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authorJeff Ames2008-08-18 00:39:10 +0000
committerJeff Ames2008-08-18 00:39:10 +0000
commit6ef9d4da901a346c232458317cca6268da888e2e (patch)
treedd1d935b10f34f261839da9f9879c02322e8ede7 /OpenSim/Region/Environment/Modules/World/Terrain
parentUpdate svn properties, minor formatting cleanup. (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs6
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GIF.cs6
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs12
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/JPEG.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs20
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/PNG.cs6
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs14
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/TIFF.cs6
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/Terragen.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs6
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs16
11 files changed, 56 insertions, 56 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs
index 34bbf78..48da96d 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/BMP.cs
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
51 51
52 colours.Save(filename, ImageFormat.Bmp); 52 colours.Save(filename, ImageFormat.Bmp);
53 } 53 }
54 54
55 /// <summary> 55 /// <summary>
56 /// Exports a stream using a System.Drawing exporter. 56 /// Exports a stream using a System.Drawing exporter.
57 /// </summary> 57 /// </summary>
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
62 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 62 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
63 63
64 colours.Save(stream, ImageFormat.Png); 64 colours.Save(stream, ImageFormat.Png);
65 } 65 }
66 66
67 /// <summary> 67 /// <summary>
68 /// The human readable version of the file format(s) this loader handles 68 /// The human readable version of the file format(s) this loader handles
@@ -73,4 +73,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
73 return "BMP"; 73 return "BMP";
74 } 74 }
75 } 75 }
76} \ No newline at end of file 76}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GIF.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GIF.cs
index 0cd9000..accffd2 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GIF.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GIF.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
40 40
41 colours.Save(filename, ImageFormat.Gif); 41 colours.Save(filename, ImageFormat.Gif);
42 } 42 }
43 43
44 /// <summary> 44 /// <summary>
45 /// Exports a stream using a System.Drawing exporter. 45 /// Exports a stream using a System.Drawing exporter.
46 /// </summary> 46 /// </summary>
@@ -51,11 +51,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
51 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 51 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
52 52
53 colours.Save(stream, ImageFormat.Gif); 53 colours.Save(stream, ImageFormat.Gif);
54 } 54 }
55 55
56 public override string ToString() 56 public override string ToString()
57 { 57 {
58 return "GIF"; 58 return "GIF";
59 } 59 }
60 } 60 }
61} \ No newline at end of file 61}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
index 4d213e0..983ad29 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
@@ -58,19 +58,19 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
58 /// <returns>A terrain channel generated from the image.</returns> 58 /// <returns>A terrain channel generated from the image.</returns>
59 public virtual ITerrainChannel LoadFile(string filename) 59 public virtual ITerrainChannel LoadFile(string filename)
60 { 60 {
61 return LoadBitmap(new Bitmap(filename)); 61 return LoadBitmap(new Bitmap(filename));
62 } 62 }
63 63
64 public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) 64 public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
65 { 65 {
66 throw new NotImplementedException(); 66 throw new NotImplementedException();
67 } 67 }
68 68
69 public virtual ITerrainChannel LoadStream(Stream stream) 69 public virtual ITerrainChannel LoadStream(Stream stream)
70 { 70 {
71 return LoadBitmap(new Bitmap(stream)); 71 return LoadBitmap(new Bitmap(stream));
72 } 72 }
73 73
74 protected virtual ITerrainChannel LoadBitmap(Bitmap bitmap) 74 protected virtual ITerrainChannel LoadBitmap(Bitmap bitmap)
75 { 75 {
76 ITerrainChannel retval = new TerrainChannel(bitmap.Width, bitmap.Height); 76 ITerrainChannel retval = new TerrainChannel(bitmap.Width, bitmap.Height);
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
85 } 85 }
86 } 86 }
87 87
88 return retval; 88 return retval;
89 } 89 }
90 90
91 /// <summary> 91 /// <summary>
@@ -99,7 +99,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
99 99
100 colours.Save(filename, ImageFormat.Png); 100 colours.Save(filename, ImageFormat.Png);
101 } 101 }
102 102
103 /// <summary> 103 /// <summary>
104 /// Exports a stream using a System.Drawing exporter. 104 /// Exports a stream using a System.Drawing exporter.
