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authorJustin Clark-Casey (justincc)2014-10-08 23:35:25 +0100
committerJustin Clark-Casey (justincc)2014-10-08 23:35:25 +0100
commit29a05cdeb54cbadd1c5079f7bff95f09d9a19472 (patch)
tree0de51fcc8c4691dfad8604a3e4879791378c471b /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
parentUse Scene or IEntityTransferModule directly in HGEntityTransferModule instead... (diff)
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Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from Severe
It fits much better in this category.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 4a24980..d11d377 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -3353,7 +3353,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3353 3353
3354 public void osForceAttachToOtherAvatarFromInventory(string rawAvatarId, string itemName, int attachmentPoint) 3354 public void osForceAttachToOtherAvatarFromInventory(string rawAvatarId, string itemName, int attachmentPoint)
3355 { 3355 {
3356 CheckThreatLevel(ThreatLevel.Severe, "osForceAttachToOtherAvatarFromInventory"); 3356 CheckThreatLevel(ThreatLevel.VeryHigh, "osForceAttachToOtherAvatarFromInventory");
3357 3357
3358 m_host.AddScriptLPS(1); 3358 m_host.AddScriptLPS(1);
3359 3359