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author | Melanie | 2010-12-09 02:24:12 +0000 |
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committer | Melanie | 2010-12-09 02:24:12 +0000 |
commit | 7fef89847ca909a16d55b1e8e3080d26f823ae95 (patch) | |
tree | 70db9afb60625e42b0f48bd83b06eb8cf9fa736e /OpenSim/Region/CoreModules | |
parent | Plumb a code path for the entity transfer module to ask a destination scene (diff) | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC-7fef89847ca909a16d55b1e8e3080d26f823ae95.zip opensim-SC-7fef89847ca909a16d55b1e8e3080d26f823ae95.tar.gz opensim-SC-7fef89847ca909a16d55b1e8e3080d26f823ae95.tar.bz2 opensim-SC-7fef89847ca909a16d55b1e8e3080d26f823ae95.tar.xz |
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | 244 |
1 files changed, 202 insertions, 42 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs index 97581e5..a8da330 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | |||
@@ -28,6 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Specialized; | 30 | using System.Collections.Specialized; |
31 | using System.Drawing; | ||
32 | using System.Drawing.Imaging; | ||
31 | using System.Reflection; | 33 | using System.Reflection; |
32 | using System.IO; | 34 | using System.IO; |
33 | using System.Web; | 35 | using System.Web; |
@@ -35,6 +37,7 @@ using log4net; | |||
35 | using Nini.Config; | 37 | using Nini.Config; |
36 | using OpenMetaverse; | 38 | using OpenMetaverse; |
37 | using OpenMetaverse.StructuredData; | 39 | using OpenMetaverse.StructuredData; |
40 | using OpenMetaverse.Imaging; | ||
38 | using OpenSim.Framework; | 41 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Servers; | 42 | using OpenSim.Framework.Servers; |
40 | using OpenSim.Framework.Servers.HttpServer; | 43 | using OpenSim.Framework.Servers.HttpServer; |
@@ -74,6 +77,12 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
74 | private Scene m_scene; | 77 | private Scene m_scene; |
75 | private IAssetService m_assetService; | 78 | private IAssetService m_assetService; |
76 | 79 | ||
80 | public const string DefaultFormat = "x-j2c"; | ||
81 | |||
82 | // TODO: Change this to a config option | ||
83 | const string REDIRECT_URL = null; | ||
84 | |||
85 | |||
77 | #region IRegionModule Members | 86 | #region IRegionModule Members |
78 | 87 | ||
79 | public void Initialise(Scene pScene, IConfigSource pSource) | 88 | public void Initialise(Scene pScene, IConfigSource pSource) |
@@ -96,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
96 | { | 105 | { |
97 | UUID capID = UUID.Random(); | 106 | UUID capID = UUID.Random(); |
98 | 107 | ||
99 | m_log.Info("[GETTEXTURE]: /CAPS/" + capID); | 108 | m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); |
100 | caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); | 109 | caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); |
101 | } | 110 | } |
102 | 111 | ||
@@ -104,12 +113,12 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
104 | 113 | ||
105 | private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 114 | private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) |
106 | { | 115 | { |
107 | // TODO: Change this to a config option | 116 | //m_log.DebugFormat("[GETTEXTURE]: called in {0}", m_scene.RegionInfo.RegionName); |
108 | const string REDIRECT_URL = null; | ||
109 | 117 | ||
110 | // Try to parse the texture ID from the request URL | 118 | // Try to parse the texture ID from the request URL |
111 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | 119 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); |
112 | string textureStr = query.GetOne("texture_id"); | 120 | string textureStr = query.GetOne("texture_id"); |
121 | string format = query.GetOne("format"); | ||
113 | 122 | ||
114 | if (m_assetService == null) | 123 | if (m_assetService == null) |
115 | { | 124 | { |
@@ -121,33 +130,85 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
121 | UUID textureID; | 130 | UUID textureID; |
122 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) | 131 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) |
123 | { | 132 | { |
124 | //m_log.DebugFormat("[GETTEXTURE]: {0}", textureID); | 133 | string[] formats; |
125 | AssetBase texture; | 134 | if (format != null && format != string.Empty) |
135 | { | ||
136 | formats = new string[1] { format.ToLower() }; | ||
137 | } | ||
138 | else | ||
139 | { | ||
140 | formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept")); | ||
141 | if (formats.Length == 0) | ||
142 | formats = new string[1] { DefaultFormat }; // default | ||
126 | 143 | ||
127 | if (!String.IsNullOrEmpty(REDIRECT_URL)) | 144 | } |
145 | // OK, we have an array with preferred formats, possibly with only one entry | ||
