aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/ode-0.9/contrib/Mac_CFMCarbon/mac_source/ode/test/test_stacktest.c
blob: e49fd73c3996829019a7b9c442775676882e3b84 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
#include <stdio.h>
#include <glut.h>
#include "ode.h"

#define NUMBODIES 80

#define USE_SPHERE 0
#define USE_HELIX 1
#define USE_TORQUE 1
#define USE_WEIRD_MATRIX_OPS 0

#define CONTACTS 1

dWorldID aWorld;
dSpaceID aSpace;
float cycle = 0, fade;
dJointGroupID aContactGroup;
dBodyID bodies[NUMBODIES];
dGeomID geoms[NUMBODIES];
GLfloat colors[NUMBODIES][4];
unsigned int contactsThisFrame;

void kglTransformByODEGeom(dGeomID geom) {
  const dReal *p = dGeomGetPosition(geom);
  const dReal *R = dGeomGetRotation(geom);
  GLdouble glm[16];

  glm[0]  = R[0]; glm[1]  = R[4]; glm[2]  = R[8]; glm[3]  = 0;
  glm[4]  = R[1]; glm[5]  = R[5]; glm[6]  = R[9]; glm[7]  = 0;
  glm[8]  = R[2]; glm[9]  = R[6]; glm[10] = R[10];glm[11] = 0;
  glm[12] = p[0]; glm[13] = p[1]; glm[14] = p[2]; glm[15] = 1;
   
  glMultMatrixd(glm);
}

static void odeNearCallback(void *data, dGeomID g1, dGeomID g2) {
  dBodyID b1 = dGeomGetBody(g1), 
          b2 = dGeomGetBody(g2);
  dContact contact[CONTACTS];
  int contactsUsed, i;

  if (b1 && b2 && dAreConnected(b1, b2)) return;

  contactsUsed = dCollide(g1, g2, CONTACTS, &contact[0].geom,
    sizeof(dContact));
  if (contactsUsed > CONTACTS) contactsUsed = CONTACTS;

  for (i = 0; i < contactsUsed; i++) {
    contact[i].surface.mode = 0;
    contact[i].surface.mu = 20.0;
    
    dJointAttach(dJointCreateContact(aWorld, aContactGroup,
      &(contact[i])), b1, b2);
    contactsThisFrame++;
  }
}

void myGlutResize(int w, int h) {
  glViewport(0, 0, w, h);
  glMatrixMode(GL_PROJECTION);
  glLoadIdentity();
  gluPerspective(45.0, (GLfloat)w / h, 1.0, 120.0);
  glMatrixMode(GL_MODELVIEW);
  glLoadIdentity();
  glTranslatef(0, -6, -20);
}

void myGlutIdle(void) {
  const float step = 1.0/120;
  int i;

  cycle = fmod(cycle + step / 4, 1);
  fade = fabs(cycle * 2 - 1);

  contactsThisFrame = 0;
  dSpaceCollide(aSpace, NULL, &odeNearCallback);
  //printf("%u\n", contactsThisFrame);
  dWorldStep(aWorld, step);
  dJointGroupEmpty(aContactGroup);

  for (i = 0; i < NUMBODIES; i++) {
    const dReal *cvel = dBodyGetLinearVel(bodies[i]);
    dBodyAddForce(bodies[i],
      -cvel[0] * 0.5,
      -cvel[1] * 0.5,
      -cvel[2] * 0.5
    );
  }

  glutPostRedisplay();
}

void myGlutDisplay(void) {
  int i;

  glClearColor(fade * 0.15, 0, 0, 1);
  glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
  
  if (USE_WEIRD_MATRIX_OPS) glPushMatrix();
  for (i = 0; i < NUMBODIES; i++) {
    if (!USE_WEIRD_MATRIX_OPS) glPushMatrix();
    kglTransformByODEGeom(geoms[i]);
    glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, colors[i]);
    glColor3f(fade * 1.5, 0, 0);
#if USE_SPHERE
    glRotatef(90, 1, 0, 0);
    glutSolidSphere(0.5, 9, 6);
    glDisable(GL_LIGHTING);
    glutWireSphere(0.5, 9, 6);
#else
    glutSolidCube(1);
    glDisable(GL_LIGHTING);
    glutWireCube(1);
#endif
    glEnable(GL_LIGHTING);
    if (!USE_WEIRD_MATRIX_OPS) glPopMatrix();
  }
  if (USE_WEIRD_MATRIX_OPS) glPopMatrix();
  
  glutSwapBuffers();
}

int main(int argc, char **argv) {
	printf("Initializing GLUT\n");

  glutInit(&argc, argv);                
  glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
  glutInitWindowSize(400, 300);
  glutInitWindowPosition(100, 100);
  glutCreateWindow("ODE Crash Test");
  
  glutDisplayFunc(myGlutDisplay);
  glutReshapeFunc(myGlutResize);
  glutIdleFunc(myGlutIdle);

  glPolygonOffset(1, 1);
  glDepthFunc(GL_LEQUAL);
  glEnable(GL_POLYGON_OFFSET_FILL);
  glEnable(GL_DEPTH_TEST);
  glEnable(GL_CULL_FACE);
  glEnable(GL_LIGHTING);
  glEnable(GL_LIGHT0);
  myGlutResize(400, 300);

  printf("Creating ODE world\n");
  aWorld = dWorldCreate();
  aSpace = dHashSpaceCreate();
  aContactGroup = dJointGroupCreate(0);
  dCreatePlane(aSpace, 0, 1, 0, 0);
  dWorldSetGravity(aWorld, 0, -9.81, 0);
  dWorldSetERP(aWorld, 0.4);
  dWorldSetCFM(aWorld, 1e-10);
  
  printf("Creating objects\n");
  {
    int i;
    dMass mass;
    
    dMassSetBox(&mass, 1.0, 1, 1, 1);

    for (i = 0; i < NUMBODIES; i++) {
      float fraction = (float)i / NUMBODIES;
    
      bodies[i] = dBodyCreate(aWorld);
      dBodySetMass(bodies[i], &mass);
#if USE_SPHERE
      geoms[i] = dCreateSphere(aSpace, 0.5);
#else
      geoms[i] = dCreateBox(aSpace, 1, 1, 1);
#endif
      dGeomSetBody(geoms[i], bodies[i]);
    
      if (USE_HELIX) {
        float r     = (i % 3 - 1) * (1.5+4*(1 - fraction)),
              theta = (float)i / 4;
        dBodySetPosition(bodies[i],
          sin(theta) * r, 
          (float)i + 1,
          cos(theta) * r
        );
      } else {
        dBodySetPosition(bodies[i], 0, (float)i * 2 + 1, 0);
      }
      if (USE_TORQUE) dBodyAddTorque(bodies[i], fraction*10, fraction*20, fraction*30);
      
      colors[i][0] = fraction;
      colors[i][1] = 1 - fraction;
      colors[i][2] = 1 - fabs(fraction * 2 - 1);
      colors[i][3] = 1;
    }
  }

  printf("Starting simulation\n");
  glutMainLoop();
	
  return 0;
}