diff options
| -rw-r--r-- | README.md | 43 |
1 files changed, 23 insertions, 20 deletions
| @@ -1,15 +1,15 @@ | |||
| 1 | # MLP-lite | 1 | # MLP-lite |
| 2 | A lighter version of the MLP scripts, built for OpenSim. | 2 | A lighter version of the MLP scripts, built for OpenSim. |
| 3 | 3 | ||
| 4 | MLP lite v3.0 for OpenSim is almost a complete rewrite by onefang | 4 | MLP lite v3.0 for OpenSim is almost a complete rewrite of the venerable |
| 5 | rejected, of the venerable MLP scripts. It uses OpenSim specific | 5 | MLP scripts, by onefang rejected. It uses OpenSim specific functions, so |
| 6 | functions, so wont work in Second Life. It might not work on some | 6 | wont work in Second Life. It might not work on some OpenSim grids or |
| 7 | OpenSim grids or sims, due to the use of OpenSim specific "high threat | 7 | sims, due to the use of OpenSim specific "high threat level" functions. |
| 8 | level" functions. Test it first before putting it in anything important. | 8 | Test it first before putting it in anything important. |
| 9 | |||
| 9 | The source code for MLP-lite is kept at https://github.com/onefang/MLP-lite | 10 | The source code for MLP-lite is kept at https://github.com/onefang/MLP-lite |
| 10 | and this file is written using GitHub Flavored Markdown. | 11 | and this file is written using GitHub Flavored Markdown. |
| 11 | 12 | ||
| 12 | --- | ||
| 13 | 13 | ||
| 14 | CONTENTS: | 14 | CONTENTS: |
| 15 | - INTRODUCTION | 15 | - INTRODUCTION |
| @@ -79,26 +79,27 @@ with the latest MLP versions I had laying around. | |||
| 79 | 79 | ||
| 80 | - Put all your poseball animations into one object (110 pairs or even more | 80 | - Put all your poseball animations into one object (110 pairs or even more |
| 81 | should be no problem). | 81 | should be no problem). |
| 82 | - Create submenus for each category of poses, for instance: "Solo, | 82 | - Create submenus for each category of poses, for instance: |
| 83 | Boy-Girl, Girl-Girl, Dance, 3some, 4some" | 83 | - "Solo, Boy-Girl, Girl-Girl, Dance, 3some, 4some" |
| 84 | - Shows up to nine poseballs depending on the submenu you select | 84 | - Shows up to nine poseballs depending on the submenu you select. |
| 85 | - Positions can be adjusted and saved into memory or notecard. | 85 | - Positions can be adjusted and saved into memory or notecard. |
| 86 | - Portable, can be worn and used everywhere | 86 | - Portable, can be worn and used everywhere. |
| 87 | - Option to adjust height offset (Z) of all poses at once (for different | 87 | - Option to adjust height offset (Z) of all poses at once (for different |
| 88 | persons/locations). | 88 | persons/locations). |
| 89 | - 15 poseball colours: | 89 | - 15 poseball colours: |
| 90 | PINK, BLUE, PINK2, BLUE2, GREEN, MAGENTA, RED, ORANGE, WHITE, BLACK, | 90 | - PINK, BLUE, PINK2, BLUE2, GREEN, MAGENTA, RED, ORANGE, WHITE, BLACK, |
| 91 | YELLOW, CYAN, RED2, TEAL, GREEN2 | 91 | - YELLOW, CYAN, RED2, TEAL, GREEN2 |
| 92 | 92 | ||
| 93 | 93 | ||
| 94 | ## OPERATION: | 94 | ## BASIC OPERATION: |
| 95 | 95 | ||
| 96 | - Click the MLP object to switch it on. | 96 | - Click the MLP object to switch it on. |
| 97 | - When everything has loaded the main menu will appear. | 97 | - When everything has loaded the main menu will appear. |
| 98 | - Select a submenu containing poses, and select a pose. Pose balls will | 98 | - Select a submenu containing poses, and select a pose. Pose balls will |
| 99 | appear. | 99 | appear. |
| 100 | - Sit on your pose ball (Right-click - LOVE). | 100 | - Sit on your pose ball (Right-click - LOVE). |
| 101 | - To remove the balls, select 'EXTRAS>>' then 'STOP', or just walk away, | 101 | - When you are done, stand up. |
| 102 | - To remove the balls, select `EXTRAS>>` then `STOP`, or just walk away, | ||
