146 | |||
147 | public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) | ||
148 | { | ||
149 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | ||
150 | mapResponse.LayerData.Array.Add(this.BuildLLSDMapLayerResponse()); | ||
151 | return mapResponse; | ||
152 | } | ||
153 | |||
154 | |||
155 | /// <summary> | ||
156 | /// | ||
157 | /// </summary> | ||
158 | /// <returns></returns> | ||
159 | protected LLSDMapLayer BuildLLSDMapLayerResponse() | ||
160 | { | ||
161 | LLSDMapLayer mapLayer = new LLSDMapLayer(); | ||
162 | mapLayer.Right = 5000; | ||
163 | mapLayer.Top = 5000; | ||
164 | mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
165 | |||
166 | return mapLayer; | ||
167 | } | ||
168 | |||
169 | /// <summary> | ||
170 | /// | ||
171 | /// </summary> | ||
172 | /// <param name="request"></param> | ||
173 | /// <param name="path"></param> | ||
174 | /// <param name="param"></param> | ||
175 | /// <returns></returns> | ||
176 | public string RequestTexture(string request, string path, string param) | ||
177 | { | ||
178 | // Needs implementing (added to remove compiler warning) | ||
179 | return ""; | ||
180 | } | ||
181 | |||
182 | /// <summary> | ||
183 | /// | ||
184 | /// </summary> | ||
185 | /// <param name="request"></param> | ||
186 | /// <param name="path"></param> | ||
187 | /// <param name="param"></param> | ||
188 | /// <returns></returns> | ||
189 | public string ProcessEventQueue(string request, string path, string param) | ||
190 | { | ||
191 | string res = ""; | ||
192 | |||
193 | if (this.CapsEventQueue.Count > 0) | ||
194 | { | ||
195 | lock (this.CapsEventQueue) | ||
196 | { | ||
197 | string item = CapsEventQueue.Dequeue(); | ||
198 | res = item; | ||
199 | } | ||
200 | } | ||
201 | else | ||
202 | { | ||
203 | res = this.CreateEmptyEventResponse(); | ||
204 | } | ||
205 | return res; | ||
206 | } | ||
207 | |||
208 | /// <summary> | ||
209 | /// | ||
210 | /// </summary> | ||
211 | /// <param name="caps"></param> | ||
212 | /// <param name="ipAddressPort"></param> | ||
213 | /// <returns></returns> | ||
214 | public string CreateEstablishAgentComms(string caps, string ipAddressPort) | ||
215 | { | ||
216 | LLSDCapEvent eventItem = new LLSDCapEvent(); | ||
217 | eventItem.id = eventQueueCount; | ||
218 | //should be creating a EstablishAgentComms item, but there isn't a class for it yet | ||
219 | eventItem.events.Array.Add(new LLSDEmpty()); | ||
220 | string res = LLSDHelpers.SerialiseLLSDReply(eventItem); | ||
221 | eventQueueCount++; | ||
222 | |||
223 | this.CapsEventQueue.Enqueue(res); | ||
224 | return res; | ||
225 | } | ||
226 | |||
227 | /// <summary> | ||
228 | /// | ||
229 | /// </summary> | ||
230 | /// <returns></returns> | ||
231 | public string CreateEmptyEventResponse() | ||
232 | { | ||
233 | LLSDCapEvent eventItem = new LLSDCapEvent(); | ||
234 | eventItem.id = eventQueueCount; | ||
235 | eventItem.events.Array.Add(new LLSDEmpty()); | ||
236 | string res = LLSDHelpers.SerialiseLLSDReply(eventItem); | ||
237 | eventQueueCount++; | ||
238 | return res; | ||
239 | } | ||
240 | |||
241 | /// <summary> | ||
242 | /// | ||
243 | /// </summary> | ||
244 | /// <param name="request"></param> | ||
245 | /// <param name="path"></param> | ||
246 | /// <param name="param"></param> | ||
247 | /// <returns></returns> | ||
248 | public string NewAgentInventory(string request, string path, string param) | ||
249 | { | ||
250 | //Console.WriteLine("received upload request:"+ request); | ||
251 | string res = ""; | ||
252 | LLUUID newAsset = LLUUID.Random(); | ||
253 | LLUUID newInvItem = LLUUID.Random(); | ||
254 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
255 | AssetUploader uploader = new AssetUploader(newAsset, newInvItem, uploaderPath, this.httpListener); | ||
256 | |||
257 | AddLegacyCapsHandler( httpListener, uploaderPath, uploader.uploaderCaps); | ||
258 | |||
259 | string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + uploaderPath; | ||
260 | //Console.WriteLine("uploader url is " + uploaderURL); | ||
261 | res += "<llsd><map>"; | ||
262 | res += "<key>uploader</key><string>" + uploaderURL + "</string>"; | ||
263 | //res += "<key>success</key><boolean>true</boolean>"; | ||
264 | res += "<key>state</key><string>upload</string>"; | ||
265 | res += "</map></llsd>"; | ||
266 | uploader.OnUpLoad += this.UploadHandler; | ||
267 | return res; | ||
268 | } | ||
269 | |||
270 | /// <summary> | ||
271 | /// | ||
272 | /// </summary> | ||
273 | /// <param name="assetID"></param> | ||
274 | /// <param name="inventoryItem"></param> | ||
275 | /// <param name="data"></param> | ||
276 | public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data) | ||
277 | { | ||
278 | // Console.WriteLine("upload handler called"); | ||
279 | AssetBase asset; | ||
280 | asset = new AssetBase(); | ||
281 | asset.FullID = assetID; | ||
282 | asset.Type = 0; | ||
283 | asset.InvType = 0; | ||
284 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
285 | asset.Data = data; | ||
286 | this.assetCache.AddAsset(asset); | ||
287 | } | ||
288 | |||
289 | public class AssetUploader | ||
290 | { | ||
291 | public event UpLoadedTexture OnUpLoad; | ||
292 | |||
293 | private string uploaderPath = ""; | ||
294 | private LLUUID newAssetID; | ||
295 | private LLUUID inventoryItemID; | ||
296 | private BaseHttpServer httpListener; | ||
297 | public AssetUploader(LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer) | ||
298 | { | ||
299 | newAssetID = assetID; | ||
300 | inventoryItemID = inventoryItem; | ||
301 | uploaderPath = path; | ||
302 | httpListener = httpServer; | ||
303 | |||
304 | } | ||
305 | |||
306 | public string uploaderCaps(string request, string path, string param) | ||
307 | { | ||
308 | Encoding _enc = Encoding.UTF8; | ||
309 | byte[] data = _enc.GetBytes(request); | ||
310 | //Console.WriteLine("recieved upload " + Util.FieldToString(data)); | ||
311 | LLUUID inv = this.inventoryItemID; | ||
312 | string res = ""; | ||
313 | res += "<llsd><map>"; | ||
314 | res += "<key>new_asset</key><string>" + newAssetID.ToStringHyphenated() + "</string>"; | ||
315 | res += "<key>new_inventory_item</key><uuid>" + inv.ToStringHyphenated() + "</uuid>"; | ||
316 | res += "<key>state</key><string>complete</string>"; | ||
317 | res += "</map></llsd>"; | ||
318 | |||
319 | // Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated()); | ||
320 | httpListener.RemoveStreamHandler("POST", "/CAPS/" + uploaderPath); | ||
321 | |||
322 | if (OnUpLoad != null) | ||
323 | { | ||
324 | OnUpLoad(newAssetID, inv, data); | ||
325 | } | ||
326 | |||
327 | /*FileStream fs = File.Create("upload.jp2"); | ||
328 | BinaryWriter bw = new BinaryWriter(fs); | ||
329 | bw.Write(data); | ||
330 | bw.Close(); | ||
331 | fs.Close();*/ | ||
332 | return res; | ||
333 | } | ||
334 | } | ||
335 | } | ||
336 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDArray.cs b/OpenSim/Region/Capabilities/LLSDArray.cs new file mode 100644 index 0000000..e04849f --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDArray.cs | |||
@@ -0,0 +1,42 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections; | ||
29 | |||
30 | namespace OpenSim.Region.Capabilities | ||
31 | { | ||
32 | [LLSDType("ARRAY")] | ||
33 | public class LLSDArray | ||
34 | { | ||
35 | public ArrayList Array = new ArrayList(); | ||
36 | |||
37 | public LLSDArray() | ||
38 | { | ||
39 | |||
40 | } | ||
41 | } | ||
42 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDCapEvent.cs b/OpenSim/Region/Capabilities/LLSDCapEvent.cs new file mode 100644 index 0000000..51b4fe0 --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDCapEvent.cs | |||
@@ -0,0 +1,41 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Region.Capabilities | ||
29 | { | ||
30 | [LLSDType("MAP")] | ||
31 | public class LLSDCapEvent | ||
32 | { | ||
33 | public int id = 0; | ||
34 | public LLSDArray events = new LLSDArray(); | ||
35 | |||
36 | public LLSDCapEvent() | ||
37 | { | ||
38 | |||
39 | } | ||
40 | } | ||
41 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDCapsDetails.cs b/OpenSim/Region/Capabilities/LLSDCapsDetails.cs new file mode 100644 index 0000000..1f8b242 --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDCapsDetails.cs | |||
@@ -0,0 +1,15 @@ | |||
1 | namespace OpenSim.Region.Capabilities | ||
2 | { | ||
3 | [LLSDType("MAP")] | ||
4 | public class LLSDCapsDetails | ||
5 | { | ||
6 | public string MapLayer = ""; | ||
7 | //public string NewFileAgentInventory = ""; | ||
8 | //public string EventQueueGet = ""; | ||
9 | |||
10 | public LLSDCapsDetails() | ||
11 | { | ||
12 | |||
13 | } | ||
14 | } | ||
15 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDEmpty.cs b/OpenSim/Region/Capabilities/LLSDEmpty.cs new file mode 100644 index 0000000..d79c09e --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDEmpty.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Region.Capabilities | ||
29 | { | ||
30 | [LLSDType("MAP")] | ||
31 | public class LLSDEmpty | ||
32 | { | ||
33 | public LLSDEmpty() | ||
34 | { | ||
35 | |||
36 | } | ||
37 | } | ||
38 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDHelpers.cs b/OpenSim/Region/Capabilities/LLSDHelpers.cs new file mode 100644 index 0000000..19ef0c9 --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDHelpers.cs | |||
@@ -0,0 +1,164 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Xml; | ||
33 | using libsecondlife; | ||
34 | |||
35 | namespace OpenSim.Region.Capabilities | ||
36 | { | ||
37 | public class LLSDHelpers | ||
38 | { | ||
39 | public static string SerialiseLLSDReply(object obj) | ||
40 | { | ||
41 | StringWriter sw = new StringWriter(); | ||
42 | XmlTextWriter writer = new XmlTextWriter(sw); | ||
43 | writer.Formatting = Formatting.None; | ||
44 | writer.WriteStartElement(String.Empty, "llsd", String.Empty); | ||
45 | SerializeLLSDType(writer, obj); | ||
46 | writer.WriteEndElement(); | ||
47 | writer.Close(); | ||
48 | return sw.ToString(); | ||
49 | } | ||
50 | |||
51 | public static void SerializeLLSDType(XmlTextWriter writer, object obj) | ||
52 | { | ||
53 | Type myType = obj.GetType(); | ||
54 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | ||
55 | if (llsdattributes.Length > 0) | ||
56 | { | ||
57 | switch (llsdattributes[0].ObjectType) | ||
58 | { | ||
59 | case "MAP": | ||
60 | writer.WriteStartElement(String.Empty, "map", String.Empty); | ||
61 | FieldInfo[] fields = myType.GetFields(); | ||
62 | for (int i = 0; i < fields.Length; i++) | ||
63 | { | ||
64 | object fieldValue = fields[i].GetValue(obj); | ||
65 | LLSDType[] fieldAttributes = (LLSDType[])fieldValue.GetType().GetCustomAttributes(typeof(LLSDType), false); | ||
66 | if (fieldAttributes.Length > 0) | ||
67 | { | ||
68 | writer.WriteStartElement(String.Empty, "key", String.Empty); | ||
69 | writer.WriteString(fields[i].Name); | ||
70 | writer.WriteEndElement(); | ||
71 | SerializeLLSDType(writer, fieldValue); | ||
72 | } | ||
73 | else | ||
74 | { | ||
75 | writer.WriteStartElement(String.Empty, "key", String.Empty); | ||
76 | writer.WriteString(fields[i].Name); | ||
77 | writer.WriteEndElement(); | ||
78 | LLSD.LLSDWriteOne(writer, fieldValue); | ||
79 | } | ||
80 | } | ||
81 | writer.WriteEndElement(); | ||
82 | break; | ||
83 | case "ARRAY": | ||
84 | // LLSDArray arrayObject = obj as LLSDArray; | ||
85 | // ArrayList a = arrayObject.Array; | ||
86 | ArrayList a = (ArrayList)obj.GetType().GetField("Array").GetValue(obj); | ||
87 | if (a != null) | ||
88 | { | ||
89 | writer.WriteStartElement(String.Empty, "array", String.Empty); | ||
90 | foreach (object item in a) | ||
91 | { | ||
92 | SerializeLLSDType(writer, item); | ||
93 | } | ||
94 | writer.WriteEndElement(); | ||
95 | } | ||
96 | break; | ||
97 | } | ||
98 | } | ||
99 | else | ||
100 | { | ||
101 | LLSD.LLSDWriteOne(writer, obj); | ||
102 | } | ||
103 | } | ||
104 | |||
105 | public static object DeserialiseLLSDMap(Hashtable llsd, object obj) | ||
106 | { | ||
107 | Type myType = obj.GetType(); | ||
108 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | ||
109 | if (llsdattributes.Length > 0) | ||
110 | { | ||
111 | switch (llsdattributes[0].ObjectType) | ||
112 | { | ||
113 | case "MAP": | ||
114 | IDictionaryEnumerator enumerator = llsd.GetEnumerator(); | ||
115 | while (enumerator.MoveNext()) | ||
116 | { | ||
117 | FieldInfo field = myType.GetField((string)enumerator.Key); | ||
118 | if (field != null) | ||
119 | { | ||
120 | if (enumerator.Value is Hashtable) | ||
121 | { | ||
122 | object fieldValue = field.GetValue(obj); | ||
123 | DeserialiseLLSDMap((Hashtable) enumerator.Value, fieldValue); | ||
124 | } | ||
125 | else if (enumerator.Value is ArrayList) | ||
126 | { | ||
127 | object fieldValue = field.GetValue(obj); | ||
128 | fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value); | ||
129 | //TODO | ||
130 | // the LLSD map/array types in the array need to be deserialised | ||
131 | // but first we need to know the right class to deserialise them into. | ||
132 | } | ||
133 | else | ||
134 | { | ||
135 | field.SetValue(obj, enumerator.Value); | ||
136 | } | ||
137 | } | ||
138 | } | ||
139 | break; | ||
140 | } | ||
141 | } | ||
142 | return obj; | ||
143 | } | ||
144 | } | ||
145 | |||
146 | |||
147 | |||
148 | |||
149 | |||
150 | |||
151 | |||
152 | |||
153 | |||
154 | |||
155 | |||
156 | |||
157 | |||
158 | |||
159 | |||
160 | |||
161 | |||
162 | |||
163 | |||
164 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDMapLayer.cs b/OpenSim/Region/Capabilities/LLSDMapLayer.cs new file mode 100644 index 0000000..566d0e9 --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDMapLayer.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Region.Capabilities | ||
31 | { | ||
32 | [LLSDType("MAP")] | ||
33 | public class LLSDMapLayer | ||
34 | { | ||
35 | public int Left = 0; | ||
36 | public int Right = 0; | ||
37 | public int Top = 0; | ||
38 | public int Bottom = 0; | ||
39 | public LLUUID ImageID = LLUUID.Zero; | ||
40 | |||
41 | public LLSDMapLayer() | ||
42 | { | ||
43 | |||
44 | } | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDMapLayerResponse.cs b/OpenSim/Region/Capabilities/LLSDMapLayerResponse.cs new file mode 100644 index 0000000..ce746ae --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDMapLayerResponse.cs | |||
@@ -0,0 +1,41 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Region.Capabilities | ||
29 | { | ||
30 | [LLSDType("MAP")] | ||
31 | public class LLSDMapLayerResponse | ||
32 | { | ||
33 | public LLSDMapRequest AgentData = new LLSDMapRequest(); | ||
34 | public LLSDArray LayerData = new LLSDArray(); | ||
35 | |||
36 | public LLSDMapLayerResponse() | ||
37 | { | ||
38 | |||
39 | } | ||
40 | } | ||
41 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDMapRequest.cs b/OpenSim/Region/Capabilities/LLSDMapRequest.cs new file mode 100644 index 0000000..fb739cd --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDMapRequest.cs | |||
@@ -0,0 +1,13 @@ | |||
1 | namespace OpenSim.Region.Capabilities | ||
2 | { | ||
3 | [LLSDType("MAP")] | ||
4 | public class LLSDMapRequest | ||
5 | { | ||
6 | public int Flags = 0; | ||
7 | |||
8 | public LLSDMapRequest() | ||
9 | { | ||
10 | |||
11 | } | ||
12 | } | ||
13 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDMethod.cs b/OpenSim/Region/Capabilities/LLSDMethod.cs new file mode 100644 index 0000000..5f42f44 --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDMethod.cs | |||
@@ -0,0 +1,8 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Region.Capabilities | ||
6 | { | ||
7 | public delegate TResponse LLSDMethod<TRequest, TResponse>(TRequest request); | ||
8 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDStreamHandler.cs b/OpenSim/Region/Capabilities/LLSDStreamHandler.cs new file mode 100644 index 0000000..7d99b6e --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDStreamHandler.cs | |||
@@ -0,0 +1,42 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Servers; | ||
5 | using System.IO; | ||
6 | using System.Collections; | ||
7 | using libsecondlife; | ||
8 | |||
9 | namespace OpenSim.Region.Capabilities | ||
10 | { | ||
11 | public class LLSDStreamhandler<TRequest, TResponse> : BaseStreamHandler | ||
12 | where TRequest : new() | ||
13 | { | ||
14 | private LLSDMethod<TRequest, TResponse> m_method; | ||
15 | |||
16 | public LLSDStreamhandler(string httpMethod, string path, LLSDMethod<TRequest, TResponse> method) | ||
17 | : base(httpMethod, path ) | ||
18 | { | ||
19 | m_method = method; | ||
20 | } | ||
21 | |||
22 | public override byte[] Handle(string path, Stream request) | ||
23 | { | ||
24 | //Encoding encoding = Encoding.UTF8; | ||
25 | //StreamReader streamReader = new StreamReader(request, false); | ||
26 | |||
27 | //string requestBody = streamReader.ReadToEnd(); | ||
28 | //streamReader.Close(); | ||
29 | |||
30 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize( request ); | ||
31 | TRequest llsdRequest = new TRequest(); | ||
32 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); | ||
33 | |||
34 | TResponse response = m_method(llsdRequest); | ||
35 | |||
36 | Encoding encoding = new UTF8Encoding(false); | ||
37 | |||
38 | return encoding.GetBytes( LLSDHelpers.SerialiseLLSDReply(response) ); | ||
39 | |||
40 | } | ||
41 | } | ||
42 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDTest.cs b/OpenSim/Region/Capabilities/LLSDTest.cs new file mode 100644 index 0000000..f23e327 --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDTest.cs | |||
@@ -0,0 +1,41 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Region.Capabilities | ||
29 | { | ||
30 | [LLSDType("MAP")] | ||
31 | public class LLSDTest | ||
32 | { | ||
33 | public int Test1 = 20; | ||
34 | public int Test2 = 10; | ||
35 | |||
36 | public LLSDTest() | ||
37 | { | ||
38 | |||
39 | } | ||
40 | } | ||
41 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDType.cs b/OpenSim/Region/Capabilities/LLSDType.cs new file mode 100644 index 0000000..c58a937 --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDType.cs | |||
@@ -0,0 +1,59 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | |||
30 | namespace OpenSim.Region.Capabilities | ||
31 | { | ||
32 | [AttributeUsage(AttributeTargets.Class)] | ||
33 | public class LLSDType : Attribute | ||
34 | { | ||
35 | protected string myType; | ||
36 | |||
37 | public LLSDType(string type) | ||
38 | { | ||
39 | myType = type; | ||
40 | |||
41 | } | ||
42 | |||
43 | public string ObjectType | ||
44 | { | ||
45 | get | ||
46 | { | ||
47 | return myType; | ||
48 | } | ||
49 | } | ||
50 | } | ||
51 | |||
52 | [AttributeUsage(AttributeTargets.Class)] | ||
53 | public class LLSDMap : LLSDType | ||
54 | { | ||
55 | public LLSDMap() : base( "MAP" ) | ||
56 | { | ||
57 | } | ||
58 | } | ||
59 | } | ||
diff --git a/OpenSim/Region/Capabilities/LLSDUploadReply.cs b/OpenSim/Region/Capabilities/LLSDUploadReply.cs new file mode 100644 index 0000000..023a056 --- /dev/null +++ b/OpenSim/Region/Capabilities/LLSDUploadReply.cs | |||
@@ -0,0 +1,44 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Region.Capabilities | ||
31 | { | ||
32 | [LLSDType("MAP")] | ||
33 | public class LLSDUploadReply | ||
34 | { | ||
35 | public string new_asset = ""; | ||
36 | public LLUUID new_inventory_item = LLUUID.Zero; | ||
37 | public string state = ""; | ||
38 | |||
39 | public LLSDUploadReply() | ||
40 | { | ||
41 | |||
42 | } | ||
43 | } | ||
44 | } | ||
diff --git a/OpenSim/Region/ClientStack/Assets/InventoryCache.cs b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs new file mode 100644 index 0000000..082c0d0 --- /dev/null +++ b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs | |||
@@ -0,0 +1,337 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Region.ClientStack; | ||
38 | |||
39 | namespace OpenSim.Assets | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Description of InventoryManager. | ||
43 | /// </summary> | ||
44 | public class InventoryCache | ||
45 | { | ||
46 | private Dictionary<LLUUID, AgentInventory> _agentsInventory; | ||
47 | private List<UserServerRequest> _serverRequests; //list of requests made to user server. | ||
48 | private Encoding _enc = Encoding.ASCII; | ||
49 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
50 | |||
51 | public InventoryCache() | ||
52 | { | ||
53 | _agentsInventory = new Dictionary<LLUUID, AgentInventory>(); | ||
54 | _serverRequests = new List<UserServerRequest>(); | ||
55 | } | ||
56 | |||
57 | public void AddNewAgentsInventory(AgentInventory agentInventory) | ||
58 | { | ||
59 | if (!this._agentsInventory.ContainsKey(agentInventory.AgentID)) | ||
60 | { | ||
61 | this._agentsInventory.Add(agentInventory.AgentID, agentInventory); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | public AgentInventory FetchAgentsInventory(LLUUID agentID, IUserServer userserver) | ||
66 | { | ||
67 | AgentInventory res = null; | ||
68 | if (!this._agentsInventory.ContainsKey(agentID)) | ||
69 | { | ||
70 | res = userserver.RequestAgentsInventory(agentID); | ||
71 | this._agentsInventory.Add(agentID,res); | ||
72 | } | ||
73 | return res; | ||
74 | } | ||
75 | |||
76 | public AgentInventory GetAgentsInventory(LLUUID agentID) | ||
77 | { | ||
78 | if (this._agentsInventory.ContainsKey(agentID)) | ||
79 | { | ||
80 | return this._agentsInventory[agentID]; | ||
81 | } | ||
82 | |||
83 | return null; | ||
84 | } | ||
85 | |||
86 | public void ClientLeaving(LLUUID clientID, IUserServer userserver) | ||
87 | { | ||
88 | if (this._agentsInventory.ContainsKey(clientID)) | ||
89 | { | ||
90 | if (userserver != null) | ||
91 | { | ||
92 | userserver.UpdateAgentsInventory(clientID, this._agentsInventory[clientID]); | ||
93 | } | ||
94 | this._agentsInventory.Remove(clientID); | ||
95 | } | ||
96 | } | ||
97 | |||
98 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID) | ||
99 | { | ||
100 | return this.CreateNewInventoryFolder(remoteClient, folderID, 0); | ||
101 | } | ||
102 | |||
103 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type) | ||
104 | { | ||
105 | bool res = false; | ||
106 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
107 | { | ||
108 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
109 | { | ||
110 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type); | ||
111 | } | ||
112 | } | ||
113 | return res; | ||
114 | } | ||
115 | |||
116 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type, string folderName, LLUUID parent) | ||
117 | { | ||
118 | bool res = false; | ||
119 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
120 | { | ||
121 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
122 | { | ||
123 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type, folderName, parent); | ||
124 | } | ||
125 | } | ||
126 | return res; | ||
127 | } | ||
128 | |||
129 | public LLUUID AddNewInventoryItem(ClientView remoteClient, LLUUID folderID, AssetBase asset) | ||
130 | { | ||
131 | LLUUID newItem = null; | ||
132 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
133 | { | ||
134 | newItem = this._agentsInventory[remoteClient.AgentID].AddToInventory(folderID, asset); | ||
135 | if (newItem != null) | ||
136 | { | ||
137 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[newItem]; | ||
138 | this.SendItemUpdateCreate(remoteClient, Item); | ||
139 | } | ||
140 | } | ||
141 | |||
142 | return newItem; | ||
143 | } | ||
144 | public bool DeleteInventoryItem(ClientView remoteClient, LLUUID itemID) | ||
145 | { | ||
146 | bool res = false; | ||
147 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
148 | { | ||
149 | res = this._agentsInventory[remoteClient.AgentID].DeleteFromInventory(itemID); | ||
150 | if (res) | ||
151 | { | ||
152 | RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); | ||
153 | remove.AgentData.AgentID = remoteClient.AgentID; | ||
154 | remove.AgentData.SessionID = remoteClient.SessionID; | ||
155 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | ||
156 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | ||
157 | remove.InventoryData[0].ItemID = itemID; | ||
158 | remoteClient.OutPacket(remove); | ||
159 | } | ||
160 | } | ||
161 | |||
162 | return res; | ||
163 | } | ||
164 | |||
165 | public bool UpdateInventoryItemAsset(ClientView remoteClient, LLUUID itemID, AssetBase asset) | ||
166 | { | ||
167 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
168 | { | ||
169 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemAsset(itemID, asset); | ||
170 | if (res) | ||
171 | { | ||
172 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
173 | this.SendItemUpdateCreate(remoteClient, Item); | ||
174 | } | ||
175 | return res; | ||
176 | } | ||
177 | |||
178 | return false; | ||
179 | } | ||
180 | |||
181 | public bool UpdateInventoryItemDetails(ClientView remoteClient, LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | ||
182 | { | ||
183 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
184 | { | ||
185 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemDetails(itemID, packet); | ||
186 | if (res) | ||
187 | { | ||
188 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
189 | this.SendItemUpdateCreate(remoteClient, Item); | ||
190 | } | ||
191 | return res; | ||
192 | } | ||
193 | |||
194 | return false; | ||
195 | } | ||
196 | |||
197 | public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend) | ||
198 | { | ||
199 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
200 | { | ||
201 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
202 | if (FetchDescend.InventoryData.FetchItems) | ||
203 | { | ||
204 | if (agentInventory.InventoryFolders.ContainsKey(FetchDescend.InventoryData.FolderID)) | ||
205 | { | ||
206 | InventoryFolder Folder = agentInventory.InventoryFolders[FetchDescend.InventoryData.FolderID]; | ||
207 | InventoryDescendentsPacket Descend = new InventoryDescendentsPacket(); | ||
208 | Descend.AgentData.AgentID = userInfo.AgentID; | ||
209 | Descend.AgentData.OwnerID = Folder.OwnerID; | ||
210 | Descend.AgentData.FolderID = FetchDescend.InventoryData.FolderID; | ||
211 | Descend.AgentData.Descendents = Folder.Items.Count; | ||
212 | Descend.AgentData.Version = Folder.Items.Count; | ||
213 | |||
214 | |||
215 | Descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[Folder.Items.Count]; | ||
216 | for (int i = 0; i < Folder.Items.Count; i++) | ||
217 | { | ||
218 | |||
219 | InventoryItem Item = Folder.Items[i]; | ||
220 | Descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); | ||
221 | Descend.ItemData[i].ItemID = Item.ItemID; | ||
222 | Descend.ItemData[i].AssetID = Item.AssetID; | ||
223 | Descend.ItemData[i].CreatorID = Item.CreatorID; | ||
224 | Descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS; | ||
225 | Descend.ItemData[i].CreationDate = 1000; | ||
226 | Descend.ItemData[i].Description = _enc.GetBytes(Item.Description + "\0"); | ||
227 | Descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
228 | Descend.ItemData[i].Flags = 1; | ||
229 | Descend.ItemData[i].FolderID = Item.FolderID; | ||
230 | Descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
231 | Descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS; | ||
232 | Descend.ItemData[i].InvType = Item.InvType; | ||
233 | Descend.ItemData[i].Name = _enc.GetBytes(Item.Name + "\0"); | ||
234 | Descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
235 | Descend.ItemData[i].OwnerID = Item.OwnerID; | ||
236 | Descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS; | ||
237 | Descend.ItemData[i].SalePrice = 100; | ||
238 | Descend.ItemData[i].SaleType = 0; | ||
239 | Descend.ItemData[i].Type = Item.Type; | ||
240 | Descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
241 | } | ||
242 | |||
243 | userInfo.OutPacket(Descend); | ||
244 | |||
245 | } | ||
246 | } | ||
247 | else | ||
248 | { | ||
249 | Console.WriteLine("fetch subfolders"); | ||
250 | } | ||
251 | } | ||
252 | } | ||
253 | |||
254 | public void FetchInventory(ClientView userInfo, FetchInventoryPacket FetchItems) | ||
255 | { | ||
256 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
257 | { | ||
258 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
259 | |||
260 | for (int i = 0; i < FetchItems.InventoryData.Length; i++) | ||
261 | { | ||
262 | if (agentInventory.InventoryItems.ContainsKey(FetchItems.InventoryData[i].ItemID)) | ||
263 | { | ||
264 | InventoryItem Item = agentInventory.InventoryItems[FetchItems.InventoryData[i].ItemID]; | ||
265 | FetchInventoryReplyPacket InventoryReply = new FetchInventoryReplyPacket(); | ||
266 | InventoryReply.AgentData.AgentID = userInfo.AgentID; | ||
267 | InventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | ||
268 | InventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); | ||
269 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
270 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
271 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
272 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
273 | InventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
274 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
275 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
276 | InventoryReply.InventoryData[0].Flags = 0; | ||
277 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
278 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
279 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
280 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
281 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
282 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
283 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
284 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
285 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
286 | InventoryReply.InventoryData[0].SaleType = 0; | ||
287 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
288 | InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
289 | userInfo.OutPacket(InventoryReply); | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | } | ||
294 | |||
295 | private void SendItemUpdateCreate(ClientView remoteClient, InventoryItem Item) | ||
296 | { | ||
297 | |||
298 | UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); | ||
299 | InventoryReply.AgentData.AgentID = remoteClient.AgentID; | ||
300 | InventoryReply.AgentData.SimApproved = true; | ||
301 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; | ||
302 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); | ||
303 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
304 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
305 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
306 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
307 | InventoryReply.InventoryData[0].CreationDate = 1000; | ||
308 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
309 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
310 | InventoryReply.InventoryData[0].Flags = 0; | ||
311 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
312 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
313 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
314 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
315 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
316 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
317 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
318 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
319 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
320 | InventoryReply.InventoryData[0].SaleType = 0; | ||
321 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
322 | InventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
323 | |||
324 | remoteClient.OutPacket(InventoryReply); | ||
325 | } | ||
326 | } | ||
327 | |||
328 | |||
329 | |||
330 | public class UserServerRequest | ||
331 | { | ||
332 | public UserServerRequest() | ||
333 | { | ||
334 | |||
335 | } | ||
336 | } | ||
337 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs new file mode 100644 index 0000000..f4e537c --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs | |||
@@ -0,0 +1,40 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Net.Sockets; | ||
29 | |||
30 | namespace OpenSim.Region.ClientStack | ||
31 | { | ||
32 | |||
33 | public interface ClientStackNetworkHandler | ||
34 | { | ||
35 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); | ||
36 | void RemoveClientCircuit(uint circuitcode); | ||
37 | void RegisterPacketServer(PacketServer server); | ||
38 | } | ||
39 | |||
40 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs new file mode 100644 index 0000000..225e906 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -0,0 +1,1122 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Text; | ||
32 | using Axiom.Math; | ||
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework.Types; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack | ||
40 | { | ||
41 | partial class ClientView | ||
42 | { | ||
43 | public event ImprovedInstantMessage OnInstantMessage; | ||
44 | public event ChatFromViewer OnChatFromViewer; | ||
45 | public event RezObject OnRezObject; | ||
46 | public event GenericCall4 OnDeRezObject; | ||
47 | public event ModifyTerrain OnModifyTerrain; | ||
48 | public event GenericCall OnRegionHandShakeReply; | ||
49 | public event GenericCall OnRequestWearables; | ||
50 | public event SetAppearance OnSetAppearance; | ||
51 | public event GenericCall2 OnCompleteMovementToRegion; | ||
52 | public event UpdateAgent OnAgentUpdate; | ||
53 | public event StartAnim OnStartAnim; | ||
54 | public event GenericCall OnRequestAvatarsData; | ||
55 | public event LinkObjects OnLinkObjects; | ||
56 | public event UpdateVector OnGrapObject; | ||
57 | public event ObjectSelect OnDeGrapObject; | ||
58 | public event ObjectDuplicate OnObjectDuplicate; | ||
59 | public event MoveObject OnGrapUpdate; | ||
60 | public event GenericCall4 OnAddPrim; | ||
61 | public event UpdateShape OnUpdatePrimShape; | ||
62 | public event ObjectSelect OnObjectSelect; | ||
63 | public event GenericCall7 OnObjectDescription; | ||
64 | public event GenericCall7 OnObjectName; | ||
65 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
66 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
67 | public event UpdateVector OnUpdatePrimGroupPosition; | ||
68 | public event UpdateVector OnUpdatePrimSinglePosition; | ||
69 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; | ||
70 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | ||
71 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | ||
72 | public event UpdateVector OnUpdatePrimScale; | ||
73 | public event StatusChange OnChildAgentStatus; | ||
74 | public event GenericCall2 OnStopMovement; | ||
75 | public event NewAvatar OnNewAvatar; | ||
76 | public event GenericCall6 OnRemoveAvatar; | ||
77 | public event RequestMapBlocks OnRequestMapBlocks; | ||
78 | public event TeleportLocationRequest OnTeleportLocationRequest; | ||
79 | |||
80 | public event UUIDNameRequest OnNameFromUUIDRequest; | ||
81 | |||
82 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | ||
83 | public event ParcelDivideRequest OnParcelDivideRequest; | ||
84 | public event ParcelJoinRequest OnParcelJoinRequest; | ||
85 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | ||
86 | |||
87 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | ||
88 | /// <summary> | ||
89 | /// | ||
90 | /// </summary> | ||
91 | public LLVector3 StartPos | ||
92 | { | ||
93 | get | ||
94 | { | ||
95 | return startpos; | ||
96 | } | ||
97 | set | ||
98 | { | ||
99 | startpos = value; | ||
100 | } | ||
101 | } | ||
102 | |||
103 | /// <summary> | ||
104 | /// | ||
105 | /// </summary> | ||
106 | public LLUUID AgentId | ||
107 | { | ||
108 | get | ||
109 | { | ||
110 | return this.AgentID; | ||
111 | } | ||
112 | } | ||
113 | |||
114 | /// <summary> | ||
115 | /// | ||
116 | /// </summary> | ||
117 | public string FirstName | ||
118 | { | ||
119 | get | ||
120 | { | ||
121 | return this.firstName; | ||
122 | } | ||
123 | |||
124 | } | ||
125 | |||
126 | /// <summary> | ||
127 | /// | ||
128 | /// </summary> | ||
129 | public string LastName | ||
130 | { | ||
131 | get | ||
132 | { | ||
133 | return this.lastName; | ||
134 | } | ||
135 | } | ||
136 | |||
137 | #region World/Avatar to Client | ||
138 | |||
139 | /// <summary> | ||
140 | /// | ||
141 | /// </summary> | ||
142 | /// <param name="regionInfo"></param> | ||
143 | public void SendRegionHandshake(RegionInfo regionInfo) | ||
144 | { | ||
145 | Encoding _enc = Encoding.ASCII; | ||
146 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
147 | |||
148 | handshake.RegionInfo.BillableFactor = regionInfo.estateSettings.billableFactor; | ||
149 | handshake.RegionInfo.IsEstateManager = false; | ||
150 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.estateSettings.terrainHeightRange0; | ||
151 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.estateSettings.terrainHeightRange1; | ||
152 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.estateSettings.terrainHeightRange2; | ||
153 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.estateSettings.terrainHeightRange3; | ||
154 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.estateSettings.terrainStartHeight0; | ||
155 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.estateSettings.terrainStartHeight1; | ||
156 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.estateSettings.terrainStartHeight2; | ||
157 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.estateSettings.terrainStartHeight3; | ||
158 | handshake.RegionInfo.SimAccess = (byte)regionInfo.estateSettings.simAccess; | ||
159 | handshake.RegionInfo.WaterHeight = regionInfo.estateSettings.waterHeight; | ||
160 | |||
161 | |||
162 | handshake.RegionInfo.RegionFlags = (uint)regionInfo.estateSettings.regionFlags; | ||
163 | |||
164 | handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.RegionName + "\0"); | ||
165 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; | ||
166 | handshake.RegionInfo.TerrainBase0 = regionInfo.estateSettings.terrainBase0; | ||
167 | handshake.RegionInfo.TerrainBase1 = regionInfo.estateSettings.terrainBase1; | ||
168 | handshake.RegionInfo.TerrainBase2 = regionInfo.estateSettings.terrainBase2; | ||
169 | handshake.RegionInfo.TerrainBase3 = regionInfo.estateSettings.terrainBase3; | ||
170 | handshake.RegionInfo.TerrainDetail0 = regionInfo.estateSettings.terrainDetail0; | ||
171 | handshake.RegionInfo.TerrainDetail1 = regionInfo.estateSettings.terrainDetail1; | ||
172 | handshake.RegionInfo.TerrainDetail2 = regionInfo.estateSettings.terrainDetail2; | ||
173 | handshake.RegionInfo.TerrainDetail3 = regionInfo.estateSettings.terrainDetail3; | ||
174 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
175 | |||
176 | this.OutPacket(handshake); | ||
177 | } | ||
178 | |||
179 | /// <summary> | ||
180 | /// | ||
181 | /// </summary> | ||
182 | /// <param name="regInfo"></param> | ||
183 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | ||
184 | { | ||
185 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); | ||
186 | mov.AgentData.SessionID = this.SessionID; | ||
187 | mov.AgentData.AgentID = this.AgentID; | ||
188 | mov.Data.RegionHandle = regInfo.RegionHandle; | ||
189 | mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this | ||
190 | |||
191 | if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) | ||
192 | { | ||
193 | mov.Data.Position = this.startpos; | ||
194 | } | ||
195 | else | ||
196 | { | ||
197 | mov.Data.Position = pos; | ||
198 | } | ||
199 | mov.Data.LookAt = look; | ||
200 | |||
201 | OutPacket(mov); | ||
202 | } | ||
203 | |||
204 | /// <summary> | ||
205 | /// | ||
206 | /// </summary> | ||
207 | /// <param name="message"></param> | ||
208 | /// <param name="type"></param> | ||
209 | /// <param name="fromPos"></param> | ||
210 | /// <param name="fromName"></param> | ||
211 | /// <param name="fromAgentID"></param> | ||
212 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
213 | { | ||
214 | SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID); | ||
215 | } | ||
216 | |||
217 | /// <summary> | ||
218 | /// | ||
219 | /// </summary> | ||
220 | /// <param name="message"></param> | ||
221 | /// <param name="type"></param> | ||
222 | /// <param name="fromPos"></param> | ||
223 | /// <param name="fromName"></param> | ||
224 | /// <param name="fromAgentID"></param> | ||
225 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
226 | { | ||
227 | Encoding enc = Encoding.ASCII; | ||
228 | ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); | ||
229 | reply.ChatData.Audible = 1; | ||
230 | reply.ChatData.Message = message; | ||
231 | reply.ChatData.ChatType = type; | ||
232 | reply.ChatData.SourceType = 1; | ||
233 | reply.ChatData.Position = fromPos; | ||
234 | reply.ChatData.FromName = enc.GetBytes(fromName + "\0"); | ||
235 | reply.ChatData.OwnerID = fromAgentID; | ||
236 | reply.ChatData.SourceID = fromAgentID; | ||
237 | |||
238 | this.OutPacket(reply); | ||
239 | } | ||
240 | |||
241 | /// <summary> | ||
242 | /// | ||
243 | /// </summary> | ||
244 | /// <remarks>TODO</remarks> | ||
245 | /// <param name="message"></param> | ||
246 | /// <param name="target"></param> | ||
247 | public void SendInstantMessage(string message, LLUUID target) | ||
248 | { | ||
249 | ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket(); | ||
250 | msg.AgentData.AgentID = this.AgentID; | ||
251 | msg.AgentData.SessionID = this.SessionID; | ||
252 | |||
253 | msg.MessageBlock.Dialog = 0; | ||
254 | msg.MessageBlock.FromGroup = false; | ||
255 | msg.MessageBlock.ID = target.Combine(this.AgentID); | ||
256 | msg.MessageBlock.Offline = 0; | ||
257 | msg.MessageBlock.ParentEstateID = 0; | ||
258 | msg.MessageBlock.Position = new LLVector3(); | ||
259 | msg.MessageBlock.RegionID = new LLUUID(); | ||
260 | msg.MessageBlock.Timestamp = 0; | ||
261 | msg.MessageBlock.ToAgentID = target; | ||
262 | |||
263 | this.OutPacket(msg); | ||
264 | } | ||
265 | |||
266 | /// <summary> | ||
267 | /// Send the region heightmap to the client | ||
268 | /// </summary> | ||
269 | /// <param name="map">heightmap</param> | ||
270 | public virtual void SendLayerData(float[] map) | ||
271 | { | ||
272 | try | ||
273 | { | ||
274 | int[] patches = new int[4]; | ||
275 | |||
276 | for (int y = 0; y < 16; y++) | ||
277 | { | ||
278 | for (int x = 0; x < 16; x = x + 4) | ||
279 | { | ||
280 | patches[0] = x + 0 + y * 16; | ||
281 | patches[1] = x + 1 + y * 16; | ||
282 | patches[2] = x + 2 + y * 16; | ||
283 | patches[3] = x + 3 + y * 16; | ||
284 | |||
285 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
286 | OutPacket(layerpack); | ||
287 | } | ||
288 | } | ||
289 | } | ||
290 | catch (Exception e) | ||
291 | { | ||
292 | MainLog.Instance.Warn("ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
293 | } | ||
294 | } | ||
295 | |||
296 | /// <summary> | ||
297 | /// Sends a specified patch to a client | ||
298 | /// </summary> | ||
299 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
300 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
301 | /// <param name="map">heightmap</param> | ||
302 | public void SendLayerData(int px, int py, float[] map) | ||
303 | { | ||
304 | try | ||
305 | { | ||
306 | int[] patches = new int[1]; | ||
307 | int patchx, patchy; | ||
308 | patchx = px / 16; | ||
309 | patchy = py / 16; | ||
310 | |||
311 | patches[0] = patchx + 0 + patchy * 16; | ||
312 | |||
313 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
314 | OutPacket(layerpack); | ||
315 | } | ||
316 | catch (Exception e) | ||
317 | { | ||
318 | MainLog.Instance.Warn("ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
319 | } | ||
320 | } | ||
321 | |||
322 | /// <summary> | ||
323 | /// | ||
324 | /// </summary> | ||
325 | /// <param name="neighbourHandle"></param> | ||
326 | /// <param name="neighbourIP"></param> | ||
327 | /// <param name="neighbourPort"></param> | ||
328 | public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint ) | ||
329 | { | ||
330 | IPAddress neighbourIP = neighbourEndPoint.Address; | ||
331 | ushort neighbourPort = (ushort) neighbourEndPoint.Port; | ||
332 | |||
333 | EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); | ||
334 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | ||
335 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | ||
336 | |||
337 | byte[] byteIP = neighbourIP.GetAddressBytes(); | ||
338 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | ||
339 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; | ||
340 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | ||
341 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | ||
342 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | ||
343 | OutPacket(enablesimpacket); | ||
344 | } | ||
345 | |||
346 | /// <summary> | ||
347 | /// | ||
348 | /// </summary> | ||
349 | /// <returns></returns> | ||
350 | public AgentCircuitData RequestClientInfo() | ||
351 | { | ||
352 | AgentCircuitData agentData = new AgentCircuitData(); | ||
353 | agentData.AgentID = this.AgentId; | ||
354 | agentData.SessionID = this.SessionID; | ||
355 | agentData.SecureSessionID = this.SecureSessionID; | ||
356 | agentData.circuitcode = this.CircuitCode; | ||
357 | agentData.child = false; | ||
358 | agentData.firstname = this.firstName; | ||
359 | agentData.lastname = this.lastName; | ||
360 | |||
361 | return agentData; | ||
362 | } | ||
363 | |||
364 | public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint externalIPEndPoint) | ||
365 | { | ||
366 | LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); | ||
367 | |||
368 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); | ||
369 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); | ||
370 | newSimPack.AgentData.AgentID = this.AgentID; | ||
371 | newSimPack.AgentData.SessionID = this.SessionID; | ||
372 | newSimPack.Info = new CrossedRegionPacket.InfoBlock(); | ||
373 | newSimPack.Info.Position = pos; | ||
374 | newSimPack.Info.LookAt = look; // new LLVector3(0.0f, 0.0f, 0.0f); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!! | ||
375 | newSimPack.RegionData = new CrossedRegionPacket.RegionDataBlock(); | ||
376 | newSimPack.RegionData.RegionHandle = newRegionHandle; | ||
377 | byte[] byteIP = externalIPEndPoint.Address.GetAddressBytes(); | ||
378 | newSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; | ||
379 | newSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; | ||
380 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; | ||
381 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; | ||
382 | newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; | ||
383 | newSimPack.RegionData.SeedCapability = new byte[0]; | ||
384 | |||
385 | this.OutPacket(newSimPack); | ||
386 | //this.DowngradeClient(); | ||
387 | } | ||
388 | |||
389 | public void SendMapBlock(List<MapBlockData> mapBlocks) | ||
390 | { | ||
391 | Encoding _enc = Encoding.ASCII; | ||
392 | |||
393 | MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); | ||
394 | mapReply.AgentData.AgentID = this.AgentID; | ||
395 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; | ||
396 | mapReply.AgentData.Flags = 0; | ||
397 | |||
398 | for (int i = 0; i < mapBlocks.Count; i++) | ||
399 | { | ||
400 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); | ||
401 | mapReply.Data[i].MapImageID = mapBlocks[i].MapImageId; | ||
402 | mapReply.Data[i].X = mapBlocks[i].X; | ||
403 | mapReply.Data[i].Y = mapBlocks[i].Y; | ||
404 | mapReply.Data[i].WaterHeight = mapBlocks[i].WaterHeight; | ||
405 | mapReply.Data[i].Name = _enc.GetBytes(mapBlocks[i].Name); | ||
406 | mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; | ||
407 | mapReply.Data[i].Access = mapBlocks[i].Access; | ||
408 | mapReply.Data[i].Agents = mapBlocks[i].Agents; | ||
409 | } | ||
410 | this.OutPacket(mapReply); | ||
411 | } | ||
412 | |||
413 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | ||
414 | { | ||
415 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
416 | tpLocal.Info.AgentID = this.AgentID; | ||
417 | tpLocal.Info.TeleportFlags = flags; | ||
418 | tpLocal.Info.LocationID = 2; | ||
419 | tpLocal.Info.LookAt = lookAt; | ||
420 | tpLocal.Info.Position = position; | ||
421 | OutPacket(tpLocal); | ||
422 | } | ||
423 | |||
424 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags) | ||
425 | { | ||
426 | TeleportFinishPacket teleport = new TeleportFinishPacket(); | ||
427 | teleport.Info.AgentID = this.AgentID; | ||
428 | teleport.Info.RegionHandle = regionHandle; | ||
429 | teleport.Info.SimAccess = simAccess; | ||
430 | teleport.Info.SeedCapability = new byte[0]; | ||
431 | |||
432 | IPAddress oIP = newRegionEndPoint.Address; | ||
433 | byte[] byteIP = oIP.GetAddressBytes(); | ||
434 | uint ip = (uint)byteIP[3] << 24; | ||
435 | ip += (uint)byteIP[2] << 16; | ||
436 | ip += (uint)byteIP[1] << 8; | ||
437 | ip += (uint)byteIP[0]; | ||
438 | |||
439 | teleport.Info.SimIP = ip; | ||
440 | teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; | ||
441 | teleport.Info.LocationID = 4; | ||
442 | teleport.Info.TeleportFlags = 1 << 4; | ||
443 | OutPacket(teleport); | ||
444 | } | ||
445 | |||
446 | /// <summary> | ||
447 | /// | ||
448 | /// </summary> | ||
449 | public void SendTeleportCancel() | ||
450 | { | ||
451 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
452 | tpCancel.Info.SessionID = this.SessionID; | ||
453 | tpCancel.Info.AgentID = this.AgentID; | ||
454 | |||
455 | OutPacket(tpCancel); | ||
456 | } | ||
457 | |||
458 | /// <summary> | ||
459 | /// | ||
460 | /// </summary> | ||
461 | public void SendTeleportLocationStart() | ||
462 | { | ||
463 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
464 | tpStart.Info.TeleportFlags = 16; // Teleport via location | ||
465 | OutPacket(tpStart); | ||
466 | } | ||
467 | |||
468 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | ||
469 | { | ||
470 | MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket(); | ||
471 | money.MoneyData.AgentID = this.AgentID; | ||
472 | money.MoneyData.TransactionID = transaction; | ||
473 | money.MoneyData.TransactionSuccess = success; | ||
474 | money.MoneyData.Description = description; | ||
475 | money.MoneyData.MoneyBalance = balance; | ||
476 | OutPacket(money); | ||
477 | } | ||
478 | |||
479 | public void SendStartPingCheck(byte seq) | ||
480 | { | ||
481 | StartPingCheckPacket pc = new StartPingCheckPacket(); | ||
482 | pc.PingID.PingID = seq; | ||
483 | OutPacket(pc); | ||
484 | } | ||
485 | |||
486 | public void SendKillObject(ulong regionHandle, uint avatarLocalID) | ||
487 | { | ||
488 | KillObjectPacket kill = new KillObjectPacket(); | ||
489 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
490 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
491 | kill.ObjectData[0].ID = avatarLocalID; | ||
492 | OutPacket(kill); | ||
493 | } | ||
494 | |||
495 | |||
496 | #region Appearance/ Wearables Methods | ||
497 | |||
498 | /// <summary> | ||
499 | /// | ||
500 | /// </summary> | ||
501 | /// <param name="wearables"></param> | ||
502 | public void SendWearables(AvatarWearable[] wearables) | ||
503 | { | ||
504 | AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); | ||
505 | aw.AgentData.AgentID = this.AgentID; | ||
506 | aw.AgentData.SerialNum = 0; | ||
507 | aw.AgentData.SessionID = this.SessionID; | ||
508 | |||
509 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
510 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
511 | for (int i = 0; i < wearables.Length; i++) | ||
512 | { | ||
513 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
514 | awb.WearableType = (byte)i; | ||
515 | awb.AssetID = wearables[i].AssetID; | ||
516 | awb.ItemID = wearables[i].ItemID; | ||
517 | aw.WearableData[i] = awb; | ||
518 | } | ||
519 | |||
520 | this.OutPacket(aw); | ||
521 | } | ||
522 | |||
523 | /// <summary> | ||
524 | /// | ||
525 | /// </summary> | ||
526 | /// <param name="agentID"></param> | ||
527 | /// <param name="visualParams"></param> | ||
528 | /// <param name="textureEntry"></param> | ||
529 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | ||
530 | { | ||
531 | AvatarAppearancePacket avp = new AvatarAppearancePacket(); | ||
532 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
533 | avp.ObjectData.TextureEntry = textureEntry; | ||
534 | |||
535 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
536 | for (int i = 0; i < visualParams.Length; i++) | ||
537 | { | ||
538 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
539 | avblock.ParamValue = visualParams[i]; | ||
540 | avp.VisualParam[i] = avblock; | ||
541 | } | ||
542 | |||
543 | avp.Sender.IsTrial = false; | ||
544 | avp.Sender.ID = agentID; | ||
545 | OutPacket(avp); | ||
546 | } | ||
547 | |||
548 | public void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) | ||
549 | { | ||
550 | AvatarAnimationPacket ani = new AvatarAnimationPacket(); | ||
551 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | ||
552 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); | ||
553 | ani.AnimationSourceList[0].ObjectID = sourceAgentId; | ||
554 | ani.Sender = new AvatarAnimationPacket.SenderBlock(); | ||
555 | ani.Sender.ID = sourceAgentId; | ||
556 | ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1]; | ||
557 | ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); | ||
558 | ani.AnimationList[0].AnimID = animID; | ||
559 | ani.AnimationList[0].AnimSequenceID = seq; | ||
560 | this.OutPacket(ani); | ||
561 | } | ||
562 | |||
563 | #endregion | ||
564 | |||
565 | #region Avatar Packet/data sending Methods | ||
566 | |||
567 | /// <summary> | ||
568 | /// | ||
569 | /// </summary> | ||
570 | /// <param name="regionInfo"></param> | ||
571 | /// <param name="firstName"></param> | ||
572 | /// <param name="lastName"></param> | ||
573 | /// <param name="avatarID"></param> | ||
574 | /// <param name="avatarLocalID"></param> | ||
575 | /// <param name="Pos"></param> | ||
576 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) | ||
577 | { | ||
578 | Encoding _enc = Encoding.ASCII; | ||
579 | //send a objectupdate packet with information about the clients avatar | ||
580 | |||
581 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
582 | objupdate.RegionData.RegionHandle = regionHandle; | ||
583 | objupdate.RegionData.TimeDilation = 64096; | ||
584 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
585 | objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket(textureEntry); | ||
586 | //give this avatar object a local id and assign the user a name | ||
587 | |||
588 | objupdate.ObjectData[0].ID = avatarLocalID; | ||
589 | objupdate.ObjectData[0].FullID = avatarID; | ||
590 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + " \0"); | ||
591 | LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | ||
592 | byte[] pb = pos2.GetBytes(); | ||
593 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
594 | |||
595 | OutPacket(objupdate); | ||
596 | |||
597 | } | ||
598 | |||
599 | /// <summary> | ||
600 | /// | ||
601 | /// </summary> | ||
602 | /// <param name="regionHandle"></param> | ||
603 | /// <param name="timeDilation"></param> | ||
604 | /// <param name="localID"></param> | ||
605 | /// <param name="position"></param> | ||
606 | /// <param name="velocity"></param> | ||
607 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity) | ||
608 | { | ||
609 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = this.CreateAvatarImprovedBlock(localID, position, velocity); | ||
610 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
611 | terse.RegionData.RegionHandle = regionHandle; | ||
612 | terse.RegionData.TimeDilation = timeDilation; | ||
613 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
614 | terse.ObjectData[0] = terseBlock; | ||
615 | |||
616 | this.OutPacket(terse); | ||
617 | } | ||
618 | |||
619 | #endregion | ||
620 | |||
621 | #region Primitive Packet/data Sending Methods | ||
622 | |||
623 | /// <summary> | ||
624 | /// | ||
625 | /// </summary> | ||
626 | /// <param name="localID"></param> | ||
627 | /// <param name="rotation"></param> | ||
628 | /// <param name="attachPoint"></param> | ||
629 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | ||
630 | { | ||
631 | ObjectAttachPacket attach = new ObjectAttachPacket(); | ||
632 | attach.AgentData.AgentID = this.AgentID; | ||
633 | attach.AgentData.SessionID = this.SessionID; | ||
634 | attach.AgentData.AttachmentPoint = attachPoint; | ||
635 | attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; | ||
636 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); | ||
637 | attach.ObjectData[0].ObjectLocalID = localID; | ||
638 | attach.ObjectData[0].Rotation = rotation; | ||
639 | |||
640 | this.OutPacket(attach); | ||
641 | } | ||
642 | |||
643 | /// <summary> | ||
644 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
645 | /// or big changes to a existing primitive. | ||
646 | /// </summary> | ||
647 | /// <param name="regionHandle"></param> | ||
648 | /// <param name="timeDilation"></param> | ||
649 | /// <param name="localID"></param> | ||
650 | /// <param name="primData"></param> | ||
651 | /// <param name="pos"></param> | ||
652 | /// <param name="rotation"></param> | ||
653 | /// <param name="textureID"></param> | ||
654 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags) | ||
655 | { | ||
656 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
657 | outPacket.RegionData.RegionHandle = regionHandle; | ||
658 | outPacket.RegionData.TimeDilation = timeDilation; | ||
659 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
660 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
661 | outPacket.ObjectData[0].ID = localID; | ||
662 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
663 | byte[] pb = pos.GetBytes(); | ||
664 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
665 | byte[] rot = rotation.GetBytes(); | ||
666 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); | ||
667 | OutPacket(outPacket); | ||
668 | } | ||
669 | |||
670 | /// <summary> | ||
671 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
672 | /// or big changes to a existing primitive. | ||
673 | /// Uses default rotation | ||
674 | /// </summary> | ||
675 | /// <param name="primData"></param> | ||
676 | /// <param name="pos"></param> | ||
677 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID , uint flags) | ||
678 | { | ||
679 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
680 | outPacket.RegionData.RegionHandle = regionHandle; | ||
681 | outPacket.RegionData.TimeDilation = timeDilation; | ||
682 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
683 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
684 | outPacket.ObjectData[0].ID = localID; | ||
685 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
686 | byte[] pb = pos.GetBytes(); | ||
687 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
688 | |||
689 | OutPacket(outPacket); | ||
690 | } | ||
691 | |||
692 | |||
693 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) | ||
694 | { | ||
695 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
696 | outPacket.RegionData.RegionHandle = regionHandle; | ||
697 | outPacket.RegionData.TimeDilation = timeDilation; | ||
698 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
699 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags); | ||
700 | outPacket.ObjectData[0].ID = localID; | ||
701 | outPacket.ObjectData[0].FullID = objectID; | ||
702 | outPacket.ObjectData[0].OwnerID = ownerID; | ||
703 | outPacket.ObjectData[0].Text = enc.GetBytes(text); | ||
704 | outPacket.ObjectData[0].ParentID = parentID; | ||
705 | byte[] pb = pos.GetBytes(); | ||
706 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
707 | byte[] rot = rotation.GetBytes(); | ||
708 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length); | ||
709 | OutPacket(outPacket); | ||
710 | } | ||
711 | |||
712 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) | ||
713 | { | ||
714 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
715 | outPacket.RegionData.RegionHandle = regionHandle; | ||
716 | outPacket.RegionData.TimeDilation = timeDilation; | ||
717 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
718 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags); | ||
719 | outPacket.ObjectData[0].ID = localID; | ||
720 | outPacket.ObjectData[0].FullID = objectID; | ||
721 | outPacket.ObjectData[0].OwnerID = ownerID; | ||
722 | outPacket.ObjectData[0].Text = enc.GetBytes(text); | ||
723 | outPacket.ObjectData[0].ParentID = parentID; | ||
724 | byte[] pb = pos.GetBytes(); | ||
725 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
726 | |||
727 | OutPacket(outPacket); | ||
728 | } | ||
729 | /// <summary> | ||
730 | /// | ||
731 | /// </summary> | ||
732 | /// <param name="regionHandle"></param> | ||
733 | /// <param name="timeDilation"></param> | ||
734 | /// <param name="localID"></param> | ||
735 | /// <param name="position"></param> | ||
736 | /// <param name="rotation"></param> | ||
737 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) | ||
738 | { | ||
739 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
740 | terse.RegionData.RegionHandle = regionHandle; | ||
741 | terse.RegionData.TimeDilation = timeDilation; | ||
742 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
743 | terse.ObjectData[0] = this.CreatePrimImprovedBlock(localID, position, rotation); | ||
744 | |||
745 | this.OutPacket(terse); | ||
746 | } | ||
747 | |||
748 | #endregion | ||
749 | |||
750 | #endregion | ||
751 | |||
752 | #region Helper Methods | ||
753 | |||
754 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, LLVector3 velocity) | ||
755 | { | ||
756 | byte[] bytes = new byte[60]; | ||
757 | int i = 0; | ||
758 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
759 | |||
760 | dat.TextureEntry = new byte[0];// AvatarTemplate.TextureEntry; | ||
761 | |||
762 | uint ID = localID; | ||
763 | |||
764 | bytes[i++] = (byte)(ID % 256); | ||
765 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
766 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
767 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
768 | bytes[i++] = 0; | ||
769 | bytes[i++] = 1; | ||
770 | i += 14; | ||
771 | bytes[i++] = 128; | ||
772 | bytes[i++] = 63; | ||
773 | |||
774 | byte[] pb = pos.GetBytes(); | ||
775 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
776 | i += 12; | ||
777 | ushort InternVelocityX; | ||
778 | ushort InternVelocityY; | ||
779 | ushort InternVelocityZ; | ||
780 | Vector3 internDirec = new Vector3(0, 0, 0); | ||
781 | |||
782 | internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); | ||
783 | |||
784 | internDirec = internDirec / 128.0f; | ||
785 | internDirec.x += 1; | ||
786 | internDirec.y += 1; | ||
787 | internDirec.z += 1; | ||
788 | |||
789 | InternVelocityX = (ushort)(32768 * internDirec.x); | ||
790 | InternVelocityY = (ushort)(32768 * internDirec.y); | ||
791 | InternVelocityZ = (ushort)(32768 * internDirec.z); | ||
792 | |||
793 | ushort ac = 32767; | ||
794 | bytes[i++] = (byte)(InternVelocityX % 256); | ||
795 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); | ||
796 | bytes[i++] = (byte)(InternVelocityY % 256); | ||
797 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); | ||
798 | bytes[i++] = (byte)(InternVelocityZ % 256); | ||
799 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | ||
800 | |||
801 | //accel | ||
802 | bytes[i++] = (byte)(ac % 256); | ||
803 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
804 | bytes[i++] = (byte)(ac % 256); | ||
805 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
806 | bytes[i++] = (byte)(ac % 256); | ||
807 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
808 | |||
809 | //rot | ||
810 | bytes[i++] = (byte)(ac % 256); | ||
811 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
812 | bytes[i++] = (byte)(ac % 256); | ||
813 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
814 | bytes[i++] = (byte)(ac % 256); | ||
815 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
816 | bytes[i++] = (byte)(ac % 256); | ||
817 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
818 | |||
819 | //rotation vel | ||
820 | bytes[i++] = (byte)(ac % 256); | ||
821 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
822 | bytes[i++] = (byte)(ac % 256); | ||
823 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
824 | bytes[i++] = (byte)(ac % 256); | ||
825 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
826 | |||
827 | dat.Data = bytes; | ||
828 | return (dat); | ||
829 | } | ||
830 | |||
831 | /// <summary> | ||
832 | /// | ||
833 | /// </summary> | ||
834 | /// <param name="localID"></param> | ||
835 | /// <param name="position"></param> | ||
836 | /// <param name="rotation"></param> | ||
837 | /// <returns></returns> | ||
838 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, LLVector3 position, LLQuaternion rotation) | ||
839 | { | ||
840 | uint ID = localID; | ||
841 | byte[] bytes = new byte[60]; | ||
842 | |||
843 | int i = 0; | ||
844 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
845 | dat.TextureEntry = new byte[0]; | ||
846 | bytes[i++] = (byte)(ID % 256); | ||
847 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
848 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
849 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
850 | bytes[i++] = 0; | ||
851 | bytes[i++] = 0; | ||
852 | |||
853 | byte[] pb = position.GetBytes(); | ||
854 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
855 | i += 12; | ||
856 | ushort ac = 32767; | ||
857 | |||
858 | //vel | ||
859 | bytes[i++] = (byte)(ac % 256); | ||
860 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
861 | bytes[i++] = (byte)(ac % 256); | ||
862 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
863 | bytes[i++] = (byte)(ac % 256); | ||
864 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
865 | |||
866 | //accel | ||
867 | bytes[i++] = (byte)(ac % 256); | ||
868 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
869 | bytes[i++] = (byte)(ac % 256); | ||
870 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
871 | bytes[i++] = (byte)(ac % 256); | ||
872 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
873 | |||
874 | ushort rw, rx, ry, rz; | ||
875 | rw = (ushort)(32768 * (rotation.W + 1)); | ||
876 | rx = (ushort)(32768 * (rotation.X + 1)); | ||
877 | ry = (ushort)(32768 * (rotation.Y + 1)); | ||
878 | rz = (ushort)(32768 * (rotation.Z + 1)); | ||
879 | |||
880 | //rot | ||
881 | bytes[i++] = (byte)(rx % 256); | ||
882 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
883 | bytes[i++] = (byte)(ry % 256); | ||
884 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
885 | bytes[i++] = (byte)(rz % 256); | ||
886 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
887 | bytes[i++] = (byte)(rw % 256); | ||
888 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
889 | |||
890 | //rotation vel | ||
891 | bytes[i++] = (byte)(ac % 256); | ||
892 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
893 | bytes[i++] = (byte)(ac % 256); | ||
894 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
895 | bytes[i++] = (byte)(ac % 256); | ||
896 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
897 | |||
898 | dat.Data = bytes; | ||
899 | return dat; | ||
900 | } | ||
901 | |||
902 | |||
903 | /// <summary> | ||
904 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
905 | /// </summary> | ||
906 | /// <param name="primData"></param> | ||
907 | /// <returns></returns> | ||
908 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID, uint flags) | ||
909 | { | ||
910 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
911 | this.SetDefaultPrimPacketValues(objupdate); | ||
912 | objupdate.UpdateFlags = flags; | ||
913 | this.SetPrimPacketShapeData(objupdate, primData, textureID); | ||
914 | |||
915 | return objupdate; | ||
916 | } | ||
917 | |||
918 | /// <summary> | ||
919 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
920 | /// </summary> | ||
921 | /// <param name="primData"></param> | ||
922 | /// <returns></returns> | ||
923 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, LLUUID textureID, uint flags) | ||
924 | { | ||
925 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
926 | this.SetDefaultPrimPacketValues(objupdate); | ||
927 | objupdate.UpdateFlags = flags; | ||
928 | this.SetPrimPacketShapeData(objupdate, primShape, textureID); | ||
929 | |||
930 | return objupdate; | ||
931 | } | ||
932 | |||
933 | |||
934 | /// <summary> | ||
935 | /// Copy the data from a PrimData object to a ObjectUpdatePacket | ||
936 | /// </summary> | ||
937 | /// <param name="objectData"></param> | ||
938 | /// <param name="primData"></param> | ||
939 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) | ||
940 | { | ||
941 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
942 | objectData.TextureEntry = ntex.ToBytes(); | ||
943 | objectData.OwnerID = primData.OwnerID; | ||
944 | objectData.ParentID = primData.ParentID; | ||
945 | objectData.PCode = primData.PCode; | ||
946 | objectData.PathBegin = primData.PathBegin; | ||
947 | objectData.PathEnd = primData.PathEnd; | ||
948 | objectData.PathScaleX = primData.PathScaleX; | ||
949 | objectData.PathScaleY = primData.PathScaleY; | ||
950 | objectData.PathShearX = primData.PathShearX; | ||
951 | objectData.PathShearY = primData.PathShearY; | ||
952 | objectData.PathSkew = primData.PathSkew; | ||
953 | objectData.ProfileBegin = primData.ProfileBegin; | ||
954 | objectData.ProfileEnd = primData.ProfileEnd; | ||
955 | objectData.Scale = primData.Scale; | ||
956 | objectData.PathCurve = primData.PathCurve; | ||
957 | objectData.ProfileCurve = primData.ProfileCurve; | ||
958 | objectData.ProfileHollow = primData.ProfileHollow; | ||
959 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
960 | objectData.PathRevolutions = primData.PathRevolutions; | ||
961 | objectData.PathTaperX = primData.PathTaperX; | ||
962 | objectData.PathTaperY = primData.PathTaperY; | ||
963 | objectData.PathTwist = primData.PathTwist; | ||
964 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
965 | } | ||
966 | |||
967 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData, LLUUID textureID) | ||
968 | { | ||
969 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
970 | objectData.TextureEntry = ntex.ToBytes(); | ||
971 | objectData.PCode = primData.PCode; | ||
972 | objectData.PathBegin = primData.PathBegin; | ||
973 | objectData.PathEnd = primData.PathEnd; | ||
974 | objectData.PathScaleX = primData.PathScaleX; | ||
975 | objectData.PathScaleY = primData.PathScaleY; | ||
976 | objectData.PathShearX = primData.PathShearX; | ||
977 | objectData.PathShearY = primData.PathShearY; | ||
978 | objectData.PathSkew = primData.PathSkew; | ||
979 | objectData.ProfileBegin = primData.ProfileBegin; | ||
980 | objectData.ProfileEnd = primData.ProfileEnd; | ||
981 | objectData.Scale = primData.Scale; | ||
982 | objectData.PathCurve = primData.PathCurve; | ||
983 | objectData.ProfileCurve = primData.ProfileCurve; | ||
984 | objectData.ProfileHollow = primData.ProfileHollow; | ||
985 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
986 | objectData.PathRevolutions = primData.PathRevolutions; | ||
987 | objectData.PathTaperX = primData.PathTaperX; | ||
988 | objectData.PathTaperY = primData.PathTaperY; | ||
989 | objectData.PathTwist = primData.PathTwist; | ||
990 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
991 | } | ||
992 | |||
993 | /// <summary> | ||
994 | /// Set some default values in a ObjectUpdatePacket | ||
995 | /// </summary> | ||
996 | /// <param name="objdata"></param> | ||
997 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
998 | { | ||
999 | objdata.PSBlock = new byte[0]; | ||
1000 | objdata.ExtraParams = new byte[1]; | ||
1001 | objdata.MediaURL = new byte[0]; | ||
1002 | objdata.NameValue = new byte[0]; | ||
1003 | objdata.Text = new byte[0]; | ||
1004 | objdata.TextColor = new byte[4]; | ||
1005 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
1006 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
1007 | objdata.Material = 3; | ||
1008 | objdata.TextureAnim = new byte[0]; | ||
1009 | objdata.Sound = LLUUID.Zero; | ||
1010 | objdata.State = 0; | ||
1011 | objdata.Data = new byte[0]; | ||
1012 | |||
1013 | objdata.ObjectData = new byte[60]; | ||
1014 | objdata.ObjectData[46] = 128; | ||
1015 | objdata.ObjectData[47] = 63; | ||
1016 | } | ||
1017 | |||
1018 | |||
1019 | /// <summary> | ||
1020 | /// | ||
1021 | /// </summary> | ||
1022 | /// <returns></returns> | ||
1023 | protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) | ||
1024 | { | ||
1025 | ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | ||
1026 | |||
1027 | SetDefaultAvatarPacketValues(ref objdata); | ||
1028 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | ||
1029 | objdata.PathCurve = 16; | ||
1030 | objdata.ProfileCurve = 1; | ||
1031 | objdata.PathScaleX = 100; | ||
1032 | objdata.PathScaleY = 100; | ||
1033 | objdata.ParentID = 0; | ||
1034 | objdata.OwnerID = LLUUID.Zero; | ||
1035 | objdata.Scale = new LLVector3(1, 1, 1); | ||
1036 | objdata.PCode = 47; | ||
1037 | if (textureEntry != null) | ||
1038 | { | ||
1039 | objdata.TextureEntry = textureEntry; | ||
1040 | } | ||
1041 | Encoding enc = Encoding.ASCII; | ||
1042 | LLVector3 pos = new LLVector3(objdata.ObjectData, 16); | ||
1043 | pos.X = 100f; | ||
1044 | objdata.ID = 8880000; | ||
1045 | objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0"); | ||
1046 | LLVector3 pos2 = new LLVector3(100f, 100f, 23f); | ||
1047 | //objdata.FullID=user.AgentID; | ||
1048 | byte[] pb = pos.GetBytes(); | ||
1049 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | ||
1050 | |||
1051 | return objdata; | ||
1052 | } | ||
1053 | |||
1054 | /// <summary> | ||
1055 | /// | ||
1056 | /// </summary> | ||
1057 | /// <param name="objdata"></param> | ||
1058 | protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) | ||
1059 | { | ||
1060 | objdata.PSBlock = new byte[0]; | ||
1061 | objdata.ExtraParams = new byte[1]; | ||
1062 | objdata.MediaURL = new byte[0]; | ||
1063 | objdata.NameValue = new byte[0]; | ||
1064 | objdata.Text = new byte[0]; | ||
1065 | objdata.TextColor = new byte[4]; | ||
1066 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
1067 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
1068 | objdata.Material = 4; | ||
1069 | objdata.TextureAnim = new byte[0]; | ||
1070 | objdata.Sound = LLUUID.Zero; | ||
1071 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
1072 | objdata.TextureEntry = ntex.ToBytes(); | ||
1073 | objdata.State = 0; | ||
1074 | objdata.Data = new byte[0]; | ||
1075 | |||
1076 | objdata.ObjectData = new byte[76]; | ||
1077 | objdata.ObjectData[15] = 128; | ||
1078 | objdata.ObjectData[16] = 63; | ||
1079 | objdata.ObjectData[56] = 128; | ||
1080 | objdata.ObjectData[61] = 102; | ||
1081 | objdata.ObjectData[62] = 40; | ||
1082 | objdata.ObjectData[63] = 61; | ||
1083 | objdata.ObjectData[64] = 189; | ||
1084 | } | ||
1085 | |||
1086 | /// <summary> | ||
1087 | /// | ||
1088 | /// </summary> | ||
1089 | /// <param name="addPacket"></param> | ||
1090 | /// <returns></returns> | ||
1091 | protected PrimData CreatePrimFromObjectAdd(ObjectAddPacket addPacket) | ||
1092 | { | ||
1093 | PrimData PData = new PrimData(); | ||
1094 | PData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
1095 | PData.PCode = addPacket.ObjectData.PCode; | ||
1096 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
1097 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
1098 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
1099 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
1100 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
1101 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
1102 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
1103 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
1104 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
1105 | PData.Scale = addPacket.ObjectData.Scale; | ||
1106 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
1107 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
1108 | PData.ParentID = 0; | ||
1109 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
1110 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
1111 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
1112 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
1113 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
1114 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
1115 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
1116 | |||
1117 | return PData; | ||
1118 | } | ||
1119 | #endregion | ||
1120 | |||
1121 | } | ||
1122 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs new file mode 100644 index 0000000..60cd33a --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | |||
@@ -0,0 +1,357 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using libsecondlife; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Assets; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework.Types; | ||
35 | using OpenSim.Framework.Utilities; | ||
36 | using OpenSim.Region.Caches; | ||
37 | |||
38 | namespace OpenSim.Region.ClientStack | ||
39 | { | ||
40 | partial class ClientView | ||
41 | { | ||
42 | public class AgentAssetUpload | ||
43 | { | ||
44 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); | ||
45 | private ClientView ourClient; | ||
46 | private AssetCache m_assetCache; | ||
47 | private InventoryCache m_inventoryCache; | ||
48 | |||
49 | public AgentAssetUpload(ClientView client, AssetCache assetCache, InventoryCache inventoryCache) | ||
50 | { | ||
51 | this.ourClient = client; | ||
52 | m_assetCache = assetCache; | ||
53 | m_inventoryCache = inventoryCache; | ||
54 | } | ||
55 | |||
56 | public void AddUpload(LLUUID transactionID, AssetBase asset) | ||
57 | { | ||
58 | AssetTransaction upload = new AssetTransaction(); | ||
59 | lock (this.transactions) | ||
60 | { | ||
61 | upload.Asset = asset; | ||
62 | upload.TransactionID = transactionID; | ||
63 | this.transactions.Add(transactionID, upload); | ||
64 | } | ||
65 | if (upload.Asset.Data.Length > 2) | ||
66 | { | ||
67 | //is complete | ||
68 | upload.UploadComplete = true; | ||
69 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
70 | response.AssetBlock.Type = asset.Type; | ||
71 | response.AssetBlock.Success = true; | ||
72 | response.AssetBlock.UUID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
73 | this.ourClient.OutPacket(response); | ||
74 | m_assetCache.AddAsset(asset); | ||
75 | } | ||
76 | else | ||
77 | { | ||
78 | upload.UploadComplete = false; | ||
79 | upload.XferID = Util.GetNextXferID(); | ||
80 | RequestXferPacket xfer = new RequestXferPacket(); | ||
81 | xfer.XferID.ID = upload.XferID; | ||
82 | xfer.XferID.VFileType = upload.Asset.Type; | ||
83 | xfer.XferID.VFileID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
84 | xfer.XferID.FilePath = 0; | ||
85 | xfer.XferID.Filename = new byte[0]; | ||
86 | this.ourClient.OutPacket(xfer); | ||
87 | } | ||
88 | |||
89 | } | ||
90 | |||
91 | public AssetBase GetUpload(LLUUID transactionID) | ||
92 | { | ||
93 | if (this.transactions.ContainsKey(transactionID)) | ||
94 | { | ||
95 | return this.transactions[transactionID].Asset; | ||
96 | } | ||
97 | |||
98 | return null; | ||
99 | } | ||
100 | |||
101 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | ||
102 | { | ||
103 | // Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); | ||
104 | AssetBase asset = null; | ||
105 | if (pack.AssetBlock.Type == 0) | ||
106 | { | ||
107 | |||
108 | //first packet for transaction | ||
109 | asset = new AssetBase(); | ||
110 | asset.FullID = assetID; | ||
111 | asset.Type = pack.AssetBlock.Type; | ||
112 | asset.InvType = asset.Type; | ||
113 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
114 | asset.Data = pack.AssetBlock.AssetData; | ||
115 | |||
116 | |||
117 | } | ||
118 | else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5 | pack.AssetBlock.Type == 7) | ||
119 | { | ||
120 | |||
121 | asset = new AssetBase(); | ||
122 | asset.FullID = assetID; | ||
123 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | ||
124 | asset.Type = pack.AssetBlock.Type; | ||
125 | asset.InvType = asset.Type; | ||
126 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
127 | asset.Data = pack.AssetBlock.AssetData; | ||
128 | |||
129 | |||
130 | } | ||
131 | |||
132 | if (asset != null) | ||
133 | { | ||
134 | this.AddUpload(pack.AssetBlock.TransactionID, asset); | ||
135 | } | ||
136 | else | ||
137 | { | ||
138 | |||
139 | //currently we don't support this asset type | ||
140 | //so lets just tell the client that the upload is complete | ||
141 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
142 | response.AssetBlock.Type = pack.AssetBlock.Type; | ||
143 | response.AssetBlock.Success = true; | ||
144 | response.AssetBlock.UUID = pack.AssetBlock.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
145 | this.ourClient.OutPacket(response); | ||
146 | } | ||
147 | |||
148 | } | ||
149 | |||
150 | #region Xfer packet system for larger uploads | ||
151 | |||
152 | public void HandleXferPacket(SendXferPacketPacket xferPacket) | ||
153 | { | ||
154 | lock (this.transactions) | ||
155 | { | ||
156 | foreach (AssetTransaction trans in this.transactions.Values) | ||
157 | { | ||
158 | if (trans.XferID == xferPacket.XferID.ID) | ||
159 | { | ||
160 | if (trans.Asset.Data.Length > 1) | ||
161 | { | ||
162 | byte[] newArray = new byte[trans.Asset.Data.Length + xferPacket.DataPacket.Data.Length]; | ||
163 | Array.Copy(trans.Asset.Data, 0, newArray, 0, trans.Asset.Data.Length); | ||
164 | Array.Copy(xferPacket.DataPacket.Data, 0, newArray, trans.Asset.Data.Length, xferPacket.DataPacket.Data.Length); | ||
165 | trans.Asset.Data = newArray; | ||
166 | } | ||
167 | else | ||
168 | { | ||
169 | byte[] newArray = new byte[xferPacket.DataPacket.Data.Length - 4]; | ||
170 | Array.Copy(xferPacket.DataPacket.Data, 4, newArray, 0, xferPacket.DataPacket.Data.Length - 4); | ||
171 | trans.Asset.Data = newArray; | ||
172 | } | ||
173 | |||
174 | if ((xferPacket.XferID.Packet & 2147483648) != 0) | ||
175 | { | ||
176 | //end of transfer | ||
177 | trans.UploadComplete = true; | ||
178 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
179 | response.AssetBlock.Type = trans.Asset.Type; | ||
180 | response.AssetBlock.Success = true; | ||
181 | response.AssetBlock.UUID = trans.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
182 | this.ourClient.OutPacket(response); | ||
183 | |||
184 | m_assetCache.AddAsset(trans.Asset); | ||
185 | //check if we should add it to inventory | ||
186 | if (trans.AddToInventory) | ||
187 | { | ||
188 | // m_assetCache.AddAsset(trans.Asset); | ||
189 | m_inventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); | ||
190 | } | ||
191 | |||
192 | |||
193 | } | ||
194 | break; | ||
195 | } | ||
196 | |||
197 | } | ||
198 | } | ||
199 | |||
200 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
201 | confirmXfer.XferID.ID = xferPacket.XferID.ID; | ||
202 | confirmXfer.XferID.Packet = xferPacket.XferID.Packet; | ||
203 | this.ourClient.OutPacket(confirmXfer); | ||
204 | } | ||
205 | |||
206 | #endregion | ||
207 | |||
208 | public AssetBase AddUploadToAssetCache(LLUUID transactionID) | ||
209 | { | ||
210 | AssetBase asset = null; | ||
211 | if (this.transactions.ContainsKey(transactionID)) | ||
212 | { | ||
213 | AssetTransaction trans = this.transactions[transactionID]; | ||
214 | if (trans.UploadComplete) | ||
215 | { | ||
216 | m_assetCache.AddAsset(trans.Asset); | ||
217 | asset = trans.Asset; | ||
218 | } | ||
219 | } | ||
220 | |||
221 | return asset; | ||
222 | } | ||
223 | |||
224 | public void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
225 | { | ||
226 | if (this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) | ||
227 | { | ||
228 | AssetTransaction trans = this.transactions[packet.InventoryBlock.TransactionID]; | ||
229 | trans.Asset.Description = Util.FieldToString(packet.InventoryBlock.Description); | ||
230 | trans.Asset.Name = Util.FieldToString(packet.InventoryBlock.Name); | ||
231 | trans.Asset.Type = packet.InventoryBlock.Type; | ||
232 | trans.Asset.InvType = packet.InventoryBlock.InvType; | ||
233 | if (trans.UploadComplete) | ||
234 | { | ||
235 | //already complete so we can add it to the inventory | ||
236 | //m_assetCache.AddAsset(trans.Asset); | ||
237 | m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset); | ||
238 | } | ||
239 | else | ||
240 | { | ||
241 | trans.AddToInventory = true; | ||
242 | trans.InventFolder = packet.InventoryBlock.FolderID; | ||
243 | } | ||
244 | } | ||
245 | } | ||
246 | |||
247 | private class AssetTransaction | ||
248 | { | ||
249 | public uint XferID; | ||
250 | public AssetBase Asset; | ||
251 | public bool AddToInventory; | ||
252 | public LLUUID InventFolder = LLUUID.Zero; | ||
253 | public bool UploadComplete = false; | ||
254 | public LLUUID TransactionID = LLUUID.Zero; | ||
255 | |||
256 | public AssetTransaction() | ||
257 | { | ||
258 | |||
259 | } | ||
260 | } | ||
261 | |||
262 | //new class , not currently used. | ||
263 | public class AssetXferUploader | ||
264 | { | ||
265 | private IClientAPI ourClient; | ||
266 | |||
267 | public bool UploadComplete = false; | ||
268 | |||
269 | public bool AddToInventory; | ||
270 | public LLUUID InventFolder = LLUUID.Zero; | ||
271 | |||
272 | public uint XferID; | ||
273 | public AssetBase Asset; | ||
274 | public LLUUID TransactionID = LLUUID.Zero; | ||
275 | |||
276 | |||
277 | public AssetXferUploader(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data) | ||
278 | { | ||
279 | ourClient = remoteClient; | ||
280 | Asset = new AssetBase(); | ||
281 | Asset.FullID = assetID; | ||
282 | Asset.InvType = type; | ||
283 | Asset.Type = type; | ||
284 | Asset.Data = data; | ||
285 | Asset.Name = "blank"; | ||
286 | Asset.Description = "empty"; | ||
287 | TransactionID = transaction; | ||
288 | |||
289 | if (Asset.Data.Length > 2) | ||
290 | { | ||
291 | //data block should only have data in it, if there is no more data to be uploaded | ||
292 | this.SendCompleteMessage(); | ||
293 | } | ||
294 | else | ||
295 | { | ||
296 | this.ReqestStartXfer(); | ||
297 | } | ||
298 | } | ||
299 | |||
300 | protected void SendCompleteMessage() | ||
301 | { | ||
302 | UploadComplete = true; | ||
303 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
304 | response.AssetBlock.Type = Asset.Type; | ||
305 | response.AssetBlock.Success = true; | ||
306 | response.AssetBlock.UUID = Asset.FullID; | ||
307 | this.ourClient.OutPacket(response); | ||
308 | |||
309 | //TODO trigger event | ||
310 | } | ||
311 | |||
312 | protected void ReqestStartXfer() | ||
313 | { | ||
314 | UploadComplete = false; | ||
315 | XferID = Util.GetNextXferID(); | ||
316 | RequestXferPacket xfer = new RequestXferPacket(); | ||
317 | xfer.XferID.ID = XferID; | ||
318 | xfer.XferID.VFileType = Asset.Type; | ||
319 | xfer.XferID.VFileID = Asset.FullID; | ||
320 | xfer.XferID.FilePath = 0; | ||
321 | xfer.XferID.Filename = new byte[0]; | ||
322 | this.ourClient.OutPacket(xfer); | ||
323 | } | ||
324 | |||
325 | public void HandleXferPacket(uint xferID, uint packetID, byte[] data) | ||
326 | { | ||
327 | if (XferID == xferID) | ||
328 | { | ||
329 | if (Asset.Data.Length > 1) | ||
330 | { | ||
331 | byte[] newArray = new byte[Asset.Data.Length + data.Length]; | ||
332 | Array.Copy(Asset.Data, 0, newArray, 0, Asset.Data.Length); | ||
333 | Array.Copy(data, 0, newArray, Asset.Data.Length, data.Length); | ||
334 | Asset.Data = newArray; | ||
335 | } | ||
336 | else | ||
337 | { | ||
338 | byte[] newArray = new byte[data.Length - 4]; | ||
339 | Array.Copy(data, 4, newArray, 0, data.Length - 4); | ||
340 | Asset.Data = newArray; | ||
341 | } | ||
342 | |||
343 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
344 | confirmXfer.XferID.ID = xferID; | ||
345 | confirmXfer.XferID.Packet = packetID; | ||
346 | this.ourClient.OutPacket(confirmXfer); | ||
347 | |||
348 | if ((packetID & 2147483648) != 0) | ||
349 | { | ||
350 | this.SendCompleteMessage(); | ||
351 | } | ||
352 | } | ||
353 | } | ||
354 | } | ||
355 | } | ||
356 | } | ||
357 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs new file mode 100644 index 0000000..e67807e --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | |||
@@ -0,0 +1,236 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using libsecondlife.Packets; | ||
30 | using OpenSim.Framework.Console; | ||
31 | |||
32 | namespace OpenSim.Region.ClientStack | ||
33 | { | ||
34 | public partial class ClientView | ||
35 | { | ||
36 | protected virtual void RegisterLocalPacketHandlers() | ||
37 | { | ||
38 | this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout); | ||
39 | this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached); | ||
40 | this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); | ||
41 | } | ||
42 | |||
43 | protected virtual bool Logout(ClientView simClient, Packet packet) | ||
44 | { | ||
45 | MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | ||
46 | //send reply to let the client logout | ||
47 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | ||
48 | logReply.AgentData.AgentID = this.AgentID; | ||
49 | logReply.AgentData.SessionID = this.SessionID; | ||
50 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
51 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
52 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
53 | OutPacket(logReply); | ||
54 | // | ||
55 | this.KillClient(); | ||
56 | return true; | ||
57 | } | ||
58 | |||
59 | protected bool AgentTextureCached(ClientView simclient, Packet packet) | ||
60 | { | ||
61 | // Console.WriteLine(packet.ToString()); | ||
62 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | ||
63 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); | ||
64 | cachedresp.AgentData.AgentID = this.AgentID; | ||
65 | cachedresp.AgentData.SessionID = this.SessionID; | ||
66 | cachedresp.AgentData.SerialNum = this.cachedtextureserial; | ||
67 | this.cachedtextureserial++; | ||
68 | cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; | ||
69 | for (int i = 0; i < chechedtex.WearableData.Length; i++) | ||
70 | { | ||
71 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
72 | cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; | ||
73 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
74 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
75 | } | ||
76 | this.OutPacket(cachedresp); | ||
77 | return true; | ||
78 | } | ||
79 | |||
80 | protected bool MultipleObjUpdate(ClientView simClient, Packet packet) | ||
81 | { | ||
82 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
83 | //System.Console.WriteLine("new multi update packet " + multipleupdate.ToString()); | ||
84 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
85 | { | ||
86 | #region position | ||
87 | if (multipleupdate.ObjectData[i].Type == 9) //change position | ||
88 | { | ||
89 | if (OnUpdatePrimGroupPosition != null) | ||
90 | { | ||
91 | LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
92 | OnUpdatePrimGroupPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | ||
93 | } | ||
94 | |||
95 | } | ||
96 | else if (multipleupdate.ObjectData[i].Type == 1) //single item of group change position | ||
97 | { | ||
98 | if (OnUpdatePrimSinglePosition != null) | ||
99 | { | ||
100 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
101 | // System.Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
102 | OnUpdatePrimSinglePosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | ||
103 | } | ||
104 | } | ||
105 | #endregion position | ||
106 | #region rotation | ||
107 | else if (multipleupdate.ObjectData[i].Type == 2)// single item of group rotation from tab | ||
108 | { | ||
109 | if (OnUpdatePrimSingleRotation != null) | ||
110 | { | ||
111 | LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
112 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
113 | OnUpdatePrimSingleRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
114 | } | ||
115 | } | ||
116 | else if (multipleupdate.ObjectData[i].Type == 3)// single item of group rotation from mouse | ||
117 | { | ||
118 | if (OnUpdatePrimSingleRotation != null) | ||
119 | { | ||
120 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true); | ||
121 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
122 | OnUpdatePrimSingleRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
123 | } | ||
124 | } | ||
125 | else if (multipleupdate.ObjectData[i].Type == 10)//group rotation from object tab | ||
126 | { | ||
127 | if (OnUpdatePrimGroupRotation != null) | ||
128 | { | ||
129 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
130 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
131 | OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
132 | } | ||
133 | } | ||
134 | else if (multipleupdate.ObjectData[i].Type == 11)//group rotation from mouse | ||
135 | { | ||
136 | if (OnUpdatePrimGroupMouseRotation != null) | ||
137 | { | ||
138 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
139 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true); | ||
140 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
141 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | ||
142 | OnUpdatePrimGroupMouseRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot, this); | ||
143 | } | ||
144 | } | ||
145 | #endregion | ||
146 | #region scale | ||
147 | else if (multipleupdate.ObjectData[i].Type == 13)//group scale from object tab | ||
148 | { | ||
149 | if (OnUpdatePrimScale != null) | ||
150 | { | ||
151 | LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
152 | //Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
153 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
154 | } | ||
155 | } | ||
156 | else if (multipleupdate.ObjectData[i].Type == 29)//group scale from mouse | ||
157 | { | ||
158 | if (OnUpdatePrimScale != null) | ||
159 | { | ||
160 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
161 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z ); | ||
162 | // OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
163 | } | ||
164 | } | ||
165 | else if (multipleupdate.ObjectData[i].Type == 5)//single prim scale from object tab | ||
166 | { | ||
167 | if (OnUpdatePrimScale != null) | ||
168 | { | ||
169 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
170 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
171 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
172 | } | ||
173 | } | ||
174 | else if (multipleupdate.ObjectData[i].Type == 21)//single prim scale from mouse | ||
175 | { | ||
176 | if (OnUpdatePrimScale != null) | ||
177 | { | ||
178 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
179 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | ||
180 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
181 | } | ||
182 | } | ||
183 | #endregion | ||
184 | } | ||
185 | return true; | ||
186 | } | ||
187 | |||
188 | public void RequestMapLayer() | ||
189 | { | ||
190 | //should be getting the map layer from the grid server | ||
191 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
192 | MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); | ||
193 | mapReply.AgentData.AgentID = this.AgentID; | ||
194 | mapReply.AgentData.Flags = 0; | ||
195 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
196 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
197 | mapReply.LayerData[0].Bottom = 0; | ||
198 | mapReply.LayerData[0].Left = 0; | ||
199 | mapReply.LayerData[0].Top = 30000; | ||
200 | mapReply.LayerData[0].Right = 30000; | ||
201 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
202 | this.OutPacket(mapReply); | ||
203 | } | ||
204 | |||
205 | public void RequestMapBlocks(int minX, int minY, int maxX, int maxY) | ||
206 | { | ||
207 | /* | ||
208 | IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); | ||
209 | MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); | ||
210 | mbReply.AgentData.AgentID = this.AgentID; | ||
211 | int len; | ||
212 | if (simMapProfiles == null) | ||
213 | len = 0; | ||
214 | else | ||
215 | len = simMapProfiles.Count; | ||
216 | |||
217 | mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; | ||
218 | int iii; | ||
219 | for (iii = 0; iii < len; iii++) | ||
220 | { | ||
221 | Hashtable mp = (Hashtable)simMapProfiles[iii]; | ||
222 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); | ||
223 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | ||
224 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | ||
225 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | ||
226 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); | ||
227 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); | ||
228 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); | ||
229 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); | ||
230 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); | ||
231 | } | ||
232 | this.OutPacket(mbReply); | ||
233 | */ | ||
234 | } | ||
235 | } | ||
236 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs new file mode 100644 index 0000000..3265898 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -0,0 +1,596 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Framework.Inventory; | ||
34 | using OpenSim.Framework.Types; | ||
35 | using OpenSim.Framework.Utilities; | ||
36 | |||
37 | namespace OpenSim.Region.ClientStack | ||
38 | { | ||
39 | public partial class ClientView | ||
40 | { | ||
41 | protected override void ProcessInPacket(Packet Pack) | ||
42 | { | ||
43 | ack_pack(Pack); | ||
44 | if (debug) | ||
45 | { | ||
46 | if (Pack.Type != PacketType.AgentUpdate) | ||
47 | { | ||
48 | Console.WriteLine(CircuitCode + ":IN: " + Pack.Type.ToString()); | ||
49 | } | ||
50 | } | ||
51 | |||
52 | if (this.ProcessPacketMethod(Pack)) | ||
53 | { | ||
54 | //there is a handler registered that handled this packet type | ||
55 | return; | ||
56 | } | ||
57 | else | ||
58 | { | ||
59 | Encoding _enc = Encoding.ASCII; | ||
60 | |||
61 | switch (Pack.Type) | ||
62 | { | ||
63 | case PacketType.ViewerEffect: | ||
64 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
65 | foreach (ClientView client in m_clientThreads.Values) | ||
66 | { | ||
67 | if (client.AgentID != this.AgentID) | ||
68 | { | ||
69 | viewer.AgentData.AgentID = client.AgentID; | ||
70 | viewer.AgentData.SessionID = client.SessionID; | ||
71 | client.OutPacket(viewer); | ||
72 | } | ||
73 | } | ||
74 | break; | ||
75 | |||
76 | #region World/Avatar | ||
77 | case PacketType.ChatFromViewer: | ||
78 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | ||
79 | if (Util.FieldToString(inchatpack.ChatData.Message) == "") | ||
80 | { | ||
81 | //empty message so don't bother with it | ||
82 | break; | ||
83 | } | ||
84 | string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | ||
85 | byte[] message = inchatpack.ChatData.Message; | ||
86 | byte type = inchatpack.ChatData.Type; | ||
87 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; | ||
88 | LLUUID fromAgentID = AgentID; | ||
89 | if (OnChatFromViewer != null) | ||
90 | { | ||
91 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); | ||
92 | } | ||
93 | break; | ||
94 | case PacketType.ImprovedInstantMessage: | ||
95 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; | ||
96 | |||
97 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); | ||
98 | string IMmessage = Util.FieldToString(msgpack.MessageBlock.Message); | ||
99 | |||
100 | if (OnInstantMessage != null) | ||
101 | { | ||
102 | this.OnInstantMessage(msgpack.AgentData.AgentID, msgpack.MessageBlock.ToAgentID, | ||
103 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage); | ||
104 | } | ||
105 | |||
106 | break; | ||
107 | |||
108 | case PacketType.RezObject: | ||
109 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | ||
110 | AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
111 | if (inven != null) | ||
112 | { | ||
113 | if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID)) | ||
114 | { | ||
115 | AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); | ||
116 | if (asset != null) | ||
117 | { | ||
118 | if (OnRezObject != null) | ||
119 | { | ||
120 | this.OnRezObject(asset, rezPacket.RezData.RayEnd); | ||
121 | this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID); | ||
122 | } | ||
123 | } | ||
124 | } | ||
125 | } | ||
126 | break; | ||
127 | case PacketType.DeRezObject: | ||
128 | if (OnDeRezObject != null) | ||
129 | { | ||
130 | OnDeRezObject(Pack, this); | ||
131 | } | ||
132 | break; | ||
133 | case PacketType.ModifyLand: | ||
134 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | ||
135 | if (modify.ParcelData.Length > 0) | ||
136 | { | ||
137 | if (OnModifyTerrain != null) | ||
138 | { | ||
139 | OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, modify.ModifyBlock.BrushSize, | ||
140 | modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); | ||
141 | } | ||
142 | } | ||
143 | break; | ||
144 | case PacketType.RegionHandshakeReply: | ||
145 | if (OnRegionHandShakeReply != null) | ||
146 | { | ||
147 | OnRegionHandShakeReply(this); | ||
148 | } | ||
149 | break; | ||
150 | case PacketType.AgentWearablesRequest: | ||
151 | if (OnRequestWearables != null) | ||
152 | { | ||
153 | OnRequestWearables(this); | ||
154 | } | ||
155 | if (OnRequestAvatarsData != null) | ||
156 | { | ||
157 | OnRequestAvatarsData(this); | ||
158 | } | ||
159 | break; | ||
160 | case PacketType.AgentSetAppearance: | ||
161 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
162 | if (OnSetAppearance != null) | ||
163 | { | ||
164 | OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | ||
165 | } | ||
166 | break; | ||
167 | case PacketType.CompleteAgentMovement: | ||
168 | if (OnCompleteMovementToRegion != null) | ||
169 | { | ||
170 | OnCompleteMovementToRegion(); | ||
171 | } | ||
172 | break; | ||
173 | case PacketType.AgentUpdate: | ||
174 | if (OnAgentUpdate != null) | ||
175 | { | ||
176 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; | ||
177 | OnAgentUpdate(this, agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotation); | ||
178 | } | ||
179 | break; | ||
180 | case PacketType.AgentAnimation: | ||
181 | if (!m_child) | ||
182 | { | ||
183 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
184 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
185 | { | ||
186 | if (AgentAni.AnimationList[i].StartAnim) | ||
187 | { | ||
188 | if (OnStartAnim != null) | ||
189 | { | ||
190 | OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); | ||
191 | } | ||
192 | } | ||
193 | } | ||
194 | } | ||
195 | break; | ||
196 | |||
197 | #endregion | ||
198 | |||
199 | #region Objects/Prims | ||
200 | case PacketType.ObjectLink: | ||
201 | // OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); | ||
202 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
203 | uint parentprimid = 0; | ||
204 | List<uint> childrenprims = new List<uint>(); | ||
205 | if (link.ObjectData.Length > 1) | ||
206 | { | ||
207 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
208 | |||
209 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
210 | { | ||
211 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); | ||
212 | } | ||
213 | } | ||
214 | if (OnLinkObjects != null) | ||
215 | { | ||
216 | OnLinkObjects(parentprimid, childrenprims); | ||
217 | } | ||
218 | break; | ||
219 | case PacketType.ObjectAdd: | ||
220 | if (OnAddPrim != null) | ||
221 | { | ||
222 | OnAddPrim(Pack, this); | ||
223 | } | ||
224 | break; | ||
225 | case PacketType.ObjectShape: | ||
226 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | ||
227 | for (int i = 0; i < shape.ObjectData.Length; i++) | ||
228 | { | ||
229 | if (OnUpdatePrimShape != null) | ||
230 | { | ||
231 | OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]); | ||
232 | } | ||
233 | } | ||
234 | break; | ||
235 | case PacketType.ObjectDuplicate: | ||
236 | ObjectDuplicatePacket dupe = (ObjectDuplicatePacket)Pack; | ||
237 | for (int i = 0; i < dupe.ObjectData.Length; i++) | ||
238 | { | ||
239 | if (OnObjectDuplicate != null) | ||
240 | { | ||
241 | OnObjectDuplicate(dupe.ObjectData[i].ObjectLocalID, dupe.SharedData.Offset, dupe.SharedData.DuplicateFlags); | ||
242 | } | ||
243 | } | ||
244 | |||
245 | break; | ||
246 | |||
247 | case PacketType.ObjectSelect: | ||
248 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
249 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
250 | { | ||
251 | if (OnObjectSelect != null) | ||
252 | { | ||
253 | OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); | ||
254 | } | ||
255 | } | ||
256 | break; | ||
257 | case PacketType.ObjectFlagUpdate: | ||
258 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
259 | if (OnUpdatePrimFlags != null) | ||
260 | { | ||
261 | OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); | ||
262 | } | ||
263 | break; | ||
264 | case PacketType.ObjectImage: | ||
265 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
266 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
267 | { | ||
268 | if (OnUpdatePrimTexture != null) | ||
269 | { | ||
270 | OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this); | ||
271 | } | ||
272 | } | ||
273 | break; | ||
274 | case PacketType.ObjectGrab: | ||
275 | ObjectGrabPacket grap = (ObjectGrabPacket)Pack; | ||
276 | if (OnGrapObject != null) | ||
277 | { | ||
278 | OnGrapObject(grap.ObjectData.LocalID, grap.ObjectData.GrabOffset, this); | ||
279 | } | ||
280 | break; | ||
281 | case PacketType.ObjectGrabUpdate: | ||
282 | ObjectGrabUpdatePacket grapUpdate = (ObjectGrabUpdatePacket)Pack; | ||
283 | if (OnGrapUpdate != null) | ||
284 | { | ||
285 | OnGrapUpdate(grapUpdate.ObjectData.ObjectID, grapUpdate.ObjectData.GrabOffsetInitial, grapUpdate.ObjectData.GrabPosition, this); | ||
286 | } | ||
287 | break; | ||
288 | case PacketType.ObjectDeGrab: | ||
289 | ObjectDeGrabPacket deGrap = (ObjectDeGrabPacket)Pack; | ||
290 | if (OnDeGrapObject != null) | ||
291 | { | ||
292 | OnDeGrapObject(deGrap.ObjectData.LocalID, this); | ||
293 | } | ||
294 | break; | ||
295 | case PacketType.ObjectDescription: | ||
296 | ObjectDescriptionPacket objDes = (ObjectDescriptionPacket)Pack; | ||
297 | for (int i = 0; i < objDes.ObjectData.Length; i++) | ||
298 | { | ||
299 | if (OnObjectDescription != null) | ||
300 | { | ||
301 | OnObjectDescription(objDes.ObjectData[i].LocalID, enc.GetString(objDes.ObjectData[i].Description)); | ||
302 | } | ||
303 | } | ||
304 | break; | ||
305 | case PacketType.ObjectName: | ||
306 | ObjectNamePacket objName = (ObjectNamePacket)Pack; | ||
307 | for (int i = 0; i < objName.ObjectData.Length; i++) | ||
308 | { | ||
309 | if (OnObjectName != null) | ||
310 | { | ||
311 | OnObjectName(objName.ObjectData[i].LocalID, enc.GetString(objName.ObjectData[i].Name)); | ||
312 | } | ||
313 | } | ||
314 | break; | ||
315 | case PacketType.ObjectPermissions: | ||
316 | //Console.WriteLine("permissions set " + Pack.ToString()); | ||
317 | break; | ||
318 | #endregion | ||
319 | |||
320 | #region Inventory/Asset/Other related packets | ||
321 | case PacketType.RequestImage: | ||
322 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
323 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
324 | { | ||
325 | m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); | ||
326 | } | ||
327 | break; | ||
328 | case PacketType.TransferRequest: | ||
329 | //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); | ||
330 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
331 | m_assetCache.AddAssetRequest(this, transfer); | ||
332 | break; | ||
333 | case PacketType.AssetUploadRequest: | ||
334 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
335 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); | ||
336 | break; | ||
337 | case PacketType.RequestXfer: | ||
338 | //Console.WriteLine(Pack.ToString()); | ||
339 | break; | ||
340 | case PacketType.SendXferPacket: | ||
341 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); | ||
342 | break; | ||
343 | case PacketType.CreateInventoryFolder: | ||
344 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
345 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); | ||
346 | //Console.WriteLine(Pack.ToString()); | ||
347 | break; | ||
348 | case PacketType.CreateInventoryItem: | ||
349 | //Console.WriteLine(Pack.ToString()); | ||
350 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
351 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) | ||
352 | { | ||
353 | this.UploadAssets.CreateInventoryItem(createItem); | ||
354 | } | ||
355 | else | ||
356 | { | ||
357 | // Console.Write(Pack.ToString()); | ||
358 | this.CreateInventoryItem(createItem); | ||
359 | } | ||
360 | break; | ||
361 | case PacketType.FetchInventory: | ||
362 | //Console.WriteLine("fetch item packet"); | ||
363 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; | ||
364 | m_inventoryCache.FetchInventory(this, FetchInventory); | ||
365 | break; | ||
366 | case PacketType.FetchInventoryDescendents: | ||
367 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
368 | m_inventoryCache.FetchInventoryDescendents(this, Fetch); | ||
369 | break; | ||
370 | case PacketType.UpdateInventoryItem: | ||
371 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
372 | //Console.WriteLine(Pack.ToString()); | ||
373 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
374 | { | ||
375 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
376 | { | ||
377 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | ||
378 | if (asset != null) | ||
379 | { | ||
380 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); | ||
381 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
382 | } | ||
383 | else | ||
384 | { | ||
385 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | ||
386 | if (asset != null) | ||
387 | { | ||
388 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); | ||
389 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
390 | } | ||
391 | else | ||
392 | { | ||
393 | //Console.WriteLine("trying to update inventory item, but asset is null"); | ||
394 | } | ||
395 | } | ||
396 | } | ||
397 | else | ||
398 | { | ||
399 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | ||
400 | } | ||
401 | } | ||
402 | break; | ||
403 | case PacketType.RequestTaskInventory: | ||
404 | // Console.WriteLine(Pack.ToString()); | ||
405 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
406 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | ||
407 | //bool foundent = false; | ||
408 | /* foreach (Entity ent in m_world.Entities.Values) | ||
409 | { | ||
410 | if (ent.localid == requesttask.InventoryData.LocalID) | ||
411 | { | ||
412 | replytask.InventoryData.TaskID = ent.uuid; | ||
413 | replytask.InventoryData.Serial = 0; | ||
414 | replytask.InventoryData.Filename = new byte[0]; | ||
415 | foundent = true; | ||
416 | } | ||
417 | } | ||
418 | if (foundent) | ||
419 | { | ||
420 | this.OutPacket(replytask); | ||
421 | }*/ | ||
422 | break; | ||
423 | case PacketType.UpdateTaskInventory: | ||
424 | // Console.WriteLine(Pack.ToString()); | ||
425 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
426 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
427 | /*if (myinventory != null) | ||
428 | { | ||
429 | if (updatetask.UpdateData.Key == 0) | ||
430 | { | ||
431 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null) | ||
432 | { | ||
433 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7) | ||
434 | { | ||
435 | LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID; | ||
436 | AssetBase assBase = this.m_assetCache.GetAsset(noteaid); | ||
437 | if (assBase != null) | ||
438 | { | ||
439 | foreach (Entity ent in m_world.Entities.Values) | ||
440 | { | ||
441 | if (ent.localid == updatetask.UpdateData.LocalID) | ||
442 | { | ||
443 | if (ent is OpenSim.world.Primitive) | ||
444 | { | ||
445 | this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); | ||
446 | } | ||
447 | } | ||
448 | } | ||
449 | } | ||
450 | } | ||
451 | } | ||
452 | } | ||
453 | }*/ | ||
454 | break; | ||
455 | case PacketType.MapLayerRequest: | ||
456 | this.RequestMapLayer(); | ||
457 | break; | ||
458 | case PacketType.MapBlockRequest: | ||
459 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
460 | if (OnRequestMapBlocks != null) | ||
461 | { | ||
462 | OnRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | ||
463 | } | ||
464 | break; | ||
465 | case PacketType.TeleportLandmarkRequest: | ||
466 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
467 | |||
468 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
469 | tpStart.Info.TeleportFlags = 8; // tp via lm | ||
470 | this.OutPacket(tpStart); | ||
471 | |||
472 | TeleportProgressPacket tpProgress = new TeleportProgressPacket(); | ||
473 | tpProgress.Info.Message = (new ASCIIEncoding()).GetBytes("sending_landmark"); | ||
474 | tpProgress.Info.TeleportFlags = 8; | ||
475 | tpProgress.AgentData.AgentID = tpReq.Info.AgentID; | ||
476 | this.OutPacket(tpProgress); | ||
477 | |||
478 | // Fetch landmark | ||
479 | LLUUID lmid = tpReq.Info.LandmarkID; | ||
480 | AssetBase lma = this.m_assetCache.GetAsset(lmid); | ||
481 | if (lma != null) | ||
482 | { | ||
483 | AssetLandmark lm = new AssetLandmark(lma); | ||
484 | |||
485 | if (lm.RegionID == m_world.RegionInfo.SimUUID) | ||
486 | { | ||
487 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
488 | |||
489 | tpLocal.Info.AgentID = tpReq.Info.AgentID; | ||
490 | tpLocal.Info.TeleportFlags = 8; // Teleport via landmark | ||
491 | tpLocal.Info.LocationID = 2; | ||
492 | tpLocal.Info.Position = lm.Position; | ||
493 | OutPacket(tpLocal); | ||
494 | } | ||
495 | else | ||
496 | { | ||
497 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
498 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
499 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
500 | OutPacket(tpCancel); | ||
501 | } | ||
502 | } | ||
503 | else | ||
504 | { | ||
505 | Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); | ||
506 | |||
507 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
508 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
509 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
510 | OutPacket(tpCancel); | ||
511 | } | ||
512 | break; | ||
513 | case PacketType.TeleportLocationRequest: | ||
514 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
515 | // Console.WriteLine(tpLocReq.ToString()); | ||
516 | |||
517 | if (OnTeleportLocationRequest != null) | ||
518 | { | ||
519 | OnTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, tpLocReq.Info.LookAt, 16); | ||
520 | } | ||
521 | else | ||
522 | { | ||
523 | //no event handler so cancel request | ||
524 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
525 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
526 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
527 | OutPacket(tpCancel); | ||
528 | } | ||
529 | break; | ||
530 | #endregion | ||
531 | |||
532 | case PacketType.MoneyBalanceRequest: | ||
533 | this.SendMoneyBalance(LLUUID.Zero, true, new byte[0], 1000); | ||
534 | break; | ||
535 | case PacketType.UUIDNameRequest: | ||
536 | UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; | ||
537 | foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock) | ||
538 | { | ||
539 | OnNameFromUUIDRequest(UUIDBlock.ID, this); | ||
540 | } | ||
541 | break; | ||
542 | #region Parcel related packets | ||
543 | case PacketType.ParcelPropertiesRequest: | ||
544 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | ||
545 | if (OnParcelPropertiesRequest != null) | ||
546 | { | ||
547 | OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North), propertiesRequest.ParcelData.SequenceID, propertiesRequest.ParcelData.SnapSelection, this); | ||
548 | } | ||
549 | break; | ||
550 | case PacketType.ParcelDivide: | ||
551 | ParcelDividePacket parcelDivide = (ParcelDividePacket)Pack; | ||
552 | if (OnParcelDivideRequest != null) | ||
553 | { | ||
554 | OnParcelDivideRequest((int)Math.Round(parcelDivide.ParcelData.West), (int)Math.Round(parcelDivide.ParcelData.South), (int)Math.Round(parcelDivide.ParcelData.East), (int)Math.Round(parcelDivide.ParcelData.North), this); | ||
555 | } | ||
556 | break; | ||
557 | case PacketType.ParcelJoin: | ||
558 | ParcelJoinPacket parcelJoin = (ParcelJoinPacket)Pack; | ||
559 | if (OnParcelJoinRequest != null) | ||
560 | { | ||
561 | OnParcelJoinRequest((int)Math.Round(parcelJoin.ParcelData.West), (int)Math.Round(parcelJoin.ParcelData.South), (int)Math.Round(parcelJoin.ParcelData.East), (int)Math.Round(parcelJoin.ParcelData.North), this); | ||
562 | } | ||
563 | break; | ||
564 | case PacketType.ParcelPropertiesUpdate: | ||
565 | ParcelPropertiesUpdatePacket updatePacket = (ParcelPropertiesUpdatePacket)Pack; | ||
566 | if (OnParcelPropertiesUpdateRequest != null) | ||
567 | { | ||
568 | OnParcelPropertiesUpdateRequest(updatePacket, this); | ||
569 | } | ||
570 | break; | ||
571 | #endregion | ||
572 | |||
573 | #region Estate Packets | ||
574 | case PacketType.EstateOwnerMessage: | ||
575 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | ||
576 | if (OnEstateOwnerMessage != null) | ||
577 | { | ||
578 | OnEstateOwnerMessage(messagePacket, this); | ||
579 | } | ||
580 | break; | ||
581 | #endregion | ||
582 | |||
583 | #region unimplemented handlers | ||
584 | case PacketType.AgentIsNowWearing: | ||
585 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
586 | //Console.WriteLine(Pack.ToString()); | ||
587 | break; | ||
588 | case PacketType.ObjectScale: | ||
589 | //OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); | ||
590 | break; | ||
591 | #endregion | ||
592 | } | ||
593 | } | ||
594 | } | ||
595 | } | ||
596 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs new file mode 100644 index 0000000..0fe3884 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -0,0 +1,293 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Text; | ||
32 | using System.Threading; | ||
33 | using System.Timers; | ||
34 | using libsecondlife; | ||
35 | using libsecondlife.Packets; | ||
36 | using OpenSim.Assets; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Console; | ||
39 | using OpenSim.Framework.Interfaces; | ||
40 | using OpenSim.Framework.Inventory; | ||
41 | using OpenSim.Framework.Types; | ||
42 | using OpenSim.Framework.Utilities; | ||
43 | using OpenSim.Region.Caches; | ||
44 | using Timer=System.Timers.Timer; | ||
45 | |||
46 | namespace OpenSim.Region.ClientStack | ||
47 | { | ||
48 | public delegate bool PacketMethod(ClientView simClient, Packet packet); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Handles new client connections | ||
52 | /// Constructor takes a single Packet and authenticates everything | ||
53 | /// </summary> | ||
54 | public partial class ClientView : ClientViewBase, IClientAPI | ||
55 | { | ||
56 | public static TerrainManager TerrainManager; | ||
57 | |||
58 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | ||
59 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance | ||
60 | |||
61 | public LLUUID AgentID; | ||
62 | public LLUUID SessionID; | ||
63 | public LLUUID SecureSessionID = LLUUID.Zero; | ||
64 | public string firstName; | ||
65 | public string lastName; | ||
66 | public bool m_child = false; | ||
67 | private UseCircuitCodePacket cirpack; | ||
68 | public Thread ClientThread; | ||
69 | public LLVector3 startpos; | ||
70 | |||
71 | private AgentAssetUpload UploadAssets; | ||
72 | private LLUUID newAssetFolder = LLUUID.Zero; | ||
73 | private bool debug = false; | ||
74 | protected IWorld m_world; | ||
75 | private Dictionary<uint, ClientView> m_clientThreads; | ||
76 | private AssetCache m_assetCache; | ||
77 | private InventoryCache m_inventoryCache; | ||
78 | private int cachedtextureserial = 0; | ||
79 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | ||
80 | private Encoding enc = Encoding.ASCII; | ||
81 | // Dead client detection vars | ||
82 | private Timer clientPingTimer; | ||
83 | private int packetsReceived = 0; | ||
84 | private int probesWithNoIngressPackets = 0; | ||
85 | private int lastPacketsReceived = 0; | ||
86 | |||
87 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) | ||
88 | { | ||
89 | m_world = world; | ||
90 | m_clientThreads = clientThreads; | ||
91 | m_assetCache = assetCache; | ||
92 | |||
93 | m_networkServer = packServer; | ||
94 | m_inventoryCache = inventoryCache; | ||
95 | m_authenticateSessionsHandler = authenSessions; | ||
96 | |||
97 | MainLog.Instance.Verbose( "OpenSimClient.cs - Started up new client thread to handle incoming request"); | ||
98 | cirpack = initialcirpack; | ||
99 | userEP = remoteEP; | ||
100 | |||
101 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); | ||
102 | |||
103 | PacketQueue = new BlockingQueue<QueItem>(); | ||
104 | |||
105 | this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | ||
106 | AckTimer = new Timer(500); | ||
107 | AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | ||
108 | AckTimer.Start(); | ||
109 | |||
110 | this.RegisterLocalPacketHandlers(); | ||
111 | |||
112 | ClientThread = new Thread(new ThreadStart(AuthUser)); | ||
113 | ClientThread.IsBackground = true; | ||
114 | ClientThread.Start(); | ||
115 | } | ||
116 | |||
117 | # region Client Methods | ||
118 | |||
119 | public void KillClient() | ||
120 | { | ||
121 | clientPingTimer.Stop(); | ||
122 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
123 | m_world.RemoveClient(this.AgentId); | ||
124 | |||
125 | m_clientThreads.Remove(this.CircuitCode); | ||
126 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
127 | this.ClientThread.Abort(); | ||
128 | } | ||
129 | #endregion | ||
130 | |||
131 | # region Packet Handling | ||
132 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | ||
133 | { | ||
134 | bool result = false; | ||
135 | lock (PacketHandlers) | ||
136 | { | ||
137 | if (!PacketHandlers.ContainsKey(packetType)) | ||
138 | { | ||
139 | PacketHandlers.Add(packetType, handler); | ||
140 | result = true; | ||
141 | } | ||
142 | } | ||
143 | return result; | ||
144 | } | ||
145 | |||
146 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | ||
147 | { | ||
148 | bool result = false; | ||
149 | lock (m_packetHandlers) | ||
150 | { | ||
151 | if (!m_packetHandlers.ContainsKey(packetType)) | ||
152 | { | ||
153 | m_packetHandlers.Add(packetType, handler); | ||
154 | result = true; | ||
155 | } | ||
156 | } | ||
157 | return result; | ||
158 | } | ||
159 | |||
160 | protected virtual bool ProcessPacketMethod(Packet packet) | ||
161 | { | ||
162 | bool result = false; | ||
163 | bool found = false; | ||
164 | PacketMethod method; | ||
165 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | ||
166 | { | ||
167 | //there is a local handler for this packet type | ||
168 | result = method(this, packet); | ||
169 | } | ||
170 | else | ||
171 | { | ||
172 | //there is not a local handler so see if there is a Global handler | ||
173 | lock (PacketHandlers) | ||
174 | { | ||
175 | found = PacketHandlers.TryGetValue(packet.Type, out method); | ||
176 | } | ||
177 | if (found) | ||
178 | { | ||
179 | result = method(this, packet); | ||
180 | } | ||
181 | } | ||
182 | return result; | ||
183 | } | ||
184 | |||
185 | protected virtual void ClientLoop() | ||
186 | { | ||
187 | MainLog.Instance.Verbose( "OpenSimClient.cs:ClientLoop() - Entered loop"); | ||
188 | while (true) | ||
189 | { | ||
190 | QueItem nextPacket = PacketQueue.Dequeue(); | ||
191 | if (nextPacket.Incoming) | ||
192 | { | ||
193 | //is a incoming packet | ||
194 | if (nextPacket.Packet.Type != PacketType.AgentUpdate) { | ||
195 | packetsReceived++; | ||
196 | } | ||
197 | ProcessInPacket(nextPacket.Packet); | ||
198 | } | ||
199 | else | ||
200 | { | ||
201 | //is a out going packet | ||
202 | ProcessOutPacket(nextPacket.Packet); | ||
203 | } | ||
204 | } | ||
205 | } | ||
206 | # endregion | ||
207 | |||
208 | protected void CheckClientConnectivity(object sender, ElapsedEventArgs e) | ||
209 | { | ||
210 | if (packetsReceived == lastPacketsReceived) { | ||
211 | probesWithNoIngressPackets++; | ||
212 | if (probesWithNoIngressPackets > 30) { | ||
213 | this.KillClient(); | ||
214 | } else { | ||
215 | // this will normally trigger at least one packet (ping response) | ||
216 | SendStartPingCheck(0); | ||
217 | } | ||
218 | } else { | ||
219 | // Something received in the meantime - we can reset the counters | ||
220 | probesWithNoIngressPackets = 0; | ||
221 | lastPacketsReceived = packetsReceived; | ||
222 | } | ||
223 | } | ||
224 | |||
225 | # region Setup | ||
226 | |||
227 | protected virtual void InitNewClient() | ||
228 | { | ||
229 | clientPingTimer = new Timer(1000); | ||
230 | clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | ||
231 | clientPingTimer.Enabled = true; | ||
232 | |||
233 | MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | ||
234 | this.m_world.AddNewClient(this, false); | ||
235 | } | ||
236 | |||
237 | protected virtual void AuthUser() | ||
238 | { | ||
239 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
240 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
241 | if (!sessionInfo.Authorised) | ||
242 | { | ||
243 | //session/circuit not authorised | ||
244 | MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | ||
245 | ClientThread.Abort(); | ||
246 | } | ||
247 | else | ||
248 | { | ||
249 | MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | ||
250 | //session is authorised | ||
251 | this.AgentID = cirpack.CircuitCode.ID; | ||
252 | this.SessionID = cirpack.CircuitCode.SessionID; | ||
253 | this.CircuitCode = cirpack.CircuitCode.Code; | ||
254 | this.firstName = sessionInfo.LoginInfo.First; | ||
255 | this.lastName = sessionInfo.LoginInfo.Last; | ||
256 | |||
257 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | ||
258 | { | ||
259 | this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; | ||
260 | } | ||
261 | InitNewClient(); | ||
262 | |||
263 | ClientLoop(); | ||
264 | } | ||
265 | } | ||
266 | # endregion | ||
267 | |||
268 | |||
269 | protected override void KillThread() | ||
270 | { | ||
271 | this.ClientThread.Abort(); | ||
272 | } | ||
273 | |||
274 | #region Inventory Creation | ||
275 | private void SetupInventory(AuthenticateResponse sessionInfo) | ||
276 | { | ||
277 | |||
278 | } | ||
279 | private AgentInventory CreateInventory(LLUUID baseFolder) | ||
280 | { | ||
281 | AgentInventory inventory = null; | ||
282 | |||
283 | return inventory; | ||
284 | } | ||
285 | |||
286 | private void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
287 | { | ||
288 | |||
289 | } | ||
290 | #endregion | ||
291 | |||
292 | } | ||
293 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientViewBase.cs b/OpenSim/Region/ClientStack/ClientViewBase.cs new file mode 100644 index 0000000..048f4df --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientViewBase.cs | |||
@@ -0,0 +1,326 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Timers; | ||
34 | using libsecondlife; | ||
35 | using libsecondlife.Packets; | ||
36 | using OpenSim.Framework.Console; | ||
37 | using OpenSim.Framework.Utilities; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack | ||
40 | { | ||
41 | public class ClientViewBase | ||
42 | { | ||
43 | protected BlockingQueue<QueItem> PacketQueue; | ||
44 | protected Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | ||
45 | protected Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); | ||
46 | |||
47 | protected Timer AckTimer; | ||
48 | protected uint Sequence = 0; | ||
49 | protected object SequenceLock = new object(); | ||
50 | protected const int MAX_APPENDED_ACKS = 10; | ||
51 | protected const int RESEND_TIMEOUT = 4000; | ||
52 | protected const int MAX_SEQUENCE = 0xFFFFFF; | ||
53 | |||
54 | public uint CircuitCode; | ||
55 | public EndPoint userEP; | ||
56 | |||
57 | protected PacketServer m_networkServer; | ||
58 | |||
59 | public ClientViewBase() | ||
60 | { | ||
61 | |||
62 | } | ||
63 | |||
64 | protected virtual void ProcessInPacket(Packet Pack) | ||
65 | { | ||
66 | |||
67 | } | ||
68 | |||
69 | protected virtual void ProcessOutPacket(Packet Pack) | ||
70 | { | ||
71 | // Keep track of when this packet was sent out | ||
72 | Pack.TickCount = Environment.TickCount; | ||
73 | |||
74 | Console.WriteLine(CircuitCode + ":OUT: " + Pack.Type.ToString()); | ||
75 | |||
76 | if (!Pack.Header.Resent) | ||
77 | { | ||
78 | // Set the sequence number | ||
79 | lock (SequenceLock) | ||
80 | { | ||
81 | if (Sequence >= MAX_SEQUENCE) | ||
82 | Sequence = 1; | ||
83 | else | ||
84 | Sequence++; | ||
85 | Pack.Header.Sequence = Sequence; | ||
86 | } | ||
87 | |||
88 | if (Pack.Header.Reliable) //DIRTY HACK | ||
89 | { | ||
90 | lock (NeedAck) | ||
91 | { | ||
92 | if (!NeedAck.ContainsKey(Pack.Header.Sequence)) | ||
93 | { | ||
94 | try | ||
95 | { | ||
96 | NeedAck.Add(Pack.Header.Sequence, Pack); | ||
97 | } | ||
98 | catch (Exception e) // HACKY | ||
99 | { | ||
100 | e.ToString(); | ||
101 | // Ignore | ||
102 | // Seems to throw a exception here occasionally | ||
103 | // of 'duplicate key' despite being locked. | ||
104 | // !?!?!? | ||
105 | } | ||
106 | } | ||
107 | else | ||
108 | { | ||
109 | // Client.Log("Attempted to add a duplicate sequence number (" + | ||
110 | // packet.Header.Sequence + ") to the NeedAck dictionary for packet type " + | ||
111 | // packet.Type.ToString(), Helpers.LogLevel.Warning); | ||
112 | } | ||
113 | } | ||
114 | |||
115 | // Don't append ACKs to resent packets, in case that's what was causing the | ||
116 | // delivery to fail | ||
117 | if (!Pack.Header.Resent) | ||
118 | { | ||
119 | // Append any ACKs that need to be sent out to this packet | ||
120 | lock (PendingAcks) | ||
121 | { | ||
122 | if (PendingAcks.Count > 0 && PendingAcks.Count < MAX_APPENDED_ACKS && | ||
123 | Pack.Type != PacketType.PacketAck && | ||
124 | Pack.Type != PacketType.LogoutRequest) | ||
125 | { | ||
126 | Pack.Header.AckList = new uint[PendingAcks.Count]; | ||
127 | int i = 0; | ||
128 | |||
129 | foreach (uint ack in PendingAcks.Values) | ||
130 | { | ||
131 | Pack.Header.AckList[i] = ack; | ||
132 | i++; | ||
133 | } | ||
134 | |||
135 | PendingAcks.Clear(); | ||
136 | Pack.Header.AppendedAcks = true; | ||
137 | } | ||
138 | } | ||
139 | } | ||
140 | } | ||
141 | } | ||
142 | |||
143 | byte[] ZeroOutBuffer = new byte[4096]; | ||
144 | byte[] sendbuffer; | ||
145 | sendbuffer = Pack.ToBytes(); | ||
146 | |||
147 | try | ||
148 | { | ||
149 | if (Pack.Header.Zerocoded) | ||
150 | { | ||
151 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
152 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); | ||
157 | } | ||
158 | } | ||
159 | catch (Exception) | ||
160 | { | ||
161 | MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); | ||
162 | this.KillThread(); | ||
163 | } | ||
164 | |||
165 | } | ||
166 | |||
167 | public virtual void InPacket(Packet NewPack) | ||
168 | { | ||
169 | // Handle appended ACKs | ||
170 | if (NewPack.Header.AppendedAcks) | ||
171 | { | ||
172 | lock (NeedAck) | ||
173 | { | ||
174 | foreach (uint ack in NewPack.Header.AckList) | ||
175 | { | ||
176 | NeedAck.Remove(ack); | ||
177 | } | ||
178 | } | ||
179 | } | ||
180 | |||
181 | // Handle PacketAck packets | ||
182 | if (NewPack.Type == PacketType.PacketAck) | ||
183 | { | ||
184 | PacketAckPacket ackPacket = (PacketAckPacket)NewPack; | ||
185 | |||
186 | lock (NeedAck) | ||
187 | { | ||
188 | foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets) | ||
189 | { | ||
190 | NeedAck.Remove(block.ID); | ||
191 | } | ||
192 | } | ||
193 | } | ||
194 | else if ((NewPack.Type == PacketType.StartPingCheck)) | ||
195 | { | ||
196 | //reply to pingcheck | ||
197 | StartPingCheckPacket startPing = (StartPingCheckPacket)NewPack; | ||
198 | CompletePingCheckPacket endPing = new CompletePingCheckPacket(); | ||
199 | endPing.PingID.PingID = startPing.PingID.PingID; | ||
200 | OutPacket(endPing); | ||
201 | } | ||
202 | else | ||
203 | { | ||
204 | QueItem item = new QueItem(); | ||
205 | item.Packet = NewPack; | ||
206 | item.Incoming = true; | ||
207 | this.PacketQueue.Enqueue(item); | ||
208 | } | ||
209 | |||
210 | } | ||
211 | |||
212 | public virtual void OutPacket(Packet NewPack) | ||
213 | { | ||
214 | QueItem item = new QueItem(); | ||
215 | item.Packet = NewPack; | ||
216 | item.Incoming = false; | ||
217 | this.PacketQueue.Enqueue(item); | ||
218 | } | ||
219 | |||
220 | # region Low Level Packet Methods | ||
221 | |||
222 | protected void ack_pack(Packet Pack) | ||
223 | { | ||
224 | if (Pack.Header.Reliable) | ||
225 | { | ||
226 | PacketAckPacket ack_it = new PacketAckPacket(); | ||
227 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
228 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
229 | ack_it.Packets[0].ID = Pack.Header.Sequence; | ||
230 | ack_it.Header.Reliable = false; | ||
231 | |||
232 | OutPacket(ack_it); | ||
233 | |||
234 | } | ||
235 | /* | ||
236 | if (Pack.Header.Reliable) | ||
237 | { | ||
238 | lock (PendingAcks) | ||
239 | { | ||
240 | uint sequence = (uint)Pack.Header.Sequence; | ||
241 | if (!PendingAcks.ContainsKey(sequence)) { PendingAcks[sequence] = sequence; } | ||
242 | } | ||
243 | }*/ | ||
244 | } | ||
245 | |||
246 | protected void ResendUnacked() | ||
247 | { | ||
248 | int now = Environment.TickCount; | ||
249 | |||
250 | lock (NeedAck) | ||
251 | { | ||
252 | foreach (Packet packet in NeedAck.Values) | ||
253 | { | ||
254 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | ||
255 | { | ||
256 | MainLog.Instance.Verbose( "Resending " + packet.Type.ToString() + " packet, " + | ||
257 | (now - packet.TickCount) + "ms have passed"); | ||
258 | |||
259 | packet.Header.Resent = true; | ||
260 | OutPacket(packet); | ||
261 | } | ||
262 | } | ||
263 | } | ||
264 | } | ||
265 | |||
266 | protected void SendAcks() | ||
267 | { | ||
268 | lock (PendingAcks) | ||
269 | { | ||
270 | if (PendingAcks.Count > 0) | ||
271 | { | ||
272 | if (PendingAcks.Count > 250) | ||
273 | { | ||
274 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | ||
275 | MainLog.Instance.Verbose( "Too many ACKs queued up!"); | ||
276 | return; | ||
277 | } | ||
278 | |||
279 | //OpenSim.Framework.Console.MainLog.Instance.WriteLine("Sending PacketAck"); | ||
280 | |||
281 | |||
282 | int i = 0; | ||
283 | PacketAckPacket acks = new PacketAckPacket(); | ||
284 | acks.Packets = new PacketAckPacket.PacketsBlock[PendingAcks.Count]; | ||
285 | |||
286 | foreach (uint ack in PendingAcks.Values) | ||
287 | { | ||
288 | acks.Packets[i] = new PacketAckPacket.PacketsBlock(); | ||
289 | acks.Packets[i].ID = ack; | ||
290 | i++; | ||
291 | } | ||
292 | |||
293 | acks.Header.Reliable = false; | ||
294 | OutPacket(acks); | ||
295 | |||
296 | PendingAcks.Clear(); | ||
297 | } | ||
298 | } | ||
299 | } | ||
300 | |||
301 | protected void AckTimer_Elapsed(object sender, ElapsedEventArgs ea) | ||
302 | { | ||
303 | SendAcks(); | ||
304 | ResendUnacked(); | ||
305 | } | ||
306 | #endregion | ||
307 | |||
308 | protected virtual void KillThread() | ||
309 | { | ||
310 | |||
311 | } | ||
312 | |||
313 | #region Nested Classes | ||
314 | |||
315 | public class QueItem | ||
316 | { | ||
317 | public QueItem() | ||
318 | { | ||
319 | } | ||
320 | |||
321 | public Packet Packet; | ||
322 | public bool Incoming; | ||
323 | } | ||
324 | #endregion | ||
325 | } | ||
326 | } | ||
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs new file mode 100644 index 0000000..a88c682 --- /dev/null +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -0,0 +1,184 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using System.Net; | ||
30 | using System.Net.Sockets; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Assets; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Region.Caches; | ||
36 | |||
37 | namespace OpenSim.Region.ClientStack | ||
38 | { | ||
39 | public class PacketServer | ||
40 | { | ||
41 | private ClientStackNetworkHandler _networkHandler; | ||
42 | private IWorld _localWorld; | ||
43 | public Dictionary<uint, ClientView> ClientThreads = new Dictionary<uint, ClientView>(); | ||
44 | private ClientManager m_clientManager = new ClientManager(); | ||
45 | public ClientManager ClientManager | ||
46 | { | ||
47 | get { return m_clientManager; } | ||
48 | } | ||
49 | |||
50 | public PacketServer(ClientStackNetworkHandler networkHandler) | ||
51 | { | ||
52 | _networkHandler = networkHandler; | ||
53 | _networkHandler.RegisterPacketServer(this); | ||
54 | } | ||
55 | |||
56 | public IWorld LocalWorld | ||
57 | { | ||
58 | set | ||
59 | { | ||
60 | this._localWorld = value; | ||
61 | } | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// | ||
66 | /// </summary> | ||
67 | /// <param name="circuitCode"></param> | ||
68 | /// <param name="packet"></param> | ||
69 | public virtual void ClientInPacket(uint circuitCode, Packet packet) | ||
70 | { | ||
71 | if (this.ClientThreads.ContainsKey(circuitCode)) | ||
