diff options
28 files changed, 137 insertions, 161 deletions
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs index 74a7a50..1d63d26 100644 --- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs +++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs | |||
@@ -184,11 +184,11 @@ namespace OpenSim.ApplicationPlugins.LoadRegions | |||
184 | return false; | 184 | return false; |
185 | } | 185 | } |
186 | else if ( | 186 | else if ( |
187 | regions[i].LegacyRegionLocX == regions[j].LegacyRegionLocX && regions[i].LegacyRegionLocY == regions[j].LegacyRegionLocY) | 187 | regions[i].RegionLocX == regions[j].RegionLocX && regions[i].RegionLocY == regions[j].RegionLocY) |
188 | { | 188 | { |
189 | m_log.ErrorFormat( | 189 | m_log.ErrorFormat( |
190 | "[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same grid location ({2}, {3})", | 190 | "[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same grid location ({2}, {3})", |
191 | regions[i].RegionName, regions[j].RegionName, regions[i].LegacyRegionLocX, regions[i].LegacyRegionLocY); | 191 | regions[i].RegionName, regions[j].RegionName, regions[i].RegionLocX, regions[i].RegionLocY); |
192 | return false; | 192 | return false; |
193 | } | 193 | } |
194 | else if (regions[i].InternalEndPoint.Port == regions[j].InternalEndPoint.Port) | 194 | else if (regions[i].InternalEndPoint.Port == regions[j].InternalEndPoint.Port) |
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index 642e82e..ec58692 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | |||
@@ -545,7 +545,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
545 | throw new Exception( | 545 | throw new Exception( |
546 | String.Format("region UUID already in use by region {0}, UUID {1}, <{2},{3}>", | 546 | String.Format("region UUID already in use by region {0}, UUID {1}, <{2},{3}>", |
547 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, | 547 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, |
548 | scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY)); | 548 | scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY)); |
549 | } | 549 | } |
550 | else | 550 | else |
551 | { | 551 | { |
@@ -559,8 +559,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
559 | region.RegionID = regionID; | 559 | region.RegionID = regionID; |
560 | region.originRegionID = regionID; | 560 | region.originRegionID = regionID; |
561 | region.RegionName = (string) requestData["region_name"]; | 561 | region.RegionName = (string) requestData["region_name"]; |
562 | region.LegacyRegionLocX = Convert.ToUInt32(requestData["region_x"]); | 562 | region.RegionLocX = Convert.ToUInt32(requestData["region_x"]); |
563 | region.LegacyRegionLocY = Convert.ToUInt32(requestData["region_y"]); | 563 | region.RegionLocY = Convert.ToUInt32(requestData["region_y"]); |
564 | 564 | ||
565 | // check for collisions: region name, region UUID, | 565 | // check for collisions: region name, region UUID, |
566 | // region location | 566 | // region location |
@@ -568,14 +568,14 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
568 | throw new Exception( | 568 | throw new Exception( |
569 | String.Format("region name already in use by region {0}, UUID {1}, <{2},{3}>", | 569 | String.Format("region name already in use by region {0}, UUID {1}, <{2},{3}>", |
570 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, | 570 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, |
571 | scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY)); | 571 | scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY)); |
572 | 572 | ||
573 | if (m_application.SceneManager.TryGetScene(region.LegacyRegionLocX, region.LegacyRegionLocY, out scene)) | 573 | if (m_application.SceneManager.TryGetScene(region.RegionLocX, region.RegionLocY, out scene)) |
574 | throw new Exception( | 574 | throw new Exception( |
575 | String.Format("region location <{0},{1}> already in use by region {2}, UUID {3}, <{4},{5}>", | 575 | String.Format("region location <{0},{1}> already in use by region {2}, UUID {3}, <{4},{5}>", |
576 | region.LegacyRegionLocX, region.LegacyRegionLocY, | 576 | region.RegionLocX, region.RegionLocY, |
577 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, | 577 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, |
578 | scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY)); | 578 | scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY)); |
579 | 579 | ||
580 | region.InternalEndPoint = | 580 | region.InternalEndPoint = |
581 | new IPEndPoint(IPAddress.Parse((string) requestData["listen_ip"]), 0); | 581 | new IPEndPoint(IPAddress.Parse((string) requestData["listen_ip"]), 0); |
@@ -589,7 +589,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
589 | region.InternalEndPoint.Address, | 589 | region.InternalEndPoint.Address, |
590 | region.InternalEndPoint.Port, | 590 | region.InternalEndPoint.Port, |
591 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, | 591 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionID, |
592 | scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY)); | 592 | scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY)); |
593 | 593 | ||
594 | region.ExternalHostName = (string) requestData["external_address"]; | 594 | region.ExternalHostName = (string) requestData["external_address"]; |
595 | 595 | ||
@@ -628,8 +628,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
628 | String.Format( | 628 | String.Format( |
629 | m_config.GetString("region_file_template", | 629 | m_config.GetString("region_file_template", |
630 | "{0}x{1}-{2}.ini"), | 630 | "{0}x{1}-{2}.ini"), |
631 | region.LegacyRegionLocX.ToString(), | 631 | region.RegionLocX.ToString(), |
632 | region.LegacyRegionLocY.ToString(), | 632 | region.RegionLocY.ToString(), |
633 | regionID.ToString(), | 633 | regionID.ToString(), |
634 | region.InternalEndPoint.Port.ToString(), | 634 | region.InternalEndPoint.Port.ToString(), |
635 | region.RegionName.Replace(" ", "_").Replace(":", "_"). | 635 | region.RegionName.Replace(" ", "_").Replace(":", "_"). |
diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs index b4989d1..dbed8f6 100644 --- a/OpenSim/Data/Tests/RegionTests.cs +++ b/OpenSim/Data/Tests/RegionTests.cs | |||
@@ -300,8 +300,8 @@ namespace OpenSim.Data.Tests | |||
300 | 300 | ||
301 | RegionInfo regionInfo = new RegionInfo(); | 301 | RegionInfo regionInfo = new RegionInfo(); |
302 | regionInfo.RegionID = region3; | 302 | regionInfo.RegionID = region3; |
303 | regionInfo.LegacyRegionLocX = 0; | 303 | regionInfo.RegionLocX = 0; |
304 | regionInfo.LegacyRegionLocY = 0; | 304 | regionInfo.RegionLocY = 0; |
305 | 305 | ||
306 | SceneObjectPart sop = new SceneObjectPart(); | 306 | SceneObjectPart sop = new SceneObjectPart(); |
307 | SceneObjectGroup sog = new SceneObjectGroup(sop); | 307 | SceneObjectGroup sog = new SceneObjectGroup(sop); |
@@ -1066,8 +1066,8 @@ namespace OpenSim.Data.Tests | |||
1066 | { | 1066 | { |
1067 | RegionInfo regionInfo = new RegionInfo(); | 1067 | RegionInfo regionInfo = new RegionInfo(); |
1068 | regionInfo.RegionID = regionId; | 1068 | regionInfo.RegionID = regionId; |
1069 | regionInfo.LegacyRegionLocX = 0; | 1069 | regionInfo.RegionLocX = 0; |
1070 | regionInfo.LegacyRegionLocY = 0; | 1070 | regionInfo.RegionLocY = 0; |
1071 | 1071 | ||
1072 | SceneObjectPart sop = new SceneObjectPart(); | 1072 | SceneObjectPart sop = new SceneObjectPart(); |
1073 | sop.Name = name; | 1073 | sop.Name = name; |
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 63b3d89..35278f8 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs | |||
@@ -144,9 +144,9 @@ namespace OpenSim.Framework | |||
144 | public UUID ScopeID = UUID.Zero; | 144 | public UUID ScopeID = UUID.Zero; |
