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author | Jeff Ames | 2008-08-18 00:39:10 +0000 |
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committer | Jeff Ames | 2008-08-18 00:39:10 +0000 |
commit | 6ef9d4da901a346c232458317cca6268da888e2e (patch) | |
tree | dd1d935b10f34f261839da9f9879c02322e8ede7 /OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs | |
parent | Update svn properties, minor formatting cleanup. (diff) | |
download | opensim-SC-6ef9d4da901a346c232458317cca6268da888e2e.zip opensim-SC-6ef9d4da901a346c232458317cca6268da888e2e.tar.gz opensim-SC-6ef9d4da901a346c232458317cca6268da888e2e.tar.bz2 opensim-SC-6ef9d4da901a346c232458317cca6268da888e2e.tar.xz |
Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs index 5682de3..9690433 100644 --- a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs | |||
@@ -94,7 +94,7 @@ namespace OpenSim.Region.Environment.Modules | |||
94 | private LLVector3 Position = new LLVector3(0,0,0); | 94 | private LLVector3 Position = new LLVector3(0,0,0); |
95 | private LLVector3 Velocity = new LLVector3(0,0,0); | 95 | private LLVector3 Velocity = new LLVector3(0,0,0); |
96 | private LLQuaternion Tilt = new LLQuaternion(1,0,0,0); | 96 | private LLQuaternion Tilt = new LLQuaternion(1,0,0,0); |
97 | 97 | ||
98 | private long LindenHourOffset = 0; | 98 | private long LindenHourOffset = 0; |
99 | private bool sunFixed = false; | 99 | private bool sunFixed = false; |
100 | 100 | ||
@@ -111,7 +111,7 @@ namespace OpenSim.Region.Environment.Modules | |||
111 | private float GetLindenEstateHourFromCurrentTime() | 111 | private float GetLindenEstateHourFromCurrentTime() |
112 | { | 112 | { |
113 | float ticksleftover = ((float)CurrentTime) % ((float)SecondsPerSunCycle); | 113 | float ticksleftover = ((float)CurrentTime) % ((float)SecondsPerSunCycle); |
114 | 114 | ||
115 | float hour = (24 * (ticksleftover / SecondsPerSunCycle)) + 6; | 115 | float hour = (24 * (ticksleftover / SecondsPerSunCycle)) + 6; |
116 | 116 | ||
117 | return hour; | 117 | return hour; |
@@ -132,7 +132,7 @@ namespace OpenSim.Region.Environment.Modules | |||
132 | float hour = (24 * (ticksleftover / SecondsPerSunCycle)); | 132 | float hour = (24 * (ticksleftover / SecondsPerSunCycle)); |
133 | 133 | ||
134 | float offsethours = 0; | 134 | float offsethours = 0; |
135 | 135 | ||
136 | if (LindenHour - 6 > hour) | 136 | if (LindenHour - 6 > hour) |
137 | { | 137 | { |
138 | offsethours = hour + ((LindenHour-6) - hour); | 138 | offsethours = hour + ((LindenHour-6) - hour); |
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Environment.Modules | |||
142 | offsethours = hour - (hour - (LindenHour - 6)); | 142 | offsethours = hour - (hour - (LindenHour - 6)); |
143 | } | 143 | } |
144 | //m_log.Debug("[OFFSET]: " + hour + " - " + LindenHour + " - " + offsethours.ToString()); | 144 | //m_log.Debug("[OFFSET]: " + hour + " - " + LindenHour + " - " + offsethours.ToString()); |
145 | 145 | ||
146 | LindenHourOffset = (long)((float)offsethours * (36000000000/m_day_length)); | 146 | LindenHourOffset = (long)((float)offsethours * (36000000000/m_day_length)); |
147 | m_log.Info("[SUN]: Directive from the Estate Tools to set the sun phase to LindenHour " + GetLindenEstateHourFromCurrentTime().ToString()); | 147 | m_log.Info("[SUN]: Directive from the Estate Tools to set the sun phase to LindenHour " + GetLindenEstateHourFromCurrentTime().ToString()); |
148 | 148 | ||
@@ -422,7 +422,7 @@ namespace OpenSim.Region.Environment.Modules | |||
422 | } | 422 | } |
423 | } | 423 | } |
424 | } | 424 | } |
425 | 425 | ||
426 | public void EstateToolsTimeUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float LindenHour) | 426 | public void EstateToolsTimeUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float LindenHour) |
427 | { | 427 | { |
428 | if (m_scene.RegionInfo.RegionHandle == regionHandle) | 428 | if (m_scene.RegionInfo.RegionHandle == regionHandle) |