72 | { | ||
73 | ClientThreads[circuitCode].InPacket(packet); | ||
74 | } | ||
75 | } | ||
76 | |||
77 | /// <summary> | ||
78 | /// | ||
79 | /// </summary> | ||
80 | /// <param name="circuitCode"></param> | ||
81 | /// <returns></returns> | ||
82 | public virtual bool AddNewCircuitCodeClient(uint circuitCode) | ||
83 | { | ||
84 | return false; | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// | ||
89 | /// </summary> | ||
90 | /// <param name="packet"></param> | ||
91 | public virtual void SendPacketToAllClients(Packet packet) | ||
92 | { | ||
93 | |||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// | ||
98 | /// </summary> | ||
99 | /// <param name="packet"></param> | ||
100 | /// <param name="simClient"></param> | ||
101 | public virtual void SendPacketToAllExcept(Packet packet, ClientView simClient) | ||
102 | { | ||
103 | |||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// | ||
108 | /// </summary> | ||
109 | /// <param name="packetType"></param> | ||
110 | /// <param name="handler"></param> | ||
111 | public virtual void AddClientPacketHandler(PacketType packetType, PacketMethod handler) | ||
112 | { | ||
113 | |||
114 | } | ||
115 | |||
116 | /// <summary> | ||
117 | /// | ||
118 | /// </summary> | ||
119 | public virtual void RegisterClientPacketHandlers() | ||
120 | { | ||
121 | |||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// | ||
126 | /// </summary> | ||
127 | /// <param name="remoteEP"></param> | ||
128 | /// <param name="initialcirpack"></param> | ||
129 | /// <param name="clientThreads"></param> | ||
130 | /// <param name="world"></param> | ||
131 | /// <param name="assetCache"></param> | ||
132 | /// <param name="packServer"></param> | ||
133 | /// <param name="inventoryCache"></param> | ||
134 | /// <param name="authenSessions"></param> | ||
135 | /// <returns></returns> | ||
136 | protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | ||
137 | { | ||
138 | return new ClientView(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions ); | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// | ||
143 | /// </summary> | ||
144 | /// <param name="epSender"></param> | ||
145 | /// <param name="useCircuit"></param> | ||
146 | /// <param name="assetCache"></param> | ||
147 | /// <param name="inventoryCache"></param> | ||
148 | /// <param name="authenticateSessionsClass"></param> | ||
149 | /// <returns></returns> | ||
150 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) | ||
151 | { | ||
152 | ClientView newuser = | ||
153 | CreateNewClient(epSender, useCircuit, ClientThreads, _localWorld, assetCache, this, inventoryCache, | ||
154 | authenticateSessionsClass); | ||
155 | |||
156 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | ||
157 | this.m_clientManager.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); | ||
158 | |||
159 | return true; | ||
160 | } | ||
161 | |||
162 | /// <summary> | ||
163 | /// | ||
164 | /// </summary> | ||
165 | /// <param name="buffer"></param> | ||
166 | /// <param name="size"></param> | ||
167 | /// <param name="flags"></param> | ||
168 | /// <param name="circuitcode"></param> | ||
169 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
170 | { | ||
171 | this._networkHandler.SendPacketTo(buffer, size, flags, circuitcode); | ||
172 | } | ||
173 | |||
174 | /// <summary> | ||
175 | /// | ||
176 | /// </summary> | ||
177 | /// <param name="circuitcode"></param> | ||
178 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
179 | { | ||
180 | this._networkHandler.RemoveClientCircuit(circuitcode); | ||
181 | this.m_clientManager.Remove(circuitcode); | ||
182 | } | ||
183 | } | ||
184 | } | ||
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs new file mode 100644 index 0000000..1e99c71 --- /dev/null +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -0,0 +1,117 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using OpenSim.Assets; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Console; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Servers; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Physics.Manager; | ||
38 | using OpenSim.Region.Caches; | ||
39 | |||
40 | namespace OpenSim.Region.ClientStack | ||
41 | { | ||
42 | public class RegionApplicationBase | ||
43 | { | ||
44 | protected IGenericConfig localConfig; | ||
45 | protected PhysicsManager physManager; | ||
46 | protected AssetCache AssetCache; | ||
47 | protected InventoryCache InventoryCache; | ||
48 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
49 | protected DateTime startuptime; | ||
50 | protected NetworkServersInfo serversData; | ||
51 | |||
52 | public string m_physicsEngine; | ||
53 | public bool m_sandbox = false; | ||
54 | public bool m_loginserver; | ||
55 | public bool user_accounts = false; | ||
56 | public bool gridLocalAsset = false; | ||
57 | protected bool configFileSetup = false; | ||
58 | public string m_config; | ||
59 | |||
60 | protected List<UDPServer> m_udpServer = new List<UDPServer>(); | ||
61 | protected List<RegionInfo> regionData = new List<RegionInfo>(); | ||
62 | protected List<IWorld> m_localWorld = new List<IWorld>(); | ||
63 | protected BaseHttpServer httpServer; | ||
64 | protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>(); | ||
65 | |||
66 | protected LogBase m_log; | ||
67 | |||
68 | public RegionApplicationBase() | ||
69 | { | ||
70 | |||
71 | } | ||
72 | |||
73 | public RegionApplicationBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
74 | { | ||
75 | this.configFileSetup = useConfigFile; | ||
76 | m_sandbox = sandBoxMode; | ||
77 | m_loginserver = startLoginServer; | ||
78 | m_physicsEngine = physicsEngine; | ||
79 | m_config = configFile; | ||
80 | } | ||
81 | |||
82 | /*protected World m_localWorld; | ||
83 | public World LocalWorld | ||
84 | { | ||
85 | get { return m_localWorld; } | ||
86 | }*/ | ||
87 | |||
88 | /// <summary> | ||
89 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
90 | /// </summary> | ||
91 | public virtual void StartUp() | ||
92 | { | ||
93 | } | ||
94 | |||
95 | protected virtual void SetupLocalGridServers() | ||
96 | { | ||
97 | } | ||
98 | |||
99 | protected virtual void SetupRemoteGridServers() | ||
100 | { | ||
101 | |||
102 | } | ||
103 | |||
104 | protected virtual void SetupWorld() | ||
105 | { | ||
106 | } | ||
107 | |||
108 | protected virtual void SetupHttpListener() | ||
109 | { | ||
110 | } | ||
111 | |||
112 | protected virtual void ConnectToRemoteGridServer() | ||
113 | { | ||
114 | |||
115 | } | ||
116 | } | ||
117 | } | ||
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs new file mode 100644 index 0000000..6eea524 --- /dev/null +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -0,0 +1,196 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Assets; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Console; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Region.Caches; | ||
38 | |||
39 | namespace OpenSim.Region.ClientStack | ||
40 | { | ||
41 | |||
42 | public class UDPServer : ClientStackNetworkHandler | ||
43 | { | ||
44 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
45 | public Socket Server; | ||
46 | protected IPEndPoint ServerIncoming; | ||
47 | protected byte[] RecvBuffer = new byte[4096]; | ||
48 | protected byte[] ZeroBuffer = new byte[8192]; | ||
49 | protected IPEndPoint ipeSender; | ||
50 | protected EndPoint epSender; | ||
51 | protected AsyncCallback ReceivedData; | ||
52 | protected PacketServer _packetServer; | ||
53 | |||
54 | protected int listenPort; | ||
55 | protected IWorld m_localWorld; | ||
56 | protected AssetCache m_assetCache; | ||
57 | protected InventoryCache m_inventoryCache; | ||
58 | protected LogBase m_log; | ||
59 | protected AuthenticateSessionsBase m_authenticateSessionsClass; | ||
60 | |||
61 | public PacketServer PacketServer | ||
62 | { | ||
63 | get | ||
64 | { | ||
65 | return _packetServer; | ||
66 | } | ||
67 | set | ||
68 | { | ||
69 | _packetServer = value; | ||
70 | } | ||
71 | } | ||
72 | |||
73 | public IWorld LocalWorld | ||
74 | { | ||
75 | set | ||
76 | { | ||
77 | this.m_localWorld = value; | ||
78 | this._packetServer.LocalWorld = this.m_localWorld; | ||
79 | } | ||
80 | } | ||
81 | |||
82 | public UDPServer() | ||
83 | { | ||
84 | } | ||
85 | |||
86 | public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, LogBase console, AuthenticateSessionsBase authenticateClass) | ||
87 | { | ||
88 | listenPort = port; | ||
89 | this.m_assetCache = assetCache; | ||
90 | this.m_inventoryCache = inventoryCache; | ||
91 | this.m_log = console; | ||
92 | this.m_authenticateSessionsClass = authenticateClass; | ||
93 | this.CreatePacketServer(); | ||
94 | |||
95 | } | ||
96 | |||
97 | protected virtual void CreatePacketServer() | ||
98 | { | ||
99 | PacketServer packetServer = new PacketServer(this); | ||
100 | } | ||
101 | |||
102 | protected virtual void OnReceivedData(IAsyncResult result) | ||
103 | { | ||
104 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | ||
105 | epSender = (EndPoint)ipeSender; | ||
106 | Packet packet = null; | ||
107 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
108 | int packetEnd = numBytes - 1; | ||
109 | |||
110 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
111 | |||
112 | // do we already have a circuit for this endpoint | ||
113 | if (this.clientCircuits.ContainsKey(epSender)) | ||
114 | { | ||
115 | //if so then send packet to the packetserver | ||
116 | this._packetServer.ClientInPacket(this.clientCircuits[epSender], packet); | ||
117 | } | ||
118 | else if (packet.Type == PacketType.UseCircuitCode) | ||
119 | { | ||
120 | // new client | ||
121 | this.AddNewClient(packet); | ||
122 | } | ||
123 | else | ||
124 | { // invalid client | ||
125 | m_log.Warn("UDPServer.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString()); | ||
126 | } | ||
127 | |||
128 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
129 | } | ||
130 | |||
131 | protected virtual void AddNewClient(Packet packet) | ||
132 | { | ||
133 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet; | ||
134 | this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | ||
135 | |||
136 | this.PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_inventoryCache, m_authenticateSessionsClass); | ||
137 | } | ||
138 | |||
139 | public void ServerListener() | ||
140 | { | ||
141 | m_log.Status("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); | ||
142 | |||
143 | ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort); | ||
144 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | ||
145 | Server.Bind(ServerIncoming); | ||
146 | |||
147 | m_log.Verbose("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); | ||
148 | |||
149 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | ||
150 | epSender = (EndPoint)ipeSender; | ||
151 | ReceivedData = new AsyncCallback(this.OnReceivedData); | ||
152 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
153 | |||
154 | m_log.Verbose("UDPServer.cs:ServerListener() - Listening..."); | ||
155 | |||
156 | } | ||
157 | |||
158 | public virtual void RegisterPacketServer(PacketServer server) | ||
159 | { | ||
160 | this._packetServer = server; | ||
161 | } | ||
162 | |||
163 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)//EndPoint packetSender) | ||
164 | { | ||
165 | // find the endpoint for this circuit | ||
166 | EndPoint sendto = null; | ||
167 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) | ||
168 | { | ||
169 | if (p.Value == circuitcode) | ||
170 | { | ||
171 | sendto = p.Key; | ||
172 | break; | ||
173 | } | ||
174 | } | ||
175 | if (sendto != null) | ||
176 | { | ||
177 | //we found the endpoint so send the packet to it | ||
178 | this.Server.SendTo(buffer, size, flags, sendto); | ||
179 | } | ||
180 | } | ||
181 | |||
182 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
183 | { | ||
184 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) | ||
185 | { | ||
186 | if (p.Value == circuitcode) | ||
187 | { | ||
188 | this.clientCircuits.Remove(p.Key); | ||
189 | break; | ||
190 | } | ||
191 | } | ||
192 | } | ||
193 | |||
194 | |||
195 | } | ||
196 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs new file mode 100644 index 0000000..a047843 --- /dev/null +++ b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs | |||
@@ -0,0 +1,54 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using OpenSim.Framework.Communications; | ||
29 | using OpenSim.Framework.Types; | ||
30 | using OpenSim.Framework.Servers; | ||
31 | |||
32 | namespace OpenSim.Region.Communications.Local | ||
33 | { | ||
34 | public class CommunicationsLocal : CommunicationsManager | ||
35 | { | ||
36 | public LocalBackEndServices SandBoxServices = new LocalBackEndServices(); | ||
37 | public LocalUserServices UserServices; | ||
38 | |||
39 | public CommunicationsLocal(NetworkServersInfo serversInfo, BaseHttpServer httpServer ) | ||
40 | : base(serversInfo, httpServer) | ||
41 | { | ||
42 | UserServices = new LocalUserServices(this, serversInfo); | ||
43 | UserServices.AddPlugin("OpenSim.Framework.Data.DB4o.dll"); | ||
44 | UserServer = UserServices; | ||
45 | GridServer = SandBoxServices; | ||
46 | InterRegion = SandBoxServices; | ||
47 | } | ||
48 | |||
49 | internal void InformRegionOfLogin(ulong regionHandle, Login login) | ||
50 | { | ||
51 | this.SandBoxServices.AddNewSession(regionHandle, login); | ||
52 | } | ||
53 | } | ||
54 | } | ||
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs new file mode 100644 index 0000000..d0cd991 --- /dev/null +++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs | |||
@@ -0,0 +1,206 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Framework.Communications; | ||
32 | using OpenSim.Framework.Types; | ||
33 | |||
34 | namespace OpenSim.Region.Communications.Local | ||
35 | { | ||
36 | |||
37 | public class LocalBackEndServices : IGridServices, IInterRegionCommunications | ||
38 | { | ||
39 | protected Dictionary<ulong, RegionInfo> regions = new Dictionary<ulong, RegionInfo>(); | ||
40 | protected Dictionary<ulong, RegionCommsListener> regionHosts = new Dictionary<ulong, RegionCommsListener>(); | ||
41 | |||
42 | public LocalBackEndServices() | ||
43 | { | ||
44 | |||
45 | } | ||
46 | |||
47 | /// <summary> | ||
48 | /// Register a region method with the BackEnd Services. | ||
49 | /// </summary> | ||
50 | /// <param name="regionInfo"></param> | ||
51 | /// <returns></returns> | ||
52 | public RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
53 | { | ||
54 | //Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering"); | ||
55 | if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle)) | ||
56 | { | ||
57 | //Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle ); | ||
58 | this.regions.Add(regionInfo.RegionHandle, regionInfo); | ||
59 | RegionCommsListener regionHost = new RegionCommsListener(); | ||
60 | this.regionHosts.Add(regionInfo.RegionHandle, regionHost); | ||
61 | |||
62 | return regionHost; | ||
63 | } | ||
64 | |||
65 | //already in our list of regions so for now lets return null | ||
66 | return null; | ||
67 | } | ||
68 | |||
69 | /// <summary> | ||
70 | /// </summary> | ||
71 | /// <param name="regionInfo"></param> | ||
72 | /// <returns></returns> | ||
73 | public List<RegionInfo> RequestNeighbours(RegionInfo regionInfo) | ||
74 | { | ||
75 | // Console.WriteLine("Finding Neighbours to " + regionInfo.RegionHandle); | ||
76 | List<RegionInfo> neighbours = new List<RegionInfo>(); | ||
77 | |||
78 | foreach (RegionInfo reg in this.regions.Values) | ||
79 | { | ||
80 | // Console.WriteLine("CommsManager- RequestNeighbours() checking region " + reg.RegionLocX + " , "+ reg.RegionLocY); | ||
81 | if (reg.RegionHandle != regionInfo.RegionHandle) | ||
82 | { | ||
83 | //Console.WriteLine("CommsManager- RequestNeighbours() - found a different region in list, checking location"); | ||
84 | if ((reg.RegionLocX > (regionInfo.RegionLocX - 2)) && (reg.RegionLocX < (regionInfo.RegionLocX + 2))) | ||
85 | { | ||
86 | if ((reg.RegionLocY > (regionInfo.RegionLocY - 2)) && (reg.RegionLocY < (regionInfo.RegionLocY + 2))) | ||
87 | { | ||
88 | neighbours.Add(reg); | ||
89 | } | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | return neighbours; | ||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// | ||
98 | /// </summary> | ||
99 | /// <param name="regionHandle"></param> | ||
100 | /// <returns></returns> | ||
101 | public RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
102 | { | ||
103 | if (this.regions.ContainsKey(regionHandle)) | ||
104 | { | ||
105 | return this.regions[regionHandle]; | ||
106 | } | ||
107 | return null; | ||
108 | } | ||
109 | |||
110 | /// <summary> | ||
111 | /// | ||
112 | /// </summary> | ||
113 | /// <param name="minX"></param> | ||
114 | /// <param name="minY"></param> | ||
115 | /// <param name="maxX"></param> | ||
116 | /// <param name="maxY"></param> | ||
117 | /// <returns></returns> | ||
118 | public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
119 | { | ||
120 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | ||
121 | foreach(RegionInfo regInfo in this.regions.Values) | ||
122 | { | ||
123 | if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY))) | ||
124 | { | ||
125 | MapBlockData map = new MapBlockData(); | ||
126 | map.Name = regInfo.RegionName; | ||
127 | map.X = (ushort)regInfo.RegionLocX; | ||
128 | map.Y = (ushort)regInfo.RegionLocY; | ||
129 | map.WaterHeight =(byte) regInfo.estateSettings.waterHeight; | ||
130 | map.MapImageId = regInfo.estateSettings.terrainImageID; //new LLUUID("00000000-0000-0000-9999-000000000007"); | ||
131 | map.Agents = 1; | ||
132 | map.RegionFlags = 72458694; | ||
133 | map.Access = 13; | ||
134 | mapBlocks.Add(map); | ||
135 | } | ||
136 | } | ||
137 | return mapBlocks; | ||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// </summary> | ||
142 | /// <param name="regionHandle"></param> | ||
143 | /// <param name="agentData"></param> | ||
144 | /// <returns></returns> | ||
145 | public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) //should change from agentCircuitData | ||
146 | { | ||
147 | //Console.WriteLine("CommsManager- Trying to Inform a region to expect child agent"); | ||
148 | if (this.regionHosts.ContainsKey(regionHandle)) | ||
149 | { | ||
150 | // Console.WriteLine("CommsManager- Informing a region to expect child agent"); | ||
151 | this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agentData); | ||
152 | return true; | ||
153 | } | ||
154 | return false; | ||
155 | } | ||
156 | |||
157 | /// <summary> | ||
158 | /// | ||
159 | /// </summary> | ||
160 | /// <param name="regionHandle"></param> | ||
161 | /// <param name="agentID"></param> | ||
162 | /// <param name="position"></param> | ||
163 | /// <returns></returns> | ||
164 | public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position) | ||
165 | { | ||
166 | if (this.regionHosts.ContainsKey(regionHandle)) | ||
167 | { | ||
168 | // Console.WriteLine("CommsManager- Informing a region to expect avatar crossing"); | ||
169 | this.regionHosts[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position); | ||
170 | return true; | ||
171 | } | ||
172 | return false; | ||
173 | } | ||
174 | |||
175 | /// <summary> | ||
176 | /// Is a Sandbox mode method, used by the local Login server to inform a region of a connection user/session | ||
177 | /// </summary> | ||
178 | /// <param name="regionHandle"></param> | ||
179 | /// <param name="loginData"></param> | ||
180 | /// <returns></returns> | ||
181 | public bool AddNewSession(ulong regionHandle, Login loginData) | ||
182 | { | ||
183 | AgentCircuitData agent = new AgentCircuitData(); | ||
184 | agent.AgentID = loginData.Agent; | ||
185 | agent.firstname = loginData.First; | ||
186 | agent.lastname = loginData.Last; | ||
187 | agent.SessionID = loginData.Session; | ||
188 | agent.SecureSessionID = loginData.SecureSession; | ||
189 | agent.circuitcode = loginData.CircuitCode; | ||
190 | agent.BaseFolder = loginData.BaseFolder; | ||
191 | agent.InventoryFolder = loginData.InventoryFolder; | ||
192 | agent.startpos = new LLVector3(128, 128, 70); | ||
193 | agent.CapsPath = loginData.CapsPath; | ||
194 | |||
195 | if (this.regionHosts.ContainsKey(regionHandle)) | ||
196 | { | ||
197 | this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agent); | ||
198 | return true; | ||
199 | } | ||
200 | |||
201 | // region not found | ||
202 | return false; | ||
203 | } | ||
204 | } | ||
205 | } | ||
206 | |||
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs new file mode 100644 index 0000000..592b36c --- /dev/null +++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs | |||
@@ -0,0 +1,142 @@ | |||
1 | using System; | ||
2 | using libsecondlife; | ||
3 | using OpenSim.Framework.Communications; | ||
4 | using OpenSim.Framework.Data; | ||
5 | using OpenSim.Framework.Types; | ||
6 | using OpenSim.Framework.UserManagement; | ||
7 | using OpenSim.Framework.Utilities; | ||
8 | |||
9 | namespace OpenSim.Region.Communications.Local | ||
10 | { | ||
11 | public class LocalUserServices : UserManagerBase, IUserServices | ||
12 | { | ||
13 | private CommunicationsLocal m_Parent; | ||
14 | |||
15 | private NetworkServersInfo serversInfo; | ||
16 | private uint defaultHomeX ; | ||
17 | private uint defaultHomeY; | ||
18 | public LocalUserServices(CommunicationsLocal parent, NetworkServersInfo serversData) | ||
19 | { | ||
20 | m_Parent = parent; | ||
21 | this.serversInfo = serversData; | ||
22 | defaultHomeX = this.serversInfo.DefaultHomeLocX; | ||
23 | defaultHomeY = this.serversInfo.DefaultHomeLocY; | ||
24 | } | ||
25 | |||
26 | public UserProfileData GetUserProfile(string firstName, string lastName) | ||
27 | { | ||
28 | return GetUserProfile(firstName + " " + lastName); | ||
29 | } | ||
30 | |||
31 | public UserProfileData GetUserProfile(string name) | ||
32 | { | ||
33 | return this.getUserProfile(name); | ||
34 | } | ||
35 | |||
36 | public UserProfileData GetUserProfile(LLUUID avatarID) | ||
37 | { | ||
38 | return this.getUserProfile(avatarID); | ||
39 | } | ||
40 | |||
41 | /// <summary> | ||
42 | /// | ||
43 | /// </summary> | ||
44 | /// <returns></returns> | ||
45 | public override string GetMessage() | ||
46 | { | ||
47 | return "Welcome to OpenSim"; | ||
48 | } | ||
49 | |||
50 | public override UserProfileData GetTheUser(string firstname, string lastname) | ||
51 | { | ||
52 | UserProfileData profile = getUserProfile(firstname, lastname); | ||
53 | if (profile != null) | ||
54 | { | ||
55 | |||
56 | return profile; | ||
57 | } | ||
58 | |||
59 | //no current user account so make one | ||
60 | Console.WriteLine("No User account found so creating a new one "); | ||
61 | this.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY); | ||
62 | |||
63 | profile = getUserProfile(firstname, lastname); | ||
64 | |||
65 | return profile; | ||
66 | } | ||
67 | |||
68 | public override bool AuthenticateUser(UserProfileData profile, string password) | ||
69 | { | ||
70 | //for now we will accept any password in sandbox mode | ||
71 | Console.WriteLine("authorising user"); | ||
72 | return true; | ||
73 | } | ||
74 | |||
75 | public override void CustomiseResponse(LoginResponse response, UserProfileData theUser) | ||
76 | { | ||
77 | ulong currentRegion = theUser.currentAgent.currentHandle; | ||
78 | RegionInfo reg = m_Parent.GridServer.RequestNeighbourInfo(currentRegion); | ||
79 | |||
80 | if (reg != null) | ||
81 | { | ||
82 | response.Home = "{'region_handle':[r" + (reg.RegionLocX * 256).ToString() + ",r" + (reg.RegionLocY * 256).ToString() + "], " + | ||
83 | "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " + | ||
84 | "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}"; | ||
85 | string capsPath = Util.GetRandomCapsPath(); | ||
86 | response.SimAddress = reg.ExternalEndPoint.Address.ToString(); | ||
87 | response.SimPort = (Int32)reg.ExternalEndPoint.Port; | ||
88 | response.RegionX = reg.RegionLocX ; | ||
89 | response.RegionY = reg.RegionLocY ; | ||
90 | |||
91 | //following port needs changing as we don't want a http listener for every region (or do we?) | ||
92 | response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/"; | ||
93 | theUser.currentAgent.currentRegion = reg.SimUUID; | ||
94 | theUser.currentAgent.currentHandle = reg.RegionHandle; | ||
95 | |||
96 | Login _login = new Login(); | ||
97 | //copy data to login object | ||
98 | _login.First = response.Firstname; | ||
99 | _login.Last = response.Lastname; | ||
100 | _login.Agent = response.AgentID; | ||
101 | _login.Session = response.SessionID; | ||
102 | _login.SecureSession = response.SecureSessionID; | ||
103 | _login.CircuitCode = (uint)response.CircuitCode; | ||
104 | _login.CapsPath = capsPath; | ||
105 | |||
106 | m_Parent.InformRegionOfLogin(currentRegion, _login); | ||
107 | } | ||
108 | else | ||
109 | { | ||
110 | Console.WriteLine("not found region " + currentRegion); | ||
111 | } | ||
112 | |||
113 | } | ||
114 | |||
115 | public UserProfileData SetupMasterUser(string firstName, string lastName) | ||
116 | { | ||
117 | return SetupMasterUser(firstName, lastName, ""); | ||
118 | } | ||
119 | |||
120 | public UserProfileData SetupMasterUser(string firstName, string lastName, string password) | ||
121 | { | ||
122 | UserProfileData profile = getUserProfile(firstName, lastName); | ||
123 | if (profile != null) | ||
124 | { | ||
125 | |||
126 | return profile; | ||
127 | } | ||
128 | |||
129 | Console.WriteLine("Unknown Master User. Sandbox Mode: Creating Account"); | ||
130 | this.AddUserProfile(firstName, lastName, password, defaultHomeX, defaultHomeY); | ||
131 | |||
132 | profile = getUserProfile(firstName, lastName); | ||
133 | |||
134 | if (profile == null) | ||
135 | { | ||
136 | Console.WriteLine("Unknown Master User after creation attempt. No clue what to do here."); | ||
137 | } | ||
138 | |||
139 | return profile; | ||
140 | } | ||
141 | } | ||
142 | } | ||
diff --git a/OpenSim/Region/Communications/Local/Properties/AssemblyInfo.cs b/OpenSim/Region/Communications/Local/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..9afb75e --- /dev/null +++ b/OpenSim/Region/Communications/Local/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenSim.Region.Communications.Local")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenSim.Region.Communications.Local")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("fb173926-bd0a-4cd0-bb45-185b2f72ddfb")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | // You can specify all the values or you can default the Revision and Build Numbers | ||
31 | // by using the '*' as shown below: | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs new file mode 100644 index 0000000..cc05845 --- /dev/null +++ b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs | |||
@@ -0,0 +1,18 @@ | |||
1 | using OpenSim.Framework.Communications; | ||
2 | using OpenSim.Framework.Types; | ||
3 | using OpenSim.Framework.Servers; | ||
4 | |||
5 | namespace OpenSim.Region.Communications.OGS1 | ||
6 | { | ||
7 | public class CommunicationsOGS1 : CommunicationsManager | ||
8 | { | ||
9 | |||
10 | public CommunicationsOGS1(NetworkServersInfo serversInfo, BaseHttpServer httpServer ) :base(serversInfo, httpServer) | ||
11 | { | ||
12 | OGS1GridServices gridInterComms = new OGS1GridServices(serversInfo, httpServer); | ||
13 | GridServer = gridInterComms; | ||
14 | InterRegion = gridInterComms; | ||
15 | UserServer = new OGS1UserServices(this); | ||
16 | } | ||
17 | } | ||
18 | } | ||
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs new file mode 100644 index 0000000..66c1739 --- /dev/null +++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs | |||
@@ -0,0 +1,378 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Net; | ||
5 | using System.Runtime.Remoting; | ||
6 | using System.Runtime.Remoting.Channels; | ||
7 | using System.Runtime.Remoting.Channels.Tcp; | ||
8 | using libsecondlife; | ||
9 | using Nwc.XmlRpc; | ||
10 | using OpenSim.Framework; | ||
11 | using OpenSim.Framework.Communications; | ||
12 | using OpenSim.Framework.Console; | ||
13 | using OpenSim.Framework.Servers; | ||
14 | using OpenSim.Framework.Types; | ||
15 | |||
16 | namespace OpenSim.Region.Communications.OGS1 | ||
17 | { | ||
18 | public class OGS1GridServices : IGridServices, IInterRegionCommunications | ||
19 | { | ||
20 | public Dictionary<ulong, RegionCommsListener> listeners = new Dictionary<ulong, RegionCommsListener>(); | ||
21 | protected Dictionary<ulong, RegionInfo> regions = new Dictionary<ulong, RegionInfo>(); | ||
22 | |||
23 | public BaseHttpServer httpListener; | ||
24 | public NetworkServersInfo serversInfo; | ||
25 | public BaseHttpServer httpServer; | ||
26 | |||
27 | public OGS1GridServices(NetworkServersInfo servers_info, BaseHttpServer httpServe) | ||
28 | { | ||
29 | serversInfo = servers_info; | ||
30 | httpServer = httpServe; | ||
31 | httpServer.AddXmlRPCHandler("expect_user", this.ExpectUser); | ||
32 | this.StartRemoting(); | ||
33 | } | ||
34 | |||
35 | public RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
36 | { | ||
37 | if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle)) | ||
38 | { | ||
39 | this.regions.Add(regionInfo.RegionHandle, regionInfo); | ||
40 | } | ||
41 | |||
42 | Hashtable GridParams = new Hashtable(); | ||
43 | |||
44 | |||
45 | // Login / Authentication | ||
46 | |||
47 | GridParams["authkey"] = serversInfo.GridSendKey; | ||
48 | GridParams["UUID"] = regionInfo.SimUUID.ToStringHyphenated(); | ||
49 | GridParams["sim_ip"] = regionInfo.ExternalHostName; | ||
50 | GridParams["sim_port"] = regionInfo.InternalEndPoint.Port.ToString(); | ||
51 | GridParams["region_locx"] = regionInfo.RegionLocX.ToString(); | ||
52 | GridParams["region_locy"] = regionInfo.RegionLocY.ToString(); | ||
53 | GridParams["sim_name"] = regionInfo.RegionName; | ||
54 | GridParams["http_port"] = serversInfo.HttpListenerPort.ToString(); | ||
55 | GridParams["remoting_port"] = serversInfo.RemotingListenerPort.ToString(); | ||
56 | GridParams["map-image-id"] = regionInfo.estateSettings.terrainImageID.ToStringHyphenated(); | ||
57 | |||
58 | // Package into an XMLRPC Request | ||
59 | ArrayList SendParams = new ArrayList(); | ||
60 | SendParams.Add(GridParams); | ||
61 | |||
62 | // Send Request | ||
63 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams); | ||
64 | XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 3000); | ||
65 | Hashtable GridRespData = (Hashtable)GridResp.Value; | ||
66 | |||
67 | Hashtable griddatahash = GridRespData; | ||
68 | |||
69 | // Process Response | ||
70 | if (GridRespData.ContainsKey("error")) | ||
71 | { | ||
72 | string errorstring = (string)GridRespData["error"]; | ||
73 | MainLog.Instance.Error("Unable to connect to grid: " + errorstring); | ||
74 | return null; | ||
75 | } | ||
76 | |||
77 | /* if (!this.listeners.ContainsKey(regionInfo.RegionHandle)) | ||
78 | { | ||
79 | MainLog.Instance.Verbose("OGS1 - Registering new HTTP listener on port " + regionInfo.InternalEndPoint.Port.ToString()); | ||
80 | // initialised = true; | ||
81 | httpListener = new BaseHttpServer( regionInfo.InternalEndPoint.Port ); | ||
82 | httpListener.AddXmlRPCHandler("expect_user", this.ExpectUser); | ||
83 | httpListener.Start(); | ||
84 | }*/ | ||
85 | |||
86 | // Initialise the background listeners | ||
87 | RegionCommsListener regListener = new RegionCommsListener(); | ||
88 | if (this.listeners.ContainsKey(regionInfo.RegionHandle)) | ||
89 | { | ||
90 | this.listeners.Add(regionInfo.RegionHandle, regListener); | ||
91 | } | ||
92 | else | ||
93 | { | ||
94 | listeners[regionInfo.RegionHandle] = regListener; | ||
95 | } | ||
96 | |||
97 | return regListener; | ||
98 | } | ||
99 | |||
100 | public List<RegionInfo> RequestNeighbours(RegionInfo regionInfo) | ||
101 | { | ||
102 | |||
103 | Hashtable respData = MapBlockQuery((int)regionInfo.RegionLocX - 1, (int)regionInfo.RegionLocY - 1, (int)regionInfo.RegionLocX + 1, (int)regionInfo.RegionLocY + 1); | ||
104 | |||
105 | List<RegionInfo> neighbours = new List<RegionInfo>(); | ||
106 | |||
107 | foreach (ArrayList a in respData.Values) | ||
108 | { | ||
109 | foreach (Hashtable n in a) | ||
110 | { | ||
111 | uint regX = Convert.ToUInt32(n["x"]); | ||
112 | uint regY = Convert.ToUInt32(n["y"]); | ||
113 | if ((regionInfo.RegionLocX != regX) || (regionInfo.RegionLocY != regY)) | ||
114 | { | ||
115 | string internalIpStr = (string)n["sim_ip"]; | ||
116 | uint port = Convert.ToUInt32(n["sim_port"]); | ||
117 | string externalUri = (string)n["sim_uri"]; | ||
118 | |||
119 | IPEndPoint neighbourInternalEndPoint = new IPEndPoint(IPAddress.Parse(internalIpStr), (int)port); | ||
120 | string neighbourExternalUri = externalUri; | ||
121 | RegionInfo neighbour = new RegionInfo(regX, regY, neighbourInternalEndPoint, internalIpStr); | ||
122 | |||
123 | //OGS1 | ||
124 | //neighbour.RegionHandle = (ulong)n["regionhandle"]; is now calculated locally | ||
125 | |||
126 | neighbour.RegionName = (string)n["name"]; | ||
127 | |||
128 | //OGS1+ | ||
129 | neighbour.SimUUID = (string)n["uuid"]; | ||
130 | |||
131 | neighbours.Add(neighbour); | ||
132 | } | ||
133 | } | ||
134 | } | ||
135 | |||
136 | return neighbours; | ||
137 | } | ||
138 | |||
139 | public RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
140 | { | ||
141 | if (this.regions.ContainsKey(regionHandle)) | ||
142 | { | ||
143 | return this.regions[regionHandle]; | ||
144 | } | ||
145 | //TODO not a region in this instance so ask remote grid server | ||
146 | |||
147 | Hashtable requestData = new Hashtable(); | ||
148 | requestData["region_handle"] = regionHandle.ToString(); | ||
149 | requestData["authkey"] = this.serversInfo.GridSendKey; | ||
150 | ArrayList SendParams = new ArrayList(); | ||
151 | SendParams.Add(requestData); | ||
152 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); | ||
153 | XmlRpcResponse GridResp = GridReq.Send(this.serversInfo.GridURL, 3000); | ||
154 | |||
155 | Hashtable responseData = (Hashtable)GridResp.Value; | ||
156 | |||
157 | if (responseData.ContainsKey("error")) | ||
158 | { | ||
159 | Console.WriteLine("error received from grid server" + responseData["error"]); | ||
160 | return null; | ||
161 | } | ||
162 | |||
163 | uint regX = Convert.ToUInt32((string)responseData["region_locx"]); | ||
164 | uint regY = Convert.ToUInt32((string)responseData["region_locy"]); | ||
165 | string internalIpStr = (string)responseData["sim_ip"]; | ||
166 | uint port = Convert.ToUInt32(responseData["sim_port"]); | ||
167 | string externalUri = (string)responseData["sim_uri"]; | ||
168 | |||
169 | IPEndPoint neighbourInternalEndPoint = new IPEndPoint(IPAddress.Parse(internalIpStr), (int)port); | ||
170 | string neighbourExternalUri = externalUri; | ||
171 | RegionInfo regionInfo = new RegionInfo(regX, regY, neighbourInternalEndPoint, internalIpStr); | ||
172 | |||
173 | regionInfo.RemotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); | ||
174 | regionInfo.RemotingAddress = internalIpStr; | ||
175 | |||
176 | regionInfo.SimUUID = new LLUUID((string)responseData["region_UUID"]); | ||
177 | regionInfo.RegionName = (string)responseData["region_name"]; | ||
178 | |||
179 | return regionInfo; | ||
180 | } | ||
181 | |||
182 | public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
183 | { | ||
184 | Hashtable respData = MapBlockQuery(minX, minY, maxX, maxY); | ||
185 | |||
186 | List<MapBlockData> neighbours = new List<MapBlockData>(); | ||
187 | |||
188 | foreach (ArrayList a in respData.Values) | ||
189 | { | ||
190 | foreach (Hashtable n in a) | ||
191 | { | ||
192 | MapBlockData neighbour = new MapBlockData(); | ||
193 | |||
194 | neighbour.X = Convert.ToUInt16(n["x"]); | ||
195 | neighbour.Y = Convert.ToUInt16(n["y"]); | ||
196 | |||
197 | neighbour.Name = (string)n["name"]; | ||
198 | neighbour.Access = Convert.ToByte(n["access"]); | ||
199 | neighbour.RegionFlags = Convert.ToUInt32(n["region-flags"]); | ||
200 | neighbour.WaterHeight = Convert.ToByte(n["water-height"]); | ||
201 | neighbour.MapImageId = new LLUUID((string)n["map-image-id"]); | ||
202 | |||
203 | neighbours.Add(neighbour); | ||
204 | } | ||
205 | } | ||
206 | |||
207 | return neighbours; | ||
208 | } | ||
209 | |||
210 | /// <summary> | ||
211 | /// Performs a XML-RPC query against the grid server returning mapblock information in the specified coordinates | ||
212 | /// </summary> | ||
213 | /// <remarks>REDUNDANT - OGS1 is to be phased out in favour of OGS2</remarks> | ||
214 | /// <param name="minX">Minimum X value</param> | ||
215 | /// <param name="minY">Minimum Y value</param> | ||
216 | /// <param name="maxX">Maximum X value</param> | ||
217 | /// <param name="maxY">Maximum Y value</param> | ||
218 | /// <returns>Hashtable of hashtables containing map data elements</returns> | ||
219 | private Hashtable MapBlockQuery(int minX, int minY, int maxX, int maxY) | ||
220 | { | ||
221 | Hashtable param = new Hashtable(); | ||
222 | param["xmin"] = minX; | ||
223 | param["ymin"] = minY; | ||
224 | param["xmax"] = maxX; | ||
225 | param["ymax"] = maxY; | ||
226 | IList parameters = new ArrayList(); | ||
227 | parameters.Add(param); | ||
228 | XmlRpcRequest req = new XmlRpcRequest("map_block", parameters); | ||
229 | XmlRpcResponse resp = req.Send(serversInfo.GridURL, 3000); | ||
230 | Hashtable respData = (Hashtable)resp.Value; | ||
231 | return respData; | ||
232 | } | ||
233 | |||
234 | // Grid Request Processing | ||
235 | public XmlRpcResponse ExpectUser(XmlRpcRequest request) | ||
236 | { | ||
237 | Console.WriteLine("Expecting User..."); | ||
238 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
239 | AgentCircuitData agentData = new AgentCircuitData(); | ||
240 | agentData.SessionID = new LLUUID((string)requestData["session_id"]); | ||
241 | agentData.SecureSessionID = new LLUUID((string)requestData["secure_session_id"]); | ||
242 | agentData.firstname = (string)requestData["firstname"]; | ||
243 | agentData.lastname = (string)requestData["lastname"]; | ||
244 | agentData.AgentID = new LLUUID((string)requestData["agent_id"]); | ||
245 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | ||
246 | if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) | ||
247 | { | ||
248 | agentData.child = true; | ||
249 | } | ||
250 | else | ||
251 | { | ||
252 | agentData.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]), Convert.ToUInt32(requestData["startpos_y"]), Convert.ToUInt32(requestData["startpos_z"])); | ||
253 | agentData.child = false; | ||
254 | |||
255 | } | ||
256 | |||
257 | if (listeners.ContainsKey(Convert.ToUInt64((string)requestData["regionhandle"]))) | ||
258 | { | ||
259 | this.listeners[Convert.ToUInt64((string)requestData["regionhandle"])].TriggerExpectUser(Convert.ToUInt64((string)requestData["regionhandle"]), agentData); | ||
260 | } | ||
261 | else | ||
262 | { | ||
263 | MainLog.Instance.Error("ExpectUser() - Unknown region " + ((ulong)requestData["regionhandle"]).ToString()); | ||
264 | } | ||
265 | |||
266 | MainLog.Instance.Verbose("ExpectUser() - Welcoming new user..."); | ||
267 | |||
268 | return new XmlRpcResponse(); | ||
269 | } | ||
270 | |||
271 | #region InterRegion Comms | ||
272 | private void StartRemoting() | ||
273 | { | ||
274 | TcpChannel ch = new TcpChannel(this.serversInfo.RemotingListenerPort); | ||
275 | ChannelServices.RegisterChannel(ch, true); | ||
276 | |||
277 | WellKnownServiceTypeEntry wellType = new WellKnownServiceTypeEntry(typeof(OGS1InterRegionRemoting), "InterRegions", WellKnownObjectMode.Singleton); | ||
278 | RemotingConfiguration.RegisterWellKnownServiceType(wellType); | ||
279 | InterRegionSingleton.Instance.OnArrival += this.IncomingArrival; | ||
280 | InterRegionSingleton.Instance.OnChildAgent += this.IncomingChildAgent; | ||
281 | } | ||
282 | |||
283 | #region Methods called by regions in this instance | ||
284 | public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) | ||
285 | { | ||
286 | if (this.listeners.ContainsKey(regionHandle)) | ||
287 | { | ||
288 | this.listeners[regionHandle].TriggerExpectUser(regionHandle, agentData); | ||
289 | return true; | ||
290 | } | ||
291 | RegionInfo regInfo = this.RequestNeighbourInfo(regionHandle); | ||
292 | if (regInfo != null) | ||
293 | { | ||
294 | //don't want to be creating a new link to the remote instance every time like we are here | ||
295 | bool retValue = false; | ||
296 | |||
297 | |||
298 | OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject( | ||
299 | typeof(OGS1InterRegionRemoting), | ||
300 | "tcp://"+ regInfo.RemotingAddress+":"+regInfo.RemotingPort+"/InterRegions"); | ||
301 | if (remObject != null) | ||
302 | { | ||
303 | |||
304 | retValue = remObject.InformRegionOfChildAgent(regionHandle, agentData); | ||
305 | } | ||
306 | else | ||
307 | { | ||
308 | Console.WriteLine("remoting object not found"); | ||
309 | } | ||
310 | remObject = null; | ||
311 | |||
312 | |||
313 | return retValue; | ||
314 | } | ||
315 | |||
316 | return false; | ||
317 | } | ||
318 | |||
319 | public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position) | ||
320 | { | ||
321 | if (this.listeners.ContainsKey(regionHandle)) | ||
322 | { | ||
323 | this.listeners[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position); | ||
324 | return true; | ||
325 | } | ||
326 | RegionInfo regInfo = this.RequestNeighbourInfo(regionHandle); | ||
327 | if (regInfo != null) | ||
328 | { | ||
329 | bool retValue = false; | ||
330 | |||
331 | |||
332 | OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject( | ||
333 | typeof(OGS1InterRegionRemoting), | ||
334 | "tcp://" + regInfo.RemotingAddress + ":" + regInfo.RemotingPort + "/InterRegions"); | ||
335 | if (remObject != null) | ||
336 | { | ||
337 | |||
338 | retValue = remObject.ExpectAvatarCrossing(regionHandle, agentID, position); | ||
339 | } | ||
340 | else | ||
341 | { | ||
342 | Console.WriteLine("remoting object not found"); | ||
343 | } | ||
344 | remObject = null; | ||
345 | |||
346 | |||
347 | return retValue; | ||
348 | } | ||
349 | //TODO need to see if we know about where this region is and use .net remoting | ||
350 | // to inform it. | ||
351 | return false; | ||
352 | } | ||
353 | #endregion | ||
354 | |||
355 | #region Methods triggered by calls from external instances | ||
356 | public bool IncomingChildAgent(ulong regionHandle, AgentCircuitData agentData) | ||
357 | { | ||
358 | if (this.listeners.ContainsKey(regionHandle)) | ||
359 | { | ||
360 | this.listeners[regionHandle].TriggerExpectUser(regionHandle, agentData); | ||
361 | return true; | ||
362 | } | ||
363 | return false; | ||
364 | } | ||
365 | |||
366 | public bool IncomingArrival(ulong regionHandle, LLUUID agentID, LLVector3 position) | ||
367 | { | ||
368 | if (this.listeners.ContainsKey(regionHandle)) | ||
369 | { | ||
370 | this.listeners[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position); | ||
371 | return true; | ||
372 | } | ||
373 | return false; | ||
374 | } | ||
375 | #endregion | ||
376 | #endregion | ||
377 | } | ||
378 | } | ||
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs new file mode 100644 index 0000000..f514a29 --- /dev/null +++ b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs | |||
@@ -0,0 +1,69 @@ | |||
1 | using System; | ||
2 | using libsecondlife; | ||
3 | using OpenSim.Framework.Types; | ||
4 | |||
5 | namespace OpenSim.Region.Communications.OGS1 | ||
6 | { | ||
7 | public delegate bool InformRegionChild(ulong regionHandle, AgentCircuitData agentData); | ||
8 | public delegate bool ExpectArrival(ulong regionHandle, LLUUID agentID, LLVector3 position); | ||
9 | |||
10 | public sealed class InterRegionSingleton | ||
11 | { | ||
12 | static readonly InterRegionSingleton instance = new InterRegionSingleton(); | ||
13 | |||
14 | public event InformRegionChild OnChildAgent; | ||
15 | public event ExpectArrival OnArrival; | ||
16 | |||
17 | static InterRegionSingleton() | ||
18 | { | ||
19 | } | ||
20 | |||
21 | InterRegionSingleton() | ||
22 | { | ||
23 | } | ||
24 | |||
25 | public static InterRegionSingleton Instance | ||
26 | { | ||
27 | get | ||
28 | { | ||
29 | return instance; | ||
30 | } | ||
31 | } | ||
32 | |||
33 | public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) | ||
34 | { | ||
35 | if (OnChildAgent != null) | ||
36 | { | ||
37 | return OnChildAgent(regionHandle, agentData); | ||
38 | } | ||
39 | return false; | ||
40 | } | ||
41 | |||
42 | public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position) | ||
43 | { | ||
44 | if (OnArrival != null) | ||
45 | { | ||
46 | return OnArrival(regionHandle, agentID, position); | ||
47 | } | ||
48 | return false; | ||
49 | } | ||
50 | } | ||
51 | |||
52 | public class OGS1InterRegionRemoting : MarshalByRefObject | ||
53 | { | ||
54 | |||
55 | public OGS1InterRegionRemoting() | ||
56 | { | ||
57 | } | ||
58 | |||
59 | public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) | ||
60 | { | ||
61 | return InterRegionSingleton.Instance.InformRegionOfChildAgent(regionHandle, agentData); | ||
62 | } | ||
63 | |||
64 | public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position) | ||
65 | { | ||
66 | return InterRegionSingleton.Instance.ExpectAvatarCrossing(regionHandle, agentID, position); | ||
67 | } | ||
68 | } | ||
69 | } | ||
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs new file mode 100644 index 0000000..2bbaf9d --- /dev/null +++ b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs | |||
@@ -0,0 +1,105 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using libsecondlife; | ||
4 | using Nwc.XmlRpc; | ||
5 | using OpenSim.Framework.Communications; | ||
6 | using OpenSim.Framework.Data; | ||
7 | |||
8 | namespace OpenSim.Region.Communications.OGS1 | ||
9 | { | ||
10 | public class OGS1UserServices :IUserServices | ||
11 | { | ||
12 | CommunicationsOGS1 m_parent; | ||
13 | public OGS1UserServices(CommunicationsOGS1 parent) | ||
14 | { | ||
15 | m_parent = parent; | ||
16 | } | ||
17 | |||
18 | public UserProfileData ConvertXMLRPCDataToUserProfile(Hashtable data) | ||
19 | { | ||
20 | if (data.Contains("error_type")) | ||
21 | { | ||
22 | Console.WriteLine("Error sent by user server when trying to get user profile: (" + data["error_type"] + "): " + data["error_desc"]); | ||
23 | return null; | ||
24 | } | ||
25 | |||
26 | UserProfileData userData = new UserProfileData(); | ||
27 | userData.username = (string)data["firstname"]; | ||
28 | userData.surname = (string)data["lastname"]; | ||
29 | userData.UUID = new LLUUID((string)data["uuid"]); | ||
30 | userData.userInventoryURI = (string)data["server_inventory"]; | ||
31 | userData.userAssetURI = (string)data["server_asset"]; | ||
32 | userData.profileFirstText = (string)data["profile_firstlife_about"]; | ||
33 | userData.profileFirstImage = new LLUUID((string)data["profile_firstlife_image"]); | ||
34 | userData.profileCanDoMask = Convert.ToUInt32((string)data["profile_can_do"]); | ||
35 | userData.profileWantDoMask = Convert.ToUInt32(data["profile_want_do"]); | ||
36 | userData.profileImage = new LLUUID((string)data["profile_image"]); | ||
37 | userData.lastLogin = Convert.ToInt32((string)data["profile_lastlogin"]); | ||
38 | userData.homeRegion = Convert.ToUInt64((string)data["home_region"]); | ||
39 | userData.homeLocation = new LLVector3((float)Convert.ToDecimal((string)data["home_coordinates_x"]), (float)Convert.ToDecimal((string)data["home_coordinates_y"]), (float)Convert.ToDecimal((string)data["home_coordinates_z"])); | ||
40 | userData.homeLookAt = new LLVector3((float)Convert.ToDecimal((string)data["home_look_x"]), (float)Convert.ToDecimal((string)data["home_look_y"]), (float)Convert.ToDecimal((string)data["home_look_z"])); | ||
41 | |||
42 | return userData; | ||
43 | } | ||
44 | public UserProfileData GetUserProfile(string firstName, string lastName) | ||
45 | { | ||
46 | return GetUserProfile(firstName + " " + lastName); | ||
47 | } | ||
48 | public UserProfileData GetUserProfile(string name) | ||
49 | { | ||
50 | //try | ||
51 | //{ | ||
52 | Hashtable param = new Hashtable(); | ||
53 | param["avatar_name"] = name; | ||
54 | IList parameters = new ArrayList(); | ||
55 | parameters.Add(param); | ||
56 | XmlRpcRequest req = new XmlRpcRequest("get_user_by_name", parameters); | ||
57 | XmlRpcResponse resp = req.Send(m_parent.ServersInfo.UserURL, 3000); | ||
58 | Hashtable respData = (Hashtable)resp.Value; | ||
59 | |||
60 | return ConvertXMLRPCDataToUserProfile(respData); | ||
61 | //} | ||
62 | //catch (Exception e) | ||
63 | //{ | ||
64 | // Console.WriteLine("Error when trying to fetch profile data by name from remote user server: " + e.Message); | ||
65 | //} | ||
66 | //return null; | ||
67 | } | ||
68 | public UserProfileData GetUserProfile(LLUUID avatarID) | ||
69 | { | ||
70 | try | ||
71 | { | ||
72 | |||
73 | Hashtable param = new Hashtable(); | ||
74 | param["avatar_uuid"] = avatarID.ToString(); | ||
75 | IList parameters = new ArrayList(); | ||
76 | parameters.Add(param); | ||
77 | XmlRpcRequest req = new XmlRpcRequest("get_user_by_uuid", parameters); | ||
78 | XmlRpcResponse resp = req.Send(m_parent.ServersInfo.UserURL, 3000); | ||
79 | Hashtable respData = (Hashtable)resp.Value; | ||
80 | |||
81 | return ConvertXMLRPCDataToUserProfile(respData); | ||
82 | } | ||
83 | catch (Exception e) | ||
84 | { | ||
85 | Console.WriteLine("Error when trying to fetch profile data by uuid from remote user server: " + e.Message); | ||
86 | } | ||
87 | return null; | ||
88 | } | ||
89 | |||
90 | public UserProfileData SetupMasterUser(string firstName, string lastName) | ||
91 | { | ||
92 | return SetupMasterUser(firstName, lastName, ""); | ||
93 | } | ||
94 | |||
95 | public UserProfileData SetupMasterUser(string firstName, string lastName, string password) | ||
96 | { | ||
97 | UserProfileData profile = GetUserProfile(firstName, lastName); | ||
98 | if (profile == null) | ||
99 | { | ||
100 | Console.WriteLine("Unknown Master User. Grid Mode: No clue what I should do. Probably would choose the grid owner UUID when that is implemented"); | ||
101 | } | ||
102 | return null; | ||
103 | } | ||
104 | } | ||
105 | } | ||
diff --git a/OpenSim/Region/Communications/OGS1/Properties/AssemblyInfo.cs b/OpenSim/Region/Communications/OGS1/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..41f811a --- /dev/null +++ b/OpenSim/Region/Communications/OGS1/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("OpenGrid.Framework.Communications.OGS1")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("")] | ||
10 | [assembly: AssemblyProduct("OpenGrid.Framework.Communications.OGS1")] | ||
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("a8b2b39b-c83b-41e2-b0b5-7ccfc1fddae7")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | // You can specify all the values or you can default the Revision and Build Numbers | ||
31 | // by using the '*' as shown below: | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Environment/EstateManager.cs b/OpenSim/Region/Environment/EstateManager.cs new file mode 100644 index 0000000..b5a74ad --- /dev/null +++ b/OpenSim/Region/Environment/EstateManager.cs | |||
@@ -0,0 +1,300 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Framework.Console; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Region.Environment.Scenes; | ||
37 | using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence; | ||
38 | |||
39 | |||
40 | namespace OpenSim.Region.Environment | ||
41 | { | ||
42 | |||
43 | /// <summary> | ||
44 | /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings | ||
45 | /// </summary> | ||
46 | public class EstateManager | ||
47 | { | ||
48 | private Scene m_world; | ||
49 | private RegionInfo m_regInfo; | ||
50 | |||
51 | public EstateManager(Scene world,RegionInfo reginfo) | ||
52 | { | ||
53 | m_world = world; //Estate settings found at world.m_regInfo.estateSettings | ||
54 | m_regInfo = reginfo; | ||
55 | } | ||
56 | |||
57 | private bool convertParamStringToBool(byte[] field) | ||
58 | { | ||
59 | string s = Helpers.FieldToUTF8String(field); | ||
60 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") | ||
61 | { | ||
62 | return true; | ||
63 | } | ||
64 | return false; | ||
65 | } | ||
66 | |||
67 | public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client) | ||
68 | { | ||
69 | if (remote_client.AgentId == m_regInfo.MasterAvatarAssignedUUID) | ||
70 | { | ||
71 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) | ||
72 | { | ||
73 | case "getinfo": | ||
74 | Console.WriteLine("GETINFO Requested"); | ||
75 | this.sendRegionInfoPacketToAll(); | ||
76 | |||
77 | break; | ||
78 | case "setregioninfo": | ||
79 | if (packet.ParamList.Length != 9) | ||
80 | { | ||
81 | MainLog.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); | ||
82 | } | ||
83 | else | ||
84 | { | ||
85 | m_regInfo.estateSettings.regionFlags = Simulator.RegionFlags.None; | ||
86 | |||
87 | if (convertParamStringToBool(packet.ParamList[0].Parameter)) | ||
88 | { | ||
89 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.BlockTerraform; | ||
90 | } | ||
91 | |||
92 | if (convertParamStringToBool(packet.ParamList[1].Parameter)) | ||
93 | { | ||
94 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.NoFly; | ||
95 | } | ||
96 | |||
97 | if (convertParamStringToBool(packet.ParamList[2].Parameter)) | ||
98 | { | ||
99 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.AllowDamage; | ||
100 | } | ||
101 | |||
102 | if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) | ||
103 | { | ||
104 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.BlockLandResell; | ||
105 | } | ||
106 | |||
107 | |||
108 | int tempMaxAgents = Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); | ||
109 | m_regInfo.estateSettings.maxAgents = (byte)tempMaxAgents; | ||
110 | |||
111 | float tempObjectBonusFactor = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
112 | m_regInfo.estateSettings.objectBonusFactor = tempObjectBonusFactor; | ||
113 | |||
114 | int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); | ||
115 | m_regInfo.estateSettings.simAccess = (Simulator.SimAccess)tempMatureLevel; | ||
116 | |||
117 | |||
118 | if (convertParamStringToBool(packet.ParamList[7].Parameter)) | ||
119 | { | ||
120 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.RestrictPushObject; | ||
121 | } | ||
122 | |||
123 | if (convertParamStringToBool(packet.ParamList[8].Parameter)) | ||
124 | { | ||
125 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.AllowParcelChanges; | ||
126 | } | ||
127 | |||
128 | sendRegionInfoPacketToAll(); | ||
129 | |||
130 | } | ||
131 | break; | ||
132 | case "texturebase": | ||
133 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
134 | { | ||
135 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
136 | string[] splitField = s.Split(' '); | ||
137 | if (splitField.Length == 2) | ||
138 | { | ||
139 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
140 | switch (Convert.ToInt16(splitField[0])) | ||
141 | { | ||
142 | case 0: | ||
143 | m_regInfo.estateSettings.terrainBase0 = tempUUID; | ||
144 | break; | ||
145 | case 1: | ||
146 | m_regInfo.estateSettings.terrainBase1 = tempUUID; | ||
147 | break; | ||
148 | case 2: | ||
149 | m_regInfo.estateSettings.terrainBase2 = tempUUID; | ||
150 | break; | ||
151 | case 3: | ||
152 | m_regInfo.estateSettings.terrainBase3 = tempUUID; | ||
153 | break; | ||
154 | } | ||
155 | } | ||
156 | } | ||
157 | break; | ||
158 | case "texturedetail": | ||
159 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
160 | { | ||
161 | |||
162 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
163 | string[] splitField = s.Split(' '); | ||
164 | if (splitField.Length == 2) | ||
165 | { | ||
166 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
167 | switch (Convert.ToInt16(splitField[0])) | ||
168 | { | ||
169 | case 0: | ||
170 | m_regInfo.estateSettings.terrainDetail0 = tempUUID; | ||
171 | break; | ||
172 | case 1: | ||
173 | m_regInfo.estateSettings.terrainDetail1 = tempUUID; | ||
174 | break; | ||
175 | case 2: | ||
176 | m_regInfo.estateSettings.terrainDetail2 = tempUUID; | ||
177 | break; | ||
178 | case 3: | ||
179 | m_regInfo.estateSettings.terrainDetail3 = tempUUID; | ||
180 | break; | ||
181 | } | ||
182 | } | ||
183 | } | ||
184 | break; | ||
185 | case "textureheights": | ||
186 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
187 | { | ||
188 | |||
189 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
190 | string[] splitField = s.Split(' '); | ||
191 | if (splitField.Length == 3) | ||
192 | { | ||
193 | |||
194 | float tempHeightLow = (float)Convert.ToDecimal(splitField[1]); | ||
195 | float tempHeightHigh = (float)Convert.ToDecimal(splitField[2]); | ||
196 | |||
197 | switch (Convert.ToInt16(splitField[0])) | ||
198 | { | ||
199 | case 0: | ||
200 | m_regInfo.estateSettings.terrainStartHeight0 = tempHeightLow; | ||
201 | m_regInfo.estateSettings.terrainHeightRange0 = tempHeightHigh; | ||
202 | break; | ||
203 | case 1: | ||
204 | m_regInfo.estateSettings.terrainStartHeight1 = tempHeightLow; | ||
205 | m_regInfo.estateSettings.terrainHeightRange1 = tempHeightHigh; | ||
206 | break; | ||
207 | case 2: | ||
208 | m_regInfo.estateSettings.terrainStartHeight2 = tempHeightLow; | ||
209 | m_regInfo.estateSettings.terrainHeightRange2 = tempHeightHigh; | ||
210 | break; | ||
211 | case 3: | ||
212 | m_regInfo.estateSettings.terrainStartHeight3 = tempHeightLow; | ||
213 | m_regInfo.estateSettings.terrainHeightRange3 = tempHeightHigh; | ||
214 | break; | ||
215 | } | ||
216 | } | ||
217 | } | ||
218 | break; | ||
219 | case "texturecommit": | ||
220 | sendRegionHandshakeToAll(); | ||
221 | break; | ||
222 | case "setregionterrain": | ||
223 | if (packet.ParamList.Length != 9) | ||
224 | { | ||
225 | MainLog.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | ||
226 | } | ||
227 | else | ||
228 | { | ||
229 | m_regInfo.estateSettings.waterHeight = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[0].Parameter)); | ||
230 | m_regInfo.estateSettings.terrainRaiseLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); | ||
231 | m_regInfo.estateSettings.terrainLowerLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); | ||
232 | m_regInfo.estateSettings.useFixedSun = this.convertParamStringToBool(packet.ParamList[4].Parameter); | ||
233 | m_regInfo.estateSettings.sunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
234 | |||
235 | sendRegionInfoPacketToAll(); | ||
236 | } | ||
237 | break; | ||
238 | default: | ||
239 | MainLog.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); | ||
240 | break; | ||
241 | } | ||
242 | } | ||
243 | } | ||
244 | |||
245 | public void sendRegionInfoPacketToAll() | ||
246 | { | ||
247 | List<Avatar> avatars = m_world.RequestAvatarList(); | ||
248 | |||
249 | for (int i = 0; i < avatars.Count; i++) | ||
250 | { | ||
251 | this.sendRegionInfoPacket(avatars[i].ControllingClient); | ||
252 | } | ||
253 | } | ||
254 | |||
255 | public void sendRegionHandshakeToAll() | ||
256 | { | ||
257 | List<Avatar> avatars = m_world.RequestAvatarList(); | ||
258 | |||
259 | for (int i = 0; i < avatars.Count; i++) | ||
260 | { | ||
261 | this.sendRegionHandshake(avatars[i].ControllingClient); | ||
262 | } | ||
263 | } | ||
264 | |||
265 | public void sendRegionInfoPacket(IClientAPI remote_client) | ||
266 | { | ||
267 | Encoding _enc = Encoding.ASCII; | ||
268 | |||
269 | AgentCircuitData circuitData = remote_client.RequestClientInfo(); | ||
270 | |||
271 | RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); | ||
272 | regionInfoPacket.AgentData.AgentID = circuitData.AgentID; | ||
273 | regionInfoPacket.AgentData.SessionID = circuitData.SessionID; | ||
274 | regionInfoPacket.RegionInfo.BillableFactor = m_regInfo.estateSettings.billableFactor; | ||
275 | regionInfoPacket.RegionInfo.EstateID = m_regInfo.estateSettings.estateID; | ||
276 | regionInfoPacket.RegionInfo.MaxAgents = m_regInfo.estateSettings.maxAgents; | ||
277 | regionInfoPacket.RegionInfo.ObjectBonusFactor = m_regInfo.estateSettings.objectBonusFactor; | ||
278 | regionInfoPacket.RegionInfo.ParentEstateID = m_regInfo.estateSettings.parentEstateID; | ||
279 | regionInfoPacket.RegionInfo.PricePerMeter = m_regInfo.estateSettings.pricePerMeter; | ||
280 | regionInfoPacket.RegionInfo.RedirectGridX = m_regInfo.estateSettings.redirectGridX; | ||
281 | regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.estateSettings.redirectGridY; | ||
282 | regionInfoPacket.RegionInfo.RegionFlags = (uint)m_regInfo.estateSettings.regionFlags; | ||
283 | regionInfoPacket.RegionInfo.SimAccess = (byte)m_regInfo.estateSettings.simAccess; | ||
284 | regionInfoPacket.RegionInfo.SimName = _enc.GetBytes( m_regInfo.RegionName); | ||
285 | regionInfoPacket.RegionInfo.SunHour = m_regInfo.estateSettings.sunHour; | ||
286 | regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.estateSettings.terrainLowerLimit; | ||
287 | regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_regInfo.estateSettings.terrainRaiseLimit; | ||
288 | regionInfoPacket.RegionInfo.UseEstateSun = !m_regInfo.estateSettings.useFixedSun; | ||
289 | regionInfoPacket.RegionInfo.WaterHeight = m_regInfo.estateSettings.waterHeight; | ||
290 | |||
291 | remote_client.OutPacket(regionInfoPacket); | ||
292 | } | ||
293 | |||
294 | public void sendRegionHandshake(IClientAPI remoteClient) | ||
295 | { | ||
296 | remoteClient.SendRegionHandshake(m_regInfo); | ||
297 | } | ||
298 | |||
299 | } | ||
300 | } | ||
diff --git a/OpenSim/Region/Environment/ParcelManager.cs b/OpenSim/Region/Environment/ParcelManager.cs new file mode 100644 index 0000000..2059b3f --- /dev/null +++ b/OpenSim/Region/Environment/ParcelManager.cs | |||
@@ -0,0 +1,891 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using libsecondlife; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework.Interfaces; | ||
33 | using OpenSim.Framework.Types; | ||
34 | using OpenSim.Region.Environment.Scenes; | ||
35 | using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence; | ||
36 | |||
37 | namespace OpenSim.Region.Environment | ||
38 | { | ||
39 | |||
40 | |||
41 | #region ParcelManager Class | ||
42 | /// <summary> | ||
43 | /// Handles Parcel objects and operations requiring information from other Parcel objects (divide, join, etc) | ||
44 | /// </summary> | ||
45 | public class ParcelManager : ILocalStorageParcelReceiver | ||
46 | { | ||
47 | |||
48 | #region Constants | ||
49 | //Parcel types set with flags in ParcelOverlay. | ||
50 | //Only one of these can be used. | ||
51 | public const byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000 | ||
52 | public const byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001 | ||
53 | public const byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010 | ||
54 | public const byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011 | ||
55 | public const byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100 | ||
56 | public const byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101 | ||
57 | |||
58 | |||
59 | //Flags that when set, a border on the given side will be placed | ||
60 | //NOTE: North and East is assumable by the west and south sides (if parcel to east has a west border, then I have an east border; etc) | ||
61 | //This took forever to figure out -- jeesh. /blame LL for even having to send these | ||
62 | public const byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000 | ||
63 | public const byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000 | ||
64 | |||
65 | //RequestResults (I think these are right, they seem to work): | ||
66 | public const int PARCEL_RESULT_ONE_PARCEL = 0; // The request they made contained only one parcel | ||
67 | public const int PARCEL_RESULT_MULTIPLE_PARCELS = 1; // The request they made contained more than one parcel | ||
68 | |||
69 | //These are other constants. Yay! | ||
70 | public const int START_PARCEL_LOCAL_ID = 1; | ||
71 | #endregion | ||
72 | |||
73 | #region Member Variables | ||
74 | public Dictionary<int, Parcel> parcelList = new Dictionary<int, Parcel>(); | ||
75 | private int lastParcelLocalID = START_PARCEL_LOCAL_ID - 1; | ||
76 | private int[,] parcelIDList = new int[64, 64]; | ||
77 | |||
78 | private Scene m_world; | ||
79 | private RegionInfo m_regInfo; | ||
80 | |||
81 | #endregion | ||
82 | |||
83 | #region Constructors | ||
84 | public ParcelManager(Scene world, RegionInfo reginfo) | ||
85 | { | ||
86 | |||
87 | m_world = world; | ||
88 | m_regInfo = reginfo; | ||
89 | parcelIDList.Initialize(); | ||
90 | |||
91 | } | ||
92 | #endregion | ||
93 | |||
94 | #region Member Functions | ||
95 | |||
96 | #region Parcel From Storage Functions | ||
97 | public void ParcelFromStorage(ParcelData data) | ||
98 | { | ||
99 | Parcel new_parcel = new Parcel(data.ownerID, data.isGroupOwned, m_world); | ||
100 | new_parcel.parcelData = data.Copy(); | ||
101 | new_parcel.setParcelBitmapFromByteArray(); | ||
102 | addParcel(new_parcel); | ||
103 | |||
104 | } | ||
105 | |||
106 | public void NoParcelDataFromStorage() | ||
107 | { | ||
108 | resetSimParcels(); | ||
109 | } | ||
110 | #endregion | ||
111 | |||
112 | #region Parcel Add/Remove/Get/Create | ||
113 | /// <summary> | ||
114 | /// Creates a basic Parcel object without an owner (a zeroed key) | ||
115 | /// </summary> | ||
116 | /// <returns></returns> | ||
117 | public Parcel createBaseParcel() | ||
118 | { | ||
119 | return new Parcel(new LLUUID(), false, m_world); | ||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// Adds a parcel to the stored list and adds them to the parcelIDList to what they own | ||
124 | /// </summary> | ||
125 | /// <param name="new_parcel">The parcel being added</param> | ||
126 | public void addParcel(Parcel new_parcel) | ||
127 | { | ||
128 | lastParcelLocalID++; | ||
129 | new_parcel.parcelData.localID = lastParcelLocalID; | ||
130 | parcelList.Add(lastParcelLocalID, new_parcel.Copy()); | ||
131 | |||
132 | |||
133 | bool[,] parcelBitmap = new_parcel.getParcelBitmap(); | ||
134 | int x, y; | ||
135 | for (x = 0; x < 64; x++) | ||
136 | { | ||
137 | for (y = 0; y < 64; y++) | ||
138 | { | ||
139 | if (parcelBitmap[x, y]) | ||
140 | { | ||
141 | parcelIDList[x, y] = lastParcelLocalID; | ||
142 | } | ||
143 | } | ||
144 | } | ||
145 | parcelList[lastParcelLocalID].forceUpdateParcelInfo(); | ||
146 | |||
147 | |||
148 | } | ||
149 | /// <summary> | ||
150 | /// Removes a parcel from the list. Will not remove if local_id is still owning an area in parcelIDList | ||
151 | /// </summary> | ||
152 | /// <param name="local_id">Parcel.localID of the parcel to remove.</param> | ||
153 | public void removeParcel(int local_id) | ||
154 | { | ||
155 | int x, y; | ||
156 | for (x = 0; x < 64; x++) | ||
157 | { | ||
158 | for (y = 0; y < 64; y++) | ||
159 | { | ||
160 | if (parcelIDList[x, y] == local_id) | ||
161 | { | ||
162 | throw new Exception("Could not remove parcel. Still being used at " + x + ", " + y); | ||
163 | } | ||
164 | } | ||
165 | } | ||
166 | m_world.localStorage.RemoveParcel(parcelList[local_id].parcelData); | ||
167 | parcelList.Remove(local_id); | ||
168 | } | ||
169 | |||
170 | private void performFinalParcelJoin(Parcel master, Parcel slave) | ||
171 | { | ||
172 | int x, y; | ||
173 | bool[,] parcelBitmapSlave = slave.getParcelBitmap(); | ||
174 | for (x = 0; x < 64; x++) | ||
175 | { | ||
176 | for (y = 0; y < 64; y++) | ||
177 | { | ||
178 | if (parcelBitmapSlave[x, y]) | ||
179 | { | ||
180 | parcelIDList[x, y] = master.parcelData.localID; | ||
181 | } | ||
182 | } | ||
183 | } | ||
184 | removeParcel(slave.parcelData.localID); | ||
185 | } | ||
186 | /// <summary> | ||
187 | /// Get the parcel at the specified point | ||
188 | /// </summary> | ||
189 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | ||
190 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | ||
191 | /// <returns>Parcel at the point supplied</returns> | ||
192 | public Parcel getParcel(int x, int y) | ||
193 | { | ||
194 | if (x > 256 || y > 256 || x < 0 || y < 0) | ||
195 | { | ||
196 | throw new Exception("Error: Parcel not found at point " + x + ", " + y); | ||
197 | } | ||
198 | else | ||
199 | { | ||
200 | return parcelList[parcelIDList[x / 4, y / 4]]; | ||
201 | } | ||
202 | |||
203 | } | ||
204 | #endregion | ||
205 | |||
206 | #region Parcel Modification | ||
207 | /// <summary> | ||
208 | /// Subdivides a parcel | ||
209 | /// </summary> | ||
210 | /// <param name="start_x">West Point</param> | ||
211 | /// <param name="start_y">South Point</param> | ||
212 | /// <param name="end_x">East Point</param> | ||
213 | /// <param name="end_y">North Point</param> | ||
214 | /// <param name="attempting_user_id">LLUUID of user who is trying to subdivide</param> | ||
215 | /// <returns>Returns true if successful</returns> | ||
216 | private bool subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) | ||
217 | { | ||
218 | //First, lets loop through the points and make sure they are all in the same parcel | ||
219 | //Get the parcel at start | ||
220 | Parcel startParcel = getParcel(start_x, start_y); | ||
221 | if (startParcel == null) return false; //No such parcel at the beginning | ||
222 | |||
223 | //Loop through the points | ||
224 | try | ||
225 | { | ||
226 | int totalX = end_x - start_x; | ||
227 | int totalY = end_y - start_y; | ||
228 | int x, y; | ||
229 | for (y = 0; y < totalY; y++) | ||
230 | { | ||
231 | for (x = 0; x < totalX; x++) | ||
232 | { | ||
233 | Parcel tempParcel = getParcel(start_x + x, start_y + y); | ||
234 | if (tempParcel == null) return false; //No such parcel at that point | ||
235 | if (tempParcel != startParcel) return false; //Subdividing over 2 parcels; no-no | ||
236 | } | ||
237 | } | ||
238 | } | ||
239 | catch (Exception) | ||
240 | { | ||
241 | return false; //Exception. For now, lets skip subdivision | ||
242 | } | ||
243 | |||
244 | //If we are still here, then they are subdividing within one parcel | ||
245 | //Check owner | ||
246 | if (startParcel.parcelData.ownerID != attempting_user_id) | ||
247 | { | ||
248 | return false; //They cant do this! | ||
249 | } | ||
250 | |||
251 | //Lets create a new parcel with bitmap activated at that point (keeping the old parcels info) | ||
252 | Parcel newParcel = startParcel.Copy(); | ||
253 | newParcel.parcelData.parcelName = "Subdivision of " + newParcel.parcelData.parcelName; | ||
254 | newParcel.parcelData.globalID = LLUUID.Random(); | ||
255 | |||
256 | newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y)); | ||
257 | |||
258 | //Now, lets set the subdivision area of the original to false | ||
259 | int startParcelIndex = startParcel.parcelData.localID; | ||
260 | parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(startParcel.getParcelBitmap(), start_x, start_y, end_x, end_y, false)); | ||
261 | parcelList[startParcelIndex].forceUpdateParcelInfo(); | ||
262 | |||
263 | |||
264 | //Now add the new parcel | ||
265 | addParcel(newParcel); | ||
266 | |||
267 | |||
268 | |||
269 | |||
270 | |||
271 | return true; | ||
272 | } | ||
273 | /// <summary> | ||
274 | /// Join 2 parcels together | ||
275 | /// </summary> | ||
276 | /// <param name="start_x">x value in first parcel</param> | ||
277 | /// <param name="start_y">y value in first parcel</param> | ||
278 | /// <param name="end_x">x value in second parcel</param> | ||
279 | /// <param name="end_y">y value in second parcel</param> | ||
280 | /// <param name="attempting_user_id">LLUUID of the avatar trying to join the parcels</param> | ||
281 | /// <returns>Returns true if successful</returns> | ||
282 | private bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) | ||
283 | { | ||
284 | end_x -= 4; | ||
285 | end_y -= 4; | ||
286 | |||
287 | //NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box! | ||
288 | //This should be fixed later -- somewhat "incomplete code" --Ming | ||
289 | Parcel startParcel, endParcel; | ||
290 | |||
291 | try | ||
292 | { | ||
293 | startParcel = getParcel(start_x, start_y); | ||
294 | endParcel = getParcel(end_x, end_y); | ||
295 | } | ||
296 | catch (Exception) | ||
297 | { | ||
298 | return false; //Error occured when trying to get the start and end parcels | ||
299 | } | ||
300 | if (startParcel == endParcel) | ||
301 | { | ||
302 | return false; //Subdivision of the same parcel is not allowed | ||
303 | } | ||
304 | |||
305 | //Check the parcel owners: | ||
306 | if (startParcel.parcelData.ownerID != endParcel.parcelData.ownerID) | ||
307 | { | ||
308 | return false; | ||
309 | } | ||
310 | if (startParcel.parcelData.ownerID != attempting_user_id) | ||
311 | { | ||
312 | //TODO: Group editing stuff. Avatar owner support for now | ||
313 | return false; | ||
314 | } | ||
315 | |||
316 | //Same owners! Lets join them | ||
317 | //Merge them to startParcel | ||
318 | parcelList[startParcel.parcelData.localID].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(), endParcel.getParcelBitmap())); | ||
319 | performFinalParcelJoin(startParcel, endParcel); | ||
320 | |||
321 | return true; | ||
322 | |||
323 | |||
324 | |||
325 | } | ||
326 | #endregion | ||
327 | |||
328 | #region Parcel Updating | ||
329 | /// <summary> | ||
330 | /// Where we send the ParcelOverlay packet to the client | ||
331 | /// </summary> | ||
332 | /// <param name="remote_client">The object representing the client</param> | ||
333 | public void sendParcelOverlay(IClientAPI remote_client) | ||
334 | { | ||
335 | const int PARCEL_BLOCKS_PER_PACKET = 1024; | ||
336 | int x, y = 0; | ||
337 | byte[] byteArray = new byte[PARCEL_BLOCKS_PER_PACKET]; | ||
338 | int byteArrayCount = 0; | ||
339 | int sequenceID = 0; | ||
340 | ParcelOverlayPacket packet; | ||
341 | |||
342 | for (y = 0; y < 64; y++) | ||
343 | { | ||
344 | for (x = 0; x < 64; x++) | ||
345 | { | ||
346 | byte tempByte = (byte)0; //This represents the byte for the current 4x4 | ||
347 | Parcel currentParcelBlock = getParcel(x * 4, y * 4); | ||
348 | |||
349 | if (currentParcelBlock.parcelData.ownerID == remote_client.AgentId) | ||
350 | { | ||
351 | //Owner Flag | ||
352 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_REQUESTER); | ||
353 | } | ||
354 | else if (currentParcelBlock.parcelData.salePrice > 0 && (currentParcelBlock.parcelData.authBuyerID == LLUUID.Zero || currentParcelBlock.parcelData.authBuyerID == remote_client.AgentId)) | ||
355 | { | ||
356 | //Sale Flag | ||
357 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_IS_FOR_SALE); | ||
358 | } | ||
359 | else if (currentParcelBlock.parcelData.ownerID == LLUUID.Zero) | ||
360 | { | ||
361 | //Public Flag | ||
362 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_PUBLIC); | ||
363 | } | ||
364 | else | ||
365 | { | ||
366 | //Other Flag | ||
367 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_OTHER); | ||
368 | } | ||
369 | |||
370 | |||
371 | //Now for border control | ||
372 | if (x == 0) | ||
373 | { | ||
374 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST); | ||
375 | } | ||
376 | else if (getParcel((x - 1) * 4, y * 4) != currentParcelBlock) | ||
377 | { | ||
378 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST); | ||
379 | } | ||
380 | |||
381 | if (y == 0) | ||
382 | { | ||
383 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH); | ||
384 | } | ||
385 | else if (getParcel(x * 4, (y - 1) * 4) != currentParcelBlock) | ||
386 | { | ||
387 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH); | ||
388 | } | ||
389 | |||
390 | byteArray[byteArrayCount] = tempByte; | ||
391 | byteArrayCount++; | ||
392 | if (byteArrayCount >= PARCEL_BLOCKS_PER_PACKET) | ||
393 | { | ||
394 | byteArrayCount = 0; | ||
395 | packet = new ParcelOverlayPacket(); | ||
396 | packet.ParcelData.Data = byteArray; | ||
397 | packet.ParcelData.SequenceID = sequenceID; | ||
398 | remote_client.OutPacket((Packet)packet); | ||
399 | sequenceID++; | ||
400 | byteArray = new byte[PARCEL_BLOCKS_PER_PACKET]; | ||
401 | } | ||
402 | } | ||
403 | } | ||
404 | |||
405 | packet = new ParcelOverlayPacket(); | ||
406 | packet.ParcelData.Data = byteArray; | ||
407 | packet.ParcelData.SequenceID = sequenceID; //Eh? | ||
408 | remote_client.OutPacket((Packet)packet); | ||
409 | } | ||
410 | |||
411 | public void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client) | ||
412 | { | ||
413 | //Get the parcels within the bounds | ||
414 | List<Parcel> temp = new List<Parcel>(); | ||
415 | int x, y, i; | ||
416 | int inc_x = end_x - start_x; | ||
417 | int inc_y = end_y - start_y; | ||
418 | for (x = 0; x < inc_x; x++) | ||
419 | { | ||
420 | for (y = 0; y < inc_y; y++) | ||
421 | { | ||
422 | Parcel currentParcel = getParcel(start_x + x, start_y + y); | ||
423 | if (!temp.Contains(currentParcel)) | ||
424 | { | ||
425 | currentParcel.forceUpdateParcelInfo(); | ||
426 | temp.Add(currentParcel); | ||
427 | } | ||
428 | } | ||
429 | } | ||
430 | |||
431 | int requestResult = PARCEL_RESULT_ONE_PARCEL; | ||
432 | if (temp.Count > 1) | ||
433 | { | ||
434 | requestResult = PARCEL_RESULT_MULTIPLE_PARCELS; | ||
435 | } | ||
436 | |||
437 | for (i = 0; i < temp.Count; i++) | ||
438 | { | ||
439 | temp[i].sendParcelProperties(sequence_id, snap_selection, requestResult, remote_client); | ||
440 | } | ||
441 | |||
442 | |||
443 | sendParcelOverlay(remote_client); | ||
444 | } | ||
445 | |||
446 | public void handleParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) | ||
447 | { | ||
448 | if (parcelList.ContainsKey(packet.ParcelData.LocalID)) | ||
449 | { | ||
450 | parcelList[packet.ParcelData.LocalID].updateParcelProperties(packet, remote_client); | ||
451 | } | ||
452 | } | ||
453 | public void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client) | ||
454 | { | ||
455 | subdivide(west, south, east, north, remote_client.AgentId); | ||
456 | } | ||
457 | public void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client) | ||
458 | { | ||
459 | join(west, south, east, north, remote_client.AgentId); | ||
460 | |||
461 | } | ||
462 | #endregion | ||
463 | |||
464 | /// <summary> | ||
465 | /// Resets the sim to the default parcel (full sim parcel owned by the default user) | ||
466 | /// </summary> | ||
467 | public void resetSimParcels() | ||
468 | { | ||
469 | //Remove all the parcels in the sim and add a blank, full sim parcel set to public | ||
470 | parcelList.Clear(); | ||
471 | lastParcelLocalID = START_PARCEL_LOCAL_ID - 1; | ||
472 | parcelIDList.Initialize(); | ||
473 | |||
474 | Parcel fullSimParcel = new Parcel(LLUUID.Zero, false, m_world); | ||
475 | |||
476 | fullSimParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(0, 0, 256, 256)); | ||
477 | fullSimParcel.parcelData.parcelName = "Your Sim Parcel"; | ||
478 | fullSimParcel.parcelData.parcelDesc = ""; | ||
479 | |||
480 | fullSimParcel.parcelData.ownerID = m_regInfo.MasterAvatarAssignedUUID; | ||
481 | fullSimParcel.parcelData.salePrice = 1; | ||
482 | fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.ForSale; | ||
483 | fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Leased; | ||
484 | |||
485 | addParcel(fullSimParcel); | ||
486 | |||
487 | } | ||
488 | #endregion | ||
489 | } | ||
490 | #endregion | ||
491 | |||
492 | |||
493 | #region Parcel Class | ||
494 | /// <summary> | ||
495 | /// Keeps track of a specific parcel's information | ||
496 | /// </summary> | ||
497 | public class Parcel | ||
498 | { | ||
499 | #region Member Variables | ||
500 | public ParcelData parcelData = new ParcelData(); | ||
501 | public Scene m_world; | ||
502 | |||
503 | private bool[,] parcelBitmap = new bool[64, 64]; | ||
504 | |||
505 | #endregion | ||
506 | |||
507 | |||
508 | #region Constructors | ||
509 | public Parcel(LLUUID owner_id, bool is_group_owned, Scene world) | ||
510 | { | ||
511 | m_world = world; | ||
512 | parcelData.ownerID = owner_id; | ||
513 | parcelData.isGroupOwned = is_group_owned; | ||
514 | |||
515 | } | ||
516 | #endregion | ||
517 | |||
518 | |||
519 | #region Member Functions | ||
520 | |||
521 | #region General Functions | ||
522 | /// <summary> | ||
523 | /// Checks to see if this parcel contains a point | ||
524 | /// </summary> | ||
525 | /// <param name="x"></param> | ||
526 | /// <param name="y"></param> | ||
527 | /// <returns>Returns true if the parcel contains the specified point</returns> | ||
528 | public bool containsPoint(int x, int y) | ||
529 | { | ||
530 | if (x >= 0 && y >= 0 && x <= 256 && x <= 256) | ||
531 | { | ||
532 | return (parcelBitmap[x / 4, y / 4] == true); | ||
533 | } | ||
534 | else | ||
535 | { | ||
536 | return false; | ||
537 | } | ||
538 | } | ||
539 | |||
540 | public Parcel Copy() | ||
541 | { | ||
542 | Parcel newParcel = new Parcel(this.parcelData.ownerID, this.parcelData.isGroupOwned, m_world); | ||
543 | |||
544 | //Place all new variables here! | ||
545 | newParcel.parcelBitmap = (bool[,])(this.parcelBitmap.Clone()); | ||
546 | newParcel.parcelData = parcelData.Copy(); | ||
547 | |||
548 | return newParcel; | ||
549 | } | ||
550 | |||
551 | #endregion | ||
552 | |||
553 | |||
554 | #region Packet Request Handling | ||
555 | /// <summary> | ||
556 | /// Sends parcel properties as requested | ||
557 | /// </summary> | ||
558 | /// <param name="sequence_id">ID sent by client for them to keep track of</param> | ||
559 | /// <param name="snap_selection">Bool sent by client for them to use</param> | ||
560 | /// <param name="remote_client">Object representing the client</param> | ||
561 | public void sendParcelProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) | ||
562 | { | ||
563 | |||
564 | ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); | ||
565 | updatePacket.ParcelData.AABBMax = parcelData.AABBMax; | ||
566 | updatePacket.ParcelData.AABBMin = parcelData.AABBMin; | ||
567 | updatePacket.ParcelData.Area = parcelData.area; | ||
568 | updatePacket.ParcelData.AuctionID = parcelData.auctionID; | ||
569 | updatePacket.ParcelData.AuthBuyerID = parcelData.authBuyerID; //unemplemented | ||
570 | |||
571 | updatePacket.ParcelData.Bitmap = parcelData.parcelBitmapByteArray; | ||
572 | |||
573 | updatePacket.ParcelData.Desc = Helpers.StringToField(parcelData.parcelDesc); | ||
574 | updatePacket.ParcelData.Category = (byte)parcelData.category; | ||
575 | updatePacket.ParcelData.ClaimDate = parcelData.claimDate; | ||
576 | updatePacket.ParcelData.ClaimPrice = parcelData.claimPrice; | ||
577 | updatePacket.ParcelData.GroupID = parcelData.groupID; | ||
578 | updatePacket.ParcelData.GroupPrims = parcelData.groupPrims; | ||
579 | updatePacket.ParcelData.IsGroupOwned = parcelData.isGroupOwned; | ||
580 | updatePacket.ParcelData.LandingType = (byte)parcelData.landingType; | ||
581 | updatePacket.ParcelData.LocalID = parcelData.localID; | ||
582 | updatePacket.ParcelData.MaxPrims = 1000; //unemplemented | ||
583 | updatePacket.ParcelData.MediaAutoScale = parcelData.mediaAutoScale; | ||
584 | updatePacket.ParcelData.MediaID = parcelData.mediaID; | ||
585 | updatePacket.ParcelData.MediaURL = Helpers.StringToField(parcelData.mediaURL); | ||
586 | updatePacket.ParcelData.MusicURL = Helpers.StringToField(parcelData.musicURL); | ||
587 | updatePacket.ParcelData.Name = Helpers.StringToField(parcelData.parcelName); | ||
588 | updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented | ||
589 | updatePacket.ParcelData.OtherCount = 0; //unemplemented | ||
590 | updatePacket.ParcelData.OtherPrims = 0; //unemplented | ||
591 | updatePacket.ParcelData.OwnerID = parcelData.ownerID; | ||
592 | updatePacket.ParcelData.OwnerPrims = 0; //unemplemented | ||
593 | updatePacket.ParcelData.ParcelFlags = (uint)parcelData.parcelFlags; //unemplemented | ||
594 | updatePacket.ParcelData.ParcelPrimBonus = (float)1.0; //unemplemented | ||
595 | updatePacket.ParcelData.PassHours = parcelData.passHours; | ||
596 | updatePacket.ParcelData.PassPrice = parcelData.passPrice; | ||
597 | updatePacket.ParcelData.PublicCount = 0; //unemplemented | ||
598 | updatePacket.ParcelData.RegionDenyAnonymous = false; //unemplemented | ||
599 | updatePacket.ParcelData.RegionDenyIdentified = false; //unemplemented | ||
600 | updatePacket.ParcelData.RegionDenyTransacted = false; //unemplemented | ||
601 | updatePacket.ParcelData.RegionPushOverride = true; //unemplemented | ||
602 | updatePacket.ParcelData.RentPrice = 0; //?? | ||
603 | updatePacket.ParcelData.RequestResult = request_result; | ||
604 | updatePacket.ParcelData.SalePrice = parcelData.salePrice; //unemplemented | ||
605 | updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented | ||
606 | updatePacket.ParcelData.SelfCount = 0;//unemplemented | ||
607 | updatePacket.ParcelData.SequenceID = sequence_id; | ||
608 | updatePacket.ParcelData.SimWideMaxPrims = 15000; //unemplemented | ||
609 | updatePacket.ParcelData.SimWideTotalPrims = 0; //unemplemented | ||
610 | updatePacket.ParcelData.SnapSelection = snap_selection; | ||
611 | updatePacket.ParcelData.SnapshotID = parcelData.snapshotID; | ||
612 | updatePacket.ParcelData.Status = (byte)parcelData.parcelStatus; | ||
613 | updatePacket.ParcelData.TotalPrims = 0; //unemplemented | ||
614 | updatePacket.ParcelData.UserLocation = parcelData.userLocation; | ||
615 | updatePacket.ParcelData.UserLookAt = parcelData.userLookAt; | ||
616 | remote_client.OutPacket((Packet)updatePacket); | ||
617 | } | ||
618 | |||
619 | public void updateParcelProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) | ||
620 | { | ||
621 | if (remote_client.AgentId == parcelData.ownerID) | ||
622 | { | ||
623 | //Needs later group support | ||
624 | parcelData.authBuyerID = packet.ParcelData.AuthBuyerID; | ||
625 | parcelData.category = (libsecondlife.Parcel.ParcelCategory)packet.ParcelData.Category; | ||
626 | parcelData.parcelDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc); | ||
627 | parcelData.groupID = packet.ParcelData.GroupID; | ||
628 | parcelData.landingType = packet.ParcelData.LandingType; | ||
629 | parcelData.mediaAutoScale = packet.ParcelData.MediaAutoScale; | ||
630 | parcelData.mediaID = packet.ParcelData.MediaID; | ||
631 | parcelData.mediaURL = Helpers.FieldToUTF8String(packet.ParcelData.MediaURL); | ||
632 | parcelData.musicURL = Helpers.FieldToUTF8String(packet.ParcelData.MusicURL); | ||
633 | parcelData.parcelName = Helpers.FieldToUTF8String(packet.ParcelData.Name); | ||
634 | parcelData.parcelFlags = (libsecondlife.Parcel.ParcelFlags)packet.ParcelData.ParcelFlags; | ||
635 | parcelData.passHours = packet.ParcelData.PassHours; | ||
636 | parcelData.passPrice = packet.ParcelData.PassPrice; | ||
637 | parcelData.salePrice = packet.ParcelData.SalePrice; | ||
638 | parcelData.snapshotID = packet.ParcelData.SnapshotID; | ||
639 | parcelData.userLocation = packet.ParcelData.UserLocation; | ||
640 | parcelData.userLookAt = packet.ParcelData.UserLookAt; | ||
641 | |||
642 | List<Avatar> avatars = m_world.RequestAvatarList(); | ||
643 | |||
644 | for (int i = 0; i < avatars.Count; i++) | ||
645 | { | ||
646 | Parcel over = m_world.parcelManager.getParcel((int)Math.Round(avatars[i].Pos.X), (int)Math.Round(avatars[i].Pos.Y)); | ||
647 | if (over == this) | ||
648 | { | ||
649 | sendParcelProperties(0, false, 0, avatars[i].ControllingClient); | ||
650 | } | ||
651 | } | ||
652 | |||
653 | } | ||
654 | } | ||
655 | #endregion | ||
656 | |||
657 | |||
658 | #region Update Functions | ||
659 | /// <summary> | ||
660 | /// Updates the AABBMin and AABBMax values after area/shape modification of parcel | ||
661 | /// </summary> | ||
662 | private void updateAABBAndAreaValues() | ||
663 | { | ||
664 | int min_x = 64; | ||
665 | int min_y = 64; | ||
666 | int max_x = 0; | ||
667 | int max_y = 0; | ||
668 | int tempArea = 0; | ||
669 | int x, y; | ||
670 | for (x = 0; x < 64; x++) | ||
671 | { | ||
672 | for (y = 0; y < 64; y++) | ||
673 | { | ||
674 | if (parcelBitmap[x, y] == true) | ||
675 | { | ||
676 | if (min_x > x) min_x = x; | ||
677 | if (min_y > y) min_y = y; | ||
678 | if (max_x < x) max_x = x; | ||
679 | if (max_y < y) max_y = y; | ||
680 | tempArea += 16; //16sqm parcel | ||
681 | } | ||
682 | } | ||
683 | } | ||
684 | parcelData.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), (float)m_world.Terrain.get((min_x * 4), (min_y * 4))); | ||
685 | parcelData.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), (float)m_world.Terrain.get((max_x * 4), (max_y * 4))); | ||
686 | parcelData.area = tempArea; | ||
687 | } | ||
688 | |||
689 | public void updateParcelBitmapByteArray() | ||
690 | { | ||
691 | parcelData.parcelBitmapByteArray = convertParcelBitmapToBytes(); | ||
692 | } | ||
693 | |||
694 | /// <summary> | ||
695 | /// Update all settings in parcel such as area, bitmap byte array, etc | ||
696 | /// </summary> | ||
697 | public void forceUpdateParcelInfo() | ||
698 | { | ||
699 | this.updateAABBAndAreaValues(); | ||
700 | this.updateParcelBitmapByteArray(); | ||
701 | } | ||
702 | |||
703 | public void setParcelBitmapFromByteArray() | ||
704 | { | ||
705 | parcelBitmap = convertBytesToParcelBitmap(); | ||
706 | } | ||
707 | #endregion | ||
708 | |||
709 | |||
710 | #region Parcel Bitmap Functions | ||
711 | /// <summary> | ||
712 | /// Sets the parcel's bitmap manually | ||
713 | /// </summary> | ||
714 | /// <param name="bitmap">64x64 block representing where this parcel is on a map</param> | ||
715 | public void setParcelBitmap(bool[,] bitmap) | ||
716 | { | ||
717 | if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2) | ||
718 | { | ||
719 | //Throw an exception - The bitmap is not 64x64 | ||
720 | throw new Exception("Error: Invalid Parcel Bitmap"); | ||
721 | } | ||
722 | else | ||
723 | { | ||
724 | //Valid: Lets set it | ||
725 | parcelBitmap = bitmap; | ||
726 | forceUpdateParcelInfo(); | ||
727 | |||
728 | } | ||
729 | } | ||
730 | /// <summary> | ||
731 | /// Gets the parcels bitmap manually | ||
732 | /// </summary> | ||
733 | /// <returns></returns> | ||
734 | public bool[,] getParcelBitmap() | ||
735 | { | ||
736 | return parcelBitmap; | ||
737 | } | ||
738 | /// <summary> | ||
739 | /// Converts the parcel bitmap to a packet friendly byte array | ||
740 | /// </summary> | ||
741 | /// <returns></returns> | ||
742 | private byte[] convertParcelBitmapToBytes() | ||
743 | { | ||
744 | byte[] tempConvertArr = new byte[512]; | ||
745 | byte tempByte = 0; | ||
746 | int x, y, i, byteNum = 0; | ||
747 | i = 0; | ||
748 | for (y = 0; y < 64; y++) | ||
749 | { | ||
750 | for (x = 0; x < 64; x++) | ||
751 | { | ||
752 | tempByte = Convert.ToByte(tempByte | Convert.ToByte(parcelBitmap[x, y]) << (i++ % 8)); | ||
753 | if (i % 8 == 0) | ||
754 | { | ||
755 | tempConvertArr[byteNum] = tempByte; | ||
756 | tempByte = (byte)0; | ||
757 | i = 0; | ||
758 | byteNum++; | ||
759 | } | ||
760 | } | ||
761 | } | ||
762 | return tempConvertArr; | ||
763 | } | ||
764 | |||
765 | private bool[,] convertBytesToParcelBitmap() | ||
766 | { | ||
767 | bool[,] tempConvertMap = new bool[64, 64]; | ||
768 | tempConvertMap.Initialize(); | ||
769 | byte tempByte = 0; | ||
770 | int x = 0, y = 0, i = 0, bitNum = 0; | ||
771 | for (i = 0; i < 512; i++) | ||
772 | { | ||
773 | tempByte = parcelData.parcelBitmapByteArray[i]; | ||
774 | for (bitNum = 0; bitNum < 8; bitNum++) | ||
775 | { | ||
776 | bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1); | ||
777 | tempConvertMap[x, y] = bit; | ||
778 | x++; | ||
779 | if (x > 63) | ||
780 | { | ||
781 | x = 0; | ||
782 | y++; | ||
783 | } | ||
784 | |||
785 | } | ||
786 | |||
787 | } | ||
788 | return tempConvertMap; | ||
789 | } | ||
790 | /// <summary> | ||
791 | /// Full sim parcel creation | ||
792 | /// </summary> | ||
793 | /// <returns></returns> | ||
794 | public static bool[,] basicFullRegionParcelBitmap() | ||
795 | { | ||
796 | return getSquareParcelBitmap(0, 0, 256, 256); | ||
797 | } | ||
798 | |||
799 | /// <summary> | ||
800 | /// Used to modify the bitmap between the x and y points. Points use 64 scale | ||
801 | /// </summary> | ||
802 | /// <param name="start_x"></param> | ||
803 | /// <param name="start_y"></param> | ||
804 | /// <param name="end_x"></param> | ||
805 | /// <param name="end_y"></param> | ||
806 | /// <returns></returns> | ||
807 | public static bool[,] getSquareParcelBitmap(int start_x, int start_y, int end_x, int end_y) | ||
808 | { | ||
809 | |||
810 | bool[,] tempBitmap = new bool[64, 64]; | ||
811 | tempBitmap.Initialize(); | ||
812 | |||
813 | tempBitmap = modifyParcelBitmapSquare(tempBitmap, start_x, start_y, end_x, end_y, true); | ||
814 | return tempBitmap; | ||
815 | } | ||
816 | |||
817 | /// <summary> | ||
818 | /// Change a parcel's bitmap at within a square and set those points to a specific value | ||
819 | /// </summary> | ||
820 | /// <param name="parcel_bitmap"></param> | ||
821 | /// <param name="start_x"></param> | ||
822 | /// <param name="start_y"></param> | ||
823 | /// <param name="end_x"></param> | ||
824 | /// <param name="end_y"></param> | ||
825 | /// <param name="set_value"></param> | ||
826 | /// <returns></returns> | ||
827 | public static bool[,] modifyParcelBitmapSquare(bool[,] parcel_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value) | ||
828 | { | ||
829 | if (parcel_bitmap.GetLength(0) != 64 || parcel_bitmap.GetLength(1) != 64 || parcel_bitmap.Rank != 2) | ||
830 | { | ||
831 | //Throw an exception - The bitmap is not 64x64 | ||
832 | throw new Exception("Error: Invalid Parcel Bitmap in modifyParcelBitmapSquare()"); | ||
833 | } | ||
834 | |||
835 | int x, y; | ||
836 | for (y = 0; y < 64; y++) | ||
837 | { | ||
838 | for (x = 0; x < 64; x++) | ||
839 | { | ||
840 | if (x >= start_x / 4 && x < end_x / 4 | ||
841 | && y >= start_y / 4 && y < end_y / 4) | ||
842 | { | ||
843 | parcel_bitmap[x, y] = set_value; | ||
844 | } | ||
845 | } | ||
846 | } | ||
847 | return parcel_bitmap; | ||
848 | } | ||
849 | /// <summary> | ||
850 | /// Join the true values of 2 bitmaps together | ||
851 | /// </summary> | ||
852 | /// <param name="bitmap_base"></param> | ||
853 | /// <param name="bitmap_add"></param> | ||
854 | /// <returns></returns> | ||
855 | public static bool[,] mergeParcelBitmaps(bool[,] bitmap_base, bool[,] bitmap_add) | ||
856 | { | ||
857 | if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2) | ||
858 | { | ||
859 | //Throw an exception - The bitmap is not 64x64 | ||
860 | throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_base in mergeParcelBitmaps"); | ||
861 | } | ||
862 | if (bitmap_add.GetLength(0) != 64 || bitmap_add.GetLength(1) != 64 || bitmap_add.Rank != 2) | ||
863 | { | ||
864 | //Throw an exception - The bitmap is not 64x64 | ||
865 | throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeParcelBitmaps"); | ||
866 | |||
867 | } | ||
868 | |||
869 | int x, y; | ||
870 | for (y = 0; y < 64; y++) | ||
871 | { | ||
872 | for (x = 0; x < 64; x++) | ||
873 | { | ||
874 | if (bitmap_add[x, y]) | ||
875 | { | ||
876 | bitmap_base[x, y] = true; | ||
877 | } | ||
878 | } | ||
879 | } | ||
880 | return bitmap_base; | ||
881 | } | ||
882 | #endregion | ||
883 | |||
884 | #endregion | ||
885 | |||
886 | |||
887 | } | ||
888 | #endregion | ||
889 | |||
890 | |||
891 | } | ||
diff --git a/OpenSim/Region/Environment/RegionManager.cs b/OpenSim/Region/Environment/RegionManager.cs new file mode 100644 index 0000000..cd67e97 --- /dev/null +++ b/OpenSim/Region/Environment/RegionManager.cs | |||
@@ -0,0 +1,29 @@ | |||
1 | using System.Collections.Generic; | ||
2 | using OpenSim.Framework; | ||
3 | using OpenSim.Framework.Communications; | ||
4 | using OpenSim.Framework.Servers; | ||
5 | using OpenSim.Region.Capabilities; | ||
6 | using OpenSim.Region.Environment.Scenes; | ||
7 | |||
8 | namespace OpenSim.Region.Environment | ||
9 | { | ||
10 | public class RegionManager //needs renaming , but first we need to rename the namespace | ||
11 | { | ||
12 | protected AuthenticateSessionsBase authenticateHandler; | ||
13 | protected RegionCommsListener regionCommsHost; | ||
14 | protected CommunicationsManager commsManager; | ||
15 | protected List<Caps> capsHandlers = new List<Caps>(); | ||
16 | protected BaseHttpServer httpListener; | ||
17 | |||
18 | protected Scene m_Scene; | ||
19 | |||
20 | public ParcelManager parcelManager; | ||
21 | public EstateManager estateManager; | ||
22 | |||
23 | public RegionManager() | ||
24 | { | ||
25 | |||
26 | } | ||
27 | |||
28 | } | ||
29 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/Entity.cs b/OpenSim/Region/Environment/Scenes/Entity.cs new file mode 100644 index 0000000..084c9ab --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Entity.cs | |||
@@ -0,0 +1,115 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Physics.Manager; | ||
31 | |||
32 | namespace OpenSim.Region.Environment.Scenes | ||
33 | { | ||
34 | public abstract class Entity :EntityBase //this class (Entity) will be phased out | ||
35 | { | ||
36 | protected PhysicsActor _physActor; | ||
37 | |||
38 | /// <summary> | ||
39 | /// | ||
40 | /// </summary> | ||
41 | public override LLVector3 Pos | ||
42 | { | ||
43 | get | ||
44 | { | ||
45 | if (this._physActor != null) | ||
46 | { | ||
47 | m_pos.X = _physActor.Position.X; | ||
48 | m_pos.Y = _physActor.Position.Y; | ||
49 | m_pos.Z = _physActor.Position.Z; | ||
50 | } | ||
51 | |||
52 | return m_pos; | ||
53 | } | ||
54 | set | ||
55 | { | ||
56 | if (this._physActor != null) | ||
57 | { | ||
58 | try | ||
59 | { | ||
60 | lock (this.m_world.SyncRoot) | ||
61 | { | ||
62 | |||
63 | this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); | ||
64 | } | ||
65 | } | ||
66 | catch (Exception e) | ||
67 | { | ||
68 | Console.WriteLine(e.Message); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | m_pos = value; | ||
73 | } | ||
74 | } | ||
75 | |||
76 | |||
77 | /// <summary> | ||
78 | /// | ||
79 | /// </summary> | ||
80 | public override LLVector3 Velocity | ||
81 | { | ||
82 | get | ||
83 | { | ||
84 | if (this._physActor != null) | ||
85 | { | ||
86 | m_velocity.X = _physActor.Velocity.X; | ||
87 | m_velocity.Y = _physActor.Velocity.Y; | ||
88 | m_velocity.Z = _physActor.Velocity.Z; | ||
89 | } | ||
90 | |||
91 | return m_velocity; | ||
92 | } | ||
93 | set | ||
94 | { | ||
95 | if (this._physActor != null) | ||
96 | { | ||
97 | try | ||
98 | { | ||
99 | lock (this.m_world.SyncRoot) | ||
100 | { | ||
101 | |||
102 | this._physActor.Velocity = new PhysicsVector(value.X, value.Y, value.Z); | ||
103 | } | ||
104 | } | ||
105 | catch (Exception e) | ||
106 | { | ||
107 | Console.WriteLine(e.Message); | ||
108 | } | ||
109 | } | ||
110 | |||
111 | m_velocity = value; | ||
112 | } | ||
113 | } | ||
114 | } | ||
115 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs new file mode 100644 index 0000000..65a0395 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs | |||
@@ -0,0 +1,142 @@ | |||
1 | using System.Collections.Generic; | ||
2 | using Axiom.Math; | ||
3 | using libsecondlife; | ||
4 | |||
5 | namespace OpenSim.Region.Environment.Scenes | ||
6 | { | ||
7 | public abstract class EntityBase | ||
8 | { | ||
9 | public LLUUID uuid; | ||
10 | |||
11 | protected List<EntityBase> children; | ||
12 | |||
13 | protected Scene m_world; | ||
14 | protected string m_name; | ||
15 | |||
16 | /// <summary> | ||
17 | /// | ||
18 | /// </summary> | ||
19 | public virtual string Name | ||
20 | { | ||
21 | get { return m_name; } | ||
22 | set { m_name = value; } | ||
23 | } | ||
24 | |||
25 | protected LLVector3 m_pos; | ||
26 | /// <summary> | ||
27 | /// | ||
28 | /// </summary> | ||
29 | public virtual LLVector3 Pos | ||
30 | { | ||
31 | get | ||
32 | { | ||
33 | return m_pos; | ||
34 | } | ||
35 | set | ||
36 | { | ||
37 | m_pos = value; | ||
38 | } | ||
39 | } | ||
40 | |||
41 | public LLVector3 m_velocity; | ||
42 | |||
43 | /// <summary> | ||
44 | /// | ||
45 | /// </summary> | ||
46 | public virtual LLVector3 Velocity | ||
47 | { | ||
48 | get | ||
49 | { | ||
50 | return m_velocity; | ||
51 | } | ||
52 | set | ||
53 | { | ||
54 | m_velocity = value; | ||
55 | } | ||
56 | } | ||
57 | |||
58 | protected Quaternion m_rotation = new Quaternion(0,0,1,0); | ||
59 | |||
60 | public virtual Quaternion Rotation | ||
61 | { | ||
62 | get | ||
63 | { | ||
64 | return m_rotation; | ||
65 | } | ||
66 | set | ||
67 | { | ||
68 | m_rotation = value; | ||
69 | } | ||
70 | } | ||
71 | |||
72 | protected uint m_localId; | ||
73 | |||
74 | public uint LocalId | ||
75 | { | ||
76 | get { return m_localId; } | ||
77 | set { m_localId = value; } | ||
78 | } | ||
79 | |||
80 | /// <summary> | ||
81 | /// Creates a new Entity (should not occur on it's own) | ||
82 | /// </summary> | ||
83 | public EntityBase() | ||
84 | { | ||
85 | uuid = new LLUUID(); | ||
86 | |||
87 | m_pos = new LLVector3(); | ||
88 | m_velocity = new LLVector3(); | ||
89 | Rotation = new Quaternion(); | ||
90 | m_name = "(basic entity)"; | ||
91 | children = new List<EntityBase>(); | ||
92 | } | ||
93 | |||
94 | /// <summary> | ||
95 | /// | ||
96 | /// </summary> | ||
97 | public virtual void updateMovement() | ||
98 | { | ||
99 | foreach (EntityBase child in children) | ||
100 | { | ||
101 | child.updateMovement(); | ||
102 | } | ||
103 | } | ||
104 | |||
105 | /// <summary> | ||
106 | /// Performs any updates that need to be done at each frame. This function is overridable from it's children. | ||
107 | /// </summary> | ||
108 | public virtual void update() | ||
109 | { | ||
110 | // Do any per-frame updates needed that are applicable to every type of entity | ||
111 | foreach (EntityBase child in children) | ||
112 | { | ||
113 | child.update(); | ||
114 | } | ||
115 | } | ||
116 | |||
117 | /// <summary> | ||
118 | /// Called at a set interval to inform entities that they should back themsleves up to the DB | ||
119 | /// </summary> | ||
120 | public virtual void BackUp() | ||
121 | { | ||
122 | |||
123 | } | ||
124 | |||
125 | /// <summary> | ||
126 | /// Copies the entity | ||
127 | /// </summary> | ||
128 | /// <returns></returns> | ||
129 | public virtual EntityBase Copy() | ||
130 | { | ||
131 | return (EntityBase)this.MemberwiseClone(); | ||
132 | } | ||
133 | |||
134 | /// <summary> | ||
135 | /// Infoms the entity that the land (heightmap) has changed | ||
136 | /// </summary> | ||
137 | public virtual void LandRenegerated() | ||
138 | { | ||
139 | |||
140 | } | ||
141 | } | ||
142 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs new file mode 100644 index 0000000..7c3a033 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs | |||
@@ -0,0 +1,14 @@ | |||
1 | using libsecondlife; | ||
2 | using libsecondlife.Packets; | ||
3 | using OpenSim.Framework.Interfaces; | ||
4 | |||
5 | namespace OpenSim.Region.Environment.Scenes | ||
6 | { | ||
7 | public interface IScenePresenceBody | ||
8 | { | ||
9 | void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); | ||
10 | void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); | ||
11 | void SendOurAppearance(IClientAPI OurClient); | ||
12 | void SendAppearanceToOtherAgent(ScenePresence avatarInfo); | ||
13 | } | ||
14 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs new file mode 100644 index 0000000..d23a569 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs | |||
@@ -0,0 +1,594 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using Axiom.Math; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | using OpenSim.Framework.Interfaces; | ||
7 | using OpenSim.Framework.Inventory; | ||
8 | using OpenSim.Framework.Types; | ||
9 | |||
10 | namespace OpenSim.Region.Environment.Scenes | ||
11 | { | ||
12 | public class Primitive : EntityBase | ||
13 | { | ||
14 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
15 | |||
16 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
17 | private ulong m_regionHandle; | ||
18 | private byte updateFlag = 0; | ||
19 | private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; | ||
20 | |||
21 | private Dictionary<LLUUID, InventoryItem> inventoryItems; | ||
22 | |||
23 | private string m_description = ""; | ||
24 | |||
25 | public string SitName = ""; | ||
26 | public string TouchName = ""; | ||
27 | public string Text = ""; | ||
28 | |||
29 | public LLUUID CreatorID; | ||
30 | public LLUUID OwnerID; | ||
31 | public LLUUID LastOwnerID; | ||
32 | public Int32 CreationDate; | ||
33 | |||
34 | public uint ParentID = 0; | ||
35 | |||
36 | public uint OwnerMask = FULL_MASK_PERMISSIONS; | ||
37 | public uint NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
38 | public uint GroupMask = FULL_MASK_PERMISSIONS; | ||
39 | public uint EveryoneMask = FULL_MASK_PERMISSIONS; | ||
40 | public uint BaseMask = FULL_MASK_PERMISSIONS; | ||
41 | |||
42 | private PrimitiveBaseShape m_Shape; | ||
43 | |||
44 | public SceneObject m_RootParent; | ||
45 | public bool m_isRootPrim; | ||
46 | public EntityBase m_Parent; | ||
47 | |||
48 | #region Properties | ||
49 | /// <summary> | ||
50 | /// If rootprim, will return world position | ||
51 | /// otherwise will return local offset from rootprim | ||
52 | /// </summary> | ||
53 | public override LLVector3 Pos | ||
54 | { | ||
55 | get | ||
56 | { | ||
57 | if (m_isRootPrim) | ||
58 | { | ||
59 | //if we are rootprim then our offset should be zero | ||
60 | return this.m_pos + m_Parent.Pos; | ||
61 | } | ||
62 | else | ||
63 | { | ||
64 | return this.m_pos; | ||
65 | } | ||
66 | } | ||
67 | set | ||
68 | { | ||
69 | if (m_isRootPrim) | ||
70 | { | ||
71 | m_Parent.Pos = value; | ||
72 | } | ||
73 | this.m_pos = value - m_Parent.Pos; | ||
74 | } | ||
75 | |||
76 | } | ||
77 | |||
78 | public LLVector3 WorldPos | ||
79 | { | ||
80 | get | ||
81 | { | ||
82 | if (!this.m_isRootPrim) | ||
83 | { | ||
84 | Primitive parentPrim = (Primitive)this.m_Parent; | ||
85 | Axiom.Math.Vector3 offsetPos = new Vector3(this.m_pos.X, this.m_pos.Y, this.m_pos.Z); | ||
86 | offsetPos = parentPrim.Rotation * offsetPos; | ||
87 | return parentPrim.WorldPos + new LLVector3(offsetPos.x, offsetPos.y, offsetPos.z); | ||
88 | } | ||
89 | else | ||
90 | { | ||
91 | return this.Pos; | ||
92 | } | ||
93 | } | ||
94 | } | ||
95 | |||
96 | public string Description | ||
97 | { | ||
98 | get | ||
99 | { | ||
100 | return this.m_description; | ||
101 | } | ||
102 | set | ||
103 | { | ||
104 | this.m_description = value; | ||
105 | } | ||
106 | } | ||
107 | |||
108 | public LLVector3 Scale | ||
109 | { | ||
110 | set | ||
111 | { | ||
112 | this.m_Shape.Scale = value; | ||
113 | } | ||
114 | get | ||
115 | { | ||
116 | return this.m_Shape.Scale; | ||
117 | } | ||
118 | } | ||
119 | #endregion | ||
120 | |||
121 | #region Constructors | ||
122 | /// <summary> | ||
123 | /// | ||
124 | /// </summary> | ||
125 | /// <param name="regionHandle"></param> | ||
126 | /// <param name="world"></param> | ||
127 | /// <param name="addPacket"></param> | ||
128 | /// <param name="ownerID"></param> | ||
129 | /// <param name="localID"></param> | ||
130 | /// <param name="isRoot"></param> | ||
131 | /// <param name="parent"></param> | ||
132 | /// <param name="rootObject"></param> | ||
133 | public Primitive(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID, bool isRoot, EntityBase parent, SceneObject rootObject) | ||
134 | { | ||
135 | m_regionHandle = regionHandle; | ||
136 | m_world = world; | ||
137 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
138 | this.m_Parent = parent; | ||
139 | this.m_isRootPrim = isRoot; | ||
140 | this.m_RootParent = rootObject; | ||
141 | this.CreateFromPacket(addPacket, ownerID, localID); | ||
142 | this.Rotation = Axiom.Math.Quaternion.Identity; | ||
143 | } | ||
144 | |||
145 | /// <summary> | ||
146 | /// | ||
147 | /// </summary> | ||
148 | /// <remarks>Empty constructor for duplication</remarks> | ||
149 | public Primitive() | ||
150 | { | ||
151 | |||
152 | } | ||
153 | |||
154 | #endregion | ||
155 | |||
156 | #region Duplication | ||
157 | |||
158 | public Primitive Copy(EntityBase parent, SceneObject rootParent) | ||
159 | { | ||
160 | Primitive dupe = (Primitive)this.MemberwiseClone(); | ||
161 | // TODO: Copy this properly. | ||
162 | dupe.inventoryItems = this.inventoryItems; | ||
163 | dupe.m_Parent = parent; | ||
164 | dupe.m_RootParent = rootParent; | ||
165 | // TODO: Copy this properly. | ||
166 | dupe.m_Shape = this.m_Shape; | ||
167 | |||
168 | uint newLocalID = this.m_world.PrimIDAllocate(); | ||
169 | dupe.LocalId = newLocalID; | ||
170 | |||
171 | dupe.Scale = new LLVector3(this.Scale.X, this.Scale.Y, this.Scale.Z); | ||
172 | dupe.Rotation = new Quaternion(this.Rotation.w, this.Rotation.x, this.Rotation.y, this.Rotation.z); | ||
173 | dupe.Pos = new LLVector3(this.Pos.X, this.Pos.Y, this.Pos.Z); | ||
174 | |||
175 | return dupe; | ||
176 | } | ||
177 | |||
178 | #endregion | ||
179 | |||
180 | |||
181 | #region Override from EntityBase | ||
182 | /// <summary> | ||
183 | /// | ||
184 | /// </summary> | ||
185 | public override void update() | ||
186 | { | ||
187 | if (this.updateFlag == 1) // is a new prim just been created/reloaded or has major changes | ||
188 | { | ||
189 | this.SendFullUpdateToAllClients(); | ||
190 | this.updateFlag = 0; | ||
191 | } | ||
192 | if (this.updateFlag == 2) //some change has been made so update the clients | ||
193 | { | ||
194 | this.SendTerseUpdateToALLClients(); | ||
195 | this.updateFlag = 0; | ||
196 | } | ||
197 | |||
198 | foreach (EntityBase child in children) | ||
199 | { | ||
200 | child.update(); | ||
201 | } | ||
202 | } | ||
203 | #endregion | ||
204 | |||
205 | #region Setup | ||
206 | /// <summary> | ||
207 | /// | ||
208 | /// </summary> | ||
209 | /// <param name="addPacket"></param> | ||
210 | /// <param name="ownerID"></param> | ||
211 | /// <param name="localID"></param> | ||
212 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
213 | { | ||
214 | this.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
215 | this.OwnerID = ownerID; | ||
216 | this.CreatorID = this.OwnerID; | ||
217 | this.LastOwnerID = LLUUID.Zero; | ||
218 | this.Pos = addPacket.ObjectData.RayEnd; | ||
219 | this.uuid = LLUUID.Random(); | ||
220 | this.m_localId = (uint)(localID); | ||
221 | |||
222 | PrimitiveBaseShape pShape = new PrimitiveBaseShape(); | ||
223 | this.m_Shape = pShape; | ||
224 | |||
225 | pShape.PCode = addPacket.ObjectData.PCode; | ||
226 | pShape.PathBegin = addPacket.ObjectData.PathBegin; | ||
227 | pShape.PathEnd = addPacket.ObjectData.PathEnd; | ||
228 | pShape.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
229 | pShape.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
230 | pShape.PathShearX = addPacket.ObjectData.PathShearX; | ||
231 | pShape.PathShearY = addPacket.ObjectData.PathShearY; | ||
232 | pShape.PathSkew = addPacket.ObjectData.PathSkew; | ||
233 | pShape.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
234 | pShape.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
235 | pShape.Scale = addPacket.ObjectData.Scale; | ||
236 | pShape.PathCurve = addPacket.ObjectData.PathCurve; | ||
237 | pShape.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
238 | pShape.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
239 | pShape.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
240 | pShape.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
241 | pShape.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
242 | pShape.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
243 | pShape.PathTwist = addPacket.ObjectData.PathTwist; | ||
244 | pShape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
245 | |||
246 | this.updateFlag = 1; | ||
247 | } | ||
248 | #endregion | ||
249 | |||
250 | #region Linking / unlinking | ||
251 | /// <summary> | ||
252 | /// | ||
253 | /// </summary> | ||
254 | /// <param name="linkObject"></param> | ||
255 | public void AddNewChildren(SceneObject linkObject) | ||
256 | { | ||
257 | // Console.WriteLine("linking new prims " + linkObject.rootLocalID + " to me (" + this.LocalId + ")"); | ||
258 | //TODO check permissions | ||
259 | this.children.Add(linkObject.rootPrimitive); | ||
260 | linkObject.rootPrimitive.SetNewParent(this, this.m_RootParent); | ||
261 | |||
262 | this.m_world.DeleteEntity(linkObject.rootUUID); | ||
263 | linkObject.DeleteAllChildren(); | ||
264 | } | ||
265 | |||
266 | /// <summary> | ||
267 | /// | ||
268 | /// </summary> | ||
269 | /// <param name="newParent"></param> | ||
270 | /// <param name="rootParent"></param> | ||
271 | public void SetNewParent(Primitive newParent, SceneObject rootParent) | ||
272 | { | ||
273 | LLVector3 oldPos = new LLVector3(this.Pos.X, this.Pos.Y, this.Pos.Z); | ||
274 | this.m_isRootPrim = false; | ||
275 | this.m_Parent = newParent; | ||
276 | this.ParentID = newParent.LocalId; | ||
277 | this.m_RootParent = rootParent; | ||
278 | this.m_RootParent.AddChildToList(this); | ||
279 | this.Pos = oldPos; | ||
280 | Axiom.Math.Vector3 axPos = new Axiom.Math.Vector3(this.m_pos.X, m_pos.Y, m_pos.Z); | ||
281 | axPos = this.m_Parent.Rotation.Inverse() * axPos; | ||
282 | this.m_pos = new LLVector3(axPos.x, axPos.y, axPos.z); | ||
283 | Axiom.Math.Quaternion oldRot = new Quaternion(this.Rotation.w, this.Rotation.x, this.Rotation.y, this.Rotation.z); | ||
284 | this.Rotation = this.m_Parent.Rotation.Inverse() * this.Rotation; | ||
285 | this.updateFlag = 1; | ||
286 | |||
287 | foreach (Primitive child in children) | ||
288 | { | ||
289 | child.SetRootParent(rootParent, newParent, oldPos, oldRot); | ||
290 | } | ||
291 | children.Clear(); | ||
292 | |||
293 | |||
294 | } | ||
295 | |||
296 | /// <summary> | ||
297 | /// | ||
298 | /// </summary> | ||
299 | /// <param name="newRoot"></param> | ||
300 | public void SetRootParent(SceneObject newRoot , Primitive newParent, LLVector3 oldParentPosition, Axiom.Math.Quaternion oldParentRotation) | ||
301 | { | ||
302 | LLVector3 oldPos = new LLVector3(this.Pos.X, this.Pos.Y, this.Pos.Z); | ||
303 | Axiom.Math.Vector3 axOldPos = new Vector3(oldPos.X, oldPos.Y, oldPos.Z); | ||
304 | axOldPos = oldParentRotation * axOldPos; | ||
305 | oldPos = new LLVector3(axOldPos.x, axOldPos.y, axOldPos.z); | ||
306 | oldPos += oldParentPosition; | ||
307 | Axiom.Math.Quaternion oldRot = new Quaternion(this.Rotation.w, this.Rotation.x, this.Rotation.y, this.Rotation.z); | ||
308 | this.m_isRootPrim = false; | ||
309 | this.m_Parent = newParent; | ||
310 | this.ParentID = newParent.LocalId; | ||
311 | newParent.AddToChildrenList(this); | ||
312 | this.m_RootParent = newRoot; | ||
313 | this.m_RootParent.AddChildToList(this); | ||
314 | this.Pos = oldPos; | ||
315 | Axiom.Math.Vector3 axPos = new Axiom.Math.Vector3(this.m_pos.X, m_pos.Y, m_pos.Z); | ||
316 | axPos = this.m_Parent.Rotation.Inverse() * axPos; | ||
317 | this.m_pos = new LLVector3(axPos.x, axPos.y, axPos.z); | ||
318 | this.Rotation = oldParentRotation * this.Rotation; | ||
319 | this.Rotation = this.m_Parent.Rotation.Inverse()* this.Rotation ; | ||
320 | this.updateFlag = 1; | ||
321 | foreach (Primitive child in children) | ||
322 | { | ||
323 | child.SetRootParent(newRoot, newParent, oldPos, oldRot); | ||
324 | } | ||
325 | children.Clear(); | ||
326 | } | ||
327 | |||
328 | /// <summary> | ||
329 | /// | ||
330 | /// </summary> | ||
331 | /// <param name="offset"></param> | ||
332 | public void AddOffsetToChildren(LLVector3 offset) | ||
333 | { | ||
334 | foreach (Primitive prim in this.children) | ||
335 | { | ||
336 | prim.m_pos += offset; | ||
337 | prim.updateFlag = 2; | ||
338 | } | ||
339 | } | ||
340 | |||
341 | /// <summary> | ||
342 | /// | ||
343 | /// </summary> | ||
344 | /// <param name="prim"></param> | ||
345 | public void AddToChildrenList(Primitive prim) | ||
346 | { | ||
347 | this.children.Add(prim); | ||
348 | } | ||
349 | #endregion | ||
350 | |||
351 | #region Resizing/Scale | ||
352 | /// <summary> | ||
353 | /// | ||
354 | /// </summary> | ||
355 | /// <param name="scale"></param> | ||
356 | public void ResizeGoup(LLVector3 scale) | ||
357 | { | ||
358 | LLVector3 offset = (scale - this.m_Shape.Scale); | ||
359 | offset.X /= 2; | ||
360 | offset.Y /= 2; | ||
361 | offset.Z /= 2; | ||
362 | if (this.m_isRootPrim) | ||
363 | { | ||
364 | this.m_Parent.Pos += offset; | ||
365 | } | ||
366 | else | ||
367 | { | ||
368 | this.m_pos += offset; | ||
369 | } | ||
370 | |||
371 | this.AddOffsetToChildren(new LLVector3(-offset.X, -offset.Y, -offset.Z)); | ||
372 | this.m_Shape.Scale = scale; | ||
373 | |||
374 | this.updateFlag = 1; | ||
375 | } | ||
376 | #endregion | ||
377 | |||
378 | #region Position | ||
379 | /// <summary> | ||
380 | /// | ||
381 | /// </summary> | ||
382 | /// <param name="pos"></param> | ||
383 | public void UpdateGroupPosition(LLVector3 pos) | ||
384 | { | ||
385 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
386 | |||
387 | this.Pos = newPos; | ||
388 | this.updateFlag = 2; | ||
389 | } | ||
390 | |||
391 | /// <summary> | ||
392 | /// | ||
393 | /// </summary> | ||
394 | /// <param name="pos"></param> | ||
395 | public void UpdateSinglePosition(LLVector3 pos) | ||
396 | { | ||
397 | // Console.WriteLine("updating single prim position"); | ||
398 | if (this.m_isRootPrim) | ||
399 | { | ||
400 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
401 | LLVector3 oldPos = new LLVector3(Pos.X, Pos.Y, Pos.Z); | ||
402 | LLVector3 diff = oldPos - newPos; | ||
403 | Axiom.Math.Vector3 axDiff = new Vector3(diff.X, diff.Y, diff.Z); | ||
404 | axDiff = this.Rotation.Inverse() * axDiff; | ||
405 | diff.X = axDiff.x; | ||
406 | diff.Y = axDiff.y; | ||
407 | diff.Z = axDiff.z; | ||
408 | this.Pos = newPos; | ||
409 | |||
410 | foreach (Primitive prim in this.children) | ||
411 | { | ||
412 | prim.m_pos += diff; | ||
413 | prim.updateFlag = 2; | ||
414 | } | ||
415 | this.updateFlag = 2; | ||
416 | } | ||
417 | else | ||
418 | { | ||
419 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
420 | this.m_pos = newPos; | ||
421 | this.updateFlag = 2; | ||
422 | } | ||
423 | } | ||
424 | |||
425 | #endregion | ||
426 | |||
427 | #region Rotation | ||
428 | /// <summary> | ||
429 | /// | ||
430 | /// </summary> | ||
431 | /// <param name="rot"></param> | ||
432 | public void UpdateGroupRotation(LLQuaternion rot) | ||
433 | { | ||
434 | this.Rotation = new Axiom.Math.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
435 | this.updateFlag = 2; | ||
436 | |||
437 | } | ||
438 | |||
439 | /// <summary> | ||
440 | /// | ||
441 | /// </summary> | ||
442 | /// <param name="pos"></param> | ||
443 | /// <param name="rot"></param> | ||
444 | public void UpdateGroupMouseRotation(LLVector3 pos, LLQuaternion rot) | ||
445 | { | ||
446 | this.Rotation = new Axiom.Math.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
447 | this.Pos = pos; | ||
448 | this.updateFlag = 2; | ||
449 | } | ||
450 | |||
451 | /// <summary> | ||
452 | /// | ||
453 | /// </summary> | ||
454 | /// <param name="rot"></param> | ||
455 | public void UpdateSingleRotation(LLQuaternion rot) | ||
456 | { | ||
457 | //Console.WriteLine("updating single prim rotation"); | ||
458 | Axiom.Math.Quaternion axRot = new Axiom.Math.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
459 | Axiom.Math.Quaternion oldParentRot = new Quaternion(this.Rotation.w, this.Rotation.x, this.Rotation.y, this.Rotation.z); | ||
460 | this.Rotation = axRot; | ||
461 | foreach (Primitive prim in this.children) | ||
462 | { | ||
463 | Axiom.Math.Vector3 axPos = new Vector3(prim.m_pos.X, prim.m_pos.Y, prim.m_pos.Z); | ||
464 | axPos = oldParentRot * axPos; | ||
465 | axPos = axRot.Inverse() * axPos; | ||
466 | prim.m_pos = new LLVector3(axPos.x, axPos.y, axPos.z); | ||
467 | prim.Rotation = oldParentRot * prim.Rotation ; | ||
468 | prim.Rotation = axRot.Inverse()* prim.Rotation; | ||
469 | prim.updateFlag = 2; | ||
470 | } | ||
471 | this.updateFlag = 2; | ||
472 | } | ||
473 | #endregion | ||
474 | |||
475 | #region Shape | ||
476 | /// <summary> | ||
477 | /// | ||
478 | /// </summary> | ||
479 | /// <param name="shapeBlock"></param> | ||
480 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock) | ||
481 | { | ||
482 | this.m_Shape.PathBegin = shapeBlock.PathBegin; | ||
483 | this.m_Shape.PathEnd = shapeBlock.PathEnd; | ||
484 | this.m_Shape.PathScaleX = shapeBlock.PathScaleX; | ||
485 | this.m_Shape.PathScaleY = shapeBlock.PathScaleY; | ||
486 | this.m_Shape.PathShearX = shapeBlock.PathShearX; | ||
487 | this.m_Shape.PathShearY = shapeBlock.PathShearY; | ||
488 | this.m_Shape.PathSkew = shapeBlock.PathSkew; | ||
489 | this.m_Shape.ProfileBegin = shapeBlock.ProfileBegin; | ||
490 | this.m_Shape.ProfileEnd = shapeBlock.ProfileEnd; | ||
491 | this.m_Shape.PathCurve = shapeBlock.PathCurve; | ||
492 | this.m_Shape.ProfileCurve = shapeBlock.ProfileCurve; | ||
493 | this.m_Shape.ProfileHollow = shapeBlock.ProfileHollow; | ||
494 | this.m_Shape.PathRadiusOffset = shapeBlock.PathRadiusOffset; | ||
495 | this.m_Shape.PathRevolutions = shapeBlock.PathRevolutions; | ||
496 | this.m_Shape.PathTaperX = shapeBlock.PathTaperX; | ||
497 | this.m_Shape.PathTaperY = shapeBlock.PathTaperY; | ||
498 | this.m_Shape.PathTwist = shapeBlock.PathTwist; | ||
499 | this.m_Shape.PathTwistBegin = shapeBlock.PathTwistBegin; | ||
500 | this.updateFlag = 1; | ||
501 | } | ||
502 | #endregion | ||
503 | |||
504 | #region Client Update Methods | ||
505 | |||
506 | /// <summary> | ||
507 | /// | ||
508 | /// </summary> | ||
509 | /// <param name="remoteClient"></param> | ||
510 | public void SendFullUpdateForAllChildren(IClientAPI remoteClient) | ||
511 | { | ||
512 | this.SendFullUpdateToClient(remoteClient); | ||
513 | for (int i = 0; i < this.children.Count; i++) | ||
514 | { | ||
515 | if (this.children[i] is Primitive) | ||
516 | { | ||
517 | ((Primitive)this.children[i]).SendFullUpdateForAllChildren(remoteClient); | ||
518 | } | ||
519 | } | ||
520 | } | ||
521 | |||
522 | /// <summary> | ||
523 | /// | ||
524 | /// </summary> | ||
525 | /// <param name="remoteClient"></param> | ||
526 | public void SendFullUpdateToClient(IClientAPI remoteClient) | ||
527 | { | ||
528 | LLVector3 lPos; | ||
529 | lPos = this.Pos; | ||
530 | LLQuaternion lRot; | ||
531 | lRot = new LLQuaternion(this.Rotation.x, this.Rotation.y, this.Rotation.z, this.Rotation.w); | ||
532 | |||
533 | remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.m_Shape, lPos, lRot, new LLUUID("00000000-0000-0000-9999-000000000005"), this.m_flags, this.uuid, this.OwnerID, this.Text, this.ParentID); | ||
534 | } | ||
535 | |||
536 | /// <summary> | ||
537 | /// | ||
538 | /// </summary> | ||
539 | public void SendFullUpdateToAllClients() | ||
540 | { | ||
541 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
542 | for (int i = 0; i < avatars.Count; i++) | ||
543 | { | ||
544 | this.SendFullUpdateToClient(avatars[i].ControllingClient); | ||
545 | } | ||
546 | } | ||
547 | |||
548 | /// <summary> | ||
549 | /// | ||
550 | /// </summary> | ||
551 | /// <param name="remoteClient"></param> | ||
552 | public void SendTerseUpdateForAllChildren(IClientAPI remoteClient) | ||
553 | { | ||
554 | this.SendTerseUpdateToClient(remoteClient); | ||
555 | for (int i = 0; i < this.children.Count; i++) | ||
556 | { | ||
557 | if (this.children[i] is Primitive) | ||
558 | { | ||
559 | ((Primitive)this.children[i]).SendTerseUpdateForAllChildren(remoteClient); | ||
560 | } | ||
561 | } | ||
562 | } | ||
563 | |||
564 | /// <summary> | ||
565 | /// | ||
566 | /// </summary> | ||
567 | /// <param name="RemoteClient"></param> | ||
568 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
569 | { | ||
570 | LLVector3 lPos; | ||
571 | Quaternion lRot; | ||
572 | |||
573 | lPos = this.Pos; | ||
574 | lRot = this.Rotation; | ||
575 | |||
576 | LLQuaternion mRot = new LLQuaternion(lRot.x, lRot.y, lRot.z, lRot.w); | ||
577 | RemoteClient.SendPrimTerseUpdate(this.m_regionHandle, 64096, this.LocalId, lPos, mRot); | ||
578 | } | ||
579 | |||
580 | /// <summary> | ||
581 | /// | ||
582 | /// </summary> | ||
583 | public void SendTerseUpdateToALLClients() | ||
584 | { | ||
585 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
586 | for (int i = 0; i < avatars.Count; i++) | ||
587 | { | ||
588 | this.SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
589 | } | ||
590 | } | ||
591 | |||
592 | #endregion | ||
593 | } | ||
594 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs new file mode 100644 index 0000000..91a4162 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs | |||
@@ -0,0 +1,583 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using Axiom.Math; | ||
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | ||
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework.Inventory; | ||
37 | using OpenSim.Framework.Types; | ||
38 | using OpenSim.Physics.Manager; | ||
39 | |||
40 | namespace OpenSim.Region.Environment.Scenes | ||
41 | { | ||
42 | public class PrimitiveOld : Entity | ||
43 | { | ||
44 | internal PrimData primData; | ||
45 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
46 | // private ClientManager m_clientThreads; | ||
47 | private ulong m_regionHandle; | ||
48 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
49 | private bool physicsEnabled = false; | ||
50 | private byte updateFlag = 0; | ||
51 | private uint flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; | ||
52 | |||
53 | private Dictionary<LLUUID, InventoryItem> inventoryItems; | ||
54 | |||
55 | #region Properties | ||
56 | |||
57 | public LLVector3 Scale | ||
58 | { | ||
59 | set | ||
60 | { | ||
61 | this.primData.Scale = value; | ||
62 | //this.dirtyFlag = true; | ||
63 | } | ||
64 | get | ||
65 | { | ||
66 | return this.primData.Scale; | ||
67 | } | ||
68 | } | ||
69 | |||
70 | public PhysicsActor PhysActor | ||
71 | { | ||
72 | set | ||
73 | { | ||
74 | this._physActor = value; | ||
75 | } | ||
76 | } | ||
77 | |||
78 | public override LLVector3 Pos | ||
79 | { | ||
80 | get | ||
81 | { | ||
82 | return base.Pos; | ||
83 | } | ||
84 | set | ||
85 | { | ||
86 | base.Pos = value; | ||
87 | } | ||
88 | } | ||
89 | #endregion | ||
90 | |||
91 | /// <summary> | ||
92 | /// | ||
93 | /// </summary> | ||
94 | /// <param name="clientThreads"></param> | ||
95 | /// <param name="regionHandle"></param> | ||
96 | /// <param name="world"></param> | ||
97 | public PrimitiveOld( ulong regionHandle, Scene world) | ||
98 | { | ||
99 | // m_clientThreads = clientThreads; | ||
100 | m_regionHandle = regionHandle; | ||
101 | m_world = world; | ||
102 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
103 | } | ||
104 | |||
105 | /// <summary> | ||
106 | /// | ||
107 | /// </summary> | ||
108 | /// <param name="regionHandle"></param> | ||
109 | /// <param name="world"></param> | ||
110 | /// <param name="addPacket"></param> | ||
111 | /// <param name="ownerID"></param> | ||
112 | /// <param name="localID"></param> | ||
113 | public PrimitiveOld(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
114 | { | ||
115 | // m_clientThreads = clientThreads; | ||
116 | m_regionHandle = regionHandle; | ||
117 | m_world = world; | ||
118 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
119 | this.CreateFromPacket(addPacket, ownerID, localID); | ||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// | ||
124 | /// </summary> | ||
125 | /// <param name="clientThreads"></param> | ||
126 | /// <param name="regionHandle"></param> | ||
127 | /// <param name="world"></param> | ||
128 | /// <param name="owner"></param> | ||
129 | /// <param name="fullID"></param> | ||
130 | /// <param name="localID"></param> | ||
131 | public PrimitiveOld( ulong regionHandle, Scene world, LLUUID owner, LLUUID fullID, uint localID) | ||
132 | { | ||
133 | // m_clientThreads = clientThreads; | ||
134 | m_regionHandle = regionHandle; | ||
135 | m_world = world; | ||
136 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
137 | this.primData = new PrimData(); | ||
138 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
139 | this.primData.OwnerID = owner; | ||
140 | this.primData.FullID = this.uuid = fullID; | ||
141 | this.primData.LocalID = m_localId = localID; | ||
142 | } | ||
143 | |||
144 | /// <summary> | ||
145 | /// Constructor to create a default cube | ||
146 | /// </summary> | ||
147 | /// <param name="clientThreads"></param> | ||
148 | /// <param name="regionHandle"></param> | ||
149 | /// <param name="world"></param> | ||
150 | /// <param name="owner"></param> | ||
151 | /// <param name="localID"></param> | ||
152 | /// <param name="position"></param> | ||
153 | public PrimitiveOld( ulong regionHandle, Scene world, LLUUID owner, uint localID, LLVector3 position) | ||
154 | { | ||
155 | //m_clientThreads = clientThreads; | ||
156 | m_regionHandle = regionHandle; | ||
157 | m_world = world; | ||
158 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
159 | this.primData = PrimData.DefaultCube(); | ||
160 | this.primData.OwnerID = owner; | ||
161 | this.primData.LocalID = m_localId = localID; | ||
162 | this.Pos = this.primData.Position = position; | ||
163 | |||
164 | this.updateFlag = 1; | ||
165 | } | ||
166 | |||
167 | /// <summary> | ||
168 | /// | ||
169 | /// </summary> | ||
170 | /// <returns></returns> | ||
171 | public byte[] GetByteArray() | ||
172 | { | ||
173 | byte[] result = null; | ||
174 | List<byte[]> dataArrays = new List<byte[]>(); | ||
175 | dataArrays.Add(primData.ToBytes()); | ||
176 | foreach (Entity child in children) | ||
177 | { | ||
178 | if (child is PrimitiveOld) | ||
179 | { | ||
180 | dataArrays.Add(((PrimitiveOld)child).GetByteArray()); | ||
181 | } | ||
182 | } | ||
183 | byte[] primstart = Helpers.StringToField("<Prim>"); | ||
184 | byte[] primend = Helpers.StringToField("</Prim>"); | ||
185 | int totalLength = primstart.Length + primend.Length; | ||
186 | for (int i = 0; i < dataArrays.Count; i++) | ||
187 | { | ||
188 | totalLength += dataArrays[i].Length; | ||
189 | } | ||
190 | |||
191 | result = new byte[totalLength]; | ||
192 | int arraypos = 0; | ||
193 | Array.Copy(primstart, 0, result, 0, primstart.Length); | ||
194 | arraypos += primstart.Length; | ||
195 | for (int i = 0; i < dataArrays.Count; i++) | ||
196 | { | ||
197 | Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); | ||
198 | arraypos += dataArrays[i].Length; | ||
199 | } | ||
200 | Array.Copy(primend, 0, result, arraypos, primend.Length); | ||
201 | |||
202 | return result; | ||
203 | } | ||
204 | |||
205 | #region Overridden Methods | ||
206 | |||
207 | /// <summary> | ||
208 | /// | ||
209 | /// </summary> | ||
210 | public override void update() | ||
211 | { | ||
212 | if (this.updateFlag == 1) // is a new prim just been created/reloaded | ||
213 | { | ||
214 | this.SendFullUpdateToAllClients(); | ||
215 | this.updateFlag = 0; | ||
216 | } | ||
217 | if (this.updateFlag == 2) //some change has been made so update the clients | ||
218 | { | ||
219 | this.SendTerseUpdateToALLClients(); | ||
220 | this.updateFlag = 0; | ||
221 | } | ||
222 | } | ||
223 | |||
224 | /// <summary> | ||
225 | /// | ||
226 | /// </summary> | ||
227 | public override void BackUp() | ||
228 | { | ||
229 | |||
230 | } | ||
231 | |||
232 | #endregion | ||
233 | |||
234 | #region Packet handlers | ||
235 | |||
236 | /// <summary> | ||
237 | /// | ||
238 | /// </summary> | ||
239 | /// <param name="pos"></param> | ||
240 | public void UpdatePosition(LLVector3 pos) | ||
241 | { | ||
242 | this.Pos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
243 | this.updateFlag = 2; | ||
244 | } | ||
245 | |||
246 | /// <summary> | ||
247 | /// | ||
248 | /// </summary> | ||
249 | /// <param name="addPacket"></param> | ||
250 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock updatePacket) | ||
251 | { | ||
252 | this.primData.PathBegin = updatePacket.PathBegin; | ||
253 | this.primData.PathEnd = updatePacket.PathEnd; | ||
254 | this.primData.PathScaleX = updatePacket.PathScaleX; | ||
255 | this.primData.PathScaleY = updatePacket.PathScaleY; | ||
256 | this.primData.PathShearX = updatePacket.PathShearX; | ||
257 | this.primData.PathShearY = updatePacket.PathShearY; | ||
258 | this.primData.PathSkew = updatePacket.PathSkew; | ||
259 | this.primData.ProfileBegin = updatePacket.ProfileBegin; | ||
260 | this.primData.ProfileEnd = updatePacket.ProfileEnd; | ||
261 | this.primData.PathCurve = updatePacket.PathCurve; | ||
262 | this.primData.ProfileCurve = updatePacket.ProfileCurve; | ||
263 | this.primData.ProfileHollow = updatePacket.ProfileHollow; | ||
264 | this.primData.PathRadiusOffset = updatePacket.PathRadiusOffset; | ||
265 | this.primData.PathRevolutions = updatePacket.PathRevolutions; | ||
266 | this.primData.PathTaperX = updatePacket.PathTaperX; | ||
267 | this.primData.PathTaperY = updatePacket.PathTaperY; | ||
268 | this.primData.PathTwist = updatePacket.PathTwist; | ||
269 | this.primData.PathTwistBegin = updatePacket.PathTwistBegin; | ||
270 | } | ||
271 | |||
272 | /// <summary> | ||
273 | /// | ||
274 | /// </summary> | ||
275 | /// <param name="tex"></param> | ||
276 | public void UpdateTexture(byte[] tex) | ||
277 | { | ||
278 | this.primData.TextureEntry = tex; | ||
279 | } | ||
280 | |||
281 | /// <summary> | ||
282 | /// | ||
283 | /// </summary> | ||
284 | /// <param name="pack"></param> | ||
285 | public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) | ||
286 | { | ||
287 | |||
288 | } | ||
289 | |||
290 | /// <summary> | ||
291 | /// | ||
292 | /// </summary> | ||
293 | /// <param name="prim"></param> | ||
294 | public void AssignToParent(PrimitiveOld prim) | ||
295 | { | ||
296 | |||
297 | } | ||
298 | |||
299 | #endregion | ||
300 | |||
301 | # region Inventory Methods | ||
302 | /// <summary> | ||
303 | /// | ||
304 | /// </summary> | ||
305 | /// <param name="item"></param> | ||
306 | /// <returns></returns> | ||
307 | public bool AddToInventory(InventoryItem item) | ||
308 | { | ||
309 | return false; | ||
310 | } | ||
311 | |||
312 | /// <summary> | ||
313 | /// | ||
314 | /// </summary> | ||
315 | /// <param name="itemID"></param> | ||
316 | /// <returns></returns> | ||
317 | public InventoryItem RemoveFromInventory(LLUUID itemID) | ||
318 | { | ||
319 | return null; | ||
320 | } | ||
321 | |||
322 | /// <summary> | ||
323 | /// | ||
324 | /// </summary> | ||
325 | /// <param name="simClient"></param> | ||
326 | /// <param name="packet"></param> | ||
327 | public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet) | ||
328 | { | ||
329 | |||
330 | } | ||
331 | |||
332 | /// <summary> | ||
333 | /// | ||
334 | /// </summary> | ||
335 | /// <param name="simClient"></param> | ||
336 | /// <param name="xferID"></param> | ||
337 | public void RequestXferInventory(IClientAPI simClient, ulong xferID) | ||
338 | { | ||
339 | //will only currently work if the total size of the inventory data array is under about 1000 bytes | ||
340 | SendXferPacketPacket send = new SendXferPacketPacket(); | ||
341 | |||
342 | send.XferID.ID = xferID; | ||
343 | send.XferID.Packet = 1 + 2147483648; | ||
344 | send.DataPacket.Data = this.ConvertInventoryToBytes(); | ||
345 | |||
346 | simClient.OutPacket(send); | ||
347 | } | ||
348 | |||
349 | /// <summary> | ||
350 | /// | ||
351 | /// </summary> | ||
352 | /// <returns></returns> | ||
353 | public byte[] ConvertInventoryToBytes() | ||
354 | { | ||
355 | Encoding enc = Encoding.ASCII; | ||
356 | byte[] result = new byte[0]; | ||
357 | List<byte[]> inventoryData = new List<byte[]>(); | ||
358 | int totallength = 0; | ||
359 | foreach (InventoryItem invItem in inventoryItems.Values) | ||
360 | { | ||
361 | byte[] data = enc.GetBytes(invItem.ExportString()); | ||
362 | inventoryData.Add(data); | ||
363 | totallength += data.Length; | ||
364 | } | ||
365 | //TODO: copy arrays into the single result array | ||
366 | |||
367 | return result; | ||
368 | } | ||
369 | |||
370 | /// <summary> | ||
371 | /// | ||
372 | /// </summary> | ||
373 | /// <param name="data"></param> | ||
374 | public void CreateInventoryFromBytes(byte[] data) | ||
375 | { | ||
376 | |||
377 | } | ||
378 | |||
379 | #endregion | ||
380 | |||
381 | #region Update viewers Methods | ||
382 | |||
383 | /// <summary> | ||
384 | /// | ||
385 | /// </summary> | ||
386 | /// <param name="remoteClient"></param> | ||
387 | public void SendFullUpdateForAllChildren(IClientAPI remoteClient) | ||
388 | { | ||
389 | this.SendFullUpdateToClient(remoteClient); | ||
390 | for (int i = 0; i < this.children.Count; i++) | ||
391 | { | ||
392 | if (this.children[i] is PrimitiveOld) | ||
393 | { | ||
394 | ((PrimitiveOld)this.children[i]).SendFullUpdateForAllChildren(remoteClient); | ||
395 | } | ||
396 | } | ||
397 | } | ||
398 | |||
399 | /// <summary> | ||
400 | /// | ||
401 | /// </summary> | ||
402 | /// <param name="remoteClient"></param> | ||
403 | public void SendFullUpdateToClient(IClientAPI remoteClient) | ||
404 | { | ||
405 | LLVector3 lPos; | ||
406 | if (this._physActor != null && this.physicsEnabled) | ||
407 | { | ||
408 | PhysicsVector pPos = this._physActor.Position; | ||
409 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
410 | } | ||
411 | else | ||
412 | { | ||
413 | lPos = this.Pos; | ||
414 | } | ||
415 | |||