145 | private UUID m_maptileStaticUUID = UUID.Zero; | 145 | private UUID m_maptileStaticUUID = UUID.Zero; |
146 | 146 | ||
147 | public uint RegionWorldLocX = 0; | 147 | public uint WorldLocX = 0; |
148 | public uint RegionWorldLocY = 0; | 148 | public uint WorldLocY = 0; |
149 | public uint RegionWorldLocZ = 0; | 149 | public uint WorldLocZ = 0; |
150 | public uint RegionSizeX = Constants.RegionSize; | 150 | public uint RegionSizeX = Constants.RegionSize; |
151 | public uint RegionSizeY = Constants.RegionSize; | 151 | public uint RegionSizeY = Constants.RegionSize; |
152 | public uint RegionSizeZ = Constants.RegionHeight; | 152 | public uint RegionSizeZ = Constants.RegionHeight; |
@@ -452,52 +452,28 @@ namespace OpenSim.Framework | |||
452 | /// Coordinate is scaled as world coordinates divided by the legacy region size | 452 | /// Coordinate is scaled as world coordinates divided by the legacy region size |
453 | /// and is thus is the number of legacy regions. | 453 | /// and is thus is the number of legacy regions. |
454 | /// </summary> | 454 | /// </summary> |
455 | public uint LegacyRegionLocX | ||
456 | { | ||
457 | get { return RegionWorldLocX / Constants.RegionSize; } | ||
458 | set { RegionWorldLocX = value * Constants.RegionSize; } | ||
459 | } | ||
460 | |||
461 | /// <summary> | ||
462 | /// The y co-ordinate of this region in map tiles (e.g. 1000). | ||
463 | /// Coordinate is scaled as world coordinates divided by the legacy region size | ||
464 | /// and is thus is the number of legacy regions. | ||
465 | /// </summary> | ||
466 | public uint LegacyRegionLocY | ||
467 | { | ||
468 | get { return RegionWorldLocY / Constants.RegionSize; } | ||
469 | set { RegionWorldLocY = value * Constants.RegionSize; } | ||
470 | } | ||
471 | |||
472 | /// <summary> | ||
473 | /// The x co-ordinate of this region in map tiles (e.g. 1000). | ||
474 | /// Coordinate is scaled as world coordinates divided by the legacy region size | ||
475 | /// and is thus is the number of legacy regions. | ||
476 | /// DO NOT USE FOR NEW CODE! This entrypoint exists for downward compatability with external modules. | ||
477 | /// </summary> | ||
478 | public uint RegionLocX | 455 | public uint RegionLocX |
479 | { | 456 | { |
480 | get { return LegacyRegionLocX; } | 457 | get { return WorldLocX / Constants.RegionSize; } |
481 | set { LegacyRegionLocX = value; } | 458 | set { WorldLocX = value * Constants.RegionSize; } |
482 | } | 459 | } |
483 | 460 | ||
484 | /// <summary> | 461 | /// <summary> |
485 | /// The y co-ordinate of this region in map tiles (e.g. 1000). | 462 | /// The y co-ordinate of this region in map tiles (e.g. 1000). |
486 | /// Coordinate is scaled as world coordinates divided by the legacy region size | 463 | /// Coordinate is scaled as world coordinates divided by the legacy region size |
487 | /// and is thus is the number of legacy regions. | 464 | /// and is thus is the number of legacy regions. |
488 | /// DO NOT USE FOR NEW CODE! This entrypoint exists for downward compatability with external modules. | ||
489 | /// </summary> | 465 | /// </summary> |
490 | public uint RegionLocY | 466 | public uint RegionLocY |
491 | { | 467 | { |
492 | get { return LegacyRegionLocY; } | 468 | get { return WorldLocY / Constants.RegionSize; } |
493 | set { LegacyRegionLocY = value; } | 469 | set { WorldLocY = value * Constants.RegionSize; } |
494 | } | 470 | } |
495 | 471 | ||
496 | public void SetDefaultRegionSize() | 472 | public void SetDefaultRegionSize() |
497 | { | 473 | { |
498 | RegionWorldLocX = 0; | 474 | WorldLocX = 0; |
499 | RegionWorldLocY = 0; | 475 | WorldLocY = 0; |
500 | RegionWorldLocZ = 0; | 476 | WorldLocZ = 0; |
501 | RegionSizeX = Constants.RegionSize; | 477 | RegionSizeX = Constants.RegionSize; |
502 | RegionSizeY = Constants.RegionSize; | 478 | RegionSizeY = Constants.RegionSize; |
503 | RegionSizeZ = Constants.RegionHeight; | 479 | RegionSizeZ = Constants.RegionHeight; |
@@ -508,7 +484,7 @@ namespace OpenSim.Framework | |||
508 | // compute the region coordinates from it. | 484 | // compute the region coordinates from it. |
509 | public ulong RegionHandle | 485 | public ulong RegionHandle |
510 | { | 486 | { |
511 | get { return Util.UIntsToLong(RegionWorldLocX, RegionWorldLocY); } | 487 | get { return Util.UIntsToLong(WorldLocX, WorldLocY); } |
512 | } | 488 | } |
513 | 489 | ||
514 | public void SetEndPoint(string ipaddr, int port) | 490 | public void SetEndPoint(string ipaddr, int port) |
@@ -615,8 +591,8 @@ namespace OpenSim.Framework | |||
615 | 591 | ||
616 | string[] locationElements = location.Split(new char[] {','}); | 592 | string[] locationElements = location.Split(new char[] {','}); |
617 | 593 | ||
618 | LegacyRegionLocX = Convert.ToUInt32(locationElements[0]); | 594 | RegionLocX = Convert.ToUInt32(locationElements[0]); |
619 | LegacyRegionLocY = Convert.ToUInt32(locationElements[1]); | 595 | RegionLocY = Convert.ToUInt32(locationElements[1]); |
620 | 596 | ||
621 | // Region size | 597 | // Region size |
622 | // Default to legacy region size if not specified. | 598 | // Default to legacy region size if not specified. |
@@ -815,7 +791,7 @@ namespace OpenSim.Framework | |||
815 | 791 | ||
816 | config.Set("RegionUUID", RegionID.ToString()); | 792 | config.Set("RegionUUID", RegionID.ToString()); |
817 | 793 | ||
818 | string location = String.Format("{0},{1}", LegacyRegionLocX, LegacyRegionLocY); | 794 | string location = String.Format("{0},{1}", RegionLocX, RegionLocY); |
819 | config.Set("Location", location); | 795 | config.Set("Location", location); |
820 | 796 | ||
821 | if (RegionSizeX != Constants.RegionSize || RegionSizeY != Constants.RegionSize) | 797 | if (RegionSizeX != Constants.RegionSize || RegionSizeY != Constants.RegionSize) |
@@ -909,9 +885,9 @@ namespace OpenSim.Framework | |||
909 | "Region Name", RegionName, true); | 885 | "Region Name", RegionName, true); |
910 | 886 | ||
911 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 887 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
912 | "Grid Location (X Axis)", LegacyRegionLocX.ToString(), true); | 888 | "Grid Location (X Axis)", RegionLocX.ToString(), true); |
913 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 889 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
914 | "Grid Location (Y Axis)", LegacyRegionLocY.ToString(), true); | 890 | "Grid Location (Y Axis)", RegionLocY.ToString(), true); |
915 | configMember.addConfigurationOption("sim_size_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 891 | configMember.addConfigurationOption("sim_size_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
916 | "Size of region in X dimension", RegionSizeX.ToString(), true); | 892 | "Size of region in X dimension", RegionSizeX.ToString(), true); |
917 | configMember.addConfigurationOption("sim_size_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 893 | configMember.addConfigurationOption("sim_size_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
@@ -1050,10 +1026,10 @@ namespace OpenSim.Framework | |||
1050 | RegionName = (string) configuration_result; | 1026 | RegionName = (string) configuration_result; |
1051 | break; | 1027 | break; |
1052 | case "sim_location_x": | 1028 | case "sim_location_x": |
1053 | LegacyRegionLocX = (uint) configuration_result; | 1029 | RegionLocX = (uint) configuration_result; |
1054 | break; | 1030 | break; |
1055 | case "sim_location_y": | 1031 | case "sim_location_y": |
1056 | LegacyRegionLocY = (uint) configuration_result; | 1032 | RegionLocY = (uint) configuration_result; |
1057 | break; | 1033 | break; |
1058 | case "sim_size_x": | 1034 | case "sim_size_x": |
