diff options
Diffstat (limited to 'linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml')
-rw-r--r-- | linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml b/linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml index dcd1fa4..fbe56b6 100644 --- a/linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml +++ b/linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml | |||
@@ -1,38 +1,40 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" standalone="yes" ?> | 1 | <?xml version="1.0" encoding="utf-8" standalone="yes" ?> |
2 | <panel label="Grafikdetail" name="Display panel 3"> | 2 | <panel label="Grafikdetails" name="Display panel 3"> |
3 | <text type="string" length="1" name="text"> | 3 | <text type="string" length="1" name="text"> |
4 | Shaders: | 4 | Shader: |
5 | </text> | 5 | </text> |
6 | <check_box label="Vertex-Shader aktivieren" name="shaders" | ||
7 | tool_tip="Deaktivieren Sie diese Option, wenn der Grafikkartentreiber Abstürze verursacht." /> | ||
6 | <check_box label="Bumpmapping und Glanz aktivieren" name="bumpshiny" /> | 8 | <check_box label="Bumpmapping und Glanz aktivieren" name="bumpshiny" /> |
7 | <check_box label="Wellenwasser aktivieren" name="ripple" /> | 9 | <check_box label="Wellen auf Wasser aktivieren" name="ripple" /> |
8 | <check_box label="Avatar Vertex-Programm" name="avatarvp" /> | 10 | <check_box label="Avatar Vertexprogramm" name="avatarvp" /> |
9 | <text type="string" length="1" name="Avatar Rendering:"> | 11 | <text type="string" length="1" name="Avatar Rendering:"> |
10 | Avatar-Wiedergabe: | 12 | Avatar-Darstellung: |
11 | </text> | 13 | </text> |
12 | <radio_group name="Avatar Appearance"> | 14 | <radio_group name="Avatar Appearance"> |
13 | <radio_item type="string" length="1" name="Normal"> | 15 | <radio_item type="string" length="1" name="Normal"> |
14 | Normal | 16 | Normal |
15 | </radio_item> | 17 | </radio_item> |
16 | <radio_item type="string" length="1" name="Bump"> | 18 | <radio_item type="string" length="1" name="Bump"> |
17 | Bump zugeordnet | 19 | Mit Bumpmap |
18 | </radio_item> | 20 | </radio_item> |
19 | <radio_item type="string" length="1" name="Cloth"> | 21 | <radio_item type="string" length="1" name="Cloth"> |
20 | Bump zugeordnet & Stoff | 22 | Mit Bumpmap & Stoff |
21 | </radio_item> | 23 | </radio_item> |
22 | </radio_group> | 24 | </radio_group> |
23 | <text type="string" length="1" name="Lighting Detail:"> | 25 | <text type="string" length="1" name="Lighting Detail:"> |
24 | Beleuchtungsdetail: | 26 | Beleuchtungsdetails: |
25 | </text> | 27 | </text> |
26 | <radio_group name="lighting detail radio"> | 28 | <radio_group name="lighting detail radio"> |
27 | <radio_item type="string" length="1" name="SunMoon"> | 29 | <radio_item type="string" length="1" name="SunMoon"> |
28 | Nur Sonne und Mond | 30 | Nur Sonne und Mond |
29 | </radio_item> | 31 | </radio_item> |
30 | <radio_item type="string" length="1" name="LocalLights"> | 32 | <radio_item type="string" length="1" name="LocalLights"> |
31 | Nahe gelegene lokale Lichter | 33 | Lokale Lichtquellen |
32 | </radio_item> | 34 | </radio_item> |
33 | </radio_group> | 35 | </radio_group> |
34 | <text type="string" length="1" name="Terrain Detail:"> | 36 | <text type="string" length="1" name="Terrain Detail:"> |
35 | Terraindetail: | 37 | Terraindetails: |
36 | </text> | 38 | </text> |
37 | <radio_group name="terrain detail radio"> | 39 | <radio_group name="terrain detail radio"> |
38 | <radio_item type="string" length="1" name="0"> | 40 | <radio_item type="string" length="1" name="0"> |
@@ -43,15 +45,15 @@ | |||
43 | </radio_item> | 45 | </radio_item> |
44 | </radio_group> | 46 | </radio_group> |
45 | <text type="string" length="1" name="Object Mesh Detail:"> | 47 | <text type="string" length="1" name="Object Mesh Detail:"> |
46 | Objekt-Maschendetail: | 48 | Objekt-Gitterdetails: |
47 | </text> | 49 | </text> |
48 | <text type="string" length="1" name="Flexible Mesh Detail:"> | 50 | <text type="string" length="1" name="Flexible Mesh Detail:"> |
49 | Flexibles Maschendetail: | 51 | Flexible-Gitterdetails: |
50 | </text> | 52 | </text> |
51 | <text type="string" length="1" name="Tree Mesh Detail:"> | 53 | <text type="string" length="1" name="Tree Mesh Detail:"> |
52 | Baum-Maschendetail: | 54 | Baum-Gitterdetails: |
53 | </text> | 55 | </text> |
54 | <text type="string" length="1" name="Avatar Mesh Detail:"> | 56 | <text type="string" length="1" name="Avatar Mesh Detail:"> |
55 | Avatar-Maschendetail: | 57 | Avatar-Gitterdetails: |
56 | </text> | 58 | </text> |
57 | </panel> | 59 | </panel> |