416 | remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.primData, lPos, new LLUUID("00000000-0000-0000-9999-000000000005"), this.flags); | ||
417 | } | ||
418 | |||
419 | /// <summary> | ||
420 | /// | ||
421 | /// </summary> | ||
422 | public void SendFullUpdateToAllClients() | ||
423 | { | ||
424 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
425 | for (int i = 0; i < avatars.Count; i++) | ||
426 | { | ||
427 | this.SendFullUpdateToClient(avatars[i].ControllingClient); | ||
428 | } | ||
429 | } | ||
430 | |||
431 | /// <summary> | ||
432 | /// | ||
433 | /// </summary> | ||
434 | /// <param name="RemoteClient"></param> | ||
435 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
436 | { | ||
437 | LLVector3 lPos; | ||
438 | Quaternion lRot; | ||
439 | if (this._physActor != null && this.physicsEnabled) //is this needed ? doesn't the property fields do this for us? | ||
440 | { | ||
441 | PhysicsVector pPos = this._physActor.Position; | ||
442 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
443 | lRot = this._physActor.Orientation; | ||
444 | } | ||
445 | else | ||
446 | { | ||
447 | lPos = this.Pos; | ||
448 | lRot = this.Rotation; | ||
449 | } | ||
450 | LLQuaternion mRot = new LLQuaternion(lRot.x, lRot.y, lRot.z, lRot.w); | ||
451 | RemoteClient.SendPrimTerseUpdate(this.m_regionHandle, 64096, this.LocalId, lPos, mRot); | ||
452 | } | ||
453 | |||
454 | /// <summary> | ||
455 | /// | ||
456 | /// </summary> | ||
457 | public void SendTerseUpdateToALLClients() | ||
458 | { | ||
459 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
460 | for (int i = 0; i < avatars.Count; i++) | ||
461 | { | ||
462 | this.SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
463 | } | ||
464 | } | ||
465 | |||
466 | #endregion | ||
467 | |||
468 | #region Create Methods | ||
469 | |||
470 | /// <summary> | ||
471 | /// | ||
472 | /// </summary> | ||
473 | /// <param name="addPacket"></param> | ||
474 | /// <param name="ownerID"></param> | ||
475 | /// <param name="localID"></param> | ||
476 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
477 | { | ||
478 | PrimData PData = new PrimData(); | ||
479 | this.primData = PData; | ||
480 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
481 | |||
482 | PData.OwnerID = ownerID; | ||
483 | PData.PCode = addPacket.ObjectData.PCode; | ||
484 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
485 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
486 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
487 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
488 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
489 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
490 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
491 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
492 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
493 | PData.Scale = addPacket.ObjectData.Scale; | ||
494 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
495 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
496 | PData.ParentID = 0; | ||
497 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
498 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
499 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
500 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
501 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
502 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
503 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
504 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | ||
505 | this.primData.FullID = this.uuid = LLUUID.Random(); | ||
506 | this.primData.LocalID = m_localId = (uint)(localID); | ||
507 | this.primData.Position = this.Pos = pos1; | ||
508 | |||
509 | this.updateFlag = 1; | ||
510 | } | ||
511 | |||
512 | /// <summary> | ||
513 | /// | ||
514 | /// </summary> | ||
515 | /// <param name="data"></param> | ||
516 | public void CreateFromBytes(byte[] data) | ||
517 | { | ||
518 | |||
519 | } | ||
520 | |||
521 | /// <summary> | ||
522 | /// | ||
523 | /// </summary> | ||
524 | /// <param name="primData"></param> | ||
525 | public void CreateFromPrimData(PrimData primData) | ||
526 | { | ||
527 | this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); | ||
528 | } | ||
529 | |||
530 | /// <summary> | ||
531 | /// | ||
532 | /// </summary> | ||
533 | /// <param name="primData"></param> | ||
534 | /// <param name="posi"></param> | ||
535 | /// <param name="localID"></param> | ||
536 | /// <param name="newprim"></param> | ||
537 | public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) | ||
538 | { | ||
539 | |||
540 | } | ||
541 | |||
542 | public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
543 | { | ||
544 | // Console.WriteLine("moving prim to new location " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
545 | this.Pos = pos; | ||
546 | this.SendTerseUpdateToALLClients(); | ||
547 | } | ||
548 | |||
549 | public void GetProperites(IClientAPI client) | ||
550 | { | ||
551 | //needs changing | ||
552 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
553 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
554 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
555 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
556 | proper.ObjectData[0].CreationDate = (ulong)primData.CreationDate; | ||
557 | proper.ObjectData[0].CreatorID = primData.OwnerID; | ||
558 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
559 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
560 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
561 | proper.ObjectData[0].InventorySerial = 0; | ||
562 | proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
563 | proper.ObjectData[0].ObjectID = this.uuid; | ||
564 | proper.ObjectData[0].OwnerID = primData.OwnerID; | ||
565 | proper.ObjectData[0].TouchName = new byte[0]; | ||
566 | proper.ObjectData[0].TextureID = new byte[0]; | ||
567 | proper.ObjectData[0].SitName = new byte[0]; | ||
568 | proper.ObjectData[0].Name = new byte[0]; | ||
569 | proper.ObjectData[0].Description = new byte[0]; | ||
570 | proper.ObjectData[0].OwnerMask = primData.OwnerMask; | ||
571 | proper.ObjectData[0].NextOwnerMask = primData.NextOwnerMask; | ||
572 | proper.ObjectData[0].GroupMask = primData.GroupMask; | ||
573 | proper.ObjectData[0].EveryoneMask = primData.EveryoneMask; | ||
574 | proper.ObjectData[0].BaseMask = primData.BaseMask; | ||
575 | |||
576 | client.OutPacket(proper); | ||
577 | |||
578 | } | ||
579 | |||
580 | #endregion | ||
581 | |||
582 | } | ||
583 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs new file mode 100644 index 0000000..69eaa75 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -0,0 +1,570 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using libsecondlife; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework.Interfaces; | ||
33 | using OpenSim.Framework.Types; | ||
34 | |||
35 | namespace OpenSim.Region.Environment.Scenes | ||
36 | { | ||
37 | public partial class Scene | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// Modifies terrain using the specified information | ||
41 | /// </summary> | ||
42 | /// <param name="height">The height at which the user started modifying the terrain</param> | ||
43 | /// <param name="seconds">The number of seconds the modify button was pressed</param> | ||
44 | /// <param name="brushsize">The size of the brush used</param> | ||
45 | /// <param name="action">The action to be performed</param> | ||
46 | /// <param name="north">Distance from the north border where the cursor is located</param> | ||
47 | /// <param name="west">Distance from the west border where the cursor is located</param> | ||
48 | public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west) | ||
49 | { | ||
50 | // Shiny. | ||
51 | double size = (double)(1 << brushsize); | ||
52 | |||
53 | switch (action) | ||
54 | { | ||
55 | case 0: | ||
56 | // flatten terrain | ||
57 | Terrain.flatten(north, west, size, (double)seconds / 100.0); | ||
58 | RegenerateTerrain(true, (int)north, (int)west); | ||
59 | break; | ||
60 | case 1: | ||
61 | // raise terrain | ||
62 | Terrain.raise(north, west, size, (double)seconds / 100.0); | ||
63 | RegenerateTerrain(true, (int)north, (int)west); | ||
64 | break; | ||
65 | case 2: | ||
66 | //lower terrain | ||
67 | Terrain.lower(north, west, size, (double)seconds / 100.0); | ||
68 | RegenerateTerrain(true, (int)north, (int)west); | ||
69 | break; | ||
70 | case 3: | ||
71 | // smooth terrain | ||
72 | Terrain.smooth(north, west, size, (double)seconds / 100.0); | ||
73 | RegenerateTerrain(true, (int)north, (int)west); | ||
74 | break; | ||
75 | case 4: | ||
76 | // noise | ||
77 | Terrain.noise(north, west, size, (double)seconds / 100.0); | ||
78 | RegenerateTerrain(true, (int)north, (int)west); | ||
79 | break; | ||
80 | case 5: | ||
81 | // revert | ||
82 | Terrain.revert(north, west, size, (double)seconds / 100.0); | ||
83 | RegenerateTerrain(true, (int)north, (int)west); | ||
84 | break; | ||
85 | |||
86 | // CLIENT EXTENSIONS GO HERE | ||
87 | case 128: | ||
88 | // erode-thermal | ||
89 | break; | ||
90 | case 129: | ||
91 | // erode-aerobic | ||
92 | break; | ||
93 | case 130: | ||
94 | // erode-hydraulic | ||
95 | break; | ||
96 | } | ||
97 | return; | ||
98 | } | ||
99 | |||
100 | /// <summary> | ||
101 | /// | ||
102 | /// </summary> | ||
103 | /// <remarks>Inefficient. TODO: Fixme</remarks> | ||
104 | /// <param name="fromAgentID"></param> | ||
105 | /// <param name="toAgentID"></param> | ||
106 | /// <param name="timestamp"></param> | ||
107 | /// <param name="fromAgentName"></param> | ||
108 | /// <param name="message"></param> | ||
109 | public void InstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message) | ||
110 | { | ||
111 | if (this.Avatars.ContainsKey(toAgentID)) | ||
112 | { | ||
113 | if (this.Avatars.ContainsKey(fromAgentID)) | ||
114 | { | ||
115 | // Local sim message | ||
116 | ScenePresence avatar = this.Avatars[fromAgentID]; | ||
117 | avatar.ControllingClient.SendInstantMessage(message, toAgentID); | ||
118 | } | ||
119 | else | ||
120 | { | ||
121 | // Message came from a user outside the sim, ignore? | ||
122 | } | ||
123 | } | ||
124 | else | ||
125 | { | ||
126 | // Grid message | ||
127 | } | ||
128 | } | ||
129 | |||
130 | /// <summary> | ||
131 | /// | ||
132 | /// </summary> | ||
133 | /// <param name="message"></param> | ||
134 | /// <param name="type"></param> | ||
135 | /// <param name="fromPos"></param> | ||
136 | /// <param name="fromName"></param> | ||
137 | /// <param name="fromAgentID"></param> | ||
138 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
139 | { | ||
140 | // Console.WriteLine("Chat message"); | ||
141 | ScenePresence avatar = null; | ||
142 | |||
143 | m_clientManager.ForEachClient(delegate(IClientAPI client) | ||
144 | { | ||
145 | int dis = -1000; | ||
146 | if (this.Avatars.ContainsKey(client.AgentId)) | ||
147 | { | ||
148 | avatar = this.Avatars[client.AgentId]; | ||
149 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); | ||
150 | dis = (int) avatar.Pos.GetDistanceTo(fromPos); | ||
151 | //Console.WriteLine("found avatar at " +dis); | ||
152 | } | ||
153 | |||
154 | switch (type) | ||
155 | { | ||
156 | case 0: // Whisper | ||
157 | if ((dis < 10) && (dis > -10)) | ||
158 | { | ||
159 | //should change so the message is sent through the avatar rather than direct to the ClientView | ||
160 | client.SendChatMessage(message, type, fromPos, fromName, | ||
161 | fromAgentID); | ||
162 | } | ||
163 | break; | ||
164 | case 1: // Say | ||
165 | if ((dis < 30) && (dis > -30)) | ||
166 | { | ||
167 | //Console.WriteLine("sending chat"); | ||
168 | client.SendChatMessage(message, type, fromPos, fromName, | ||
169 | fromAgentID); | ||
170 | } | ||
171 | break; | ||
172 | case 2: // Shout | ||
173 | if ((dis < 100) && (dis > -100)) | ||
174 | { | ||
175 | client.SendChatMessage(message, type, fromPos, fromName, | ||
176 | fromAgentID); | ||
177 | } | ||
178 | break; | ||
179 | |||
180 | case 0xff: // Broadcast | ||
181 | client.SendChatMessage(message, type, fromPos, fromName, | ||
182 | fromAgentID); | ||
183 | break; | ||
184 | } | ||
185 | }); | ||
186 | } | ||
187 | |||
188 | /// <summary> | ||
189 | /// | ||
190 | /// </summary> | ||
191 | /// <param name="primAsset"></param> | ||
192 | /// <param name="pos"></param> | ||
193 | public void RezObject(AssetBase primAsset, LLVector3 pos) | ||
194 | { | ||
195 | |||
196 | } | ||
197 | |||
198 | /// <summary> | ||
199 | /// | ||
200 | /// </summary> | ||
201 | /// <param name="packet"></param> | ||
202 | /// <param name="simClient"></param> | ||
203 | public void DeRezObject(Packet packet, IClientAPI simClient) | ||
204 | { | ||
205 | |||
206 | } | ||
207 | |||
208 | /// <summary> | ||
209 | /// | ||
210 | /// </summary> | ||
211 | /// <param name="remoteClient"></param> | ||
212 | public void SendAvatarsToClient(IClientAPI remoteClient) | ||
213 | { | ||
214 | |||
215 | } | ||
216 | |||
217 | /// <summary> | ||
218 | /// | ||
219 | /// </summary> | ||
220 | /// <param name="originalPrim"></param> | ||
221 | /// <param name="offset"></param> | ||
222 | /// <param name="flags"></param> | ||
223 | public void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags) | ||
224 | { | ||
225 | SceneObject originPrim = null; | ||
226 | foreach (EntityBase ent in Entities.Values) | ||
227 | { | ||
228 | if (ent is SceneObject) | ||
229 | { | ||
230 | if (((SceneObject)ent).rootLocalID == originalPrim) | ||
231 | { | ||
232 | originPrim = (SceneObject)ent; | ||
233 | break; | ||
234 | } | ||
235 | } | ||
236 | } | ||
237 | |||
238 | if (originPrim != null) | ||
239 | { | ||
240 | //SceneObject copy = originPrim.Copy(); | ||
241 | |||
242 | } | ||
243 | else | ||
244 | { | ||
245 | OpenSim.Framework.Console.MainLog.Instance.Warn("Attempted to duplicate nonexistant prim"); | ||
246 | } | ||
247 | |||
248 | } | ||
249 | |||
250 | /// <summary> | ||
251 | /// | ||
252 | /// </summary> | ||
253 | /// <param name="parentPrim"></param> | ||
254 | /// <param name="childPrims"></param> | ||
255 | public void LinkObjects(uint parentPrim, List<uint> childPrims) | ||
256 | { | ||
257 | SceneObject parenPrim = null; | ||
258 | foreach (EntityBase ent in Entities.Values) | ||
259 | { | ||
260 | if (ent is SceneObject) | ||
261 | { | ||
262 | if (((SceneObject)ent).rootLocalID == parentPrim) | ||
263 | { | ||
264 | parenPrim = (SceneObject)ent; | ||
265 | break; | ||
266 | } | ||
267 | } | ||
268 | } | ||
269 | |||
270 | List<SceneObject> children = new List<SceneObject>(); | ||
271 | if (parenPrim != null) | ||
272 | { | ||
273 | for (int i = 0; i < childPrims.Count; i++) | ||
274 | { | ||
275 | foreach (EntityBase ent in Entities.Values) | ||
276 | { | ||
277 | if (ent is SceneObject) | ||
278 | { | ||
279 | if (((SceneObject)ent).rootLocalID == childPrims[i]) | ||
280 | { | ||
281 | children.Add((SceneObject)ent); | ||
282 | } | ||
283 | } | ||
284 | } | ||
285 | } | ||
286 | } | ||
287 | |||
288 | foreach (SceneObject sceneObj in children) | ||
289 | { | ||
290 | parenPrim.AddNewChildPrims(sceneObj); | ||
291 | } | ||
292 | } | ||
293 | |||
294 | /// <summary> | ||
295 | /// | ||
296 | /// </summary> | ||
297 | /// <param name="primLocalID"></param> | ||
298 | /// <param name="shapeBlock"></param> | ||
299 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) | ||
300 | { | ||
301 | Primitive prim = null; | ||
302 | foreach (EntityBase ent in Entities.Values) | ||
303 | { | ||
304 | if (ent is SceneObject) | ||
305 | { | ||
306 | prim = ((SceneObject)ent).HasChildPrim(primLocalID); | ||
307 | if (prim != null) | ||
308 | { | ||
309 | prim.UpdateShape(shapeBlock); | ||
310 | break; | ||
311 | } | ||
312 | } | ||
313 | } | ||
314 | } | ||
315 | |||
316 | /// <summary> | ||
317 | /// | ||
318 | /// </summary> | ||
319 | /// <param name="primLocalID"></param> | ||
320 | /// <param name="remoteClient"></param> | ||
321 | public void SelectPrim(uint primLocalID, IClientAPI remoteClient) | ||
322 | { | ||
323 | foreach (EntityBase ent in Entities.Values) | ||
324 | { | ||
325 | if (ent is SceneObject) | ||
326 | { | ||
327 | if (((SceneObject)ent).rootLocalID == primLocalID) | ||
328 | { | ||
329 | ((SceneObject)ent).GetProperites(remoteClient); | ||
330 | break; | ||
331 | } | ||
332 | } | ||
333 | } | ||
334 | } | ||
335 | |||
336 | /// <summary> | ||
337 | /// | ||
338 | /// </summary> | ||
339 | /// <param name="primLocalID"></param> | ||
340 | /// <param name="description"></param> | ||
341 | public void PrimDescription(uint primLocalID, string description) | ||
342 | { | ||
343 | Primitive prim = null; | ||
344 | foreach (EntityBase ent in Entities.Values) | ||
345 | { | ||
346 | if (ent is SceneObject) | ||
347 | { | ||
348 | prim = ((SceneObject)ent).HasChildPrim(primLocalID); | ||
349 | if (prim != null) | ||
350 | { | ||
351 | prim.Description = description; | ||
352 | break; | ||
353 | } | ||
354 | } | ||
355 | } | ||
356 | } | ||
357 | |||
358 | /// <summary> | ||
359 | /// | ||
360 | /// </summary> | ||
361 | /// <param name="primLocalID"></param> | ||
362 | /// <param name="description"></param> | ||
363 | public void PrimName(uint primLocalID, string name) | ||
364 | { | ||
365 | Primitive prim = null; | ||
366 | foreach (EntityBase ent in Entities.Values) | ||
367 | { | ||
368 | if (ent is SceneObject) | ||
369 | { | ||
370 | prim = ((SceneObject)ent).HasChildPrim(primLocalID); | ||
371 | if (prim != null) | ||
372 | { | ||
373 | prim.Name = name; | ||
374 | break; | ||
375 | } | ||
376 | } | ||
377 | } | ||
378 | } | ||
379 | |||
380 | public void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
381 | { | ||
382 | Primitive prim = null; | ||
383 | foreach (EntityBase ent in Entities.Values) | ||
384 | { | ||
385 | if (ent is SceneObject) | ||
386 | { | ||
387 | prim = ((SceneObject)ent).HasChildPrim(objectID); | ||
388 | if (prim != null) | ||
389 | { | ||
390 | ((SceneObject)ent).GrapMovement(offset, pos, remoteClient); | ||
391 | break; | ||
392 | } | ||
393 | } | ||
394 | } | ||
395 | /* | ||
396 | if (this.Entities.ContainsKey(objectID)) | ||
397 | { | ||
398 | if (this.Entities[objectID] is SceneObject) | ||
399 | { | ||
400 | ((SceneObject)this.Entities[objectID]).GrapMovement(offset, pos, remoteClient); | ||
401 | } | ||
402 | }*/ | ||
403 | } | ||
404 | |||
405 | /// <summary> | ||
406 | /// | ||
407 | /// </summary> | ||
408 | /// <param name="localID"></param> | ||
409 | /// <param name="packet"></param> | ||
410 | /// <param name="remoteClient"></param> | ||
411 | public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient) | ||
412 | { | ||
413 | |||
414 | } | ||
415 | |||
416 | /// <summary> | ||
417 | /// | ||
418 | /// </summary> | ||
419 | /// <param name="localID"></param> | ||
420 | /// <param name="texture"></param> | ||
421 | /// <param name="remoteClient"></param> | ||
422 | public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) | ||
423 | { | ||
424 | |||
425 | } | ||
426 | |||
427 | /// <summary> | ||
428 | /// | ||
429 | /// </summary> | ||
430 | /// <param name="localID"></param> | ||
431 | /// <param name="pos"></param> | ||
432 | /// <param name="remoteClient"></param> | ||
433 | public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient) | ||
434 | { | ||
435 | Primitive prim = null; | ||
436 | foreach (EntityBase ent in Entities.Values) | ||
437 | { | ||
438 | if (ent is SceneObject) | ||
439 | { | ||
440 | prim = ((SceneObject)ent).HasChildPrim(localID); | ||
441 | if (prim != null) | ||
442 | { | ||
443 | prim.UpdateGroupPosition(pos); | ||
444 | break; | ||
445 | } | ||
446 | } | ||
447 | } | ||
448 | } | ||
449 | |||
450 | public void UpdatePrimSinglePosition(uint localID, LLVector3 pos, IClientAPI remoteClient) | ||
451 | { | ||
452 | Primitive prim = null; | ||
453 | foreach (EntityBase ent in Entities.Values) | ||
454 | { | ||
455 | if (ent is SceneObject) | ||
456 | { | ||
457 | prim = ((SceneObject)ent).HasChildPrim(localID); | ||
458 | if (prim != null) | ||
459 | { | ||
460 | prim.UpdateSinglePosition(pos); | ||
461 | break; | ||
462 | } | ||
463 | } | ||
464 | } | ||
465 | } | ||
466 | |||
467 | /// <summary> | ||
468 | /// | ||
469 | /// </summary> | ||
470 | /// <param name="localID"></param> | ||
471 | /// <param name="pos"></param> | ||
472 | /// <param name="rot"></param> | ||
473 | /// <param name="remoteClient"></param> | ||
474 | public void UpdatePrimRotation(uint localID, LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient) | ||
475 | { | ||
476 | Primitive prim = null; | ||
477 | foreach (EntityBase ent in Entities.Values) | ||
478 | { | ||
479 | if (ent is SceneObject) | ||
480 | { | ||
481 | prim = ((SceneObject)ent).HasChildPrim(localID); | ||
482 | if (prim != null) | ||
483 | { | ||
484 | prim.UpdateGroupMouseRotation( pos, rot); | ||
485 | break; | ||
486 | } | ||
487 | } | ||
488 | } | ||
489 | } | ||
490 | |||
491 | /// <summary> | ||
492 | /// | ||
493 | /// </summary> | ||
494 | /// <param name="localID"></param> | ||
495 | /// <param name="rot"></param> | ||
496 | /// <param name="remoteClient"></param> | ||
497 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) | ||
498 | { | ||
499 | Primitive prim = null; | ||
500 | foreach (EntityBase ent in Entities.Values) | ||
501 | { | ||
502 | if (ent is SceneObject) | ||
503 | { | ||
504 | prim = ((SceneObject)ent).HasChildPrim(localID); | ||
505 | if (prim != null) | ||
506 | { | ||
507 | prim.UpdateGroupRotation(rot); | ||
508 | break; | ||
509 | } | ||
510 | } | ||
511 | } | ||
512 | } | ||
513 | |||
514 | /// <summary> | ||
515 | /// | ||
516 | /// </summary> | ||
517 | /// <param name="localID"></param> | ||
518 | /// <param name="rot"></param> | ||
519 | /// <param name="remoteClient"></param> | ||
520 | public void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) | ||
521 | { | ||
522 | //Console.WriteLine("trying to update single prim rotation"); | ||
523 | Primitive prim = null; | ||
524 | foreach (EntityBase ent in Entities.Values) | ||
525 | { | ||
526 | if (ent is SceneObject) | ||
527 | { | ||
528 | prim = ((SceneObject)ent).HasChildPrim(localID); | ||
529 | if (prim != null) | ||
530 | { | ||
531 | prim.UpdateSingleRotation(rot); | ||
532 | break; | ||
533 | } | ||
534 | } | ||
535 | } | ||
536 | } | ||
537 | |||
538 | /// <summary> | ||
539 | /// | ||
540 | /// </summary> | ||
541 | /// <param name="localID"></param> | ||
542 | /// <param name="scale"></param> | ||
543 | /// <param name="remoteClient"></param> | ||
544 | public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | ||
545 | { | ||
546 | Primitive prim = null; | ||
547 | foreach (EntityBase ent in Entities.Values) | ||
548 | { | ||
549 | if (ent is SceneObject) | ||
550 | { | ||
551 | prim = ((SceneObject)ent).HasChildPrim(localID); | ||
552 | if (prim != null) | ||
553 | { | ||
554 | prim.ResizeGoup(scale); | ||
555 | break; | ||
556 | } | ||
557 | } | ||
558 | } | ||
559 | } | ||
560 | |||
561 | /// <summary> | ||
562 | /// Sends prims to a client | ||
563 | /// </summary> | ||
564 | /// <param name="RemoteClient">Client to send to</param> | ||
565 | public void GetInitialPrims(IClientAPI RemoteClient) | ||
566 | { | ||
567 | |||
568 | } | ||
569 | } | ||
570 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs new file mode 100644 index 0000000..d1f6038 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -0,0 +1,806 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Threading; | ||
31 | using System.Timers; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Communications; | ||
36 | using OpenSim.Framework.Console; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Framework.Servers; | ||
39 | using OpenSim.Framework.Types; | ||
40 | using OpenSim.Physics.Manager; | ||
41 | using OpenSim.Region.Caches; | ||
42 | using OpenSim.Region.Environment.Scripting; | ||
43 | using OpenSim.Region.Terrain; | ||
44 | using Caps=OpenSim.Region.Capabilities.Caps; | ||
45 | using Timer=System.Timers.Timer; | ||
46 | |||
47 | namespace OpenSim.Region.Environment.Scenes | ||
48 | { | ||
49 | public delegate bool FilterAvatarList(ScenePresence avatar); | ||
50 | |||
51 | public partial class Scene : SceneBase, ILocalStorageReceiver | ||
52 | { | ||
53 | protected Timer m_heartbeatTimer = new Timer(); | ||
54 | protected Dictionary<LLUUID, ScenePresence> Avatars; | ||
55 | protected Dictionary<LLUUID, SceneObject> Prims; | ||
56 | private PhysicsScene phyScene; | ||
57 | private float timeStep = 0.1f; | ||
58 | private Random Rand = new Random(); | ||
59 | private uint _primCount = 702000; | ||
60 | private System.Threading.Mutex _primAllocateMutex = new Mutex(false); | ||
61 | private int storageCount; | ||
62 | private Mutex updateLock; | ||
63 | |||
64 | protected AuthenticateSessionsBase authenticateHandler; | ||
65 | protected RegionCommsListener regionCommsHost; | ||
66 | protected CommunicationsManager commsManager; | ||
67 | |||
68 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); | ||
69 | protected BaseHttpServer httpListener; | ||
70 | |||
71 | public ParcelManager parcelManager; | ||
72 | public EstateManager estateManager; | ||
73 | public EventManager eventManager; | ||
74 | public ScriptManager scriptManager; | ||
75 | |||
76 | #region Properties | ||
77 | /// <summary> | ||
78 | /// | ||
79 | /// </summary> | ||
80 | public PhysicsScene PhysScene | ||
81 | { | ||
82 | set | ||
83 | { | ||
84 | this.phyScene = value; | ||
85 | } | ||
86 | get | ||
87 | { | ||
88 | return (this.phyScene); | ||
89 | } | ||
90 | } | ||
91 | |||
92 | #endregion | ||
93 | |||
94 | #region Constructors | ||
95 | /// <summary> | ||
96 | /// Creates a new World class, and a region to go with it. | ||
97 | /// </summary> | ||
98 | /// <param name="clientThreads">Dictionary to contain client threads</param> | ||
99 | /// <param name="regionHandle">Region Handle for this region</param> | ||
100 | /// <param name="regionName">Region Name for this region</param> | ||
101 | public Scene(ClientManager clientManager, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) | ||
102 | { | ||
103 | updateLock = new Mutex(false); | ||
104 | this.authenticateHandler = authen; | ||
105 | this.commsManager = commsMan; | ||
106 | this.assetCache = assetCach; | ||
107 | m_clientManager = clientManager; | ||
108 | m_regInfo = regInfo; | ||
109 | m_regionHandle = m_regInfo.RegionHandle; | ||
110 | m_regionName = m_regInfo.RegionName; | ||
111 | this.m_datastore = m_regInfo.DataStore; | ||
112 | this.RegisterRegionWithComms(); | ||
113 | |||
114 | parcelManager = new ParcelManager(this, this.m_regInfo); | ||
115 | estateManager = new EstateManager(this, this.m_regInfo); | ||
116 | scriptManager = new ScriptManager(this); | ||
117 | eventManager = new EventManager(); | ||
118 | |||
119 | MainLog.Instance.Verbose("World.cs - creating new entitities instance"); | ||
120 | Entities = new Dictionary<LLUUID, EntityBase>(); | ||
121 | Avatars = new Dictionary<LLUUID, ScenePresence>(); | ||
122 | Prims = new Dictionary<LLUUID, SceneObject>(); | ||
123 | |||
124 | MainLog.Instance.Verbose("World.cs - creating LandMap"); | ||
125 | Terrain = new TerrainEngine(); | ||
126 | |||
127 | ScenePresence.LoadAnims(); | ||
128 | this.httpListener = httpServer; | ||
129 | } | ||
130 | #endregion | ||
131 | |||
132 | /// <summary> | ||
133 | /// | ||
134 | /// </summary> | ||
135 | public void StartTimer() | ||
136 | { | ||
137 | m_heartbeatTimer.Enabled = true; | ||
138 | m_heartbeatTimer.Interval = 100; | ||
139 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); | ||
140 | } | ||
141 | |||
142 | |||
143 | #region Update Methods | ||
144 | |||
145 | |||
146 | /// <summary> | ||
147 | /// Performs per-frame updates regularly | ||
148 | /// </summary> | ||
149 | /// <param name="sender"></param> | ||
150 | /// <param name="e"></param> | ||
151 | void Heartbeat(object sender, EventArgs e) | ||
152 | { | ||
153 | this.Update(); | ||
154 | } | ||
155 | |||
156 | /// <summary> | ||
157 | /// Performs per-frame updates on the world, this should be the central world loop | ||
158 | /// </summary> | ||
159 | public override void Update() | ||
160 | { | ||
161 | updateLock.WaitOne(); | ||
162 | try | ||
163 | { | ||
164 | if (this.phyScene.IsThreaded) | ||
165 | { | ||
166 | this.phyScene.GetResults(); | ||
167 | |||
168 | } | ||
169 | |||
170 | foreach (LLUUID UUID in Entities.Keys) | ||
171 | { | ||
172 | Entities[UUID].updateMovement(); | ||
173 | } | ||
174 | |||
175 | lock (this.m_syncRoot) | ||
176 | { | ||
177 | this.phyScene.Simulate(timeStep); | ||
178 | } | ||
179 | |||
180 | foreach (LLUUID UUID in Entities.Keys) | ||
181 | { | ||
182 | Entities[UUID].update(); | ||
183 | } | ||
184 | |||
185 | // General purpose event manager | ||
186 | eventManager.TriggerOnFrame(); | ||
187 | |||
188 | //backup world data | ||
189 | this.storageCount++; | ||
190 | if (storageCount > 1200) //set to how often you want to backup | ||
191 | { | ||
192 | this.Backup(); | ||
193 | storageCount = 0; | ||
194 | } | ||
195 | } | ||
196 | catch (Exception e) | ||
197 | { | ||
198 | MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); | ||
199 | } | ||
200 | updateLock.ReleaseMutex(); | ||
201 | |||
202 | } | ||
203 | |||
204 | /// <summary> | ||
205 | /// | ||
206 | /// </summary> | ||
207 | /// <returns></returns> | ||
208 | public bool Backup() | ||
209 | { | ||
210 | |||
211 | return true; | ||
212 | } | ||
213 | #endregion | ||
214 | |||
215 | #region Regenerate Terrain | ||
216 | |||
217 | /// <summary> | ||
218 | /// Rebuilds the terrain using a procedural algorithm | ||
219 | /// </summary> | ||
220 | public void RegenerateTerrain() | ||
221 | { | ||
222 | try | ||
223 | { | ||
224 | Terrain.hills(); | ||
225 | |||
226 | lock (this.m_syncRoot) | ||
227 | { | ||
228 | this.phyScene.SetTerrain(Terrain.getHeights1D()); | ||
229 | } | ||
230 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | ||
231 | |||
232 | m_clientManager.ForEachClient(delegate(IClientAPI client) | ||
233 | { | ||
234 | this.SendLayerData(client); | ||
235 | }); | ||
236 | |||
237 | foreach (LLUUID UUID in Entities.Keys) | ||
238 | { | ||
239 | Entities[UUID].LandRenegerated(); | ||
240 | } | ||
241 | } | ||
242 | catch (Exception e) | ||
243 | { | ||
244 | MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | ||
245 | } | ||
246 | } | ||
247 | |||
248 | /// <summary> | ||
249 | /// Rebuilds the terrain using a 2D float array | ||
250 | /// </summary> | ||
251 | /// <param name="newMap">256,256 float array containing heights</param> | ||
252 | public void RegenerateTerrain(float[,] newMap) | ||
253 | { | ||
254 | try | ||
255 | { | ||
256 | this.Terrain.setHeights2D(newMap); | ||
257 | lock (this.m_syncRoot) | ||
258 | { | ||
259 | this.phyScene.SetTerrain(this.Terrain.getHeights1D()); | ||
260 | } | ||
261 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | ||
262 | |||
263 | m_clientManager.ForEachClient(delegate(IClientAPI client) | ||
264 | { | ||
265 | this.SendLayerData(client); | ||
266 | }); | ||
267 | |||
268 | foreach (LLUUID UUID in Entities.Keys) | ||
269 | { | ||
270 | Entities[UUID].LandRenegerated(); | ||
271 | } | ||
272 | } | ||
273 | catch (Exception e) | ||
274 | { | ||
275 | MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | ||
276 | } | ||
277 | } | ||
278 | |||
279 | /// <summary> | ||
280 | /// Rebuilds the terrain assuming changes occured at a specified point[?] | ||
281 | /// </summary> | ||
282 | /// <param name="changes">???</param> | ||
283 | /// <param name="pointx">???</param> | ||
284 | /// <param name="pointy">???</param> | ||
285 | public void RegenerateTerrain(bool changes, int pointx, int pointy) | ||
286 | { | ||
287 | try | ||
288 | { | ||
289 | if (changes) | ||
290 | { | ||
291 | /* Dont save here, rely on tainting system instead */ | ||
292 | |||
293 | m_clientManager.ForEachClient(delegate(IClientAPI client) | ||
294 | { | ||
295 | this.SendLayerData(pointx, pointy, client); | ||
296 | }); | ||
297 | } | ||
298 | } | ||
299 | catch (Exception e) | ||
300 | { | ||
301 | MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | ||
302 | } | ||
303 | } | ||
304 | |||
305 | #endregion | ||
306 | |||
307 | #region Load Terrain | ||
308 | /// <summary> | ||
309 | /// Loads the World heightmap | ||
310 | /// </summary> | ||
311 | /// | ||
312 | public override void LoadWorldMap() | ||
313 | { | ||
314 | try | ||
315 | { | ||
316 | float[] map = this.localStorage.LoadWorld(); | ||
317 | if (map == null) | ||
318 | { | ||
319 | if (string.IsNullOrEmpty(this.m_regInfo.estateSettings.terrainFile)) | ||
320 | { | ||
321 | Console.WriteLine("No default terrain, procedurally generating..."); | ||
322 | this.Terrain.hills(); | ||
323 | |||
324 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | ||
325 | } | ||
326 | else | ||
327 | { | ||
328 | try | ||
329 | { | ||
330 | this.Terrain.loadFromFileF32(this.m_regInfo.estateSettings.terrainFile); | ||
331 | this.Terrain *= this.m_regInfo.estateSettings.terrainMultiplier; | ||
332 | } | ||
333 | catch | ||
334 | { | ||
335 | Console.WriteLine("Unable to load default terrain, procedurally generating instead..."); | ||
336 | Terrain.hills(); | ||
337 | } | ||
338 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | ||
339 | } | ||
340 | } | ||
341 | else | ||
342 | { | ||
343 | this.Terrain.setHeights1D(map); | ||
344 | } | ||
345 | |||
346 | CreateTerrainTexture(); | ||
347 | |||
348 | } | ||
349 | catch (Exception e) | ||
350 | { | ||
351 | MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); | ||
352 | } | ||
353 | } | ||
354 | |||
355 | /// <summary> | ||
356 | /// | ||
357 | /// </summary> | ||
358 | private void CreateTerrainTexture() | ||
359 | { | ||
360 | //create a texture asset of the terrain | ||
361 | byte[] data = this.Terrain.exportJpegImage("defaultstripe.png"); | ||
362 | this.m_regInfo.estateSettings.terrainImageID = LLUUID.Random(); | ||
363 | AssetBase asset = new AssetBase(); | ||
364 | asset.FullID = this.m_regInfo.estateSettings.terrainImageID; | ||
365 | asset.Data = data; | ||
366 | asset.Name = "terrainImage"; | ||
367 | asset.Type = 0; | ||
368 | this.assetCache.AddAsset(asset); | ||
369 | } | ||
370 | #endregion | ||
371 | |||
372 | #region Primitives Methods | ||
373 | |||
374 | |||
375 | /// <summary> | ||
376 | /// Loads the World's objects | ||
377 | /// </summary> | ||
378 | public void LoadPrimsFromStorage() | ||
379 | { | ||
380 | try | ||
381 | { | ||
382 | MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives"); | ||
383 | this.localStorage.LoadPrimitives(this); | ||
384 | } | ||
385 | catch (Exception e) | ||
386 | { | ||
387 | MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); | ||
388 | } | ||
389 | } | ||
390 | |||
391 | /// <summary> | ||
392 | /// Loads a specific object from storage | ||
393 | /// </summary> | ||
394 | /// <param name="prim">The object to load</param> | ||
395 | public void PrimFromStorage(PrimData prim) | ||
396 | { | ||
397 | |||
398 | } | ||
399 | |||
400 | /// <summary> | ||
401 | /// Returns a new unallocated primitive ID | ||
402 | /// </summary> | ||
403 | /// <returns>A brand new primitive ID</returns> | ||
404 | public uint PrimIDAllocate() | ||
405 | { | ||
406 | uint myID; | ||
407 | |||
408 | _primAllocateMutex.WaitOne(); | ||
409 | ++_primCount; | ||
410 | myID = _primCount; | ||
411 | _primAllocateMutex.ReleaseMutex(); | ||
412 | |||
413 | return myID; | ||
414 | } | ||
415 | |||
416 | /// <summary> | ||
417 | /// | ||
418 | /// </summary> | ||
419 | /// <param name="addPacket"></param> | ||
420 | /// <param name="agentClient"></param> | ||
421 | public void AddNewPrim(Packet addPacket, IClientAPI agentClient) | ||
422 | { | ||
423 | AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentId); | ||
424 | } | ||
425 | |||
426 | /// <summary> | ||
427 | /// | ||
428 | /// </summary> | ||
429 | /// <param name="addPacket"></param> | ||
430 | /// <param name="ownerID"></param> | ||
431 | public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) | ||
432 | { | ||
433 | try | ||
434 | { | ||
435 | SceneObject sceneOb = new SceneObject(m_regionHandle, this, addPacket, ownerID, this.PrimIDAllocate()); | ||
436 | this.Entities.Add(sceneOb.rootUUID, sceneOb); | ||
437 | |||
438 | // Trigger event for listeners | ||
439 | // eventManager.TriggerOnNewPrimitive(prim); | ||
440 | } | ||
441 | catch (Exception e) | ||
442 | { | ||
443 | MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); | ||
444 | } | ||
445 | } | ||
446 | |||
447 | public override uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags) | ||
448 | { | ||
449 | uint id = NextLocalId; | ||
450 | |||
451 | throw new NotImplementedException("Not implemented yet."); | ||
452 | } | ||
453 | |||
454 | #endregion | ||
455 | |||
456 | #region Add/Remove Avatar Methods | ||
457 | |||
458 | /// <summary> | ||
459 | /// | ||
460 | /// </summary> | ||
461 | /// <param name="remoteClient"></param | ||
462 | /// <param name="agentID"></param> | ||
463 | /// <param name="child"></param> | ||
464 | public override void AddNewClient(IClientAPI client, bool child) | ||
465 | { | ||
466 | client.OnRegionHandShakeReply += this.SendLayerData; | ||
467 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); | ||
468 | client.OnChatFromViewer += this.SimChat; | ||
469 | client.OnInstantMessage += this.InstantMessage; | ||
470 | client.OnRequestWearables += this.InformClientOfNeighbours; | ||
471 | client.OnAddPrim += this.AddNewPrim; | ||
472 | client.OnUpdatePrimGroupPosition += this.UpdatePrimPosition; | ||
473 | client.OnUpdatePrimSinglePosition += this.UpdatePrimSinglePosition; | ||
474 | client.OnUpdatePrimGroupRotation += this.UpdatePrimRotation; | ||
475 | client.OnUpdatePrimGroupMouseRotation += this.UpdatePrimRotation; | ||
476 | client.OnUpdatePrimSingleRotation += this.UpdatePrimSingleRotation; | ||
477 | client.OnUpdatePrimScale += this.UpdatePrimScale; | ||
478 | client.OnUpdatePrimShape += this.UpdatePrimShape; | ||
479 | client.OnRequestMapBlocks += this.RequestMapBlocks; | ||
480 | client.OnTeleportLocationRequest += this.RequestTeleportLocation; | ||
481 | client.OnObjectSelect += this.SelectPrim; | ||
482 | client.OnGrapUpdate += this.MoveObject; | ||
483 | client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; | ||
484 | client.OnObjectDescription += this.PrimDescription; | ||
485 | client.OnObjectName += this.PrimName; | ||
486 | client.OnLinkObjects += this.LinkObjects; | ||
487 | client.OnObjectDuplicate += this.DuplicateObject; | ||
488 | |||
489 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); | ||
490 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); | ||
491 | remoteClient.OnParcelJoinRequest += new ParcelJoinRequest(parcelManager.handleParcelJoinRequest); | ||
492 | remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); | ||
493 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); | ||
494 | */ | ||
495 | this.estateManager.sendRegionHandshake(client); | ||
496 | |||
497 | CreateAndAddScenePresence(client); | ||
498 | return; | ||
499 | } | ||
500 | |||
501 | protected void CreateAndAddScenePresence(IClientAPI client) | ||
502 | { | ||
503 | ScenePresence newAvatar = null; | ||
504 | |||
505 | MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | ||
506 | newAvatar = new ScenePresence(client, this, this.m_regInfo); | ||
507 | MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Adding new avatar to world"); | ||
508 | MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Starting RegionHandshake "); | ||
509 | |||
510 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); | ||
511 | lock (this.m_syncRoot) | ||
512 | { | ||
513 | newAvatar.PhysActor = this.phyScene.AddAvatar(pVec); | ||
514 | } | ||
515 | |||
516 | lock (Entities) | ||
517 | { | ||
518 | if (!Entities.ContainsKey(client.AgentId)) | ||
519 | { | ||
520 | this.Entities.Add(client.AgentId, newAvatar); | ||
521 | } | ||
522 | else | ||
523 | { | ||
524 | Entities[client.AgentId] = newAvatar; | ||
525 | } | ||
526 | } | ||
527 | lock (Avatars) | ||
528 | { | ||
529 | if (Avatars.ContainsKey(client.AgentId)) | ||
530 | { | ||
531 | Avatars[client.AgentId] = newAvatar; | ||
532 | } | ||
533 | else | ||
534 | { | ||
535 | this.Avatars.Add(client.AgentId, newAvatar); | ||
536 | } | ||
537 | } | ||
538 | } | ||
539 | |||
540 | |||
541 | /// <summary> | ||
542 | /// | ||
543 | /// </summary> | ||
544 | /// <param name="agentID"></param> | ||
545 | public override void RemoveClient(LLUUID agentID) | ||
546 | { | ||
547 | eventManager.TriggerOnRemovePresence(agentID); | ||
548 | |||
549 | ScenePresence avatar = this.RequestAvatar(agentID); | ||
550 | |||
551 | m_clientManager.ForEachClient( | ||
552 | delegate(IClientAPI client) | ||
553 | { | ||
554 | client.SendKillObject(avatar.RegionHandle, avatar.LocalId); | ||
555 | }); | ||
556 | |||
557 | lock (Avatars) { | ||
558 | if (Avatars.ContainsKey(agentID)) { | ||
559 | Avatars.Remove(agentID); | ||
560 | } | ||
561 | } | ||
562 | lock (Entities) { | ||
563 | if (Entities.ContainsKey(agentID)) { | ||
564 | Entities.Remove(agentID); | ||
565 | } | ||
566 | } | ||
567 | // TODO: Add the removal from physics ? | ||
568 | |||
569 | |||
570 | |||
571 | return; | ||
572 | } | ||
573 | #endregion | ||
574 | |||
575 | #region Request Avatars List Methods | ||
576 | //The idea is to have a group of method that return a list of avatars meeting some requirement | ||
577 | // ie it could be all Avatars within a certain range of the calling prim/avatar. | ||
578 | |||
579 | /// <summary> | ||
580 | /// Request a List of all Avatars in this World | ||
581 | /// </summary> | ||
582 | /// <returns></returns> | ||
583 | public List<ScenePresence> RequestAvatarList() | ||
584 | { | ||
585 | List<ScenePresence> result = new List<ScenePresence>(); | ||
586 | |||
587 | foreach (ScenePresence avatar in Avatars.Values) | ||
588 | { | ||
589 | result.Add(avatar); | ||
590 | } | ||
591 | |||
592 | return result; | ||
593 | } | ||
594 | |||
595 | /// <summary> | ||
596 | /// Request a filtered list of Avatars in this World | ||
597 | /// </summary> | ||
598 | /// <returns></returns> | ||
599 | public List<ScenePresence> RequestAvatarList(FilterAvatarList filter) | ||
600 | { | ||
601 | List<ScenePresence> result = new List<ScenePresence>(); | ||
602 | |||
603 | foreach (ScenePresence avatar in Avatars.Values) | ||
604 | { | ||
605 | if (filter(avatar)) | ||
606 | { | ||
607 | result.Add(avatar); | ||
608 | } | ||
609 | } | ||
610 | |||
611 | return result; | ||
612 | } | ||
613 | |||
614 | /// <summary> | ||
615 | /// Request a Avatar by UUID | ||
616 | /// </summary> | ||
617 | /// <param name="avatarID"></param> | ||
618 | /// <returns></returns> | ||
619 | public ScenePresence RequestAvatar(LLUUID avatarID) | ||
620 | { | ||
621 | if (this.Avatars.ContainsKey(avatarID)) | ||
622 | { | ||
623 | return Avatars[avatarID]; | ||
624 | } | ||
625 | return null; | ||
626 | } | ||
627 | #endregion | ||
628 | |||
629 | |||
630 | /// <summary> | ||
631 | /// | ||
632 | /// </summary> | ||
633 | /// <param name="entID"></param> | ||
634 | /// <returns></returns> | ||
635 | public bool DeleteEntity(LLUUID entID) | ||
636 | { | ||
637 | if (this.Entities.ContainsKey(entID)) | ||
638 | { | ||
639 | this.Entities.Remove(entID); | ||
640 | return true; | ||
641 | } | ||
642 | return false; | ||
643 | } | ||
644 | |||
645 | public void SendAllSceneObjectsToClient(IClientAPI client) | ||
646 | { | ||
647 | foreach (EntityBase ent in Entities.Values) | ||
648 | { | ||
649 | if (ent is SceneObject) | ||
650 | { | ||
651 | ((SceneObject)ent).SendAllChildPrimsToClient(client); | ||
652 | } | ||
653 | } | ||
654 | } | ||
655 | |||
656 | #region RegionCommsHost | ||
657 | |||
658 | /// <summary> | ||
659 | /// | ||
660 | /// </summary> | ||
661 | public void RegisterRegionWithComms() | ||
662 | { | ||
663 | |||
664 | this.regionCommsHost = this.commsManager.GridServer.RegisterRegion(this.m_regInfo); | ||
665 | if (this.regionCommsHost != null) | ||
666 | { | ||
667 | this.regionCommsHost.OnExpectUser += this.NewUserConnection; | ||
668 | this.regionCommsHost.OnAvatarCrossingIntoRegion += this.AgentCrossing; | ||
669 | } | ||
670 | } | ||
671 | |||
672 | /// <summary> | ||
673 | /// | ||
674 | /// </summary> | ||
675 | /// <param name="regionHandle"></param> | ||
676 | /// <param name="agent"></param> | ||
677 | public void NewUserConnection(ulong regionHandle, AgentCircuitData agent) | ||
678 | { | ||
679 | // Console.WriteLine("World.cs - add new user connection"); | ||
680 | //should just check that its meant for this region | ||
681 | if (regionHandle == this.m_regInfo.RegionHandle) | ||
682 | { | ||
683 | if (agent.CapsPath != "") | ||
684 | { | ||
685 | //Console.WriteLine("new user, so creating caps handler for it"); | ||
686 | Caps cap = new Caps(this.assetCache, httpListener, this.m_regInfo.ExternalHostName, this.m_regInfo.ExternalEndPoint.Port, agent.CapsPath, agent.AgentID); | ||
687 | cap.RegisterHandlers(); | ||
688 | this.capsHandlers.Add(agent.AgentID, cap); | ||
689 | } | ||
690 | this.authenticateHandler.AddNewCircuit(agent.circuitcode, agent); | ||
691 | } | ||
692 | } | ||
693 | |||
694 | public void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position) | ||
695 | { | ||
696 | if (regionHandle == this.m_regInfo.RegionHandle) | ||
697 | { | ||
698 | if (this.Avatars.ContainsKey(agentID)) | ||
699 | { | ||
700 | this.Avatars[agentID].MakeAvatar(position); | ||
701 | } | ||
702 | } | ||
703 | } | ||
704 | |||
705 | /// <summary> | ||
706 | /// | ||
707 | /// </summary> | ||
708 | public void InformClientOfNeighbours(IClientAPI remoteClient) | ||
709 | { | ||
710 | List<RegionInfo> neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo); | ||
711 | |||
712 | if (neighbours != null) | ||
713 | { | ||
714 | for (int i = 0; i < neighbours.Count; i++) | ||
715 | { | ||
716 | AgentCircuitData agent = remoteClient.RequestClientInfo(); | ||
717 | agent.BaseFolder = LLUUID.Zero; | ||
718 | agent.InventoryFolder = LLUUID.Zero; | ||
719 | agent.startpos = new LLVector3(128, 128, 70); | ||
720 | agent.child = true; | ||
721 | this.commsManager.InterRegion.InformRegionOfChildAgent(neighbours[i].RegionHandle, agent); | ||
722 | remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint); | ||
723 | //this.capsHandlers[remoteClient.AgentId].CreateEstablishAgentComms("", System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr) + ":" + neighbours[i].CommsIPListenPort); | ||
724 | } | ||
725 | } | ||
726 | } | ||
727 | |||
728 | /// <summary> | ||
729 | /// | ||
730 | /// </summary> | ||
731 | /// <param name="regionHandle"></param> | ||
732 | /// <returns></returns> | ||
733 | public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle) | ||
734 | { | ||
735 | return this.commsManager.GridServer.RequestNeighbourInfo(regionHandle); | ||
736 | } | ||
737 | |||
738 | /// <summary> | ||
739 | /// | ||
740 | /// </summary> | ||
741 | /// <param name="minX"></param> | ||
742 | /// <param name="minY"></param> | ||
743 | /// <param name="maxX"></param> | ||
744 | /// <param name="maxY"></param> | ||
745 | public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) | ||
746 | { | ||
747 | List<MapBlockData> mapBlocks; | ||
748 | mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
749 | remoteClient.SendMapBlock(mapBlocks); | ||
750 | } | ||
751 | |||
752 | /// <summary> | ||
753 | /// | ||
754 | /// </summary> | ||
755 | /// <param name="remoteClient"></param> | ||
756 | /// <param name="RegionHandle"></param> | ||
757 | /// <param name="position"></param> | ||
758 | /// <param name="lookAt"></param> | ||
759 | /// <param name="flags"></param> | ||
760 | public void RequestTeleportLocation(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags) | ||
761 | { | ||
762 | if (regionHandle == this.m_regionHandle) | ||
763 | { | ||
764 | if (this.Avatars.ContainsKey(remoteClient.AgentId)) | ||
765 | { | ||
766 | remoteClient.SendTeleportLocationStart(); | ||
767 | remoteClient.SendLocalTeleport(position, lookAt, flags); | ||
768 | this.Avatars[remoteClient.AgentId].Teleport(position); | ||
769 | } | ||
770 | } | ||
771 | else | ||
772 | { | ||
773 | RegionInfo reg = this.RequestNeighbouringRegionInfo(regionHandle); | ||
774 | if (reg != null) | ||
775 | { | ||
776 | remoteClient.SendTeleportLocationStart(); | ||
777 | AgentCircuitData agent = remoteClient.RequestClientInfo(); | ||
778 | agent.BaseFolder = LLUUID.Zero; | ||
779 | agent.InventoryFolder = LLUUID.Zero; | ||
780 | agent.startpos = new LLVector3(128, 128, 70); | ||
781 | agent.child = true; | ||
782 | this.commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); | ||
783 | this.commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position); | ||
784 | |||
785 | remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4)); | ||
786 | |||
787 | } | ||
788 | //remoteClient.SendTeleportCancel(); | ||
789 | } | ||
790 | } | ||
791 | |||
792 | /// <summary> | ||
793 | /// | ||
794 | /// </summary> | ||
795 | /// <param name="regionhandle"></param> | ||
796 | /// <param name="agentID"></param> | ||
797 | /// <param name="position"></param> | ||
798 | public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position) | ||
799 | { | ||
800 | return this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position); | ||
801 | } | ||
802 | |||
803 | #endregion | ||
804 | |||
805 | } | ||
806 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs new file mode 100644 index 0000000..811f54c --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -0,0 +1,198 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using libsecondlife; | ||
32 | using OpenSim.Framework.Console; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework.Types; | ||
35 | using OpenSim.Region.Caches; | ||
36 | using OpenSim.Region.Terrain; | ||
37 | using OpenSim.Framework; | ||
38 | |||
39 | namespace OpenSim.Region.Environment.Scenes | ||
40 | { | ||
41 | public abstract class SceneBase : IWorld | ||
42 | { | ||
43 | public Dictionary<LLUUID, EntityBase> Entities; | ||
44 | protected ClientManager m_clientManager; | ||
45 | protected ulong m_regionHandle; | ||
46 | protected string m_regionName; | ||
47 | protected RegionInfo m_regInfo; | ||
48 | |||
49 | public TerrainEngine Terrain; | ||
50 | |||
51 | public string m_datastore; | ||
52 | public ILocalStorage localStorage; | ||
53 | |||
54 | protected object m_syncRoot = new object(); | ||
55 | private uint m_nextLocalId = 8880000; | ||
56 | protected AssetCache assetCache; | ||
57 | |||
58 | #region Update Methods | ||
59 | /// <summary> | ||
60 | /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation) | ||
61 | /// </summary> | ||
62 | public abstract void Update(); | ||
63 | |||
64 | #endregion | ||
65 | |||
66 | #region Terrain Methods | ||
67 | |||
68 | /// <summary> | ||
69 | /// Loads the World heightmap | ||
70 | /// </summary> | ||
71 | public abstract void LoadWorldMap(); | ||
72 | |||
73 | /// <summary> | ||
74 | /// Loads a new storage subsystem from a named library | ||
75 | /// </summary> | ||
76 | /// <param name="dllName">Storage Library</param> | ||
77 | /// <returns>Successful or not</returns> | ||
78 | public bool LoadStorageDLL(string dllName) | ||
79 | { | ||
80 | try | ||
81 | { | ||
82 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
83 | ILocalStorage store = null; | ||
84 | |||
85 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
86 | { | ||
87 | if (pluginType.IsPublic) | ||
88 | { | ||
89 | if (!pluginType.IsAbstract) | ||
90 | { | ||
91 | Type typeInterface = pluginType.GetInterface("ILocalStorage", true); | ||
92 | |||
93 | if (typeInterface != null) | ||
94 | { | ||
95 | ILocalStorage plug = (ILocalStorage)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
96 | store = plug; | ||
97 | |||
98 | store.Initialise(this.m_datastore); | ||
99 | break; | ||
100 | } | ||
101 | |||
102 | typeInterface = null; | ||
103 | } | ||
104 | } | ||
105 | } | ||
106 | pluginAssembly = null; | ||
107 | this.localStorage = store; | ||
108 | return (store == null); | ||
109 | } | ||
110 | catch (Exception e) | ||
111 | { | ||
112 | MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); | ||
113 | return false; | ||
114 | } | ||
115 | } | ||
116 | |||
117 | |||
118 | /// <summary> | ||
119 | /// Send the region heightmap to the client | ||
120 | /// </summary> | ||
121 | /// <param name="RemoteClient">Client to send to</param> | ||
122 | public virtual void SendLayerData(IClientAPI RemoteClient) | ||
123 | { | ||
124 | RemoteClient.SendLayerData(Terrain.getHeights1D()); | ||
125 | } | ||
126 | |||
127 | /// <summary> | ||
128 | /// Sends a specified patch to a client | ||
129 | /// </summary> | ||
130 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
131 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
132 | /// <param name="RemoteClient">The client to send to</param> | ||
133 | public virtual void SendLayerData(int px, int py, IClientAPI RemoteClient) | ||
134 | { | ||
135 | RemoteClient.SendLayerData(px, py, Terrain.getHeights1D()); | ||
136 | } | ||
137 | |||
138 | #endregion | ||
139 | |||
140 | #region Add/Remove Agent/Avatar | ||
141 | /// <summary> | ||
142 | /// | ||
143 | /// </summary> | ||
144 | /// <param name="remoteClient"></param> | ||
145 | /// <param name="agentID"></param> | ||
146 | /// <param name="child"></param> | ||
147 | public abstract void AddNewClient(IClientAPI client, bool child); | ||
148 | |||
149 | public abstract uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags); | ||
150 | |||
151 | /// <summary> | ||
152 | /// | ||
153 | /// </summary> | ||
154 | /// <param name="agentID"></param> | ||
155 | public abstract void RemoveClient(LLUUID agentID); | ||
156 | |||
157 | #endregion | ||
158 | |||
159 | /// <summary> | ||
160 | /// | ||
161 | /// </summary> | ||
162 | /// <returns></returns> | ||
163 | public virtual RegionInfo RegionInfo | ||
164 | { | ||
165 | get { return this.m_regInfo; } | ||
166 | } | ||
167 | |||
168 | public object SyncRoot | ||
169 | { | ||
170 | get { return m_syncRoot; } | ||
171 | } | ||
172 | |||
173 | public uint NextLocalId | ||
174 | { | ||
175 | get { return m_nextLocalId++; } | ||
176 | } | ||
177 | |||
178 | #region Shutdown | ||
179 | /// <summary> | ||
180 | /// Tidy before shutdown | ||
181 | /// </summary> | ||
182 | public virtual void Close() | ||
183 | { | ||
184 | try | ||
185 | { | ||
186 | this.localStorage.ShutDown(); | ||
187 | } | ||
188 | catch (Exception e) | ||
189 | { | ||
190 | MainLog.Instance.WriteLine(LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); | ||
191 | } | ||
192 | } | ||
193 | |||
194 | #endregion | ||
195 | |||
196 | |||
197 | } | ||
198 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs new file mode 100644 index 0000000..9e383c6 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -0,0 +1,50 @@ | |||
1 | using libsecondlife; | ||
2 | |||
3 | namespace OpenSim.Region.Environment.Scenes | ||
4 | { | ||
5 | /// <summary> | ||
6 | /// A class for triggering remote scene events. | ||
7 | /// </summary> | ||
8 | public class EventManager | ||
9 | { | ||
10 | public delegate void OnFrameDelegate(); | ||
11 | public event OnFrameDelegate OnFrame; | ||
12 | |||
13 | public delegate void OnNewPresenceDelegate(ScenePresence presence); | ||
14 | public event OnNewPresenceDelegate OnNewPresence; | ||
15 | |||
16 | public delegate void OnNewPrimitiveDelegate(PrimitiveOld prim); | ||
17 | public event OnNewPrimitiveDelegate OnNewPrimitive; | ||
18 | |||
19 | public delegate void OnRemovePresenceDelegate(LLUUID uuid); | ||
20 | public event OnRemovePresenceDelegate OnRemovePresence; | ||
21 | |||
22 | public void TriggerOnFrame() | ||
23 | { | ||
24 | if (OnFrame != null) | ||
25 | { | ||
26 | OnFrame(); | ||
27 | } | ||
28 | } | ||
29 | |||
30 | public void TriggerOnNewPrimitive(PrimitiveOld prim) | ||
31 | { | ||
32 | if (OnNewPrimitive != null) | ||
33 | OnNewPrimitive(prim); | ||
34 | } | ||
35 | |||
36 | public void TriggerOnNewPresence(ScenePresence presence) | ||
37 | { | ||
38 | if (OnNewPresence != null) | ||
39 | OnNewPresence(presence); | ||
40 | } | ||
41 | |||
42 | public void TriggerOnRemovePresence(LLUUID uuid) | ||
43 | { | ||
44 | if (OnRemovePresence != null) | ||
45 | { | ||
46 | OnRemovePresence(uuid); | ||
47 | } | ||
48 | } | ||
49 | } | ||
50 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs new file mode 100644 index 0000000..ecd2dee --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs | |||
@@ -0,0 +1,246 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using System.Text; | ||
30 | using libsecondlife; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework.Interfaces; | ||
33 | using OpenSim.Physics.Manager; | ||
34 | |||
35 | namespace OpenSim.Region.Environment.Scenes | ||
36 | { | ||
37 | public class SceneObject : EntityBase | ||
38 | { | ||
39 | private Encoding enc = Encoding.ASCII; | ||
40 | private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group | ||
41 | public Primitive rootPrimitive; | ||
42 | private new Scene m_world; | ||
43 | protected ulong m_regionHandle; | ||
44 | |||
45 | private bool physicsEnabled = false; | ||
46 | private PhysicsScene m_PhysScene; | ||
47 | private PhysicsActor m_PhysActor; | ||
48 | |||
49 | public LLUUID rootUUID | ||
50 | { | ||
51 | get | ||
52 | { | ||
53 | this.uuid = this.rootPrimitive.uuid; | ||
54 | return this.uuid; | ||
55 | } | ||
56 | } | ||
57 | |||
58 | public uint rootLocalID | ||
59 | { | ||
60 | get | ||
61 | { | ||
62 | this.m_localId = this.rootPrimitive.LocalId; | ||
63 | return this.LocalId; | ||
64 | } | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// | ||
69 | /// </summary> | ||
70 | public SceneObject(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
71 | { | ||
72 | m_regionHandle = regionHandle; | ||
73 | m_world = world; | ||
74 | this.Pos = addPacket.ObjectData.RayEnd; | ||
75 | this.CreateRootFromPacket(addPacket, ownerID, localID); | ||
76 | } | ||
77 | |||
78 | /// <summary> | ||
79 | /// | ||
80 | /// </summary> | ||
81 | /// <remarks>Need a null constructor for duplication</remarks> | ||
82 | public SceneObject() | ||
83 | { | ||
84 | |||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// | ||
89 | /// </summary> | ||
90 | /// <param name="addPacket"></param> | ||
91 | /// <param name="agentID"></param> | ||
92 | /// <param name="localID"></param> | ||
93 | public void CreateRootFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) | ||
94 | { | ||
95 | this.rootPrimitive = new Primitive( this.m_regionHandle, this.m_world, addPacket, agentID, localID, true, this, this); | ||
96 | this.children.Add(rootPrimitive); | ||
97 | this.ChildPrimitives.Add(this.rootUUID, this.rootPrimitive); | ||
98 | } | ||
99 | |||
100 | /// <summary> | ||
101 | /// | ||
102 | /// </summary> | ||
103 | /// <param name="data"></param> | ||
104 | public void CreateFromBytes(byte[] data) | ||
105 | { | ||
106 | |||
107 | } | ||
108 | |||
109 | /// <summary> | ||
110 | /// | ||
111 | /// </summary> | ||
112 | /// <returns>A complete copy of the object</returns> | ||
113 | public SceneObject Copy() | ||
114 | { | ||
115 | SceneObject dupe = new SceneObject(); | ||
116 | |||
117 | Primitive newRoot = this.rootPrimitive.Copy((EntityBase)dupe, dupe); | ||
118 | |||
119 | foreach (EntityBase child in this.children) | ||
120 | { | ||
121 | EntityBase newChild = child.Copy(); | ||
122 | dupe.children.Add(newChild); | ||
123 | } | ||
124 | |||
125 | return dupe; | ||
126 | } | ||
127 | |||
128 | /// <summary> | ||
129 | /// | ||
130 | /// </summary> | ||
131 | public void DeleteAllChildren() | ||
132 | { | ||
133 | this.children.Clear(); | ||
134 | this.ChildPrimitives.Clear(); | ||
135 | this.rootPrimitive = null; | ||
136 | } | ||
137 | |||
138 | /// <summary> | ||
139 | /// | ||
140 | /// </summary> | ||
141 | /// <param name="primObject"></param> | ||
142 | public void AddNewChildPrims(SceneObject primObject) | ||
143 | { | ||
144 | this.rootPrimitive.AddNewChildren(primObject); | ||
145 | } | ||
146 | |||
147 | public void AddChildToList(Primitive prim) | ||
148 | { | ||
149 | if (!this.ChildPrimitives.ContainsKey(prim.uuid)) | ||
150 | { | ||
151 | this.ChildPrimitives.Add(prim.uuid, prim); | ||
152 | } | ||
153 | } | ||
154 | /// <summary> | ||
155 | /// | ||
156 | /// </summary> | ||
157 | /// <param name="primID"></param> | ||
158 | /// <returns></returns> | ||
159 | public Primitive HasChildPrim(LLUUID primID) | ||
160 | { | ||
161 | if (this.ChildPrimitives.ContainsKey(primID)) | ||
162 | { | ||
163 | return this.ChildPrimitives[primID]; | ||
164 | } | ||
165 | |||
166 | return null; | ||
167 | } | ||
168 | |||
169 | /// <summary> | ||
170 | /// | ||
171 | /// </summary> | ||
172 | /// <param name="localID"></param> | ||
173 | /// <returns></returns> | ||
174 | public Primitive HasChildPrim(uint localID) | ||
175 | { | ||
176 | Primitive returnPrim = null; | ||
177 | foreach (Primitive prim in this.ChildPrimitives.Values) | ||
178 | { | ||
179 | if (prim.LocalId == localID) | ||
180 | { | ||
181 | returnPrim = prim; | ||
182 | break; | ||
183 | } | ||
184 | } | ||
185 | return returnPrim; | ||
186 | } | ||
187 | |||
188 | public void SendAllChildPrimsToClient(IClientAPI client) | ||
189 | { | ||
190 | this.rootPrimitive.SendFullUpdateForAllChildren(client); | ||
191 | } | ||
192 | |||
193 | /// <summary> | ||
194 | /// | ||
195 | /// </summary> | ||
196 | public override void BackUp() | ||
197 | { | ||
198 | |||
199 | } | ||
200 | |||
201 | /// <summary> | ||
202 | /// | ||
203 | /// </summary> | ||
204 | /// <param name="offset"></param> | ||
205 | /// <param name="pos"></param> | ||
206 | /// <param name="remoteClient"></param> | ||
207 | public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
208 | { | ||
209 | this.rootPrimitive.Pos = pos ; | ||
210 | this.rootPrimitive.SendTerseUpdateForAllChildren(remoteClient); | ||
211 | } | ||
212 | |||
213 | /// <summary> | ||
214 | /// | ||
215 | /// </summary> | ||
216 | /// <param name="client"></param> | ||
217 | public void GetProperites(IClientAPI client) | ||
218 | { | ||
219 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
220 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
221 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
222 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
223 | proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.CreationDate; | ||
224 | proper.ObjectData[0].CreatorID = this.rootPrimitive.CreatorID; | ||
225 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
226 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
227 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
228 | proper.ObjectData[0].InventorySerial = 0; | ||
229 | proper.ObjectData[0].LastOwnerID = this.rootPrimitive.LastOwnerID; | ||
230 | proper.ObjectData[0].ObjectID = this.rootUUID; | ||
231 | proper.ObjectData[0].OwnerID = this.rootPrimitive.OwnerID; | ||
232 | proper.ObjectData[0].TouchName = enc.GetBytes(this.rootPrimitive.TouchName + "\0"); | ||
233 | proper.ObjectData[0].TextureID = new byte[0]; | ||
234 | proper.ObjectData[0].SitName = enc.GetBytes(this.rootPrimitive.SitName +"\0") ; | ||
235 | proper.ObjectData[0].Name = enc.GetBytes(this.rootPrimitive.Name +"\0"); | ||
236 | proper.ObjectData[0].Description = enc.GetBytes(this.rootPrimitive.Description +"\0"); | ||
237 | proper.ObjectData[0].OwnerMask = this.rootPrimitive.OwnerMask; | ||
238 | proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.NextOwnerMask; | ||
239 | proper.ObjectData[0].GroupMask = this.rootPrimitive.GroupMask; | ||
240 | proper.ObjectData[0].EveryoneMask = this.rootPrimitive.EveryoneMask; | ||
241 | proper.ObjectData[0].BaseMask = this.rootPrimitive.BaseMask; | ||
242 | |||
243 | client.OutPacket(proper); | ||
244 | } | ||
245 | } | ||
246 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs new file mode 100644 index 0000000..d1f75ed --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs | |||
@@ -0,0 +1,74 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using System.Xml; | ||
30 | using libsecondlife; | ||
31 | |||
32 | namespace OpenSim.Region.Environment.Scenes | ||
33 | { | ||
34 | partial class ScenePresence | ||
35 | { | ||
36 | public class AvatarAnimations | ||
37 | { | ||
38 | |||
39 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); | ||
40 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); | ||
41 | |||
42 | public AvatarAnimations() | ||
43 | { | ||
44 | } | ||
45 | |||
46 | public void LoadAnims() | ||
47 | { | ||
48 | //OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); | ||
49 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); | ||
50 | |||
51 | XmlDocument doc = new XmlDocument(); | ||
52 | doc.Load(reader); | ||
53 | foreach (XmlNode nod in doc.DocumentElement.ChildNodes) | ||
54 | { | ||
55 | |||
56 | if (nod.Attributes["name"] != null) | ||
57 | { | ||
58 | AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); | ||
59 | } | ||
60 | |||
61 | } | ||
62 | |||
63 | reader.Close(); | ||
64 | |||
65 | // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | ||
66 | |||
67 | foreach (KeyValuePair<string, LLUUID> kp in Animations.AnimsLLUUID) | ||
68 | { | ||
69 | AnimsNames.Add(kp.Value, kp.Key); | ||
70 | } | ||
71 | } | ||
72 | } | ||
73 | } | ||
74 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs new file mode 100644 index 0000000..dbb5d3f --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs | |||
@@ -0,0 +1,85 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | using libsecondlife.Packets; | ||
30 | using OpenSim.Framework.Interfaces; | ||
31 | |||
32 | namespace OpenSim.Region.Environment.Scenes | ||
33 | { | ||
34 | partial class ScenePresence | ||
35 | { | ||
36 | public class Avatar : IScenePresenceBody | ||
37 | { | ||
38 | public Avatar() | ||
39 | { | ||
40 | |||
41 | } | ||
42 | |||
43 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | ||
44 | { | ||
45 | } | ||
46 | |||
47 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
48 | { | ||
49 | } | ||
50 | |||
51 | public void SendOurAppearance(IClientAPI OurClient) | ||
52 | { | ||
53 | } | ||
54 | |||
55 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
56 | { | ||
57 | } | ||
58 | } | ||
59 | |||
60 | public class ChildAgent : IScenePresenceBody //is a ghost | ||
61 | { | ||
62 | public ChildAgent() | ||
63 | { | ||
64 | |||
65 | } | ||
66 | |||
67 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | ||
68 | { | ||
69 | } | ||
70 | |||
71 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
72 | { | ||
73 | } | ||
74 | |||
75 | public void SendOurAppearance(IClientAPI OurClient) | ||
76 | { | ||
77 | } | ||
78 | |||
79 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
80 | { | ||
81 | } | ||
82 | } | ||
83 | } | ||
84 | |||
85 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs new file mode 100644 index 0000000..e65ab7c --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -0,0 +1,597 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using Axiom.Math; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Physics.Manager; | ||
38 | |||
39 | namespace OpenSim.Region.Environment.Scenes | ||
40 | { | ||
41 | public partial class ScenePresence : Entity | ||
42 | { | ||
43 | public static bool PhysicsEngineFlying = false; | ||
44 | public static AvatarAnimations Animations; | ||
45 | public static byte[] DefaultTexture; | ||
46 | public string firstname; | ||
47 | public string lastname; | ||
48 | public IClientAPI ControllingClient; | ||
49 | public LLUUID current_anim; | ||
50 | public int anim_seq; | ||
51 | private bool updateflag = false; | ||
52 | private byte movementflag = 0; | ||
53 | private List<NewForce> forcesList = new List<NewForce>(); | ||
54 | private short _updateCount = 0; | ||
55 | private Quaternion bodyRot; | ||
56 | private LLObject.TextureEntry avatarAppearanceTexture = null; | ||
57 | private byte[] visualParams; | ||
58 | private AvatarWearable[] Wearables; | ||
59 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
60 | private ulong m_regionHandle; | ||
61 | private bool childAgent = false; | ||
62 | private bool newForce = false; | ||
63 | private bool newAvatar = false; | ||
64 | private IScenePresenceBody m_body; | ||
65 | |||
66 | protected RegionInfo m_regionInfo; | ||
67 | |||
