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authorJustin Clark-Casey (justincc)2013-09-25 00:02:17 +0100
committerJustin Clark-Casey (justincc)2013-09-25 00:02:17 +0100
commitf384a6291e6b03b451dd3e3fec7667bc8f53c296 (patch)
tree79fda8cf39cb99cf0197bf0fbf9c4e6ac1f2b363 /OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
parent* The last two are the the patch that Aleric wanted pulled from his repo. * A... (diff)
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Instead of swallowing any socket begin/end receive exceptions, log them for debugging purposes.
This may reveal why on some teleports with current code, the UseCircuitCode message gets through but CompleteMovement disappears into the ether.
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