diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework')
4 files changed, 163 insertions, 120 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index b64d372..2b790f4 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -562,12 +562,18 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
562 | // Finally, kill the agent we just created at the destination. | 562 | // Finally, kill the agent we just created at the destination. |
563 | m_aScene.SimulationService.CloseAgent(finalDestination, sp.UUID); | 563 | m_aScene.SimulationService.CloseAgent(finalDestination, sp.UUID); |
564 | 564 | ||
565 | sp.Scene.EventManager.TriggerTeleportFail(sp.ControllingClient, logout); | ||
565 | } | 566 | } |
566 | 567 | ||
567 | protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout) | 568 | protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout) |
568 | { | 569 | { |
569 | logout = false; | 570 | logout = false; |
570 | return m_aScene.SimulationService.CreateAgent(finalDestination, agentCircuit, teleportFlags, out reason); | 571 | bool success = m_aScene.SimulationService.CreateAgent(finalDestination, agentCircuit, teleportFlags, out reason); |
572 | |||
573 | if (success) | ||
574 | sp.Scene.EventManager.TriggerTeleportStart(sp.ControllingClient, reg, finalDestination, teleportFlags, logout); | ||
575 | |||
576 | return success; | ||
571 | } | 577 | } |
572 | 578 | ||
573 | protected virtual bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent) | 579 | protected virtual bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent) |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 6fc8e4d..8b5ad23 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -51,8 +51,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
51 | 51 | ||
52 | private bool m_Initialized = false; | 52 | private bool m_Initialized = false; |
53 | 53 | ||
54 | private bool m_RestrictInventoryAccessAbroad = false; | ||
55 | |||
56 | private GatekeeperServiceConnector m_GatekeeperConnector; | 54 | private GatekeeperServiceConnector m_GatekeeperConnector; |
57 | 55 | ||
58 | #region ISharedRegionModule | 56 | #region ISharedRegionModule |
@@ -71,10 +69,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
71 | if (name == Name) | 69 | if (name == Name) |
72 | { | 70 | { |
73 | InitialiseCommon(source); | 71 | InitialiseCommon(source); |
74 | IConfig transferConfig = source.Configs["HGEntityTransferModule"]; | ||
75 | if (transferConfig != null) | ||
76 | m_RestrictInventoryAccessAbroad = transferConfig.GetBoolean("RestrictInventoryAccessAbroad", false); | ||
77 | |||
78 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name); | 72 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name); |
79 | } | 73 | } |
80 | } | 74 | } |
@@ -94,34 +88,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
94 | client.OnTeleportHomeRequest += TriggerTeleportHome; | 88 | client.OnTeleportHomeRequest += TriggerTeleportHome; |
95 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; | 89 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; |
96 | client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed); | 90 | client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed); |
97 | client.OnCompleteMovementToRegion += new Action<IClientAPI, bool>(OnCompleteMovementToRegion); | ||
98 | } | ||
99 | |||
100 | protected void OnCompleteMovementToRegion(IClientAPI client, bool arg2) | ||
101 | { | ||
102 | // HACK HACK -- just seeing how the viewer responds | ||
103 | // Let's send the Suitcase or the real root folder folder for incoming HG agents | ||
104 | // Visiting agents get their suitcase contents; incoming local users get their real root folder's content | ||
105 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: OnCompleteMovementToRegion of user {0}", client.AgentId); | ||
106 | object sp = null; | ||
107 | if (client.Scene.TryGetScenePresence(client.AgentId, out sp)) | ||
108 | { | ||
109 | if (sp is ScenePresence) | ||
110 | { | ||
111 | AgentCircuitData aCircuit = ((ScenePresence)sp).Scene.AuthenticateHandler.GetAgentCircuitData(client.AgentId); | ||
