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author | Tom Grimshaw | 2010-05-29 01:07:19 -0700 |
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committer | Tom Grimshaw | 2010-05-29 01:07:19 -0700 |
commit | 3a5d379db840570b4a759afc1f51ff82e61a5887 (patch) | |
tree | bef5b2e8149a89d49e38e9e8cfbbb48e0fa0db29 /OpenSim/Tests | |
parent | Stop IGridService from throwing a fatal exception when an IPEndPoint cannot b... (diff) | |
parent | Get the user's DOB back from the server response properly. (diff) | |
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Tests')
-rw-r--r-- | OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | 28 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs | 173 |
2 files changed, 121 insertions, 80 deletions
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index 91cf323..2756324 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | |||
@@ -42,6 +42,7 @@ using OpenSim.Region.Framework.Scenes; | |||
42 | using OpenSim.Region.CoreModules.Agent.Capabilities; | 42 | using OpenSim.Region.CoreModules.Agent.Capabilities; |
43 | using OpenSim.Region.CoreModules.Avatar.Gods; | 43 | using OpenSim.Region.CoreModules.Avatar.Gods; |
44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset; | 44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset; |
45 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication; | ||
45 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory; | 46 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory; |
46 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid; | 47 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid; |
47 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts; | 48 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts; |
@@ -58,6 +59,7 @@ namespace OpenSim.Tests.Common.Setup | |||
58 | // These static variables in order to allow regions to be linked by shared modules and same | 59 | // These static variables in order to allow regions to be linked by shared modules and same |
59 | // CommunicationsManager. | 60 | // CommunicationsManager. |
60 | private static ISharedRegionModule m_assetService = null; | 61 | private static ISharedRegionModule m_assetService = null; |
62 | // private static ISharedRegionModule m_authenticationService = null; | ||
61 | private static ISharedRegionModule m_inventoryService = null; | 63 | private static ISharedRegionModule m_inventoryService = null; |
62 | private static ISharedRegionModule m_gridService = null; | 64 | private static ISharedRegionModule m_gridService = null; |
63 | private static ISharedRegionModule m_userAccountService = null; | 65 | private static ISharedRegionModule m_userAccountService = null; |
@@ -177,6 +179,9 @@ namespace OpenSim.Tests.Common.Setup | |||
177 | StartAssetService(testScene, true); | 179 | StartAssetService(testScene, true); |
178 | else | 180 | else |
179 | StartAssetService(testScene, false); | 181 | StartAssetService(testScene, false); |
182 | |||
183 | // For now, always started a 'real' authenication service | ||
184 | StartAuthenticationService(testScene, true); | ||
180 | 185 | ||
181 | if (realServices.Contains("inventory")) | 186 | if (realServices.Contains("inventory")) |
182 | StartInventoryService(testScene, true); | 187 | StartInventoryService(testScene, true); |
@@ -236,13 +241,34 @@ namespace OpenSim.Tests.Common.Setup | |||
236 | else | 241 | else |
237 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockAssetService"); | 242 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockAssetService"); |
238 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | 243 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
239 | assetService.Initialise(config); | 244 | assetService.Initialise(config); |
240 | assetService.AddRegion(testScene); | 245 | assetService.AddRegion(testScene); |
241 | assetService.RegionLoaded(testScene); | 246 | assetService.RegionLoaded(testScene); |
242 | testScene.AddRegionModule(assetService.Name, assetService); | 247 | testScene.AddRegionModule(assetService.Name, assetService); |
243 | m_assetService = assetService; | 248 | m_assetService = assetService; |
244 | } | 249 | } |
245 | 250 | ||
251 | private static void StartAuthenticationService(Scene testScene, bool real) | ||
252 | { | ||
253 | ISharedRegionModule service = new LocalAuthenticationServicesConnector(); | ||
254 | IConfigSource config = new IniConfigSource(); | ||
255 | config.AddConfig("Modules"); | ||
256 | config.AddConfig("AuthenticationService"); | ||
257 | config.Configs["Modules"].Set("AuthenticationServices", "LocalAuthenticationServicesConnector"); | ||
258 | if (real) | ||
259 | config.Configs["AuthenticationService"].Set( | ||
260 | "LocalServiceModule", "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"); | ||
261 | else | ||
262 | config.Configs["AuthenticationService"].Set( | ||
263 | "LocalServiceModule", "OpenSim.Tests.Common.dll:MockuthenticationService"); | ||
