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authorMelanie2012-10-30 01:02:20 +0000
committerMelanie2012-10-30 01:02:20 +0000
commit48569e856a9c9ced207652b10e2abde94c849687 (patch)
tree8955c0206f1822f4bbb44466fae74e18923d125c /OpenSim/Region/OptionalModules
parentMerge branch 'avination' into careminster (diff)
parentMake MeshAssetReceived private. (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs7
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs11
2 files changed, 16 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index aa23fee..5ed1514 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -821,8 +821,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
821 { 821 {
822 if (!CanEdit()) 822 if (!CanEdit())
823 return; 823 return;
824 824 ISoundModule module = m_rootScene.RequestModuleInterface<ISoundModule>();
825 GetSOP().SendSound(asset.ToString(), volume, true, 0, 0, false, false); 825 if (module != null)
826 {
827 module.SendSound(GetSOP().UUID, asset, volume, true, 0, 0, false, false);
828 }
826 } 829 }
827 830
828 #endregion 831 #endregion
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index 9179966..52ed846 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -117,6 +117,12 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
117 Assert.That(npc, Is.Not.Null); 117 Assert.That(npc, Is.Not.Null);
118 Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); 118 Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId));
119 Assert.That(m_umMod.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname))); 119 Assert.That(m_umMod.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname)));
120
121 IClientAPI client;
122 Assert.That(m_scene.TryGetClient(npcId, out client), Is.True);
123
124 // Have to account for both SP and NPC.
125 Assert.That(m_scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(2));
120 } 126 }
121 127
122 [Test] 128 [Test]
@@ -136,6 +142,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
136 ScenePresence deletedNpc = m_scene.GetScenePresence(npcId); 142 ScenePresence deletedNpc = m_scene.GetScenePresence(npcId);
137 143
138 Assert.That(deletedNpc, Is.Null); 144 Assert.That(deletedNpc, Is.Null);
145 IClientAPI client;
146 Assert.That(m_scene.TryGetClient(npcId, out client), Is.False);
147
148 // Have to account for SP still present.
149 Assert.That(m_scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1));
139 } 150 }
140 151
141 [Test] 152 [Test]