diff options
Diffstat (limited to 'linden/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl')
-rw-r--r-- | linden/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/linden/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/linden/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index 4b9cca2..58aa5a9 100644 --- a/linden/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/linden/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl | |||
@@ -8,18 +8,13 @@ | |||
8 | uniform sampler2D diffuseMap; | 8 | uniform sampler2D diffuseMap; |
9 | 9 | ||
10 | varying vec3 vary_normal; | 10 | varying vec3 vary_normal; |
11 | varying vec4 vary_position; | ||
11 | 12 | ||
12 | void main() | 13 | void main() |
13 | { | 14 | { |
14 | vec4 diff = gl_Color*texture2D(diffuseMap, gl_TexCoord[0].xy); | 15 | gl_FragData[0] = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy); |
15 | // Viewer 2.0 uses 0.2 but for KL's viewer if i want a complete avatar need this to be 0.0 for now. | ||
16 | if (diff.a < 0.0) | ||
17 | { | ||
18 | discard; | ||
19 | } | ||
20 | |||
21 | gl_FragData[0] = vec4(diff.rgb, 1.0); | ||
22 | gl_FragData[1] = vec4(0,0,0,0); | 16 | gl_FragData[1] = vec4(0,0,0,0); |
23 | gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); | 17 | gl_FragData[2] = vec4(normalize(vary_normal), 0.0); |
18 | gl_FragData[3] = vary_position; | ||
24 | } | 19 | } |
25 | 20 | ||