112 | if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0) | ||
113 | { | ||
114 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: ViaHGLogin"); | ||
115 | if (m_RestrictInventoryAccessAbroad) | ||
116 | { | ||
117 | RestoreRootFolderContents(client); | ||
118 | } | ||
119 | } | ||
120 | } | ||
121 | } | ||
122 | } | 91 | } |
123 | 92 | ||
124 | |||
125 | public override void RegionLoaded(Scene scene) | 93 | public override void RegionLoaded(Scene scene) |
126 | { | 94 | { |
127 | base.RegionLoaded(scene); | 95 | base.RegionLoaded(scene); |
@@ -131,12 +99,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
131 | m_GatekeeperConnector = new GatekeeperServiceConnector(scene.AssetService); | 99 | m_GatekeeperConnector = new GatekeeperServiceConnector(scene.AssetService); |
132 | m_Initialized = true; | 100 | m_Initialized = true; |
133 | 101 | ||
134 | scene.AddCommand( | ||
135 | "HG", this, "send inventory", | ||
136 | "send inventory", | ||
137 | "Don't use this", | ||
138 | HandleSendInventory); | ||
139 | |||
140 | } | 102 | } |
141 | 103 | ||
142 | } | 104 | } |
@@ -209,8 +171,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
209 | bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason); | 171 | bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason); |
210 | logout = success; // flag for later logout from this grid; this is an HG TP | 172 | logout = success; // flag for later logout from this grid; this is an HG TP |
211 | 173 | ||
212 | if (success && m_RestrictInventoryAccessAbroad) | 174 | if (success) |
213 | RemoveRootFolderContents(sp.ControllingClient); | 175 | sp.Scene.EventManager.TriggerTeleportStart(sp.ControllingClient, reg, finalDestination, teleportFlags, logout); |
214 | 176 | ||
215 | return success; | 177 | return success; |
216 | } | 178 | } |
@@ -221,7 +183,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
221 | } | 183 | } |
222 | } | 184 | } |
223 | 185 | ||
224 | return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason); | 186 | return base.CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout); |
225 | } | 187 | } |
226 | 188 | ||
227 | public void TriggerTeleportHome(UUID id, IClientAPI client) | 189 | public void TriggerTeleportHome(UUID id, IClientAPI client) |
@@ -330,15 +292,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
330 | 292 | ||
331 | } | 293 | } |
332 | 294 | ||
333 | protected override void Fail(ScenePresence sp, GridRegion finalDestination, bool logout) | ||
334 | { | ||
335 | base.Fail(sp, finalDestination, logout); | ||
336 | if (logout && m_RestrictInventoryAccessAbroad) | ||
337 | { | ||
338 | RestoreRootFolderContents(sp.ControllingClient); | ||
339 | } | ||
340 | } | ||
341 | |||
342 | #endregion | 295 | #endregion |
343 | 296 | ||
344 | #region IUserAgentVerificationModule | 297 | #region IUserAgentVerificationModule |
@@ -393,60 +346,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
393 | 346 | ||
394 | #endregion | 347 | #endregion |
395 | 348 | ||
396 | private void RemoveRootFolderContents(IClientAPI client) | ||
397 | { | ||
398 | // TODO tell the viewer to remove the root folder's content | ||
399 | if (client is IClientCore) | ||
400 | { | ||
401 | IClientCore core = (IClientCore)client; | ||
402 | IClientInventory inv; | ||
403 | |||
404 | if (core.TryGet<IClientInventory>(out inv)) | ||
405 | { | ||
406 | InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId); | ||
407 | if (root != null) | ||
408 | { | ||
409 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Removing root inventory for user {0}", client.AgentId); | ||
410 | InventoryCollection content = m_Scenes[0].InventoryService.GetFolderContent(client.AgentId, root.ID); | ||
411 | UUID[] ids = new UUID[content.Folders.Count]; | ||
412 | int i = 0; | ||
413 | foreach (InventoryFolderBase f in content.Folders) | ||
414 | ids[i++] = f.ID; | ||
415 | inv.SendRemoveInventoryFolders(ids); | ||
416 | ids = new UUID[content.Items.Count]; | ||
417 | i = 0; | ||