1059 | RegionSizeX = (uint) configuration_result; | 1035 | RegionSizeX = (uint) configuration_result; |
@@ -1144,8 +1120,8 @@ namespace OpenSim.Framework | |||
1144 | args["http_port"] = OSD.FromString(HttpPort.ToString()); | 1120 | args["http_port"] = OSD.FromString(HttpPort.ToString()); |
1145 | args["server_uri"] = OSD.FromString(ServerURI); | 1121 | args["server_uri"] = OSD.FromString(ServerURI); |
1146 | 1122 | ||
1147 | args["region_xloc"] = OSD.FromString(LegacyRegionLocX.ToString()); | 1123 | args["region_xloc"] = OSD.FromString(RegionLocX.ToString()); |
1148 | args["region_yloc"] = OSD.FromString(LegacyRegionLocY.ToString()); | 1124 | args["region_yloc"] = OSD.FromString(RegionLocY.ToString()); |
1149 | args["region_size_x"] = OSD.FromString(RegionSizeX.ToString()); | 1125 | args["region_size_x"] = OSD.FromString(RegionSizeX.ToString()); |
1150 | args["region_size_y"] = OSD.FromString(RegionSizeY.ToString()); | 1126 | args["region_size_y"] = OSD.FromString(RegionSizeY.ToString()); |
1151 | args["region_size_z"] = OSD.FromString(RegionSizeZ.ToString()); | 1127 | args["region_size_z"] = OSD.FromString(RegionSizeZ.ToString()); |
@@ -1180,13 +1156,13 @@ namespace OpenSim.Framework | |||
1180 | { | 1156 | { |
1181 | uint locx; | 1157 | uint locx; |
1182 | UInt32.TryParse(args["region_xloc"].AsString(), out locx); | 1158 | UInt32.TryParse(args["region_xloc"].AsString(), out locx); |
1183 | LegacyRegionLocX = locx; | 1159 | RegionLocX = locx; |
1184 | } | 1160 | } |
1185 | if (args["region_yloc"] != null) | 1161 | if (args["region_yloc"] != null) |
1186 | { | 1162 | { |
1187 | uint locy; | 1163 | uint locy; |
1188 | UInt32.TryParse(args["region_yloc"].AsString(), out locy); | 1164 | UInt32.TryParse(args["region_yloc"].AsString(), out locy); |
1189 | LegacyRegionLocY = locy; | 1165 | RegionLocY = locy; |
1190 | } | 1166 | } |
1191 | if (args.ContainsKey("region_size_x")) | 1167 | if (args.ContainsKey("region_size_x")) |
1192 | RegionSizeX = (uint)args["region_size_x"].AsInteger(); | 1168 | RegionSizeX = (uint)args["region_size_x"].AsInteger(); |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 1d93e9b..c2d9942 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -825,8 +825,8 @@ namespace OpenSim | |||
825 | MainConsole.Instance.Output(String.Format( | 825 | MainConsole.Instance.Output(String.Format( |
826 | "Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}, Estate Name: {4}", | 826 | "Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}, Estate Name: {4}", |
827 | scene.RegionInfo.RegionName, | 827 | scene.RegionInfo.RegionName, |
828 | scene.RegionInfo.LegacyRegionLocX, | 828 | scene.RegionInfo.RegionLocX, |
829 | scene.RegionInfo.LegacyRegionLocY, | 829 | scene.RegionInfo.RegionLocY, |
830 | scene.RegionInfo.InternalEndPoint.Port, | 830 | scene.RegionInfo.InternalEndPoint.Port, |
831 | scene.RegionInfo.EstateSettings.EstateName)); | 831 | scene.RegionInfo.EstateSettings.EstateName)); |
832 | }); | 832 | }); |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 7e7f42e..0dc9306 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -743,7 +743,7 @@ namespace OpenSim | |||
743 | { | 743 | { |
744 | m_log.InfoFormat( | 744 | m_log.InfoFormat( |
745 | "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})", | 745 | "[OPENSIM]: Got restart signal from SceneManager for region {0} ({1},{2})", |
746 | whichRegion.RegionName, whichRegion.LegacyRegionLocX, whichRegion.LegacyRegionLocY); | 746 | whichRegion.RegionName, whichRegion.RegionLocX, whichRegion.RegionLocY); |
747 | 747 | ||
748 | ShutdownClientServer(whichRegion); | 748 | ShutdownClientServer(whichRegion); |
749 | IScene scene; | 749 | IScene scene; |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index a9ae71c..c250787 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -2885,8 +2885,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2885 | { | 2885 | { |
2886 | pos = (land.AABBMax + land.AABBMin) * 0.5f; | 2886 | pos = (land.AABBMax + land.AABBMin) * 0.5f; |
2887 | } | 2887 | } |
2888 | reply.Data.GlobalX = info.LegacyRegionLocX + x; | 2888 | reply.Data.GlobalX = info.RegionLocX + x; |
2889 | reply.Data.GlobalY = info.LegacyRegionLocY + y; | 2889 | reply.Data.GlobalY = info.RegionLocY + y; |
2890 | reply.Data.GlobalZ = pos.Z; | 2890 | reply.Data.GlobalZ = pos.Z; |
2891 | reply.Data.SimName = Utils.StringToBytes(info.RegionName); | 2891 | reply.Data.SimName = Utils.StringToBytes(info.RegionName); |
2892 | reply.Data.SnapshotID = land.SnapshotID; | 2892 | reply.Data.SnapshotID = land.SnapshotID; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index db62b31..10122e6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
189 | string message = c.Message; | 189 | string message = c.Message; |
190 | Scene scene = (Scene)c.Scene; | 190 | Scene scene = (Scene)c.Scene; |
191 | Vector3 fromPos = c.Position; | 191 | Vector3 fromPos = c.Position; |
192 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionWorldLocX, scene.RegionInfo.RegionWorldLocY, 0); | 192 | Vector3 regionPos = new Vector3(scene.RegionInfo.WorldLocX, scene.RegionInfo.WorldLocY, 0); |
193 | 193 | ||
194 | if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; | 194 | if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; |
195 | 195 | ||
@@ -341,7 +341,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
341 | { | 341 | { |
342 | Vector3 fromRegionPos = fromPos + regionPos; | 342 | Vector3 fromRegionPos = fromPos + regionPos; |
343 | Vector3 toRegionPos = presence.AbsolutePosition + | 343 | Vector3 toRegionPos = presence.AbsolutePosition + |
344 | new Vector3(presence.Scene.RegionInfo.RegionWorldLocX, presence.Scene.RegionInfo.RegionWorldLocY, 0); | 344 | new Vector3(presence.Scene.RegionInfo.WorldLocX, presence.Scene.RegionInfo.WorldLocY, 0); |
345 | 345 | ||
346 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); | 346 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); |
347 | 347 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs index a982466..80dfa04 100644 --- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs | |||
@@ -663,8 +663,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles | |||
663 | 663 | ||
664 | Vector3 avaPos = p.AbsolutePosition; | 664 | Vector3 avaPos = p.AbsolutePosition; |
665 | // Getting the global position for the Avatar | 665 | // Getting the global position for the Avatar |
666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.RegionWorldLocX + avaPos.X, | 666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.WorldLocX + avaPos.X, |
667 | remoteClient.Scene.RegionInfo.RegionWorldLocY + avaPos.Y, | 667 | remoteClient.Scene.RegionInfo.WorldLocY + avaPos.Y, |
668 | avaPos.Z); | 668 | avaPos.Z); |
669 | 669 | ||
670 | string landOwnerName = string.Empty; | 670 | string landOwnerName = string.Empty; |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index c3d0765..1bb3e3b 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -491,8 +491,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
491 | } | 491 | } |
492 | 492 | ||
493 | // Check that these are not the same coordinates | 493 | // Check that these are not the same coordinates |
494 | if (finalDestination.RegionLocX == sp.Scene.RegionInfo.LegacyRegionLocX && | 494 | if (finalDestination.RegionLocX == sp.Scene.RegionInfo.RegionLocX && |
495 | finalDestination.RegionLocY == sp.Scene.RegionInfo.LegacyRegionLocY) | 495 | finalDestination.RegionLocY == sp.Scene.RegionInfo.RegionLocY) |
496 | { | 496 | { |
497 | // Can't do. Viewer crashes | 497 | // Can't do. Viewer crashes |
498 | sp.ControllingClient.SendTeleportFailed("Space warp! You would crash. Move to a different region and try again."); | 498 | sp.ControllingClient.SendTeleportFailed("Space warp! You would crash. Move to a different region and try again."); |
