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-rw-r--r--OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs5
-rw-r--r--OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs18
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs26
3 files changed, 43 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
index ce82c26..f45161d 100644
--- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
@@ -73,6 +73,11 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
73 73
74 #region IMapImageGenerator Members 74 #region IMapImageGenerator Members
75 75
76 public Bitmap CreateMapTileForce()
77 {
78 return CreateMapTile();
79 }
80
76 public Bitmap CreateMapTile() 81 public Bitmap CreateMapTile()
77 { 82 {
78 bool drawPrimVolume = true; 83 bool drawPrimVolume = true;
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
index ce5e167..fc09f32 100644
--- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
@@ -149,9 +149,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
149 149
150 List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); 150 List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
151 if (renderers.Count > 0) 151 if (renderers.Count > 0)
152 m_log.Info("[MAPTILE]: Loaded prim mesher " + renderers[0]); 152 m_log.Info("[WARP 3D IMAGE MODULE]: Loaded prim mesher " + renderers[0]);
153 else 153 else
154 m_log.Info("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled"); 154 m_log.Info("[WARP 3D IMAGE MODULE]: No prim mesher loaded, prim rendering will be disabled");
155 155
156 m_scene.RegisterModuleInterface<IMapImageGenerator>(this); 156 m_scene.RegisterModuleInterface<IMapImageGenerator>(this);
157 } 157 }
@@ -193,6 +193,13 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
193 private float fov; 193 private float fov;
194 private bool orto; 194 private bool orto;
195 195
196 public Bitmap CreateMapTileForce()
197 {
198 m_log.Info("[WARP 3D IMAGE MODULE]: Forcing a map tile regenerate.");
199 File.Delete(System.IO.Path.Combine(m_cacheDirectory,"MAP-" + m_scene.RegionInfo.RegionID.ToString() + ".png"));
200 return CreateMapTile();
201 }
202
196 public Bitmap CreateMapTile() 203 public Bitmap CreateMapTile()
197 { 204 {
198 List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); 205 List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
@@ -217,6 +224,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
217 Bitmap tile = GenImage(); 224 Bitmap tile = GenImage();
218 // image may be reloaded elsewhere, so no compression format 225 // image may be reloaded elsewhere, so no compression format
219 string filename = System.IO.Path.Combine(m_cacheDirectory,"MAP-" + m_scene.RegionInfo.RegionID.ToString() + ".png"); 226 string filename = System.IO.Path.Combine(m_cacheDirectory,"MAP-" + m_scene.RegionInfo.RegionID.ToString() + ".png");
227 m_log.Info("[WARP 3D IMAGE MODULE]: Generating map tile " + filename);
220 tile.Save(filename, ImageFormat.Png); 228 tile.Save(filename, ImageFormat.Png);
221 m_primMesher = null; 229 m_primMesher = null;
222 return tile; 230 return tile;
@@ -549,7 +557,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
549 } 557 }
550 else 558 else
551 { 559 {
552 m_log.WarnFormat("[Warp3D] failed to get mesh or sculpt asset {0} of prim {1} at {2}", 560 m_log.WarnFormat("[WARP 3D IMAGE MODULE] failed to get mesh or sculpt asset {0} of prim {1} at {2}",
553 omvPrim.Sculpt.SculptTexture.ToString(), prim.Name, prim.GetWorldPosition().ToString()); 561 omvPrim.Sculpt.SculptTexture.ToString(), prim.Name, prim.GetWorldPosition().ToString());
554 } 562 }
555 } 563 }
@@ -805,11 +813,11 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
805 } 813 }
806 catch (Exception e) 814 catch (Exception e)
807 { 815 {
808 m_log.WarnFormat("[Warp3D]: Failed to decode texture {0} for prim {1} at {2}, exception {3}", id.ToString(), sop.Name, sop.GetWorldPosition().ToString(), e.Message); 816 m_log.WarnFormat("[WARP 3D IMAGE MODULE]: Failed to decode texture {0} for prim {1} at {2}, exception {3}", id.ToString(), sop.Name, sop.GetWorldPosition().ToString(), e.Message);
809 } 817 }
810 } 818 }
811 else 819 else
812 m_log.WarnFormat("[Warp3D]: missing texture {0} data for prim {1} at {2}", 820 m_log.WarnFormat("[WARP 3D IMAGE MODULE]: missing texture {0} data for prim {1} at {2}",
813 id.ToString(), sop.Name, sop.GetWorldPosition().ToString()); 821 id.ToString(), sop.Name, sop.GetWorldPosition().ToString());
814 822
815 m_warpTextures[id.ToString()] = ret; 823 m_warpTextures[id.ToString()] = ret;
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index 1dab18e..1d71857 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -1545,7 +1545,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1545 if (consoleScene != null && consoleScene != m_scene) 1545 if (consoleScene != null && consoleScene != m_scene)
1546 return; 1546 return;
1547 1547
1548 m_scene.RegenerateMaptileAndReregister(this, null); 1548 GenerateMaptileForce();
1549//// This used to be GenerateMaptile();
1550//// m_scene.RegenerateMaptileAndReregister(this, null);
1549 } 1551 }
1550 1552
1551 public OSD HandleRemoteMapItemRequest(string path, OSD request, string endpoint) 1553 public OSD HandleRemoteMapItemRequest(string path, OSD request, string endpoint)
@@ -1661,6 +1663,28 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1661 return responsemap; 1663 return responsemap;
1662 } 1664 }
1663 1665
1666 private void GenerateMaptileForce()
1667 {
1668 // Cannot create a map for a nonexistent heightmap
1669 if (m_scene.Heightmap == null)
1670 return;
1671
1672 if (m_mapImageGenerator == null)
1673 {
1674 Console.WriteLine("No map image generator available for {0}", m_scene.Name);
1675 return;
1676 }
1677 m_log.DebugFormat("[WORLD MAP]: Generating map image for {0}", m_scene.Name);
1678
1679 using (Bitmap mapbmp = m_mapImageGenerator.CreateMapTileForce())
1680 {
1681 GenerateMaptile(mapbmp);
1682
1683 if (m_mapImageServiceModule != null)
1684 m_mapImageServiceModule.UploadMapTile(m_scene, mapbmp);
1685 }
1686 }
1687
1664 public void GenerateMaptile() 1688 public void GenerateMaptile()
1665 { 1689 {
1666 // Cannot create a map for a nonexistent heightmap 1690 // Cannot create a map for a nonexistent heightmap