418 | foreach (InventoryItemBase it in content.Items) | ||
419 | ids[i++] = it.ID; | ||
420 | inv.SendRemoveInventoryItems(ids); | ||
421 | } | ||
422 | } | ||
423 | } | ||
424 | } | ||
425 | |||
426 | private void RestoreRootFolderContents(IClientAPI client) | ||
427 | { | ||
428 | if (client is IClientCore) | ||
429 | { | ||
430 | IClientCore core = (IClientCore)client; | ||
431 | IClientInventory inv; | ||
432 | |||
433 | if (core.TryGet<IClientInventory>(out inv)) | ||
434 | { | ||
435 | InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId); | ||
436 | client.SendBulkUpdateInventory(root); | ||
437 | //if (root != null) | ||
438 | //{ | ||
439 | // m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Restoring root inventory for user {0}", client.AgentId); | ||
440 | // InventoryCollection content = m_Scenes[0].InventoryService.GetFolderContent(client.AgentId, root.ID); | ||
441 | // m_log.DebugFormat("[XXX]: Folder name {0}, id {1}, parent {2}", root.Name, root.ID, root.ParentID); | ||
442 | // foreach (InventoryItemBase i in content.Items) | ||
443 | // m_log.DebugFormat("[XXX]: Name={0}, folderID={1}", i.Name, i.Folder); | ||
444 | |||
445 | // inv.SendBulkUpdateInventory(content.Folders.ToArray(), content.Items.ToArray()); | ||
446 | //} | ||
447 | } | ||
448 | } | ||
449 | } | ||
450 | 349 | ||
451 | private GridRegion MakeRegion(AgentCircuitData aCircuit) | 350 | private GridRegion MakeRegion(AgentCircuitData aCircuit) |
452 | { | 351 | { |
@@ -465,13 +364,5 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
465 | return region; | 364 | return region; |
466 | } | 365 | } |
467 | 366 | ||
468 | protected void HandleSendInventory(string module, string[] cmd) | ||
469 | { | ||
470 | m_Scenes[0].ForEachClient(delegate(IClientAPI client) | ||
471 | { | ||
472 | RestoreRootFolderContents(client); | ||
473 | }); | ||
474 | } | ||
475 | |||
476 | } | 367 | } |
477 | } | 368 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index d2fe388..a71584a 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | 31 | ||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Client; | ||
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
35 | using OpenSim.Services.Connectors.Hypergrid; | 36 | using OpenSim.Services.Connectors.Hypergrid; |
@@ -57,6 +58,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
57 | private string m_HomeURI; | 58 | private string m_HomeURI; |
58 | private bool m_OutboundPermission; | 59 | private bool m_OutboundPermission; |
59 | private string m_ThisGatekeeper; | 60 | private string m_ThisGatekeeper; |
61 | private bool m_RestrictInventoryAccessAbroad; | ||
60 | 62 | ||
61 | // private bool m_Initialized = false; | 63 | // private bool m_Initialized = false; |
62 | 64 | ||
@@ -90,6 +92,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
90 | m_HomeURI = thisModuleConfig.GetString("HomeURI", m_HomeURI); | 92 | m_HomeURI = thisModuleConfig.GetString("HomeURI", m_HomeURI); |
91 | m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true); | 93 | m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true); |
92 | m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty); | 94 | m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty); |
95 | m_RestrictInventoryAccessAbroad = thisModuleConfig.GetBoolean("RestrictInventoryAccessAbroad", false); | ||
93 | } | 96 | } |
94 | else | 97 | else |
95 | m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!"); | 98 | m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!"); |
@@ -105,13 +108,79 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
105 | base.AddRegion(scene); | 108 | base.AddRegion(scene); |
106 | m_assMapper = new HGAssetMapper(scene, m_HomeURI); | 109 | m_assMapper = new HGAssetMapper(scene, m_HomeURI); |
107 | scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; | 110 | scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; |
108 | 111 | scene.EventManager.OnTeleportStart += TeleportStart; | |
112 | scene.EventManager.OnTeleportFail += TeleportFail; | ||
109 | } | 113 | } |
