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author | Justin Clark-Casey (justincc) | 2011-10-10 21:54:08 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-10 21:54:08 +0100 |
commit | 2b290793ab7153c956db5637dd27dfbbd0a1cf98 (patch) | |
tree | fb92997c17552fa1f78c83c6d7f133c2b852085f | |
parent | remove unused LastAssetID from DynamicTextureUpdaer (diff) | |
download | opensim-SC-2b290793ab7153c956db5637dd27dfbbd0a1cf98.zip opensim-SC-2b290793ab7153c956db5637dd27dfbbd0a1cf98.tar.gz opensim-SC-2b290793ab7153c956db5637dd27dfbbd0a1cf98.tar.bz2 opensim-SC-2b290793ab7153c956db5637dd27dfbbd0a1cf98.tar.xz |
refactor: have lsl and ossl interrogate scene.StatsReporter directly rather than going through scene
I know this goes against the law of demeter but I don't think it's that useful here and I'd rather get rid of nasty little wrapper methods
3 files changed, 2 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index bcf668f..5652231 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -513,19 +513,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
513 | get { return m_sceneGraph.m_syncRoot; } | 513 | get { return m_sceneGraph.m_syncRoot; } |
514 | } | 514 | } |
515 | 515 | ||
516 | /// <summary> | ||
517 | /// This is for llGetRegionFPS | ||
518 | /// </summary> | ||
519 | public float SimulatorFPS | ||
520 | { | ||
521 | get { return StatsReporter.getLastReportedSimFPS(); } | ||
522 | } | ||
523 | |||
524 | public float[] SimulatorStats | ||
525 | { | ||
526 | get { return StatsReporter.getLastReportedSimStats(); } | ||
527 | } | ||
528 | |||
529 | public string DefaultScriptEngine | 516 | public string DefaultScriptEngine |
530 | { | 517 | { |
531 | get { return m_defaultScriptEngine; } | 518 | get { return m_defaultScriptEngine; } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 42e09fc..eabdce1 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -5925,7 +5925,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5925 | public LSL_Float llGetRegionFPS() | 5925 | public LSL_Float llGetRegionFPS() |
5926 | { | 5926 | { |
5927 | m_host.AddScriptLPS(1); | 5927 | m_host.AddScriptLPS(1); |
5928 | return World.SimulatorFPS; | 5928 | return World.StatsReporter.getLastReportedSimFPS(); |
5929 | } | 5929 | } |
5930 | 5930 | ||
5931 | 5931 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index e1c837e..6c3da20 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -2462,7 +2462,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2462 | CheckThreatLevel(ThreatLevel.Moderate, "osGetRegionStats"); | 2462 | CheckThreatLevel(ThreatLevel.Moderate, "osGetRegionStats"); |
2463 | m_host.AddScriptLPS(1); | 2463 | m_host.AddScriptLPS(1); |
2464 | LSL_List ret = new LSL_List(); | 2464 | LSL_List ret = new LSL_List(); |
2465 | float[] stats = World.SimulatorStats; | 2465 | float[] stats = World.StatsReporter.getLastReportedSimStats(); |
2466 | 2466 | ||
2467 | for (int i = 0; i < 21; i++) | 2467 | for (int i = 0; i < 21; i++) |
2468 | { | 2468 | { |