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authorUbitUmarov2016-08-21 00:02:31 +0100
committerUbitUmarov2016-08-21 00:02:31 +0100
commit3337ebe93c5b88a459e458b720cde055d675d8bd (patch)
tree05487dc6aa38e3145acda897da5a9c089e96ff10 /OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
parent fix llCollisionSound("",0.0) not disabling sounds BUT let llCollisionSound("... (diff)
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make the case llCollisionSound("",1.0) more clear its retunring to default sounds, ie like a prim that never had this funtion called.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs')
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