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Diffstat (limited to 'linden/indra/newview/app_settings')
-rw-r--r-- | linden/indra/newview/app_settings/ao_template.ini | 103 |
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diff --git a/linden/indra/newview/app_settings/ao_template.ini b/linden/indra/newview/app_settings/ao_template.ini new file mode 100644 index 0000000..03f02e3 --- /dev/null +++ b/linden/indra/newview/app_settings/ao_template.ini | |||
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1 | ############################################################ | ||
2 | ############################################################ | ||
3 | ## | ||
4 | ## IMPRUDENCE AO TEMPLATE | ||
5 | ## | ||
6 | ############################################################ | ||
7 | ## | ||
8 | ## INSTRUCTIONS: | ||
9 | ## | ||
10 | ## 1. Detach any AO you are currently wearing or it will interfere. | ||
11 | ## | ||
12 | ## 2. Place all of the animations you want ot use into a folder in your inventory. | ||
13 | ## | ||
14 | ## 3. Place the notecard for the AO in the *SAME* folder. | ||
15 | ## | ||
16 | ## 4. Find the line that matches the animation you're changing. | ||
17 | ## For example, if you're adding a walk animation, | ||
18 | ## find the line that starts with [ Walking ] | ||
19 | ## | ||
20 | ## If the notecard already has walking animations, the line will look something like this: | ||
21 | ## [ Walking ]SexyWalk1|SexyWalk2 | ||
22 | ## | ||
23 | ## 5. Type the name of the new animation at the end of this line. | ||
24 | ## If the line already contains some animations, type '|' before | ||
25 | ## typing the animation name. Once you're done, the line should look like this: | ||
26 | ## [ Walking ]NewWalkAnim | ||
27 | ## or | ||
28 | ## [ Walking ]SexyWalk1|SexyWalk2|NewWalkAnim | ||
29 | ## | ||
30 | ## 6. Once you're done, save the notecard. | ||
31 | ## | ||
32 | ## 7. Open the client AO window (CTRL-SHIFT-O) then drag the notecard onto the indicated spot. | ||
33 | ## | ||
34 | ## 8. Press the "Reload" button in the AO. | ||
35 | ## | ||
36 | ############################################################ | ||
37 | |||
38 | ############################################################ | ||
39 | ############################################################ | ||
40 | ## | ||
41 | ## LIST YOUR ANIMATIONS HERE | ||
42 | ## | ||
43 | ############################################################ | ||
44 | ############################################################ | ||
45 | |||
46 | |||
47 | [ Standing ] | ||
48 | [ Walking ] | ||
49 | [ Sitting ] | ||
50 | [ Sitting On Ground ] | ||
51 | [ Crouching ] | ||
52 | [ Crouch Walking ] | ||
53 | [ Landing ] | ||
54 | [ Standing Up ] | ||
55 | [ Falling ] | ||
56 | [ Flying Down ] | ||
57 | [ Flying Up ] | ||
58 | [ Flying ] | ||
59 | [ Flying Slow ] | ||
60 | [ Hovering ] | ||
61 | [ Jumping ] | ||
62 | [ Pre Jumping ] | ||
63 | [ Running ] | ||
64 | [ Turning Right ] | ||
65 | [ Turning Left ] | ||
66 | [ Floating ] | ||
67 | [ Swimming Forward ] | ||
68 | [ Swimming Up ] | ||
69 | [ Swimming Down ] | ||
70 | |||
71 | |||
72 | ############################################################# | ||
73 | ############################################################# | ||
74 | ## | ||
75 | ## FOR ADVANCED USERS ONLY | ||
76 | ## | ||
77 | ############################################################# | ||
78 | ## | ||
79 | ## Lines starting with a # are treated as comments and ignored. Blank lines are ignored. Valid lines look like this: | ||
80 | ## | ||
81 | ## [ Walking ]SexyWalk1|SexyWalk2|SexyWalk3 | ||
82 | ## | ||
83 | ## The token (in this case, [ Walking ] - note the spaces inside the [ ]) identifies the animation to be overridden. The rest is a list of | ||
84 | ## animations, separated by the '|' (pipe) character. You can specify multiple animations for Stands, Walks, Sits, and GroundSits. | ||
85 | ## Multiple animations on any other line are invalid. You can list as many animations as you want. | ||
86 | ## | ||
87 | ## You can repeat tokens, so you can split the Stands up across multiple lines. Use the [ Standing ] token in each line, and | ||
88 | ## the viewer will add the animation lists together. | ||
89 | ## | ||
90 | ## Each 'animation name' can be a comma-separated list of animations, which will be played together. For example: | ||
91 | ## [ Walking ]SexyWalk1UpperBody,SexyWalk1LowerBody|SexyWalk2|SexyWalk3 | ||
92 | ## | ||
93 | ## Note the ',' between SexyWalk1UpperBody and SexyWalk1LowerBody - this tells AO to treat these as a single | ||
94 | ## 'animation' and play them together. The '|' between this 'animation' and SexyWalk2 tells AO to treat SexyWalk2 and | ||
95 | ## SexyWalk3 as separate walk animations. You can use this to layer animations on top of each other. | ||
96 | ## | ||
97 | ## Do not add any spaces around animation names!!! | ||
98 | ## | ||
99 | ## If you have read and understood these instructions, feel free to delete these lines. | ||
100 | ## | ||
101 | ## Imprudence's AO notecard system is based on the ZHAO-II HUD by Second Life resident Ziggy Puff. | ||
102 | ## | ||
103 | ############################################################ \ No newline at end of file | ||