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authorUbitUmarov2014-08-28 18:51:55 +0100
committerUbitUmarov2014-08-28 18:51:55 +0100
commit9839904ebe82f9c7a2084d7d7cf4e5399c679ce5 (patch)
treea434ad2b9d91406cdb964c1398abb385057f9335 /OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
parent add some functions for estimation of number of bytes that can be send in a c... (diff)
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try to make sense of throttle rate limits
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
index e5bae6e..2b307c7 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
@@ -80,7 +80,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
80 Texture = throttleConfig.GetInt("texture_default", 18500); 80 Texture = throttleConfig.GetInt("texture_default", 18500);
81 Asset = throttleConfig.GetInt("asset_default", 10500); 81 Asset = throttleConfig.GetInt("asset_default", 10500);
82 82
83 Total = throttleConfig.GetInt("client_throttle_max_bps", 0); 83 // 2500000 bps max
84 Total = throttleConfig.GetInt("client_throttle_max_bps",312500);
84 85
85 AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false); 86 AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false);
86 87