264 | config.Configs["AuthenticationService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | ||
265 | service.Initialise(config); | ||
266 | service.AddRegion(testScene); | ||
267 | service.RegionLoaded(testScene); | ||
268 | testScene.AddRegionModule(service.Name, service); | ||
269 | //m_authenticationService = service; | ||
270 | } | ||
271 | |||
246 | private static void StartInventoryService(Scene testScene, bool real) | 272 | private static void StartInventoryService(Scene testScene, bool real) |
247 | { | 273 | { |
248 | ISharedRegionModule inventoryService = new LocalInventoryServicesConnector(); | 274 | ISharedRegionModule inventoryService = new LocalInventoryServicesConnector(); |
diff --git a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs index cd61fa6..e6a7818 100644 --- a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs +++ b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs | |||
@@ -27,7 +27,8 @@ | |||
27 | 27 | ||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework.Communications; | 29 | using OpenSim.Framework.Communications; |
30 | 30 | using OpenSim.Region.Framework.Scenes; | |
31 | using OpenSim.Services.Interfaces; | ||
31 | 32 | ||
32 | namespace OpenSim.Tests.Common.Setup | 33 | namespace OpenSim.Tests.Common.Setup |
33 | { | 34 | { |
@@ -36,85 +37,99 @@ namespace OpenSim.Tests.Common.Setup | |||
36 | /// </summary> | 37 | /// </summary> |
37 | public static class UserProfileTestUtils | 38 | public static class UserProfileTestUtils |
38 | { | 39 | { |
39 | // REFACTORING PROBLEM | 40 | // /// <summary> |
40 | // This needs to be rewritten | 41 | // /// Create a test user with a standard inventory |
42 | // /// </summary> | ||
43 | // /// <param name="commsManager"></param> | ||
44 | // /// <param name="callback"> | ||
45 | // /// Callback to invoke when inventory has been loaded. This is required because | ||
46 | // /// loading may be asynchronous, even on standalone | ||
47 | // /// </param> | ||
48 | // /// <returns></returns> | ||
49 | // public static CachedUserInfo CreateUserWithInventory( | ||
50 | // CommunicationsManager commsManager, OnInventoryReceivedDelegate callback) | ||
51 | // { | ||
52 | // UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099"); | ||
53 | // return CreateUserWithInventory(commsManager, userId, callback); | ||
54 | // } | ||
55 | // | ||
56 | // /// <summary> | ||
57 | // /// Create a test user with a standard inventory | ||
58 | // /// </summary> | ||
59 | // /// <param name="commsManager"></param> | ||
60 | // /// <param name="userId">User ID</param> | ||
61 | // /// <param name="callback"> | ||
62 | // /// Callback to invoke when inventory has been loaded. This is required because | ||
63 | // /// loading may be asynchronous, even on standalone | ||
64 | // /// </param> | ||
65 | // /// <returns></returns> | ||
66 | // public static CachedUserInfo CreateUserWithInventory( | ||
67 | // CommunicationsManager commsManager, UUID userId, OnInventoryReceivedDelegate callback) | ||
68 | // { | ||
69 | // return CreateUserWithInventory(commsManager, "Bill", "Bailey", userId, callback); | ||
70 | // } | ||
71 | // | ||
72 | // /// <summary> | ||
73 | // /// Create a test user with a standard inventory | ||
74 | // /// </summary> | ||
75 | // /// <param name="commsManager"></param> | ||
76 | // /// <param name="firstName">First name of user</param> | ||
77 | // /// <param name="lastName">Last name of user</param> | ||
78 | // /// <param name="userId">User ID</param> | ||
79 | // /// <param name="callback"> | ||
80 | // /// Callback to invoke when inventory has been loaded. This is required because | ||
81 | // /// loading may be asynchronous, even on standalone | ||
82 | // /// </param> | ||
83 | // /// <returns></returns> | ||
84 | // public static CachedUserInfo CreateUserWithInventory( | ||
85 | // CommunicationsManager commsManager, string firstName, string lastName, | ||
86 | // UUID userId, OnInventoryReceivedDelegate callback) | ||
87 | // { | ||
88 | // return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback); | ||
89 | // } | ||
90 | // | ||
91 | // /// <summary> | ||
92 | // /// Create a test user with a standard inventory | ||
93 | // /// </summary> | ||
94 | // /// <param name="commsManager"></param> | ||
95 | // /// <param name="firstName">First name of user</param> | ||
96 | // /// <param name="lastName">Last name of user</param> | ||
97 | // /// <param name="password">Password</param> | ||
98 | // /// <param name="userId">User ID</param> | ||
99 | // /// <param name="callback"> | ||
100 | // /// Callback to invoke when inventory has been loaded. This is required because | ||
101 | // /// loading may be asynchronous, even on standalone | ||
102 | // /// </param> | ||
103 | // /// <returns></returns> | ||
104 | // public static CachedUserInfo CreateUserWithInventory( | ||
105 | // CommunicationsManager commsManager, string firstName, string lastName, string password, | ||
106 | // UUID userId, OnInventoryReceivedDelegate callback) | ||
