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authorUbitUmarov2017-06-14 03:04:14 +0100
committerUbitUmarov2017-06-14 03:04:14 +0100
commit84946e3061d7b845af2821c8693356f35368617a (patch)
tree51c2a72600116de2533843389099a9b006f9c084 /OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs
parentrevert. The .net concurrent objects look nice, but mono5 cpu load with them d... (diff)
parentmain generic use JobEngine also does not need a permanent thread.. actually d... (diff)
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Merge branch 'master' into httptests
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs
index 42d91b9..d650c43 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAnimationTests.cs
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
60 TestScene scene = new SceneHelpers().SetupScene(); 60 TestScene scene = new SceneHelpers().SetupScene();
61 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); 61 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
62 sp.Flying = true; 62 sp.Flying = true;
63 sp.PhysicsCollisionUpdate(new CollisionEventUpdate()); 63 sp.Animator.UpdateMovementAnimations();
64 64
65 Assert.That(sp.Animator.CurrentMovementAnimation, Is.EqualTo("HOVER")); 65 Assert.That(sp.Animator.CurrentMovementAnimation, Is.EqualTo("HOVER"));
66 } 66 }