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authorMelanie Thielker2008-11-17 23:43:46 +0000
committerMelanie Thielker2008-11-17 23:43:46 +0000
commit2b8915d679c9d17989572dde9f6040338c508a12 (patch)
treeecf6e8ecbf73a166ea684fdd1742360920433482 /OpenSim/Framework/IClientAPI.cs
parentMake texture decode errors nonfatal. The texture send is simply dropped (diff)
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Make newly created prims be the correct group
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/IClientAPI.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index cf6a541..6d69c3d 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -198,7 +198,7 @@ namespace OpenSim.Framework
198 public delegate void UUIDNameRequest(UUID id, IClientAPI remote_client); 198 public delegate void UUIDNameRequest(UUID id, IClientAPI remote_client);
199 199
200 public delegate void AddNewPrim( 200 public delegate void AddNewPrim(
201 UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, 201 UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart,
202 UUID RayTargetID, 202 UUID RayTargetID,
203 byte RayEndIsIntersection); 203 byte RayEndIsIntersection);
204 204