110 | 114 | ||
111 | #endregion | 115 | #endregion |
112 | 116 | ||
113 | #region Event handlers | 117 | #region Event handlers |
114 | 118 | ||
119 | protected override void OnNewClient(IClientAPI client) | ||
120 | { | ||
121 | base.OnNewClient(client); | ||
122 | client.OnCompleteMovementToRegion += new Action<IClientAPI, bool>(OnCompleteMovementToRegion); | ||
123 | } | ||
124 | |||
125 | protected void OnCompleteMovementToRegion(IClientAPI client, bool arg2) | ||
126 | { | ||
127 | //m_log.DebugFormat("[HG INVENTORY ACCESS MODULE]: OnCompleteMovementToRegion of user {0}", client.Name); | ||
128 | object sp = null; | ||
129 | if (client.Scene.TryGetScenePresence(client.AgentId, out sp)) | ||
130 | { | ||
131 | if (sp is ScenePresence) | ||
132 | { | ||
133 | AgentCircuitData aCircuit = ((ScenePresence)sp).Scene.AuthenticateHandler.GetAgentCircuitData(client.AgentId); | ||
134 | if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0) | ||
135 | { | ||
136 | if (m_RestrictInventoryAccessAbroad) | ||
137 | { | ||
138 | IUserManagement uMan = m_Scene.RequestModuleInterface<IUserManagement>(); | ||
139 | if (uMan.IsLocalGridUser(client.AgentId)) | ||
140 | ProcessInventoryForComingHome(client); | ||
141 | else | ||
142 | ProcessInventoryForArriving(client); | ||
143 | } | ||
144 | } | ||
145 | } | ||
146 | } | ||
147 | } | ||
148 | |||
149 | protected void TeleportStart(IClientAPI client, GridRegion destination, GridRegion finalDestination, uint teleportFlags, bool gridLogout) | ||
150 | { | ||
151 | if (gridLogout && m_RestrictInventoryAccessAbroad) | ||
152 | { | ||
153 | IUserManagement uMan = m_Scene.RequestModuleInterface<IUserManagement>(); | ||
154 | if (uMan != null && uMan.IsLocalGridUser(client.AgentId)) | ||
155 | { | ||
156 | // local grid user | ||
157 | ProcessInventoryForHypergriding(client); | ||
158 | } | ||
159 | else | ||
160 | { | ||
161 | // Foreigner | ||
162 | ProcessInventoryForLeaving(client); | ||
163 | } | ||
164 | } | ||
165 | |||
166 | } | ||
167 | |||
168 | protected void TeleportFail(IClientAPI client, bool gridLogout) | ||
169 | { | ||
170 | if (gridLogout && m_RestrictInventoryAccessAbroad) | ||
171 | { | ||
172 | IUserManagement uMan = m_Scene.RequestModuleInterface<IUserManagement>(); | ||
173 | if (uMan.IsLocalGridUser(client.AgentId)) | ||
174 | { | ||
175 | ProcessInventoryForComingHome(client); | ||
176 | } | ||
177 | else | ||
178 | { | ||
179 | ProcessInventoryForArriving(client); | ||
180 | } | ||
181 | } | ||
182 | } | ||
183 | |||
115 | public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel) | 184 | public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel) |
116 | { | 185 | { |
117 | string userAssetServer = string.Empty; | 186 | string userAssetServer = string.Empty; |
@@ -236,8 +305,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
236 | return false; | 305 | return false; |
237 | } | 306 | } |
238 | 307 | ||
239 | #endregion | ||
240 | |||
241 | protected override InventoryItemBase GetItem(UUID agentID, UUID itemID) | 308 | protected override InventoryItemBase GetItem(UUID agentID, UUID itemID) |
242 | { | 309 | { |
243 | InventoryItemBase item = base.GetItem(agentID, itemID); | 310 | InventoryItemBase item = base.GetItem(agentID, itemID); |
@@ -248,5 +315,84 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
248 | 315 | ||
249 | return item; | 316 | return item; |
250 | } | 317 | } |
318 | |||
319 | #endregion | ||
320 | |||
321 | #region Inventory manipulation upon arriving/leaving | ||
322 | |||
323 | // | ||
324 | // These 2 are for local and foreign users coming back, respectively | ||
325 | // | ||
326 | |||
327 | private void ProcessInventoryForComingHome(IClientAPI client) | ||
328 | { | ||
329 | m_log.DebugFormat("[HG INVENTORY ACCESS MODULE]: Restoring root folder for local user {0}", client.Name); | ||
330 | if (client is IClientCore) | ||
331 | { | ||
332 | IClientCore core = (IClientCore)client; | ||
333 | IClientInventory inv; | ||
334 | |||
335 | if (core.TryGet<IClientInventory>(out inv)) | ||