68 | private Vector3[] Dir_Vectors = new Vector3[6]; | ||
69 | private enum Dir_ControlFlags | ||
70 | { | ||
71 | DIR_CONTROL_FLAG_FOWARD = MainAvatar.ControlFlags.AGENT_CONTROL_AT_POS, | ||
72 | DIR_CONTROL_FLAG_BACK = MainAvatar.ControlFlags.AGENT_CONTROL_AT_NEG, | ||
73 | DIR_CONTROL_FLAG_LEFT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_POS, | ||
74 | DIR_CONTROL_FLAG_RIGHT = MainAvatar.ControlFlags.AGENT_CONTROL_LEFT_NEG, | ||
75 | DIR_CONTROL_FLAG_UP = MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS, | ||
76 | DIR_CONTROL_FLAG_DOWN = MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG | ||
77 | } | ||
78 | |||
79 | #region Properties | ||
80 | /// <summary> | ||
81 | /// | ||
82 | /// </summary> | ||
83 | public PhysicsActor PhysActor | ||
84 | { | ||
85 | set | ||
86 | { | ||
87 | this._physActor = value; | ||
88 | } | ||
89 | get | ||
90 | { | ||
91 | return _physActor; | ||
92 | } | ||
93 | } | ||
94 | |||
95 | public ulong RegionHandle | ||
96 | { | ||
97 | get { return m_regionHandle; } | ||
98 | } | ||
99 | |||
100 | #endregion | ||
101 | |||
102 | #region Constructor(s) | ||
103 | /// <summary> | ||
104 | /// | ||
105 | /// </summary> | ||
106 | /// <param name="theClient"></param> | ||
107 | /// <param name="world"></param> | ||
108 | /// <param name="clientThreads"></param> | ||
109 | /// <param name="regionDat"></param> | ||
110 | public ScenePresence(IClientAPI theClient, Scene world, RegionInfo reginfo) | ||
111 | { | ||
112 | |||
113 | m_world = world; | ||
114 | this.uuid = theClient.AgentId; | ||
115 | |||
116 | m_regionInfo = reginfo; | ||
117 | m_regionHandle = reginfo.RegionHandle; | ||
118 | MainLog.Instance.Verbose("Avatar.cs "); | ||
119 | ControllingClient = theClient; | ||
120 | this.firstname = ControllingClient.FirstName; | ||
121 | this.lastname = ControllingClient.LastName; | ||
122 | m_localId = m_world.NextLocalId; | ||
123 | Pos = ControllingClient.StartPos; | ||
124 | visualParams = new byte[218]; | ||
125 | for (int i = 0; i < 218; i++) | ||
126 | { | ||
127 | visualParams[i] = 100; | ||
128 | } | ||
129 | |||
130 | Wearables = AvatarWearable.DefaultWearables; | ||
131 | Animations = new ScenePresence.AvatarAnimations(); | ||
132 | Animations.LoadAnims(); | ||
133 | |||
134 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
135 | |||
136 | //register for events | ||
137 | ControllingClient.OnRequestWearables += this.SendOurAppearance; | ||
138 | //ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); | ||
139 | ControllingClient.OnCompleteMovementToRegion += this.CompleteMovement; | ||
140 | ControllingClient.OnCompleteMovementToRegion += this.SendInitialData; | ||
141 | ControllingClient.OnAgentUpdate += this.HandleAgentUpdate; | ||
142 | // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); | ||
143 | // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); | ||
144 | //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); | ||
145 | |||
146 | Dir_Vectors[0] = new Vector3(1, 0, 0); //FOWARD | ||
147 | Dir_Vectors[1] = new Vector3(-1, 0, 0); //BACK | ||
148 | Dir_Vectors[2] = new Vector3(0, 1, 0); //LEFT | ||
149 | Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT | ||
150 | Dir_Vectors[4] = new Vector3(0, 0, 1); //UP | ||
151 | Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN | ||
152 | |||
153 | } | ||
154 | #endregion | ||
155 | |||
156 | #region Status Methods | ||
157 | /// <summary> | ||
158 | /// Not Used, most likely can be deleted | ||
159 | /// </summary> | ||
160 | /// <param name="status"></param> | ||
161 | public void ChildStatusChange(bool status) | ||
162 | { | ||
163 | this.childAgent = status; | ||
164 | |||
165 | if (this.childAgent == true) | ||
166 | { | ||
167 | this.Velocity = new LLVector3(0, 0, 0); | ||
168 | this.Pos = new LLVector3(128, 128, 70); | ||
169 | |||
170 | } | ||
171 | } | ||
172 | |||
173 | /// <summary> | ||
174 | /// | ||
175 | /// </summary> | ||
176 | /// <param name="pos"></param> | ||
177 | public void MakeAvatar(LLVector3 pos) | ||
178 | { | ||
179 | //this.childAvatar = false; | ||
180 | this.Pos = pos; | ||
181 | this.newAvatar = true; | ||
182 | this.childAgent = false; | ||
183 | } | ||
184 | |||
185 | protected void MakeChildAgent() | ||
186 | { | ||
187 | this.Velocity = new LLVector3(0, 0, 0); | ||
188 | this.Pos = new LLVector3(128, 128, 70); | ||
189 | this.childAgent = true; | ||
190 | } | ||
191 | |||
192 | /// <summary> | ||
193 | /// | ||
194 | /// </summary> | ||
195 | /// <param name="pos"></param> | ||
196 | public void Teleport(LLVector3 pos) | ||
197 | { | ||
198 | this.Pos = pos; | ||
199 | this.SendTerseUpdateToALLClients(); | ||
200 | } | ||
201 | |||
202 | /// <summary> | ||
203 | /// | ||
204 | /// </summary> | ||
205 | public void StopMovement() | ||
206 | { | ||
207 | |||
208 | } | ||
209 | #endregion | ||
210 | |||
211 | #region Event Handlers | ||
212 | /// <summary> | ||
213 | /// | ||
214 | /// </summary> | ||
215 | /// <param name="texture"></param> | ||
216 | /// <param name="visualParam"></param> | ||
217 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
218 | { | ||
219 | |||
220 | } | ||
221 | |||
222 | /// <summary> | ||
223 | /// Complete Avatar's movement into the region | ||
224 | /// </summary> | ||
225 | public void CompleteMovement() | ||
226 | { | ||
227 | LLVector3 look = this.Velocity; | ||
228 | if ((look.X == 0) && (look.Y == 0) && (look.Z == 0)) | ||
229 | { | ||
230 | look = new LLVector3(0.99f, 0.042f, 0); | ||
231 | } | ||
232 | this.ControllingClient.MoveAgentIntoRegion(m_regionInfo, Pos, look); | ||
233 | if (this.childAgent) | ||
234 | { | ||
235 | this.childAgent = false; | ||
236 | } | ||
237 | } | ||
238 | |||
239 | /// <summary> | ||
240 | /// | ||
241 | /// </summary> | ||
242 | /// <param name="pack"></param> | ||
243 | public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | ||
244 | { | ||
245 | int i = 0; | ||
246 | bool update_movementflag = false; | ||
247 | bool update_rotation = false; | ||
248 | bool DCFlagKeyPressed = false; | ||
249 | Vector3 agent_control_v3 = new Vector3(0, 0, 0); | ||
250 | Quaternion q = new Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); | ||
251 | |||
252 | this.PhysActor.Flying = ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0); | ||
253 | |||
254 | if (q != this.bodyRot) | ||
255 | { | ||
256 | this.bodyRot = q; | ||
257 | update_rotation = true; | ||
258 | } | ||
259 | foreach (Dir_ControlFlags DCF in Enum.GetValues(typeof(Dir_ControlFlags))) | ||
260 | { | ||
261 | if ((flags & (uint)DCF) != 0) | ||
262 | { | ||
263 | DCFlagKeyPressed = true; | ||
264 | agent_control_v3 += Dir_Vectors[i]; | ||
265 | if ((movementflag & (uint)DCF) == 0) | ||
266 | { | ||
267 | movementflag += (byte)(uint)DCF; | ||
268 | update_movementflag = true; | ||
269 | } | ||
270 | } | ||
271 | else | ||
272 | { | ||
273 | if ((movementflag & (uint)DCF) != 0) | ||
274 | { | ||
275 | movementflag -= (byte)(uint)DCF; | ||
276 | update_movementflag = true; | ||
277 | } | ||
278 | } | ||
279 | i++; | ||
280 | } | ||
281 | if ((update_movementflag) || (update_rotation && DCFlagKeyPressed)) | ||
282 | { | ||
283 | this.AddNewMovement(agent_control_v3, q); | ||
284 | } | ||
285 | UpdateMovementAnimations(update_movementflag); | ||
286 | } | ||
287 | |||
288 | protected void UpdateMovementAnimations(bool update_movementflag) | ||
289 | { | ||
290 | if (update_movementflag) | ||
291 | { | ||
292 | if (movementflag != 0) | ||
293 | { | ||
294 | if (this._physActor.Flying) | ||
295 | { | ||
296 | this.SendAnimPack(Animations.AnimsLLUUID["FLY"], 1); | ||
297 | } | ||
298 | else | ||
299 | { | ||
300 | this.SendAnimPack(Animations.AnimsLLUUID["WALK"], 1); | ||
301 | } | ||
302 | } | ||
303 | else | ||
304 | { | ||
305 | this.SendAnimPack(Animations.AnimsLLUUID["STAND"], 1); | ||
306 | } | ||
307 | } | ||
308 | |||
309 | } | ||
310 | |||
311 | |||
312 | protected void AddNewMovement(Vector3 vec, Quaternion rotation) | ||
313 | { | ||
314 | NewForce newVelocity = new NewForce(); | ||
315 | Vector3 direc = rotation * vec; | ||
316 | direc.Normalize(); | ||
317 | |||
318 | direc = direc * ((0.03f) * 128f); | ||
319 | if (this._physActor.Flying) | ||
320 | direc *= 4; | ||
321 | |||
322 | newVelocity.X = direc.x; | ||
323 | newVelocity.Y = direc.y; | ||
324 | newVelocity.Z = direc.z; | ||
325 | this.forcesList.Add(newVelocity); | ||
326 | } | ||
327 | |||
328 | #endregion | ||
329 | |||
330 | #region Overridden Methods | ||
331 | /// <summary> | ||
332 | /// | ||
333 | /// </summary> | ||
334 | public override void LandRenegerated() | ||
335 | { | ||
336 | |||
337 | } | ||
338 | |||
339 | /// <summary> | ||
340 | /// | ||
341 | /// </summary> | ||
342 | public override void update() | ||
343 | { | ||
344 | if (this.childAgent == false) | ||
345 | { | ||
346 | if (this.newForce) | ||
347 | { | ||
348 | this.SendTerseUpdateToALLClients(); | ||
349 | _updateCount = 0; | ||
350 | } | ||
351 | else if (movementflag != 0) | ||
352 | { | ||
353 | _updateCount++; | ||
354 | if (_updateCount > 3) | ||
355 | { | ||
356 | this.SendTerseUpdateToALLClients(); | ||
357 | _updateCount = 0; | ||
358 | } | ||
359 | } | ||
360 | |||
361 | this.CheckForBorderCrossing(); | ||
362 | } | ||
363 | } | ||
364 | #endregion | ||
365 | |||
366 | #region Update Client(s) | ||
367 | /// <summary> | ||
368 | /// | ||
369 | /// </summary> | ||
370 | /// <param name="RemoteClient"></param> | ||
371 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
372 | { | ||
373 | LLVector3 pos = this.Pos; | ||
374 | LLVector3 vel = this.Velocity; | ||
375 | RemoteClient.SendAvatarTerseUpdate(this.m_regionHandle, 64096, this.LocalId, new LLVector3(pos.X, pos.Y, pos.Z), new LLVector3(vel.X, vel.Y, vel.Z)); | ||
376 | } | ||
377 | |||
378 | /// <summary> | ||
379 | /// | ||
380 | /// </summary> | ||
381 | public void SendTerseUpdateToALLClients() | ||
382 | { | ||
383 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
384 | for (int i = 0; i < avatars.Count; i++) | ||
385 | { | ||
386 | this.SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
387 | } | ||
388 | } | ||
389 | |||
390 | /// <summary> | ||
391 | /// | ||
392 | /// </summary> | ||
393 | /// <param name="remoteAvatar"></param> | ||
394 | public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar) | ||
395 | { | ||
396 | remoteAvatar.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos, DefaultTexture); | ||
397 | } | ||
398 | |||
399 | public void SendFullUpdateToALLClients() | ||
400 | { | ||
401 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
402 | foreach (ScenePresence avatar in this.m_world.RequestAvatarList()) | ||
403 | { | ||
404 | this.SendFullUpdateToOtherClient(avatar); | ||
405 | avatar.SendFullUpdateToOtherClient(this); | ||
406 | } | ||
407 | } | ||
408 | |||
409 | /// <summary> | ||
410 | /// | ||
411 | /// </summary> | ||
412 | public void SendInitialData() | ||
413 | { | ||
414 | this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos, DefaultTexture); | ||
415 | if (this.newAvatar) | ||
416 | { | ||
417 | this.m_world.InformClientOfNeighbours(this.ControllingClient); | ||
418 | this.newAvatar = false; | ||
419 | } | ||
420 | } | ||
421 | |||
422 | /// <summary> | ||
423 | /// | ||
424 | /// </summary> | ||
425 | /// <param name="OurClient"></param> | ||
426 | public void SendOurAppearance(IClientAPI OurClient) | ||
427 | { | ||
428 | this.ControllingClient.SendWearables(this.Wearables); | ||
429 | this.SendFullUpdateToALLClients(); | ||
430 | this.m_world.SendAllSceneObjectsToClient(this.ControllingClient); | ||
431 | } | ||
432 | |||
433 | /// <summary> | ||
434 | /// | ||
435 | /// </summary> | ||
436 | /// <param name="avatarInfo"></param> | ||
437 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
438 | { | ||
439 | |||
440 | } | ||
441 | |||
442 | /// <summary> | ||
443 | /// | ||
444 | /// </summary> | ||
445 | /// <param name="animID"></param> | ||
446 | /// <param name="seq"></param> | ||
447 | public void SendAnimPack(LLUUID animID, int seq) | ||
448 | { | ||
449 | this.current_anim = animID; | ||
450 | this.anim_seq = seq; | ||
451 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
452 | for (int i = 0; i < avatars.Count; i++) | ||
453 | { | ||
454 | avatars[i].ControllingClient.SendAnimation(animID, seq, this.ControllingClient.AgentId); | ||
455 | } | ||
456 | } | ||
457 | |||
458 | /// <summary> | ||
459 | /// | ||
460 | /// </summary> | ||
461 | public void SendAnimPack() | ||
462 | { | ||
463 | this.SendAnimPack(this.current_anim, this.anim_seq); | ||
464 | } | ||
465 | #endregion | ||
466 | |||
467 | #region Border Crossing Methods | ||
468 | /// <summary> | ||
469 | /// | ||
470 | /// </summary> | ||
471 | protected void CheckForBorderCrossing() | ||
472 | { | ||
473 | LLVector3 pos2 = this.Pos; | ||
474 | LLVector3 vel = this.Velocity; | ||
475 | |||
476 | float timeStep = 0.2f; | ||
477 | pos2.X = pos2.X + (vel.X * timeStep); | ||
478 | pos2.Y = pos2.Y + (vel.Y * timeStep); | ||
479 | pos2.Z = pos2.Z + (vel.Z * timeStep); | ||
480 | |||
481 | if ((pos2.X < 0) || (pos2.X > 256)) | ||
482 | { | ||
483 | this.CrossToNewRegion(); | ||
484 | } | ||
485 | |||
486 | if ((pos2.Y < 0) || (pos2.Y > 256)) | ||
487 | { | ||
488 | this.CrossToNewRegion(); | ||
489 | } | ||
490 | } | ||
491 | |||
492 | /// <summary> | ||
493 | /// | ||
494 | /// </summary> | ||
495 | protected void CrossToNewRegion() | ||
496 | { | ||
497 | LLVector3 pos = this.Pos; | ||
498 | LLVector3 newpos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
499 | uint neighbourx = this.m_regionInfo.RegionLocX; | ||
500 | uint neighboury = this.m_regionInfo.RegionLocY; | ||
501 | |||
502 | if (pos.X < 2) | ||
503 | { | ||
504 | neighbourx -= 1; | ||
505 | newpos.X = 254; | ||
506 | } | ||
507 | if (pos.X > 253) | ||
508 | { | ||
509 | neighbourx += 1; | ||
510 | newpos.X = 1; | ||
511 | } | ||
512 | if (pos.Y < 2) | ||
513 | { | ||
514 | neighboury -= 1; | ||
515 | newpos.Y = 254; | ||
516 | } | ||
517 | if (pos.Y > 253) | ||
518 | { | ||
519 | neighboury += 1; | ||
520 | newpos.Y = 1; | ||
521 | } | ||
522 | |||
523 | LLVector3 vel = this.m_velocity; | ||
524 | ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * 256), (uint)(neighboury * 256)); | ||
525 | RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle); | ||
526 | if (neighbourRegion != null) | ||
527 | { | ||
528 | bool res = this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos); | ||
529 | if (res) | ||
530 | { | ||
531 | this.MakeChildAgent(); | ||
532 | this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.InternalEndPoint); | ||
533 | } | ||
534 | } | ||
535 | } | ||
536 | #endregion | ||
537 | |||
538 | /// <summary> | ||
539 | /// | ||
540 | /// </summary> | ||
541 | public static void LoadAnims() | ||
542 | { | ||
543 | |||
544 | } | ||
545 | |||
546 | /// <summary> | ||
547 | /// | ||
548 | /// </summary> | ||
549 | public override void updateMovement() | ||
550 | { | ||
551 | newForce = false; | ||
552 | lock (this.forcesList) | ||
553 | { | ||
554 | if (this.forcesList.Count > 0) | ||
555 | { | ||
556 | for (int i = 0; i < this.forcesList.Count; i++) | ||
557 | { | ||
558 | NewForce force = this.forcesList[i]; | ||
559 | |||
560 | this.updateflag = true; | ||
561 | this.Velocity = new LLVector3(force.X, force.Y, force.Z); | ||
562 | this.newForce = true; | ||
563 | } | ||
564 | for (int i = 0; i < this.forcesList.Count; i++) | ||
565 | { | ||
566 | this.forcesList.RemoveAt(0); | ||
567 | } | ||
568 | } | ||
569 | } | ||
570 | } | ||
571 | |||
572 | public static void LoadTextureFile(string name) | ||
573 | { | ||
574 | FileInfo fInfo = new FileInfo(name); | ||
575 | long numBytes = fInfo.Length; | ||
576 | FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read); | ||
577 | BinaryReader br = new BinaryReader(fStream); | ||
578 | byte[] data1 = br.ReadBytes((int)numBytes); | ||
579 | br.Close(); | ||
580 | fStream.Close(); | ||
581 | DefaultTexture = data1; | ||
582 | } | ||
583 | |||
584 | public class NewForce | ||
585 | { | ||
586 | public float X; | ||
587 | public float Y; | ||
588 | public float Z; | ||
589 | |||
590 | public NewForce() | ||
591 | { | ||
592 | |||
593 | } | ||
594 | } | ||
595 | } | ||
596 | |||
597 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs new file mode 100644 index 0000000..9cb881a --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs | |||
@@ -0,0 +1,102 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.CodeDom.Compiler; | ||
30 | using System.Collections.Generic; | ||
31 | using Microsoft.CSharp; | ||
32 | using OpenSim.Framework.Console; | ||
33 | |||
34 | namespace OpenSim.Region.Environment.Scripting | ||
35 | { | ||
36 | public class CSharpScriptEngine : IScriptCompiler | ||
37 | { | ||
38 | public string FileExt() | ||
39 | { | ||
40 | return ".cs"; | ||
41 | } | ||
42 | |||
43 | private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename) | ||
44 | { | ||
45 | CompilerParameters compilerParams = new CompilerParameters(); | ||
46 | CompilerResults compilerResults; | ||
47 | compilerParams.GenerateExecutable = false; | ||
48 | compilerParams.GenerateInMemory = true; | ||
49 | compilerParams.IncludeDebugInformation = false; | ||
50 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); | ||
51 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Enviroment.dll"); | ||
52 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); | ||
53 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); | ||
54 | compilerParams.ReferencedAssemblies.Add("System.dll"); | ||
55 | |||
56 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); | ||
57 | |||
58 | if (compilerResults.Errors.Count > 0) | ||
59 | { | ||
60 | MainLog.Instance.Error("Compile errors"); | ||
61 | foreach (CompilerError error in compilerResults.Errors) | ||
62 | { | ||
63 | MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); | ||
64 | } | ||
65 | } | ||
66 | else | ||
67 | { | ||
68 | Dictionary<string,IScript> scripts = new Dictionary<string,IScript>(); | ||
69 | |||
70 | foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) | ||
71 | { | ||
72 | Type testInterface = pluginType.GetInterface("IScript", true); | ||
73 | |||
74 | if (testInterface != null) | ||
75 | { | ||
76 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | ||
77 | |||
78 | string scriptName = "C#/" + script.getName(); | ||
79 | Console.WriteLine("Script: " + scriptName + " loaded."); | ||
80 | |||
81 | if (!scripts.ContainsKey(scriptName)) | ||
82 | { | ||
83 | scripts.Add(scriptName, script); | ||
84 | } | ||
85 | else | ||
86 | { | ||
87 | scripts[scriptName] = script; | ||
88 | } | ||
89 | } | ||
90 | } | ||
91 | return scripts; | ||
92 | } | ||
93 | return null; | ||
94 | } | ||
95 | |||
96 | public Dictionary<string,IScript> compile(string filename) | ||
97 | { | ||
98 | CSharpCodeProvider csharpProvider = new CSharpCodeProvider(); | ||
99 | return LoadDotNetScript(csharpProvider, filename); | ||
100 | } | ||
101 | } | ||
102 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs new file mode 100644 index 0000000..be1fe56 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs | |||
@@ -0,0 +1,102 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.CodeDom.Compiler; | ||
30 | using System.Collections.Generic; | ||
31 | using Microsoft.JScript; | ||
32 | using OpenSim.Framework.Console; | ||
33 | |||
34 | namespace OpenSim.Region.Environment.Scripting | ||
35 | { | ||
36 | public class JScriptEngine : IScriptCompiler | ||
37 | { | ||
38 | public string FileExt() | ||
39 | { | ||
40 | return ".js"; | ||
41 | } | ||
42 | |||
43 | private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename) | ||
44 | { | ||
45 | CompilerParameters compilerParams = new CompilerParameters(); | ||
46 | CompilerResults compilerResults; | ||
47 | compilerParams.GenerateExecutable = false; | ||
48 | compilerParams.GenerateInMemory = true; | ||
49 | compilerParams.IncludeDebugInformation = false; | ||
50 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); | ||
51 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Enviroment.dll"); | ||
52 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); | ||
53 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); | ||
54 | compilerParams.ReferencedAssemblies.Add("System.dll"); | ||
55 | |||
56 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); | ||
57 | |||
58 | if (compilerResults.Errors.Count > 0) | ||
59 | { | ||
60 | MainLog.Instance.Error("Compile errors"); | ||
61 | foreach (CompilerError error in compilerResults.Errors) | ||
62 | { | ||
63 | MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); | ||
64 | } | ||
65 | } | ||
66 | else | ||
67 | { | ||
68 | Dictionary<string, IScript> scripts = new Dictionary<string, IScript>(); | ||
69 | |||
70 | foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) | ||
71 | { | ||
72 | Type testInterface = pluginType.GetInterface("IScript", true); | ||
73 | |||
74 | if (testInterface != null) | ||
75 | { | ||
76 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | ||
77 | |||
78 | string scriptName = "JS.NET/" + script.getName(); | ||
79 | Console.WriteLine("Script: " + scriptName + " loaded."); | ||
80 | |||
81 | if (!scripts.ContainsKey(scriptName)) | ||
82 | { | ||
83 | scripts.Add(scriptName, script); | ||
84 | } | ||
85 | else | ||
86 | { | ||
87 | scripts[scriptName] = script; | ||
88 | } | ||
89 | } | ||
90 | } | ||
91 | return scripts; | ||
92 | } | ||
93 | return null; | ||
94 | } | ||
95 | |||
96 | public Dictionary<string, IScript> compile(string filename) | ||
97 | { | ||
98 | JScriptCodeProvider jscriptProvider = new JScriptCodeProvider(); | ||
99 | return LoadDotNetScript(jscriptProvider, filename); | ||
100 | } | ||
101 | } | ||
102 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/ClassInstance.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/ClassInstance.cs new file mode 100644 index 0000000..1d93197 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/ClassInstance.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
32 | |||
33 | namespace OpenSim.Scripting.EmbeddedJVM | ||
34 | { | ||
35 | public class ClassInstance : Object | ||
36 | { | ||
37 | public int size; | ||
38 | public Dictionary<string, BaseType> Fields = new Dictionary<string, BaseType>(); | ||
39 | |||
40 | public ClassInstance() | ||
41 | { | ||
42 | |||
43 | } | ||
44 | } | ||
45 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/ClassRecord.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/ClassRecord.cs new file mode 100644 index 0000000..f4ab1a2 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/ClassRecord.cs | |||
@@ -0,0 +1,503 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
33 | |||
34 | namespace OpenSim.Scripting.EmbeddedJVM | ||
35 | { | ||
36 | public class ClassRecord | ||
37 | { | ||
38 | private ushort _majorVersion; | ||
39 | private ushort _minorVersion; | ||
40 | private ushort _constantPoolCount; | ||
41 | private ushort _accessFlags; | ||
42 | private ushort _thisClass; | ||
43 | private ushort _supperClass; | ||
44 | private ushort _interfaceCount; | ||
45 | private ushort _fieldCount; | ||
46 | private ushort _methodCount; | ||
47 | //private ushort _attributeCount; | ||
48 | //private string _name; | ||
49 | public Dictionary<string, BaseType> StaticFields = new Dictionary<string, BaseType>(); | ||
50 | public PoolClass mClass; | ||
51 | |||
52 | public List<PoolItem> _constantsPool = new List<PoolItem>(); | ||
53 | private List<MethodInfo> _methodsList = new List<MethodInfo>(); | ||
54 | private List<FieldInfo> _fieldList = new List<FieldInfo>(); | ||
55 | |||
56 | public ClassRecord() | ||
57 | { | ||
58 | |||
59 | } | ||
60 | |||
61 | public ClassInstance CreateNewInstance() | ||
62 | { | ||
63 | return new ClassInstance(); | ||
64 | } | ||
65 | |||
66 | public void LoadClassFromFile(string fileName) | ||
67 | { | ||
68 | Console.WriteLine("loading script " + fileName); | ||
69 | FileStream fs = File.OpenRead(fileName); | ||
70 | this.LoadClassFromBytes(ReadFully(fs)); | ||
71 | fs.Close(); | ||
72 | } | ||
73 | |||
74 | public void LoadClassFromBytes(byte[] data) | ||
75 | { | ||
76 | int i = 0; | ||
77 | i += 4; | ||
78 | _minorVersion = (ushort)((data[i++] << 8) + data[i++] ); | ||
79 | _majorVersion = (ushort)((data[i++] << 8) + data[i++] ); | ||
80 | _constantPoolCount = (ushort)((data[i++] << 8) + data[i++] ); | ||
81 | // Console.WriteLine("there should be " + _constantPoolCount + " items in the pool"); | ||
82 | for (int count = 0; count < _constantPoolCount -1 ; count++) | ||
83 | { | ||
84 | //read in the constant pool | ||
85 | byte pooltype = data[i++]; | ||
86 | //Console.WriteLine("#" +count +": new constant type = " +pooltype); | ||
87 | //Console.WriteLine("start position is: " + i); | ||
88 | switch (pooltype) | ||
89 | { | ||
90 | case 1: //Utf8 | ||
91 | ushort uLength = (ushort)((data[i++] << 8) + data[i++] ); | ||
92 | |||
93 | // Console.WriteLine("new utf8 type, length is " + uLength); | ||
94 | PoolUtf8 utf8 = new PoolUtf8(); | ||
95 | utf8.readValue(data, ref i, uLength); | ||
96 | this._constantsPool.Add(utf8); | ||
97 | break; | ||
98 | case 3: //Int | ||
99 | break; | ||
100 | case 7: //Class | ||
101 | PoolClass pClass = new PoolClass(this); | ||
102 | pClass.readValue(data, ref i); | ||
103 | this._constantsPool.Add(pClass); | ||
104 | break; | ||
105 | case 10: //Method | ||
106 | PoolMethodRef pMeth = new PoolMethodRef(this); | ||
107 | pMeth.readValue(data, ref i); | ||
108 | this._constantsPool.Add(pMeth); | ||
109 | break; | ||
110 | case 12: //NamedType | ||
111 | PoolNamedType pNamed = new PoolNamedType(this); | ||
112 | pNamed.readValue(data, ref i); | ||
113 | this._constantsPool.Add(pNamed); | ||
114 | break; | ||
115 | } | ||
116 | } | ||
117 | |||
118 | _accessFlags = (ushort)((data[i++] << 8) + data[i++] ); | ||
119 | _thisClass = (ushort)((data[i++] << 8) + data[i++] ); | ||
120 | _supperClass = (ushort)((data[i++] << 8) + data[i++] ); | ||
121 | |||
122 | if (this._constantsPool[this._thisClass - 1] is PoolClass) | ||
123 | { | ||
124 | this.mClass = ((PoolClass)this._constantsPool[this._thisClass - 1]); | ||
125 | } | ||
126 | |||
127 | _interfaceCount = (ushort)((data[i++] << 8) + data[i++]); | ||
128 | //should now read in the info for each interface | ||
129 | _fieldCount = (ushort)((data[i++] << 8) + data[i++]); | ||
130 | //should now read in the info for each field | ||
131 | _methodCount = (ushort)((data[i++] << 8) + data[i++]); | ||
132 | for (int count = 0; count < _methodCount; count++) | ||
133 | { | ||
134 | MethodInfo methInf = new MethodInfo(this); | ||
135 | methInf.ReadData(data, ref i); | ||
136 | this._methodsList.Add(methInf); | ||
137 | } | ||
138 | } | ||
139 | |||
140 | public void AddMethodsToMemory(MethodMemory memory) | ||
141 | { | ||
142 | for (int count = 0; count < _methodCount; count++) | ||
143 | { | ||
144 | this._methodsList[count].AddMethodCode(memory); | ||
145 | } | ||
146 | } | ||
147 | |||
148 | public bool StartMethod(Thread thread, string methodName) | ||
149 | { | ||
150 | for (int count = 0; count < _methodCount; count++) | ||
151 | { | ||
152 | if (this._constantsPool[this._methodsList[count].NameIndex-1] is PoolUtf8) | ||
153 | { | ||
154 | if (((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex-1]).Value == methodName) | ||
155 | { | ||
156 | //Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value); | ||
157 | thread.SetPC(this._methodsList[count].CodePointer); | ||
158 | return true; | ||
159 | } | ||
160 | } | ||
161 | } | ||
162 | return false; | ||
163 | } | ||
164 | |||
165 | public void PrintToConsole() | ||
166 | { | ||
167 | Console.WriteLine("Class File:"); | ||
168 | Console.WriteLine("Major version: " + _majorVersion); | ||
169 | Console.WriteLine("Minor version: " + _minorVersion); | ||
170 | Console.WriteLine("Pool size: " + _constantPoolCount); | ||
171 | |||
172 | for (int i = 0; i < _constantsPool.Count; i++) | ||
173 | { | ||
174 | this._constantsPool[i].Print(); | ||
175 | } | ||
176 | |||
177 | Console.WriteLine("Access flags: " + _accessFlags); | ||
178 | Console.WriteLine("This class: " + _thisClass ); | ||
179 | Console.WriteLine("Super class: " + _supperClass); | ||
180 | |||
181 | for (int count = 0; count < _methodCount; count++) | ||
182 | { | ||
183 | Console.WriteLine(); | ||
184 | this._methodsList[count].Print(); | ||
185 | } | ||
186 | |||
187 | Console.WriteLine("class name is " + this.mClass.Name.Value); | ||
188 | } | ||
189 | |||
190 | public static byte[] ReadFully(Stream stream) | ||
191 | { | ||
192 | byte[] buffer = new byte[1024]; | ||
193 | using (MemoryStream ms = new MemoryStream()) | ||
194 | { | ||
195 | while (true) | ||
196 | { | ||
197 | int read = stream.Read(buffer, 0, buffer.Length); | ||
198 | if (read <= 0) | ||
199 | return ms.ToArray(); | ||
200 | ms.Write(buffer, 0, read); | ||
201 | } | ||
202 | } | ||
203 | } | ||
204 | |||
205 | #region nested classes | ||
206 | public class PoolItem | ||
207 | { | ||
208 | public virtual void Print() | ||
209 | { | ||
210 | |||
211 | } | ||
212 | } | ||
213 | |||
214 | public class PoolUtf8 : PoolItem | ||
215 | { | ||
216 | public string Value = ""; | ||
217 | |||
218 | public void readValue(byte[] data,ref int pointer , int length) | ||
219 | { | ||
220 | for (int i = 0; i < length; i++) | ||
221 | { | ||
222 | int a =(int) data[pointer++]; | ||
223 | if ((a & 0x80) == 0) | ||
224 | { | ||
225 | Value = Value + (char)a; | ||
226 | } | ||
227 | else if ((a & 0x20) == 0) | ||
228 | { | ||
229 | int b = (int) data[pointer++]; | ||
230 | Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f)); | ||
231 | } | ||
232 | else | ||
233 | { | ||
234 | int b = (int)data[pointer++]; | ||
235 | int c = (int)data[pointer++]; | ||
236 | Value = Value + (char)(((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f)); | ||
237 | } | ||
238 | } | ||
239 | } | ||
240 | |||
241 | public override void Print() | ||
242 | { | ||
243 | Console.WriteLine("Utf8 type: " + Value); | ||
244 | } | ||
245 | } | ||
246 | |||
247 | private class PoolInt : PoolItem | ||
248 | { | ||
249 | |||
250 | } | ||
251 | |||
252 | public class PoolClass : PoolItem | ||
253 | { | ||
254 | //public string name = ""; | ||
255 | public ushort namePointer = 0; | ||
256 | private ClassRecord parent; | ||
257 | public PoolUtf8 Name; | ||
258 | |||
259 | public PoolClass(ClassRecord paren) | ||
260 | { | ||
261 | parent = paren; | ||
262 | } | ||
263 | |||
264 | public void readValue(byte[] data, ref int pointer) | ||
265 | { | ||
266 | namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); | ||
267 | } | ||
268 | |||
269 | public override void Print() | ||
270 | { | ||
271 | this.Name = ((PoolUtf8)this.parent._constantsPool[namePointer - 1]); | ||
272 | Console.Write("Class type: " + namePointer); | ||
273 | Console.WriteLine(" // " + ((PoolUtf8)this.parent._constantsPool[namePointer - 1]).Value); | ||
274 | |||
275 | } | ||
276 | } | ||
277 | |||
278 | public class PoolMethodRef : PoolItem | ||
279 | { | ||
280 | public ushort classPointer = 0; | ||
281 | public ushort nameTypePointer = 0; | ||
282 | public PoolNamedType mNameType; | ||
283 | public PoolClass mClass; | ||
284 | private ClassRecord parent; | ||
285 | |||
286 | public PoolMethodRef(ClassRecord paren) | ||
287 | { | ||
288 | parent = paren; | ||
289 | } | ||
290 | |||
291 | public void readValue(byte[] data, ref int pointer) | ||
292 | { | ||
293 | classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
294 | nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
295 | } | ||
296 | |||
297 | public override void Print() | ||
298 | { | ||
299 | this.mNameType = ((PoolNamedType)this.parent._constantsPool[nameTypePointer - 1]); | ||
300 | this.mClass = ((PoolClass)this.parent._constantsPool[classPointer - 1]); | ||
301 | Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer); | ||
302 | } | ||
303 | } | ||
304 | |||
305 | public class PoolNamedType : PoolItem | ||
306 | { | ||
307 | public ushort namePointer = 0; | ||
308 | public ushort typePointer = 0; | ||
309 | private ClassRecord parent; | ||
310 | public PoolUtf8 Name; | ||
311 | public PoolUtf8 Type; | ||
312 | |||
313 | public PoolNamedType(ClassRecord paren) | ||
314 | { | ||
315 | parent = paren; | ||
316 | } | ||
317 | |||
318 | public void readValue(byte[] data, ref int pointer) | ||
319 | { | ||
320 | namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); | ||
321 | typePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); | ||
322 | } | ||
323 | |||
324 | public override void Print() | ||
325 | { | ||
326 | Name = ((PoolUtf8)this.parent._constantsPool[namePointer-1]); | ||
327 | Type = ((PoolUtf8)this.parent._constantsPool[typePointer-1]); | ||
328 | Console.Write("Named type: " + namePointer + " , " + typePointer ); | ||
329 | Console.WriteLine(" // "+ ((PoolUtf8)this.parent._constantsPool[namePointer-1]).Value); | ||
330 | } | ||
331 | } | ||
332 | |||
333 | //*********************** | ||
334 | public class MethodInfo | ||
335 | { | ||
336 | public ushort AccessFlags = 0; | ||
337 | public ushort NameIndex = 0; | ||
338 | public string Name = ""; | ||
339 | public ushort DescriptorIndex = 0; | ||
340 | public ushort AttributeCount = 0; | ||
341 | public List<MethodAttribute> Attributes = new List<MethodAttribute>(); | ||
342 | private ClassRecord parent; | ||
343 | public int CodePointer = 0; | ||
344 | |||
345 | public MethodInfo(ClassRecord paren) | ||
346 | { | ||
347 | parent = paren; | ||
348 | } | ||
349 | |||
350 | public void AddMethodCode(MethodMemory memory) | ||
351 | { | ||
352 | Array.Copy(this.Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, this.Attributes[0].Code.Length); | ||
353 | memory.Methodcount++; | ||
354 | this.CodePointer = memory.NextMethodPC; | ||
355 | memory.NextMethodPC += this.Attributes[0].Code.Length; | ||
356 | } | ||
357 | |||
358 | public void ReadData(byte[] data, ref int pointer) | ||
359 | { | ||
360 | AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
361 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
362 | DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
363 | AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
364 | for(int i =0; i< AttributeCount; i++) | ||
365 | { | ||
366 | MethodAttribute attri = new MethodAttribute(this.parent); | ||
367 | attri.ReadData(data, ref pointer); | ||
368 | this.Attributes.Add(attri); | ||
369 | } | ||
370 | } | ||
371 | |||
372 | public void Print() | ||
373 | { | ||
374 | Console.WriteLine("Method Info Struct: "); | ||
375 | Console.WriteLine("AccessFlags: " + AccessFlags); | ||
376 | Console.WriteLine("NameIndex: " + NameIndex +" // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); | ||
377 | Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[DescriptorIndex-1]).Value); | ||
378 | Console.WriteLine("Attribute Count:" + AttributeCount); | ||
379 | for (int i = 0; i < AttributeCount; i++) | ||
380 | { | ||
381 | this.Attributes[i].Print(); | ||
382 | } | ||
383 | } | ||
384 | |||
385 | public class MethodAttribute | ||
386 | { | ||
387 | public ushort NameIndex = 0; | ||
388 | public string Name = ""; | ||
389 | public Int32 Length = 0; | ||
390 | //for now only support code attribute | ||
391 | public ushort MaxStack = 0; | ||
392 | public ushort MaxLocals = 0; | ||
393 | public Int32 CodeLength = 0; | ||
394 | public byte[] Code; | ||
395 | public ushort ExceptionTableLength = 0; | ||
396 | public ushort SubAttributeCount = 0; | ||
397 | public List<SubAttribute> SubAttributes = new List<SubAttribute>(); | ||
398 | private ClassRecord parent; | ||
399 | |||
400 | public MethodAttribute(ClassRecord paren) | ||
401 | { | ||
402 | parent = paren; | ||
403 | } | ||
404 | |||
405 | public void ReadData(byte[] data, ref int pointer) | ||
406 | { | ||
407 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
408 | Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); | ||
409 | MaxStack = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
410 | MaxLocals = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
411 | CodeLength = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); | ||
412 | Code = new byte[CodeLength]; | ||
413 | for (int i = 0; i < CodeLength; i++) | ||
414 | { | ||
415 | Code[i] = data[pointer++]; | ||
416 | } | ||
417 | ExceptionTableLength = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
418 | SubAttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
419 | for (int i = 0; i < SubAttributeCount; i++) | ||
420 | { | ||
421 | SubAttribute subAttri = new SubAttribute(this.parent); | ||
422 | subAttri.ReadData(data, ref pointer); | ||
423 | this.SubAttributes.Add(subAttri); | ||
424 | } | ||
425 | } | ||
426 | |||
427 | public void Print() | ||
428 | { | ||
429 | Console.WriteLine("Method Attribute: "); | ||
430 | Console.WriteLine("Name Index: " + NameIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); | ||
431 | Console.WriteLine("Length: " + Length); | ||
432 | Console.WriteLine("MaxStack: " + MaxStack); | ||
433 | Console.WriteLine("MaxLocals: " + MaxLocals); | ||
434 | Console.WriteLine("CodeLength: " + CodeLength); | ||
435 | for (int i = 0; i < Code.Length; i++) | ||
436 | { | ||
437 | Console.WriteLine("OpCode #" + i + " is: " + Code[i]); | ||
438 | } | ||
439 | Console.WriteLine("SubAttributes: " + SubAttributeCount); | ||
440 | for (int i = 0; i < SubAttributeCount; i++) | ||
441 | { | ||
442 | this.SubAttributes[i].Print(); | ||
443 | } | ||
444 | } | ||
445 | |||
446 | public class SubAttribute | ||
447 | { | ||
448 | public ushort NameIndex = 0; | ||
449 | public string Name = ""; | ||
450 | public Int32 Length = 0; | ||
451 | public byte[] Data; | ||
452 | private ClassRecord parent; | ||
453 | |||
454 | public SubAttribute(ClassRecord paren) | ||
455 | { | ||
456 | parent = paren; | ||
457 | } | ||
458 | |||
459 | public void ReadData(byte[] data, ref int pointer) | ||
460 | { | ||
461 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
462 | Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); | ||
463 | Data = new byte[Length]; | ||
464 | for (int i = 0; i < Length; i++) | ||
465 | { | ||
466 | Data[i] = data[pointer++]; | ||
467 | } | ||
468 | } | ||
469 | |||
470 | public void Print() | ||
471 | { | ||
472 | Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value); | ||
473 | } | ||
474 | |||
475 | } | ||
476 | } | ||
477 | |||
478 | } | ||
479 | private class InterfaceInfo | ||
480 | { | ||
481 | public void ReadData(byte[] data, ref int i) | ||
482 | { | ||
483 | |||
484 | } | ||
485 | } | ||
486 | private class FieldInfo | ||
487 | { | ||
488 | public void ReadData(byte[] data, ref int i) | ||
489 | { | ||
490 | |||
491 | } | ||
492 | } | ||
493 | private class AttributeInfo | ||
494 | { | ||
495 | public void ReadData(byte[] data, ref int i) | ||
496 | { | ||
497 | |||
498 | } | ||
499 | } | ||
500 | #endregion | ||
501 | |||
502 | } | ||
503 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Heap.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Heap.cs new file mode 100644 index 0000000..f213c36 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Heap.cs | |||
@@ -0,0 +1,43 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Scripting.EmbeddedJVM | ||
33 | { | ||
34 | public class Heap | ||
35 | { | ||
36 | public List<ClassInstance> ClassObjects = new List<ClassInstance>(); | ||
37 | |||
38 | public Heap() | ||
39 | { | ||
40 | |||
41 | } | ||
42 | } | ||
43 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Interpreter.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Interpreter.cs new file mode 100644 index 0000000..c5995b2 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Interpreter.cs | |||
@@ -0,0 +1,135 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
32 | using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | ||
33 | |||
34 | namespace OpenSim.Scripting.EmbeddedJVM | ||
35 | { | ||
36 | partial class Thread | ||
37 | { | ||
38 | private partial class Interpreter | ||
39 | { | ||
40 | private Thread _mThread; | ||
41 | |||
42 | public Interpreter(Thread parentThread) | ||
43 | { | ||
44 | _mThread = parentThread; | ||
45 | } | ||
46 | |||
47 | public bool Excute() | ||
48 | { | ||
49 | bool run = true; | ||
50 | byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC++]; | ||
51 | // Console.WriteLine("opCode is: " + currentOpCode); | ||
52 | bool handled = false; | ||
53 | |||
54 | handled = this.IsLogicOpCode(currentOpCode); | ||
55 | if (!handled) | ||
56 | { | ||
57 | handled = this.IsMethodOpCode(currentOpCode); | ||
58 | } | ||
59 | if (!handled) | ||
60 | { | ||
61 | if (currentOpCode == 172) | ||
62 | { | ||
63 | if (this._mThread.stack.StackFrames.Count > 1) | ||
64 | { | ||
65 | Console.WriteLine("returning int from function"); | ||
66 | int retPC1 = this._mThread.currentFrame.ReturnPC; | ||
67 | BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); | ||
68 | this._mThread.stack.StackFrames.Pop(); | ||
69 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); | ||
70 | this._mThread.PC = retPC1; | ||
71 | if (bas1 is Int) | ||
72 | { | ||
73 | this._mThread.currentFrame.OpStack.Push((Int)bas1); | ||
74 | } | ||
75 | } | ||
76 | else | ||
77 | { | ||
78 | // Console.WriteLine("No parent function so ending program"); | ||
79 | this._mThread.stack.StackFrames.Pop(); | ||
80 | run = false; | ||
81 | } | ||
82 | handled = true; | ||
83 | } | ||
84 | if (currentOpCode == 174) | ||
85 | { | ||
86 | if (this._mThread.stack.StackFrames.Count > 1) | ||
87 | { | ||
88 | Console.WriteLine("returning float from function"); | ||
89 | int retPC1 = this._mThread.currentFrame.ReturnPC; | ||
90 | BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); | ||
91 | this._mThread.stack.StackFrames.Pop(); | ||
92 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); | ||
93 | this._mThread.PC = retPC1; | ||
94 | if (bas1 is Float) | ||
95 | { | ||
96 | this._mThread.currentFrame.OpStack.Push((Float)bas1); | ||
97 | } | ||
98 | } | ||
99 | else | ||
100 | { | ||
101 | // Console.WriteLine("No parent function so ending program"); | ||
102 | this._mThread.stack.StackFrames.Pop(); | ||
103 | run = false; | ||
104 | } | ||
105 | handled = true; | ||
106 | } | ||
107 | if (currentOpCode == 177) | ||
108 | { | ||
109 | if (this._mThread.stack.StackFrames.Count > 1) | ||
110 | { | ||
111 | Console.WriteLine("returning from function"); | ||
112 | int retPC = this._mThread.currentFrame.ReturnPC; | ||
113 | this._mThread.stack.StackFrames.Pop(); | ||
114 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); | ||
115 | this._mThread.PC = retPC; | ||
116 | } | ||
117 | else | ||
118 | { | ||
119 | // Console.WriteLine("No parent function so ending program"); | ||
120 | this._mThread.stack.StackFrames.Pop(); | ||
121 | run = false; | ||
122 | } | ||
123 | handled = true; | ||
124 | } | ||
125 | } | ||
126 | if (!handled) | ||
127 | { | ||
128 | Console.WriteLine("opcode " + currentOpCode + " not been handled "); | ||
129 | } | ||
130 | return run; | ||
131 | |||
132 | } | ||
133 | } | ||
134 | } | ||
135 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs new file mode 100644 index 0000000..2a11afd --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs | |||
@@ -0,0 +1,427 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
32 | using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | ||
33 | |||
34 | namespace OpenSim.Scripting.EmbeddedJVM | ||
35 | { | ||
36 | partial class Thread | ||
37 | { | ||
38 | private partial class Interpreter | ||
39 | { | ||
40 | private bool IsLogicOpCode(byte opcode) | ||
41 | { | ||
42 | bool result = false; | ||
43 | switch (opcode) | ||
44 | { | ||
45 | case 2: | ||
46 | Int m_int= new Int(); | ||
47 | m_int.mValue = -1; | ||
48 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
49 | result = true; | ||
50 | break; | ||
51 | case 3: | ||
52 | m_int= new Int(); | ||
53 | m_int.mValue = 0; | ||
54 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
55 | result = true; | ||
56 | break; | ||
57 | case 4: | ||
58 | m_int = new Int(); | ||
59 | m_int.mValue = 1; | ||
60 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
61 | result = true; | ||
62 | break; | ||
63 | case 5: | ||
64 | m_int = new Int(); | ||
65 | m_int.mValue = 2; | ||
66 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
67 | result = true; | ||
68 | break; | ||
69 | case 6: | ||
70 | m_int = new Int(); | ||
71 | m_int.mValue = 3; | ||
72 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
73 | break; | ||
74 | case 7: | ||
75 | m_int = new Int(); | ||
76 | m_int.mValue = 4; | ||
77 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
78 | result = true; | ||
79 | break; | ||
80 | case 8: | ||
81 | m_int = new Int(); | ||
82 | m_int.mValue = 5; | ||
83 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
84 | result = true; | ||
85 | break; | ||
86 | case 11: | ||
87 | Float m_float = new Float(); | ||
88 | m_float.mValue = 0.0f; | ||
89 | this._mThread.currentFrame.OpStack.Push(m_float); | ||
90 | result = true; | ||
91 | break; | ||
92 | case 12: | ||
93 | m_float = new Float(); | ||
94 | m_float.mValue = 1.0f; | ||
95 | this._mThread.currentFrame.OpStack.Push(m_float); | ||
96 | result = true; | ||
97 | break; | ||
98 | case 13: | ||
99 | m_float = new Float(); | ||
100 | m_float.mValue = 2.0f; | ||
101 | this._mThread.currentFrame.OpStack.Push(m_float); | ||
102 | result = true; | ||
103 | break; | ||
104 | case 16: | ||
105 | int pushvalue = (int)GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]; | ||
106 | Int pushInt = new Int(); | ||
107 | pushInt.mValue = pushvalue; | ||
108 | this._mThread.currentFrame.OpStack.Push(pushInt); | ||
109 | this._mThread.PC++; | ||
110 | result = true; | ||
111 | break; | ||
112 | case 17: | ||
113 | short pushvalue2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | ||
114 | Int pushInt2 = new Int(); | ||
115 | pushInt2.mValue = pushvalue2; | ||
116 | this._mThread.currentFrame.OpStack.Push(pushInt2); | ||
117 | this._mThread.PC += 2; | ||
118 | result = true; | ||
119 | break; | ||
120 | case 23: | ||
121 | short findex1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC])); | ||
122 | Float fload = new Float(); | ||
123 | if (this._mThread.currentFrame.LocalVariables[findex1] != null) | ||
124 | { | ||
125 | if (this._mThread.currentFrame.LocalVariables[findex1] is Float) | ||
126 | { | ||
127 | fload.mValue = ((Float)this._mThread.currentFrame.LocalVariables[findex1]).mValue; | ||
128 | this._mThread.currentFrame.OpStack.Push(fload); | ||
129 | } | ||
130 | } | ||
131 | this._mThread.PC++; | ||
132 | result = true; | ||
133 | break; | ||
134 | case 26: | ||
135 | if (this._mThread.currentFrame.LocalVariables[0] != null) | ||
136 | { | ||
137 | if (this._mThread.currentFrame.LocalVariables[0] is Int) | ||
138 | { | ||
139 | Int newInt = new Int(); | ||
140 | newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[0]).mValue; | ||
141 | this._mThread.currentFrame.OpStack.Push(newInt); | ||
142 | } | ||
143 | } | ||
144 | result = true; | ||
145 | break; | ||
146 | case 27: | ||
147 | if (this._mThread.currentFrame.LocalVariables[1] != null) | ||
148 | { | ||
149 | if (this._mThread.currentFrame.LocalVariables[1] is Int) | ||
150 | { | ||
151 | Int newInt = new Int(); | ||
152 | newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[1]).mValue; | ||
153 | this._mThread.currentFrame.OpStack.Push(newInt); | ||
154 | } | ||
155 | } | ||
156 | result = true; | ||
157 | break; | ||
158 | case 34: | ||
159 | if (this._mThread.currentFrame.LocalVariables[0] != null) | ||
160 | { | ||
161 | if (this._mThread.currentFrame.LocalVariables[0] is Float) | ||
162 | { | ||
163 | Float newfloat = new Float(); | ||
164 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[0]).mValue; | ||
165 | this._mThread.currentFrame.OpStack.Push(newfloat); | ||
166 | } | ||
167 | } | ||
168 | result = true; | ||
169 | break; | ||
170 | case 35: | ||
171 | if (this._mThread.currentFrame.LocalVariables[1] != null) | ||
172 | { | ||
173 | if (this._mThread.currentFrame.LocalVariables[1] is Float) | ||
174 | { | ||
175 | Float newfloat = new Float(); | ||
176 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[1]).mValue; | ||
177 | this._mThread.currentFrame.OpStack.Push(newfloat); | ||
178 | } | ||
179 | } | ||
180 | result = true; | ||
181 | break; | ||
182 | case 36: | ||
183 | if (this._mThread.currentFrame.LocalVariables[2] != null) | ||
184 | { | ||
185 | if (this._mThread.currentFrame.LocalVariables[2] is Float) | ||
186 | { | ||
187 | Float newfloat = new Float(); | ||
188 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[2]).mValue; | ||
189 | this._mThread.currentFrame.OpStack.Push(newfloat); | ||
190 | } | ||
191 | } | ||
192 | result = true; | ||
193 | break; | ||
194 | case 37: | ||
195 | if (this._mThread.currentFrame.LocalVariables[3] != null) | ||
196 | { | ||
197 | if (this._mThread.currentFrame.LocalVariables[3] is Float) | ||
198 | { | ||
199 | Float newfloat = new Float(); | ||
200 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[3]).mValue; | ||
201 | this._mThread.currentFrame.OpStack.Push(newfloat); | ||
202 | } | ||
203 | } | ||
204 | result = true; | ||
205 | break; | ||
206 | case 56: | ||
207 | short findex = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] )); | ||
208 | BaseType fstor = this._mThread.currentFrame.OpStack.Pop(); | ||
209 | if (fstor is Float) | ||
210 | { | ||
211 | this._mThread.currentFrame.LocalVariables[findex] = (Float)fstor; | ||
212 | } | ||
213 | this._mThread.PC++; | ||
214 | result = true; | ||
215 | break; | ||
216 | case 59: | ||
217 | BaseType baset = this._mThread.currentFrame.OpStack.Pop(); | ||
218 | if (baset is Int) | ||
219 | { | ||
220 | this._mThread.currentFrame.LocalVariables[0] = (Int)baset; | ||
221 | } | ||
222 | result = true; | ||
223 | break; | ||
224 | case 60: | ||
225 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
226 | if (baset is Int) | ||
227 | { | ||
228 | this._mThread.currentFrame.LocalVariables[1] = (Int)baset; | ||
229 | } | ||
230 | result = true; | ||
231 | break; | ||
232 | case 67: | ||
233 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
234 | if (baset is Float) | ||
235 | { | ||
236 | this._mThread.currentFrame.LocalVariables[0] = (Float)baset; | ||
237 | } | ||
238 | result = true; | ||
239 | break; | ||
240 | case 68: | ||
241 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
242 | if (baset is Float) | ||
243 | { | ||
244 | this._mThread.currentFrame.LocalVariables[1] = (Float)baset; | ||
245 | } | ||
246 | result = true; | ||
247 | break; | ||
248 | case 69: | ||
249 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
250 | if (baset is Float) | ||
251 | { | ||
252 | this._mThread.currentFrame.LocalVariables[2] = (Float)baset; | ||
253 | } | ||
254 | result = true; | ||
255 | break; | ||
256 | case 70: | ||
257 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
258 | if (baset is Float) | ||
259 | { | ||
260 | this._mThread.currentFrame.LocalVariables[3] = (Float)baset; | ||
261 | } | ||
262 | result = true; | ||
263 | break; | ||
264 | case 87: | ||
265 | this._mThread.currentFrame.OpStack.Pop(); | ||
266 | result = true; | ||
267 | break; | ||
268 | case 98: | ||
269 | BaseType bf2 = this._mThread.currentFrame.OpStack.Pop(); | ||
270 | BaseType bf1 = this._mThread.currentFrame.OpStack.Pop(); | ||
271 | if (bf1 is Float && bf2 is Float) | ||
272 | { | ||
273 | Float nflt = new Float(); | ||
274 | nflt.mValue = ((Float)bf1).mValue + ((Float)bf2).mValue; | ||
275 | this._mThread.currentFrame.OpStack.Push(nflt); | ||
276 | } | ||
277 | result = true; | ||
278 | break; | ||
279 | case 102: | ||
280 | BaseType bsf2 = this._mThread.currentFrame.OpStack.Pop(); | ||
281 | BaseType bsf1 = this._mThread.currentFrame.OpStack.Pop(); | ||
282 | if (bsf1 is Float && bsf2 is Float) | ||
283 | { | ||
284 | Float resf = new Float(); | ||
285 | resf.mValue = ((Float)bsf1).mValue - ((Float)bsf2).mValue; | ||
286 | this._mThread.currentFrame.OpStack.Push(resf); | ||
287 | } | ||
288 | result = true; | ||
289 | break; | ||
290 | case 104: //check the order of the two values off the stack is correct | ||
291 | BaseType bs2 = this._mThread.currentFrame.OpStack.Pop(); | ||
292 | BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); | ||
293 | if (bs1 is Int && bs2 is Int) | ||
294 | { | ||
295 | Int nInt = new Int(); | ||
296 | nInt.mValue = ((Int)bs1).mValue * ((Int)bs2).mValue; | ||
297 | this._mThread.currentFrame.OpStack.Push(nInt); | ||
298 | } | ||
299 | result = true; | ||
300 | break; | ||
301 | case 132: | ||
302 | if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] != null) | ||
303 | { | ||
304 | if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] is Int) | ||
305 | { | ||
306 | ((Int)this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]]).mValue += (sbyte) GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]; | ||
307 | } | ||
308 | } | ||
309 | this._mThread.PC += 2; | ||
310 | result = true; | ||
311 | break; | ||
312 | case 139: | ||
313 | BaseType conv1 = this._mThread.currentFrame.OpStack.Pop(); | ||
314 | if (conv1 is Float) | ||
315 | { | ||
316 | Int newconv = new Int(); | ||
317 | newconv.mValue = (int)((Float)conv1).mValue; | ||
318 | this._mThread.currentFrame.OpStack.Push(newconv); | ||
319 | } | ||
320 | result = true; | ||
321 | break; | ||
322 | case 149: | ||
323 | BaseType flcom2 = this._mThread.currentFrame.OpStack.Pop(); | ||
324 | BaseType flcom1 = this._mThread.currentFrame.OpStack.Pop(); | ||
325 | if (flcom1 is Float && flcom2 is Float) | ||
326 | { | ||
327 | Int compres = new Int(); | ||
328 | if (((Float)flcom1).mValue < ((Float)flcom2).mValue) | ||
329 | { | ||
330 | compres.mValue = -1; | ||
331 | } | ||
332 | else if (((Float)flcom1).mValue > ((Float)flcom2).mValue) | ||
333 | { | ||
334 | compres.mValue = 1; | ||
335 | } | ||
336 | else | ||
337 | { | ||
338 | compres.mValue = 0; | ||
339 | } | ||
340 | this._mThread.currentFrame.OpStack.Push(compres); | ||
341 | } | ||
342 | result = true; | ||
343 | break; | ||
344 | case 158: | ||
345 | short compareoffset1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | ||
346 | BaseType comp1 = this._mThread.currentFrame.OpStack.Pop(); | ||
347 | if (comp1 is Int) | ||
348 | { | ||
349 | if (((Int)comp1).mValue <= 0) | ||
350 | { | ||
351 | this._mThread.PC += -1 + compareoffset1; | ||
352 | } | ||
353 | else | ||
354 | { | ||
355 | this._mThread.PC += 2; | ||
356 | } | ||
357 | } | ||
358 | else | ||
359 | { | ||
360 | this._mThread.PC += 2; | ||
361 | } | ||
362 | result = true; | ||
363 | break; | ||
364 | case 162: | ||
365 | short compareoffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | ||
366 | BaseType bc2 = this._mThread.currentFrame.OpStack.Pop(); | ||
367 | BaseType bc1 = this._mThread.currentFrame.OpStack.Pop(); | ||
368 | if (bc1 is Int && bc2 is Int) | ||
369 | { | ||
370 | //Console.WriteLine("comparing " + ((Int)bc1).mValue + " and " + ((Int)bc2).mValue); | ||
371 | if (((Int)bc1).mValue >= ((Int)bc2).mValue) | ||
372 | { | ||
373 | // Console.WriteLine("branch compare true , offset is " +compareoffset); | ||
374 | // Console.WriteLine("current PC is " + this._mThread.PC); | ||
375 | this._mThread.PC += -1 + compareoffset; | ||
376 | //Console.WriteLine("new PC is " + this._mThread.PC); | ||
377 | } | ||
378 | else | ||
379 | { | ||
380 | //Console.WriteLine("branch compare false"); | ||
381 | this._mThread.PC += 2; | ||
382 | } | ||
383 | } | ||
384 | else | ||
385 | { | ||
386 | this._mThread.PC += 2; | ||
387 | } | ||
388 | result = true; | ||
389 | break; | ||
390 | case 164: | ||
391 | short compareloffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | ||
392 | BaseType bcl2 = this._mThread.currentFrame.OpStack.Pop(); | ||
393 | BaseType bcl1 = this._mThread.currentFrame.OpStack.Pop(); | ||
394 | if (bcl1 is Int && bcl2 is Int) | ||
395 | { | ||
396 | //Console.WriteLine("comparing " + ((Int)bcl1).mValue + " and " + ((Int)bcl2).mValue); | ||
397 | if (((Int)bcl1).mValue <= ((Int)bcl2).mValue) | ||
398 | { | ||
399 | // Console.WriteLine("branch compare true , offset is " + compareloffset); | ||
400 | // Console.WriteLine("current PC is " + this._mThread.PC); | ||
401 | this._mThread.PC += -1 + compareloffset; | ||
402 | // Console.WriteLine("new PC is " + this._mThread.PC); | ||
403 | } | ||
404 | else | ||
405 | { | ||
406 | //Console.WriteLine("branch compare false"); | ||
407 | this._mThread.PC += 2; | ||
408 | } | ||
409 | } | ||
410 | else | ||
411 | { | ||
412 | this._mThread.PC += 2; | ||
413 | } | ||
414 | result = true; | ||
415 | break; | ||
416 | case 167: | ||
417 | short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); | ||
418 | this._mThread.PC += -1 + offset; | ||
419 | result = true; | ||
420 | break; | ||
421 | } | ||
422 | |||
423 | return result; | ||
424 | } | ||
425 | } | ||
426 | } | ||
427 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs new file mode 100644 index 0000000..4d60559 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs | |||
@@ -0,0 +1,96 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
32 | using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Types; | ||
36 | |||
37 | namespace OpenSim.Scripting.EmbeddedJVM | ||
38 | { | ||
39 | partial class Thread | ||
40 | { | ||
41 | private partial class Interpreter | ||
42 | { | ||
43 | private bool IsMethodOpCode(byte opcode) | ||
44 | { | ||
45 | bool result = false; | ||
46 | switch (opcode) | ||
47 | { | ||
48 | case 184: | ||
49 | short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); | ||
50 | if (this._mThread.currentClass._constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) | ||
51 | { | ||
52 | string typ = ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value; | ||
53 | string typeparam = ""; | ||
54 | string typereturn = ""; | ||
55 | int firstbrak = 0; | ||
56 | int secondbrak = 0; | ||
57 | firstbrak = typ.LastIndexOf('('); | ||
58 | secondbrak = typ.LastIndexOf(')'); | ||
59 | typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); | ||
60 | typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); | ||
61 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value) | ||
62 | { | ||
63 | //calling a method in this class | ||
64 | if (typeparam.Length == 0) | ||
65 | { | ||
66 | this._mThread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, (this._mThread.PC + 2)); | ||
67 | } | ||
68 | else | ||
69 | { | ||
70 | this._mThread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this._mThread.PC + 2)); | ||
71 | } | ||
72 | } | ||
73 | else | ||
74 | { | ||
75 | //calling a method of a different class | ||
76 | |||
77 | // OpenSimAPI Class | ||
78 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI") | ||
79 | { | ||
80 | this._mThread.scriptInfo.api.CallMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, null); | ||
81 | } | ||
82 | } | ||
83 | } | ||
84 | else | ||
85 | { | ||
86 | this._mThread.PC += 2; | ||
87 | } | ||
88 | result = true; | ||
89 | break; | ||
90 | } | ||
91 | |||
92 | return result; | ||
93 | } | ||
94 | } | ||
95 | } | ||
96 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs new file mode 100644 index 0000000..cbedb71 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs | |||
@@ -0,0 +1,40 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Scripting.EmbeddedJVM | ||
33 | { | ||
34 | partial class Thread | ||
35 | { | ||
36 | private partial class Interpreter | ||
37 | { | ||
38 | } | ||
39 | } | ||
40 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs new file mode 100644 index 0000000..1773156 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs | |||
@@ -0,0 +1,29 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Region.Environment.Scripting; | ||
6 | using OpenSim.Scripting.EmbeddedJVM; | ||
7 | |||
8 | namespace OpenSim.Region.Environment.Scripting | ||
9 | { | ||
10 | public class JavaEngine : IScriptCompiler | ||
11 | { | ||
12 | public string FileExt() | ||
13 | { | ||
14 | return ".java"; | ||
15 | } | ||
16 | |||
17 | public Dictionary<string, IScript> compile(string filename) | ||
18 | { | ||
19 | JVMScript script = new JVMScript(); | ||
20 | Dictionary<string, IScript> returns = new Dictionary<string, IScript>(); | ||
21 | |||
22 | script.LoadScript(filename); | ||
23 | |||
24 | returns.Add(filename, script); | ||
25 | |||
26 | return returns; | ||
27 | } | ||
28 | } | ||
29 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/MainMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/MainMemory.cs new file mode 100644 index 0000000..97d9fb6 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/MainMemory.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Scripting.EmbeddedJVM | ||
33 | { | ||
34 | public class MainMemory | ||
35 | { | ||
36 | public Heap HeapArea; | ||
37 | public MethodMemory MethodArea; | ||
38 | |||
39 | public MainMemory() | ||
40 | { | ||
41 | MethodArea = new MethodMemory(); | ||
42 | HeapArea = new Heap(); | ||
43 | } | ||
44 | } | ||
45 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/MethodMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/MethodMemory.cs new file mode 100644 index 0000000..7e938b4 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/MethodMemory.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Scripting.EmbeddedJVM | ||
33 | { | ||
34 | public class MethodMemory | ||
35 | { | ||
36 | public byte[] MethodBuffer; | ||
37 | public List<ClassRecord> Classes = new List<ClassRecord>(); | ||
38 | public int NextMethodPC = 0; | ||
39 | public int Methodcount = 0; | ||
40 | |||
41 | public MethodMemory() | ||
42 | { | ||
43 | MethodBuffer = new byte[20000]; | ||
44 | } | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Object.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Object.cs new file mode 100644 index 0000000..2c3bedd --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Object.cs | |||
@@ -0,0 +1,37 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Scripting.EmbeddedJVM | ||
33 | { | ||
34 | public class Object | ||
35 | { | ||
36 | } | ||
37 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs new file mode 100644 index 0000000..3e083cc --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs | |||
@@ -0,0 +1,171 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using System.IO; | ||
32 | using System.Threading; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Utilities; | ||
36 | using OpenSim.Region.Environment.Scripting; | ||
37 | using OpenSim.Region.Environment.Scenes; | ||
38 | |||
39 | namespace OpenSim.Scripting.EmbeddedJVM | ||
40 | { | ||
41 | public class JVMScript : IScript | ||
42 | { | ||
43 | private List<Thread> _threads = new List<Thread>(); | ||
44 | private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>(); | ||
45 | private MainMemory _mainMemory; | ||
46 | private System.Threading.Thread compileThread; | ||
47 | |||
48 | ScriptInfo scriptInfo; | ||
49 | |||
50 | public void Initialise(ScriptInfo info) | ||
51 | { | ||
52 | scriptInfo = info; | ||
53 | |||
54 | _mainMemory = new MainMemory(); | ||
55 | Thread.GlobalMemory = this._mainMemory; | ||
56 | Thread.World = info.world; | ||
57 | CompileScript(); | ||
58 | |||
59 | scriptInfo.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); | ||
60 | scriptInfo.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); | ||
61 | } | ||
62 | |||
63 | void events_OnNewPresence(ScenePresence presence) | ||
64 | { | ||
65 | for (int i = 0; i < this._threads.Count; i++) | ||
66 | { | ||
67 | if (!this._threads[i].running) | ||
68 | { | ||
69 | this._threads[i].StartMethod("OnNewPresence"); | ||
70 | bool run = true; | ||
71 | while (run) | ||
72 | { | ||
73 | run = this._threads[i].Excute(); | ||
74 | } | ||
75 | } | ||
76 | } | ||
77 | } | ||
78 | |||
79 | void events_OnFrame() | ||
80 | { | ||
81 | for (int i = 0; i < this._threads.Count; i++) | ||
82 | { | ||
83 | if (!this._threads[i].running) | ||
84 | { | ||
85 | this._threads[i].StartMethod("OnFrame"); | ||
86 | bool run = true; | ||
87 | while (run) | ||
88 | { | ||
89 | run = this._threads[i].Excute(); | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | } | ||
94 | |||
95 | public string getName() | ||
96 | { | ||
97 | return "JVM Scripting Engine"; | ||
98 | } | ||
99 | |||
100 | public void LoadScript(string script) | ||
101 | { | ||
102 | Console.WriteLine("OpenSimJVM - loading new script: " + script); | ||
103 | CompileInfo comp = new CompileInfo(); | ||
104 | comp.script = script; | ||
105 | comp.scriptName = script; | ||
106 | this.CompileScripts.Enqueue(comp); | ||
107 | } | ||
108 | |||
109 | public void CompileScript() | ||
110 | { | ||
111 | CompileInfo comp = this.CompileScripts.Dequeue(); | ||
112 | string script = comp.script; | ||
113 | string scriptName = comp.scriptName; | ||
114 | try | ||
115 | { | ||
116 | //need to compile the script into a java class file | ||
117 | |||
118 | //first save it to a java source file | ||
119 | TextWriter tw = new StreamWriter(scriptName + ".java"); | ||
120 | tw.WriteLine(script); | ||
121 | tw.Close(); | ||
122 | |||
123 | //now compile | ||
124 | System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java"); | ||
125 | // psi.RedirectStandardOutput = true; | ||
126 | psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; | ||
127 | psi.UseShellExecute = false; | ||
128 | |||
129 | System.Diagnostics.Process javacomp; | ||
130 | javacomp = System.Diagnostics.Process.Start(psi); | ||
131 | javacomp.WaitForExit(); | ||
132 | |||
133 | |||
134 | //now load in class file | ||
135 | ClassRecord class1 = new ClassRecord(); | ||
136 | class1.LoadClassFromFile(scriptName + ".class"); | ||
137 | class1.PrintToConsole(); | ||
138 | //Console.WriteLine(); | ||
139 | this._mainMemory.MethodArea.Classes.Add(class1); | ||
140 | class1.AddMethodsToMemory(this._mainMemory.MethodArea); | ||
141 | |||
142 | Thread newThread = new Thread(); | ||
143 | this._threads.Add(newThread); | ||
144 | newThread.currentClass = class1; | ||
145 | newThread.scriptInfo = scriptInfo; | ||
146 | |||
147 | //now delete the created files | ||
148 | System.IO.File.Delete(scriptName + ".java"); | ||
149 | System.IO.File.Delete(scriptName + ".class"); | ||
150 | //this.OnFrame(); | ||
151 | } | ||
152 | catch (Exception e) | ||
153 | { | ||
154 | Console.WriteLine("exception"); | ||
155 | Console.WriteLine(e.StackTrace); | ||
156 | Console.WriteLine(e.Message); | ||
157 | } | ||
158 | } | ||
159 | |||
160 | private class CompileInfo | ||
161 | { | ||
162 | public string script; | ||
163 | public string scriptName; | ||
164 | |||
165 | public CompileInfo() | ||
166 | { | ||
167 | |||
168 | } | ||
169 | } | ||
170 | } | ||
171 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Stack.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Stack.cs new file mode 100644 index 0000000..69a274c --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Stack.cs | |||
@@ -0,0 +1,42 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Scripting.EmbeddedJVM | ||
33 | { | ||
34 | public class Stack | ||
35 | { | ||
36 | public Stack<StackFrame> StackFrames = new Stack<StackFrame>(); | ||
37 | |||
38 | public Stack() | ||
39 | { | ||
40 | } | ||
41 | } | ||
42 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/StackFrame.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/StackFrame.cs new file mode 100644 index 0000000..3a2b58a --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/StackFrame.cs | |||
@@ -0,0 +1,49 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
32 | |||
33 | namespace OpenSim.Scripting.EmbeddedJVM | ||
34 | { | ||
35 | public class StackFrame | ||
36 | { | ||
37 | public BaseType[] LocalVariables; | ||
38 | public Stack<BaseType> OpStack = new Stack<BaseType>(); | ||
39 | |||
40 | public int ReturnPC = 0; | ||
41 | public ClassRecord CallingClass = null; | ||
42 | |||
43 | public StackFrame() | ||
44 | { | ||
45 | LocalVariables = new BaseType[20]; | ||
46 | } | ||
47 | |||
48 | } | ||
49 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Thread.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Thread.cs new file mode 100644 index 0000000..3993436 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Thread.cs | |||
@@ -0,0 +1,119 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
32 | using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Region.Environment.Scenes; | ||
