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author | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
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committer | David Walter Seikel | 2013-01-13 18:54:10 +1000 |
commit | 959831f4ef5a3e797f576c3de08cd65032c997ad (patch) | |
tree | e7351908be5995f0b325b2ebeaa02d5a34b82583 /libraries/irrlicht-1.8/include/IDummyTransformationSceneNode.h | |
parent | Add info about changes to Irrlicht. (diff) | |
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Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard.
Diffstat (limited to 'libraries/irrlicht-1.8/include/IDummyTransformationSceneNode.h')
-rw-r--r-- | libraries/irrlicht-1.8/include/IDummyTransformationSceneNode.h | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/libraries/irrlicht-1.8/include/IDummyTransformationSceneNode.h b/libraries/irrlicht-1.8/include/IDummyTransformationSceneNode.h index 60dfe20..d5e7f00 100644 --- a/libraries/irrlicht-1.8/include/IDummyTransformationSceneNode.h +++ b/libraries/irrlicht-1.8/include/IDummyTransformationSceneNode.h | |||
@@ -1,42 +1,42 @@ | |||
1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt | 1 | // Copyright (C) 2002-2012 Nikolaus Gebhardt |
2 | // This file is part of the "Irrlicht Engine". | 2 | // This file is part of the "Irrlicht Engine". |
3 | // For conditions of distribution and use, see copyright notice in irrlicht.h | 3 | // For conditions of distribution and use, see copyright notice in irrlicht.h |
4 | 4 | ||
5 | #ifndef __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ | 5 | #ifndef __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ |
6 | #define __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ | 6 | #define __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ |
7 | 7 | ||
8 | #include "ISceneNode.h" | 8 | #include "ISceneNode.h" |
9 | 9 | ||
10 | namespace irr | 10 | namespace irr |
11 | { | 11 | { |
12 | namespace scene | 12 | namespace scene |
13 | { | 13 | { |
14 | 14 | ||
15 | //! Dummy scene node for adding additional transformations to the scene graph. | 15 | //! Dummy scene node for adding additional transformations to the scene graph. |
16 | /** This scene node does not render itself, and does not respond to set/getPosition, | 16 | /** This scene node does not render itself, and does not respond to set/getPosition, |
17 | set/getRotation and set/getScale. Its just a simple scene node that takes a | 17 | set/getRotation and set/getScale. Its just a simple scene node that takes a |
18 | matrix as relative transformation, making it possible to insert any transformation | 18 | matrix as relative transformation, making it possible to insert any transformation |
19 | anywhere into the scene graph. | 19 | anywhere into the scene graph. |
20 | This scene node is for example used by the IAnimatedMeshSceneNode for emulating | 20 | This scene node is for example used by the IAnimatedMeshSceneNode for emulating |
21 | joint scene nodes when playing skeletal animations. | 21 | joint scene nodes when playing skeletal animations. |
22 | */ | 22 | */ |
23 | class IDummyTransformationSceneNode : public ISceneNode | 23 | class IDummyTransformationSceneNode : public ISceneNode |
24 | { | 24 | { |
25 | public: | 25 | public: |
26 | 26 | ||
27 | //! Constructor | 27 | //! Constructor |
28 | IDummyTransformationSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id) | 28 | IDummyTransformationSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id) |
29 | : ISceneNode(parent, mgr, id) {} | 29 | : ISceneNode(parent, mgr, id) {} |
30 | 30 | ||
31 | //! Returns a reference to the current relative transformation matrix. | 31 | //! Returns a reference to the current relative transformation matrix. |
32 | /** This is the matrix, this scene node uses instead of scale, translation | 32 | /** This is the matrix, this scene node uses instead of scale, translation |
33 | and rotation. */ | 33 | and rotation. */ |
34 | virtual core::matrix4& getRelativeTransformationMatrix() = 0; | 34 | virtual core::matrix4& getRelativeTransformationMatrix() = 0; |
35 | }; | 35 | }; |
36 | 36 | ||
37 | } // end namespace scene | 37 | } // end namespace scene |
38 | } // end namespace irr | 38 | } // end namespace irr |
39 | 39 | ||
40 | 40 | ||
41 | #endif | 41 | #endif |
42 | 42 | ||