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1############################################################
2############################################################
3##
4## IMPRUDENCE AO TEMPLATE
5##
6############################################################
7##
8## INSTRUCTIONS:
9##
10## 1. Detach any AO you are currently wearing or it will interfere.
11##
12## 2. Place all of the animations you want ot use into a folder in your inventory.
13##
14## 3. Place the notecard for the AO in the *SAME* folder.
15##
16## 4. Find the line that matches the animation you're changing.
17## For example, if you're adding a walk animation,
18## find the line that starts with [ Walking ]
19##
20## If the notecard already has walking animations, the line will look something like this:
21## [ Walking ]SexyWalk1|SexyWalk2
22##
23## 5. Type the name of the new animation at the end of this line.
24## If the line already contains some animations, type '|' before
25## typing the animation name. Once you're done, the line should look like this:
26## [ Walking ]NewWalkAnim
27## or
28## [ Walking ]SexyWalk1|SexyWalk2|NewWalkAnim
29##
30## 6. Once you're done, save the notecard.
31##
32## 7. Open the client AO window (CTRL-SHIFT-O) then drag the notecard onto the indicated spot.
33##
34## 8. Press the "Reload" button in the AO.
35##
36############################################################
37
38############################################################
39############################################################
40##
41## LIST YOUR ANIMATIONS HERE
42##
43############################################################
44############################################################
45
46
47[ Standing ]
48[ Walking ]
49[ Sitting ]
50[ Sitting On Ground ]
51[ Crouching ]
52[ Crouch Walking ]
53[ Landing ]
54[ Standing Up ]
55[ Falling ]
56[ Flying Down ]
57[ Flying Up ]
58[ Flying ]
59[ Flying Slow ]
60[ Hovering ]
61[ Jumping ]
62[ Pre Jumping ]
63[ Running ]
64[ Turning Right ]
65[ Turning Left ]
66[ Floating ]
67[ Swimming Forward ]
68[ Swimming Up ]
69[ Swimming Down ]
70
71
72#############################################################
73#############################################################
74##
75## FOR ADVANCED USERS ONLY
76##
77#############################################################
78##
79## Lines starting with a # are treated as comments and ignored. Blank lines are ignored. Valid lines look like this:
80##
81## [ Walking ]SexyWalk1|SexyWalk2|SexyWalk3
82##
83## The token (in this case, [ Walking ] - note the spaces inside the [ ]) identifies the animation to be overridden. The rest is a list of
84## animations, separated by the '|' (pipe) character. You can specify multiple animations for Stands, Walks, Sits, and GroundSits.
85## Multiple animations on any other line are invalid. You can list as many animations as you want.
86##
87## You can repeat tokens, so you can split the Stands up across multiple lines. Use the [ Standing ] token in each line, and
88## the viewer will add the animation lists together.
89##
90## Each 'animation name' can be a comma-separated list of animations, which will be played together. For example:
91## [ Walking ]SexyWalk1UpperBody,SexyWalk1LowerBody|SexyWalk2|SexyWalk3
92##
93## Note the ',' between SexyWalk1UpperBody and SexyWalk1LowerBody - this tells AO to treat these as a single
94## 'animation' and play them together. The '|' between this 'animation' and SexyWalk2 tells AO to treat SexyWalk2 and
95## SexyWalk3 as separate walk animations. You can use this to layer animations on top of each other.
96##
97## Do not add any spaces around animation names!!!
98##
99## If you have read and understood these instructions, feel free to delete these lines.
100##
101## Imprudence's AO notecard system is based on the ZHAO-II HUD by Second Life resident Ziggy Puff.
102##
103############################################################ \ No newline at end of file