@@ -564,8 +564,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
564 | // destRegionX, destRegionY, finalDestination.RegionID, finalDestination.ServerURI); | 564 | // destRegionX, destRegionY, finalDestination.RegionID, finalDestination.ServerURI); |
565 | 565 | ||
566 | // Insanely, RegionLoc on RegionInfo is the 256m map co-ord whilst GridRegion.RegionLoc is the raw meters position. | 566 | // Insanely, RegionLoc on RegionInfo is the 256m map co-ord whilst GridRegion.RegionLoc is the raw meters position. |
567 | return Math.Abs(sourceRegion.LegacyRegionLocX - destRegion.RegionCoordX) <= MaxTransferDistance | 567 | return Math.Abs(sourceRegion.RegionLocX - destRegion.RegionCoordX) <= MaxTransferDistance |
568 | && Math.Abs(sourceRegion.LegacyRegionLocY - destRegion.RegionCoordY) <= MaxTransferDistance; | 568 | && Math.Abs(sourceRegion.RegionLocY - destRegion.RegionCoordY) <= MaxTransferDistance; |
569 | } | 569 | } |
570 | 570 | ||
571 | /// <summary> | 571 | /// <summary> |
@@ -632,7 +632,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
632 | string.Format( | 632 | string.Format( |
633 | "Can't teleport to {0} ({1},{2}) from {3} ({4},{5}), destination is more than {6} regions way", | 633 | "Can't teleport to {0} ({1},{2}) from {3} ({4},{5}), destination is more than {6} regions way", |
634 | finalDestination.RegionName, finalDestination.RegionCoordX, finalDestination.RegionCoordY, | 634 | finalDestination.RegionName, finalDestination.RegionCoordX, finalDestination.RegionCoordY, |
635 | sourceRegion.RegionName, sourceRegion.LegacyRegionLocX, sourceRegion.LegacyRegionLocY, | 635 | sourceRegion.RegionName, sourceRegion.RegionLocX, sourceRegion.RegionLocY, |
636 | MaxTransferDistance)); | 636 | MaxTransferDistance)); |
637 | 637 | ||
638 | return; | 638 | return; |
@@ -1919,7 +1919,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1919 | 1919 | ||
1920 | if (m_regionInfo != null) | 1920 | if (m_regionInfo != null) |
1921 | { | 1921 | { |
1922 | neighbours = RequestNeighbours(sp, m_regionInfo.LegacyRegionLocX, m_regionInfo.LegacyRegionLocY); | 1922 | neighbours = RequestNeighbours(sp, m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); |
1923 | } | 1923 | } |
1924 | else | 1924 | else |
1925 | { | 1925 | { |
@@ -2244,10 +2244,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2244 | extent.X = ((int)extent.X / (int)Constants.RegionSize); | 2244 | extent.X = ((int)extent.X / (int)Constants.RegionSize); |
2245 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize); | 2245 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize); |
2246 | 2246 | ||
2247 | swCorner.X = Scene.RegionInfo.LegacyRegionLocX - 1; | 2247 | swCorner.X = Scene.RegionInfo.RegionLocX - 1; |
2248 | swCorner.Y = Scene.RegionInfo.LegacyRegionLocY - 1; | 2248 | swCorner.Y = Scene.RegionInfo.RegionLocY - 1; |
2249 | neCorner.X = Scene.RegionInfo.LegacyRegionLocX + extent.X; | 2249 | neCorner.X = Scene.RegionInfo.RegionLocX + extent.X; |
2250 | neCorner.Y = Scene.RegionInfo.LegacyRegionLocY + extent.Y; | 2250 | neCorner.Y = Scene.RegionInfo.RegionLocY + extent.Y; |
2251 | } | 2251 | } |
2252 | 2252 | ||
2253 | /// <summary> | 2253 | /// <summary> |
@@ -2560,8 +2560,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2560 | Vector3 oldGroupPosition = grp.RootPart.GroupPosition; | 2560 | Vector3 oldGroupPosition = grp.RootPart.GroupPosition; |
2561 | 2561 | ||
2562 | // Compute the absolute position of the object. | 2562 | // Compute the absolute position of the object. |
2563 | double objectWorldLocX = (double)scene.RegionInfo.RegionWorldLocX + attemptedPosition.X; | 2563 | double objectWorldLocX = (double)scene.RegionInfo.WorldLocX + attemptedPosition.X; |
2564 | double objectWorldLocY = (double)scene.RegionInfo.RegionWorldLocY + attemptedPosition.Y; | 2564 | double objectWorldLocY = (double)scene.RegionInfo.WorldLocY + attemptedPosition.Y; |
2565 | 2565 | ||
2566 | // Ask the grid service for the region that contains the passed address | 2566 | // Ask the grid service for the region that contains the passed address |
2567 | GridRegion destination = GetRegionContainingWorldLocation(scene.GridService, scene.RegionInfo.ScopeID, objectWorldLocX, objectWorldLocY); | 2567 | GridRegion destination = GetRegionContainingWorldLocation(scene.GridService, scene.RegionInfo.ScopeID, objectWorldLocX, objectWorldLocY); |
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index bf87392..4e7ad75 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs | |||
@@ -213,8 +213,8 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
213 | if (part != null) | 213 | if (part != null) |
214 | { | 214 | { |
215 | ObjectRegionName = s.RegionInfo.RegionName; | 215 | ObjectRegionName = s.RegionInfo.RegionName; |
216 | uint localX = s.RegionInfo.RegionWorldLocX; | 216 | uint localX = s.RegionInfo.WorldLocX; |
217 | uint localY = s.RegionInfo.RegionWorldLocY; | 217 | uint localY = s.RegionInfo.WorldLocY; |
218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; | 218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; |
219 | return part; | 219 | return part; |
220 | } | 220 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs index c1f2f04..26d22b8 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs | |||
@@ -224,10 +224,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
224 | } | 224 | } |
225 | 225 | ||
226 | string reason = string.Empty; | 226 | string reason = string.Empty; |
227 | if (!m_MapService.AddMapTile((int)scene.RegionInfo.LegacyRegionLocX, (int)scene.RegionInfo.LegacyRegionLocY, jpgData, out reason)) | 227 | if (!m_MapService.AddMapTile((int)scene.RegionInfo.RegionLocX, (int)scene.RegionInfo.RegionLocY, jpgData, out reason)) |
228 | { | 228 | { |
229 | m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}", | 229 | m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}", |
230 | scene.RegionInfo.RegionName, scene.RegionInfo.LegacyRegionLocX, scene.RegionInfo.LegacyRegionLocY, reason); | 230 | scene.RegionInfo.RegionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY, reason); |
231 | } | 231 | } |
232 | } | 232 | } |
233 | } | 233 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs index 9aa4243..d8dace2 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveScenesGroup.cs | |||
@@ -71,8 +71,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
71 | 71 | ||
72 | public void AddScene(Scene scene) | 72 | public void AddScene(Scene scene) |
73 | { | 73 | { |
74 | uint x = scene.RegionInfo.LegacyRegionLocX; | 74 | uint x = scene.RegionInfo.RegionLocX; |
75 | uint y = scene.RegionInfo.LegacyRegionLocY; | 75 | uint y = scene.RegionInfo.RegionLocY; |
76 | 76 | ||
77 | SortedDictionary<uint, Scene> row; | 77 | SortedDictionary<uint, Scene> row; |
78 | if (!Regions.TryGetValue(y, out row)) | 78 | if (!Regions.TryGetValue(y, out row)) |
@@ -120,8 +120,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
120 | { | 120 | { |
121 | // We add the region's coordinates to ensure uniqueness even if multiple regions have the same name | 121 | // We add the region's coordinates to ensure uniqueness even if multiple regions have the same name |
122 | string path = string.Format("{0}_{1}_{2}", | 122 | string path = string.Format("{0}_{1}_{2}", |
123 | scene.RegionInfo.LegacyRegionLocX - Rect.X + 1, | 123 | scene.RegionInfo.RegionLocX - Rect.X + 1, |
124 | scene.RegionInfo.LegacyRegionLocY - Rect.Y + 1, | 124 | scene.RegionInfo.RegionLocY - Rect.Y + 1, |
125 | scene.RegionInfo.RegionName.Replace(' ', '_')); | 125 | scene.RegionInfo.RegionName.Replace(' ', '_')); |
