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author | Melanie Thielker | 2008-11-17 23:43:46 +0000 |
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committer | Melanie Thielker | 2008-11-17 23:43:46 +0000 |
commit | 2b8915d679c9d17989572dde9f6040338c508a12 (patch) | |
tree | ecf6e8ecbf73a166ea684fdd1742360920433482 | |
parent | Make texture decode errors nonfatal. The texture send is simply dropped (diff) | |
download | opensim-SC-2b8915d679c9d17989572dde9f6040338c508a12.zip opensim-SC-2b8915d679c9d17989572dde9f6040338c508a12.tar.gz opensim-SC-2b8915d679c9d17989572dde9f6040338c508a12.tar.bz2 opensim-SC-2b8915d679c9d17989572dde9f6040338c508a12.tar.xz |
Make newly created prims be the correct group
6 files changed, 11 insertions, 10 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index cf6a541..6d69c3d 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -198,7 +198,7 @@ namespace OpenSim.Framework | |||
198 | public delegate void UUIDNameRequest(UUID id, IClientAPI remote_client); | 198 | public delegate void UUIDNameRequest(UUID id, IClientAPI remote_client); |
199 | 199 | ||
200 | public delegate void AddNewPrim( | 200 | public delegate void AddNewPrim( |
201 | UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, | 201 | UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, |
202 | UUID RayTargetID, | 202 | UUID RayTargetID, |
203 | byte RayEndIsIntersection); | 203 | byte RayEndIsIntersection); |
204 | 204 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 4a4dcd8..b9bc888 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4515,7 +4515,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4515 | 4515 | ||
4516 | handlerAddPrim = OnAddPrim; | 4516 | handlerAddPrim = OnAddPrim; |
4517 | if (handlerAddPrim != null) | 4517 | if (handlerAddPrim != null) |
4518 | handlerAddPrim(AgentId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape, addPacket.ObjectData.BypassRaycast, addPacket.ObjectData.RayStart, addPacket.ObjectData.RayTargetID, addPacket.ObjectData.RayEndIsIntersection); | 4518 | handlerAddPrim(AgentId, ActiveGroupId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape, addPacket.ObjectData.BypassRaycast, addPacket.ObjectData.RayStart, addPacket.ObjectData.RayTargetID, addPacket.ObjectData.RayEndIsIntersection); |
4519 | } | 4519 | } |
4520 | break; | 4520 | break; |
4521 | case PacketType.ObjectShape: | 4521 | case PacketType.ObjectShape: |
diff --git a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs index 12e0f0f..f032704 100644 --- a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
61 | //Detect object data changes by hooking into the IClientAPI. | 61 | //Detect object data changes by hooking into the IClientAPI. |
62 | //Very dirty, and breaks whenever someone changes the client API. | 62 | //Very dirty, and breaks whenever someone changes the client API. |
63 | 63 | ||
64 | client.OnAddPrim += delegate (UUID ownerID, Vector3 RayEnd, Quaternion rot, | 64 | client.OnAddPrim += delegate (UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot, |
65 | PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, | 65 | PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, |
66 | byte RayEndIsIntersection) { this.Stale = true; }; | 66 | byte RayEndIsIntersection) { this.Stale = true; }; |
67 | client.OnLinkObjects += delegate (IClientAPI remoteClient, uint parent, List<uint> children) | 67 | client.OnLinkObjects += delegate (IClientAPI remoteClient, uint parent, List<uint> children) |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs index 02c4ab0..dfca655 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs | |||
@@ -468,7 +468,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
468 | m_log.Debug("[CONTENT MANAGEMENT]scale"); | 468 | m_log.Debug("[CONTENT MANAGEMENT]scale"); |
469 | } | 469 | } |
470 | 470 | ||
471 | protected void UpdateNewParts(UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, | 471 | protected void UpdateNewParts(UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, |