105 /// </summary> 105 /// </summary>
@@ -110,7 +110,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
110 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 110 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
111 111
112 colours.Save(stream, ImageFormat.Png); 112 colours.Save(stream, ImageFormat.Png);
113 } 113 }
114 114
115 #endregion 115 #endregion
116 116
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/JPEG.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/JPEG.cs
index 9886b81..35576c7 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/JPEG.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/JPEG.cs
@@ -51,11 +51,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
51 { 51 {
52 throw new NotImplementedException(); 52 throw new NotImplementedException();
53 } 53 }
54 54
55 public ITerrainChannel LoadStream(Stream stream) 55 public ITerrainChannel LoadStream(Stream stream)
56 { 56 {
57 throw new NotImplementedException(); 57 throw new NotImplementedException();
58 } 58 }
59 59
60 public void SaveFile(string filename, ITerrainChannel map) 60 public void SaveFile(string filename, ITerrainChannel map)
61 { 61 {
@@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
63 63
64 colours.Save(filename, ImageFormat.Jpeg); 64 colours.Save(filename, ImageFormat.Jpeg);
65 } 65 }
66 66
67 /// <summary> 67 /// <summary>
68 /// Exports a stream using a System.Drawing exporter. 68 /// Exports a stream using a System.Drawing exporter.
69 /// </summary> 69 /// </summary>
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
74 Bitmap colours = CreateBitmapFromMap(map); 74 Bitmap colours = CreateBitmapFromMap(map);
75 75
76 colours.Save(stream, ImageFormat.Jpeg); 76 colours.Save(stream, ImageFormat.Jpeg);
77 } 77 }
78 78
79 #endregion 79 #endregion
80 80
@@ -109,4 +109,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
109 return bmp; 109 return bmp;
110 } 110 }
111 } 111 }
112} \ No newline at end of file 112}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs
index 21fba2b..5f13d01 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
74 FileInfo file = new FileInfo(filename); 74 FileInfo file = new FileInfo(filename);
75 FileStream s = file.Open(FileMode.Open, FileAccess.Read); 75 FileStream s = file.Open(FileMode.Open, FileAccess.Read);
76 ITerrainChannel retval = LoadStream(s); 76 ITerrainChannel retval = LoadStream(s);
77 77
78 s.Close(); 78 s.Close();
79 79
80 return retval; 80 return retval;
@@ -113,7 +113,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
113 // i.e. eat X upto where we start 113 // i.e. eat X upto where we start
114 while (currFileXOffset < offsetX) 114 while (currFileXOffset < offsetX)
115 { 115 {
116 bs.ReadBytes(sectionWidth * 13); 116 bs.ReadBytes(sectionWidth * 13);
117 currFileXOffset++; 117 currFileXOffset++;
118 } 118 }
119 119
@@ -143,11 +143,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
143 143
144 return retval; 144 return retval;
145 } 145 }
146 146
147 public ITerrainChannel LoadStream(Stream s) 147 public ITerrainChannel LoadStream(Stream s)
148 { 148 {
149 TerrainChannel retval = new TerrainChannel(); 149 TerrainChannel retval = new TerrainChannel();
150 150
151 BinaryReader bs = new BinaryReader(s); 151 BinaryReader bs = new BinaryReader(s);
152 int y; 152 int y;
153 for (y = 0; y < retval.Height; y++) 153 for (y = 0; y < retval.Height; y++)
@@ -160,8 +160,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
160 } 160 }
161 } 161 }
162 162
163 bs.Close(); 163 bs.Close();
164 164
165 return retval; 165 return retval;
166 } 166 }
167 167
@@ -173,7 +173,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
173 173
174 s.Close(); 174 s.Close();
175 } 175 }
176 176
177 public void SaveStream(Stream s, ITerrainChannel map) 177 public void SaveStream(Stream s, ITerrainChannel map)
178 { 178 {
179 BinaryWriter binStream = new BinaryWriter(s); 179 BinaryWriter binStream = new BinaryWriter(s);
@@ -224,9 +224,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
224 } 224 }
225 } 225 }
226 226
227 binStream.Close(); 227 binStream.Close();
228 } 228 }
229 229
230 public string FileExtension 230 public string FileExtension
231 { 231 {
232 get { return ".raw"; } 232 get { return ".raw"; }
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/PNG.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/PNG.cs
index cf95486..19e181e 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/PNG.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/PNG.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
40 40
41 colours.Save(filename, ImageFormat.Png); 41 colours.Save(filename, ImageFormat.Png);
42 } 42 }
43 43
44 /// <summary> 44 /// <summary>
45 /// Exports a stream using a System.Drawing exporter. 45 /// Exports a stream using a System.Drawing exporter.
