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authorJustin Clark-Casey (justincc)2011-09-17 01:09:25 +0100
committerJustin Clark-Casey (justincc)2011-09-17 01:09:25 +0100
commitf95033812402aaf31a9f2f66c946165d2d79669f (patch)
tree7266dc16199ba1a1928591dd8be33ea7a2554915 /bin
parentAdd back BulletSPlugin.dll.config that I somehow managed to delete today in a... (diff)
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Remove old bullet DotNET and X libraries in preparation for BulletS
These weren't working properly anyway. You will need to rerun prebuild.sh/.bat after this commit, and maybe "nant clean" as well.
Diffstat (limited to 'bin')
-rw-r--r--bin/OpenSim.ini.example5
1 files changed, 1 insertions, 4 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index c36d2a4..0ef6880 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -149,14 +149,11 @@
149 149
150 ;; Choose one of the physics engines below 150 ;; Choose one of the physics engines below
151 ;; OpenDynamicsEngine is by some distance the most developed physics engine 151 ;; OpenDynamicsEngine is by some distance the most developed physics engine
152 ;; basicphysics effectively does not model physics at all, making all 152 ;; basicphysics effectively does not model physics at all, making all objects phantom
153 ;; objects phantom
154 ;; The Bullet plugins do not work properly right now. A better Bullet plugin is on the way.
155 ;; Default is OpenDynamicsEngine 153 ;; Default is OpenDynamicsEngine
156 ; physics = OpenDynamicsEngine 154 ; physics = OpenDynamicsEngine
157 ; physics = basicphysics 155 ; physics = basicphysics
158 ; physics = POS 156 ; physics = POS
159 ; physics = modified_BulletX
160 157
161 ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by space} {} DefaultPermissionsModule 158 ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by space} {} DefaultPermissionsModule
162 ;; Permission modules to use, separated by space. 159 ;; Permission modules to use, separated by space.