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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs13
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 3bd079a..fd13633 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -557,6 +557,7 @@ namespace OpenSim.Region.Framework.Scenes
557 SceneObjectGroup group = GetGroupByPrim(objectLocalID); 557 SceneObjectGroup group = GetGroupByPrim(objectLocalID);
558 if (group != null) 558 if (group != null)
559 { 559 {
560 m_log.DebugFormat("[SCENE GRAPH]: AttachObject got {0}", group.UUID);
560 if (m_parentScene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) 561 if (m_parentScene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
561 { 562 {
562 // If the attachment point isn't the same as the one previously used 563 // If the attachment point isn't the same as the one previously used
@@ -564,6 +565,7 @@ namespace OpenSim.Region.Framework.Scenes
564 // and not in a weird location somewhere unknown. 565 // and not in a weird location somewhere unknown.
565 if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) 566 if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint())
566 { 567 {
568 m_log.DebugFormat("[SCENE GRAPH]: AttachObject 1 got {0}", group.UUID);
567 attachPos = Vector3.Zero; 569 attachPos = Vector3.Zero;
568 } 570 }
569 571
@@ -572,7 +574,8 @@ namespace OpenSim.Region.Framework.Scenes
572 { 574 {
573 // Check object for stored attachment point 575 // Check object for stored attachment point
574 AttachmentPt = (uint)group.GetAttachmentPoint(); 576 AttachmentPt = (uint)group.GetAttachmentPoint();
575 } 577 m_log.DebugFormat("[SCENE GRAPH]: AttachObject 2 got {0}", group.UUID);
578 }
576 579
577 // if we still didn't find a suitable attachment point....... 580 // if we still didn't find a suitable attachment point.......
578 if (AttachmentPt == 0) 581 if (AttachmentPt == 0)
@@ -580,8 +583,12 @@ namespace OpenSim.Region.Framework.Scenes
580 // Stick it on left hand with Zero Offset from the attachment point. 583 // Stick it on left hand with Zero Offset from the attachment point.
581 AttachmentPt = (uint)AttachmentPoint.LeftHand; 584 AttachmentPt = (uint)AttachmentPoint.LeftHand;
582 attachPos = Vector3.Zero; 585 attachPos = Vector3.Zero;
586 m_log.DebugFormat("[SCENE GRAPH]: AttachObject 3 got {0}", group.UUID);
587
583 } 588 }
584 589
590 m_log.DebugFormat("[SCENE GRAPH]: AttachObject 4 got {0}", group.UUID);
591
585 group.SetAttachmentPoint(Convert.ToByte(AttachmentPt)); 592 group.SetAttachmentPoint(Convert.ToByte(AttachmentPt));
586 group.AbsolutePosition = attachPos; 593 group.AbsolutePosition = attachPos;
587 594
@@ -590,10 +597,12 @@ namespace OpenSim.Region.Framework.Scenes
590 597
591 if (group.GetFromItemID() == UUID.Zero) 598 if (group.GetFromItemID() == UUID.Zero)
592 { 599 {
600 m_log.DebugFormat("[SCENE GRAPH]: AttachObject 5 got {0}", group.UUID);
593 m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); 601 m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId);
594 } 602 }
595 else 603 else
596 { 604 {
605 m_log.DebugFormat("[SCENE GRAPH]: AttachObject 6 got {0}", group.GetFromItemID());
597 itemId = group.GetFromItemID(); 606 itemId = group.GetFromItemID();
598 } 607 }
599 608
@@ -611,6 +620,8 @@ namespace OpenSim.Region.Framework.Scenes
611 remoteClient.SendAgentAlertMessage("You don't have sufficient permissions to attach this object", false); 620 remoteClient.SendAgentAlertMessage("You don't have sufficient permissions to attach this object", false);
612 } 621 }
613 } 622 }
623 else
624 m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID);
614 } 625 }
615 626
616 protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance) 627 protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance)