diff options
author | Justin Clarke Casey | 2007-12-22 19:48:01 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2007-12-22 19:48:01 +0000 |
commit | c470efea5734e4515baaf9023f2f2b2cd724725c (patch) | |
tree | 23c6c1d80fe1c8995644c2e51002290de7216048 /OpenSim/Framework/IClientAPI.cs | |
parent | minor refactor (diff) | |
download | opensim-SC-c470efea5734e4515baaf9023f2f2b2cd724725c.zip opensim-SC-c470efea5734e4515baaf9023f2f2b2cd724725c.tar.gz opensim-SC-c470efea5734e4515baaf9023f2f2b2cd724725c.tar.bz2 opensim-SC-c470efea5734e4515baaf9023f2f2b2cd724725c.tar.xz |
Make copying of scripts into prim inventories more reliable on the first attempt when the asset server is lagging by formalising the de facto polling.
This may not be the best solution in the long run, but should improve things for now.
This may also improve reliability when updating inventory item metadata (e.g. renaming an item) and in retrieving textures
for the main map view.
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 8ba161a..18ecd92 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -473,8 +473,6 @@ namespace OpenSim.Framework | |||
473 | event RegionInfoRequest OnRegionInfoRequest; | 473 | event RegionInfoRequest OnRegionInfoRequest; |
474 | event EstateCovenantRequest OnEstateCovenantRequest; | 474 | event EstateCovenantRequest OnEstateCovenantRequest; |
475 | 475 | ||
476 | |||
477 | |||
478 | LLVector3 StartPos { get; set; } | 476 | LLVector3 StartPos { get; set; } |
479 | 477 | ||
480 | LLUUID AgentId { get; } | 478 | LLUUID AgentId { get; } |
@@ -486,6 +484,13 @@ namespace OpenSim.Framework | |||
486 | string FirstName { get; } | 484 | string FirstName { get; } |
487 | 485 | ||
488 | string LastName { get; } | 486 | string LastName { get; } |
487 | |||
488 | /// <summary> | ||
489 | /// Returns the full name of the agent/avatar represented by this client | ||
490 | /// </summary> | ||
491 | /// <param name="newPack"></param> | ||
492 | /// <param name="packType"></param> | ||
493 | string Name { get; } | ||
489 | 494 | ||
490 | uint CircuitCode { get; } | 495 | uint CircuitCode { get; } |
491 | 496 | ||