126 | m_regionDirs[scene.RegionInfo.RegionID] = path; | 126 | m_regionDirs[scene.RegionInfo.RegionID] = path; |
127 | }); | 127 | }); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs index 25f1e5c..3dcc020 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/DearchiveScenesGroup.cs | |||
@@ -145,7 +145,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
145 | { | 145 | { |
146 | foreach (RegionInfo archivedRegion in m_directory2region.Values) | 146 | foreach (RegionInfo archivedRegion in m_directory2region.Values) |
147 | { | 147 | { |
148 | Point location = new Point((int)rootScene.RegionInfo.LegacyRegionLocX, (int)rootScene.RegionInfo.LegacyRegionLocY); | 148 | Point location = new Point((int)rootScene.RegionInfo.RegionLocX, (int)rootScene.RegionInfo.RegionLocY); |
149 | location.Offset(archivedRegion.Location); | 149 | location.Offset(archivedRegion.Location); |
150 | 150 | ||
151 | Scene scene; | 151 | Scene scene; |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs index bc172a4..173b603 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs | |||
@@ -96,9 +96,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
96 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); | 96 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); |
97 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); | 97 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); |
98 | 98 | ||
99 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 99 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
100 | { | 100 | { |
101 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 101 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
102 | { | 102 | { |
103 | int corner = int.Parse(num); | 103 | int corner = int.Parse(num); |
104 | UUID texture = UUID.Parse(uuid); | 104 | UUID texture = UUID.Parse(uuid); |
@@ -135,9 +135,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
135 | int x = (args.Length > 4 ? int.Parse(args[4]) : -1); | 135 | int x = (args.Length > 4 ? int.Parse(args[4]) : -1); |
136 | int y = (args.Length > 5 ? int.Parse(args[5]) : -1); | 136 | int y = (args.Length > 5 ? int.Parse(args[5]) : -1); |
137 | 137 | ||
138 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 138 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
139 | { | 139 | { |
140 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 140 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
141 | { | 141 | { |
142 | double selectedheight = double.Parse(heightstring); | 142 | double selectedheight = double.Parse(heightstring); |
143 | 143 | ||
@@ -159,9 +159,9 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
159 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); | 159 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); |
160 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); | 160 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); |
161 | 161 | ||
162 | if (x == -1 || m_module.Scene.RegionInfo.LegacyRegionLocX == x) | 162 | if (x == -1 || m_module.Scene.RegionInfo.RegionLocX == x) |
163 | { | 163 | { |
164 | if (y == -1 || m_module.Scene.RegionInfo.LegacyRegionLocY == y) | 164 | if (y == -1 || m_module.Scene.RegionInfo.RegionLocY == y) |
165 | { | 165 | { |
166 | int corner = int.Parse(num); | 166 | int corner = int.Parse(num); |
167 | float lowValue = float.Parse(min, Culture.NumberFormatInfo); | 167 | float lowValue = float.Parse(min, Culture.NumberFormatInfo); |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index a68f67f..99db7ff 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -1798,8 +1798,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1798 | // HACK for now | 1798 | // HACK for now |
1799 | RegionInfo r = new RegionInfo(); | 1799 | RegionInfo r = new RegionInfo(); |
1800 | r.RegionName = info.RegionName; | 1800 | r.RegionName = info.RegionName; |
1801 | r.LegacyRegionLocX = (uint)info.RegionLocX; | 1801 | r.RegionLocX = (uint)info.RegionLocX; |
1802 | r.LegacyRegionLocY = (uint)info.RegionLocY; | 1802 | r.RegionLocY = (uint)info.RegionLocY; |
1803 | r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess); | 1803 | r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess); |
1804 | remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y); | 1804 | remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y); |
1805 | } | 1805 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index d991a30..9766bfe 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -561,8 +561,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
561 | /// <param name="fileStartY">Where to begin our slice</param> | 561 | /// <param name="fileStartY">Where to begin our slice</param> |
562 | public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) | 562 | public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) |
563 | { | 563 | { |
564 | int offsetX = (int) m_scene.RegionInfo.LegacyRegionLocX - fileStartX; | 564 | int offsetX = (int) m_scene.RegionInfo.RegionLocX - fileStartX; |
565 | int offsetY = (int) m_scene.RegionInfo.LegacyRegionLocY - fileStartY; | 565 | int offsetY = (int) m_scene.RegionInfo.RegionLocY - fileStartY; |
566 | 566 | ||
567 | if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) | 567 | if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) |
568 | { | 568 | { |
@@ -602,14 +602,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
602 | /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param> | 602 | /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param> |
603 | public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) | 603 | public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) |
604 | { | 604 | { |
605 | int offsetX = (int)m_scene.RegionInfo.LegacyRegionLocX - fileStartX; | 605 | int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX; |
606 | int offsetY = (int)m_scene.RegionInfo.LegacyRegionLocY - fileStartY; | 606 | int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY; |
607 | 607 | ||
608 | if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight) | 608 | if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight) |
609 | { | 609 | { |
610 | MainConsole.Instance.OutputFormat( | 610 | MainConsole.Instance.OutputFormat( |
611 | "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.", | 611 | "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.", |
612 | m_scene.RegionInfo.LegacyRegionLocX, m_scene.RegionInfo.LegacyRegionLocY, fileWidth, fileStartX, fileHeight, fileStartY); | 612 | m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, fileWidth, fileStartX, fileHeight, fileStartY); |
613 | 613 | ||
614 | return; | 614 | return; |
615 | } | 615 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 2d564fe..cd315b1 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -249,7 +249,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
249 | // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is | 249 | // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is |
250 | // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. | 250 | // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. |
251 | 251 | ||
252 | if (m_scene.RegionInfo.LegacyRegionLocX >= 2048 || m_scene.RegionInfo.LegacyRegionLocY >= 2048) | 252 | if (m_scene.RegionInfo.RegionLocX >= 2048 || m_scene.RegionInfo.RegionLocY >= 2048) |
253 | { | 253 | { |
254 | ScenePresence avatarPresence = null; | 254 | ScenePresence avatarPresence = null; |
255 | 255 | ||
@@ -278,10 +278,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
278 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; | 278 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; |
279 | 279 | ||
280 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 280 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