46 /// </summary> 46 /// </summary>
@@ -51,11 +51,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
51 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 51 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
52 52
53 colours.Save(stream, ImageFormat.Png); 53 colours.Save(stream, ImageFormat.Png);
54 } 54 }
55 55
56 public override string ToString() 56 public override string ToString()
57 { 57 {
58 return "PNG"; 58 return "PNG";
59 } 59 }
60 } 60 }
61} \ No newline at end of file 61}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs
index bb8b0f7..758821a 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs
@@ -112,11 +112,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
112 112
113 return retval; 113 return retval;
114 } 114 }
115 115
116 public ITerrainChannel LoadStream(Stream s) 116 public ITerrainChannel LoadStream(Stream s)
117 { 117 {
118 TerrainChannel retval = new TerrainChannel(); 118 TerrainChannel retval = new TerrainChannel();
119 119
120 BinaryReader bs = new BinaryReader(s); 120 BinaryReader bs = new BinaryReader(s);
121 int y; 121 int y;
122 for (y = 0; y < retval.Height; y++) 122 for (y = 0; y < retval.Height; y++)
@@ -129,10 +129,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
129 } 129 }
130 130
131 bs.Close(); 131 bs.Close();
132 132
133 return retval; 133 return retval;
134 } 134 }
135 135
136 public void SaveFile(string filename, ITerrainChannel map) 136 public void SaveFile(string filename, ITerrainChannel map)
137 { 137 {
138 FileInfo file = new FileInfo(filename); 138 FileInfo file = new FileInfo(filename);
@@ -141,7 +141,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
141 141
142 s.Close(); 142 s.Close();
143 } 143 }
144 144
145 public void SaveStream(Stream s, ITerrainChannel map) 145 public void SaveStream(Stream s, ITerrainChannel map)
146 { 146 {
147 BinaryWriter bs = new BinaryWriter(s); 147 BinaryWriter bs = new BinaryWriter(s);
@@ -156,7 +156,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
156 } 156 }
157 } 157 }
158 158
159 bs.Close(); 159 bs.Close();
160 } 160 }
161 161
162 #endregion 162 #endregion
@@ -166,4 +166,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
166 return "RAW32"; 166 return "RAW32";
167 } 167 }
168 } 168 }
169} \ No newline at end of file 169}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/TIFF.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/TIFF.cs
index 3f98f40..95b43b0 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/TIFF.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/TIFF.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
40 40
41 colours.Save(filename, ImageFormat.Tiff); 41 colours.Save(filename, ImageFormat.Tiff);
42 } 42 }
43 43
44 /// <summary> 44 /// <summary>
45 /// Exports a stream using a System.Drawing exporter. 45 /// Exports a stream using a System.Drawing exporter.
46 /// </summary> 46 /// </summary>
@@ -51,11 +51,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
51 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 51 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
52 52
53 colours.Save(stream, ImageFormat.Tiff); 53 colours.Save(stream, ImageFormat.Tiff);
54 } 54 }
55 55
56 public override string ToString() 56 public override string ToString()
57 { 57 {
58 return "TIFF"; 58 return "TIFF";
59 } 59 }
60 } 60 }
61} \ No newline at end of file 61}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/Terragen.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/Terragen.cs
index 5dc2aa5..2bf029e 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/Terragen.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/Terragen.cs
@@ -51,11 +51,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
51 51
52 return retval; 52 return retval;
53 } 53 }
54 54
55 public ITerrainChannel LoadStream(Stream s) 55 public ITerrainChannel LoadStream(Stream s)
56 { 56 {
57 TerrainChannel retval = new TerrainChannel(); 57 TerrainChannel retval = new TerrainChannel();
58 58
59 BinaryReader bs = new BinaryReader(s); 59 BinaryReader bs = new BinaryReader(s);
60 60
61 bool eof = false; 61 bool eof = false;
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
107 } 107 }
108 108
109 bs.Close(); 109 bs.Close();
110 110
111 return retval; 111 return retval;
112 } 112 }
113 113
@@ -115,7 +115,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
115 { 115 {
116 throw new NotImplementedException(); 116 throw new NotImplementedException();
117 } 117 }
118 118
119 public void SaveStream(Stream stream, ITerrainChannel map) 119 public void SaveStream(Stream stream, ITerrainChannel map)
120 { 120 {
121 throw new NotImplementedException(); 121 throw new NotImplementedException();
@@ -138,4 +138,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
138 return "Terragen"; 138 return "Terragen";
139 } 139 }
140 } 140 }
141} \ No newline at end of file 141}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs
index e255515..beeff03 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
33 { 33 {
34 void LoadFromFile(string filename); 34 void LoadFromFile(string filename);
35 void SaveToFile(string filename); 35 void SaveToFile(string filename);
36 36
37 /// <summary> 37 /// <summary>
38 /// Load a terrain from a stream. 38 /// Load a terrain from a stream.