107 | // { | ||
108 | // LocalUserServices lus = (LocalUserServices)commsManager.UserService; | ||
109 | // lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId); | ||
110 | // | ||
111 | // CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId); | ||
112 | // userInfo.OnInventoryReceived += callback; | ||
113 | // userInfo.FetchInventory(); | ||
114 | // | ||
115 | // return userInfo; | ||
116 | // } | ||
41 | 117 | ||
42 | ///// <summary> | 118 | public static UserAccount CreateUserWithInventory(Scene scene) |
43 | ///// Create a test user with a standard inventory | 119 | { |
44 | ///// </summary> | 120 | return CreateUserWithInventory( |
45 | ///// <param name="commsManager"></param> | 121 | scene, "Bill", "Bailey", UUID.Parse("00000000-0000-0000-0000-000000000099"), "troll"); |
46 | ///// <param name="callback"> | 122 | } |
47 | ///// Callback to invoke when inventory has been loaded. This is required because | ||
48 | ///// loading may be asynchronous, even on standalone | ||
49 | ///// </param> | ||
50 | ///// <returns></returns> | ||
51 | //public static CachedUserInfo CreateUserWithInventory( | ||
52 | // CommunicationsManager commsManager, OnInventoryReceivedDelegate callback) | ||
53 | //{ | ||
54 | // UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099"); | ||
55 | // return CreateUserWithInventory(commsManager, userId, callback); | ||
56 | //} | ||
57 | |||
58 | ///// <summary> | ||
59 | ///// Create a test user with a standard inventory | ||
60 | ///// </summary> | ||
61 | ///// <param name="commsManager"></param> | ||
62 | ///// <param name="userId">User ID</param> | ||
63 | ///// <param name="callback"> | ||
64 | ///// Callback to invoke when inventory has been loaded. This is required because | ||
65 | ///// loading may be asynchronous, even on standalone | ||
66 | ///// </param> | ||
67 | ///// <returns></returns> | ||
68 | //public static CachedUserInfo CreateUserWithInventory( | ||
69 | // CommunicationsManager commsManager, UUID userId, OnInventoryReceivedDelegate callback) | ||
70 | //{ | ||
71 | // return CreateUserWithInventory(commsManager, "Bill", "Bailey", userId, callback); | ||
72 | //} | ||
73 | 123 | ||
74 | ///// <summary> | 124 | public static UserAccount CreateUserWithInventory( |
75 | ///// Create a test user with a standard inventory | 125 | Scene scene, string firstName, string lastName, UUID userId, string pw) |
76 | ///// </summary> | 126 | { |
77 | ///// <param name="commsManager"></param> | 127 | UserAccount ua = new UserAccount(userId) { FirstName = firstName, LastName = lastName }; |
78 | ///// <param name="firstName">First name of user</param> | 128 | scene.UserAccountService.StoreUserAccount(ua); |
79 | ///// <param name="lastName">Last name of user</param> | 129 | scene.InventoryService.CreateUserInventory(ua.PrincipalID); |
80 | ///// <param name="userId">User ID</param> | 130 | scene.AuthenticationService.SetPassword(ua.PrincipalID, pw); |
81 | ///// <param name="callback"> | ||
82 | ///// Callback to invoke when inventory has been loaded. This is required because | ||
83 | ///// loading may be asynchronous, even on standalone | ||
84 | ///// </param> | ||
85 | ///// <returns></returns> | ||
86 | //public static CachedUserInfo CreateUserWithInventory( | ||
87 | // CommunicationsManager commsManager, string firstName, string lastName, | ||
88 | // UUID userId, OnInventoryReceivedDelegate callback) | ||
89 | //{ | ||
90 | // return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback); | ||
91 | //} | ||
92 | 131 | ||
93 | ///// <summary> | 132 | return ua; |
94 | ///// Create a test user with a standard inventory | 133 | } |
95 | ///// </summary> | ||
96 | ///// <param name="commsManager"></param> | ||
97 | ///// <param name="firstName">First name of user</param> | ||
98 | ///// <param name="lastName">Last name of user</param> | ||
99 | ///// <param name="password">Password</param> | ||
100 | ///// <param name="userId">User ID</param> | ||
101 | ///// <param name="callback"> | ||
102 | ///// Callback to invoke when inventory has been loaded. This is required because | ||
103 | ///// loading may be asynchronous, even on standalone | ||
104 | ///// </param> | ||
105 | ///// <returns></returns> | ||
106 | //public static CachedUserInfo CreateUserWithInventory( | ||
107 | // CommunicationsManager commsManager, string firstName, string lastName, string password, | ||
108 | // UUID userId, OnInventoryReceivedDelegate callback) | ||
109 | //{ | ||
110 | // LocalUserServices lus = (LocalUserServices)commsManager.UserService; | ||
111 | // lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId); | ||
112 | |||
113 | // CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId); | ||
114 | // userInfo.OnInventoryReceived += callback; | ||
115 | // userInfo.FetchInventory(); | ||
116 | |||
117 | // return userInfo; | ||
118 | //} | ||
119 | } | 134 | } |
120 | } | 135 | } \ No newline at end of file |