281 | (int)(m_scene.RegionInfo.LegacyRegionLocX - 8) * (int)Constants.RegionSize, | 281 | (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, |
282 | (int)(m_scene.RegionInfo.LegacyRegionLocX + 8) * (int)Constants.RegionSize, | 282 | (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, |
283 | (int)(m_scene.RegionInfo.LegacyRegionLocY - 8) * (int)Constants.RegionSize, | 283 | (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, |
284 | (int)(m_scene.RegionInfo.LegacyRegionLocY + 8) * (int)Constants.RegionSize); | 284 | (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); |
285 | foreach (GridRegion r in regions) | 285 | foreach (GridRegion r in regions) |
286 | { | 286 | { |
287 | MapBlockData block = new MapBlockData(); | 287 | MapBlockData block = new MapBlockData(); |
@@ -1218,10 +1218,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1218 | 1218 | ||
1219 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | 1219 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
1220 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 1220 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
1221 | (int)(m_scene.RegionInfo.LegacyRegionLocX - 9) * (int)Constants.RegionSize, | 1221 | (int)(m_scene.RegionInfo.RegionLocX - 9) * (int)Constants.RegionSize, |
1222 | (int)(m_scene.RegionInfo.LegacyRegionLocX + 9) * (int)Constants.RegionSize, | 1222 | (int)(m_scene.RegionInfo.RegionLocX + 9) * (int)Constants.RegionSize, |
1223 | (int)(m_scene.RegionInfo.LegacyRegionLocY - 9) * (int)Constants.RegionSize, | 1223 | (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize, |
1224 | (int)(m_scene.RegionInfo.LegacyRegionLocY + 9) * (int)Constants.RegionSize); | 1224 | (int)(m_scene.RegionInfo.RegionLocY + 9) * (int)Constants.RegionSize); |
1225 | List<AssetBase> textures = new List<AssetBase>(); | 1225 | List<AssetBase> textures = new List<AssetBase>(); |
1226 | List<Image> bitImages = new List<Image>(); | 1226 | List<Image> bitImages = new List<Image>(); |
1227 | 1227 | ||
@@ -1262,8 +1262,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1262 | 1262 | ||
1263 | for (int i = 0; i < mapBlocks.Count; i++) | 1263 | for (int i = 0; i < mapBlocks.Count; i++) |
1264 | { | 1264 | { |
1265 | ushort x = (ushort)((mapBlocks[i].X - m_scene.RegionInfo.LegacyRegionLocX) + 10); | 1265 | ushort x = (ushort)((mapBlocks[i].X - m_scene.RegionInfo.RegionLocX) + 10); |
1266 | ushort y = (ushort)((mapBlocks[i].Y - m_scene.RegionInfo.LegacyRegionLocY) + 10); | 1266 | ushort y = (ushort)((mapBlocks[i].Y - m_scene.RegionInfo.RegionLocY) + 10); |
1267 | g.DrawImage(bitImages[i], (x * 128), 2560 - (y * 128), 128, 128); // y origin is top | 1267 | g.DrawImage(bitImages[i], (x * 128), 2560 - (y * 128), 128, 128); // y origin is top |
1268 | } | 1268 | } |
1269 | 1269 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index be8aed1..3a5aa0f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1110,8 +1110,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1110 | if (RegionInfo.RegionHandle != otherRegion.RegionHandle) | 1110 | if (RegionInfo.RegionHandle != otherRegion.RegionHandle) |
1111 | { | 1111 | { |
1112 | // If these are cast to INT because long + negative values + abs returns invalid data | 1112 | // If these are cast to INT because long + negative values + abs returns invalid data |
1113 | int resultX = Math.Abs((int)xcell - (int)RegionInfo.LegacyRegionLocX); | 1113 | int resultX = Math.Abs((int)xcell - (int)RegionInfo.RegionLocX); |
1114 | int resultY = Math.Abs((int)ycell - (int)RegionInfo.LegacyRegionLocY); | 1114 | int resultY = Math.Abs((int)ycell - (int)RegionInfo.RegionLocY); |
1115 | if (resultX <= 1 && resultY <= 1) | 1115 | if (resultX <= 1 && resultY <= 1) |
1116 | { | 1116 | { |
1117 | // Let the grid service module know, so this can be cached | 1117 | // Let the grid service module know, so this can be cached |
@@ -1186,8 +1186,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1186 | /// </returns> | 1186 | /// </returns> |
1187 | public int HaveNeighbor(Cardinals car, ref int[] fix) | 1187 | public int HaveNeighbor(Cardinals car, ref int[] fix) |
1188 | { | 1188 | { |
1189 | uint neighbourx = RegionInfo.LegacyRegionLocX; | 1189 | uint neighbourx = RegionInfo.RegionLocX; |
1190 | uint neighboury = RegionInfo.LegacyRegionLocY; | 1190 | uint neighboury = RegionInfo.RegionLocY; |
1191 | 1191 | ||
1192 | int dir = (int)car; | 1192 | int dir = (int)car; |
1193 | 1193 | ||
@@ -1209,8 +1209,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1209 | 1209 | ||
1210 | if (neighbourRegion == null) | 1210 | if (neighbourRegion == null) |
1211 | { | 1211 | { |
1212 | fix[0] = (int)(RegionInfo.LegacyRegionLocX - neighbourx); | 1212 | fix[0] = (int)(RegionInfo.RegionLocX - neighbourx); |
1213 | fix[1] = (int)(RegionInfo.LegacyRegionLocY - neighboury); | 1213 | fix[1] = (int)(RegionInfo.RegionLocY - neighboury); |
1214 | return dir * (-1); | 1214 | return dir * (-1); |
1215 | } | 1215 | } |
1216 | else | 1216 | else |
@@ -4393,8 +4393,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4393 | { | 4393 | { |
4394 | uint rRegionX = (uint)(cAgentData.RegionHandle >> 40); | 4394 | uint rRegionX = (uint)(cAgentData.RegionHandle >> 40); |
4395 | uint rRegionY = (((uint)(cAgentData.RegionHandle)) >> 8); | 4395 | uint rRegionY = (((uint)(cAgentData.RegionHandle)) >> 8); |
4396 | uint tRegionX = RegionInfo.LegacyRegionLocX; | 4396 | uint tRegionX = RegionInfo.RegionLocX; |
4397 | uint tRegionY = RegionInfo.LegacyRegionLocY; | 4397 | uint tRegionY = RegionInfo.RegionLocY; |
4398 | //Send Data to ScenePresence | 4398 | //Send Data to ScenePresence |
4399 | childAgentUpdate.UpdateChildAgent(cAgentData, tRegionX, tRegionY, rRegionX, rRegionY); | 4399 | childAgentUpdate.UpdateChildAgent(cAgentData, tRegionX, tRegionY, rRegionX, rRegionY); |
4400 | // Not Implemented: | 4400 | // Not Implemented: |
@@ -4636,8 +4636,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4636 | uint regionX, regionY; | 4636 | uint regionX, regionY; |
4637 | Util.RegionHandleToWorldLoc(regionHandle, out regionX, out regionY); | 4637 | Util.RegionHandleToWorldLoc(regionHandle, out regionX, out regionY); |
4638 | 4638 | ||
4639 | int shiftx = (int) regionX - (int)RegionInfo.RegionWorldLocX; | 4639 | int shiftx = (int) regionX - (int)RegionInfo.WorldLocX; |
4640 | int shifty = (int) regionY - (int)RegionInfo.RegionWorldLocY; | 4640 | int shifty = (int) regionY - (int)RegionInfo.WorldLocY; |
4641 | 4641 | ||
4642 | position.X += shiftx; | 4642 | position.X += shiftx; |
4643 | position.Y += shifty; | 4643 | position.Y += shifty; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 2677989..28f7896 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -445,8 +445,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
445 | { | 445 | { |
446 | foreach (Scene mscene in m_localScenes) | 446 | foreach (Scene mscene in m_localScenes) |
447 | { | 447 | { |
448 | if (mscene.RegionInfo.LegacyRegionLocX == locX && | 448 | if (mscene.RegionInfo.RegionLocX == locX && |
449 | mscene.RegionInfo.LegacyRegionLocY == locY) | 449 | mscene.RegionInfo.RegionLocY == locY) |
450 | { | 450 | { |
451 | scene = mscene; | 451 | scene = mscene; |
452 | return true; | 452 | return true; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8eb6f7d..3f5db12 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -702,7 +702,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
702 | uint x, y; | 702 | uint x, y; |
703 | Util.RegionHandleToRegionLoc(handle, out x, out y); | 703 | Util.RegionHandleToRegionLoc(handle, out x, out y); |
704 | 704 | ||
