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author | Jacek Antonelli | 2008-08-15 23:45:34 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:45:34 -0500 |
commit | cd17687f01420952712a500107e0f93e7ab8d5f8 (patch) | |
tree | ce48c2b706f2c1176290e39fb555fbdf6648ce01 /linden/indra/newview/skins/xui/en-us/floater_hardware_settings.xml | |
parent | Second Life viewer sources 1.19.0.5 (diff) | |
download | meta-impy-cd17687f01420952712a500107e0f93e7ab8d5f8.zip meta-impy-cd17687f01420952712a500107e0f93e7ab8d5f8.tar.gz meta-impy-cd17687f01420952712a500107e0f93e7ab8d5f8.tar.bz2 meta-impy-cd17687f01420952712a500107e0f93e7ab8d5f8.tar.xz |
Second Life viewer sources 1.19.1.0
Diffstat (limited to 'linden/indra/newview/skins/xui/en-us/floater_hardware_settings.xml')
-rw-r--r-- | linden/indra/newview/skins/xui/en-us/floater_hardware_settings.xml | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/linden/indra/newview/skins/xui/en-us/floater_hardware_settings.xml b/linden/indra/newview/skins/xui/en-us/floater_hardware_settings.xml new file mode 100644 index 0000000..64a3c6b --- /dev/null +++ b/linden/indra/newview/skins/xui/en-us/floater_hardware_settings.xml | |||
@@ -0,0 +1,53 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" standalone="yes" ?> | ||
2 | <floater bottom="-400" can_close="true" can_drag_on_left="false" can_minimize="true" | ||
3 | can_resize="false" height="205" hidden="false" left="50" min_height="200" | ||
4 | min_width="600" mouse_opaque="true" name="Hardware Settings Floater" | ||
5 | title="Hardware Settings" width="500"> | ||
6 | <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" | ||
7 | bottom="-42" drop_shadow_visible="true" enabled="true" follows="left|top" | ||
8 | font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" | ||
9 | left="10" mouse_opaque="true" name="Filtering:" v_pad="0" width="128"> | ||
10 | Filtering: | ||
11 | </text> | ||
12 | <check_box bottom="-46" control_name="RenderAnisotropic" enabled="true" follows="left|top" | ||
13 | font="SansSerifSmall" height="16" hidden="false" initial_value="false" | ||
14 | label="Anisotropic Filtering (slower when enabled)" left="148" | ||
15 | mouse_opaque="true" name="ani" radio_style="false" width="256" /> | ||
16 | <spinner bottom="-65" control_name="RenderGamma" decimal_digits="2" enabled="true" | ||
17 | follows="left|top" height="16" hidden="false" increment="0.01" | ||
18 | initial_val="1" label="Gamma:" label_width="138" left="10" max_val="2" | ||
19 | min_val="0.0" mouse_opaque="true" name="gamma" width="202" /> | ||
20 | <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" | ||
21 | bottom="-61" drop_shadow_visible="true" enabled="true" follows="left|top" | ||
22 | font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" | ||
23 | left="222" mouse_opaque="true" name="(brightness, lower is brighter)" | ||
24 | v_pad="0" width="315"> | ||
25 | (brightness, lower is brighter, 0=use default) | ||
26 | </text> | ||
27 | <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" | ||
28 | bottom="-104" drop_shadow_visible="true" enabled="true" follows="left|top" | ||
29 | font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" | ||
30 | left="10" mouse_opaque="true" name="Enable VBO:" v_pad="0" width="128"> | ||
31 | Enable VBO: | ||
32 | </text> | ||
33 | <check_box bottom="-108" control_name="RenderVBOEnable" enabled="true" follows="left|top" | ||
34 | font="SansSerifSmall" height="16" hidden="false" initial_value="true" | ||
35 | label="Enable OpenGL Vertex Buffer Objects" left="148" mouse_opaque="true" | ||
36 | name="vbo" radio_style="false" | ||
37 | tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." | ||
38 | width="315" /> | ||
39 | <slider bottom="-133" can_edit_text="false" control_name="TextureMemory" | ||
40 | decimal_digits="0" enabled="true" follows="left|top" height="16" | ||
41 | hidden="false" increment="16" initial_val="32" label="Texture Memory (MB):" | ||
42 | label_width="135" left="10" max_val="4096" min_val="0" mouse_opaque="true" | ||
43 | name="GrapicsCardTextureMemory" | ||
44 | tool_tip="Amount of memory to allocate for textures. Defaults to Video Card Memory. Reducing this may improve performance but may also make textures blurry." | ||
45 | width="300" /> | ||
46 | <spinner bottom="-157" control_name="RenderFogRatio" decimal_digits="1" enabled="true" | ||
47 | follows="left|top" height="16" hidden="false" increment="0.1" | ||
48 | initial_val="4" label="Fog Distance Ratio:" label_width="138" left="10" | ||
49 | max_val="10" min_val="0.5" mouse_opaque="true" name="fog" width="202" /> | ||
50 | <button bottom="10" enabled="true" follows="right|bottom" font="SansSerif" | ||
51 | halign="center" height="20" hidden="false" label="OK" label_selected="OK" | ||
52 | left="-110" mouse_opaque="true" name="OK" scale_image="true" width="90" /> | ||
53 | </floater> | ||