472 | byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, | 472 | byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, |
473 | byte RayEndIsIntersection) | 473 | byte RayEndIsIntersection) |
474 | { | 474 | { |
diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index b6879b0..990d36e 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
234 | position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; | 234 | position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; |
235 | 235 | ||
236 | SceneObjectGroup tree = | 236 | SceneObjectGroup tree = |
237 | m_scene.AddTree(uuid, new Vector3(0.1f, 0.1f, 0.1f), | 237 | m_scene.AddTree(uuid, UUID.Zero, new Vector3(0.1f, 0.1f, 0.1f), |
238 | Quaternion.Identity, | 238 | Quaternion.Identity, |
239 | position, | 239 | position, |
240 | Tree.Cypress1, | 240 | Tree.Cypress1, |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index cf743de..2287f99 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1738,7 +1738,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1738 | } | 1738 | } |
1739 | } | 1739 | } |
1740 | 1740 | ||
1741 | public virtual void AddNewPrim(UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, | 1741 | public virtual void AddNewPrim(UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, |
1742 | byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, | 1742 | byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, |
1743 | byte RayEndIsIntersection) | 1743 | byte RayEndIsIntersection) |
1744 | { | 1744 | { |
@@ -1749,11 +1749,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1749 | // rez ON the ground, not IN the ground | 1749 | // rez ON the ground, not IN the ground |
1750 | pos.Z += 0.25F; | 1750 | pos.Z += 0.25F; |
1751 | 1751 | ||
1752 | AddNewPrim(ownerID, pos, rot, shape); | 1752 | AddNewPrim(ownerID, groupID, pos, rot, shape); |
1753 | } | 1753 | } |
1754 | } | 1754 | } |
1755 | 1755 | ||
1756 | public virtual SceneObjectGroup AddNewPrim(UUID ownerID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) | 1756 | public virtual SceneObjectGroup AddNewPrim(UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) |
1757 | { | 1757 | { |
1758 | //m_log.DebugFormat( | 1758 | //m_log.DebugFormat( |
1759 | // "[SCENE]: Scene.AddNewPrim() called for agent {0} in {1}", ownerID, RegionInfo.RegionName); | 1759 | // "[SCENE]: Scene.AddNewPrim() called for agent {0} in {1}", ownerID, RegionInfo.RegionName); |
@@ -1772,6 +1772,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1772 | AdaptTree(ref shape); | 1772 | AdaptTree(ref shape); |
1773 | } | 1773 | } |
1774 | 1774 | ||
1775 | sceneObject.SetGroup(groupID, null); | ||
1775 | AddNewSceneObject(sceneObject, true); | 1776 | AddNewSceneObject(sceneObject, true); |
1776 | 1777 | ||
1777 | return sceneObject; | 1778 | return sceneObject; |
@@ -1797,7 +1798,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1797 | } | 1798 | } |
1798 | } | 1799 | } |
1799 | 1800 | ||
1800 | public SceneObjectGroup AddTree(UUID uuid, Vector3 scale, Quaternion rotation, Vector3 position, | 1801 | public SceneObjectGroup AddTree(UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, |
1801 | Tree treeType, bool newTree) | 1802 | Tree treeType, bool newTree) |
1802 | { | 1803 | { |
1803 | PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); | 1804 | PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); |
@@ -1806,7 +1807,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1806 | treeShape.PCode = newTree ? (byte)PCode.NewTree : (byte)PCode.Tree; | 1807 | treeShape.PCode = newTree ? (byte)PCode.NewTree : (byte)PCode.Tree; |
1807 | treeShape.Scale = scale; | 1808 | treeShape.Scale = scale; |
1808 | treeShape.State = (byte)treeType; | 1809 | treeShape.State = (byte)treeType; |
1809 | return AddNewPrim(uuid, position, rotation, treeShape); | 1810 | return AddNewPrim(uuid, groupID, position, rotation, treeShape); |
1810 | } | 1811 | } |
1811 | 1812 | ||
1812 | /// <summary> | 1813 | /// <summary> |