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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Entity.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Entity.cs | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Entity.cs b/OpenSim/Region/Environment/Scenes/Entity.cs new file mode 100644 index 0000000..084c9ab --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Entity.cs | |||
@@ -0,0 +1,115 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Physics.Manager; | ||
31 | |||
32 | namespace OpenSim.Region.Environment.Scenes | ||
33 | { | ||
34 | public abstract class Entity :EntityBase //this class (Entity) will be phased out | ||
35 | { | ||
36 | protected PhysicsActor _physActor; | ||
37 | |||
38 | /// <summary> | ||
39 | /// | ||
40 | /// </summary> | ||
41 | public override LLVector3 Pos | ||
42 | { | ||
43 | get | ||
44 | { | ||
45 | if (this._physActor != null) | ||
46 | { | ||
47 | m_pos.X = _physActor.Position.X; | ||
48 | m_pos.Y = _physActor.Position.Y; | ||
49 | m_pos.Z = _physActor.Position.Z; | ||
50 | } | ||
51 | |||
52 | return m_pos; | ||
53 | } | ||
54 | set | ||
55 | { | ||
56 | if (this._physActor != null) | ||
57 | { | ||
58 | try | ||
59 | { | ||
60 | lock (this.m_world.SyncRoot) | ||
61 | { | ||
62 | |||
63 | this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); | ||
64 | } | ||
65 | } | ||
66 | catch (Exception e) | ||
67 | { | ||
68 | Console.WriteLine(e.Message); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | m_pos = value; | ||
73 | } | ||
74 | } | ||
75 | |||
76 | |||
77 | /// <summary> | ||
78 | /// | ||
79 | /// </summary> | ||
80 | public override LLVector3 Velocity | ||
81 | { | ||
82 | get | ||
83 | { | ||
84 | if (this._physActor != null) | ||
85 | { | ||
86 | m_velocity.X = _physActor.Velocity.X; | ||
87 | m_velocity.Y = _physActor.Velocity.Y; | ||
88 | m_velocity.Z = _physActor.Velocity.Z; | ||
89 | } | ||
90 | |||
91 | return m_velocity; | ||
92 | } | ||
93 | set | ||
94 | { | ||
95 | if (this._physActor != null) | ||
96 | { | ||
97 | try | ||
98 | { | ||
99 | lock (this.m_world.SyncRoot) | ||
100 | { | ||
101 | |||
102 | this._physActor.Velocity = new PhysicsVector(value.X, value.Y, value.Z); | ||
103 | } | ||
104 | } | ||
105 | catch (Exception e) | ||
106 | { | ||
107 | Console.WriteLine(e.Message); | ||
108 | } | ||
109 | } | ||
110 | |||
111 | m_velocity = value; | ||
112 | } | ||
113 | } | ||
114 | } | ||
115 | } | ||