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integer count = 0;
integer refreshRate = 300;
string URL1 = "http://icons.wunderground.com/data/640x480/2xus_rd.gif";
string URL2 = "http://icons.wunderground.com/data/640x480/2xus_sf.gif";
string URL3 = "http://icons.wunderground.com/data/640x480/2xus_st.gif";
string dynamicID="";
string contentType="image";
refresh_texture()
{
count++;
string url = "";
integer c = count % 3;
if (c == 0) {
url = URL1;
} else if (c == 1) {
url = URL2;
} else {
url = URL3;
}
// refresh rate is not yet respected here, which is why we need the timer
osSetDynamicTextureURL(dynamicID, contentType ,url , "", refreshRate );
}
default
{
state_entry()
{
refresh_texture();
llSetTimerEvent(refreshRate); // create a "timer event" every 300 seconds.
}
timer()
{
refresh_texture();
}
touch_start(integer times)
{
refresh_texture();
}
}
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