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Diffstat (limited to 'linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml')
-rw-r--r--linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml30
1 files changed, 16 insertions, 14 deletions
diff --git a/linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml b/linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml
index dcd1fa4..fbe56b6 100644
--- a/linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml
+++ b/linden/indra/newview/skins/xui/de/panel_preferences_graphics2.xml
@@ -1,38 +1,40 @@
1<?xml version="1.0" encoding="utf-8" standalone="yes" ?> 1<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
2<panel label="Grafikdetail" name="Display panel 3"> 2<panel label="Grafikdetails" name="Display panel 3">
3 <text type="string" length="1" name="text"> 3 <text type="string" length="1" name="text">
4 Shaders: 4 Shader:
5 </text> 5 </text>
6 <check_box label="Vertex-Shader aktivieren" name="shaders"
7 tool_tip="Deaktivieren Sie diese Option, wenn der Grafikkartentreiber Abstürze verursacht." />
6 <check_box label="Bumpmapping und Glanz aktivieren" name="bumpshiny" /> 8 <check_box label="Bumpmapping und Glanz aktivieren" name="bumpshiny" />
7 <check_box label="Wellenwasser aktivieren" name="ripple" /> 9 <check_box label="Wellen auf Wasser aktivieren" name="ripple" />
8 <check_box label="Avatar Vertex-Programm" name="avatarvp" /> 10 <check_box label="Avatar Vertexprogramm" name="avatarvp" />
9 <text type="string" length="1" name="Avatar Rendering:"> 11 <text type="string" length="1" name="Avatar Rendering:">
10 Avatar-Wiedergabe: 12 Avatar-Darstellung:
11 </text> 13 </text>
12 <radio_group name="Avatar Appearance"> 14 <radio_group name="Avatar Appearance">
13 <radio_item type="string" length="1" name="Normal"> 15 <radio_item type="string" length="1" name="Normal">
14 Normal 16 Normal
15 </radio_item> 17 </radio_item>
16 <radio_item type="string" length="1" name="Bump"> 18 <radio_item type="string" length="1" name="Bump">
17 Bump zugeordnet 19 Mit Bumpmap
18 </radio_item> 20 </radio_item>
19 <radio_item type="string" length="1" name="Cloth"> 21 <radio_item type="string" length="1" name="Cloth">
20 Bump zugeordnet &amp; Stoff 22 Mit Bumpmap &amp; Stoff
21 </radio_item> 23 </radio_item>
22 </radio_group> 24 </radio_group>
23 <text type="string" length="1" name="Lighting Detail:"> 25 <text type="string" length="1" name="Lighting Detail:">
24 Beleuchtungsdetail: 26 Beleuchtungsdetails:
25 </text> 27 </text>
26 <radio_group name="lighting detail radio"> 28 <radio_group name="lighting detail radio">
27 <radio_item type="string" length="1" name="SunMoon"> 29 <radio_item type="string" length="1" name="SunMoon">
28 Nur Sonne und Mond 30 Nur Sonne und Mond
29 </radio_item> 31 </radio_item>
30 <radio_item type="string" length="1" name="LocalLights"> 32 <radio_item type="string" length="1" name="LocalLights">
31 Nahe gelegene lokale Lichter 33 Lokale Lichtquellen
32 </radio_item> 34 </radio_item>
33 </radio_group> 35 </radio_group>
34 <text type="string" length="1" name="Terrain Detail:"> 36 <text type="string" length="1" name="Terrain Detail:">
35 Terraindetail: 37 Terraindetails:
36 </text> 38 </text>
37 <radio_group name="terrain detail radio"> 39 <radio_group name="terrain detail radio">
38 <radio_item type="string" length="1" name="0"> 40 <radio_item type="string" length="1" name="0">
@@ -43,15 +45,15 @@
43 </radio_item> 45 </radio_item>
44 </radio_group> 46 </radio_group>
45 <text type="string" length="1" name="Object Mesh Detail:"> 47 <text type="string" length="1" name="Object Mesh Detail:">
46 Objekt-Maschendetail: 48 Objekt-Gitterdetails:
47 </text> 49 </text>
48 <text type="string" length="1" name="Flexible Mesh Detail:"> 50 <text type="string" length="1" name="Flexible Mesh Detail:">
49 Flexibles Maschendetail: 51 Flexible-Gitterdetails:
50 </text> 52 </text>
51 <text type="string" length="1" name="Tree Mesh Detail:"> 53 <text type="string" length="1" name="Tree Mesh Detail:">
52 Baum-Maschendetail: 54 Baum-Gitterdetails:
53 </text> 55 </text>
54 <text type="string" length="1" name="Avatar Mesh Detail:"> 56 <text type="string" length="1" name="Avatar Mesh Detail:">
55 Avatar-Maschendetail: 57 Avatar-Gitterdetails:
56 </text> 58 </text>
57</panel> 59</panel>