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authorUbitUmarov2014-08-13 03:11:55 +0100
committerUbitUmarov2014-08-13 03:11:55 +0100
commit444b41b22a91c9ec53a28ee0e4449aefb348ec0c (patch)
tree44fa74c1fd2b50f55b2b26f69110fb08f83de108 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentTEST do a Animator.UpdateMovementAnimations() when making root ( in (diff)
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reverted last change since it did nothing usefull
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index e362063..ebde92e 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3508,9 +3508,6 @@ namespace OpenSim.Region.Framework.Scenes
3508 } 3508 }
3509 3509
3510 3510
3511 if (!IsSatOnObject && Animator != null)
3512 Animator.UpdateMovementAnimations();
3513
3514 // This agent just became root. We are going to tell everyone about it. The process of 3511 // This agent just became root. We are going to tell everyone about it. The process of
3515 // getting other avatars information was initiated elsewhere immediately after the child circuit connected... don't do it 3512 // getting other avatars information was initiated elsewhere immediately after the child circuit connected... don't do it
3516 // again here... this comes after the cached appearance check because the avatars 3513 // again here... this comes after the cached appearance check because the avatars