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author | Robert Adams | 2013-12-14 07:53:01 -0800 |
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committer | Robert Adams | 2013-12-14 07:53:01 -0800 |
commit | 13a9a4b653c5470e6a450bfd9b2049273a4ef7b2 (patch) | |
tree | 1168d93ebfff04893ec05a32c6bad456e1d00d32 /OpenSim/Region/CoreModules/World/Estate | |
parent | Merge branch 'master' into varregion (diff) | |
download | opensim-SC-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.zip opensim-SC-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.gz opensim-SC-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.bz2 opensim-SC-13a9a4b653c5470e6a450bfd9b2049273a4ef7b2.tar.xz |
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Estate')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs index bc172a4..173b603 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | |||
@@ -96,9 +96,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
96 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); | 96 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); |
97 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); | 97 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); |
98 | 98 | ||
99 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 99 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
100 | { | 100 | { |
101 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 101 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
102 | { | 102 | { |
103 | int corner = int.Parse(num); | 103 | int corner = int.Parse(num); |
104 | UUID texture = UUID.Parse(uuid); | 104 | UUID texture = UUID.Parse(uuid); |
@@ -135,9 +135,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
135 | int x = (args.Length > 4 ? int.Parse(args[4]) : -1); | 135 | int x = (args.Length > 4 ? int.Parse(args[4]) : -1); |
136 | int y = (args.Length > 5 ? int.Parse(args[5]) : -1); | 136 | int y = (args.Length > 5 ? int.Parse(args[5]) : -1); |
137 | 137 | ||
138 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 138 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
139 | { | 139 | { |
140 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 140 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
141 | { | 141 | { |
142 | double selectedheight = double.Parse(heightstring); | 142 | double selectedheight = double.Parse(heightstring); |
143 | 143 | ||
@@ -159,9 +159,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
159 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); | 159 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); |
160 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); | 160 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); |
161 | 161 | ||
162 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 162 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
163 | { | 163 | { |
164 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 164 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
165 | { | 165 | { |
166 | int corner = int.Parse(num); | 166 | int corner = int.Parse(num); |
167 | float lowValue = float.Parse(min, Culture.NumberFormatInfo); | 167 | float lowValue = float.Parse(min, Culture.NumberFormatInfo); |