39 /// </summary> 39 /// </summary>
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
42 /// </param> 42 /// </param>
43 /// <param name="stream"></param> 43 /// <param name="stream"></param>
44 void LoadFromStream(string filename, Stream stream); 44 void LoadFromStream(string filename, Stream stream);
45 45
46 /// <summary> 46 /// <summary>
47 /// Save a terrain to a stream. 47 /// Save a terrain to a stream.
48 /// </summary> 48 /// </summary>
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
51 /// </param> 51 /// </param>
52 /// <param name="stream"></param> 52 /// <param name="stream"></param>
53 void SaveToStream(string filename, Stream stream); 53 void SaveToStream(string filename, Stream stream);
54 54
55 void InstallPlugin(string name, ITerrainEffect plug); 55 void InstallPlugin(string name, ITerrainEffect plug);
56 } 56 }
57} 57}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
index 8fbc62e..4a62446 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
@@ -221,7 +221,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
221 throw new TerrainException(String.Format("Unable to save heightmap: saving of this file format not implemented")); 221 throw new TerrainException(String.Format("Unable to save heightmap: saving of this file format not implemented"));
222 } 222 }
223 } 223 }
224 224
225 /// <summary> 225 /// <summary>
226 /// Loads a terrain file from a stream and installs it in the scene. 226 /// Loads a terrain file from a stream and installs it in the scene.
227 /// </summary> 227 /// </summary>
@@ -281,7 +281,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
281 m_log.Error("Unable to save to " + filename + ", saving of this file format has not been implemented."); 281 m_log.Error("Unable to save to " + filename + ", saving of this file format has not been implemented.");
282 throw new TerrainException(String.Format("Unable to save heightmap: saving of this file format not implemented")); 282 throw new TerrainException(String.Format("Unable to save heightmap: saving of this file format not implemented"));
283 } 283 }
284 } 284 }
285 285
286 #region Plugin Loading Methods 286 #region Plugin Loading Methods
287 287
@@ -450,7 +450,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
450 m_tainted = false; 450 m_tainted = false;
451 m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); 451 m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised());
452 m_scene.SaveTerrain(); 452 m_scene.SaveTerrain();
453 453
454 // Clients who look at the map will never see changes after they looked at the map, so i've commented this out. 454 // Clients who look at the map will never see changes after they looked at the map, so i've commented this out.
455 //m_scene.CreateTerrainTexture(true); 455 //m_scene.CreateTerrainTexture(true);
456 } 456 }
@@ -517,11 +517,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
517 // fixup and height deltas that don't respect them 517 // fixup and height deltas that don't respect them
518 if (respectEstateSettings && LimitChannelChanges(x, y)) 518 if (respectEstateSettings && LimitChannelChanges(x, y))
519 { 519 {
520 // this has been vetoed, so update 520 // this has been vetoed, so update
521 // what we are going to send to the client 521 // what we are going to send to the client
522 serialised = m_channel.GetFloatsSerialised(); 522 serialised = m_channel.GetFloatsSerialised();
523 } 523 }
524 524
525 SendToClients(serialised, x, y); 525 SendToClients(serialised, x, y);
526 shouldTaint = true; 526 shouldTaint = true;
527 } 527 }
@@ -580,9 +580,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
580 private void SendToClients(float[] serialised, int x, int y) 580 private void SendToClients(float[] serialised, int x, int y)
581 { 581 {
582 m_scene.ForEachClient( 582 m_scene.ForEachClient(
583 delegate(IClientAPI controller) 583 delegate(IClientAPI controller)
584 { controller.SendLayerData( 584 { controller.SendLayerData(
585 x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize, serialised); 585 x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize, serialised);
586 } 586 }
587 ); 587 );
588 } 588 }
@@ -647,7 +647,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
647 { 647 {
648 // Not a good permissions check (see client_OnModifyTerrain above), need to check the entire area. 648 // Not a good permissions check (see client_OnModifyTerrain above), need to check the entire area.
649 // for now check a point in the centre of the region 649 // for now check a point in the centre of the region
650 650
651 if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new LLVector3(127, 127, 0))) 651 if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new LLVector3(127, 127, 0)))
652 { 652 {
653 InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter 653 InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter