Irrlicht 3D Engine
irr::scene::quake3::SVarGroup Struct Reference

#include <IQ3Shader.h>

List of all members.

Public Member Functions

Public Attributes


Detailed Description

Definition at line 575 of file IQ3Shader.h.


Constructor & Destructor Documentation

irr::scene::quake3::SVarGroup::SVarGroup ( ) [inline]
virtual irr::scene::quake3::SVarGroup::~SVarGroup ( ) [inline, virtual]

Definition at line 578 of file IQ3Shader.h.


Member Function Documentation

const core::stringc& irr::scene::quake3::SVarGroup::get ( const c8 name) const [inline]

Definition at line 596 of file IQ3Shader.h.

References irr::core::array< T, TAlloc >::linear_search(), and Variable.

u32 irr::scene::quake3::SVarGroup::isDefined ( const c8 name,
const c8 content = 0 
) const [inline]

Definition at line 580 of file IQ3Shader.h.

References irr::core::array< T, TAlloc >::size(), and Variable.

Referenced by set().

void irr::scene::quake3::SVarGroup::set ( const c8 name,
const c8 content = 0 
) [inline]

Definition at line 607 of file IQ3Shader.h.

References isDefined(), irr::core::array< T, TAlloc >::push_back(), and Variable.


Member Data Documentation


The documentation for this struct was generated from the following file: