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/*************************************************************************
* *
* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
* All rights reserved. Email: russ@q12.org Web: www.q12.org *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of EITHER: *
* (1) The GNU Lesser General Public License as published by the Free *
* Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. The text of the GNU Lesser *
* General Public License is included with this library in the *
* file LICENSE.TXT. *
* (2) The BSD-style license that is included with this library in *
* the file LICENSE-BSD.TXT. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
* *
*************************************************************************/
#include <stdio.h>
#include <math.h>
#include <ode/ode.h>
#include <drawstuff/drawstuff.h>
#ifdef _MSC_VER
#pragma warning(disable:4244 4305) // for VC++, no precision loss complaints
#endif
#ifndef M_PI
#define M_PI (3.14159265358979323846)
#endif
//<---- Convex Object
dReal planes[]= // planes for a cube
{
1.0f ,0.0f ,0.0f ,0.25f,
0.0f ,1.0f ,0.0f ,0.25f,
0.0f ,0.0f ,1.0f ,0.25f,
-1.0f,0.0f ,0.0f ,0.25f,
0.0f ,-1.0f,0.0f ,0.25f,
0.0f ,0.0f ,-1.0f,0.25f
/*
1.0f ,0.0f ,0.0f ,2.0f,
0.0f ,1.0f ,0.0f ,1.0f,
0.0f ,0.0f ,1.0f ,1.0f,
0.0f ,0.0f ,-1.0f,1.0f,
0.0f ,-1.0f,0.0f ,1.0f,
-1.0f,0.0f ,0.0f ,0.0f
*/
};
const unsigned int planecount=6;
dReal points[]= // points for a cube
{
0.25f,0.25f,0.25f, // point 0
-0.25f,0.25f,0.25f, // point 1
0.25f,-0.25f,0.25f, // point 2
-0.25f,-0.25f,0.25f,// point 3
0.25f,0.25f,-0.25f, // point 4
-0.25f,0.25f,-0.25f,// point 5
0.25f,-0.25f,-0.25f,// point 6
-0.25f,-0.25f,-0.25f,// point 7
};
const unsigned int pointcount=8;
unsigned int polygons[] = //Polygons for a cube (6 squares)
{
4,0,2,6,4, // positive X
4,1,0,4,5, // positive Y
4,0,1,3,2, // positive Z
4,3,1,5,7, // negative X
4,2,3,7,6, // negative Y
4,5,4,6,7, // negative Z
};
//----> Convex Object
#ifdef dDOUBLE
#define dsDrawConvex dsDrawConvexD
#define dsDrawBox dsDrawBoxD
#endif
dGeomID geoms[2];
dSpaceID space;
dWorldID world;
dJointGroupID contactgroup;
void start()
{
// adjust the starting viewpoint a bit
float xyz[3],hpr[3];
dsGetViewpoint (xyz,hpr);
hpr[0] += 7;
dsSetViewpoint (xyz,hpr);
geoms[0]=dCreateConvex (space,
planes,
planecount,
points,
pointcount,
polygons);
dGeomSetPosition (geoms[0],0,0,0.25);
geoms[1]=dCreateConvex (space,
planes,
planecount,
points,
pointcount,
polygons);
dGeomSetPosition (geoms[1],0.25,0.25,0.70);
}
int dCollideConvexConvex (dxGeom *o1, dxGeom *o2, int flags,
dContactGeom *contact, int skip);
void simLoop (int pause)
{
static bool DumpInfo=true;
const dReal ss[3] = {0.02,0.02,0.02};
dContactGeom contacts[8];
int contactcount = dCollideConvexConvex(geoms[0],geoms[1],8,contacts,sizeof(dContactGeom));
//fprintf(stdout,"Contact Count %d\n",contactcount);
const dReal* pos;
const dReal* R;
dsSetTexture (DS_WOOD);
pos = dGeomGetPosition (geoms[0]);
R = dGeomGetRotation (geoms[0]);
dsSetColor (0.6f,0.6f,1);
dsDrawConvex(pos,R,planes,
planecount,
points,
pointcount,
polygons);
pos = dGeomGetPosition (geoms[1]);
R = dGeomGetRotation (geoms[1]);
dsSetColor (0.4f,1,1);
dsDrawConvex(pos,R,planes,
planecount,
points,
pointcount,
polygons);
/*if (show_contacts) */
dMatrix3 RI;
dRSetIdentity (RI);
dsSetColor (1.0f,0,0);
for(int i=0;i<contactcount;++i)
{
if(DumpInfo)
{
//DumpInfo=false;
fprintf(stdout,"Contact %d Normal %f,%f,%f Depth %f\n",
i,
contacts[i].normal[0],
contacts[i].normal[1],
contacts[i].normal[2],
contacts[i].depth);
}
dsDrawBox (contacts[i].pos,RI,ss);
}
if(DumpInfo)
DumpInfo=false;
}
void command (int cmd)
{
dsPrint ("received command %d (`%c')\n",cmd,cmd);
}
int main (int argc, char **argv)
{
// setup pointers to callback functions
dsFunctions fn;
fn.version = DS_VERSION;
fn.start = &start;
fn.step = &simLoop;
fn.command = command;
fn.stop = 0;
fn.path_to_textures = "../../drawstuff/textures"; // uses default
world = dWorldCreate();
space = dHashSpaceCreate (0);
contactgroup = dJointGroupCreate (0);
// run simulation
dsSimulationLoop (argc,argv,400,400,&fn);
dJointGroupDestroy (contactgroup);
dSpaceDestroy (space);
dWorldDestroy (world);
return 0;
}
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