36 | using OpenSim.Region.Environment.Scripting; | ||
37 | |||
38 | namespace OpenSim.Scripting.EmbeddedJVM | ||
39 | { | ||
40 | public partial class Thread | ||
41 | { | ||
42 | // Is this smart? | ||
43 | public static MainMemory GlobalMemory; | ||
44 | public static Scene World; | ||
45 | private int PC = 0; | ||
46 | private Stack stack; | ||
47 | private Interpreter mInterpreter; | ||
48 | public ClassRecord currentClass; | ||
49 | public ClassInstance currentInstance; | ||
50 | private StackFrame currentFrame; | ||
51 | public int excutionCounter = 0; | ||
52 | public bool running = false; | ||
53 | |||
54 | public ScriptInfo scriptInfo; | ||
55 | |||
56 | public Thread() | ||
57 | { | ||
58 | this.mInterpreter = new Interpreter(this); | ||
59 | this.stack = new Stack(); | ||
60 | } | ||
61 | |||
62 | public void SetPC(int methodpointer) | ||
63 | { | ||
64 | //Console.WriteLine("Thread PC has been set to " + methodpointer); | ||
65 | PC = methodpointer; | ||
66 | } | ||
67 | |||
68 | public void StartMethod(ClassRecord rec, string methName) | ||
69 | { | ||
70 | currentFrame = new StackFrame(); | ||
71 | this.stack.StackFrames.Push(currentFrame); | ||
72 | this.currentClass = rec; | ||
73 | currentClass.StartMethod(this, methName); | ||
74 | } | ||
75 | |||
76 | public void StartMethod( string methName) | ||
77 | { | ||
78 | currentFrame = new StackFrame(); | ||
79 | this.stack.StackFrames.Push(currentFrame); | ||
80 | currentClass.StartMethod(this, methName); | ||
81 | } | ||
82 | |||
83 | public void JumpToStaticVoidMethod(string methName, int returnPC) | ||
84 | { | ||
85 | currentFrame = new StackFrame(); | ||
86 | currentFrame.ReturnPC = returnPC; | ||
87 | this.stack.StackFrames.Push(currentFrame); | ||
88 | currentClass.StartMethod(this, methName); | ||
89 | } | ||
90 | |||
91 | public void JumpToStaticParamMethod(string methName, string param, int returnPC) | ||
92 | { | ||
93 | if (param == "I") | ||
94 | { | ||
95 | BaseType bs1 = currentFrame.OpStack.Pop(); | ||
96 | currentFrame = new StackFrame(); | ||
97 | currentFrame.ReturnPC = returnPC; | ||
98 | this.stack.StackFrames.Push(currentFrame); | ||
99 | currentFrame.LocalVariables[0] = ((Int)bs1); | ||
100 | currentClass.StartMethod(this, methName); | ||
101 | } | ||
102 | if (param == "F") | ||
103 | { | ||
104 | |||
105 | } | ||
106 | } | ||
107 | |||
108 | public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC) | ||
109 | { | ||
110 | |||
111 | } | ||
112 | |||
113 | public bool Excute() | ||
114 | { | ||
115 | excutionCounter++; | ||
116 | return this.mInterpreter.Excute(); | ||
117 | } | ||
118 | } | ||
119 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs new file mode 100644 index 0000000..2854eab --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types | ||
6 | { | ||
7 | public class ArrayReference :BaseType | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs new file mode 100644 index 0000000..270aa7b --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types | ||
6 | { | ||
7 | public class BaseType : Object | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs new file mode 100644 index 0000000..da28eaa --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs | |||
@@ -0,0 +1,16 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types | ||
6 | { | ||
7 | public class ObjectReference : BaseType | ||
8 | { | ||
9 | public ushort Reference; | ||
10 | |||
11 | public ObjectReference() | ||
12 | { | ||
13 | |||
14 | } | ||
15 | } | ||
16 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs new file mode 100644 index 0000000..1a3ecff --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | ||
6 | { | ||
7 | public class Byte : BaseType | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs new file mode 100644 index 0000000..19002d4 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | ||
6 | { | ||
7 | public class Char : BaseType | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs new file mode 100644 index 0000000..91f1679 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs | |||
@@ -0,0 +1,16 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | ||
6 | { | ||
7 | public class Float : BaseType | ||
8 | { | ||
9 | public float mValue = 0; | ||
10 | |||
11 | public Float() | ||
12 | { | ||
13 | |||
14 | } | ||
15 | } | ||
16 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs new file mode 100644 index 0000000..4ecd325 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs | |||
@@ -0,0 +1,16 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | ||
6 | { | ||
7 | public class Int : BaseType | ||
8 | { | ||
9 | public int mValue = 0; | ||
10 | |||
11 | public Int() | ||
12 | { | ||
13 | |||
14 | } | ||
15 | } | ||
16 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Script.cs b/OpenSim/Region/Environment/Scenes/scripting/Script.cs new file mode 100644 index 0000000..139bdf1 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Script.cs | |||
@@ -0,0 +1,64 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using OpenSim.Region.Environment.Scenes; | ||
29 | |||
30 | namespace OpenSim.Region.Environment.Scripting | ||
31 | { | ||
32 | public interface IScript | ||
33 | { | ||
34 | void Initialise(ScriptInfo scriptInfo); | ||
35 | string getName(); | ||
36 | } | ||
37 | |||
38 | public class TestScript : IScript | ||
39 | { | ||
40 | ScriptInfo script; | ||
41 | |||
42 | public string getName() | ||
43 | { | ||
44 | return "TestScript 0.1"; | ||
45 | } | ||
46 | |||
47 | public void Initialise(ScriptInfo scriptInfo) | ||
48 | { | ||
49 | script = scriptInfo; | ||
50 | script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); | ||
51 | script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); | ||
52 | } | ||
53 | |||
54 | void events_OnNewPresence(ScenePresence presence) | ||
55 | { | ||
56 | script.logger.Verbose("Hello " + presence.firstname.ToString() + "!"); | ||
57 | } | ||
58 | |||
59 | void events_OnFrame() | ||
60 | { | ||
61 | //script.logger.Verbose("Hello World!"); | ||
62 | } | ||
63 | } | ||
64 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs new file mode 100644 index 0000000..fd601cb --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs | |||
@@ -0,0 +1,25 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Region.Environment.Scenes; | ||
6 | |||
7 | namespace OpenSim.Region.Environment.Scripting | ||
8 | { | ||
9 | // This class is to be used for engines which may not be able to access the Scene directly. | ||
10 | // Scene access is preffered, but obviously not possible on some non-.NET languages. | ||
11 | public class ScriptAPI | ||
12 | { | ||
13 | Scene scene; | ||
14 | |||
15 | public ScriptAPI(Scene world) | ||
16 | { | ||
17 | scene = world; | ||
18 | } | ||
19 | |||
20 | public Object CallMethod(String method, Object[] args) | ||
21 | { | ||
22 | return null; | ||
23 | } | ||
24 | } | ||
25 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs new file mode 100644 index 0000000..ed6f033 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using OpenSim.Framework.Console; | ||
29 | using OpenSim.Region.Environment.Scenes; | ||
30 | |||
31 | namespace OpenSim.Region.Environment.Scripting | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// Class which provides access to the world | ||
35 | /// </summary> | ||
36 | public class ScriptInfo | ||
37 | { | ||
38 | // Reference to world.eventsManager provided for convenience | ||
39 | public EventManager events; | ||
40 | |||
41 | // The main world | ||
42 | public Scene world; | ||
43 | |||
44 | // The console | ||
45 | public LogBase logger; | ||
46 | |||
47 | // API Access | ||
48 | public ScriptAPI api; | ||
49 | |||
50 | public ScriptInfo(Scene scene) | ||
51 | { | ||
52 | world = scene; | ||
53 | events = world.eventManager; | ||
54 | logger = MainLog.Instance; | ||
55 | api = new ScriptAPI(scene); | ||
56 | } | ||
57 | } | ||
58 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs new file mode 100644 index 0000000..153f4d7 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs | |||
@@ -0,0 +1,99 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using OpenSim.Framework.Console; | ||
30 | using OpenSim.Region.Environment.Scenes; | ||
31 | |||
32 | namespace OpenSim.Region.Environment.Scripting | ||
33 | { | ||
34 | public class ScriptManager | ||
35 | { | ||
36 | List<IScript> scripts = new List<IScript>(); | ||
37 | Scene scene; | ||
38 | Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); | ||
39 | |||
40 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) | ||
41 | { | ||
42 | foreach (KeyValuePair<string, IScript> script in compiledscripts) | ||
43 | { | ||
44 | ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. | ||
45 | MainLog.Instance.Verbose("Loading " + script.Key); | ||
46 | script.Value.Initialise(scriptInfo); | ||
47 | scripts.Add(script.Value); | ||
48 | } | ||
49 | MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); | ||
50 | } | ||
51 | |||
52 | public ScriptManager(Scene world) | ||
53 | { | ||
54 | scene = world; | ||
55 | |||
56 | // Default Engines | ||
57 | CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); | ||
58 | compilers.Add(csharpCompiler.FileExt(),csharpCompiler); | ||
59 | |||
60 | JScriptEngine jscriptCompiler = new JScriptEngine(); | ||
61 | compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); | ||
62 | |||
63 | JavaEngine javaCompiler = new JavaEngine(); | ||
64 | compilers.Add(javaCompiler.FileExt(), javaCompiler); | ||
65 | } | ||
66 | |||
67 | public void Compile(string filename) | ||
68 | { | ||
69 | foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) | ||
70 | { | ||
71 | if (filename.EndsWith(compiler.Key)) | ||
72 | { | ||
73 | LoadFromCompiler(compiler.Value.compile(filename)); | ||
74 | break; | ||
75 | } | ||
76 | } | ||
77 | } | ||
78 | |||
79 | public void RunScriptCmd(string[] args) | ||
80 | { | ||
81 | switch (args[0]) | ||
82 | { | ||
83 | case "load": | ||
84 | Compile(args[1]); | ||
85 | break; | ||
86 | |||
87 | default: | ||
88 | MainLog.Instance.Error("Unknown script command"); | ||
89 | break; | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | |||
94 | interface IScriptCompiler | ||
95 | { | ||
96 | Dictionary<string,IScript> compile(string filename); | ||
97 | string FileExt(); | ||
98 | } | ||
99 | } | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/LlsdMethodEntry.cs b/OpenSim/Region/Examples/SimpleApp/LlsdMethodEntry.cs new file mode 100644 index 0000000..d0ef2af --- /dev/null +++ b/OpenSim/Region/Examples/SimpleApp/LlsdMethodEntry.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System.Collections; | ||
2 | using System.Text; | ||
3 | using libsecondlife; | ||
4 | using OpenSim.Region.Capabilities; | ||
5 | using System.IO; | ||
6 | |||
7 | namespace OpenSim.Framework.Servers | ||
8 | { | ||
9 | |||
10 | } | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs new file mode 100644 index 0000000..3c69420 --- /dev/null +++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs | |||
@@ -0,0 +1,93 @@ | |||
1 | using System.Collections.Generic; | ||
2 | using libsecondlife; | ||
3 | using OpenSim.Framework; | ||
4 | using OpenSim.Framework.Communications; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.Framework.Servers; | ||
7 | using OpenSim.Framework.Types; | ||
8 | using OpenSim.Region.Caches; | ||
9 | using OpenSim.Region.Environment.Scenes; | ||
10 | using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence; | ||
11 | |||
12 | namespace SimpleApp | ||
13 | { | ||
14 | public class MyWorld : Scene | ||
15 | { | ||
16 | private List<ScenePresence> m_avatars; | ||
17 | |||
18 | public MyWorld(ClientManager clientManager, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) | ||
19 | : base(clientManager, regionInfo, authen, commsMan, assetCach, httpServer) | ||
20 | { | ||
21 | m_avatars = new List<Avatar>(); | ||
22 | } | ||
23 | |||
24 | public override void SendLayerData(IClientAPI remoteClient) | ||
25 | { | ||
26 | float[] map = new float[65536]; | ||
27 | |||
28 | for (int i = 0; i < 65536; i++) | ||
29 | { | ||
30 | int x = i % 256; | ||
31 | int y = i / 256; | ||
32 | |||
33 | map[i] = (float)(x + y / 2); | ||
34 | } | ||
35 | |||
36 | remoteClient.SendLayerData(map); | ||
37 | } | ||
38 | |||
39 | #region IWorld Members | ||
40 | |||
41 | override public void AddNewClient(IClientAPI client, bool child) | ||
42 | |||
43 | { | ||
44 | LLVector3 pos = new LLVector3(128, 128, 128); | ||
45 | |||
46 | client.OnRegionHandShakeReply += SendLayerData; | ||
47 | client.OnChatFromViewer += | ||
48 | delegate(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
49 | { | ||
50 | // Echo it (so you know what you typed) | ||
51 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
52 | client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero ); | ||
53 | }; | ||
54 | |||
55 | client.OnRequestWearables += SendWearables; | ||
56 | client.OnAddPrim += AddNewPrim; | ||
57 | client.OnUpdatePrimGroupPosition += this.UpdatePrimPosition; | ||
58 | client.OnRequestMapBlocks += this.RequestMapBlocks; | ||
59 | client.OnTeleportLocationRequest += this.RequestTeleportLocation; | ||
60 | client.OnGrapUpdate += this.MoveObject; | ||
61 | client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; | ||
62 | |||
63 | client.OnCompleteMovementToRegion += delegate() | ||
64 | { | ||
65 | client.MoveAgentIntoRegion(m_regInfo, pos, LLVector3.Zero ); | ||
66 | }; | ||
67 | |||
68 | client.OnCompleteMovementToRegion += delegate() | ||
69 | { | ||
70 | client.SendAvatarData(m_regInfo.RegionHandle, client.FirstName, | ||
71 | client.LastName, client.AgentId, 0, | ||
72 | pos, null); | ||
73 | |||
74 | client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero ); | ||
75 | |||
76 | |||
77 | |||
78 | }; | ||
79 | |||
80 | client.SendRegionHandshake(m_regInfo); | ||
81 | |||
82 | CreateAndAddScenePresence(client); | ||
83 | |||
84 | } | ||
85 | |||
86 | private void SendWearables( IClientAPI client ) | ||
87 | { | ||
88 | client.SendWearables( AvatarWearable.DefaultWearables ); | ||
89 | } | ||
90 | |||
91 | #endregion | ||
92 | } | ||
93 | } | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs new file mode 100644 index 0000000..87e877c --- /dev/null +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -0,0 +1,130 @@ | |||
1 | using System; | ||
2 | using System.Net; | ||
3 | using libsecondlife; | ||
4 | using OpenSim.Assets; | ||
5 | using OpenSim.Framework; | ||
6 | using OpenSim.Framework.Console; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Servers; | ||
9 | using OpenSim.Framework.Types; | ||
10 | using OpenSim.Physics.Manager; | ||
11 | using OpenSim.Region.Caches; | ||
12 | using OpenSim.Region.Capabilities; | ||
13 | using OpenSim.Region.ClientStack; | ||
14 | using OpenSim.Region.Communications.Local; | ||
15 | using OpenSim.Region.GridInterfaces.Local; | ||
16 | |||
17 | namespace SimpleApp | ||
18 | { | ||
19 | class Program : IAssetReceiver, conscmd_callback | ||
20 | { | ||
21 | private LogBase m_log; | ||
22 | AuthenticateSessionsBase m_circuitManager; | ||
23 | uint m_localId; | ||
24 | |||
25 | private void Run() | ||
26 | { | ||
27 | m_log = new LogBase(null, "SimpleApp", this, false); | ||
28 | MainLog.Instance = m_log; | ||
29 | |||
30 | // CheckSumServer checksumServer = new CheckSumServer(12036); | ||
31 | // checksumServer.ServerListener(); | ||
32 | |||
33 | IPEndPoint internalEndPoint = new IPEndPoint( IPAddress.Parse( "127.0.0.1" ), 9000 ); | ||
34 | |||
35 | m_circuitManager = new AuthenticateSessionsBase(); | ||
36 | |||
37 | InventoryCache inventoryCache = new InventoryCache(); | ||
38 | |||
39 | LocalAssetServer assetServer = new LocalAssetServer(); | ||
40 | assetServer.SetServerInfo("http://127.0.0.1:8003/", ""); | ||
41 | assetServer.SetReceiver(this); | ||
42 | |||
43 | AssetCache assetCache = new AssetCache(assetServer); | ||
44 | |||
45 | UDPServer udpServer = new UDPServer( internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager ); | ||
46 | PacketServer packetServer = new PacketServer(udpServer); | ||
47 | udpServer.ServerListener(); | ||
48 | |||
49 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | ||
50 | BaseHttpServer httpServer = new BaseHttpServer(internalEndPoint.Port); | ||
51 | |||
52 | NetworkServersInfo serverInfo = new NetworkServersInfo(); | ||
53 | CommunicationsLocal communicationsManager = new CommunicationsLocal(serverInfo, httpServer); | ||
54 | |||
55 | RegionInfo regionInfo = new RegionInfo( 1000, 1000, internalEndPoint, "127.0.0.1" ); | ||
56 | |||
57 | MyWorld world = new MyWorld(packetServer.ClientManager, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer); | ||
58 | world.PhysScene = PhysicsScene.Null; | ||
59 | udpServer.LocalWorld = world; | ||
60 | |||
61 | httpServer.AddXmlRPCHandler("login_to_simulator", communicationsManager.UserServices.XmlRpcLoginMethod ); | ||
62 | |||
63 | httpServer.Start(); | ||
64 | |||
65 | m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit."); | ||
66 | m_log.ReadLine(); | ||
67 | |||
68 | PrimData primData = new PrimData(); | ||
69 | primData.Scale = new LLVector3(1, 1, 1); | ||
70 | |||
71 | m_localId = world.AddNewPrim( LLUUID.Zero, primData, LLVector3.Zero, new LLQuaternion(0, 0, 0, 0), LLUUID.Zero, 0); | ||
72 | |||
73 | } | ||
74 | |||
75 | private bool AddNewSessionHandler(ulong regionHandle, Login loginData) | ||
76 | { | ||
77 | m_log.WriteLine(LogPriority.NORMAL, "Region [{0}] recieved Login from [{1}] [{2}]", regionHandle, loginData.First, loginData.Last); | ||
78 | |||
79 | AgentCircuitData agent = new AgentCircuitData(); | ||
80 | agent.AgentID = loginData.Agent; | ||
81 | agent.firstname = loginData.First; | ||
82 | agent.lastname = loginData.Last; | ||
83 | agent.SessionID = loginData.Session; | ||
84 | agent.SecureSessionID = loginData.SecureSession; | ||
85 | agent.circuitcode = loginData.CircuitCode; | ||
86 | agent.BaseFolder = loginData.BaseFolder; | ||
87 | agent.InventoryFolder = loginData.InventoryFolder; | ||
88 | agent.startpos = new LLVector3(128, 128, 70); | ||
89 | |||
90 | m_circuitManager.AddNewCircuit(agent.circuitcode, agent); | ||
91 | |||
92 | return true; | ||
93 | } | ||
94 | |||
95 | #region IAssetReceiver Members | ||
96 | |||
97 | public void AssetReceived( AssetBase asset, bool IsTexture) | ||
98 | { | ||
99 | throw new Exception("The method or operation is not implemented."); | ||
100 | } | ||
101 | |||
102 | public void AssetNotFound( AssetBase asset) | ||
103 | { | ||
104 | throw new Exception("The method or operation is not implemented."); | ||
105 | } | ||
106 | |||
107 | #endregion | ||
108 | |||
109 | #region conscmd_callback Members | ||
110 | |||
111 | public void RunCmd(string cmd, string[] cmdparams) | ||
112 | { | ||
113 | throw new Exception("The method or operation is not implemented."); | ||
114 | } | ||
115 | |||
116 | public void Show(string ShowWhat) | ||
117 | { | ||
118 | throw new Exception("The method or operation is not implemented."); | ||
119 | } | ||
120 | |||
121 | #endregion | ||
122 | |||
123 | static void Main(string[] args) | ||
124 | { | ||
125 | Program app = new Program(); | ||
126 | |||
127 | app.Run(); | ||
128 | } | ||
129 | } | ||
130 | } | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs b/OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..3b0de8a --- /dev/null +++ b/OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.InteropServices; | ||
3 | // General Information about an assembly is controlled through the following | ||
4 | // set of attributes. Change these attribute values to modify the information | ||
5 | // associated with an assembly. | ||
6 | [assembly: AssemblyTitle("SimpleApp")] | ||
7 | [assembly: AssemblyDescription("")] | ||
8 | [assembly: AssemblyConfiguration("")] | ||
9 | [assembly: AssemblyCompany("Playahead AB")] | ||
10 | [assembly: AssemblyProduct("SimpleApp")] | ||
11 | [assembly: AssemblyCopyright("Copyright © Playahead AB 2007")] | ||
12 | [assembly: AssemblyTrademark("")] | ||
13 | [assembly: AssemblyCulture("")] | ||
14 | |||
15 | // Setting ComVisible to false makes the types in this assembly not visible | ||
16 | // to COM components. If you need to access a type in this assembly from | ||
17 | // COM, set the ComVisible attribute to true on that type. | ||
18 | [assembly: ComVisible(false)] | ||
19 | |||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
21 | [assembly: Guid("a5cfa45f-5acf-4b2e-9c50-1dd1fd7608ee")] | ||
22 | |||
23 | // Version information for an assembly consists of the following four values: | ||
24 | // | ||
25 | // Major Version | ||
26 | // Minor Version | ||
27 | // Build Number | ||
28 | // Revision | ||
29 | // | ||
30 | [assembly: AssemblyVersion("1.0.0.0")] | ||
31 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/GridInterfaces/Local/AssemblyInfo.cs b/OpenSim/Region/GridInterfaces/Local/AssemblyInfo.cs new file mode 100644 index 0000000..b5fc1ef --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Local/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("LocalGridServers")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("LocalGridServers")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs new file mode 100644 index 0000000..54d43a1 --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs | |||
@@ -0,0 +1,311 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Threading; | ||
31 | using Db4objects.Db4o; | ||
32 | using Db4objects.Db4o.Query; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Framework.Utilities; | ||
38 | |||
39 | namespace OpenSim.Region.GridInterfaces.Local | ||
40 | { | ||
41 | public class LocalAssetPlugin : IAssetPlugin | ||
42 | { | ||
43 | public LocalAssetPlugin() | ||
44 | { | ||
45 | |||
46 | } | ||
47 | |||
48 | public IAssetServer GetAssetServer() | ||
49 | { | ||
50 | return (new LocalAssetServer()); | ||
51 | } | ||
52 | } | ||
53 | |||
54 | public class LocalAssetServer : IAssetServer | ||
55 | { | ||
56 | private IAssetReceiver _receiver; | ||
57 | private BlockingQueue<ARequest> _assetRequests; | ||
58 | private IObjectContainer db; | ||
59 | private Thread _localAssetServerThread; | ||
60 | |||
61 | public LocalAssetServer() | ||
62 | { | ||
63 | bool yapfile; | ||
64 | this._assetRequests = new BlockingQueue<ARequest>(); | ||
65 | yapfile = File.Exists("assets.yap"); | ||
66 | |||
67 | MainLog.Instance.Verbose( "Local Asset Server class created"); | ||
68 | try | ||
69 | { | ||
70 | db = Db4oFactory.OpenFile("assets.yap"); | ||
71 | MainLog.Instance.Verbose( "Db4 Asset database creation"); | ||
72 | } | ||
73 | catch (Exception e) | ||
74 | { | ||
75 | db.Close(); | ||
76 | MainLog.Instance.WriteLine(LogPriority.MEDIUM, "Db4 Asset server :Constructor - Exception occured"); | ||
77 | MainLog.Instance.Warn(e.ToString()); | ||
78 | } | ||
79 | if (!yapfile) | ||
80 | { | ||
81 | this.SetUpAssetDatabase(); | ||
82 | } | ||
83 | this._localAssetServerThread = new Thread(new ThreadStart(RunRequests)); | ||
84 | this._localAssetServerThread.IsBackground = true; | ||
85 | this._localAssetServerThread.Start(); | ||
86 | |||
87 | } | ||
88 | |||
89 | public void SetReceiver(IAssetReceiver receiver) | ||
90 | { | ||
91 | this._receiver = receiver; | ||
92 | } | ||
93 | |||
94 | public void RequestAsset(LLUUID assetID, bool isTexture) | ||
95 | { | ||
96 | ARequest req = new ARequest(); | ||
97 | req.AssetID = assetID; | ||
98 | req.IsTexture = isTexture; | ||
99 | this._assetRequests.Enqueue(req); | ||
100 | } | ||
101 | |||
102 | public void UpdateAsset(AssetBase asset) | ||
103 | { | ||
104 | |||
105 | } | ||
106 | |||
107 | public void UploadNewAsset(AssetBase asset) | ||
108 | { | ||
109 | AssetStorage store = new AssetStorage(); | ||
110 | store.Data = asset.Data; | ||
111 | store.Name = asset.Name; | ||
112 | store.UUID = asset.FullID; | ||
113 | db.Set(store); | ||
114 | db.Commit(); | ||
115 | } | ||
116 | |||
117 | public void SetServerInfo(string ServerUrl, string ServerKey) | ||
118 | { | ||
119 | |||
120 | } | ||
121 | public void Close() | ||
122 | { | ||
123 | if (db != null) | ||
124 | { | ||
125 | MainLog.Instance.Verbose( "Closing local asset server database"); | ||
126 | db.Close(); | ||
127 | } | ||
128 | } | ||
129 | |||
130 | private void RunRequests() | ||
131 | { | ||
132 | while (true) | ||
133 | { | ||
134 | byte[] idata = null; | ||
135 | bool found = false; | ||
136 | AssetStorage foundAsset = null; | ||
137 | ARequest req = this._assetRequests.Dequeue(); | ||
138 | IObjectSet result = db.Query(new AssetUUIDQuery(req.AssetID)); | ||
139 | if (result.Count > 0) | ||
140 | { | ||
141 | foundAsset = (AssetStorage)result.Next(); | ||
142 | found = true; | ||
143 | } | ||
144 | |||
145 | AssetBase asset = new AssetBase(); | ||
146 | if (found) | ||
147 | { | ||
148 | asset.FullID = foundAsset.UUID; | ||
149 | asset.Type = foundAsset.Type; | ||
150 | asset.InvType = foundAsset.Type; | ||
151 | asset.Name = foundAsset.Name; | ||
152 | idata = foundAsset.Data; | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | asset.FullID = LLUUID.Zero; | ||
157 | } | ||
158 | asset.Data = idata; | ||
159 | _receiver.AssetReceived(asset, req.IsTexture); | ||
160 | } | ||
161 | |||
162 | } | ||
163 | |||
164 | private void SetUpAssetDatabase() | ||
165 | { | ||
166 | try | ||
167 | { | ||
168 | |||
169 | MainLog.Instance.Verbose( "Setting up asset database"); | ||
170 | |||
171 | AssetBase Image = new AssetBase(); | ||
172 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | ||
173 | Image.Name = "Bricks"; | ||
174 | this.LoadAsset(Image, true, "bricks.jp2"); | ||
175 | AssetStorage store = new AssetStorage(); | ||
176 | store.Data = Image.Data; | ||
177 | store.Name = Image.Name; | ||
178 | store.UUID = Image.FullID; | ||
179 | db.Set(store); | ||
180 | db.Commit(); | ||
181 | |||
182 | Image = new AssetBase(); | ||
183 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); | ||
184 | Image.Name = "Plywood"; | ||
185 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
186 | store = new AssetStorage(); | ||
187 | store.Data = Image.Data; | ||
188 | store.Name = Image.Name; | ||
189 | store.UUID = Image.FullID; | ||
190 | db.Set(store); | ||
191 | db.Commit(); | ||
192 | |||
193 | Image = new AssetBase(); | ||
194 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); | ||
195 | Image.Name = "Rocks"; | ||
196 | this.LoadAsset(Image, true, "rocks.jp2"); | ||
197 | store = new AssetStorage(); | ||
198 | store.Data = Image.Data; | ||
199 | store.Name = Image.Name; | ||
200 | store.UUID = Image.FullID; | ||
201 | db.Set(store); | ||
202 | db.Commit(); | ||
203 | |||
204 | Image = new AssetBase(); | ||
205 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); | ||
206 | Image.Name = "Granite"; | ||
207 | this.LoadAsset(Image, true, "granite.jp2"); | ||
208 | store = new AssetStorage(); | ||
209 | store.Data = Image.Data; | ||
210 | store.Name = Image.Name; | ||
211 | store.UUID = Image.FullID; | ||
212 | db.Set(store); | ||
213 | db.Commit(); | ||
214 | |||
215 | Image = new AssetBase(); | ||
216 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); | ||
217 | Image.Name = "Hardwood"; | ||
218 | this.LoadAsset(Image, true, "hardwood.jp2"); | ||
219 | store = new AssetStorage(); | ||
220 | store.Data = Image.Data; | ||
221 | store.Name = Image.Name; | ||
222 | store.UUID = Image.FullID; | ||
223 | db.Set(store); | ||
224 | db.Commit(); | ||
225 | |||
226 | Image = new AssetBase(); | ||
227 | Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); | ||
228 | Image.Name = "Prim Base Texture"; | ||
229 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
230 | store = new AssetStorage(); | ||
231 | store.Data = Image.Data; | ||
232 | store.Name = Image.Name; | ||
233 | store.UUID = Image.FullID; | ||
234 | db.Set(store); | ||
235 | db.Commit(); | ||
236 | |||
237 | Image = new AssetBase(); | ||
238 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
239 | Image.Name = "Map Base Texture"; | ||
240 | this.LoadAsset(Image, true, "map_base.jp2"); | ||
241 | store = new AssetStorage(); | ||
242 | store.Data = Image.Data; | ||
243 | store.Name = Image.Name; | ||
244 | store.UUID = Image.FullID; | ||
245 | db.Set(store); | ||
246 | db.Commit(); | ||
247 | |||
248 | Image = new AssetBase(); | ||
249 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000007"); | ||
250 | Image.Name = "Map Texture"; | ||
251 | this.LoadAsset(Image, true, "map1.jp2"); | ||
252 | store = new AssetStorage(); | ||
253 | store.Data = Image.Data; | ||
254 | store.Name = Image.Name; | ||
255 | store.UUID = Image.FullID; | ||
256 | db.Set(store); | ||
257 | db.Commit(); | ||
258 | |||
259 | Image = new AssetBase(); | ||
260 | Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
261 | Image.Name = "Shape"; | ||
262 | this.LoadAsset(Image, false, "base_shape.dat"); | ||
263 | store = new AssetStorage(); | ||
264 | store.Data = Image.Data; | ||
265 | store.Name = Image.Name; | ||
266 | store.UUID = Image.FullID; | ||
267 | db.Set(store); | ||
268 | db.Commit(); | ||
269 | } | ||
270 | catch (Exception e) | ||
271 | { | ||
272 | Console.WriteLine("exception loading default assets into database"); | ||
273 | Console.WriteLine(e.Message); | ||
274 | } | ||
275 | |||
276 | } | ||
277 | |||
278 | private void LoadAsset(AssetBase info, bool image, string filename) | ||
279 | { | ||
280 | //should request Asset from storage manager | ||
281 | //but for now read from file | ||
282 | |||
283 | string dataPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder; | ||
284 | string fileName = Path.Combine(dataPath, filename); | ||
285 | FileInfo fInfo = new FileInfo(fileName); | ||
286 | long numBytes = fInfo.Length; | ||
287 | FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); | ||
288 | byte[] idata = new byte[numBytes]; | ||
289 | BinaryReader br = new BinaryReader(fStream); | ||
290 | idata = br.ReadBytes((int)numBytes); | ||
291 | br.Close(); | ||
292 | fStream.Close(); | ||
293 | info.Data = idata; | ||
294 | //info.loaded=true; | ||
295 | } | ||
296 | } | ||
297 | public class AssetUUIDQuery : Predicate | ||
298 | { | ||
299 | private LLUUID _findID; | ||
300 | |||
301 | public AssetUUIDQuery(LLUUID find) | ||
302 | { | ||
303 | _findID = find; | ||
304 | } | ||
305 | public bool Match(AssetStorage asset) | ||
306 | { | ||
307 | return (asset.UUID == _findID); | ||
308 | } | ||
309 | } | ||
310 | |||
311 | } | ||
diff --git a/OpenSim/Region/GridInterfaces/Remote/AssemblyInfo.cs b/OpenSim/Region/GridInterfaces/Remote/AssemblyInfo.cs new file mode 100644 index 0000000..1e15c5e --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Remote/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("RemoteGridServers")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("RemoteGridServers")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/GridInterfaces/Remote/RemoteAssetServer.cs b/OpenSim/Region/GridInterfaces/Remote/RemoteAssetServer.cs new file mode 100644 index 0000000..8643736 --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Remote/RemoteAssetServer.cs | |||
@@ -0,0 +1,133 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.IO; | ||
29 | using System.Net; | ||
30 | using System.Text; | ||
31 | using System.Threading; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework.Console; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Utilities; | ||
37 | |||
38 | namespace OpenSim.Region.GridInterfaces.Remote | ||
39 | { | ||
40 | public class RemoteAssetServer : IAssetServer | ||
41 | { | ||
42 | private IAssetReceiver _receiver; | ||
43 | private BlockingQueue<ARequest> _assetRequests; | ||
44 | private Thread _remoteAssetServerThread; | ||
45 | private string AssetServerUrl; | ||
46 | private string AssetSendKey; | ||
47 | |||
48 | public RemoteAssetServer() | ||
49 | { | ||
50 | this._assetRequests = new BlockingQueue<ARequest>(); | ||
51 | this._remoteAssetServerThread = new Thread(new ThreadStart(RunRequests)); | ||
52 | this._remoteAssetServerThread.IsBackground = true; | ||
53 | this._remoteAssetServerThread.Start(); | ||
54 | MainLog.Instance.Verbose("Remote Asset Server class created"); | ||
55 | } | ||
56 | |||
57 | public void SetReceiver(IAssetReceiver receiver) | ||
58 | { | ||
59 | this._receiver = receiver; | ||
60 | } | ||
61 | |||
62 | public void RequestAsset(LLUUID assetID, bool isTexture) | ||
63 | { | ||
64 | ARequest req = new ARequest(); | ||
65 | req.AssetID = assetID; | ||
66 | req.IsTexture = isTexture; | ||
67 | this._assetRequests.Enqueue(req); | ||
68 | } | ||
69 | |||
70 | public void UpdateAsset(AssetBase asset) | ||
71 | { | ||
72 | |||
73 | } | ||
74 | |||
75 | public void UploadNewAsset(AssetBase asset) | ||
76 | { | ||
77 | Encoding Windows1252Encoding = Encoding.GetEncoding(1252); | ||
78 | string ret = Windows1252Encoding.GetString(asset.Data); | ||
79 | byte[] buffer = Windows1252Encoding.GetBytes(ret); | ||
80 | WebClient client = new WebClient(); | ||
81 | client.UploadData(this.AssetServerUrl + "assets/" + asset.FullID, buffer); | ||
82 | |||
83 | } | ||
84 | |||
85 | public void SetServerInfo(string ServerUrl, string ServerKey) | ||
86 | { | ||
87 | this.AssetServerUrl = ServerUrl; | ||
88 | this.AssetSendKey = ServerKey; | ||
89 | } | ||
90 | |||
91 | private void RunRequests() | ||
92 | { | ||
93 | while (true) | ||
94 | { | ||
95 | //we need to add support for the asset server not knowing about a requested asset | ||
96 | // 404... THE MAGIC FILE NOT FOUND ERROR, very useful for telling you things such as a file (or asset ;) ) not being found!!!!!!!!!!! it's 2:22AM | ||
97 | ARequest req = this._assetRequests.Dequeue(); | ||
98 | LLUUID assetID = req.AssetID; | ||
99 | // OpenSim.Framework.Console.MainLog.Instance.Verbose(" RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "assets/" + assetID); | ||
100 | WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "assets/" + assetID); | ||
101 | WebResponse AssetResponse = AssetLoad.GetResponse(); | ||
102 | byte[] idata = new byte[(int)AssetResponse.ContentLength]; | ||
103 | BinaryReader br = new BinaryReader(AssetResponse.GetResponseStream()); | ||
104 | idata = br.ReadBytes((int)AssetResponse.ContentLength); | ||
105 | br.Close(); | ||
106 | |||
107 | AssetBase asset = new AssetBase(); | ||
108 | asset.FullID = assetID; | ||
109 | asset.Data = idata; | ||
110 | _receiver.AssetReceived(asset, req.IsTexture); | ||
111 | } | ||
112 | } | ||
113 | |||
114 | public void Close() | ||
115 | { | ||
116 | |||
117 | } | ||
118 | } | ||
119 | |||
120 | public class RemoteAssetPlugin : IAssetPlugin | ||
121 | { | ||
122 | public RemoteAssetPlugin() | ||
123 | { | ||
124 | |||
125 | } | ||
126 | |||
127 | public IAssetServer GetAssetServer() | ||
128 | { | ||
129 | return (new RemoteAssetServer()); | ||
130 | } | ||
131 | } | ||
132 | |||
133 | } | ||
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/AssemblyInfo.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/AssemblyInfo.cs new file mode 100644 index 0000000..ce567a9 --- /dev/null +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("PhysXplugin")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("PhysXplugin")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs new file mode 100644 index 0000000..f133045 --- /dev/null +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | |||
@@ -0,0 +1,301 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using Axiom.Math; | ||
30 | using OpenSim.Physics.Manager; | ||
31 | |||
32 | namespace OpenSim.Region.Physics.BasicPhysicsPlugin | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// Will be the PhysX plugin but for now will be a very basic physics engine | ||
36 | /// </summary> | ||
37 | public class BasicPhysicsPlugin : IPhysicsPlugin | ||
38 | { | ||
39 | private BasicScene _mScene; | ||
40 | |||
41 | public BasicPhysicsPlugin() | ||
42 | { | ||
43 | |||
44 | } | ||
45 | |||
46 | public bool Init() | ||
47 | { | ||
48 | return true; | ||
49 | } | ||
50 | |||
51 | public PhysicsScene GetScene() | ||
52 | { | ||
53 | return new BasicScene(); | ||
54 | } | ||
55 | |||
56 | public string GetName() | ||
57 | { | ||
58 | return("basicphysics"); | ||
59 | } | ||
60 | |||
61 | public void Dispose() | ||
62 | { | ||
63 | |||
64 | } | ||
65 | } | ||
66 | |||
67 | public class BasicScene :PhysicsScene | ||
68 | { | ||
69 | private List<BasicActor> _actors = new List<BasicActor>(); | ||
70 | private float[] _heightMap; | ||
71 | |||
72 | public BasicScene() | ||
73 | { | ||
74 | |||
75 | } | ||
76 | |||
77 | public override PhysicsActor AddAvatar(PhysicsVector position) | ||
78 | { | ||
79 | BasicActor act = new BasicActor(); | ||
80 | act.Position = position; | ||
81 | _actors.Add(act); | ||
82 | return act; | ||
83 | } | ||
84 | |||
85 | public override void RemoveAvatar(PhysicsActor actor) | ||
86 | { | ||
87 | BasicActor act = (BasicActor)actor; | ||
88 | if(_actors.Contains(act)) | ||
89 | { | ||
90 | _actors.Remove(act); | ||
91 | } | ||
92 | |||
93 | } | ||
94 | |||
95 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | ||
96 | { | ||
97 | return null; | ||
98 | } | ||
99 | |||
100 | public override void Simulate(float timeStep) | ||
101 | { | ||
102 | foreach (BasicActor actor in _actors) | ||
103 | { | ||
104 | if ((actor.Position.Y > 0 && actor.Position.Y < 256) && (actor.Position.X > 0 && actor.Position.X < 256)) | ||
105 | { | ||
106 | float height = _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 1.2f; | ||
107 | actor.Position.X = actor.Position.X + (actor.Velocity.X * timeStep); | ||
108 | actor.Position.Y = actor.Position.Y + (actor.Velocity.Y * timeStep); | ||
109 | if (actor.Flying) | ||
110 | { | ||
111 | if (actor.Position.Z + (actor.Velocity.Z * timeStep) < | ||
112 | _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 2) | ||
113 | { | ||
114 | actor.Position.Z = height; | ||
115 | actor.Velocity.Z = 0; | ||
116 | } | ||
117 | else | ||
118 | { | ||
119 | actor.Position.Z = actor.Position.Z + (actor.Velocity.Z * timeStep); | ||
120 | } | ||
121 | } | ||
122 | else | ||
123 | { | ||
124 | actor.Position.Z = height; | ||
125 | actor.Velocity.Z = 0; | ||
126 | } | ||
127 | } | ||
128 | else | ||
129 | { | ||
130 | if (actor.Position.Y < 0) | ||
131 | { | ||
132 | actor.Position.Y = 0; | ||
133 | } | ||
134 | else if (actor.Position.Y > 256) | ||
135 | { | ||
136 | actor.Position.Y = 256; | ||
137 | } | ||
138 | |||
139 | if (actor.Position.X < 0) | ||
140 | { | ||
141 | actor.Position.X = 0; | ||
142 | } | ||
143 | if (actor.Position.X > 256) | ||
144 | { | ||
145 | actor.Position.X = 256; | ||
146 | } | ||
147 | } | ||
148 | //} | ||
149 | |||
150 | |||
151 | |||
152 | // This code needs sorting out - border crossings etc | ||
153 | /* if(actor.Position.X<0) | ||
154 | { | ||
155 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
156 | actor.Position.X = 0; | ||
157 | actor.Velocity.X = 0; | ||
158 | } | ||
159 | if(actor.Position.Y < 0) | ||
160 | { | ||
161 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
162 | actor.Position.Y = 0; | ||
163 | actor.Velocity.Y = 0; | ||
164 | } | ||
165 | if(actor.Position.X > 255) | ||
166 | { | ||
167 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
168 | actor.Position.X = 255; | ||
169 | actor.Velocity.X = 0; | ||
170 | } | ||
171 | if(actor.Position.Y > 255) | ||
172 | { | ||
173 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
174 | actor.Position.Y = 255; | ||
175 | actor.Velocity.X = 0; | ||
176 | }*/ | ||
177 | } | ||
178 | } | ||
179 | |||
180 | public override void GetResults() | ||
181 | { | ||
182 | |||
183 | } | ||
184 | |||
185 | public override bool IsThreaded | ||
186 | { | ||
187 | get | ||
188 | { | ||
189 | return(false); // for now we won't be multithreaded | ||
190 | } | ||
191 | } | ||
192 | |||
193 | public override void SetTerrain(float[] heightMap) | ||
194 | { | ||
195 | this._heightMap = heightMap; | ||
196 | } | ||
197 | |||
198 | public override void DeleteTerrain() | ||
199 | { | ||
200 | |||
201 | } | ||
202 | } | ||
203 | |||
204 | public class BasicActor : PhysicsActor | ||
205 | { | ||
206 | private PhysicsVector _position; | ||
207 | private PhysicsVector _velocity; | ||
208 | private PhysicsVector _acceleration; | ||
209 | private bool flying; | ||
210 | public BasicActor() | ||
211 | { | ||
212 | _velocity = new PhysicsVector(); | ||
213 | _position = new PhysicsVector(); | ||
214 | _acceleration = new PhysicsVector(); | ||
215 | } | ||
216 | |||
217 | public override bool Flying | ||
218 | { | ||
219 | get | ||
220 | { | ||
221 | return flying; | ||
222 | } | ||
223 | set | ||
224 | { | ||
225 | flying= value; | ||
226 | } | ||
227 | } | ||
228 | |||
229 | public override PhysicsVector Position | ||
230 | { | ||
231 | get | ||
232 | { | ||
233 | return _position; | ||
234 | } | ||
235 | set | ||
236 | { | ||
237 | _position = value; | ||
238 | } | ||
239 | } | ||
240 | |||
241 | public override PhysicsVector Velocity | ||
242 | { | ||
243 | get | ||
244 | { | ||
245 | return _velocity; | ||
246 | } | ||
247 | set | ||
248 | { | ||
249 | _velocity = value; | ||
250 | } | ||
251 | } | ||
252 | |||
253 | public override Quaternion Orientation | ||
254 | { | ||
255 | get | ||
256 | { | ||
257 | return Quaternion.Identity; | ||
258 | } | ||
259 | set | ||
260 | { | ||
261 | |||
262 | } | ||
263 | } | ||
264 | |||
265 | public override PhysicsVector Acceleration | ||
266 | { | ||
267 | get | ||
268 | { | ||
269 | return _acceleration; | ||
270 | } | ||
271 | |||
272 | } | ||
273 | |||
274 | public override bool Kinematic | ||
275 | { | ||
276 | get | ||
277 | { | ||
278 | return true; | ||
279 | } | ||
280 | set | ||
281 | { | ||
282 | |||
283 | } | ||
284 | } | ||
285 | public void SetAcceleration (PhysicsVector accel) | ||
286 | { | ||
287 | this._acceleration = accel; | ||
288 | } | ||
289 | |||
290 | public override void AddForce(PhysicsVector force) | ||
291 | { | ||
292 | |||
293 | } | ||
294 | |||
295 | public override void SetMomentum(PhysicsVector momentum) | ||
296 | { | ||
297 | |||
298 | } | ||
299 | } | ||
300 | |||
301 | } | ||
diff --git a/OpenSim/Region/Physics/Manager/AssemblyInfo.cs b/OpenSim/Region/Physics/Manager/AssemblyInfo.cs new file mode 100644 index 0000000..9415db9 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("PhysicsManager")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("PhysicsManager")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs new file mode 100644 index 0000000..da3b560 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -0,0 +1,167 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using Axiom.Math; | ||
29 | |||
30 | namespace OpenSim.Physics.Manager | ||
31 | { | ||
32 | public delegate void PositionUpdate(PhysicsVector position); | ||
33 | public delegate void VelocityUpdate(PhysicsVector velocity); | ||
34 | public delegate void OrientationUpdate(Quaternion orientation); | ||
35 | |||
36 | public abstract class PhysicsActor | ||
37 | { | ||
38 | public event PositionUpdate OnPositionUpdate; | ||
39 | public event VelocityUpdate OnVelocityUpdate; | ||
40 | public event OrientationUpdate OnOrientationUpdate; | ||
41 | |||
42 | public static PhysicsActor Null | ||
43 | { | ||
44 | get | ||
45 | { | ||
46 | return new NullPhysicsActor(); | ||
47 | } | ||
48 | } | ||
49 | |||
50 | public abstract PhysicsVector Position | ||
51 | { | ||
52 | get; | ||
53 | set; | ||
54 | } | ||
55 | |||
56 | public abstract PhysicsVector Velocity | ||
57 | { | ||
58 | get; | ||
59 | set; | ||
60 | } | ||
61 | |||
62 | public abstract PhysicsVector Acceleration | ||
63 | { | ||
64 | get; | ||
65 | } | ||
66 | |||
67 | public abstract Quaternion Orientation | ||
68 | { | ||
69 | get; | ||
70 | set; | ||
71 | } | ||
72 | |||
73 | public abstract bool Flying | ||
74 | { | ||
75 | get; | ||
76 | set; | ||
77 | } | ||
78 | |||
79 | public abstract bool Kinematic | ||
80 | { | ||
81 | get; | ||
82 | set; | ||
83 | } | ||
84 | |||
85 | public abstract void AddForce(PhysicsVector force); | ||
86 | |||
87 | public abstract void SetMomentum(PhysicsVector momentum); | ||
88 | } | ||
89 | |||
90 | public class NullPhysicsActor : PhysicsActor | ||
91 | { | ||
92 | public override PhysicsVector Position | ||
93 | { | ||
94 | get | ||
95 | { | ||
96 | return PhysicsVector.Zero; | ||
97 | } | ||
98 | set | ||
99 | { | ||
100 | return; | ||
101 | } | ||
102 | } | ||
103 | |||
104 | public override PhysicsVector Velocity | ||
105 | { | ||
106 | get | ||
107 | { | ||
108 | return PhysicsVector.Zero; | ||
109 | } | ||
110 | set | ||
111 | { | ||
112 | return; | ||
113 | } | ||
114 | } | ||
115 | |||
116 | public override Quaternion Orientation | ||
117 | { | ||
118 | get | ||
119 | { | ||
120 | return Quaternion.Identity; | ||
121 | } | ||
122 | set | ||
123 | { | ||
124 | |||
125 | } | ||
126 | } | ||
127 | |||
128 | public override PhysicsVector Acceleration | ||
129 | { | ||
130 | get { return PhysicsVector.Zero; } | ||
131 | } | ||
132 | |||
133 | public override bool Flying | ||
134 | { | ||
135 | get | ||
136 | { | ||
137 | return false; | ||
138 | } | ||
139 | set | ||
140 | { | ||
141 | return; | ||
142 | } | ||
143 | } | ||
144 | |||
145 | public override bool Kinematic | ||
146 | { | ||
147 | get | ||
148 | { | ||
149 | return true; | ||
150 | } | ||
151 | set | ||
152 | { | ||
153 | return; | ||
154 | } | ||
155 | } | ||
156 | |||
157 | public override void AddForce(PhysicsVector force) | ||
158 | { | ||
159 | return; | ||
160 | } | ||
161 | |||
162 | public override void SetMomentum(PhysicsVector momentum) | ||
163 | { | ||
164 | return; | ||
165 | } | ||
166 | } | ||
167 | } | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsManager.cs b/OpenSim/Region/Physics/Manager/PhysicsManager.cs new file mode 100644 index 0000000..265bce6 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/PhysicsManager.cs | |||
@@ -0,0 +1,115 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using OpenSim.Framework.Console; | ||
33 | |||
34 | namespace OpenSim.Physics.Manager | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// Description of MyClass. | ||
38 | /// </summary> | ||
39 | public class PhysicsManager | ||
40 | { | ||
41 | private Dictionary<string, IPhysicsPlugin> _plugins=new Dictionary<string, IPhysicsPlugin>(); | ||
42 | |||
43 | public PhysicsManager() | ||
44 | { | ||
45 | |||
46 | } | ||
47 | |||
48 | public PhysicsScene GetPhysicsScene(string engineName) | ||
49 | { | ||
50 | if (String.IsNullOrEmpty(engineName)) | ||
51 | { | ||
52 | return PhysicsScene.Null; | ||
53 | } | ||
54 | |||
55 | if(_plugins.ContainsKey(engineName)) | ||
56 | { | ||
57 | MainLog.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); | ||
58 | return _plugins[engineName].GetScene(); | ||
59 | } | ||
60 | else | ||
61 | { | ||
62 | MainLog.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); | ||
63 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); | ||
64 | } | ||
65 | } | ||
66 | |||
67 | public void LoadPlugins() | ||
68 | { | ||
69 | string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory ,"Physics"); | ||
70 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); | ||
71 | |||
72 | |||
73 | for(int i= 0; i<pluginFiles.Length; i++) | ||
74 | { | ||
75 | this.AddPlugin(pluginFiles[i]); | ||
76 | } | ||
77 | } | ||
78 | |||
79 | private void AddPlugin(string FileName) | ||
80 | { | ||
81 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | ||
82 | |||
83 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
84 | { | ||
85 | if (pluginType.IsPublic) | ||
86 | { | ||
87 | if (!pluginType.IsAbstract) | ||
88 | { | ||
89 | Type typeInterface = pluginType.GetInterface("IPhysicsPlugin", true); | ||
90 | |||
91 | if (typeInterface != null) | ||
92 | { | ||
93 | IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
94 | plug.Init(); | ||
95 | this._plugins.Add(plug.GetName(),plug); | ||
96 | |||
97 | } | ||
98 | |||
99 | typeInterface = null; | ||
100 | } | ||
101 | } | ||
102 | } | ||
103 | |||
104 | pluginAssembly = null; | ||
105 | } | ||
106 | } | ||
107 | |||
108 | public interface IPhysicsPlugin | ||
109 | { | ||
110 | bool Init(); | ||
111 | PhysicsScene GetScene(); | ||
112 | string GetName(); | ||
113 | void Dispose(); | ||
114 | } | ||
115 | } | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs new file mode 100644 index 0000000..d44da00 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -0,0 +1,110 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using OpenSim.Framework.Console; | ||
29 | |||
30 | namespace OpenSim.Physics.Manager | ||
31 | { | ||
32 | public abstract class PhysicsScene | ||
33 | { | ||
34 | public static PhysicsScene Null | ||
35 | { | ||
36 | get | ||
37 | { | ||
38 | return new NullPhysicsScene(); | ||
39 | } | ||
40 | } | ||
41 | |||
42 | public abstract PhysicsActor AddAvatar(PhysicsVector position); | ||
43 | |||
44 | public abstract void RemoveAvatar(PhysicsActor actor); | ||
45 | |||
46 | public abstract PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size); | ||
47 | |||
48 | public abstract void Simulate(float timeStep); | ||
49 | |||
50 | public abstract void GetResults(); | ||
51 | |||
52 | public abstract void SetTerrain(float[] heightMap); | ||
53 | |||
54 | public abstract void DeleteTerrain(); | ||
55 | |||
56 | public abstract bool IsThreaded | ||
57 | { | ||
58 | get; | ||
59 | } | ||
60 | |||
61 | private class NullPhysicsScene : PhysicsScene | ||
62 | { | ||
63 | private static int m_workIndicator; | ||
64 | |||
65 | public override PhysicsActor AddAvatar(PhysicsVector position) | ||
66 | { | ||
67 | MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); | ||
68 | return PhysicsActor.Null; | ||
69 | } | ||
70 | |||
71 | public override void RemoveAvatar(PhysicsActor actor) | ||
72 | { | ||
73 | |||
74 | } | ||
75 | |||
76 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | ||
77 | { | ||
78 | MainLog.Instance.Verbose("NullPhysicsScene : AddPrim({0},{1})", position, size); | ||
79 | return PhysicsActor.Null; | ||
80 | } | ||
81 | |||
82 | public override void Simulate(float timeStep) | ||
83 | { | ||
84 | m_workIndicator = (m_workIndicator + 1) % 10; | ||
85 | |||
86 | //OpenSim.Framework.Console.MainLog.Instance.SetStatus(m_workIndicator.ToString()); | ||
87 | } | ||
88 | |||
89 | public override void GetResults() | ||
90 | { | ||
91 | MainLog.Instance.Verbose("NullPhysicsScene : GetResults()"); | ||
92 | } | ||
93 | |||
94 | public override void SetTerrain(float[] heightMap) | ||
95 | { | ||
96 | MainLog.Instance.Verbose("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); | ||
97 | } | ||
98 | |||
99 | public override void DeleteTerrain() | ||
100 | { | ||
101 | |||
102 | } | ||
103 | |||
104 | public override bool IsThreaded | ||
105 | { | ||
106 | get { return false; } | ||
107 | } | ||
108 | } | ||
109 | } | ||
110 | } | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsVector.cs b/OpenSim/Region/Physics/Manager/PhysicsVector.cs new file mode 100644 index 0000000..e75f29b --- /dev/null +++ b/OpenSim/Region/Physics/Manager/PhysicsVector.cs | |||
@@ -0,0 +1,55 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Physics.Manager | ||
29 | { | ||
30 | public class PhysicsVector | ||
31 | { | ||
32 | public float X; | ||
33 | public float Y; | ||
34 | public float Z; | ||
35 | |||
36 | public PhysicsVector() | ||
37 | { | ||
38 | |||
39 | } | ||
40 | |||
41 | public PhysicsVector(float x, float y, float z) | ||
42 | { | ||
43 | X = x; | ||
44 | Y = y; | ||
45 | Z = z; | ||
46 | } | ||
47 | |||
48 | public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f); | ||
49 | |||
50 | public override string ToString() | ||
51 | { | ||
52 | return "<" + this.X + "," + this.Y + "," + this.Z + ">"; | ||
53 | } | ||
54 | } | ||
55 | } | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/AssemblyInfo.cs b/OpenSim/Region/Physics/OdePlugin/AssemblyInfo.cs new file mode 100644 index 0000000..ee10430 --- /dev/null +++ b/OpenSim/Region/Physics/OdePlugin/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("RealPhysXplugin")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("RealPhysXplugin")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs new file mode 100644 index 0000000..2780188 --- /dev/null +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -0,0 +1,457 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using Axiom.Math; | ||
31 | using Ode.NET; | ||
32 | using OpenSim.Physics.Manager; | ||
33 | |||
34 | namespace OpenSim.Region.Physics.OdePlugin | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// ODE plugin | ||
38 | /// </summary> | ||
39 | public class OdePlugin : IPhysicsPlugin | ||
40 | { | ||
41 | private OdeScene _mScene; | ||
42 | |||
43 | public OdePlugin() | ||
44 | { | ||
45 | |||
46 | } | ||
47 | |||
48 | public bool Init() | ||
49 | { | ||
50 | return true; | ||
51 | } | ||
52 | |||
53 | public PhysicsScene GetScene() | ||
54 | { | ||
55 | if (_mScene == null) | ||
56 | { | ||
57 | _mScene = new OdeScene(); | ||
58 | } | ||
59 | return (_mScene); | ||
60 | } | ||
61 | |||
62 | public string GetName() | ||
63 | { | ||
64 | return ("OpenDynamicsEngine"); | ||
65 | } | ||
66 | |||
67 | public void Dispose() | ||
68 | { | ||
69 | |||
70 | } | ||
71 | } | ||
72 | |||
73 | public class OdeScene : PhysicsScene | ||
74 | { | ||
75 | static public IntPtr world; | ||
76 | static public IntPtr space; | ||
77 | static private IntPtr contactgroup; | ||
78 | static private IntPtr LandGeom; | ||
79 | //static private IntPtr Land; | ||
80 | private double[] _heightmap; | ||
81 | static private d.NearCallback nearCallback = near; | ||
82 | private List<OdeCharacter> _characters = new List<OdeCharacter>(); | ||
83 | private static d.ContactGeom[] contacts = new d.ContactGeom[30]; | ||
84 | private static d.Contact contact; | ||
85 | |||
86 | public OdeScene() | ||
87 | { | ||
88 | contact.surface.mode = d.ContactFlags.Bounce | d.ContactFlags.SoftCFM; | ||
89 | contact.surface.mu = d.Infinity; | ||
90 | contact.surface.mu2 = 0.0f; | ||
91 | contact.surface.bounce = 0.1f; | ||
92 | contact.surface.bounce_vel = 0.1f; | ||
93 | contact.surface.soft_cfm = 0.01f; | ||
94 | |||
95 | world = d.WorldCreate(); | ||
96 | space = d.HashSpaceCreate(IntPtr.Zero); | ||
97 | contactgroup = d.JointGroupCreate(0); | ||
98 | d.WorldSetGravity(world, 0.0f, 0.0f, -0.5f); | ||
99 | //d.WorldSetCFM(world, 1e-5f); | ||
100 | d.WorldSetAutoDisableFlag(world, false); | ||
101 | d.WorldSetContactSurfaceLayer(world, 0.001f); | ||
102 | // d.CreatePlane(space, 0, 0, 1, 0); | ||
103 | this._heightmap = new double[65536]; | ||
104 | } | ||
105 | |||
106 | // This function blatantly ripped off from BoxStack.cs | ||
107 | static private void near(IntPtr space, IntPtr g1, IntPtr g2) | ||
108 | { | ||
109 | IntPtr b1 = d.GeomGetBody(g1); | ||
110 | IntPtr b2 = d.GeomGetBody(g2); | ||
111 | if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact)) | ||
112 | return; | ||
113 | |||
114 | int count = d.Collide(g1, g2, 500, contacts, d.ContactGeom.SizeOf); | ||
115 | for (int i = 0; i < count; ++i) | ||
116 | { | ||
117 | contact.geom = contacts[i]; | ||
118 | IntPtr joint = d.JointCreateContact(world, contactgroup, ref contact); | ||
119 | d.JointAttach(joint, b1, b2); | ||
120 | } | ||
121 | |||
122 | } | ||
123 | |||
124 | public override PhysicsActor AddAvatar(PhysicsVector position) | ||
125 | { | ||
126 | PhysicsVector pos = new PhysicsVector(); | ||
127 | pos.X = position.X; | ||
128 | pos.Y = position.Y; | ||
129 | pos.Z = position.Z + 20; | ||
130 | OdeCharacter newAv = new OdeCharacter(this, pos); | ||
131 | this._characters.Add(newAv); | ||
132 | return newAv; | ||
133 | } | ||
134 | |||
135 | public override void RemoveAvatar(PhysicsActor actor) | ||
136 | { | ||
137 | |||
138 | } | ||
139 | |||
140 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | ||
141 | { | ||
142 | PhysicsVector pos = new PhysicsVector(); | ||
143 | pos.X = position.X; | ||
144 | pos.Y = position.Y; | ||
145 | pos.Z = position.Z; | ||
146 | PhysicsVector siz = new PhysicsVector(); | ||
147 | siz.X = size.X; | ||
148 | siz.Y = size.Y; | ||
149 | siz.Z = size.Z; | ||
150 | return new OdePrim(); | ||
151 | } | ||
152 | |||
153 | public override void Simulate(float timeStep) | ||
154 | { | ||
155 | foreach (OdeCharacter actor in _characters) | ||
156 | { | ||
157 | actor.Move(timeStep * 5f); | ||
158 | } | ||
159 | d.SpaceCollide(space, IntPtr.Zero, nearCallback); | ||
160 | d.WorldQuickStep(world, timeStep * 5f); | ||
161 | d.JointGroupEmpty(contactgroup); | ||
162 | foreach (OdeCharacter actor in _characters) | ||
163 | { | ||
164 | actor.UpdatePosition(); | ||
165 | } | ||
166 | |||
167 | } | ||
168 | |||
169 | public override void GetResults() | ||
170 | { | ||
171 | |||
172 | } | ||
173 | |||
174 | public override bool IsThreaded | ||
175 | { | ||
176 | get | ||
177 | { | ||
178 | return (false); // for now we won't be multithreaded | ||
179 | } | ||
180 | } | ||
181 | |||
182 | public override void SetTerrain(float[] heightMap) | ||
183 | { | ||
184 | for (int i = 0; i < 65536; i++) | ||
185 | { | ||
186 | // this._heightmap[i] = (double)heightMap[i]; | ||
187 | // dbm (danx0r) -- heightmap x,y must be swapped for Ode (should fix ODE, but for now...) | ||
188 | int x = i & 0xff; | ||
189 | int y = i >> 8; | ||
190 | this._heightmap[i] = (double)heightMap[x * 256 + y]; | ||
191 | } | ||
192 | IntPtr HeightmapData = d.GeomHeightfieldDataCreate(); | ||
193 | d.GeomHeightfieldDataBuildDouble(HeightmapData, _heightmap, 0, 256, 256, 256, 256, 1.0f, 0.0f, 2.0f, 0); | ||
194 | d.GeomHeightfieldDataSetBounds(HeightmapData, 256, 256); | ||
195 | LandGeom = d.CreateHeightfield(space, HeightmapData, 1); | ||
196 | d.Matrix3 R = new d.Matrix3(); | ||
197 | |||
198 | Quaternion q1 =Quaternion.FromAngleAxis(1.5707f, new Vector3(1,0,0)); | ||
199 | Quaternion q2 =Quaternion.FromAngleAxis(1.5707f, new Vector3(0,1,0)); | ||
200 | //Axiom.Math.Quaternion q3 = Axiom.Math.Quaternion.FromAngleAxis(3.14f, new Axiom.Math.Vector3(0, 0, 1)); | ||
201 | |||
202 | q1 = q1 * q2; | ||
203 | //q1 = q1 * q3; | ||
204 | Vector3 v3 = new Vector3(); | ||
205 | float angle = 0; | ||
206 | q1.ToAngleAxis(ref angle, ref v3); | ||
207 | |||
208 | d.RFromAxisAndAngle(out R, v3.x, v3.y, v3.z, angle); | ||
209 | d.GeomSetRotation(LandGeom, ref R); | ||
210 | d.GeomSetPosition(LandGeom, 128, 128, 0); | ||
211 | } | ||
212 | |||
213 | public override void DeleteTerrain() | ||
214 | { | ||
215 | |||
216 | } | ||
217 | } | ||
218 | |||
219 | public class OdeCharacter : PhysicsActor | ||
220 | { | ||
221 | private PhysicsVector _position; | ||
222 | private PhysicsVector _velocity; | ||
223 | private PhysicsVector _acceleration; | ||
224 | private bool flying; | ||
225 | //private float gravityAccel; | ||
226 | private IntPtr BoundingCapsule; | ||
227 | IntPtr capsule_geom; | ||
228 | d.Mass capsule_mass; | ||
229 | |||
230 | public OdeCharacter(OdeScene parent_scene, PhysicsVector pos) | ||
231 | { | ||
232 | _velocity = new PhysicsVector(); | ||
233 | _position = pos; | ||
234 | _acceleration = new PhysicsVector(); | ||
235 | d.MassSetCapsule(out capsule_mass, 5.0f, 3, 0.5f, 2f); | ||
236 | capsule_geom = d.CreateCapsule(OdeScene.space, 0.5f, 2f); | ||
237 | this.BoundingCapsule = d.BodyCreate(OdeScene.world); | ||
238 | d.BodySetMass(BoundingCapsule, ref capsule_mass); | ||
239 | d.BodySetPosition(BoundingCapsule, pos.X, pos.Y, pos.Z); | ||
240 | d.GeomSetBody(capsule_geom, BoundingCapsule); | ||
241 | } | ||
242 | |||
243 | public override bool Flying | ||
244 | { | ||
245 | get | ||
246 | { | ||
247 | return flying; | ||
248 | } | ||
249 | set | ||
250 | { | ||
251 | flying = value; | ||
252 | } | ||
253 | } | ||
254 | |||
255 | public override PhysicsVector Position | ||
256 | { | ||
257 | get | ||
258 | { | ||
259 | return _position; | ||
260 | } | ||
261 | set | ||
262 | { | ||
263 | _position = value; | ||
264 | } | ||
265 | } | ||
266 | |||
267 | public override PhysicsVector Velocity | ||
268 | { | ||
269 | get | ||
270 | { | ||
271 | return _velocity; | ||
272 | } | ||
273 | set | ||
274 | { | ||
275 | _velocity = value; | ||
276 | } | ||
277 | } | ||
278 | |||
279 | public override bool Kinematic | ||
280 | { | ||
281 | get | ||
282 | { | ||
283 | return false; | ||
284 | } | ||
285 | set | ||
286 | { | ||
287 | |||
288 | } | ||
289 | } | ||
290 | |||
291 | public override Quaternion Orientation | ||
292 | { | ||
293 | get | ||
294 | { | ||
295 | return Quaternion.Identity; | ||
296 | } | ||
297 | set | ||
298 | { | ||
299 | |||
300 | } | ||
301 | } | ||
302 | |||
303 | public override PhysicsVector Acceleration | ||
304 | { | ||
305 | get | ||
306 | { | ||
307 | return _acceleration; | ||
308 | } | ||
309 | |||
310 | } | ||
311 | public void SetAcceleration(PhysicsVector accel) | ||
312 | { | ||
313 | this._acceleration = accel; | ||
314 | } | ||
315 | |||
316 | public override void AddForce(PhysicsVector force) | ||
317 | { | ||
318 | |||
319 | } | ||
320 | |||
321 | public override void SetMomentum(PhysicsVector momentum) | ||
322 | { | ||
323 | |||
324 | } | ||
325 | |||
326 | public void Move(float timeStep) | ||
327 | { | ||
328 | PhysicsVector vec = new PhysicsVector(); | ||
329 | vec.X = this._velocity.X * timeStep; | ||
330 | vec.Y = this._velocity.Y * timeStep; | ||
331 | if (flying) | ||
332 | { | ||
333 | vec.Z = (this._velocity.Z + 0.5f) * timeStep; | ||
334 | } | ||
335 | d.BodySetLinearVel(this.BoundingCapsule, vec.X, vec.Y, vec.Z); | ||
336 | } | ||
337 | |||
338 | public void UpdatePosition() | ||
339 | { | ||
340 | d.Vector3 vec = d.BodyGetPosition(BoundingCapsule); | ||
341 | this._position.X = vec.X; | ||
342 | this._position.Y = vec.Y; | ||
343 | this._position.Z = vec.Z+1.0f; | ||
344 | } | ||
345 | } | ||
346 | |||
347 | public class OdePrim : PhysicsActor | ||
348 | { | ||
349 | private PhysicsVector _position; | ||
350 | private PhysicsVector _velocity; | ||
351 | private PhysicsVector _acceleration; | ||
352 | |||
353 | public OdePrim() | ||
354 | { | ||
355 | _velocity = new PhysicsVector(); | ||
356 | _position = new PhysicsVector(); | ||
357 | _acceleration = new PhysicsVector(); | ||
358 | } | ||
359 | public override bool Flying | ||
360 | { | ||
361 | get | ||
362 | { | ||
363 | return false; //no flying prims for you | ||
364 | } | ||
365 | set | ||
366 | { | ||
367 | |||
368 | } | ||
369 | } | ||
370 | public override PhysicsVector Position | ||
371 | { | ||
372 | get | ||
373 | { | ||
374 | PhysicsVector pos = new PhysicsVector(); | ||
375 | // PhysicsVector vec = this._prim.Position; | ||
376 | //pos.X = vec.X; | ||
377 | //pos.Y = vec.Y; | ||
378 | //pos.Z = vec.Z; | ||
379 | return pos; | ||
380 | |||
381 | } | ||
382 | set | ||
383 | { | ||
384 | /*PhysicsVector vec = value; | ||
385 | PhysicsVector pos = new PhysicsVector(); | ||
386 | pos.X = vec.X; | ||
387 | pos.Y = vec.Y; | ||
388 | pos.Z = vec.Z; | ||
389 | this._prim.Position = pos;*/ | ||
390 | } | ||
391 | } | ||
392 | |||
393 | public override PhysicsVector Velocity | ||
394 | { | ||
395 | get | ||
396 | { | ||
397 | return _velocity; | ||
398 | } | ||
399 | set | ||
400 | { | ||
401 | _velocity = value; | ||
402 | } | ||
403 | } | ||
404 | |||
405 | public override bool Kinematic | ||
406 | { | ||
407 | get | ||
408 | { | ||
409 | return false; | ||
410 | //return this._prim.Kinematic; | ||
411 | } | ||
412 | set | ||
413 | { | ||
414 | //this._prim.Kinematic = value; | ||
415 | } | ||
416 | } | ||
417 | |||
418 | public override Quaternion Orientation | ||
419 | { | ||
420 | get | ||
421 | { | ||
422 | Quaternion res = new Quaternion(); | ||
423 | return res; | ||
424 | } | ||
425 | set | ||
426 | { | ||
427 | |||
428 | } | ||
429 | } | ||
430 | |||
431 | public override PhysicsVector Acceleration | ||
432 | { | ||
433 | get | ||
434 | { | ||
435 | return _acceleration; | ||
436 | } | ||
437 | |||
438 | } | ||
439 | public void SetAcceleration(PhysicsVector accel) | ||
440 | { | ||
441 | this._acceleration = accel; | ||
442 | } | ||
443 | |||
444 | public override void AddForce(PhysicsVector force) | ||
445 | { | ||
446 | |||
447 | } | ||
448 | |||
449 | public override void SetMomentum(PhysicsVector momentum) | ||
450 | { | ||
451 | |||
452 | } | ||
453 | |||
454 | |||
455 | } | ||
456 | |||
457 | } | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/AssemblyInfo.cs b/OpenSim/Region/Physics/PhysXPlugin/AssemblyInfo.cs new file mode 100644 index 0000000..ee10430 --- /dev/null +++ b/OpenSim/Region/Physics/PhysXPlugin/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("RealPhysXplugin")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("RealPhysXplugin")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs new file mode 100644 index 0000000..4c82549 --- /dev/null +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | |||
@@ -0,0 +1,425 @@ | |||
1 | /*/* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenSim.Physics.Manager; | ||
31 | using PhysXWrapper; | ||
32 | using Quaternion=Axiom.Math.Quaternion; | ||
33 | |||
34 | namespace OpenSim.Region.Physics.PhysXPlugin | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// Will be the PhysX plugin but for now will be a very basic physics engine | ||
38 | /// </summary> | ||
39 | public class PhysXPlugin : IPhysicsPlugin | ||
40 | { | ||
41 | private PhysXScene _mScene; | ||
42 | |||
43 | public PhysXPlugin() | ||
44 | { | ||
45 | |||
46 | } | ||
47 | |||
48 | public bool Init() | ||
49 | { | ||
50 | return true; | ||
51 | } | ||
52 | |||
53 | public PhysicsScene GetScene() | ||
54 | { | ||
55 | if(_mScene == null) | ||
56 | { | ||
57 | _mScene = new PhysXScene(); | ||
58 | } | ||
59 | return(_mScene); | ||
60 | } | ||
61 | |||
62 | public string GetName() | ||
63 | { | ||
64 | return("RealPhysX"); | ||
65 | } | ||
66 | |||
67 | public void Dispose() | ||
68 | { | ||
69 | |||
70 | } | ||
71 | } | ||
72 | |||
73 | public class PhysXScene :PhysicsScene | ||
74 | { | ||
75 | private List<PhysXCharacter> _characters = new List<PhysXCharacter>(); | ||
76 | private List<PhysXPrim> _prims = new List<PhysXPrim>(); | ||
77 | private float[] _heightMap = null; | ||
78 | private NxPhysicsSDK mySdk; | ||
79 | private NxScene scene; | ||
80 | |||
81 | public PhysXScene() | ||
82 | { | ||
83 | mySdk = NxPhysicsSDK.CreateSDK(); | ||
84 | Console.WriteLine("Sdk created - now creating scene"); | ||
85 | scene = mySdk.CreateScene(); | ||
86 | |||
87 | } | ||
88 | |||
89 | public override PhysicsActor AddAvatar(PhysicsVector position) | ||
90 | { | ||
91 | Vec3 pos = new Vec3(); | ||
92 | pos.X = position.X; | ||
93 | pos.Y = position.Y; | ||
94 | pos.Z = position.Z; | ||
95 | PhysXCharacter act = new PhysXCharacter( scene.AddCharacter(pos)); | ||
96 | act.Position = position; | ||
97 | _characters.Add(act); | ||
98 | return act; | ||
99 | } | ||
100 | |||
101 | public override void RemoveAvatar(PhysicsActor actor) | ||
102 | { | ||
103 | |||
104 | } | ||
105 | |||
106 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | ||
107 | { | ||
108 | Vec3 pos = new Vec3(); | ||
109 | pos.X = position.X; | ||
110 | pos.Y = position.Y; | ||
111 | pos.Z = position.Z; | ||
112 | Vec3 siz = new Vec3(); | ||
113 | siz.X = size.X; | ||
114 | siz.Y = size.Y; | ||
115 | siz.Z = size.Z; | ||
116 | PhysXPrim act = new PhysXPrim( scene.AddNewBox(pos, siz)); | ||
117 | _prims.Add(act); | ||
118 | return act; | ||
119 | } | ||
120 | public override void Simulate(float timeStep) | ||
121 | { | ||
122 | try | ||
123 | { | ||
124 | foreach (PhysXCharacter actor in _characters) | ||
125 | { | ||
126 | actor.Move(timeStep); | ||
127 | } | ||
128 | scene.Simulate(timeStep); | ||
129 | scene.FetchResults(); | ||
130 | scene.UpdateControllers(); | ||
131 | |||
132 | foreach (PhysXCharacter actor in _characters) | ||
133 | { | ||
134 | actor.UpdatePosition(); | ||
135 | } | ||
136 | } | ||
137 | catch (Exception e) | ||
138 | { | ||
139 | Console.WriteLine(e.Message); | ||
140 | } | ||
141 | |||
142 | } | ||
143 | |||
144 | public override void GetResults() | ||
145 | { | ||
146 | |||
147 | } | ||
148 | |||
149 | public override bool IsThreaded | ||
150 | { | ||
151 | get | ||
152 | { | ||
153 | return(false); // for now we won't be multithreaded | ||
154 | } | ||
155 | } | ||
156 | |||
157 | public override void SetTerrain(float[] heightMap) | ||
158 | { | ||
159 | if (this._heightMap != null) | ||
160 | { | ||
161 | Console.WriteLine("PhysX - deleting old terrain"); | ||