146 | |||
147 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
148 | foreach (string f in formats) | ||
128 | { | 149 | { |
129 | // Only try to fetch locally cached textures. Misses are redirected | 150 | if (FetchTexture(httpRequest, httpResponse, textureID, f)) |
130 | texture = m_assetService.GetCached(textureID.ToString()); | 151 | break; |
152 | } | ||
131 | 153 | ||
132 | if (texture != null) | 154 | } |
133 | { | 155 | else |
134 | if (texture.Type != (sbyte)AssetType.Texture) | 156 | { |
135 | { | 157 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); |
136 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 158 | } |
137 | httpResponse.Send(); | 159 | |
138 | return null; | 160 | httpResponse.Send(); |
139 | } | 161 | return null; |
140 | SendTexture(httpRequest, httpResponse, texture); | 162 | } |
141 | } | 163 | |
142 | else | 164 | /// <summary> |
165 | /// | ||
166 | /// </summary> | ||
167 | /// <param name="httpRequest"></param> | ||
168 | /// <param name="httpResponse"></param> | ||
169 | /// <param name="textureID"></param> | ||
170 | /// <param name="format"></param> | ||
171 | /// <returns>False for "caller try another codec"; true otherwise</returns> | ||
172 | private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format) | ||
173 | { | ||
174 | m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); | ||
175 | AssetBase texture; | ||
176 | |||
177 | string fullID = textureID.ToString(); | ||
178 | if (format != DefaultFormat) | ||
179 | fullID = fullID + "-" + format; | ||
180 | |||
181 | if (!String.IsNullOrEmpty(REDIRECT_URL)) | ||
182 | { | ||
183 | // Only try to fetch locally cached textures. Misses are redirected | ||
184 | texture = m_assetService.GetCached(fullID); | ||
185 | |||
186 | if (texture != null) | ||
187 | { | ||
188 | if (texture.Type != (sbyte)AssetType.Texture) | ||
143 | { | 189 | { |
144 | string textureUrl = REDIRECT_URL + textureID.ToString(); | 190 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; |
145 | m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); | 191 | return true; |
146 | httpResponse.RedirectLocation = textureUrl; | ||
147 | } | 192 | } |
193 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
148 | } | 194 | } |
149 | else | 195 | else |
150 | { | 196 | { |
197 | string textureUrl = REDIRECT_URL + textureID.ToString(); | ||
198 | m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); | ||
199 | httpResponse.RedirectLocation = textureUrl; | ||
200 | return true; | ||
201 | } | ||
202 | } | ||
203 | else // no redirect | ||
204 | { | ||
205 | // try the cache | ||
206 | texture = m_assetService.GetCached(fullID); | ||
207 | |||
208 | if (texture == null) | ||
209 | { | ||
210 | //m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); | ||
211 | |||
151 | // Fetch locally or remotely. Misses return a 404 | 212 | // Fetch locally or remotely. Misses return a 404 |
152 | texture = m_assetService.Get(textureID.ToString()); | 213 | texture = m_assetService.Get(textureID.ToString()); |
153 | 214 | ||
@@ -156,32 +217,49 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
156 | if (texture.Type != (sbyte)AssetType.Texture) | 217 | if (texture.Type != (sbyte)AssetType.Texture) |
157 | { | 218 | { |
158 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 219 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; |
159 | httpResponse.Send(); | 220 | return true; |
160 | return null; | 221 | } |
222 | if (format == DefaultFormat) | ||
223 | { | ||
224 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
225 | return true; | ||
226 | } | ||
227 | else | ||
228 | { | ||
229 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
230 | newTexture.Data = ConvertTextureData(texture, format); | ||
231 | if (newTexture.Data.Length == 0) | ||
232 | return false; // !!! Caller try another codec, please! | ||
233 | |||
234 | newTexture.Flags = AssetFlags.Collectable; | ||
235 | newTexture.Temporary = true; | ||
236 | m_assetService.Store(newTexture); | ||
237 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
238 | return true; | ||
161 | } | 239 | } |
162 | SendTexture(httpRequest, httpResponse, texture); | ||
163 | } | ||
164 | else | ||
165 | { | ||
166 | m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | ||
167 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
168 | } | 240 | } |
169 | } | 241 | } |
170 | } | 242 | else // it was on the cache |
171 | else | 243 | { |
172 | { | 244 | //m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); |
173 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); | 245 | WriteTextureData(httpRequest, httpResponse, texture, format); |
246 | return true; | ||
247 | } | ||
248 | |||
174 | } | 249 | } |
175 | 250 | ||
