diff options
author | UbitUmarov | 2017-05-04 12:57:11 +0100 |
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committer | UbitUmarov | 2017-05-04 12:57:11 +0100 |
commit | 5f5b7e56dbff9acbd57506db852160761613556e (patch) | |
tree | a2de12fc323878ad393d952fa2ab7cc3a5d55a9c /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |
parent | viewer can't tell if a taskitem is group owned if we don't tell him; (diff) | |
parent | the new options i add where actually bad idea, they would make the (diff) | |
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merge fix
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index e73795e..93c9b42 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -2677,7 +2677,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2677 | if (dupe.m_rootPart.PhysActor != null) | 2677 | if (dupe.m_rootPart.PhysActor != null) |
2678 | dupe.m_rootPart.PhysActor.Building = false; // tell physics to finish building | 2678 | dupe.m_rootPart.PhysActor.Building = false; // tell physics to finish building |
2679 | 2679 | ||
2680 | dupe.AggregateDeepPerms(); | 2680 | dupe.InvalidateDeepEffectivePerms(); |
2681 | 2681 | ||
2682 | dupe.HasGroupChanged = true; | 2682 | dupe.HasGroupChanged = true; |
2683 | dupe.AttachToBackup(); | 2683 | dupe.AttachToBackup(); |
@@ -2943,7 +2943,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2943 | if (!m_scene.Permissions.BypassPermissions()) | 2943 | if (!m_scene.Permissions.BypassPermissions()) |
2944 | { | 2944 | { |
2945 | ApplyNextOwnerPermissions(); | 2945 | ApplyNextOwnerPermissions(); |
2946 | AggregatePerms(); | 2946 | InvalidateEffectivePerms(); |
2947 | } | 2947 | } |
2948 | } | 2948 | } |
2949 | 2949 | ||
@@ -3605,7 +3605,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3605 | 3605 | ||
3606 | InvalidBoundsRadius(); | 3606 | InvalidBoundsRadius(); |
3607 | InvalidatePartsLinkMaps(); | 3607 | InvalidatePartsLinkMaps(); |
3608 | objectGroup.AggregatePerms(); | 3608 | objectGroup.InvalidateEffectivePerms(); |
3609 | 3609 | ||
3610 | if (sendEvents) | 3610 | if (sendEvents) |
3611 | linkPart.TriggerScriptChangedEvent(Changed.LINK); | 3611 | linkPart.TriggerScriptChangedEvent(Changed.LINK); |
@@ -4163,7 +4163,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4163 | // m_log.DebugFormat( | 4163 | // m_log.DebugFormat( |
4164 | // "[SCENE OBJECT GROUP]: RootPart.OwnerMask now {0} for {1} in {2}", | 4164 | // "[SCENE OBJECT GROUP]: RootPart.OwnerMask now {0} for {1} in {2}", |
4165 | // (OpenMetaverse.PermissionMask)RootPart.OwnerMask, Name, Scene.Name); | 4165 | // (OpenMetaverse.PermissionMask)RootPart.OwnerMask, Name, Scene.Name); |
4166 | AggregatePerms(); | 4166 | InvalidateEffectivePerms(); |
4167 | RootPart.ScheduleFullUpdate(); | 4167 | RootPart.ScheduleFullUpdate(); |
4168 | } | 4168 | } |
4169 | 4169 | ||
@@ -4188,7 +4188,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4188 | { | 4188 | { |
4189 | foreach (SceneObjectPart part in Parts) | 4189 | foreach (SceneObjectPart part in Parts) |
4190 | part.Inventory.ApplyGodPermissions(RootPart.BaseMask); | 4190 | part.Inventory.ApplyGodPermissions(RootPart.BaseMask); |
4191 | AggregatePerms(); | 4191 | InvalidateEffectivePerms(); |
4192 | } | 4192 | } |
4193 | 4193 | ||
4194 | HasGroupChanged = true; | 4194 | HasGroupChanged = true; |
@@ -5447,7 +5447,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5447 | { | 5447 | { |
5448 | part.ResetOwnerChangeFlag(); | 5448 | part.ResetOwnerChangeFlag(); |
5449 | }); | 5449 | }); |
5450 | AggregatePerms(); | 5450 | InvalidateEffectivePerms(); |
5451 | } | 5451 | } |
5452 | 5452 | ||
5453 | // clear some references to easy cg | 5453 | // clear some references to easy cg |