| 102 | it will shut down automatically when no one is around. | 103 | it will shut down automatically when no one is around. |
| 103 | 104 | ||
| 104 | ### ACCESS TO THE MAIN MENU: | 105 | ### ACCESS TO THE MAIN MENU: |
| @@ -125,12 +126,12 @@ see examples in .MENUITEMS). | |||
| 125 | You can adjust the poses to fit your own avatar and those you share MLP | 126 | You can adjust the poses to fit your own avatar and those you share MLP |
| 126 | with. | 127 | with. |
| 127 | - Select a pose you want to adjust and sit on the balls. | 128 | - Select a pose you want to adjust and sit on the balls. |
| 128 | - Select 'EXTRAS>> ' then 'ADJUST'. This changes the balls into | 129 | - Select `EXTRAS>> ` then `ADJUST`. This changes the balls into |
| 129 | translucent beams. | 130 | translucent beams. |
| 130 | - Right-click a beam, select Edit and adjust the position (Shift-click to | 131 | - Right-click a beam, select Edit and adjust the position (Shift-click to |
| 131 | select more than one). | 132 | select more than one). |
| 132 | - Position the balls anywhere within the sim. | 133 | - Position the balls anywhere within the sim. |
| 133 | - 'EXTRAS>>', 'OPTIONS>>', then 'Save Pos' stores the positions into a | 134 | - `EXTRAS>>`, `OPTIONS>>`, then `Save Pos` stores the positions into a |
| 134 | new notecard. | 135 | new notecard. |
| 135 | 136 | ||
| 136 | ### TO MAKE A BACKUP: | 137 | ### TO MAKE A BACKUP: |
| @@ -150,7 +151,7 @@ to verify your changes, if desired. | |||
| 150 | 151 | ||
| 151 | ### TO ADJUST HEIGHT OFFSET (Z): | 152 | ### TO ADJUST HEIGHT OFFSET (Z): |
| 152 | 153 | ||
| 153 | Select 'EXTRAS>>', 'OPTIONS>>', then'Height>>' and click the 'Z'-buttons, | 154 | Select `EXTRAS>>`, `OPTIONS>>`, then`Height>>` and click the `Z`-buttons, |
| 154 | this will adjust the height for all poses. Note: the offset height is | 155 | this will adjust the height for all poses. Note: the offset height is |
| 155 | stored in the objects Description, so any descriptions will be replaced. | 156 | stored in the objects Description, so any descriptions will be replaced. |
| 156 | 157 | ||
| @@ -163,9 +164,8 @@ as MLP, just copy the MLP contents in the object of your choice. Open the | |||
| 163 | 164 | ||
| 164 | POSE name | animation1 | animation2 ... | 165 | POSE name | animation1 | animation2 ... |
| 165 | 166 | ||
| 166 | The changes will become active after MLP is (re)started. Use the 'Menu | 167 | The changes will become active after MLP is (re)started. Use the `Menu |
| 167 | Reset' command after changing | 168 | Reset` command after changing .MENUITEMS* files. |
| 168 | *.MENUITEMS* files. | ||
| 169 | 169 | ||
| 170 | To give an expression to an animation, add one of the following suffixes | 170 | To give an expression to an animation, add one of the following suffixes |
| 171 | to the anim name in the POSE line. (Just add it to the POSE config line, | 171 | to the anim name in the POSE line. (Just add it to the POSE config line, |
| @@ -283,6 +283,9 @@ object. Don't worry about the poseballs, they are copies of the one in | |||
| 283 | the MLP object. A balls will commit suicide if left behind somewhere | 283 | the MLP object. A balls will commit suicide if left behind somewhere |
| 284 | (the MLP object needs to be within the same sim). | 284 | (the MLP object needs to be within the same sim). |
| 285 | 285 | ||
| 286 | |||
| 287 | ## FAQ for CREATORS: | ||
| 288 | |||
| 286 | - Sometimes notecards or scripts won't open for editing, why? | 289 | - Sometimes notecards or scripts won't open for editing, why? |
| 287 | 290 | ||
| 288 | If the MLP object contains many things, access to it's contents can be | 291 | If the MLP object contains many things, access to it's contents can be |
