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authorMic Bowman2012-05-10 09:08:40 -0700
committerMic Bowman2012-05-10 09:08:40 -0700
commitde44734fe9a0b31cd8cb78c0f58e61a35fe2a259 (patch)
tree6b6b50a0a4cdf493ec4c5b46ceaef8c01fe64dba /OpenSim/Region/Framework/Scenes/SceneGraph.cs
parentWhere necessary, rename OpenSim/Services/Connectors/*.cs files to reflect the... (diff)
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Saving estate state is really slow (relatively) and it gets
completely rewritten every time a region starts up. This makes the data write only when the data was not already read from the database. There is a still a major race condition whenever two regions share the same estate data, but at least it won't be triggered on startup.
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