176 | httpResponse.Send(); | 251 | // not found |
177 | return null; | 252 | m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); |
253 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
254 | return true; | ||
255 | |||
178 | } | 256 | } |
179 | 257 | ||
180 | private void SendTexture(OSHttpRequest request, OSHttpResponse response, AssetBase texture) | 258 | private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format) |
181 | { | 259 | { |
182 | string range = request.Headers.GetOne("Range"); | 260 | string range = request.Headers.GetOne("Range"); |
183 | //m_log.DebugFormat("[GETTEXTURE]: Range {0}", range); | 261 | //m_log.DebugFormat("[GETTEXTURE]: Range {0}", range); |
184 | if (!String.IsNullOrEmpty(range)) | 262 | if (!String.IsNullOrEmpty(range)) // JP2's only |
185 | { | 263 | { |
186 | // Range request | 264 | // Range request |
187 | int start, end; | 265 | int start, end; |
@@ -212,15 +290,19 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
212 | } | 290 | } |
213 | else | 291 | else |
214 | { | 292 | { |
215 | m_log.Warn("Malformed Range header: " + range); | 293 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); |
216 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; | 294 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; |
217 | } | 295 | } |
218 | } | 296 | } |
219 | else | 297 | else // JP2's or other formats |
220 | { | 298 | { |
221 | // Full content request | 299 | // Full content request |
300 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
222 | response.ContentLength = texture.Data.Length; | 301 | response.ContentLength = texture.Data.Length; |
223 | response.ContentType = texture.Metadata.ContentType; | 302 | if (format == DefaultFormat) |
303 | response.ContentType = texture.Metadata.ContentType; | ||
304 | else | ||
305 | response.ContentType = "image/" + format; | ||
224 | response.Body.Write(texture.Data, 0, texture.Data.Length); | 306 | response.Body.Write(texture.Data, 0, texture.Data.Length); |
225 | } | 307 | } |
226 | } | 308 | } |
@@ -240,5 +322,83 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
240 | start = end = 0; | 322 | start = end = 0; |
241 | return false; | 323 | return false; |
242 | } | 324 | } |
325 | |||
326 | |||
327 | private byte[] ConvertTextureData(AssetBase texture, string format) | ||
328 | { | ||
329 | m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format); | ||
330 | byte[] data = new byte[0]; | ||
331 | |||
332 | MemoryStream imgstream = new MemoryStream(); | ||
333 | Bitmap mTexture = new Bitmap(1, 1); | ||
334 | ManagedImage managedImage; | ||
335 | Image image = (Image)mTexture; | ||
336 | |||
337 | try | ||
338 | { | ||
339 | // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular jpeg data | ||
340 | |||
341 | imgstream = new MemoryStream(); | ||
342 | |||
343 | // Decode image to System.Drawing.Image | ||
344 | if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image)) | ||
345 | { | ||
346 | // Save to bitmap | ||
347 | mTexture = new Bitmap(image); | ||
348 | |||
349 | EncoderParameters myEncoderParameters = new EncoderParameters(); | ||
350 | myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L); | ||
351 | |||
352 | // Save bitmap to stream | ||
353 | ImageCodecInfo codec = GetEncoderInfo("image/" + format); | ||
354 | if (codec != null) | ||
355 | { | ||
356 | mTexture.Save(imgstream, codec, myEncoderParameters); | ||
357 | // Write the stream to a byte array for output | ||
358 | data = imgstream.ToArray(); | ||
359 | } | ||
360 | else | ||
361 | m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format); | ||
362 | |||
363 | } | ||
364 | } | ||
365 | catch (Exception e) | ||
366 | { | ||
367 | m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message); | ||
368 | } | ||
369 | finally | ||
370 | { | ||
371 | // Reclaim memory, these are unmanaged resources | ||
372 | // If we encountered an exception, one or more of these will be null | ||
373 | if (mTexture != null) | ||
374 | mTexture.Dispose(); | ||
375 | |||
376 | if (image != null) | ||
377 | image.Dispose(); | ||
378 | |||
379 | if (imgstream != null) | ||
380 | { | ||
381 | imgstream.Close(); | ||
382 | imgstream.Dispose(); | ||
383 | } | ||
384 | } | ||
385 | |||
386 | return data; | ||
387 | } | ||
388 | |||
389 | // From msdn | ||
390 | private static ImageCodecInfo GetEncoderInfo(String mimeType) | ||
391 | { | ||
392 | ImageCodecInfo[] encoders; | ||
393 | encoders = ImageCodecInfo.GetImageEncoders(); | ||
394 | for (int j = 0; j < encoders.Length; ++j) | ||
395 | { | ||
396 | if (encoders[j].MimeType == mimeType) | ||
397 | return encoders[j]; | ||
398 | } | ||
399 | return null; | ||
400 | } | ||
401 | |||
402 | |||
243 | } | 403 | } |
244 | } | 404 | } |