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author | UbitUmarov | 2014-08-13 03:01:49 +0100 |
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committer | UbitUmarov | 2014-08-13 03:01:49 +0100 |
commit | 0a1ffad07c0265d880121603062ec8e40e70822a (patch) | |
tree | 1744a5639d068a70338b7c02edeb24d5fd80e5d3 /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we (diff) | |
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TEST do a Animator.UpdateMovementAnimations() when making root ( in
validate appearence just before sending animation
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 77d74ee..e362063 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3506,7 +3506,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3506 | if (m_scene.AvatarFactory != null) | 3506 | if (m_scene.AvatarFactory != null) |
3507 | m_scene.AvatarFactory.QueueAppearanceSave(UUID); | 3507 | m_scene.AvatarFactory.QueueAppearanceSave(UUID); |
3508 | } | 3508 | } |
3509 | 3509 | ||
3510 | |||
3511 | if (!IsSatOnObject && Animator != null) | ||
3512 | Animator.UpdateMovementAnimations(); | ||
3513 | |||
3510 | // This agent just became root. We are going to tell everyone about it. The process of | 3514 | // This agent just became root. We are going to tell everyone about it. The process of |
3511 | // getting other avatars information was initiated elsewhere immediately after the child circuit connected... don't do it | 3515 | // getting other avatars information was initiated elsewhere immediately after the child circuit connected... don't do it |
3512 | // again here... this comes after the cached appearance check because the avatars | 3516 | // again here... this comes after the cached appearance check because the avatars |