336 | { | ||
337 | InventoryFolderBase root = m_Scene.InventoryService.GetRootFolder(client.AgentId); | ||
338 | InventoryCollection content = m_Scene.InventoryService.GetFolderContent(client.AgentId, root.ID); | ||
339 | |||
340 | inv.SendBulkUpdateInventory(content.Folders.ToArray(), content.Items.ToArray()); | ||
341 | } | ||
342 | } | ||
343 | } | ||
344 | |||
345 | private void ProcessInventoryForArriving(IClientAPI client) | ||
346 | { | ||
347 | } | ||
348 | |||
349 | // | ||
350 | // These 2 are for local and foreign users going away respectively | ||
351 | // | ||
352 | |||
353 | private void ProcessInventoryForHypergriding(IClientAPI client) | ||
354 | { | ||
355 | if (client is IClientCore) | ||
356 | { | ||
357 | IClientCore core = (IClientCore)client; | ||
358 | IClientInventory inv; | ||
359 | |||
360 | if (core.TryGet<IClientInventory>(out inv)) | ||
361 | { | ||
362 | InventoryFolderBase root = m_Scene.InventoryService.GetRootFolder(client.AgentId); | ||
363 | if (root != null) | ||
364 | { | ||
365 | m_log.DebugFormat("[HG INVENTORY ACCESS MODULE]: Changing root inventory for user {0}", client.Name); | ||
366 | InventoryCollection content = m_Scene.InventoryService.GetFolderContent(client.AgentId, root.ID); | ||
367 | List<UUID> fids = new List<UUID>(); | ||
368 | List<UUID> iids = new List<UUID>(); | ||
369 | List<InventoryFolderBase> keep = new List<InventoryFolderBase>(); | ||
370 | |||
371 | foreach (InventoryFolderBase f in content.Folders) | ||
372 | { | ||
373 | if (f.Name != "My Suitcase") | ||
374 | { | ||
375 | f.Name = f.Name + " (Unavailable)"; | ||
376 | keep.Add(f); | ||
377 | } | ||
378 | } | ||
379 | |||
380 | // items directly under the root folder | ||
381 | foreach (InventoryItemBase it in content.Items) | ||
382 | it.Name = it.Name + " (Unavailable)"; ; | ||
383 | |||
384 | // Send the new names | ||
385 | inv.SendBulkUpdateInventory(keep.ToArray(), content.Items.ToArray()); | ||
386 | |||
387 | } | ||
388 | } | ||
389 | } | ||
390 | } | ||
391 | |||
392 | private void ProcessInventoryForLeaving(IClientAPI client) | ||
393 | { | ||
394 | } | ||
395 | |||
396 | #endregion | ||
251 | } | 397 | } |
252 | } | 398 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index aa99692..74701a5 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -674,9 +674,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
674 | // | 674 | // |
675 | if (action == DeRezAction.Take || action == DeRezAction.TakeCopy) | 675 | if (action == DeRezAction.Take || action == DeRezAction.TakeCopy) |
676 | { | 676 | { |
677 | if (so.RootPart.FromFolderID != UUID.Zero && userID == remoteClient.AgentId) | 677 | if (so.FromFolderID != UUID.Zero && userID == remoteClient.AgentId) |
678 | { | 678 | { |
679 | InventoryFolderBase f = new InventoryFolderBase(so.RootPart.FromFolderID, userID); | 679 | InventoryFolderBase f = new InventoryFolderBase(so.FromFolderID, userID); |
680 | if (f != null) | 680 | if (f != null) |
681 | folder = m_Scene.InventoryService.GetFolder(f); | 681 | folder = m_Scene.InventoryService.GetFolder(f); |
682 | } | 682 | } |
@@ -1012,7 +1012,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
1012 | } | 1012 | } |
1013 | } | 1013 | } |
1014 | 1014 | ||
1015 | rootPart.FromFolderID = item.Folder; | 1015 | so.FromFolderID = item.Folder; |
1016 | 1016 | ||
1017 | // Console.WriteLine("rootPart.OwnedID {0}, item.Owner {1}, item.CurrentPermissions {2:X}", | 1017 | // Console.WriteLine("rootPart.OwnedID {0}, item.Owner {1}, item.CurrentPermissions {2:X}", |
1018 | // rootPart.OwnerID, item.Owner, item.CurrentPermissions); | 1018 | // rootPart.OwnerID, item.Owner, item.CurrentPermissions); |
@@ -1071,7 +1071,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
1071 | rootPart.TrimPermissions(); | 1071 | rootPart.TrimPermissions(); |
1072 | 1072 | ||
1073 | if (isAttachment) | 1073 | if (isAttachment) |
1074 | so.SetFromItemID(item.ID); | 1074 | so.FromItemID = item.ID; |
1075 | } | 1075 | } |
1076 | 1076 | ||
1077 | return true; | 1077 | return true; |