705 | if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.LegacyRegionLocX, y, Scene.RegionInfo.LegacyRegionLocY)) | 705 | if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.RegionLocX, y, Scene.RegionInfo.RegionLocY)) |
706 | { | 706 | { |
707 | old.Add(handle); | 707 | old.Add(handle); |
708 | } | 708 | } |
@@ -2115,8 +2115,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2115 | // } | 2115 | // } |
2116 | 2116 | ||
2117 | // Get terrain height for sub-region in a megaregion if necessary | 2117 | // Get terrain height for sub-region in a megaregion if necessary |
2118 | int X = (int)((m_scene.RegionInfo.RegionWorldLocX) + pos.X); | 2118 | int X = (int)((m_scene.RegionInfo.WorldLocX) + pos.X); |
2119 | int Y = (int)((m_scene.RegionInfo.RegionWorldLocY) + pos.Y); | 2119 | int Y = (int)((m_scene.RegionInfo.WorldLocY) + pos.Y); |
2120 | GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); | 2120 | GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); |
2121 | // If X and Y is NaN, target_region will be null | 2121 | // If X and Y is NaN, target_region will be null |
2122 | if (target_region == null) | 2122 | if (target_region == null) |
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 67998a0..95f9caf 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -437,7 +437,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
437 | 437 | ||
438 | SimStats simStats | 438 | SimStats simStats |
439 | = new SimStats( | 439 | = new SimStats( |
440 | ReportingRegion.LegacyRegionLocX, ReportingRegion.LegacyRegionLocY, regionFlags, (uint)m_objectCapacity, | 440 | ReportingRegion.RegionLocX, ReportingRegion.RegionLocY, regionFlags, (uint)m_objectCapacity, |
441 | rb, sb, m_scene.RegionInfo.originRegionID); | 441 | rb, sb, m_scene.RegionInfo.originRegionID); |
442 | 442 | ||
443 | handlerSendStatResult = OnSendStatsResult; | 443 | handlerSendStatResult = OnSendStatsResult; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs index cbc538e..d4fe5e0 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs | |||
@@ -84,8 +84,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat | |||
84 | 84 | ||
85 | Region = scene.RegionInfo.RegionName; | 85 | Region = scene.RegionInfo.RegionName; |
86 | Host = scene.RegionInfo.ExternalHostName; | 86 | Host = scene.RegionInfo.ExternalHostName; |
87 | LocX = Convert.ToString(scene.RegionInfo.LegacyRegionLocX); | 87 | LocX = Convert.ToString(scene.RegionInfo.RegionLocX); |
88 | LocY = Convert.ToString(scene.RegionInfo.LegacyRegionLocY); | 88 | LocY = Convert.ToString(scene.RegionInfo.RegionLocY); |
89 | IDK = Convert.ToString(_idk_++); | 89 | IDK = Convert.ToString(_idk_++); |
90 | 90 | ||
91 | showAlert = config.GetBoolean("alert_show", false); | 91 | showAlert = config.GetBoolean("alert_show", false); |
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs index 7f616bb..83732e2 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs | |||
@@ -100,8 +100,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
100 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, | 100 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, |
101 | UUID fromtaskid) | 101 | UUID fromtaskid) |
102 | { | 102 | { |
103 | int differenceX = (int)m_virtScene.RegionInfo.LegacyRegionLocX - (int)m_rootScene.RegionInfo.LegacyRegionLocX; | 103 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; |
104 | int differenceY = (int)m_virtScene.RegionInfo.LegacyRegionLocY - (int)m_rootScene.RegionInfo.LegacyRegionLocY; | 104 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; |
105 | rayend.X += differenceX * (int)Constants.RegionSize; | 105 | rayend.X += differenceX * (int)Constants.RegionSize; |
106 | rayend.Y += differenceY * (int)Constants.RegionSize; | 106 | rayend.Y += differenceY * (int)Constants.RegionSize; |
107 | raystart.X += differenceX * (int)Constants.RegionSize; | 107 | raystart.X += differenceX * (int)Constants.RegionSize; |
@@ -126,8 +126,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
126 | PrimitiveBaseShape shape, byte bypassraycast, Vector3 raystart, UUID raytargetid, | 126 | PrimitiveBaseShape shape, byte bypassraycast, Vector3 raystart, UUID raytargetid, |
127 | byte rayendisintersection) | 127 | byte rayendisintersection) |
128 | { | 128 | { |
129 | int differenceX = (int)m_virtScene.RegionInfo.LegacyRegionLocX - (int)m_rootScene.RegionInfo.LegacyRegionLocX; | 129 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; |
130 | int differenceY = (int)m_virtScene.RegionInfo.LegacyRegionLocY - (int)m_rootScene.RegionInfo.LegacyRegionLocY; | 130 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; |
131 | rayend.X += differenceX * (int)Constants.RegionSize; | 131 | rayend.X += differenceX * (int)Constants.RegionSize; |
132 | rayend.Y += differenceY * (int)Constants.RegionSize; | 132 | rayend.Y += differenceY * (int)Constants.RegionSize; |
133 | raystart.X += differenceX * (int)Constants.RegionSize; | 133 | raystart.X += differenceX * (int)Constants.RegionSize; |
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs index 3f835a4..7127c73 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs | |||
@@ -246,8 +246,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
246 | newConn.RegionScene = scene; | 246 | newConn.RegionScene = scene; |
247 | newConn.RegionLandChannel = scene.LandChannel; | 247 | newConn.RegionLandChannel = scene.LandChannel; |
248 | newConn.RegionId = scene.RegionInfo.originRegionID; | 248 | newConn.RegionId = scene.RegionInfo.originRegionID; |
249 | newConn.X = scene.RegionInfo.LegacyRegionLocX; | 249 | newConn.X = scene.RegionInfo.RegionLocX; |
250 | newConn.Y = scene.RegionInfo.LegacyRegionLocY; | 250 | newConn.Y = scene.RegionInfo.RegionLocY; |
251 | newConn.XEnd = (int)Constants.RegionSize; | 251 | newConn.XEnd = (int)Constants.RegionSize; |
252 | newConn.YEnd = (int)Constants.RegionSize; | 252 | newConn.YEnd = (int)Constants.RegionSize; |
253 | 253 | ||
@@ -502,11 +502,11 @@ namespace OpenSim.Region.RegionCombinerModule | |||
502 | 502 | ||
503 | lock (scene.WestBorders) | 503 | lock (scene.WestBorders) |
504 | { | 504 | { |
505 | scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocX - rootConn.RegionScene.RegionInfo.LegacyRegionLocX) * (int)Constants.RegionSize); //auto teleport West | 505 | scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocX - rootConn.RegionScene.RegionInfo.RegionLocX) * (int)Constants.RegionSize); //auto teleport West |
506 | 506 | ||
507 | // Trigger auto teleport to root region | 507 | // Trigger auto teleport to root region |
508 | scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; | 508 | scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; |
509 | scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; | 509 | scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; |
510 | } | 510 | } |
511 | 511 | ||
512 | // Reset Terrain.. since terrain loads before we get here, we need to load | 512 | // Reset Terrain.. since terrain loads before we get here, we need to load |
@@ -564,9 +564,9 @@ namespace OpenSim.Region.RegionCombinerModule | |||
564 | 564 | ||
565 | lock (scene.SouthBorders) | 565 | lock (scene.SouthBorders) |
566 | { | 566 | { |
567 | scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocY - rootConn.RegionScene.RegionInfo.LegacyRegionLocY) * (int)Constants.RegionSize); //auto teleport south | 567 | scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocY - rootConn.RegionScene.RegionInfo.RegionLocY) * (int)Constants.RegionSize); //auto teleport south |
568 | scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; | 568 | scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; |
569 | scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; | 569 | scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; |
570 | } | 570 | } |
571 | 571 | ||
