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authorubit2012-07-28 02:03:18 +0200
committerubit2012-07-28 02:03:18 +0200
commit7f5ac795beafbd0cab3f0614b8a6a6c883fa4fb4 (patch)
tree794b0e167577ce2724acaba41671c378b6308924 /OpenSim/Region/Framework/Interfaces
parentMerge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork (diff)
parentImplement the linefeed URL hack for ShoutCast and other services (diff)
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IScenePresence.cs4
2 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 410eda0..11a13e1 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Region.Framework.Interfaces
66 /// <param name="sp">The presence closing</param> 66 /// <param name="sp">The presence closing</param>
67 /// <param name="saveChanged">Save changed attachments.</param> 67 /// <param name="saveChanged">Save changed attachments.</param>
68 /// <param name="saveAllScripted">Save attachments with scripts even if they haven't changed.</para> 68 /// <param name="saveAllScripted">Save attachments with scripts even if they haven't changed.</para>
69 void DeRezAttachments(IScenePresence sp, bool saveChanged, bool saveAllScripted); 69 void DeRezAttachments(IScenePresence sp);
70 70
71 /// <summary> 71 /// <summary>
72 /// Delete all the presence's attachments from the scene 72 /// Delete all the presence's attachments from the scene
diff --git a/OpenSim/Region/Framework/Interfaces/IScenePresence.cs b/OpenSim/Region/Framework/Interfaces/IScenePresence.cs
index e6b926c..3f68ee0 100644
--- a/OpenSim/Region/Framework/Interfaces/IScenePresence.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScenePresence.cs
@@ -40,6 +40,8 @@ namespace OpenSim.Region.Framework.Interfaces
40 /// </remarks> 40 /// </remarks>
41 public interface IScenePresence : ISceneAgent 41 public interface IScenePresence : ISceneAgent
42 { 42 {
43 PresenceType PresenceType { get; }
44
43 /// <summary> 45 /// <summary>
44 /// Copy of the script states while the agent is in transit. This state may 46 /// Copy of the script states while the agent is in transit. This state may
45 /// need to be placed back in case of transfer fail. 47 /// need to be placed back in case of transfer fail.
@@ -83,4 +85,4 @@ namespace OpenSim.Region.Framework.Interfaces
83 void RemoveAttachment(SceneObjectGroup gobj); 85 void RemoveAttachment(SceneObjectGroup gobj);
84 void ClearAttachments(); 86 void ClearAttachments();
85 } 87 }
86} \ No newline at end of file 88}