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author | Justin Clark-Casey (justincc) | 2011-10-10 21:54:08 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-10 21:54:08 +0100 |
commit | 2b290793ab7153c956db5637dd27dfbbd0a1cf98 (patch) | |
tree | fb92997c17552fa1f78c83c6d7f133c2b852085f /OpenSim/Framework/AgentCircuitData.cs | |
parent | remove unused LastAssetID from DynamicTextureUpdaer (diff) | |
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refactor: have lsl and ossl interrogate scene.StatsReporter directly rather than going through scene
I know this goes against the law of demeter but I don't think it's that useful here and I'd rather get rid of nasty little wrapper methods
Diffstat (limited to 'OpenSim/Framework/AgentCircuitData.cs')
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