572 | // Reset Terrain.. since terrain normally loads first. | 572 | // Reset Terrain.. since terrain normally loads first. |
@@ -636,9 +636,9 @@ namespace OpenSim.Region.RegionCombinerModule | |||
636 | 636 | ||
637 | lock (scene.SouthBorders) | 637 | lock (scene.SouthBorders) |
638 | { | 638 | { |
639 | scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocY - rootConn.RegionScene.RegionInfo.LegacyRegionLocY) * (int)Constants.RegionSize); //auto teleport south | 639 | scene.SouthBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocY - rootConn.RegionScene.RegionInfo.RegionLocY) * (int)Constants.RegionSize); //auto teleport south |
640 | scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; | 640 | scene.SouthBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; |
641 | scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; | 641 | scene.SouthBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; |
642 | } | 642 | } |
643 | 643 | ||
644 | lock (rootConn.RegionScene.EastBorders) | 644 | lock (rootConn.RegionScene.EastBorders) |
@@ -657,9 +657,9 @@ namespace OpenSim.Region.RegionCombinerModule | |||
657 | 657 | ||
658 | lock (scene.WestBorders) | 658 | lock (scene.WestBorders) |
659 | { | 659 | { |
660 | scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.LegacyRegionLocX - rootConn.RegionScene.RegionInfo.LegacyRegionLocX) * (int)Constants.RegionSize); //auto teleport West | 660 | scene.WestBorders[0].BorderLine.Z = (int)((scene.RegionInfo.RegionLocX - rootConn.RegionScene.RegionInfo.RegionLocX) * (int)Constants.RegionSize); //auto teleport West |
661 | scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.LegacyRegionLocX; | 661 | scene.WestBorders[0].TriggerRegionX = rootConn.RegionScene.RegionInfo.RegionLocX; |
662 | scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.LegacyRegionLocY; | 662 | scene.WestBorders[0].TriggerRegionY = rootConn.RegionScene.RegionInfo.RegionLocY; |
663 | } | 663 | } |
664 | 664 | ||
665 | /* | 665 | /* |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index f46bdf3..6861865 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4244,7 +4244,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4244 | DataserverPlugin.RegisterRequest(m_host.LocalId, | 4244 | DataserverPlugin.RegisterRequest(m_host.LocalId, |
4245 | m_item.ItemID, item.AssetID.ToString()); | 4245 | m_item.ItemID, item.AssetID.ToString()); |
4246 | 4246 | ||
4247 | Vector3 region = new Vector3(World.RegionInfo.RegionWorldLocX, World.RegionInfo.RegionWorldLocY, 0); | 4247 | Vector3 region = new Vector3(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); |
4248 | 4248 | ||
4249 | World.AssetService.Get(item.AssetID.ToString(), this, | 4249 | World.AssetService.Get(item.AssetID.ToString(), this, |
4250 | delegate(string i, object sender, AssetBase a) | 4250 | delegate(string i, object sender, AssetBase a) |
@@ -5478,7 +5478,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5478 | public LSL_Vector llGetRegionCorner() | 5478 | public LSL_Vector llGetRegionCorner() |
5479 | { | 5479 | { |
5480 | m_host.AddScriptLPS(1); | 5480 | m_host.AddScriptLPS(1); |
5481 | return new LSL_Vector(World.RegionInfo.RegionWorldLocX, World.RegionInfo.RegionWorldLocY, 0); | 5481 | return new LSL_Vector(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); |
5482 | } | 5482 | } |
5483 | 5483 | ||
5484 | /// <summary> | 5484 | /// <summary> |
@@ -5651,8 +5651,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5651 | 5651 | ||
5652 | List<GridRegion> neighbors = World.GridService.GetNeighbours(World.RegionInfo.ScopeID, World.RegionInfo.RegionID); | 5652 | List<GridRegion> neighbors = World.GridService.GetNeighbours(World.RegionInfo.ScopeID, World.RegionInfo.RegionID); |
5653 | 5653 | ||
5654 | uint neighborX = World.RegionInfo.LegacyRegionLocX + (uint)dir.x; | 5654 | uint neighborX = World.RegionInfo.RegionLocX + (uint)dir.x; |
5655 | uint neighborY = World.RegionInfo.LegacyRegionLocY + (uint)dir.y; | 5655 | uint neighborY = World.RegionInfo.RegionLocY + (uint)dir.y; |
5656 | 5656 | ||
5657 | foreach (GridRegion sri in neighbors) | 5657 | foreach (GridRegion sri in neighbors) |
5658 | { | 5658 | { |
@@ -10767,7 +10767,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10767 | httpHeaders["X-SecondLife-Shard"] = shard; | 10767 | httpHeaders["X-SecondLife-Shard"] = shard; |
10768 | httpHeaders["X-SecondLife-Object-Name"] = m_host.Name; | 10768 | httpHeaders["X-SecondLife-Object-Name"] = m_host.Name; |
10769 | httpHeaders["X-SecondLife-Object-Key"] = m_host.UUID.ToString(); | 10769 | httpHeaders["X-SecondLife-Object-Key"] = m_host.UUID.ToString(); |
10770 | httpHeaders["X-SecondLife-Region"] = string.Format("{0} ({1}, {2})", regionInfo.RegionName, regionInfo.LegacyRegionLocX, regionInfo.LegacyRegionLocY); | 10770 | httpHeaders["X-SecondLife-Region"] = string.Format("{0} ({1}, {2})", regionInfo.RegionName, regionInfo.RegionLocX, regionInfo.RegionLocY); |
10771 | httpHeaders["X-SecondLife-Local-Position"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", position.X, position.Y, position.Z); | 10771 | httpHeaders["X-SecondLife-Local-Position"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", position.X, position.Y, position.Z); |
10772 | httpHeaders["X-SecondLife-Local-Velocity"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", velocity.X, velocity.Y, velocity.Z); | 10772 | httpHeaders["X-SecondLife-Local-Velocity"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", velocity.X, velocity.Y, velocity.Z); |
10773 | httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W); | 10773 | httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W); |
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs b/OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs index 71334ee..b999509 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs | |||
@@ -201,8 +201,8 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
201 | NameValueCollection requestArgs = new NameValueCollection | 201 | NameValueCollection requestArgs = new NameValueCollection |
202 | { | 202 | { |
203 | { "RequestMethod", "xAddMapTile" }, | 203 | { "RequestMethod", "xAddMapTile" }, |
204 | { "X", scene.RegionInfo.LegacyRegionLocX.ToString() }, | 204 | { "X", scene.RegionInfo.RegionLocX.ToString() }, |
205 | { "Y", scene.RegionInfo.LegacyRegionLocY.ToString() }, | 205 | { "Y", scene.RegionInfo.RegionLocY.ToString() }, |
206 | { "ContentType", "image/png" }, | 206 | { "ContentType", "image/png" }, |
207 | { "EncodedData", System.Convert.ToBase64String(pngData) } | 207 | { "EncodedData", System.Convert.ToBase64String(pngData) } |
208 | }; | 208 | }; |
diff --git a/OpenSim/Services/Interfaces/IGridService.cs b/OpenSim/Services/Interfaces/IGridService.cs index e1a3cef..df2b4d7 100644 --- a/OpenSim/Services/Interfaces/IGridService.cs +++ b/OpenSim/Services/Interfaces/IGridService.cs | |||
@@ -255,8 +255,8 @@ namespace OpenSim.Services.Interfaces | |||
255 | public GridRegion(RegionInfo ConvertFrom) | 255 | public GridRegion(RegionInfo ConvertFrom) |
256 | { | 256 | { |
257 | m_regionName = ConvertFrom.RegionName; | 257 | m_regionName = ConvertFrom.RegionName; |
258 | m_regionLocX = (int)(ConvertFrom.RegionWorldLocX); | 258 | m_regionLocX = (int)(ConvertFrom.WorldLocX); |
259 | m_regionLocY = (int)(ConvertFrom.RegionWorldLocY); | 259 | m_regionLocY = (int)(ConvertFrom.WorldLocY); |
260 | RegionSizeX = (int)ConvertFrom.RegionSizeX; | 260 | RegionSizeX = (int)ConvertFrom.RegionSizeX; |
261 | RegionSizeY = (int)ConvertFrom.RegionSizeY; | 261 | RegionSizeY = (int)ConvertFrom.RegionSizeY; |
262 | m_internalEndPoint = ConvertFrom.InternalEndPoint; | 262 | m_internalEndPoint = ConvertFrom.InternalEndPoint; |