162 | this.scene.DeleteTerrain(); | ||
163 | } | ||
164 | this._heightMap = heightMap; | ||
165 | this.scene.AddTerrain(heightMap); | ||
166 | } | ||
167 | |||
168 | public override void DeleteTerrain() | ||
169 | { | ||
170 | this.scene.DeleteTerrain(); | ||
171 | } | ||
172 | } | ||
173 | |||
174 | public class PhysXCharacter : PhysicsActor | ||
175 | { | ||
176 | private PhysicsVector _position; | ||
177 | private PhysicsVector _velocity; | ||
178 | private PhysicsVector _acceleration; | ||
179 | private NxCharacter _character; | ||
180 | private bool flying; | ||
181 | private float gravityAccel; | ||
182 | |||
183 | public PhysXCharacter(NxCharacter character) | ||
184 | { | ||
185 | _velocity = new PhysicsVector(); | ||
186 | _position = new PhysicsVector(); | ||
187 | _acceleration = new PhysicsVector(); | ||
188 | _character = character; | ||
189 | } | ||
190 | |||
191 | public override bool Flying | ||
192 | { | ||
193 | get | ||
194 | { | ||
195 | return flying; | ||
196 | } | ||
197 | set | ||
198 | { | ||
199 | flying = value; | ||
200 | } | ||
201 | } | ||
202 | |||
203 | public override PhysicsVector Position | ||
204 | { | ||
205 | get | ||
206 | { | ||
207 | return _position; | ||
208 | } | ||
209 | set | ||
210 | { | ||
211 | _position = value; | ||
212 | Vec3 ps = new Vec3(); | ||
213 | ps.X = value.X; | ||
214 | ps.Y = value.Y; | ||
215 | ps.Z = value.Z; | ||
216 | this._character.Position = ps; | ||
217 | } | ||
218 | } | ||
219 | |||
220 | public override PhysicsVector Velocity | ||
221 | { | ||
222 | get | ||
223 | { | ||
224 | return _velocity; | ||
225 | } | ||
226 | set | ||
227 | { | ||
228 | _velocity = value; | ||
229 | } | ||
230 | } | ||
231 | |||
232 | public override bool Kinematic | ||
233 | { | ||
234 | get | ||
235 | { | ||
236 | return false; | ||
237 | } | ||
238 | set | ||
239 | { | ||
240 | |||
241 | } | ||
242 | } | ||
243 | |||
244 | public override Quaternion Orientation | ||
245 | { | ||
246 | get | ||
247 | { | ||
248 | return Quaternion.Identity; | ||
249 | } | ||
250 | set | ||
251 | { | ||
252 | |||
253 | } | ||
254 | } | ||
255 | |||
256 | public override PhysicsVector Acceleration | ||
257 | { | ||
258 | get | ||
259 | { | ||
260 | return _acceleration; | ||
261 | } | ||
262 | |||
263 | } | ||
264 | public void SetAcceleration (PhysicsVector accel) | ||
265 | { | ||
266 | this._acceleration = accel; | ||
267 | } | ||
268 | |||
269 | public override void AddForce(PhysicsVector force) | ||
270 | { | ||
271 | |||
272 | } | ||
273 | |||
274 | public override void SetMomentum(PhysicsVector momentum) | ||
275 | { | ||
276 | |||
277 | } | ||
278 | |||
279 | public void Move(float timeStep) | ||
280 | { | ||
281 | Vec3 vec = new Vec3(); | ||
282 | vec.X = this._velocity.X * timeStep; | ||
283 | vec.Y = this._velocity.Y * timeStep; | ||
284 | if(flying) | ||
285 | { | ||
286 | vec.Z = ( this._velocity.Z) * timeStep; | ||
287 | } | ||
288 | else | ||
289 | { | ||
290 | gravityAccel+= -9.8f; | ||
291 | vec.Z = (gravityAccel + this._velocity.Z) * timeStep; | ||
292 | } | ||
293 | int res = this._character.Move(vec); | ||
294 | if(res == 1) | ||
295 | { | ||
296 | gravityAccel = 0; | ||
297 | } | ||
298 | } | ||
299 | |||
300 | public void UpdatePosition() | ||
301 | { | ||
302 | Vec3 vec = this._character.Position; | ||
303 | this._position.X = vec.X; | ||
304 | this._position.Y = vec.Y; | ||
305 | this._position.Z = vec.Z; | ||
306 | } | ||
307 | } | ||
308 | |||
309 | public class PhysXPrim : PhysicsActor | ||
310 | { | ||
311 | private PhysicsVector _position; | ||
312 | private PhysicsVector _velocity; | ||
313 | private PhysicsVector _acceleration; | ||
314 | private NxActor _prim; | ||
315 | |||
316 | public PhysXPrim(NxActor prim) | ||
317 | { | ||
318 | _velocity = new PhysicsVector(); | ||
319 | _position = new PhysicsVector(); | ||
320 | _acceleration = new PhysicsVector(); | ||
321 | _prim = prim; | ||
322 | } | ||
323 | public override bool Flying | ||
324 | { | ||
325 | get | ||
326 | { | ||
327 | return false; //no flying prims for you | ||
328 | } | ||
329 | set | ||
330 | { | ||
331 | |||
332 | } | ||
333 | } | ||
334 | public override PhysicsVector Position | ||
335 | { | ||
336 | get | ||
337 | { | ||
338 | PhysicsVector pos = new PhysicsVector(); | ||
339 | Vec3 vec = this._prim.Position; | ||
340 | pos.X = vec.X; | ||
341 | pos.Y = vec.Y; | ||
342 | pos.Z = vec.Z; | ||
343 | return pos; | ||
344 | |||
345 | } | ||
346 | set | ||
347 | { | ||
348 | PhysicsVector vec = value; | ||
349 | Vec3 pos = new Vec3(); | ||
350 | pos.X = vec.X; | ||
351 | pos.Y = vec.Y; | ||
352 | pos.Z = vec.Z; | ||
353 | this._prim.Position = pos; | ||
354 | } | ||
355 | } | ||
356 | |||
357 | public override PhysicsVector Velocity | ||
358 | { | ||
359 | get | ||
360 | { | ||
361 | return _velocity; | ||
362 | } | ||
363 | set | ||
364 | { | ||
365 | _velocity = value; | ||
366 | } | ||
367 | } | ||
368 | |||
369 | public override bool Kinematic | ||
370 | { | ||
371 | get | ||
372 | { | ||
373 | return this._prim.Kinematic; | ||
374 | } | ||
375 | set | ||
376 | { | ||
377 | this._prim.Kinematic = value; | ||
378 | } | ||
379 | } | ||
380 | |||
381 | public override Quaternion Orientation | ||
382 | { | ||
383 | get | ||
384 | { | ||
385 | Quaternion res = new Quaternion(); | ||
386 | PhysXWrapper.Quaternion quat = this._prim.GetOrientation(); | ||
387 | res.w = quat.W; | ||
388 | res.x = quat.X; | ||
389 | res.y = quat.Y; | ||
390 | res.z = quat.Z; | ||
391 | return res; | ||
392 | } | ||
393 | set | ||
394 | { | ||
395 | |||
396 | } | ||
397 | } | ||
398 | |||
399 | public override PhysicsVector Acceleration | ||
400 | { | ||
401 | get | ||
402 | { | ||
403 | return _acceleration; | ||
404 | } | ||
405 | |||
406 | } | ||
407 | public void SetAcceleration (PhysicsVector accel) | ||
408 | { | ||
409 | this._acceleration = accel; | ||
410 | } | ||
411 | |||
412 | public override void AddForce(PhysicsVector force) | ||
413 | { | ||
414 | |||
415 | } | ||
416 | |||
417 | public override void SetMomentum(PhysicsVector momentum) | ||
418 | { | ||
419 | |||
420 | } | ||
421 | |||
422 | |||
423 | } | ||
424 | |||
425 | } | ||
diff --git a/OpenSim/Region/Scripting/Properties/AssemblyInfo.cs b/OpenSim/Region/Scripting/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..f5da4c0 --- /dev/null +++ b/OpenSim/Region/Scripting/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Scripting")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("OpenSim.Scripting")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("61eae1ad-82aa-4c77-8bc5-b5a8c9522b18")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | // You can specify all the values or you can default the Revision and Build Numbers | ||
33 | // by using the '*' as shown below: | ||
34 | [assembly: AssemblyVersion("1.0.0.0")] | ||
35 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Scripting/Script.cs b/OpenSim/Region/Scripting/Script.cs new file mode 100644 index 0000000..0f4af00 --- /dev/null +++ b/OpenSim/Region/Scripting/Script.cs | |||
@@ -0,0 +1,32 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Framework.Console; | ||
6 | using OpenSim.Framework; | ||
7 | using OpenSim.Region; | ||
8 | using OpenSim.Region.Scenes; | ||
9 | |||
10 | namespace OpenSim.Scripting | ||
11 | { | ||
12 | public interface IScript | ||
13 | { | ||
14 | void Initialise(ScriptInfo scriptInfo); | ||
15 | } | ||
16 | |||
17 | public class TestScript : IScript | ||
18 | { | ||
19 | ScriptInfo script; | ||
20 | |||
21 | public void Initialise(ScriptInfo scriptInfo) | ||
22 | { | ||
23 | script = scriptInfo; | ||
24 | script.events.OnFrame += new OpenSim.Region.Scenes.EventManager.OnFrameDelegate(events_OnFrame); | ||
25 | } | ||
26 | |||
27 | void events_OnFrame() | ||
28 | { | ||
29 | script.logger.Verbose("Hello World!"); | ||
30 | } | ||
31 | } | ||
32 | } | ||
diff --git a/OpenSim/Region/Scripting/ScriptAccess.cs b/OpenSim/Region/Scripting/ScriptAccess.cs new file mode 100644 index 0000000..a9fede5 --- /dev/null +++ b/OpenSim/Region/Scripting/ScriptAccess.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Region.Scenes; | ||
6 | using OpenSim.Framework.Console; | ||
7 | |||
8 | namespace OpenSim.Scripting | ||
9 | { | ||
10 | /// <summary> | ||
11 | /// Class which provides access to the world | ||
12 | /// </summary> | ||
13 | public class ScriptInfo | ||
14 | { | ||
15 | // Reference to world.eventsManager provided for convenience | ||
16 | public EventManager events; | ||
17 | |||
18 | // The main world | ||
19 | public Scene world; | ||
20 | |||
21 | // The console | ||
22 | public LogBase logger; | ||
23 | |||
24 | public ScriptInfo(Scene scene) | ||
25 | { | ||
26 | world = scene; | ||
27 | events = world.eventManager; | ||
28 | logger = OpenSim.Framework.Console.MainLog.Instance; | ||
29 | } | ||
30 | } | ||
31 | } | ||
diff --git a/OpenSim/Region/Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs new file mode 100644 index 0000000..39ba6e4 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs | |||
@@ -0,0 +1,112 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | // BDB Support | ||
30 | // Apparently broken on Mono | ||
31 | |||
32 | using BerkeleyDb; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | |||
37 | namespace OpenSim.Region.Storage.LocalStorageBDB | ||
38 | { | ||
39 | public class BDBLocalStorage : ILocalStorage | ||
40 | { | ||
41 | const string simDbName = "localsim.db"; | ||
42 | |||
43 | DbHash sim; | ||
44 | Db DB; | ||
45 | //BEFormatter formatter; | ||
46 | |||
47 | public BDBLocalStorage() | ||
48 | { | ||
49 | DB = new Db(DbCreateFlags.None); | ||
50 | sim = (DbHash)DB.Open(null, simDbName, null, DbType.Hash, Db.OpenFlags.Create, 0); | ||
51 | //vendorDb = (DbBTree)db.Open(null, VendorDbName, null, DbType.BTree, Db.OpenFlags.Create, 0); | ||
52 | } | ||
53 | |||
54 | public void Initialise(string file) | ||
55 | { | ||
56 | // Blank | ||
57 | } | ||
58 | |||
59 | public void StorePrim(PrimData prim) | ||
60 | { | ||
61 | DbEntry key = new DbEntry(); | ||
62 | DbEntry data = new DbEntry(); | ||
63 | lock (sim) | ||
64 | { | ||
65 | sim.PutUnique(null, ref key, ref data, DbFile.WriteFlags.AutoCommit); | ||
66 | } | ||
67 | } | ||
68 | public void RemovePrim(LLUUID primID) | ||
69 | { | ||
70 | |||
71 | } | ||
72 | public void LoadPrimitives(ILocalStorageReceiver receiver) | ||
73 | { | ||
74 | |||
75 | } | ||
76 | public float[] LoadWorld() | ||
77 | { | ||
78 | return new float[65536]; | ||
79 | } | ||
80 | public void SaveMap(float[] heightmap) | ||
81 | { | ||
82 | |||
83 | } | ||
84 | |||
85 | public void SaveParcels(ParcelData[] parcel_data) | ||
86 | { | ||
87 | } | ||
88 | |||
89 | public void SaveParcel(ParcelData parcel) | ||
90 | { | ||
91 | } | ||
92 | |||
93 | public void RemoveParcel(ParcelData parcel) | ||
94 | { | ||
95 | } | ||
96 | |||
97 | public void RemoveAllParcels() | ||
98 | { | ||
99 | } | ||
100 | |||
101 | public void LoadParcels(ILocalStorageParcelReceiver recv) | ||
102 | { | ||
103 | recv.NoParcelDataFromStorage(); | ||
104 | } | ||
105 | |||
106 | public void ShutDown() | ||
107 | { | ||
108 | sim.GetDb().Close(); | ||
109 | DB.Close(); | ||
110 | } | ||
111 | } | ||
112 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/AssemblyInfo.cs b/OpenSim/Region/Storage/LocalStorageDb4o/AssemblyInfo.cs new file mode 100644 index 0000000..4463ac9 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/AssemblyInfo.cs | |||
@@ -0,0 +1,56 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // Information about this assembly is defined by the following | ||
31 | // attributes. | ||
32 | // | ||
33 | // change them to the information which is associated with the assembly | ||
34 | // you compile. | ||
35 | |||
36 | [assembly: AssemblyTitle("Db4LocalStorage")] | ||
37 | [assembly: AssemblyDescription("")] | ||
38 | [assembly: AssemblyConfiguration("")] | ||
39 | [assembly: AssemblyCompany("")] | ||
40 | [assembly: AssemblyProduct("Db4LocalStorage")] | ||
41 | [assembly: AssemblyCopyright("")] | ||
42 | [assembly: AssemblyTrademark("")] | ||
43 | [assembly: AssemblyCulture("")] | ||
44 | |||
45 | // This sets the default COM visibility of types in the assembly to invisible. | ||
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The assembly version has following format : | ||
50 | // | ||
51 | // Major.Minor.Build.Revision | ||
52 | // | ||
53 | // You can specify all values by your own or you can build default build and revision | ||
54 | // numbers with the '*' character (the default): | ||
55 | |||
56 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/Region/Storage/LocalStorageDb4o/Db4LocalStorage.cs new file mode 100644 index 0000000..8214bc8 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/Db4LocalStorage.cs | |||
@@ -0,0 +1,267 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using Db4objects.Db4o; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework.Console; | ||
32 | using OpenSim.Framework.Interfaces; | ||
33 | using OpenSim.Framework.Types; | ||
34 | |||
35 | namespace OpenSim.Region.Storage.LocalStorageDb4o | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// | ||
39 | /// </summary> | ||
40 | public class Db4LocalStorage : ILocalStorage | ||
41 | { | ||
42 | private IObjectContainer db; | ||
43 | private string datastore; | ||
44 | |||
45 | public Db4LocalStorage() | ||
46 | { | ||
47 | |||
48 | } | ||
49 | |||
50 | public void Initialise(string dfile) | ||
51 | { | ||
52 | MainLog.Instance.Warn("Db4LocalStorage Opening " + dfile); | ||
53 | datastore = dfile; | ||
54 | try | ||
55 | { | ||
56 | db = Db4oFactory.OpenFile(datastore); | ||
57 | MainLog.Instance.Verbose("Db4LocalStorage creation"); | ||
58 | } | ||
59 | catch (Exception e) | ||
60 | { | ||
61 | db.Close(); | ||
62 | MainLog.Instance.Warn("Db4LocalStorage :Constructor - Exception occured"); | ||
63 | MainLog.Instance.Warn(e.ToString()); | ||
64 | } | ||
65 | } | ||
66 | |||
67 | public void StorePrim(PrimData prim) | ||
68 | { | ||
69 | IObjectSet result = db.Query(new UUIDPrimQuery(prim.FullID)); | ||
70 | if (result.Count > 0) | ||
71 | { | ||
72 | //prim already in storage | ||
73 | //so update it | ||
74 | PrimData found = (PrimData)result.Next(); | ||
75 | found.PathBegin = prim.PathBegin; | ||
76 | found.PathCurve = prim.PathCurve; | ||
77 | found.PathEnd = prim.PathEnd; | ||
78 | found.PathRadiusOffset = prim.PathRadiusOffset; | ||
79 | found.PathRevolutions = prim.PathRevolutions; | ||
80 | found.PathScaleX = prim.PathScaleX; | ||
81 | found.PathScaleY = prim.PathScaleY; | ||
82 | found.PathShearX = prim.PathShearX; | ||
83 | found.PathShearY = prim.PathShearY; | ||
84 | found.PathSkew = prim.PathSkew; | ||
85 | found.PathTaperX = prim.PathTaperX; | ||
86 | found.PathTaperY = prim.PathTaperY; | ||
87 | found.PathTwist = prim.PathTwist; | ||
88 | found.PathTwistBegin = prim.PathTwistBegin; | ||
89 | found.PCode = prim.PCode; | ||
90 | found.ProfileBegin = prim.ProfileBegin; | ||
91 | found.ProfileCurve = prim.ProfileCurve; | ||
92 | found.ProfileEnd = prim.ProfileEnd; | ||
93 | found.ProfileHollow = prim.ProfileHollow; | ||
94 | found.Position = prim.Position; | ||
95 | found.Rotation = prim.Rotation; | ||
96 | found.TextureEntry = prim.TextureEntry; | ||
97 | db.Set(found); | ||
98 | db.Commit(); | ||
99 | } | ||
100 | else | ||
101 | { | ||
102 | //not in storage | ||
103 | db.Set(prim); | ||
104 | db.Commit(); | ||
105 | } | ||
106 | } | ||
107 | |||
108 | public void RemovePrim(LLUUID primID) | ||
109 | { | ||
110 | IObjectSet result = db.Query(new UUIDPrimQuery(primID)); | ||
111 | if (result.Count > 0) | ||
112 | { | ||
113 | PrimData found = (PrimData)result.Next(); | ||
114 | db.Delete(found); | ||
115 | } | ||
116 | } | ||
117 | |||
118 | |||
119 | public void LoadPrimitives(ILocalStorageReceiver receiver) | ||
120 | { | ||
121 | IObjectSet result = db.Get(typeof(PrimData)); | ||
122 | MainLog.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is " + result.Count); | ||
123 | foreach (PrimData prim in result) | ||
124 | { | ||
125 | receiver.PrimFromStorage(prim); | ||
126 | } | ||
127 | } | ||
128 | |||
129 | public float[] LoadWorld() | ||
130 | { | ||
131 | MainLog.Instance.Verbose("LoadWorld() - Loading world...."); | ||
132 | float[] heightmap = null; | ||
133 | MainLog.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB"); | ||
134 | IObjectSet world_result = db.Get(typeof(MapStorage)); | ||
135 | if (world_result.Count > 0) | ||
136 | { | ||
137 | MainLog.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading"); | ||
138 | MapStorage map = (MapStorage)world_result.Next(); | ||
139 | //blank.LandMap = map.Map; | ||
140 | heightmap = map.Map; | ||
141 | } | ||
142 | return heightmap; | ||
143 | } | ||
144 | |||
145 | public void SaveMap(float[] heightmap) | ||
146 | { | ||
147 | IObjectSet world_result = db.Get(typeof(MapStorage)); | ||
148 | if (world_result.Count > 0) | ||
149 | { | ||
150 | MainLog.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database"); | ||
151 | MapStorage map = (MapStorage)world_result.Next(); | ||
152 | db.Delete(map); | ||
153 | } | ||
154 | MapStorage map1 = new MapStorage(); | ||
155 | map1.Map = heightmap; //OpenSim_Main.local_world.LandMap; | ||
156 | db.Set(map1); | ||
157 | db.Commit(); | ||
158 | } | ||
159 | |||
160 | public void SaveParcel(ParcelData parcel) | ||
161 | { | ||
162 | IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID)); | ||
163 | if (result.Count > 0) | ||
164 | { | ||
165 | //Old Parcel | ||
166 | ParcelData updateParcel = (ParcelData)result.Next(); | ||
167 | updateParcel.AABBMax = parcel.AABBMax; | ||
168 | updateParcel.AABBMin = parcel.AABBMin; | ||
169 | updateParcel.area = parcel.area; | ||
170 | updateParcel.auctionID = parcel.auctionID; | ||
171 | updateParcel.authBuyerID = parcel.authBuyerID; | ||
172 | updateParcel.category = parcel.category; | ||
173 | updateParcel.claimDate = parcel.claimDate; | ||
174 | updateParcel.claimPrice = parcel.claimPrice; | ||
175 | updateParcel.groupID = parcel.groupID; | ||
176 | updateParcel.groupPrims = parcel.groupPrims; | ||
177 | updateParcel.isGroupOwned = parcel.isGroupOwned; | ||
178 | updateParcel.landingType = parcel.landingType; | ||
179 | updateParcel.mediaAutoScale = parcel.mediaAutoScale; | ||
180 | updateParcel.mediaID = parcel.mediaID; | ||
181 | updateParcel.mediaURL = parcel.mediaURL; | ||
182 | updateParcel.musicURL = parcel.musicURL; | ||
183 | updateParcel.localID = parcel.localID; | ||
184 | updateParcel.ownerID = parcel.ownerID; | ||
185 | updateParcel.passHours = parcel.passHours; | ||
186 | updateParcel.passPrice = parcel.passPrice; | ||
187 | updateParcel.parcelBitmapByteArray = (byte[])parcel.parcelBitmapByteArray.Clone(); | ||
188 | updateParcel.parcelDesc = parcel.parcelDesc; | ||
189 | updateParcel.parcelFlags = parcel.parcelFlags; | ||
190 | updateParcel.parcelName = parcel.parcelName; | ||
191 | updateParcel.parcelStatus = parcel.parcelStatus; | ||
192 | updateParcel.salePrice = parcel.salePrice; | ||
193 | updateParcel.snapshotID = parcel.snapshotID; | ||
194 | updateParcel.userLocation = parcel.userLocation; | ||
195 | updateParcel.userLookAt = parcel.userLookAt; | ||
196 | |||
197 | db.Set(updateParcel); | ||
198 | } | ||
199 | else | ||
200 | { | ||
201 | db.Set(parcel); | ||
202 | } | ||
203 | db.Commit(); | ||
204 | } | ||
205 | |||
206 | public void SaveParcels(ParcelData[] parcel_data) | ||
207 | { | ||
208 | MainLog.Instance.Notice("Parcel Backup: Saving Parcels..."); | ||
209 | int i; | ||
210 | for (i = 0; i < parcel_data.GetLength(0); i++) | ||
211 | { | ||
212 | |||
213 | SaveParcel(parcel_data[i]); | ||
214 | |||
215 | } | ||
216 | MainLog.Instance.Notice("Parcel Backup: Parcel Save Complete"); | ||
217 | } | ||
218 | |||
219 | public void RemoveParcel(ParcelData parcel) | ||
220 | { | ||
221 | IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID)); | ||
222 | if (result.Count > 0) | ||
223 | { | ||
224 | db.Delete(result[0]); | ||
225 | } | ||
226 | db.Commit(); | ||
227 | } | ||
228 | public void RemoveAllParcels() | ||
229 | { | ||
230 | MainLog.Instance.Notice("Parcel Backup: Removing all parcels..."); | ||
231 | IObjectSet result = db.Get(typeof(ParcelData)); | ||
232 | if (result.Count > 0) | ||
233 | { | ||
234 | foreach (ParcelData parcelData in result) | ||
235 | { | ||
236 | RemoveParcel(parcelData); | ||
237 | } | ||
238 | } | ||
239 | } | ||
240 | |||
241 | public void LoadParcels(ILocalStorageParcelReceiver recv) | ||
242 | { | ||
243 | MainLog.Instance.Notice("Parcel Backup: Loading Parcels..."); | ||
244 | IObjectSet result = db.Get(typeof(ParcelData)); | ||
245 | if (result.Count > 0) | ||
246 | { | ||
247 | MainLog.Instance.Notice("Parcel Backup: Parcels exist in database."); | ||
248 | foreach (ParcelData parcelData in result) | ||
249 | { | ||
250 | |||
251 | recv.ParcelFromStorage(parcelData); | ||
252 | } | ||
253 | } | ||
254 | else | ||
255 | { | ||
256 | MainLog.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel."); | ||
257 | recv.NoParcelDataFromStorage(); | ||
258 | } | ||
259 | MainLog.Instance.Notice("Parcel Backup: Parcels Restored"); | ||
260 | } | ||
261 | public void ShutDown() | ||
262 | { | ||
263 | db.Commit(); | ||
264 | db.Close(); | ||
265 | } | ||
266 | } | ||
267 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/MapStorage.cs b/OpenSim/Region/Storage/LocalStorageDb4o/MapStorage.cs new file mode 100644 index 0000000..ec82d02 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/MapStorage.cs | |||
@@ -0,0 +1,39 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | namespace OpenSim.Region.Storage.LocalStorageDb4o | ||
29 | { | ||
30 | public class MapStorage | ||
31 | { | ||
32 | public float[] Map; | ||
33 | |||
34 | public MapStorage() | ||
35 | { | ||
36 | |||
37 | } | ||
38 | } | ||
39 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/UUIDParcelQuery.cs b/OpenSim/Region/Storage/LocalStorageDb4o/UUIDParcelQuery.cs new file mode 100644 index 0000000..6e6768c --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/UUIDParcelQuery.cs | |||
@@ -0,0 +1,47 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using Db4objects.Db4o.Query; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Framework.Types; | ||
31 | |||
32 | namespace OpenSim.Region.Storage.LocalStorageDb4o | ||
33 | { | ||
34 | public class UUIDParcelQuery : Predicate | ||
35 | { | ||
36 | private LLUUID globalIDSearch; | ||
37 | |||
38 | public UUIDParcelQuery(LLUUID find) | ||
39 | { | ||
40 | globalIDSearch = find; | ||
41 | } | ||
42 | public bool Match(ParcelData parcel) | ||
43 | { | ||
44 | return (parcel.globalID == globalIDSearch); | ||
45 | } | ||
46 | } | ||
47 | } | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/UUIDPrimQuery.cs b/OpenSim/Region/Storage/LocalStorageDb4o/UUIDPrimQuery.cs new file mode 100644 index 0000000..eb309cb --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/UUIDPrimQuery.cs | |||
@@ -0,0 +1,47 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using Db4objects.Db4o.Query; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Framework.Types; | ||
31 | |||
32 | namespace OpenSim.Region.Storage.LocalStorageDb4o | ||
33 | { | ||
34 | public class UUIDPrimQuery : Predicate | ||
35 | { | ||
36 | private LLUUID _findID; | ||
37 | |||
38 | public UUIDPrimQuery(LLUUID find) | ||
39 | { | ||
40 | _findID = find; | ||
41 | } | ||
42 | public bool Match(PrimData prim) | ||
43 | { | ||
44 | return (prim.FullID == _findID); | ||
45 | } | ||
46 | } | ||
47 | } | ||
diff --git a/OpenSim/Region/Storage/LocalStorageSQLite/Properties/AssemblyInfo.cs b/OpenSim/Region/Storage/LocalStorageSQLite/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..ea9cda8 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageSQLite/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,60 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // General Information about an assembly is controlled through the following | ||
31 | // set of attributes. Change these attribute values to modify the information | ||
32 | // associated with an assembly. | ||
33 | [assembly: AssemblyTitle("OpenSim.Region.Storage.LocalStorageSQLite")] | ||
34 | [assembly: AssemblyDescription("")] | ||
35 | [assembly: AssemblyConfiguration("")] | ||
36 | [assembly: AssemblyCompany("")] | ||
37 | [assembly: AssemblyProduct("OpenSim.Region.Storage.LocalStorageSQLite")] | ||
38 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
39 | [assembly: AssemblyTrademark("")] | ||
40 | [assembly: AssemblyCulture("")] | ||
41 | |||
42 | // Setting ComVisible to false makes the types in this assembly not visible | ||
43 | // to COM components. If you need to access a type in this assembly from | ||
44 | // COM, set the ComVisible attribute to true on that type. | ||
45 | [assembly: ComVisible(false)] | ||
46 | |||
47 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
48 | [assembly: Guid("ecd6e0c1-7909-413e-9e3f-659678ac3bc3")] | ||
49 | |||
50 | // Version information for an assembly consists of the following four values: | ||
51 | // | ||
52 | // Major Version | ||
53 | // Minor Version | ||
54 | // Build Number | ||
55 | // Revision | ||
56 | // | ||
57 | // You can specify all the values or you can default the Revision and Build Numbers | ||
58 | // by using the '*' as shown below: | ||
59 | [assembly: AssemblyVersion("1.0.0.*")] | ||
60 | [assembly: AssemblyFileVersion("1.0.0.*")] | ||
diff --git a/OpenSim/Region/Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/Region/Storage/LocalStorageSQLite/SQLiteLocalStorage.cs new file mode 100644 index 0000000..9900a98 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageSQLite/SQLiteLocalStorage.cs | |||
@@ -0,0 +1,198 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | // SQLite Support | ||
30 | // A bad idea, but the IRC people told me to! | ||
31 | |||
32 | using System; | ||
33 | using System.Data; | ||
34 | using System.Data.SQLite; | ||
35 | using libsecondlife; | ||
36 | using OpenSim.Framework.Console; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Framework.Types; | ||
39 | |||
40 | namespace OpenSim.Region.Storage.LocalStorageSQLite | ||
41 | { | ||
42 | public class SQLiteLocalStorage : ILocalStorage | ||
43 | { | ||
44 | IDbConnection db; | ||
45 | |||
46 | public SQLiteLocalStorage() | ||
47 | { | ||
48 | try | ||
49 | { | ||
50 | string connectionstring = "URI=file:localsim.sdb"; | ||
51 | db = (IDbConnection)new SQLiteConnection(connectionstring); | ||
52 | db.Open(); | ||
53 | } | ||
54 | catch (Exception e) | ||
55 | { | ||
56 | db.Close(); | ||
57 | MainLog.Instance.Warn("SQLiteLocalStorage :Constructor - Exception occured"); | ||
58 | MainLog.Instance.Warn(e.ToString()); | ||
59 | } | ||
60 | } | ||
61 | |||
62 | public void Initialise(string file) | ||
63 | { | ||
64 | // Blank | ||
65 | } | ||
66 | |||
67 | public void StorePrim(PrimData prim) | ||
68 | { | ||
69 | IDbCommand cmd = db.CreateCommand(); | ||
70 | |||
71 | //SECURITY WARNING: | ||
72 | // These parameters wont produce SQL injections since they are all integer based, however. | ||
73 | // if inserting strings such as name or description, you will need to use appropriate | ||
74 | // measures to prevent SQL injection (although the value of SQL injection in this is limited). | ||
75 | |||
76 | string sql = "REPLACE INTO prim (OwnerID,PCode,PathBegin,PathEnd,PathScaleX,PathScaleY,PathShearX,PathShearY,PathSkew,ProfileBegin,ProfileEnd,Scale,PathCurve,ProfileCurve,ParentID,ProfileHollow,PathRadiusOffset,PathRevolutions,PathTaperX,PathTaperY,PathTwist,PathTwistBegin,Texture,CreationDate,OwnerMask,NextOwnerMask,GroupMask,EveryoneMask,BaseMask,Position,Rotation,LocalID,FullID) "; | ||
77 | sql += "VALUES ("; | ||
78 | sql += "\"" + prim.OwnerID.ToStringHyphenated() + "\","; // KILL ME NOW! | ||
79 | sql += "\"" + prim.PCode.ToString() + "\","; | ||
80 | sql += "\"" + prim.PathBegin.ToString() + "\","; | ||
81 | sql += "\"" + prim.PathEnd.ToString() + "\","; | ||
82 | sql += "\"" + prim.PathScaleX.ToString() + "\","; | ||
83 | sql += "\"" + prim.PathScaleY.ToString() + "\","; | ||
84 | sql += "\"" + prim.PathShearX.ToString() + "\","; | ||
85 | sql += "\"" + prim.PathShearY.ToString() + "\","; | ||
86 | sql += "\"" + prim.PathSkew.ToString() + "\","; | ||
87 | sql += "\"" + prim.ProfileBegin.ToString() + "\","; | ||
88 | sql += "\"" + prim.ProfileEnd.ToString() + "\","; | ||
89 | sql += "\"" + prim.Scale.ToString() + "\","; | ||
90 | sql += "\"" + prim.PathCurve.ToString() + "\","; | ||
91 | sql += "\"" + prim.ProfileCurve.ToString() + "\","; | ||
92 | sql += "\"" + prim.ParentID.ToString() + "\","; | ||
93 | sql += "\"" + prim.ProfileHollow.ToString() + "\","; | ||
94 | sql += "\"" + prim.PathRadiusOffset.ToString() + "\","; | ||
95 | sql += "\"" + prim.PathRevolutions.ToString() + "\","; | ||
96 | sql += "\"" + prim.PathTaperX.ToString() + "\","; | ||
97 | sql += "\"" + prim.PathTaperY.ToString() + "\","; | ||
98 | sql += "\"" + prim.PathTwist.ToString() + "\","; | ||
99 | sql += "\"" + prim.PathTwistBegin.ToString() + "\","; | ||
100 | sql += "\"" + prim.TextureEntry.ToString() + "\","; | ||
101 | sql += "\"" + prim.CreationDate.ToString() + "\","; | ||
102 | sql += "\"" + prim.OwnerMask.ToString() + "\","; | ||
103 | sql += "\"" + prim.NextOwnerMask.ToString() + "\","; | ||
104 | sql += "\"" + prim.GroupMask.ToString() + "\","; | ||
105 | sql += "\"" + prim.EveryoneMask.ToString() + "\","; | ||
106 | sql += "\"" + prim.BaseMask.ToString() + "\","; | ||
107 | sql += "\"" + prim.Position.ToString() + "\","; | ||
108 | sql += "\"" + prim.Rotation.ToString() + "\","; | ||
109 | sql += "\"" + prim.LocalID.ToString() + "\","; | ||
110 | sql += "\"" + prim.FullID.ToString() + "\")"; | ||
111 | |||
112 | cmd.CommandText = sql; | ||
113 | |||
114 | try | ||
115 | { | ||
116 | cmd.ExecuteNonQuery(); | ||
117 | } | ||
118 | catch (Exception e) | ||
119 | { | ||
120 | MainLog.Instance.Warn("SQLiteLocalStorage :StorePrim - Exception occured"); | ||
121 | MainLog.Instance.Warn(e.ToString()); | ||
122 | } | ||
123 | |||
124 | cmd.Dispose(); | ||
125 | cmd = null; | ||
126 | } | ||
127 | |||
128 | public void RemovePrim(LLUUID primID) | ||
129 | { | ||
130 | IDbCommand cmd = db.CreateCommand(); | ||
131 | |||
132 | //SECURITY WARNING: | ||
133 | // These parameters wont produce SQL injections since they are all integer based, however. | ||
134 | // if inserting strings such as name or description, you will need to use appropriate | ||
135 | // measures to prevent SQL injection (although the value of SQL injection in this is limited). | ||
136 | |||
137 | string sql = "DELETE FROM prim WHERE FullID = \"" + primID.ToStringHyphenated() + "\""; | ||
138 | |||
139 | cmd.CommandText = sql; | ||
140 | |||
141 | try | ||
142 | { | ||
143 | cmd.ExecuteNonQuery(); | ||
144 | } | ||
145 | catch (Exception e) | ||
146 | { | ||
147 | MainLog.Instance.Warn("SQLiteLocalStorage :RemovePrim - Exception occured"); | ||
148 | MainLog.Instance.Warn(e.ToString()); | ||
149 | } | ||
150 | |||
151 | cmd.Dispose(); | ||
152 | cmd = null; | ||
153 | } | ||
154 | |||
155 | public void LoadPrimitives(ILocalStorageReceiver receiver) | ||
156 | { | ||
157 | |||
158 | } | ||
159 | |||
160 | public float[] LoadWorld() | ||
161 | { | ||
162 | return new float[65536]; | ||
163 | } | ||
164 | |||
165 | public void SaveMap(float[] heightmap) | ||
166 | { | ||
167 | |||
168 | } | ||
169 | |||
170 | public void SaveParcels(ParcelData[] parcel_manager) | ||
171 | { | ||
172 | |||
173 | } | ||
174 | |||
175 | public void SaveParcel(ParcelData parcel) | ||
176 | { | ||
177 | } | ||
178 | |||
179 | public void RemoveParcel(ParcelData parcel) | ||
180 | { | ||
181 | } | ||
182 | |||
183 | public void RemoveAllParcels() | ||
184 | { | ||
185 | } | ||
186 | |||
187 | public void LoadParcels(ILocalStorageParcelReceiver recv) | ||
188 | { | ||
189 | recv.NoParcelDataFromStorage(); | ||
190 | } | ||
191 | |||
192 | public void ShutDown() | ||
193 | { | ||
194 | db.Close(); | ||
195 | db = null; | ||
196 | } | ||
197 | } | ||
198 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Terrain.BasicTerrain/Properties/AssemblyInfo.cs b/OpenSim/Region/Terrain.BasicTerrain/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..9c721d1 --- /dev/null +++ b/OpenSim/Region/Terrain.BasicTerrain/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,60 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | // General Information about an assembly is controlled through the following | ||
31 | // set of attributes. Change these attribute values to modify the information | ||
32 | // associated with an assembly. | ||
33 | [assembly: AssemblyTitle("OpenSim.Region.Terrain.BasicTerrain")] | ||
34 | [assembly: AssemblyDescription("")] | ||
35 | [assembly: AssemblyConfiguration("")] | ||
36 | [assembly: AssemblyCompany("")] | ||
37 | [assembly: AssemblyProduct("OpenSim.Region.Terrain.BasicTerrain")] | ||
38 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
39 | [assembly: AssemblyTrademark("")] | ||
40 | [assembly: AssemblyCulture("")] | ||
41 | |||
42 | // Setting ComVisible to false makes the types in this assembly not visible | ||
43 | // to COM components. If you need to access a type in this assembly from | ||
44 | // COM, set the ComVisible attribute to true on that type. | ||
45 | [assembly: ComVisible(false)] | ||
46 | |||
47 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
48 | [assembly: Guid("3263f5b5-0a41-4ed5-91a2-9baaaeecc849")] | ||
49 | |||
50 | // Version information for an assembly consists of the following four values: | ||
51 | // | ||
52 | // Major Version | ||
53 | // Minor Version | ||
54 | // Build Number | ||
55 | // Revision | ||
56 | // | ||
57 | // You can specify all the values or you can default the Revision and Build Numbers | ||
58 | // by using the '*' as shown below: | ||
59 | [assembly: AssemblyVersion("1.0.0.0")] | ||
60 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs new file mode 100644 index 0000000..6c9ec26 --- /dev/null +++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs | |||
@@ -0,0 +1,928 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Drawing; | ||
31 | using System.Drawing.Imaging; | ||
32 | using System.IO; | ||
33 | using libTerrain; | ||
34 | using OpenJPEGNet; | ||
35 | |||
36 | namespace OpenSim.Region.Terrain | ||
37 | { | ||
38 | public class TerrainCommand | ||
39 | { | ||
40 | public virtual bool run(string[] cmdargs, ref string output) | ||
41 | { | ||
42 | return false; | ||
43 | } | ||
44 | |||
45 | public string args; | ||
46 | public string help; | ||
47 | } | ||
48 | |||
49 | public class TerrainEngine | ||
50 | { | ||
51 | /// <summary> | ||
52 | /// Plugin library for scripts | ||
53 | /// </summary> | ||
54 | public FilterHost customFilters = new FilterHost(); | ||
55 | |||
56 | /// <summary> | ||
57 | /// A [normally] 256x256 heightmap | ||
58 | /// </summary> | ||
59 | public Channel heightmap; | ||
60 | |||
61 | /// <summary> | ||
62 | /// A copy of heightmap at the last save point (for reverting) | ||
63 | /// </summary> | ||
64 | public Channel revertmap; | ||
65 | |||
66 | /// <summary> | ||
67 | /// Water heightmap (needs clientside mods to work) | ||
68 | /// </summary> | ||
69 | public Channel watermap; | ||
70 | |||
71 | /// <summary> | ||
72 | /// Whether or not the terrain has been modified since it was last saved and sent to the Physics engine. | ||
73 | /// Counts the number of modifications since the last save. (0 = Untainted) | ||
74 | /// </summary> | ||
75 | public int tainted; | ||
76 | |||
77 | int w, h; | ||
78 | |||
79 | /// <summary> | ||
80 | /// Generate a new TerrainEngine instance and creates a new heightmap | ||
81 | /// </summary> | ||
82 | public TerrainEngine() | ||
83 | { | ||
84 | w = 256; | ||
85 | h = 256; | ||
86 | heightmap = new Channel(w, h); | ||
87 | |||
88 | tainted++; | ||
89 | } | ||
90 | |||
91 | /// <summary> | ||
92 | /// Converts the heightmap to a 65536 value 1D floating point array | ||
93 | /// </summary> | ||
94 | /// <returns>A float[65536] array containing the heightmap</returns> | ||
95 | public float[] getHeights1D() | ||
96 | { | ||
97 | float[] heights = new float[w * h]; | ||
98 | int i; | ||
99 | |||
100 | for (i = 0; i < w * h; i++) | ||
101 | { | ||
102 | heights[i] = (float)heightmap.map[i / w, i % w]; | ||
103 | } | ||
104 | |||
105 | return heights; | ||
106 | } | ||
107 | |||
108 | /// <summary> | ||
109 | /// Converts the heightmap to a 256x256 value 2D floating point array. | ||
110 | /// </summary> | ||
111 | /// <returns>An array of 256,256 values containing the heightmap</returns> | ||
112 | public float[,] getHeights2D() | ||
113 | { | ||
114 | float[,] heights = new float[w, h]; | ||
115 | int x, y; | ||
116 | for (x = 0; x < w; x++) | ||
117 | { | ||
118 | for (y = 0; y < h; y++) | ||
119 | { | ||
120 | heights[x, y] = (float)heightmap.map[x, y]; | ||
121 | } | ||
122 | } | ||
123 | return heights; | ||
124 | } | ||
125 | |||
126 | /// <summary> | ||
127 | /// Imports a 1D floating point array into the 2D heightmap array | ||
128 | /// </summary> | ||
129 | /// <param name="heights">The array to import (must have 65536 members)</param> | ||
130 | public void setHeights1D(float[] heights) | ||
131 | { | ||
132 | int i; | ||
133 | for (i = 0; i < w * h; i++) | ||
134 | { | ||
135 | heightmap.map[i / w, i % w] = heights[i]; | ||
136 | } | ||
137 | |||
138 | tainted++; | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// Loads a 2D array of values into the heightmap | ||
143 | /// </summary> | ||
144 | /// <param name="heights">An array of 256,256 float values</param> | ||
145 | public void setHeights2D(float[,] heights) | ||
146 | { | ||
147 | int x, y; | ||
148 | for (x = 0; x < w; x++) | ||
149 | { | ||
150 | for (y = 0; y < h; y++) | ||
151 | { | ||
152 | heightmap.set(x, y, (double)heights[x, y]); | ||
153 | } | ||
154 | } | ||
155 | tainted++; | ||
156 | } | ||
157 | |||
158 | /// <summary> | ||
159 | /// Swaps the two heightmap buffers (the 'revert map' and the heightmap) | ||
160 | /// </summary> | ||
161 | public void swapRevertMaps() | ||
162 | { | ||
163 | Channel backup = heightmap.copy(); | ||
164 | heightmap = revertmap; | ||
165 | revertmap = backup; | ||
166 | } | ||
167 | |||
168 | /// <summary> | ||
169 | /// Saves the current heightmap into the revertmap | ||
170 | /// </summary> | ||
171 | public void saveRevertMap() | ||
172 | { | ||
173 | revertmap = heightmap.copy(); | ||
174 | } | ||
175 | |||
176 | /// <summary> | ||
177 | /// Processes a terrain-specific command | ||
178 | /// </summary> | ||
179 | /// <param name="args">Commandline arguments (space seperated)</param> | ||
180 | /// <param name="resultText">Reference that returns error or help text if returning false</param> | ||
181 | /// <returns>If the operation was successful (if not, the error is placed into resultText)</returns> | ||
182 | public bool RunTerrainCmd(string[] args, ref string resultText, string simName) | ||
183 | { | ||
184 | string command = args[0]; | ||
185 | |||
186 | try | ||
187 | { | ||
188 | |||
189 | switch (command) | ||
190 | { | ||
191 | case "help": | ||
192 | resultText += "terrain regenerate - rebuilds the sims terrain using a default algorithm\n"; | ||
193 | resultText += "terrain voronoi <points> <blocksize> - generates a worley fractal with X points per block"; | ||
194 | resultText += "terrain seed <seed> - sets the random seed value to <seed>\n"; | ||
195 | resultText += "terrain load <type> <filename> - loads a terrain from disk, type can be 'F32', 'F64', 'RAW' or 'IMG'\n"; | ||
196 | resultText += "terrain save <type> <filename> - saves a terrain to disk, type can be 'F32', 'F64', 'PNG', 'RAW' or 'HIRAW'\n"; | ||
197 | resultText += "terrain save grdmap <filename> <gradient map> - creates a PNG snapshot of the region using a named gradient map\n"; | ||
198 | resultText += "terrain rescale <min> <max> - rescales a terrain to be between <min> and <max> meters high\n"; | ||
199 | resultText += "terrain erode aerobic <windspeed> <pickupmin> <dropmin> <carry> <rounds> <lowest>\n"; | ||
200 | resultText += "terrain erode thermal <talus> <rounds> <carry>\n"; | ||
201 | resultText += "terrain multiply <val> - multiplies a terrain by <val>\n"; | ||
202 | resultText += "terrain revert - reverts the terrain to the stored original\n"; | ||
203 | resultText += "terrain bake - saves the current terrain into the revert map\n"; | ||
204 | resultText += "terrain csfilter <filename.cs> - loads a new filter from the specified .cs file\n"; | ||
205 | resultText += "terrain jsfilter <filename.js> - loads a new filter from the specified .js file\n"; | ||
206 | foreach (KeyValuePair<string, ITerrainFilter> filter in customFilters.filters) | ||
207 | { | ||
208 | resultText += filter.Value.Help(); | ||
209 | } | ||
210 | |||
211 | return false; | ||
212 | |||
213 | case "revert": | ||
214 | swapRevertMaps(); | ||
215 | saveRevertMap(); | ||
216 | break; | ||
217 | |||
218 | case "bake": | ||
219 | saveRevertMap(); | ||
220 | break; | ||
221 | |||
222 | case "seed": | ||
223 | setSeed(Convert.ToInt32(args[1])); | ||
224 | break; | ||
225 | |||
226 | case "erode": | ||
227 | return consoleErosion(args, ref resultText); | ||
228 | |||
229 | case "voronoi": | ||
230 | double[] c = new double[2]; | ||
231 | c[0] = -1; | ||
232 | c[1] = 1; | ||
233 | heightmap.voronoiDiagram(Convert.ToInt32(args[1]), Convert.ToInt32(args[2]), c); | ||
234 | break; | ||
235 | |||
236 | case "hills": | ||
237 | return consoleHills(args, ref resultText); | ||
238 | |||
239 | case "regenerate": | ||
240 | hills(); | ||
241 | break; | ||
242 | |||
243 | case "rescale": | ||
244 | setRange(Convert.ToSingle(args[1]), Convert.ToSingle(args[2])); | ||
245 | break; | ||
246 | |||
247 | case "multiply": | ||
248 | heightmap *= Convert.ToDouble(args[1]); | ||
249 | break; | ||
250 | |||
251 | case "load": | ||
252 | args[2].Replace("%name%", simName); | ||
253 | switch (args[1].ToLower()) | ||
254 | { | ||
255 | case "f32": | ||
256 | loadFromFileF32(args[2]); | ||
257 | break; | ||
258 | |||
259 | case "f64": | ||
260 | loadFromFileF64(args[2]); | ||
261 | break; | ||
262 | |||
263 | case "raw": | ||
264 | loadFromFileSLRAW(args[2]); | ||
265 | break; | ||
266 | |||
267 | case "img": | ||
268 | heightmap.loadImage(args[2]); | ||
269 | return false; | ||
270 | |||
271 | default: | ||
272 | resultText = "Unknown image or data format"; | ||
273 | return false; | ||
274 | } | ||
275 | break; | ||
276 | |||
277 | case "save": | ||
278 | args[2].Replace("%name%", simName); | ||
279 | switch (args[1].ToLower()) | ||
280 | { | ||
281 | case "f32": | ||
282 | writeToFileF32(args[2]); | ||
283 | break; | ||
284 | |||
285 | case "f64": | ||
286 | writeToFileF64(args[2]); | ||
287 | break; | ||
288 | |||
289 | case "grdmap": | ||
290 | exportImage(args[2], args[3]); | ||
291 | break; | ||
292 | |||
293 | case "png": | ||
294 | heightmap.saveImage(args[2]); | ||
295 | break; | ||
296 | |||
297 | case "raw": | ||
298 | writeToFileRAW(args[2]); | ||
299 | break; | ||
300 | |||
301 | case "hiraw": | ||
302 | writeToFileHiRAW(args[2]); | ||
303 | break; | ||
304 | |||
305 | default: | ||
306 | resultText = "Unknown image or data format"; | ||
307 | return false; | ||
308 | } | ||
309 | break; | ||
310 | |||
311 | case "csfilter": | ||
312 | customFilters.LoadFilterCSharp(args[1]); | ||
313 | break; | ||
314 | case "jsfilter": | ||
315 | customFilters.LoadFilterJScript(args[1]); | ||
316 | break; | ||
317 | |||
318 | default: | ||
319 | // Run any custom registered filters | ||
320 | if (customFilters.filters.ContainsKey(command)) | ||
321 | { | ||
322 | customFilters.filters[command].Filter(heightmap, args); | ||
323 | break; | ||
324 | } | ||
325 | else | ||
326 | { | ||
327 | resultText = "Unknown terrain command"; | ||
328 | return false; | ||
329 | } | ||
330 | } | ||
331 | return true; | ||
332 | } | ||
333 | catch (Exception e) | ||
334 | { | ||
335 | resultText = "Error running terrain command: " + e.ToString(); | ||
336 | return false; | ||
337 | } | ||
338 | } | ||
339 | |||
340 | private bool consoleErosion(string[] args, ref string resultText) | ||
341 | { | ||
342 | switch (args[1].ToLower()) | ||
343 | { | ||
344 | case "aerobic": | ||
345 | // WindSpeed, PickupMinimum,DropMinimum,Carry,Rounds,Lowest | ||
346 | heightmap.AerobicErosion(Convert.ToDouble(args[2]), Convert.ToDouble(args[3]), Convert.ToDouble(args[4]), Convert.ToDouble(args[5]), Convert.ToInt32(args[6]), Convert.ToBoolean(args[7])); | ||
347 | break; | ||
348 | case "thermal": | ||
349 | heightmap.thermalWeathering(Convert.ToDouble(args[2]), Convert.ToInt32(args[3]), Convert.ToDouble(args[4])); | ||
350 | break; | ||
351 | default: | ||
352 | resultText = "Unknown erosion type"; | ||
353 | return false; | ||
354 | } | ||
355 | return true; | ||
356 | } | ||
357 | |||
358 | private bool consoleHills(string[] args, ref string resultText) | ||
359 | { | ||
360 | int count; | ||
361 | double sizeMin; | ||
362 | double sizeRange; | ||
363 | bool island; | ||
364 | bool additive; | ||
365 | bool noisy; | ||
366 | |||
367 | if (args.GetLength(0) > 2) | ||
368 | { | ||
369 | count = Convert.ToInt32(args[2]); | ||
370 | sizeMin = Convert.ToDouble(args[3]); | ||
371 | sizeRange = Convert.ToDouble(args[4]); | ||
372 | island = Convert.ToBoolean(args[5]); | ||
373 | additive = Convert.ToBoolean(args[6]); | ||
374 | noisy = Convert.ToBoolean(args[7]); | ||
375 | } | ||
376 | else | ||
377 | { | ||
378 | count = 200; | ||
379 | sizeMin = 20; | ||
380 | sizeRange = 40; | ||
381 | island = true; | ||
382 | additive = true; | ||
383 | noisy = false; | ||
384 | } | ||
385 | |||
386 | switch (args[1].ToLower()) | ||
387 | { | ||
388 | case "blocks": | ||
389 | heightmap.hillsBlocks(count, sizeMin, sizeRange, island, additive, noisy); | ||
390 | break; | ||
391 | case "cones": | ||
392 | heightmap.hillsCones(count, sizeMin, sizeRange, island, additive, noisy); | ||
393 | break; | ||
394 | case "spheres": | ||
395 | heightmap.hillsSpheres(count, sizeMin, sizeRange, island, additive, noisy); | ||
396 | break; | ||
397 | case "squared": | ||
398 | heightmap.hillsSquared(count, sizeMin, sizeRange, island, additive, noisy); | ||
399 | break; | ||
400 | default: | ||
401 | resultText = "Unknown hills type"; | ||
402 | return false; | ||
403 | } | ||
404 | return true; | ||
405 | } | ||
406 | |||
407 | /// <summary> | ||
408 | /// Renormalises the array between min and max | ||
409 | /// </summary> | ||
410 | /// <param name="min">Minimum value of the new array</param> | ||
411 | /// <param name="max">Maximum value of the new array</param> | ||
412 | public void setRange(float min, float max) | ||
413 | { | ||
414 | heightmap.normalise((double)min, (double)max); | ||
415 | tainted++; | ||
416 | } | ||
417 | |||
418 | /// <summary> | ||
419 | /// Loads a file consisting of 256x256 doubles and imports it as an array into the map. | ||
420 | /// </summary> | ||
421 | /// <remarks>TODO: Move this to libTerrain itself</remarks> | ||
422 | /// <param name="filename">The filename of the double array to import</param> | ||
423 | public void loadFromFileF64(string filename) | ||
424 | { | ||
425 | FileInfo file = new FileInfo(filename); | ||
426 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); | ||
427 | BinaryReader bs = new BinaryReader(s); | ||
428 | int x, y; | ||
429 | for (x = 0; x < w; x++) | ||
430 | { | ||
431 | for (y = 0; y < h; y++) | ||
432 | { | ||
433 | heightmap.map[x, y] = bs.ReadDouble(); | ||
434 | } | ||
435 | } | ||
436 | |||
437 | bs.Close(); | ||
438 | s.Close(); | ||
439 | |||
440 | tainted++; | ||
441 | } | ||
442 | |||
443 | /// <summary> | ||
444 | /// Loads a file consisting of 256x256 floats and imports it as an array into the map. | ||
445 | /// </summary> | ||
446 | /// <remarks>TODO: Move this to libTerrain itself</remarks> | ||
447 | /// <param name="filename">The filename of the float array to import</param> | ||
448 | public void loadFromFileF32(string filename) | ||
449 | { | ||
450 | FileInfo file = new FileInfo(filename); | ||
451 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); | ||
452 | BinaryReader bs = new BinaryReader(s); | ||
453 | int x, y; | ||
454 | for (x = 0; x < w; x++) | ||
455 | { | ||
456 | for (y = 0; y < h; y++) | ||
457 | { | ||
458 | heightmap.map[x, y] = (double)bs.ReadSingle(); | ||
459 | } | ||
460 | } | ||
461 | |||
462 | bs.Close(); | ||
463 | s.Close(); | ||
464 | |||
465 | tainted++; | ||
466 | } | ||
467 | |||
468 | /// <summary> | ||
469 | /// Loads a file formatted in the SL .RAW Format used on the main grid | ||
470 | /// </summary> | ||
471 | /// <remarks>This file format stinks and is best avoided.</remarks> | ||
472 | /// <param name="filename">A path to the .RAW format</param> | ||
473 | public void loadFromFileSLRAW(string filename) | ||
474 | { | ||
475 | FileInfo file = new FileInfo(filename); | ||
476 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); | ||
477 | BinaryReader bs = new BinaryReader(s); | ||
478 | int x, y; | ||
479 | for (x = 0; x < w; x++) | ||
480 | { | ||
481 | for (y = 0; y < h; y++) | ||
482 | { | ||
483 | heightmap.map[x, y] = (double)bs.ReadByte() * ((double)bs.ReadByte() / 127.0); | ||
484 | bs.ReadBytes(11); // Advance the stream to next bytes. | ||
485 | } | ||
486 | } | ||
487 | |||
488 | bs.Close(); | ||
489 | s.Close(); | ||
490 | |||
491 | tainted++; | ||
492 | } | ||
493 | |||
494 | /// <summary> | ||
495 | /// Writes the current terrain heightmap to disk, in the format of a 65536 entry double[] array. | ||
496 | /// </summary> | ||
497 | /// <param name="filename">The desired output filename</param> | ||
498 | public void writeToFileF64(string filename) | ||
499 | { | ||
500 | FileInfo file = new FileInfo(filename); | ||
501 | FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write); | ||
502 | BinaryWriter bs = new BinaryWriter(s); | ||
503 | |||
504 | int x, y; | ||
505 | for (x = 0; x < w; x++) | ||
506 | { | ||
507 | for (y = 0; y < h; y++) | ||
508 | { | ||
509 | bs.Write(heightmap.get(x, y)); | ||
510 | } | ||
511 | } | ||
512 | |||
513 | bs.Close(); | ||
514 | s.Close(); | ||
515 | } | ||
516 | |||
517 | /// <summary> | ||
518 | /// Writes the current terrain heightmap to disk, in the format of a 65536 entry float[] array | ||
519 | /// </summary> | ||
520 | /// <param name="filename">The desired output filename</param> | ||
521 | public void writeToFileF32(string filename) | ||
522 | { | ||
523 | FileInfo file = new FileInfo(filename); | ||
524 | FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write); | ||
525 | BinaryWriter bs = new BinaryWriter(s); | ||
526 | |||
527 | int x, y; | ||
528 | for (x = 0; x < w; x++) | ||
529 | { | ||
530 | for (y = 0; y < h; y++) | ||
531 | { | ||
532 | bs.Write((float)heightmap.get(x, y)); | ||
533 | } | ||
534 | } | ||
535 | |||
536 | bs.Close(); | ||
537 | s.Close(); | ||
538 | } | ||
539 | |||
540 | /// <summary> | ||
541 | /// A very fast LL-RAW file output mechanism - lower precision mechanism but wont take 5 minutes to run either. | ||
542 | /// (is also editable in an image application) | ||
543 | /// </summary> | ||
544 | /// <param name="filename">Filename to write to</param> | ||
545 | public void writeToFileRAW(string filename) | ||
546 | { | ||
547 | FileInfo file = new FileInfo(filename); | ||
548 | FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write); | ||
549 | BinaryWriter bs = new BinaryWriter(s); | ||
550 | |||
551 | int x, y; | ||
552 | |||
553 | // Used for the 'green' channel. | ||
554 | byte avgMultiplier = (byte)heightmap.avg(); | ||
555 | byte backupMultiplier = (byte)revertmap.avg(); | ||
556 | |||
557 | // Limit the multiplier so it can represent points >64m. | ||
558 | if (avgMultiplier > 196) | ||
559 | avgMultiplier = 196; | ||
560 | if(backupMultiplier > 196) | ||
561 | backupMultiplier = 196; | ||
562 | // Make sure it's at least one to prevent a div by zero | ||
563 | if (avgMultiplier < 1) | ||
564 | avgMultiplier = 1; | ||
565 | if(backupMultiplier < 1) | ||
566 | backupMultiplier = 1; | ||
567 | |||
568 | for (x = 0; x < w; x++) | ||
569 | { | ||
570 | for (y = 0; y < h; y++) | ||
571 | { | ||
572 | byte red = (byte)(heightmap.get(x, y) / ((double)avgMultiplier / 128.0)); | ||
573 | byte green = avgMultiplier; | ||
574 | byte blue = (byte)watermap.get(x, y); | ||
575 | byte alpha1 = 0; // Land Parcels | ||
576 | byte alpha2 = 0; // For Sale Land | ||
577 | byte alpha3 = 0; // Public Edit Object | ||
578 | byte alpha4 = 0; // Public Edit Land | ||
579 | byte alpha5 = 255; // Safe Land | ||
580 | byte alpha6 = 255; // Flying Allowed | ||
581 | byte alpha7 = 255; // Create Landmark | ||
582 | byte alpha8 = 255; // Outside Scripts | ||
583 | byte alpha9 = (byte)(revertmap.get(x, y) / ((double)backupMultiplier / 128.0)); | ||
584 | byte alpha10 = backupMultiplier; | ||
585 | |||
586 | bs.Write(red); | ||
587 | bs.Write(green); | ||
588 | bs.Write(blue); | ||
589 | bs.Write(alpha1); | ||
590 | bs.Write(alpha2); | ||
591 | bs.Write(alpha3); | ||
592 | bs.Write(alpha4); | ||
593 | bs.Write(alpha5); | ||
594 | bs.Write(alpha6); | ||
595 | bs.Write(alpha7); | ||
596 | bs.Write(alpha8); | ||
597 | bs.Write(alpha9); | ||
598 | bs.Write(alpha10); | ||
599 | } | ||
600 | } | ||
601 | bs.Close(); | ||
602 | s.Close(); | ||
603 | } | ||
604 | |||
605 | /// <summary> | ||
606 | /// Outputs to a LL compatible RAW in the most efficient manner possible | ||
607 | /// </summary> | ||
608 | /// <remarks>Does not calculate the revert map</remarks> | ||
609 | /// <param name="filename">The filename to output to</param> | ||
610 | public void writeToFileHiRAW(string filename) | ||
611 | { | ||
612 | FileInfo file = new FileInfo(filename); | ||
613 | FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write); | ||
614 | BinaryWriter bs = new BinaryWriter(s); | ||
615 | |||
616 | // Generate a smegging big lookup table to speed the operation up (it needs it) | ||
617 | double[] lookupTable = new double[65536]; | ||
618 | int i, j, x, y; | ||
619 | for (i = 0; i < 256; i++) | ||
620 | { | ||
621 | for (j = 0; j < 256; j++) | ||
622 | { | ||
623 | lookupTable[i + (j * 256)] = ((double)i * ((double)j / 127.0)); | ||
624 | } | ||
625 | } | ||
626 | |||
627 | // Output the calculated raw | ||
628 | for (x = 0; x < w; x++) | ||
629 | { | ||
630 | for (y = 0; y < h; y++) | ||
631 | { | ||
632 | double t = heightmap.get(x, y); | ||
633 | double min = double.MaxValue; | ||
634 | int index = 0; | ||
635 | |||
636 | for (i = 0; i < 65536; i++) | ||
637 | { | ||
638 | if (Math.Abs(t - lookupTable[i]) < min) | ||
639 | { | ||
640 | min = Math.Abs(t - lookupTable[i]); | ||
641 | index = i; | ||
642 | } | ||
643 | } | ||
644 | |||
645 | byte red = (byte)(index & 0xFF); | ||
646 | byte green = (byte)((index >> 8) & 0xFF); | ||
647 | byte blue = (byte)watermap.get(x, y); | ||
648 | byte alpha1 = 0; // Land Parcels | ||
649 | byte alpha2 = 0; // For Sale Land | ||
650 | byte alpha3 = 0; // Public Edit Object | ||
651 | byte alpha4 = 0; // Public Edit Land | ||
652 | byte alpha5 = 255; // Safe Land | ||
653 | byte alpha6 = 255; // Flying Allowed | ||
654 | byte alpha7 = 255; // Create Landmark | ||
655 | byte alpha8 = 255; // Outside Scripts | ||
656 | byte alpha9 = red; | ||
657 | byte alpha10 = green; | ||
658 | |||
659 | bs.Write(red); | ||
660 | bs.Write(green); | ||
661 | bs.Write(blue); | ||
662 | bs.Write(alpha1); | ||
663 | bs.Write(alpha2); | ||
664 | bs.Write(alpha3); | ||
665 | bs.Write(alpha4); | ||
666 | bs.Write(alpha5); | ||
667 | bs.Write(alpha6); | ||
668 | bs.Write(alpha7); | ||
669 | bs.Write(alpha8); | ||
670 | bs.Write(alpha9); | ||
671 | bs.Write(alpha10); | ||
672 | } | ||
673 | } | ||
674 | |||
675 | bs.Close(); | ||
676 | s.Close(); | ||
677 | } | ||
678 | |||
679 | /// <summary> | ||
680 | /// Sets the random seed to be used by procedural functions which involve random numbers. | ||
681 | /// </summary> | ||
682 | /// <param name="val">The desired seed</param> | ||
683 | public void setSeed(int val) | ||
684 | { | ||
685 | heightmap.seed = val; | ||
686 | } | ||
687 | |||
688 | /// <summary> | ||
689 | /// Raises land in a sphere around the specified coordinates | ||
690 | /// </summary> | ||
691 | /// <param name="rx">Center of the sphere on the X axis</param> | ||
692 | /// <param name="ry">Center of the sphere on the Y axis</param> | ||
693 | /// <param name="size">The radius of the sphere</param> | ||
694 | /// <param name="amount">Scale the height of the sphere by this amount (recommended 0..2)</param> | ||
695 | public void raise(double rx, double ry, double size, double amount) | ||
696 | { | ||
697 | lock (heightmap) | ||
698 | { | ||
699 | heightmap.raise(rx, ry, size, amount); | ||
700 | } | ||
701 | |||
702 | tainted++; | ||
703 | } | ||
704 | |||
705 | /// <summary> | ||
706 | /// Lowers the land in a sphere around the specified coordinates | ||
707 | /// </summary> | ||
708 | /// <param name="rx">The center of the sphere at the X axis</param> | ||
709 | /// <param name="ry">The center of the sphere at the Y axis</param> | ||
710 | /// <param name="size">The radius of the sphere in meters</param> | ||
711 | /// <param name="amount">Scale the height of the sphere by this amount (recommended 0..2)</param> | ||
712 | public void lower(double rx, double ry, double size, double amount) | ||
713 | { | ||
714 | lock (heightmap) | ||
715 | { | ||
716 | heightmap.lower(rx, ry, size, amount); | ||
717 | } | ||
718 | |||
719 | tainted++; | ||
720 | } | ||
721 | |||
722 | /// <summary> | ||
723 | /// Flattens the land under the brush of specified coordinates (spherical mask) | ||
724 | /// </summary> | ||
725 | /// <param name="rx">Center of sphere</param> | ||
726 | /// <param name="ry">Center of sphere</param> | ||
727 | /// <param name="size">Radius of the sphere</param> | ||
728 | /// <param name="amount">Thickness of the mask (0..2 recommended)</param> | ||
729 | public void flatten(double rx, double ry, double size, double amount) | ||
730 | { | ||
731 | lock (heightmap) | ||
732 | { | ||
733 | heightmap.flatten(rx, ry, size, amount); | ||
734 | } | ||
735 | |||
736 | tainted++; | ||
737 | } | ||
738 | |||
739 | /// <summary> | ||
740 | /// Creates noise within the specified bounds | ||
741 | /// </summary> | ||
742 | /// <param name="rx">Center of the bounding sphere</param> | ||
743 | /// <param name="ry">Center of the bounding sphere</param> | ||
744 | /// <param name="size">The radius of the sphere</param> | ||
745 | /// <param name="amount">Strength of the mask (0..2) recommended</param> | ||
746 | public void noise(double rx, double ry, double size, double amount) | ||
747 | { | ||
748 | lock (heightmap) | ||
749 | { | ||
750 | Channel smoothed = new Channel(); | ||
751 | smoothed.noise(); | ||
752 | |||
753 | Channel mask = new Channel(); | ||
754 | mask.raise(rx, ry, size, amount); | ||
755 | |||
756 | heightmap.blend(smoothed, mask); | ||
757 | } | ||
758 | |||
759 | tainted++; | ||
760 | } | ||
761 | |||
762 | /// <summary> | ||
763 | /// Reverts land within the specified bounds | ||
764 | /// </summary> | ||
765 | /// <param name="rx">Center of the bounding sphere</param> | ||
766 | /// <param name="ry">Center of the bounding sphere</param> | ||
767 | /// <param name="size">The radius of the sphere</param> | ||
768 | /// <param name="amount">Strength of the mask (0..2) recommended</param> | ||
769 | public void revert(double rx, double ry, double size, double amount) | ||
770 | { | ||
771 | lock (heightmap) | ||
772 | { | ||
773 | Channel mask = new Channel(); | ||
774 | mask.raise(rx, ry, size, amount); | ||
775 | |||
776 | heightmap.blend(revertmap, mask); | ||
777 | } | ||
778 | |||
779 | tainted++; | ||
780 | } | ||
781 | |||
782 | /// <summary> | ||
783 | /// Smooths land under the brush of specified coordinates (spherical mask) | ||
784 | /// </summary> | ||
785 | /// <param name="rx">Center of the sphere</param> | ||
786 | /// <param name="ry">Center of the sphere</param> | ||
787 | /// <param name="size">Radius of the sphere</param> | ||
788 | /// <param name="amount">Thickness of the mask (0..2 recommended)</param> | ||
789 | public void smooth(double rx, double ry, double size, double amount) | ||
790 | { | ||
791 | lock (heightmap) | ||
792 | { | ||
793 | Channel smoothed = heightmap.copy(); | ||
794 | smoothed.smooth(amount); | ||
795 | |||
796 | Channel mask = new Channel(); | ||
797 | mask.raise(rx,ry,size,amount); | ||
798 | |||
799 | heightmap.blend(smoothed, mask); | ||
800 | } | ||
801 | |||
802 | tainted++; | ||
803 | } | ||
804 | |||
805 | /// <summary> | ||
806 | /// Generates a simple set of hills in the shape of an island | ||
807 | /// </summary> | ||
808 | public void hills() | ||
809 | { | ||
810 | lock (heightmap) | ||
811 | { | ||
812 | heightmap.hillsSpheres(200, 20, 40, true, true, false); | ||
813 | heightmap.normalise(); | ||
814 | heightmap *= 60.0; // Raise to 60m | ||
815 | } | ||
816 | |||
817 | tainted++; | ||
818 | } | ||
819 | |||
820 | /// <summary> | ||
821 | /// Wrapper to heightmap.get() | ||
822 | /// </summary> | ||
823 | /// <param name="x">X coord</param> | ||
824 | /// <param name="y">Y coord</param> | ||
825 | /// <returns>Height at specified coordinates</returns> | ||
826 | public double get(int x, int y) | ||
827 | { | ||
828 | return heightmap.get(x, y); | ||
829 | } | ||
830 | |||
831 | /// <summary> | ||
832 | /// Multiplies the heightfield by val | ||
833 | /// </summary> | ||
834 | /// <param name="meep">The heightfield</param> | ||
835 | /// <param name="val">The multiplier</param> | ||
836 | /// <returns></returns> | ||
837 | public static TerrainEngine operator *(TerrainEngine meep, Double val) | ||
838 | { | ||
839 | meep.heightmap *= val; | ||
840 | meep.tainted++; | ||
841 | return meep; | ||
842 | } | ||
843 | |||
844 | /// <summary> | ||
845 | /// Exports the current heightmap to a PNG file | ||
846 | /// </summary> | ||
847 | /// <param name="filename">The destination filename for the image</param> | ||
848 | /// <param name="gradientmap">A 1x*height* image which contains the colour gradient to export with. Must be at least 1x2 pixels, 1x256 or more is ideal.</param> | ||
849 | public void exportImage(string filename, string gradientmap) | ||
850 | { | ||
851 | try | ||
852 | { | ||
853 | Bitmap gradientmapLd = new Bitmap(gradientmap); | ||
854 | |||
855 | int pallete = gradientmapLd.Height; | ||
856 | |||
857 | Bitmap bmp = new Bitmap(heightmap.w, heightmap.h); | ||
858 | Color[] colours = new Color[pallete]; | ||
859 | |||
860 | for (int i = 0; i < pallete; i++) | ||
861 | { | ||
862 | colours[i] = gradientmapLd.GetPixel(0, i); | ||
863 | } | ||
864 | |||
865 | Channel copy = heightmap.copy(); | ||
866 | for (int x = 0; x < copy.w; x++) | ||
867 | { | ||
868 | for (int y = 0; y < copy.h; y++) | ||
869 | { | ||
870 | // 512 is the largest possible height before colours clamp | ||
871 | int colorindex = (int)(Math.Max(Math.Min(1.0, copy.get(x, y) / 512.0), 0.0) * pallete); | ||
872 | bmp.SetPixel(x, y, colours[colorindex]); | ||
873 | } | ||
874 | } | ||
875 | |||
876 | bmp.Save(filename, ImageFormat.Png); | ||
877 | } | ||
878 | catch (Exception e) | ||
879 | { | ||
880 | Console.WriteLine("Failed generating terrain map: " + e.ToString()); | ||
881 | } | ||
882 | } | ||
883 | |||
884 | /// <summary> | ||
885 | /// Exports the current heightmap in Jpeg2000 format to a byte[] | ||
886 | /// </summary> | ||
887 | /// <param name="gradientmap">A 1x*height* image which contains the colour gradient to export with. Must be at least 1x2 pixels, 1x256 or more is ideal.</param> | ||
888 | public byte[] exportJpegImage(string gradientmap) | ||
889 | { | ||
890 | byte[] imageData = null; | ||
891 | try | ||
892 | { | ||
893 | Bitmap gradientmapLd = new Bitmap(gradientmap); | ||
894 | |||
895 | int pallete = gradientmapLd.Height; | ||
896 | |||
897 | Bitmap bmp = new Bitmap(heightmap.w, heightmap.h); | ||
898 | Color[] colours = new Color[pallete]; | ||
899 | |||
900 | for (int i = 0; i < pallete; i++) | ||
901 | { | ||
902 | colours[i] = gradientmapLd.GetPixel(0, i); | ||
903 | } | ||
904 | |||
905 | Channel copy = heightmap.copy(); | ||
906 | for (int x = 0; x < copy.w; x++) | ||
907 | { | ||
908 | for (int y = 0; y < copy.h; y++) | ||
909 | { | ||
910 | // 512 is the largest possible height before colours clamp | ||
911 | int colorindex = (int)(Math.Max(Math.Min(1.0, copy.get(copy.h - y, x) / 512.0), 0.0) * pallete); | ||
912 | bmp.SetPixel(x, y, colours[colorindex]); | ||
913 | } | ||
914 | } | ||
915 | |||
916 | //bmp.Save(filename, System.Drawing.Imaging.ImageFormat.Png); | ||
917 | imageData = OpenJPEG.EncodeFromImage(bmp, "map"); | ||
918 | |||
919 | } | ||
920 | catch (Exception e) | ||
921 | { | ||
922 | Console.WriteLine("Failed generating terrain map: " + e.ToString()); | ||
923 | } | ||
924 | |||
925 | return imageData; | ||
926 | } | ||
927 | } | ||
928 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs new file mode 100644 index 0000000..a38be07 --- /dev/null +++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs | |||
@@ -0,0 +1,126 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.CodeDom.Compiler; | ||
30 | using System.Collections.Generic; | ||
31 | using libTerrain; | ||
32 | using Microsoft.CSharp; | ||
33 | using Microsoft.JScript; | ||
34 | |||
35 | namespace OpenSim.Region.Terrain | ||
36 | { | ||
37 | public interface ITerrainFilter | ||
38 | { | ||
39 | void Filter(Channel heightmap, string[] args); | ||
40 | string Register(); | ||
41 | string Help(); | ||
42 | } | ||
43 | |||
44 | public class TestFilter : ITerrainFilter | ||
45 | { | ||
46 | public void Filter(Channel heightmap, string[] args) | ||
47 | { | ||
48 | Console.WriteLine("Hello world"); | ||
49 | } | ||
50 | |||
51 | public string Register() | ||
52 | { | ||
53 | return "demofilter"; | ||
54 | } | ||
55 | |||
56 | public string Help() | ||
57 | { | ||
58 | return "demofilter - Does nothing"; | ||
59 | } | ||
60 | } | ||
61 | |||
62 | public class FilterHost | ||
63 | { | ||
64 | public Dictionary<string, ITerrainFilter> filters = new Dictionary<string, ITerrainFilter>(); | ||
65 | |||
66 | private void LoadFilter(CodeDomProvider compiler, string filename) | ||
67 | { | ||
68 | CompilerParameters compilerParams = new CompilerParameters(); | ||
69 | CompilerResults compilerResults; | ||
70 | compilerParams.GenerateExecutable = false; | ||
71 | compilerParams.GenerateInMemory = true; | ||
72 | compilerParams.IncludeDebugInformation = false; | ||
73 | compilerParams.ReferencedAssemblies.Add("libTerrain-BSD.dll"); | ||
74 | compilerParams.ReferencedAssemblies.Add("OpenSim.Terrain.BasicTerrain.dll"); | ||
75 | compilerParams.ReferencedAssemblies.Add("System.dll"); | ||
76 | |||
77 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); | ||
78 | |||
79 | if (compilerResults.Errors.Count > 0) | ||
80 | { | ||
81 | Console.WriteLine("Compile errors:"); | ||
82 | foreach (CompilerError error in compilerResults.Errors) | ||
83 | { | ||
84 | Console.WriteLine(error.Line.ToString() + ": " + error.ErrorText.ToString()); | ||
85 | } | ||
86 | } | ||
87 | else | ||
88 | { | ||
89 | foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) | ||
90 | { | ||
91 | Type testInterface = pluginType.GetInterface("ITerrainFilter",true); | ||
92 | |||
93 | if (testInterface != null) | ||
94 | { | ||
95 | ITerrainFilter filter = (ITerrainFilter)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | ||
96 | |||
97 | string filterName = filter.Register(); | ||
98 | Console.WriteLine("Plugin: " + filterName + " loaded."); | ||
99 | |||
100 | if (!filters.ContainsKey(filterName)) | ||
101 | { | ||
102 | filters.Add(filterName, filter); | ||
103 | } | ||
104 | else | ||
105 | { | ||
106 | filters[filterName] = filter; | ||
107 | } | ||
108 | } | ||
109 | } | ||
110 | } | ||
111 | |||
112 | } | ||
113 | |||
114 | public void LoadFilterCSharp(string filename) | ||
115 | { | ||
116 | CSharpCodeProvider compiler = new CSharpCodeProvider(); | ||
117 | LoadFilter(compiler, filename); | ||
118 | } | ||
119 | |||
120 | public void LoadFilterJScript(string filename) | ||
121 | { | ||
122 | JScriptCodeProvider compiler = new JScriptCodeProvider(); | ||
123 | LoadFilter(compiler, filename); | ||
124 | } | ||
125 | } | ||
126 | } | ||