aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.shd
blob: f9871bd8f1171e25aa77532b9569b90fc268f1cf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
#ifdef GL_ES
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif
#endif
uniform sampler2D tex;
varying vec4 col;
varying vec2 tex_c;
void main()
{
	vec3 inp = texture2D(tex,tex_c.xy).abg;
	gl_FragColor.r = dot(inp, vec3(.393, .769, .189));
	gl_FragColor.g = dot(inp, vec3(.349, .686, .168));
	gl_FragColor.b = dot(inp, vec3(.272, .534, .131));
	gl_FragColor.a = texture2D(tex,tex_c.xy).r;
}